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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
37our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
38 42
39our @EXTS = (); # list of extension package names 43our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 44our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
42 47
43our @EVENT; 48our @EVENT;
44our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
45 50
46our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
48our $NEXT_TICK; 55our $NEXT_TICK;
49our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
50 61
51our %CFG; 62our %CFG;
52 63
53our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 65our $RUNTIME;
55 66
56our %PLAYER; # all users 67our %PLAYER; # all users
57our %MAP; # all maps 68our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
60 72
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 78
64binmode STDOUT; 79binmode STDOUT;
65binmode STDERR; 80binmode STDERR;
66 81
67# read virtual server time, if available 82# read virtual server time, if available
74mkdir cf::localdir; 89mkdir cf::localdir;
75mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
79 95
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
83 99
84############################################################################# 100#############################################################################
85 101
86=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
87 103
255} 271}
256 272
257sub freeze_mainloop { 273sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
259 275
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
261 $TICK_WATCHER->stop; 281 $TICK_WATCHER->stop;
262 $guard 282 $guard
263} 283}
264 284
265=item cf::async { BLOCK } 285=item cf::async { BLOCK }
336 356
337 $coro 357 $coro
338} 358}
339 359
340sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
341 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
342 364
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 366 or return;
345 367
368 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 373 and return;
349 374
375 # always fsync - this file is important
350 aio_fsync $fh 376 aio_fsync $fh
351 and return; 377 and return;
352 378
353 close $fh 379 close $fh
354 or return; 380 or return;
360} 386}
361 387
362=back 388=back
363 389
364=cut 390=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 391
493############################################################################# 392#############################################################################
494 393
495=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
496 395
622our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 522our @CB_MAP = ();
624 523
625my %attachment; 524my %attachment;
626 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
627sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
629 534
630 use sort 'stable'; 535 use sort 'stable';
631 536
802# object support 707# object support
803 708
804sub reattach { 709sub reattach {
805 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 714
808 my $registry = $obj->registry; 715 my $registry = $obj->registry;
809 716
810 @$registry = (); 717 @$registry = ();
811 718
858 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
859 766
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 771 close $fh;
865 772
866 if (@$objs) { 773 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 779 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
874 } 781 }
875 } else { 782 } else {
876 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
882 } 789 }
883 } else { 790 } else {
884 aio_unlink $filename; 791 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
886 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
887 } 800 }
888} 801}
889 802
890sub object_freezer_as_string { 803sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
897 810
898sub object_thawer_load { 811sub object_thawer_load {
899 my ($filename) = @_; 812 my ($filename) = @_;
900 813
901 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
902 818
903 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
904 or return; 820 or return;
905 821
906 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
987 my $base = $1; 903 my $base = $1;
988 my $pkg = $1; 904 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
991 907
992 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
993 909
994 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 911 or die "$path: $!";
996 912
997 my $source = 913 my $source =
998 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 917 . "\n};\n1";
1002 918
1003 eval $source 919 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 921 : "extension disabled.\n";
922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
923 warn $@;
924 warn "mandatory extension failed to load, exiting.\n";
925 exit 1;
926 }
927 die $@;
928 }
1006 929
1007 push @EXTS, $pkg; 930 push @EXTS, $pkg;
1008} 931}
1009 932
1010sub load_extensions { 933sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1017 } 940 }
1018} 941}
1019 942
1020############################################################################# 943#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 944
1036=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1037 946
1038Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1039 948
1075 984
1076sub exists($) { 985sub exists($) {
1077 my ($login) = @_; 986 my ($login) = @_;
1078 987
1079 $cf::PLAYER{$login} 988 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 989 or cf::sync_job { !aio_stat path $login }
1081} 990}
1082 991
1083sub find($) { 992sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 993 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 994 my $login = $_[0];
1175 \@logins 1084 \@logins
1176} 1085}
1177 1086
1178=item $player->maps 1087=item $player->maps
1179 1088
1180Returns an arrayref of cf::path's of all maps that are private for this 1089Returns an arrayref of map paths that are private for this
1181player. May block. 1090player. May block.
1182 1091
1183=cut 1092=cut
1184 1093
1185sub maps($) { 1094sub maps($) {
1186 my ($pl) = @_; 1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1098
1188 my $files = aio_readdir playerdir $pl 1099 my $files = aio_readdir playerdir $pl
1189 or return; 1100 or return;
1190 1101
1191 my @paths; 1102 my @paths;
1193 for (@$files) { 1104 for (@$files) {
1194 utf8::decode $_; 1105 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1106 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1107 next unless /^$PATH_SEP/o;
1197 1108
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1109 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1110 }
1200 1111
1201 \@paths 1112 \@paths
1202} 1113}
1203 1114
1229package cf::map; 1140package cf::map;
1230 1141
1231use Fcntl; 1142use Fcntl;
1232use Coro::AIO; 1143use Coro::AIO;
1233 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1234our $MAX_RESET = 3600; 1149our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1150our $DEFAULT_RESET = 3000;
1236 1151
1237sub generate_random_map { 1152sub generate_random_map {
1238 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1155 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1297}
1255 1298
1256# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1257# all maps in C++... 1300# all maps in C++...
1258sub change_all_map_light { 1301sub change_all_map_light {
1260 1303
1261 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1263} 1306}
1264 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1265sub try_load_header($) { 1321sub load_header_from($) {
1266 my ($path) = @_; 1322 my ($self, $path) = @_;
1267 1323
1268 utf8::encode $path; 1324 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1270 or return; 1329 or return;
1271 1330
1272 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1273 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1274 1377
1275 # for better error messages only, will be overwritten 1378 1
1276 $map->path ($path);
1277
1278 $map->load_header ($path)
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1379}
1285 1380
1286sub find; 1381sub find;
1287sub find { 1382sub find {
1288 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1289 1384
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1386
1295 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1296 1388
1297 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1299 1391 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1392 or return;
1319 1393
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1332 1395
1333 Coro::cede; 1396 $map->load_header
1397 or return;
1334 1398
1335 if ($map->should_reset) { 1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1402 $map->reset;
1337 undef $guard; 1403 undef $guard;
1338 $map = find $path 1404 return find $path;
1339 or return;
1340 } 1405 }
1341 1406
1342 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1343 } 1408 }
1344} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1345 1413
1346sub load { 1414sub load {
1347 my ($self) = @_; 1415 my ($self) = @_;
1348 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1349 my $path = $self->{path}; 1419 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1351 1421
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1423
1354 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1355 1425
1356 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1357 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1431 or return;
1359 1432
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1362 1435
1363 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1437 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1439 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1368 } 1441 }
1369 } 1442 }
1370 1443
1371 Coro::cede; 1444 Coro::cede;
1372 1445
1373 # now do the right thing for maps 1446 # now do the right thing for maps
1374 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1375 1448
1376 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1450 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1383 $self->set_darkness_map; 1454 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1386 $self->activate; 1458 $self->activate;
1387 } 1459 }
1388 1460
1389 Coro::cede; 1461 $self->post_load;
1390 1462
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1392} 1473}
1393 1474
1394# find and load all maps in the 3x3 area around a map 1475# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1476sub load_diag {
1396 my ($map) = @_; 1477 my ($map) = @_;
1426 1507
1427 cf::sync_job { $map->load }; 1508 cf::sync_job { $map->load };
1428} 1509}
1429 1510
1430our %MAP_PREFETCH; 1511our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1512our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1513
1446sub find_async { 1514sub find_async {
1447 my ($path, $origin) = @_; 1515 my ($path, $origin) = @_;
1448 1516
1449 $path = new cf::path $path, $origin && $origin->path; 1517 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1518
1452 if (my $map = $cf::MAP{$key}) { 1519 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1521 }
1455 1522
1456 $MAP_PREFETCH{$key} = $path; 1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1535 };
1457 $MAP_PREFETCHER->ready; 1536 $MAP_PREFETCHER->prio (6);
1458 1537
1459 () 1538 ()
1460} 1539}
1461 1540
1462sub save { 1541sub save {
1466 1545
1467 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1468 1547
1469 return unless $self->dirty; 1548 return unless $self->dirty;
1470 1549
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1552
1474 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1475 1554
1476 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1477 1556
1480 cf::async { 1559 cf::async {
1481 $_->contr->save for $self->players; 1560 $_->contr->save for $self->players;
1482 }; 1561 };
1483 1562
1484 if ($uniq) { 1563 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1566 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1568 }
1490} 1569}
1491 1570
1492sub swap_out { 1571sub swap_out {
1493 my ($self) = @_; 1572 my ($self) = @_;
1507 1586
1508sub reset_at { 1587sub reset_at {
1509 my ($self) = @_; 1588 my ($self) = @_;
1510 1589
1511 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1514 1593
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1596
1522 my ($self) = @_; 1601 my ($self) = @_;
1523 1602
1524 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1525} 1604}
1526 1605
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1606sub reset {
1549 my ($self) = @_; 1607 my ($self) = @_;
1550 1608
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1610
1553 return if $self->players; 1611 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1555 1613
1556 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1557 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1558 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1559 1629
1560 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1561 1631
1562 $self->unlink_save; 1632 $self->unlink_save;
1563 $self->destroy; 1633 $self->destroy;
1566my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1567 1637
1568sub nuke { 1638sub nuke {
1569 my ($self) = @_; 1639 my ($self) = @_;
1570 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1574 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1575} 1654}
1576 1655
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1656=item cf::map::unique_maps
1588 1657
1589Returns an arrayref of cf::path's of all shared maps that have 1658Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1659instantiated unique items. May block.
1591 1660
1592=cut 1661=cut
1593 1662
1594sub unique_maps() { 1663sub unique_maps() {
1600 for (@$files) { 1669 for (@$files) {
1601 utf8::decode $_; 1670 utf8::decode $_;
1602 next if /\.pst$/; 1671 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1672 next unless /^$PATH_SEP/o;
1604 1673
1605 push @paths, new cf::path $_; 1674 push @paths, cf::map::normalise $_;
1606 } 1675 }
1607 1676
1608 \@paths 1677 \@paths
1609} 1678}
1610 1679
1685 1754
1686=item $player_object->enter_link 1755=item $player_object->enter_link
1687 1756
1688Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1689 1758
1690The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1692 1761
1762Will never block.
1763
1693=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1694 1765
1695Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1769fails, to the emergency map position.
1699 1770
1700Might block. 1771Might block.
1701 1772
1702=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1703 1784
1704sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1705 my ($self) = @_; 1786 my ($self) = @_;
1706 1787
1707 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1708 1789
1709 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1791
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1793 if $self->map;
1713 1794
1714 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1796}
1716 1797
1717sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1719 1800
1783=cut 1864=cut
1784 1865
1785sub cf::object::player::goto { 1866sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1787 1868
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1869 $self->enter_link;
1791 1870
1792 (async { 1871 (async {
1872 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1795 1875 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1878
1801 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1880 })->prio (1);
1803} 1881}
1804 1882
1808 1886
1809sub parse_random_map_params { 1887sub parse_random_map_params {
1810 my ($spec) = @_; 1888 my ($spec) = @_;
1811 1889
1812 my $rmp = { # defaults 1890 my $rmp = { # defaults
1813 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1815 }; 1895 };
1816 1896
1817 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1819 1899
1823 $rmp 1903 $rmp
1824} 1904}
1825 1905
1826sub prepare_random_map { 1906sub prepare_random_map {
1827 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1910
1829 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1913 # that depends on the exit object
1832 1914
1833 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1834 1916
1835 if ($exit->map) { 1917 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1840 } 1922 }
1841 1923
1842 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1843 1925
1844 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1929
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1849 1934
1850 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1936 $exit->msg (undef);
1852 } 1937 }
1853} 1938}
1854 1939
1855sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1857 1942
1858 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1859 1953
1860 $self->enter_link; 1954 $self->enter_link;
1861 1955
1862 (async { 1956 (async {
1863 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1958 unless (eval {
1865 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1960
1871 1; 1961 1;
1872 }) { 1962 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1935 # get handled first 2025 # get handled first
1936 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2028
1939 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2031
1941 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1942 2033
1943 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2035 if (@$queue) {
2105The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2197using it, it should be unique.
2107 2198
2108=over 4 2199=over 4
2109 2200
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2117 2202
2118Returns a single value from the database 2203Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2204
2125=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2126 2206
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2208
2138=cut 2209=cut
2139 2210
2140our $DB; 2211our $DB;
2141 2212
2142{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2143 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2144 2232
2145 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2147 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2148 2237
2149 my $pid; 2238 unlink $path;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2239 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2240 }
2197 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2198} 2258}
2199 2259
2200############################################################################# 2260#############################################################################
2201# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
2202 2267
2203sub cfg_load { 2268sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
2205 or return; 2270 or return;
2206 2271
2219 }; 2284 };
2220 warn $@ if $@; 2285 warn $@ if $@;
2221 } 2286 }
2222} 2287}
2223 2288
2289sub init {
2290 load_resources;
2291}
2292
2224sub main { 2293sub main {
2225 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2297 (async {
2228 async { Event::one_event }; 2298 Event::one_event;
2299 })->prio (Coro::PRIO_MAX);
2229 }; 2300 };
2230 2301
2231 cfg_load; 2302 cfg_load;
2232 db_load; 2303 db_init;
2233 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
2234 Event::loop; 2307 Event::loop;
2235} 2308}
2236 2309
2237############################################################################# 2310#############################################################################
2238# initialisation and cleanup 2311# initialisation and cleanup
2239 2312
2240# install some emergency cleanup handlers 2313# install some emergency cleanup handlers
2241BEGIN { 2314BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2315 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2316 Event->signal (
2317 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2318 data => WF_AUTOCANCEL,
2245 signal => $signal, 2319 signal => $signal,
2320 prio => 0,
2246 cb => sub { 2321 cb => sub {
2247 cf::cleanup "SIG$signal"; 2322 cf::cleanup "SIG$signal";
2248 }, 2323 },
2249 ); 2324 );
2250 } 2325 }
2251} 2326}
2256 warn "enter emergency perl save\n"; 2331 warn "enter emergency perl save\n";
2257 2332
2258 cf::sync_job { 2333 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2334 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2335 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2336 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2337 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2338 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2339 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2340 $pl->valid or next;
2266 $pl->save; 2341 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2347 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2348 $map->valid or next;
2274 $map->save; 2349 $map->save;
2275 } 2350 }
2276 warn "end emergency map save\n"; 2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2277 }; 2356 };
2278 2357
2279 warn "leave emergency perl save\n"; 2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2280} 2366}
2281 2367
2282sub reload() { 2368sub reload() {
2283 # can/must only be called in main 2369 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2286 return; 2372 return;
2287 } 2373 }
2288 2374
2289 warn "reloading..."; 2375 warn "reloading...";
2290 2376
2291 warn "freezing server"; 2377 warn "cancelling server ticker";
2292 my $guard = freeze_mainloop; 2378 $TICK_WATCHER->cancel;
2379
2293 cf::emergency_save; 2380 cf::emergency_save;
2294
2295 warn "sync database to disk";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298 2381
2299 eval { 2382 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2301 2384
2302 warn "cancel all watchers"; 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2388 }
2306 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2307 warn "cancel all extension coros"; 2402 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2404 %EXT_CORO = ();
2310 2405
2311 warn "remove commands"; 2406 warn "removing commands";
2312 %COMMAND = (); 2407 %COMMAND = ();
2313 2408
2314 warn "remove ext commands"; 2409 warn "removing ext commands";
2315 %EXTCMD = (); 2410 %EXTCMD = ();
2316 2411
2317 warn "unload/nuke all extensions"; 2412 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2413 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2414 warn "... unloading $pkg";
2320 2415
2321 if (my $cb = $pkg->can ("unload")) { 2416 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2417 eval {
2323 $cb->($pkg); 2418 $cb->($pkg);
2324 1 2419 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2420 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2421 }
2327 2422
2423 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2424 Symbol::delete_package $pkg;
2329 } 2425 }
2330 2426
2331 warn "unload all perl modules loaded from $LIBDIR"; 2427 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2430
2335 warn "removing <$k>"; 2431 warn "... unloading $k";
2336 delete $INC{$k}; 2432 delete $INC{$k};
2337 2433
2338 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2340 2436
2343 } 2439 }
2344 2440
2345 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2346 } 2442 }
2347 2443
2348 warn "get rid of safe::, as good as possible"; 2444 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2447
2352 warn "unload cf.pm \"a bit\""; 2448 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2354 2450
2355 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2452 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2358 2454
2455 warn "unload completed, starting to reload now";
2456
2359 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2360 require cf; 2458 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2460
2363 warn "load config and database again"; 2461 warn "loading config and database again";
2364 cf::cfg_load; 2462 cf::cfg_load;
2365 cf::db_load;
2366 2463
2367 warn "load extensions"; 2464 warn "loading extensions";
2368 cf::load_extensions; 2465 cf::load_extensions;
2369 2466
2370 warn "reattach attachments to objects/players"; 2467 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2468 _global_reattach;
2372 warn "reattach attachments to maps"; 2469 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2374 }; 2478 };
2375 2479
2376 if ($@) { 2480 if ($@) {
2377 warn $@; 2481 warn $@;
2378 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2380 } 2484 }
2381 2485
2382 warn "reloaded"; 2486 warn "reloaded";
2383}; 2487};
2384 2488
2385############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426}
2427 2490
2428register_command "reload" => sub { 2491register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2430 2493
2431 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2433 reload; 2505 reload;
2434 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2435 } 2509 }
2436}; 2510};
2437 2511
2438unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2439 2515
2440$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2442 prio => 0, 2519 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2445 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2446 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2449 2534
2450 $WAIT_FOR_TICK->broadcast; 2535 $WAIT_FOR_TICK->broadcast;
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2452 2543
2453 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455 2546
2456 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2458 }, 2549 },
2459); 2550);
2460 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2461IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2462 2607 $AIO_POLL_WATCHER = Event->io (
2463Event->io ( 2608 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2465 poll => 'r', 2610 poll => 'r',
2466 prio => 5, 2611 prio => 6,
2467 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2469); 2614 );
2615}
2470 2616
2471Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2472 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2473 after => 0, 2620 after => 1,
2474 interval => 10, 2621 interval => 10,
2475 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2476 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2477 write_runtime 2624 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2479 })->();
2480 }, 2626 },
2481); 2627);
2482 2628
2483END { cf::emergency_save } 2629END { cf::emergency_save }
2484 2630

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