ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.102 by root, Wed Dec 27 15:20:54 2006 UTC vs.
Revision 1.203 by root, Thu Feb 1 19:40:42 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (Coro::PRIO_MIN); 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
42 53
43our %CFG; 54our %CFG;
44 55
45our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
46 89
47############################################################################# 90#############################################################################
48 91
49=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
50 93
51=over 4 94=over 4
52 95
53=item $cf::UPTIME 96=item $cf::UPTIME
54 97
55The timestamp of the server start (so not actually an uptime). 98The timestamp of the server start (so not actually an uptime).
99
100=item $cf::RUNTIME
101
102The time this server has run, starts at 0 and is increased by $cf::TICK on
103every server tick.
56 104
57=item $cf::LIBDIR 105=item $cf::LIBDIR
58 106
59The perl library directory, where extensions and cf-specific modules can 107The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 108be found. It will be added to C<@INC> automatically.
61 109
110=item $cf::NOW
111
112The time of the last (current) server tick.
113
62=item $cf::TICK 114=item $cf::TICK
63 115
64The interval between server ticks, in seconds. 116The interval between server ticks, in seconds.
65 117
66=item %cf::CFG 118=item %cf::CFG
67 119
68Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
69from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
70 129
71=back 130=back
72 131
73=cut 132=cut
74 133
75BEGIN { 134BEGIN {
76 *CORE::GLOBAL::warn = sub { 135 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 136 my $msg = join "", @_;
137 utf8::encode $msg;
138
78 $msg .= "\n" 139 $msg .= "\n"
79 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
80 141
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
83 }; 143 };
84} 144}
85 145
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
87@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
105 165
106$Event::DIED = sub { 166$Event::DIED = sub {
107 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
108}; 168};
109 169
110my %ext_pkg;
111my @exts;
112my @hook;
113
114=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
115 171
116=over 4 172=over 4
117 173
174=item dumpval $ref
175
118=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
119 196
120use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
121 198
122=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
123 200
137=cut 214=cut
138 215
139sub to_json($) { 216sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 aio_fsync $fh
364 and return;
365
366 close $fh
367 or return;
368
369 aio_rename "$runtime~", $runtime
370 and return;
371
372 1
142} 373}
143 374
144=back 375=back
145 376
146=cut 377=cut
277our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
278our @CB_MAP = (); 509our @CB_MAP = ();
279 510
280my %attachment; 511my %attachment;
281 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
282sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
283 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
284 521
285 use sort 'stable'; 522 use sort 'stable';
286 523
457# object support 694# object support
458 695
459sub reattach { 696sub reattach {
460 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
462 701
463 my $registry = $obj->registry; 702 my $registry = $obj->registry;
464 703
465 @$registry = (); 704 @$registry = ();
466 705
505); 744);
506 745
507sub object_freezer_save { 746sub object_freezer_save {
508 my ($filename, $rdata, $objs) = @_; 747 my ($filename, $rdata, $objs) = @_;
509 748
749 sync_job {
510 if (length $$rdata) { 750 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n", 751 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs; 752 $filename, length $$rdata, scalar @$objs;
513 753
514 if (open my $fh, ">:raw", "$filename~") { 754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh; 755 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
522 close $fh; 758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
523 rename "$filename.pst~", "$filename.pst"; 767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
524 } else { 774 } else {
525 unlink "$filename.pst"; 775 warn "FATAL: $filename~: $!\n";
526 } 776 }
527
528 rename "$filename~", $filename;
529 } else { 777 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename; 778 aio_unlink $filename;
534 unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
780 }
781
782 #d##TODO# nuke non .map-files if exist
783 if ($filename =~ s/\.map$//) {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
535 } 787 }
536} 788}
537 789
538sub object_freezer_as_string { 790sub object_freezer_as_string {
539 my ($rdata, $objs) = @_; 791 my ($rdata, $objs) = @_;
544} 796}
545 797
546sub object_thawer_load { 798sub object_thawer_load {
547 my ($filename) = @_; 799 my ($filename) = @_;
548 800
549 local $/; 801 my ($data, $av);
550 802
551 my $av; 803 #d#TODO remove .map if file does not exist
804 aio_stat $filename and $filename =~ s/\.map$//;
552 805
553 #TODO: use sysread etc. 806 (aio_load $filename, $data) >= 0
554 if (open my $data, "<:raw:perlio", $filename) { 807 or return;
555 $data = <$data>; 808
556 if (open my $pst, "<:raw:perlio", "$filename.pst") { 809 unless (aio_stat "$filename.pst") {
810 (aio_load "$filename.pst", $av) >= 0
811 or return;
557 $av = eval { (Storable::thaw <$pst>)->{objs} }; 812 $av = eval { (Storable::thaw $av)->{objs} };
558 } 813 }
814
815 warn sprintf "loading %s (%d)\n",
816 $filename, length $data, scalar @{$av || []};#d#
559 return ($data, $av); 817 return ($data, $av);
560 }
561
562 ()
563} 818}
564 819
565############################################################################# 820#############################################################################
566# command handling &c 821# command handling &c
567 822
591=cut 846=cut
592 847
593sub register_extcmd { 848sub register_extcmd {
594 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
595 850
596 my $caller = caller;
597 #warn "registering extcmd '$name' to '$caller'";
598
599 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
600} 852}
601 853
602cf::player->attach ( 854cf::player->attach (
603 on_command => sub { 855 on_command => sub {
604 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
617 869
618 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
619 871
620 if (ref $msg) { 872 if (ref $msg) {
621 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
622 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
623 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
624 } 876 }
625 } 877 }
626 } else { 878 } else {
627 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
629 881
630 cf::override; 882 cf::override;
631 }, 883 },
632); 884);
633 885
634sub register {
635 my ($base, $pkg) = @_;
636
637 #TODO
638}
639
640sub load_extension { 886sub load_extension {
641 my ($path) = @_; 887 my ($path) = @_;
642 888
643 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
644 my $base = $1; 890 my $base = $1;
645 my $pkg = $1; 891 my $pkg = $1;
646 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
647 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
648 894
649 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
650 896
651 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
652 or die "$path: $!"; 898 or die "$path: $!";
653 899
654 my $source = 900 my $source =
655 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
656 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
657 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
658 . "\n};\n1"; 904 . "\n};\n1";
659 905
660 eval $source 906 unless (eval $source) {
661 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
662 : "extension disabled.\n"; 908 : "extension disabled.\n";
663 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
664 push @exts, $pkg; 910 warn $@;
665 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
666 912 exit 1;
667# no strict 'refs'; 913 }
668# @{"$pkg\::ISA"} = ext::; 914 die $@;
669
670 register $base, $pkg;
671}
672
673sub unload_extension {
674 my ($pkg) = @_;
675
676 warn "removing extension $pkg\n";
677
678 # remove hooks
679 #TODO
680# for my $idx (0 .. $#PLUGIN_EVENT) {
681# delete $hook[$idx]{$pkg};
682# } 915 }
683 916
684 # remove commands 917 push @EXTS, $pkg;
685 for my $name (keys %COMMAND) {
686 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
687
688 if (@cb) {
689 $COMMAND{$name} = \@cb;
690 } else {
691 delete $COMMAND{$name};
692 }
693 }
694
695 # remove extcmds
696 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
697 delete $EXTCMD{$name};
698 }
699
700 if (my $cb = $pkg->can ("unload")) {
701 eval {
702 $cb->($pkg);
703 1
704 } or warn "$pkg unloaded, but with errors: $@";
705 }
706
707 Symbol::delete_package $pkg;
708} 918}
709 919
710sub load_extensions { 920sub load_extensions {
711 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
712 next unless -r $ext; 922 next unless -r $ext;
716 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
717 } 927 }
718} 928}
719 929
720############################################################################# 930#############################################################################
721# load/save/clean perl data associated with a map
722 931
723*cf::mapsupport::on_clean = sub { 932=head2 CORE EXTENSIONS
933
934Functions and methods that extend core crossfire objects.
935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
942=head3 cf::player
943
944=over 4
945
946=item cf::player::find $login
947
948Returns the given player object, loading it if necessary (might block).
949
950=cut
951
952sub playerdir($) {
953 cf::localdir
954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1100}
1101
1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1103
1104Sends an ext reply to the player.
1105
1106=cut
1107
1108sub ext_reply($$$%) {
1109 my ($self, $id, %msg) = @_;
1110
1111 $msg{msgid} = $id;
1112
1113 $self->send ("ext " . cf::to_json \%msg);
1114}
1115
1116package cf;
1117
1118=back
1119
1120
1121=head3 cf::map
1122
1123=over 4
1124
1125=cut
1126
1127package cf::map;
1128
1129use Fcntl;
1130use Coro::AIO;
1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1136our $MAX_RESET = 3600;
1137our $DEFAULT_RESET = 3000;
1138
1139sub generate_random_map {
1140 my ($self, $rmp) = @_;
1141 # mit "rum" bekleckern, nicht
1142 $self->_create_random_map (
1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1146 $rmp->{exit_on_final_map},
1147 $rmp->{xsize}, $rmp->{ysize},
1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1286# and all this just because we cannot iterate over
1287# all maps in C++...
1288sub change_all_map_light {
1289 my ($change) = @_;
1290
1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1293}
1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301
1302 #d#TODO remove .map and also nuke
1303 $save =~ s/\.map// or return;#d#
1304 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1305 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1306}
1307
1308sub load_header_from($) {
1309 my ($self, $path) = @_;
1310
1311 utf8::encode $path;
1312 #aio_open $path, O_RDONLY, 0
1313 # or return;
1314
1315 $self->_load_header ($path)
1316 or return;
1317
1318 $self->{load_path} = $path;
1319
1320 1
1321}
1322
1323sub load_header_orig {
1324 my ($self) = @_;
1325
1326 $self->load_header_from ($self->load_path)
1327}
1328
1329sub load_header_temp {
1330 my ($self) = @_;
1331
1332 $self->load_header_from ($self->save_path)
1333}
1334
1335sub prepare_temp {
1336 my ($self) = @_;
1337
1338 $self->last_access ((delete $self->{last_access})
1339 || $cf::RUNTIME); #d#
1340 # safety
1341 $self->{instantiate_time} = $cf::RUNTIME
1342 if $self->{instantiate_time} > $cf::RUNTIME;
1343}
1344
1345sub prepare_orig {
1346 my ($self) = @_;
1347
1348 $self->{load_original} = 1;
1349 $self->{instantiate_time} = $cf::RUNTIME;
1350 $self->last_access ($cf::RUNTIME);
1351 $self->instantiate;
1352}
1353
1354sub load_header {
1355 my ($self) = @_;
1356
1357 if ($self->load_header_temp) {
1358 $self->prepare_temp;
1359 } else {
1360 $self->load_header_orig
1361 or return;
1362 $self->prepare_orig;
1363 }
1364
1365 1
1366}
1367
1368sub find;
1369sub find {
1370 my ($path, $origin) = @_;
1371
1372 $path = normalise $path, $origin && $origin->path;
1373
1374 cf::lock_wait "map_find:$path";
1375
1376 $cf::MAP{$path} || do {
1377 my $guard = cf::lock_acquire "map_find:$path";
1378 my $map = new_from_path cf::map $path
1379 or return;
1380
1381 $map->{last_save} = $cf::RUNTIME;
1382
1383 $map->load_header
1384 or return;
1385
1386 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1387 # doing this can freeze the server in a sync job, obviously
1388 #$cf::WAIT_FOR_TICK->wait;
1389 $map->reset;
1390 undef $guard;
1391 return find $path;
1392 }
1393
1394 $cf::MAP{$path} = $map
1395 }
1396}
1397
1398sub pre_load { }
1399sub post_load { }
1400
1401sub load {
1402 my ($self) = @_;
1403
1404 local $self->{deny_reset} = 1; # loading can take a long time
1405
1406 my $path = $self->{path};
1407 my $guard = cf::lock_acquire "map_load:$path";
1408
1409 return if $self->in_memory != cf::MAP_SWAPPED;
1410
1411 $self->in_memory (cf::MAP_LOADING);
1412
1413 $self->alloc;
1414
1415 $self->pre_load;
1416
1417 $self->_load_objects ($self->{load_path}, 1)
1418 or return;
1419
1420 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1421 if delete $self->{load_original};
1422
1423 if (my $uniq = $self->uniq_path) {
1424 utf8::encode $uniq;
1425 if (aio_open $uniq, O_RDONLY, 0) {
1426 $self->clear_unique_items;
1427 $self->_load_objects ($uniq, 0);
1428 }
1429 }
1430
1431 Coro::cede;
1432
1433 # now do the right thing for maps
1434 $self->link_multipart_objects;
1435
1436 unless ($self->{deny_activate}) {
1437 $self->decay_objects;
1438 $self->fix_auto_apply;
1439 $self->update_buttons;
1440 Coro::cede;
1441 $self->set_darkness_map;
1442 $self->difficulty ($self->estimate_difficulty)
1443 unless $self->difficulty;
1444 Coro::cede;
1445 $self->activate;
1446 }
1447
1448 $self->post_load;
1449
1450 $self->in_memory (cf::MAP_IN_MEMORY);
1451}
1452
1453sub customise_for {
1454 my ($self, $ob) = @_;
1455
1456 return find "~" . $ob->name . "/" . $self->{path}
1457 if $self->per_player;
1458
1459 $self
1460}
1461
1462# find and load all maps in the 3x3 area around a map
1463sub load_diag {
724 my ($map) = @_; 1464 my ($map) = @_;
725 1465
726 my $path = $map->tmpname; 1466 my @diag; # diagonal neighbours
727 defined $path or return;
728 1467
729 unlink "$path.pst"; 1468 for (0 .. 3) {
730}; 1469 my $neigh = $map->tile_path ($_)
1470 or next;
1471 $neigh = find $neigh, $map
1472 or next;
1473 $neigh->load;
731 1474
732cf::map->attach (prio => -10000, package => cf::mapsupport::); 1475 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1476 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1477 }
733 1478
734############################################################################# 1479 for (@diag) {
735# load/save perl data associated with player->ob objects 1480 my $neigh = find @$_
736 1481 or next;
737sub all_objects(@) { 1482 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1483 }
739} 1484}
740 1485
741# TODO: compatibility cruft, remove when no longer needed 1486sub find_sync {
742cf::player->attach ( 1487 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1488
746 for my $o (all_objects $pl->ob) { 1489 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1490}
748 $o->set_ob_key_value ("_perl_data");
749 1491
750 %$o = %{ Storable::thaw pack "H*", $value }; 1492sub do_load_sync {
1493 my ($map) = @_;
1494
1495 cf::sync_job { $map->load };
1496}
1497
1498our %MAP_PREFETCH;
1499our $MAP_PREFETCHER = undef;
1500
1501sub find_async {
1502 my ($path, $origin) = @_;
1503
1504 $path = normalise $path, $origin && $origin->{path};
1505
1506 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 undef $MAP_PREFETCH{$path};
1511 $MAP_PREFETCHER ||= cf::async {
1512 while (%MAP_PREFETCH) {
1513 for my $path (keys %MAP_PREFETCH) {
1514 my $map = find $path
1515 or next;
1516 $map->load;
1517
1518 delete $MAP_PREFETCH{$path};
751 } 1519 }
752 } 1520 }
1521 undef $MAP_PREFETCHER;
1522 };
1523 $MAP_PREFETCHER->prio (6);
1524
1525 ()
1526}
1527
1528sub save {
1529 my ($self) = @_;
1530
1531 my $lock = cf::lock_acquire "map_data:" . $self->path;
1532
1533 $self->{last_save} = $cf::RUNTIME;
1534
1535 return unless $self->dirty;
1536
1537 my $save = $self->save_path; utf8::encode $save;
1538 my $uniq = $self->uniq_path; utf8::encode $uniq;
1539
1540 $self->{load_path} = $save;
1541
1542 return if $self->{deny_save};
1543
1544 local $self->{last_access} = $self->last_access;#d#
1545
1546 cf::async {
1547 $_->contr->save for $self->players;
1548 };
1549
1550 if ($uniq) {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1552 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1553 } else {
1554 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1555 }
754); 1556}
755 1557
756############################################################################# 1558sub swap_out {
1559 my ($self) = @_;
757 1560
758=head2 CORE EXTENSIONS 1561 # save first because save cedes
1562 $self->save;
759 1563
760Functions and methods that extend core crossfire objects. 1564 my $lock = cf::lock_acquire "map_data:" . $self->path;
761 1565
762=head3 cf::player 1566 return if $self->players;
1567 return if $self->in_memory != cf::MAP_IN_MEMORY;
1568 return if $self->{deny_save};
1569
1570 $self->clear;
1571 $self->in_memory (cf::MAP_SWAPPED);
1572}
1573
1574sub reset_at {
1575 my ($self) = @_;
1576
1577 # TODO: safety, remove and allow resettable per-player maps
1578 return 1e99 if $self->isa ("ext::map_per_player");#d#
1579 return 1e99 if $self->{deny_reset};
1580
1581 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1582 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1583
1584 $time + $to
1585}
1586
1587sub should_reset {
1588 my ($self) = @_;
1589
1590 $self->reset_at <= $cf::RUNTIME
1591}
1592
1593sub reset {
1594 my ($self) = @_;
1595
1596 my $lock = cf::lock_acquire "map_data:$self->{path}";
1597
1598 return if $self->players;
1599 return if $self->isa ("ext::map_per_player");#d#
1600
1601 warn "resetting map ", $self->path;#d#
1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->in_memory (cf::MAP_SWAPPED);
1606 $self->clear;
1607
1608 $_->clear_links_to ($self) for values %cf::MAP;
1609
1610 $self->unlink_save;
1611 $self->destroy;
1612}
1613
1614my $nuke_counter = "aaaa";
1615
1616sub nuke {
1617 my ($self) = @_;
1618
1619 delete $cf::MAP{$self->path};
1620
1621 $self->unlink_save;
1622
1623 bless $self, "cf::map";
1624 delete $self->{deny_reset};
1625 $self->{deny_save} = 1;
1626 $self->reset_timeout (1);
1627 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1628
1629 $cf::MAP{$self->path} = $self;
1630
1631 $self->reset; # polite request, might not happen
1632}
1633
1634=item cf::map::unique_maps
1635
1636Returns an arrayref of paths of all shared maps that have
1637instantiated unique items. May block.
1638
1639=cut
1640
1641sub unique_maps() {
1642 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1643 or return;
1644
1645 my @paths;
1646
1647 for (@$files) {
1648 utf8::decode $_;
1649 next if /\.pst$/;
1650 next unless /^$PATH_SEP/o;
1651
1652 push @paths, cf::map::normalise $_;
1653 }
1654
1655 \@paths
1656}
1657
1658package cf;
1659
1660=back
1661
1662=head3 cf::object
1663
1664=cut
1665
1666package cf::object;
763 1667
764=over 4 1668=over 4
765 1669
766=item cf::player::exists $login 1670=item $ob->inv_recursive
767 1671
768Returns true when the given account exists. 1672Returns the inventory of the object _and_ their inventories, recursively.
769 1673
770=cut 1674=cut
771 1675
772sub cf::player::exists($) { 1676sub inv_recursive_;
773 cf::player::find $_[0] 1677sub inv_recursive_ {
774 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1678 map { $_, inv_recursive_ $_->inv } @_
775} 1679}
776 1680
777=item $player->ext_reply ($msgid, $msgtype, %msg) 1681sub inv_recursive {
778 1682 inv_recursive_ inv $_[0]
779Sends an ext reply to the player.
780
781=cut
782
783sub cf::player::ext_reply($$$%) {
784 my ($self, $id, %msg) = @_;
785
786 $msg{msgid} = $id;
787
788 $self->send ("ext " . to_json \%msg);
789} 1683}
1684
1685package cf;
790 1686
791=back 1687=back
792 1688
793=head3 cf::object::player 1689=head3 cf::object::player
794 1690
832 (ref $cf::CFG{"may_$access"} 1728 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1729 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1730 : $cf::CFG{"may_$access"})
835} 1731}
836 1732
1733=item $player_object->enter_link
1734
1735Freezes the player and moves him/her to a special map (C<{link}>).
1736
1737The player should be reasonably safe there for short amounts of time. You
1738I<MUST> call C<leave_link> as soon as possible, though.
1739
1740Will never block.
1741
1742=item $player_object->leave_link ($map, $x, $y)
1743
1744Moves the player out of the special C<{link}> map onto the specified
1745map. If the map is not valid (or omitted), the player will be moved back
1746to the location he/she was before the call to C<enter_link>, or, if that
1747fails, to the emergency map position.
1748
1749Might block.
1750
1751=cut
1752
1753sub link_map {
1754 unless ($LINK_MAP) {
1755 $LINK_MAP = cf::map::find "{link}"
1756 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1757 $LINK_MAP->load;
1758 }
1759
1760 $LINK_MAP
1761}
1762
1763sub cf::object::player::enter_link {
1764 my ($self) = @_;
1765
1766 $self->deactivate_recursive;
1767
1768 return if UNIVERSAL::isa $self->map, "ext::map_link";
1769
1770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1771 if $self->map;
1772
1773 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1774}
1775
1776sub cf::object::player::leave_link {
1777 my ($self, $map, $x, $y) = @_;
1778
1779 my $link_pos = delete $self->{_link_pos};
1780
1781 unless ($map) {
1782 # restore original map position
1783 ($map, $x, $y) = @{ $link_pos || [] };
1784 $map = cf::map::find $map;
1785
1786 unless ($map) {
1787 ($map, $x, $y) = @$EMERGENCY_POSITION;
1788 $map = cf::map::find $map
1789 or die "FATAL: cannot load emergency map\n";
1790 }
1791 }
1792
1793 ($x, $y) = (-1, -1)
1794 unless (defined $x) && (defined $y);
1795
1796 # use -1 or undef as default coordinates, not 0, 0
1797 ($x, $y) = ($map->enter_x, $map->enter_y)
1798 if $x <=0 && $y <= 0;
1799
1800 $map->load;
1801 $map->load_diag;
1802
1803 return unless $self->contr->active;
1804 $self->activate_recursive;
1805 $self->enter_map ($map, $x, $y);
1806}
1807
1808cf::player->attach (
1809 on_logout => sub {
1810 my ($pl) = @_;
1811
1812 # abort map switching before logout
1813 if ($pl->ob->{_link_pos}) {
1814 cf::sync_job {
1815 $pl->ob->leave_link
1816 };
1817 }
1818 },
1819 on_login => sub {
1820 my ($pl) = @_;
1821
1822 # try to abort aborted map switching on player login :)
1823 # should happen only on crashes
1824 if ($pl->ob->{_link_pos}) {
1825 $pl->ob->enter_link;
1826 (async {
1827 # we need this sleep as the login has a concurrent enter_exit running
1828 # and this sleep increases chances of the player not ending up in scorn
1829 $pl->ob->reply (undef,
1830 "There was an internal problem at your last logout, "
1831 . "the server will try to bring you to your intended destination in a second.",
1832 cf::NDI_RED);
1833 Coro::Timer::sleep 1;
1834 $pl->ob->leave_link;
1835 })->prio (2);
1836 }
1837 },
1838);
1839
1840=item $player_object->goto ($path, $x, $y)
1841
1842=cut
1843
1844sub cf::object::player::goto {
1845 my ($self, $path, $x, $y) = @_;
1846
1847 $self->enter_link;
1848
1849 (async {
1850 my $map = eval {
1851 my $map = cf::map::find $path;
1852 $map = $map->customise_for ($self) if $map;
1853 $map
1854 } or
1855 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1856
1857 $self->leave_link ($map, $x, $y);
1858 })->prio (1);
1859}
1860
1861=item $player_object->enter_exit ($exit_object)
1862
1863=cut
1864
1865sub parse_random_map_params {
1866 my ($spec) = @_;
1867
1868 my $rmp = { # defaults
1869 xsize => (cf::rndm 15, 40),
1870 ysize => (cf::rndm 15, 40),
1871 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1872 #layout => string,
1873 };
1874
1875 for (split /\n/, $spec) {
1876 my ($k, $v) = split /\s+/, $_, 2;
1877
1878 $rmp->{lc $k} = $v if (length $k) && (length $v);
1879 }
1880
1881 $rmp
1882}
1883
1884sub prepare_random_map {
1885 my ($exit) = @_;
1886
1887 my $guard = cf::lock_acquire "exit_prepare:$exit";
1888
1889 # all this does is basically replace the /! path by
1890 # a new random map path (?random/...) with a seed
1891 # that depends on the exit object
1892
1893 my $rmp = parse_random_map_params $exit->msg;
1894
1895 if ($exit->map) {
1896 $rmp->{region} = $exit->region->name;
1897 $rmp->{origin_map} = $exit->map->path;
1898 $rmp->{origin_x} = $exit->x;
1899 $rmp->{origin_y} = $exit->y;
1900 }
1901
1902 $rmp->{random_seed} ||= $exit->random_seed;
1903
1904 my $data = cf::to_json $rmp;
1905 my $md5 = Digest::MD5::md5_hex $data;
1906 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1907
1908 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1909 aio_write $fh, 0, (length $data), $data, 0;
1910 undef $fh;
1911 aio_rename "$meta~", $meta;
1912
1913 $exit->slaying ("?random/$md5");
1914 $exit->msg (undef);
1915 }
1916}
1917
1918sub cf::object::player::enter_exit {
1919 my ($self, $exit) = @_;
1920
1921 return unless $self->type == cf::PLAYER;
1922
1923 if ($exit->slaying eq "/!") {
1924 #TODO: this should de-fi-ni-te-ly not be a sync-job
1925 cf::sync_job { prepare_random_map $exit };
1926 }
1927
1928 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1929 my $hp = $exit->stats->hp;
1930 my $sp = $exit->stats->sp;
1931
1932 $self->enter_link;
1933
1934 (async {
1935 $self->deactivate_recursive; # just to be sure
1936 unless (eval {
1937 $self->goto ($slaying, $hp, $sp);
1938
1939 1;
1940 }) {
1941 $self->message ("Something went wrong deep within the crossfire server. "
1942 . "I'll try to bring you back to the map you were before. "
1943 . "Please report this to the dungeon master!",
1944 cf::NDI_UNIQUE | cf::NDI_RED);
1945
1946 warn "ERROR in enter_exit: $@";
1947 $self->leave_link;
1948 }
1949 })->prio (1);
1950}
1951
837=head3 cf::client 1952=head3 cf::client
838 1953
839=over 4 1954=over 4
840 1955
841=item $client->send_drawinfo ($text, $flags) 1956=item $client->send_drawinfo ($text, $flags)
884 on_reply => sub { 1999 on_reply => sub {
885 my ($ns, $msg) = @_; 2000 my ($ns, $msg) = @_;
886 2001
887 # this weird shuffling is so that direct followup queries 2002 # this weird shuffling is so that direct followup queries
888 # get handled first 2003 # get handled first
889 my $queue = delete $ns->{query_queue}; 2004 my $queue = delete $ns->{query_queue}
2005 or return; # be conservative, not sure how that can happen, but we saw a crash here
890 2006
891 (shift @$queue)->[1]->($msg); 2007 (shift @$queue)->[1]->($msg);
2008 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
892 2009
893 push @{ $ns->{query_queue} }, @$queue; 2010 push @{ $ns->{query_queue} }, @$queue;
894 2011
895 if (@{ $ns->{query_queue} } == @$queue) { 2012 if (@{ $ns->{query_queue} } == @$queue) {
896 if (@$queue) { 2013 if (@$queue) {
900 } 2017 }
901 } 2018 }
902 }, 2019 },
903); 2020);
904 2021
905=item $client->coro (\&cb) 2022=item $client->async (\&cb)
906 2023
907Create a new coroutine, running the specified callback. The coroutine will 2024Create a new coroutine, running the specified callback. The coroutine will
908be automatically cancelled when the client gets destroyed (e.g. on logout, 2025be automatically cancelled when the client gets destroyed (e.g. on logout,
909or loss of connection). 2026or loss of connection).
910 2027
911=cut 2028=cut
912 2029
913sub cf::client::coro { 2030sub cf::client::async {
914 my ($self, $cb) = @_; 2031 my ($self, $cb) = @_;
915 2032
916 my $coro; $coro = async { 2033 my $coro = &Coro::async ($cb);
917 eval { 2034
918 $cb->(); 2035 $coro->on_destroy (sub {
919 };
920 warn $@ if $@;
921 delete $self->{_coro}{$coro+0}; 2036 delete $self->{_coro}{$coro+0};
922 }; 2037 });
923 2038
924 $self->{_coro}{$coro+0} = $coro; 2039 $self->{_coro}{$coro+0} = $coro;
2040
2041 $coro
925} 2042}
926 2043
927cf::client->attach ( 2044cf::client->attach (
928 on_destroy => sub { 2045 on_destroy => sub {
929 my ($ns) = @_; 2046 my ($ns) = @_;
1093 2210
1094{ 2211{
1095 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
1096 2213
1097 sub db_load() { 2214 sub db_load() {
1098 warn "loading database $path\n";#d# remove later
1099 $DB = stat $path ? Storable::retrieve $path : { }; 2215 $DB = stat $path ? Storable::retrieve $path : { };
1100 } 2216 }
1101 2217
1102 my $pid; 2218 my $pid;
1103 2219
1104 sub db_save() { 2220 sub db_save() {
1105 warn "saving database $path\n";#d# remove later
1106 waitpid $pid, 0 if $pid; 2221 waitpid $pid, 0 if $pid;
1107 if (0 == ($pid = fork)) { 2222 if (0 == ($pid = fork)) {
1108 $DB->{_meta}{version} = 1; 2223 $DB->{_meta}{version} = 1;
1109 Storable::nstore $DB, "$path~"; 2224 Storable::nstore $DB, "$path~";
1110 rename "$path~", $path; 2225 rename "$path~", $path;
1117 sub db_sync() { 2232 sub db_sync() {
1118 db_save if $dirty; 2233 db_save if $dirty;
1119 undef $dirty; 2234 undef $dirty;
1120 } 2235 }
1121 2236
1122 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2237 my $idle = Event->idle (
1123 db_sync; 2238 reentrant => 0,
2239 min => 10,
2240 max => 20,
2241 repeat => 0,
2242 data => WF_AUTOCANCEL,
2243 cb => \&db_sync,
1124 }); 2244 );
1125 2245
1126 sub db_dirty() { 2246 sub db_dirty() {
1127 $dirty = 1; 2247 $dirty = 1;
1128 $idle->start; 2248 $idle->start;
1129 } 2249 }
1150 }, 2270 },
1151 ); 2271 );
1152} 2272}
1153 2273
1154############################################################################# 2274#############################################################################
1155# the server's main() 2275# the server's init and main functions
2276
2277sub load_resources {
2278 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2279 or die "unable to load regions file\n";#d#
2280}
1156 2281
1157sub cfg_load { 2282sub cfg_load {
1158 open my $fh, "<:utf8", cf::confdir . "/config" 2283 open my $fh, "<:utf8", cf::confdir . "/config"
1159 or return; 2284 or return;
1160 2285
1161 local $/; 2286 local $/;
1162 *CFG = YAML::Syck::Load <$fh>; 2287 *CFG = YAML::Syck::Load <$fh>;
2288
2289 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2290
2291 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2292 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2293
2294 if (exists $CFG{mlockall}) {
2295 eval {
2296 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2297 and die "WARNING: m(un)lockall failed: $!\n";
2298 };
2299 warn $@ if $@;
2300 }
2301}
2302
2303sub init {
2304 load_resources;
1163} 2305}
1164 2306
1165sub main { 2307sub main {
2308 # we must not ever block the main coroutine
2309 local $Coro::idle = sub {
2310 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2311 (async {
2312 Event::one_event;
2313 })->prio (Coro::PRIO_MAX);
2314 };
2315
1166 cfg_load; 2316 cfg_load;
1167 db_load; 2317 db_load;
1168 load_extensions; 2318 load_extensions;
2319
2320 $TICK_WATCHER->start;
1169 Event::loop; 2321 Event::loop;
1170} 2322}
1171 2323
1172############################################################################# 2324#############################################################################
1173# initialisation 2325# initialisation and cleanup
1174 2326
2327# install some emergency cleanup handlers
2328BEGIN {
2329 for my $signal (qw(INT HUP TERM)) {
2330 Event->signal (
2331 reentrant => 0,
2332 data => WF_AUTOCANCEL,
2333 signal => $signal,
2334 prio => 0,
2335 cb => sub {
2336 cf::cleanup "SIG$signal";
2337 },
2338 );
2339 }
2340}
2341
2342sub emergency_save() {
2343 my $freeze_guard = cf::freeze_mainloop;
2344
2345 warn "enter emergency perl save\n";
2346
2347 cf::sync_job {
2348 # use a peculiar iteration method to avoid tripping on perl
2349 # refcount bugs in for. also avoids problems with players
2350 # and maps saved/destroyed asynchronously.
2351 warn "begin emergency player save\n";
2352 for my $login (keys %cf::PLAYER) {
2353 my $pl = $cf::PLAYER{$login} or next;
2354 $pl->valid or next;
2355 $pl->save;
2356 }
2357 warn "end emergency player save\n";
2358
2359 warn "begin emergency map save\n";
2360 for my $path (keys %cf::MAP) {
2361 my $map = $cf::MAP{$path} or next;
2362 $map->valid or next;
2363 $map->save;
2364 }
2365 warn "end emergency map save\n";
2366 };
2367
2368 warn "leave emergency perl save\n";
2369}
2370
1175sub _perl_reload(&) { 2371sub reload() {
1176 my ($msg) = @_; 2372 # can/must only be called in main
2373 if ($Coro::current != $Coro::main) {
2374 warn "can only reload from main coroutine";
2375 return;
2376 }
1177 2377
1178 $msg->("reloading..."); 2378 warn "reloading...";
2379
2380 warn "cancelling server ticker";
2381 $TICK_WATCHER->cancel;
2382
2383 cf::emergency_save;
1179 2384
1180 eval { 2385 eval {
1181 # cancel all watchers 2386 # if anything goes wrong in here, we should simply crash as we already saved
2387
2388 warn "syncing database to disk";
2389 cf::db_sync;
2390
2391 warn "cancelling all WF_AUTOCANCEL watchers";
1182 for (Event::all_watchers) { 2392 for (Event::all_watchers) {
1183 $_->cancel if $_->data & WF_AUTOCANCEL; 2393 $_->cancel if $_->data & WF_AUTOCANCEL;
1184 } 2394 }
1185 2395
1186 # unload all extensions 2396 warn "flushing outstanding aio requests";
1187 for (@exts) { 2397 for (;;) {
1188 $msg->("unloading <$_>"); 2398 IO::AIO::flush;
1189 unload_extension $_; 2399 Coro::cede;
2400 last unless IO::AIO::nreqs;
2401 warn "iterate...";
2402 }
2403
2404 warn "cancelling all extension coros";
2405 $_->cancel for values %EXT_CORO;
2406 %EXT_CORO = ();
2407
2408 warn "removing commands";
2409 %COMMAND = ();
2410
2411 warn "removing ext commands";
2412 %EXTCMD = ();
2413
2414 warn "unloading/nuking all extensions";
2415 for my $pkg (@EXTS) {
2416 warn "... unloading $pkg";
2417
2418 if (my $cb = $pkg->can ("unload")) {
2419 eval {
2420 $cb->($pkg);
2421 1
2422 } or warn "$pkg unloaded, but with errors: $@";
1190 } 2423 }
1191 2424
2425 warn "... nuking $pkg";
2426 Symbol::delete_package $pkg;
2427 }
2428
1192 # unload all modules loaded from $LIBDIR 2429 warn "unloading all perl modules loaded from $LIBDIR";
1193 while (my ($k, $v) = each %INC) { 2430 while (my ($k, $v) = each %INC) {
1194 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2431 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1195 2432
1196 $msg->("removing <$k>"); 2433 warn "... unloading $k";
1197 delete $INC{$k}; 2434 delete $INC{$k};
1198 2435
1199 $k =~ s/\.pm$//; 2436 $k =~ s/\.pm$//;
1200 $k =~ s/\//::/g; 2437 $k =~ s/\//::/g;
1201 2438
1204 } 2441 }
1205 2442
1206 Symbol::delete_package $k; 2443 Symbol::delete_package $k;
1207 } 2444 }
1208 2445
1209 # sync database to disk
1210 cf::db_sync;
1211
1212 # get rid of safe::, as good as possible 2446 warn "getting rid of safe::, as good as possible";
1213 Symbol::delete_package "safe::$_" 2447 Symbol::delete_package "safe::$_"
1214 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2448 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1215 2449
1216 # remove register_script_function callbacks
1217 # TODO
1218
1219 # unload cf.pm "a bit" 2450 warn "unloading cf.pm \"a bit\"";
1220 delete $INC{"cf.pm"}; 2451 delete $INC{"cf.pm"};
1221 2452
1222 # don't, removes xs symbols, too, 2453 # don't, removes xs symbols, too,
1223 # and global variables created in xs 2454 # and global variables created in xs
1224 #Symbol::delete_package __PACKAGE__; 2455 #Symbol::delete_package __PACKAGE__;
1225 2456
1226 # reload cf.pm 2457 warn "unload completed, starting to reload now";
2458
1227 $msg->("reloading cf.pm"); 2459 warn "reloading cf.pm";
1228 require cf; 2460 require cf;
1229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2461 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1230 2462
1231 # load config and database again 2463 warn "loading config and database again";
1232 cf::cfg_load; 2464 cf::cfg_load;
1233 cf::db_load; 2465 cf::db_load;
1234 2466
1235 # load extensions 2467 warn "loading extensions";
1236 $msg->("load extensions");
1237 cf::load_extensions; 2468 cf::load_extensions;
1238 2469
1239 # reattach attachments to objects 2470 warn "reattaching attachments to objects/players";
1240 $msg->("reattach");
1241 _global_reattach; 2471 _global_reattach;
2472 warn "reattaching attachments to maps";
2473 reattach $_ for values %MAP;
2474
2475 warn "loading reloadable resources";
2476 load_resources;
2477
2478 warn "restarting server ticker";
2479
2480 $TICK_WATCHER->start;
1242 }; 2481 };
1243 $msg->($@) if $@;
1244 2482
1245 $msg->("reloaded"); 2483 if ($@) {
2484 warn $@;
2485 warn "error while reloading, exiting.";
2486 exit 1;
2487 }
2488
2489 warn "reloaded";
1246}; 2490};
1247 2491
1248sub perl_reload() { 2492our $RELOAD_WATCHER; # used only during reload
1249 _perl_reload {
1250 warn $_[0];
1251 print "$_[0]\n";
1252 };
1253}
1254 2493
1255register "<global>", __PACKAGE__;
1256
1257register_command "perl-reload" => sub { 2494register_command "reload" => sub {
1258 my ($who, $arg) = @_; 2495 my ($who, $arg) = @_;
1259 2496
1260 if ($who->flag (FLAG_WIZ)) { 2497 if ($who->flag (FLAG_WIZ)) {
1261 _perl_reload { 2498 $who->message ("reloading server.");
1262 warn $_[0]; 2499
1263 $who->message ($_[0]); 2500 # doing reload synchronously and two reloads happen back-to-back,
2501 # coro crashes during coro_state_free->destroy here.
2502
2503 $RELOAD_WATCHER ||= Event->timer (
2504 reentrant => 0,
2505 after => 0,
2506 data => WF_AUTOCANCEL,
2507 cb => sub {
2508 reload;
2509 undef $RELOAD_WATCHER;
2510 },
1264 }; 2511 );
1265 } 2512 }
1266}; 2513};
1267 2514
1268unshift @INC, $LIBDIR; 2515unshift @INC, $LIBDIR;
1269 2516
2517my $bug_warning = 0;
2518
1270$TICK_WATCHER = Event->timer ( 2519$TICK_WATCHER = Event->timer (
2520 reentrant => 0,
2521 parked => 1,
1271 prio => 0, 2522 prio => 0,
1272 at => $NEXT_TICK || 1, 2523 at => $NEXT_TICK || $TICK,
1273 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
1274 cb => sub { 2525 cb => sub {
2526 if ($Coro::current != $Coro::main) {
2527 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2528 unless ++$bug_warning > 10;
2529 return;
2530 }
2531
2532 $NOW = Event::time;
2533
1275 cf::server_tick; # one server iteration 2534 cf::server_tick; # one server iteration
1276 2535 $RUNTIME += $TICK;
1277 my $NOW = Event::time;
1278 $NEXT_TICK += $TICK; 2536 $NEXT_TICK += $TICK;
1279 2537
2538 $WAIT_FOR_TICK->broadcast;
2539 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2540
2541 Event::sweep;
2542 Coro::cede_notself;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2546
1280 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
1281 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1282 2549
1283 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
1284 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
1285 }, 2552 },
1286); 2553);
1287 2554
1288IO::AIO::max_poll_time $TICK * 0.2; 2555IO::AIO::max_poll_time $TICK * 0.1;
1289 2556
2557undef $Coro::AIO::WATCHER;
2558$AIO_POLL_WATCHER = Event->io (
2559 reentrant => 0,
1290Event->io (fd => IO::AIO::poll_fileno, 2560 fd => IO::AIO::poll_fileno,
1291 poll => 'r', 2561 poll => 'r',
1292 prio => 5, 2562 prio => 6,
1293 data => WF_AUTOCANCEL, 2563 data => WF_AUTOCANCEL,
1294 cb => \&IO::AIO::poll_cb); 2564 cb => \&IO::AIO::poll_cb,
2565);
2566
2567$WRITE_RUNTIME_WATCHER = Event->timer (
2568 reentrant => 0,
2569 data => WF_AUTOCANCEL,
2570 after => 1,
2571 interval => 10,
2572 prio => 6, # keep it lowest so it acts like a watchdog
2573 cb => Coro::unblock_sub {
2574 write_runtime
2575 or warn "ERROR: unable to write runtime file: $!";
2576 },
2577);
2578
2579END { cf::emergency_save }
1295 2580
12961 25811
1297 2582

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines