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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 234 $d
188 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
189} 236}
190 237
191use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 239
193=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
194 241
195Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
196 243
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
205 245
206Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 247
215=item cf::lock_wait $string 248=item cf::lock_wait $string
216 249
217Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
218 251
224returned. 257returned.
225 258
226Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
228 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
229=cut 266=cut
230 267
231our %LOCK; 268our %LOCK;
232 269
233sub lock_wait($) { 270sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
254 } 291 }
255} 292}
256 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
257sub freeze_mainloop { 300sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
259 302
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
261 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
262 $guard 307 $guard
263} 308}
264 309
265=item cf::async { BLOCK } 310=item cf::async { BLOCK }
287 332
288sub sync_job(&) { 333sub sync_job(&) {
289 my ($job) = @_; 334 my ($job) = @_;
290 335
291 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
292 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
294 341
295 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 343 # (but this is cancel-safe)
307 354
308 while ($busy) { 355 while ($busy) {
309 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
310 } 357 }
311 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
312 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
313 } else { 367 } else {
314 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
315 369
316 $job->() 370 $job->()
336 390
337 $coro 391 $coro
338} 392}
339 393
340sub write_runtime { 394sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
342 405
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 407 or return;
345 408
409 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 414 and return;
349 415
416 # always fsync - this file is important
350 aio_fsync $fh 417 aio_fsync $fh
351 and return; 418 and return;
352 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
353 close $fh 423 close $fh
354 or return; 424 or return;
355 425
356 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
357 and return; 427 and return;
358 428
429 warn "runtime file written.\n";#d#
430
359 1 431 1
360} 432}
361 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
362=back 445=back
363 446
364=cut 447=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 448
493############################################################################# 449#############################################################################
494 450
495=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
496 452
622our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 579our @CB_MAP = ();
624 580
625my %attachment; 581my %attachment;
626 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
627sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
629 591
630 use sort 'stable'; 592 use sort 'stable';
631 593
665 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
666 628
667 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 633
672 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 635 my $pkg = shift @arg;
674 636
675 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 678 if (ref $_[0]) {
717 _object_attach @_; 679 _object_attach @_;
718 } else { 680 } else {
719 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
720 } 682 }
683 _recalc_want;
721}; 684};
722 685
723# all those should be optimised 686# all those should be optimised
724sub cf::attachable::detach { 687sub cf::attachable::detach {
725 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
729 reattach ($obj); 692 reattach ($obj);
730 } else { 693 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
732 } 695 }
696 _recalc_want;
733}; 697};
734 698
735sub cf::attachable::attached { 699sub cf::attachable::attached {
736 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
737 701
802# object support 766# object support
803 767
804sub reattach { 768sub reattach {
805 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 773
808 my $registry = $obj->registry; 774 my $registry = $obj->registry;
809 775
810 @$registry = (); 776 @$registry = ();
811 777
858 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
859 825
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 830 close $fh;
865 831
866 if (@$objs) { 832 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 838 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
874 } 840 }
875 } else { 841 } else {
876 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
998 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 967 . "\n};\n1";
1002 968
1003 eval $source 969 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1006 979
1007 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1008} 981}
1009 982
1010sub load_extensions { 983sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1017 } 990 }
1018} 991}
1019 992
1020############################################################################# 993#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 994
1036=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1037 996
1038Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1039 998
1052Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1053 1012
1054=cut 1013=cut
1055 1014
1056sub playerdir($) { 1015sub playerdir($) {
1057 cf::localdir 1016 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1018}
1063 1019
1064sub path($) { 1020sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1022
1067 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1068} 1024}
1069 1025
1070sub find_active($) { 1026sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1075 1031
1076sub exists($) { 1032sub exists($) {
1077 my ($login) = @_; 1033 my ($login) = @_;
1078 1034
1079 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1081} 1037}
1082 1038
1083sub find($) { 1039sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1041 my $login = $_[0];
1086 1042
1087 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1088 1044
1089 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1090 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1091 or return; 1054 or return;
1092 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1093 } 1056 }
1094 } 1057 }
1131 1094
1132=cut 1095=cut
1133 1096
1134sub quit_character { 1097sub quit_character {
1135 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1136 1101
1137 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1104
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1150 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1151} 1136}
1152 1137
1153=item cf::player::list_logins 1138=item cf::player::list_logins
1154 1139
1155Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1157 1142
1158=cut 1143=cut
1159 1144
1160sub list_logins { 1145sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1147 or return [];
1163 1148
1164 my @logins; 1149 my @logins;
1165 1150
1166 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1175 \@logins 1160 \@logins
1176} 1161}
1177 1162
1178=item $player->maps 1163=item $player->maps
1179 1164
1180Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1181player. May block. 1166player. May block.
1182 1167
1183=cut 1168=cut
1184 1169
1185sub maps($) { 1170sub maps($) {
1186 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1174
1188 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1189 or return; 1176 or return;
1190 1177
1191 my @paths; 1178 my @paths;
1193 for (@$files) { 1180 for (@$files) {
1194 utf8::decode $_; 1181 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1197 1184
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1186 }
1200 1187
1201 \@paths 1188 \@paths
1202} 1189}
1203 1190
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1205 1192
1206Sends an ext reply to the player. 1193Sends an ext reply to the player.
1207 1194
1208=cut 1195=cut
1209 1196
1210sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1212 1199
1213 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1214 1201
1215 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1216} 1203}
1217 1204
1218package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1219 1245
1220=back 1246=back
1221
1222 1247
1223=head3 cf::map 1248=head3 cf::map
1224 1249
1225=over 4 1250=over 4
1226 1251
1229package cf::map; 1254package cf::map;
1230 1255
1231use Fcntl; 1256use Fcntl;
1232use Coro::AIO; 1257use Coro::AIO;
1233 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1234our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1236 1265
1237sub generate_random_map { 1266sub generate_random_map {
1238 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1269 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1254} 1411}
1255 1412
1256# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1257# all maps in C++... 1414# all maps in C++...
1258sub change_all_map_light { 1415sub change_all_map_light {
1260 1417
1261 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1263} 1420}
1264 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1265sub try_load_header($) { 1430sub load_header_from($) {
1266 my ($path) = @_; 1431 my ($self, $path) = @_;
1267 1432
1268 utf8::encode $path; 1433 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1270 or return; 1438 or return;
1271 1439
1272 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1273 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1274 1486
1275 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1488 unless $self->default_region;
1277 1489
1278 $map->load_header ($path) 1490 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1491}
1285 1492
1286sub find; 1493sub find;
1287sub find { 1494sub find {
1288 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1289 1496
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1498
1295 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1296 1500
1297 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1299 1503 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1504 or return;
1319 1505
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1332 1507
1333 Coro::cede; 1508 $map->load_header
1509 or return;
1334 1510
1335 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1514 $map->reset;
1337 undef $guard; 1515 undef $guard;
1338 $map = find $path 1516 return find $path;
1339 or return;
1340 } 1517 }
1341 1518
1342 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1343 } 1520 }
1344} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1345 1525
1346sub load { 1526sub load {
1347 my ($self) = @_; 1527 my ($self) = @_;
1348 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1349 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1351 1535
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1537
1354 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1355 1539
1356 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1357 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1546 or return;
1359 1547
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1362 1550
1363 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1552 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1554 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1368 } 1556 }
1369 } 1557 }
1370 1558
1371 Coro::cede; 1559 Coro::cede;
1372
1373 # now do the right thing for maps 1560 # now do the right thing for maps
1374 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1386 $self->activate; 1573 $self->activate;
1387 } 1574 }
1388 1575
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1392} 1589}
1393 1590
1394# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1592sub load_diag {
1396 my ($map) = @_; 1593 my ($map) = @_;
1426 1623
1427 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1428} 1625}
1429 1626
1430our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1629
1446sub find_async { 1630sub find_async {
1447 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1448 1632
1449 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1634
1452 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1637 }
1455 1638
1456 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1457 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1458 1653
1459 () 1654 ()
1460} 1655}
1461 1656
1462sub save { 1657sub save {
1466 1661
1467 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1468 1663
1469 return unless $self->dirty; 1664 return unless $self->dirty;
1470 1665
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1668
1474 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1475 1670
1476 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1477 1672
1480 cf::async { 1675 cf::async {
1481 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1482 }; 1677 };
1483 1678
1484 if ($uniq) { 1679 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1682 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1684 }
1490} 1685}
1491 1686
1492sub swap_out { 1687sub swap_out {
1493 my ($self) = @_; 1688 my ($self) = @_;
1507 1702
1508sub reset_at { 1703sub reset_at {
1509 my ($self) = @_; 1704 my ($self) = @_;
1510 1705
1511 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1514 1709
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1712
1522 my ($self) = @_; 1717 my ($self) = @_;
1523 1718
1524 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1525} 1720}
1526 1721
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1722sub reset {
1549 my ($self) = @_; 1723 my ($self) = @_;
1550 1724
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1726
1553 return if $self->players; 1727 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1555 1729
1556 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1557 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1558 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1559 1745
1560 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1561 1747
1562 $self->unlink_save; 1748 $self->unlink_save;
1563 $self->destroy; 1749 $self->destroy;
1566my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1567 1753
1568sub nuke { 1754sub nuke {
1569 my ($self) = @_; 1755 my ($self) = @_;
1570 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1574 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1575} 1770}
1576 1771
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1772=item cf::map::unique_maps
1588 1773
1589Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1775instantiated unique items. May block.
1591 1776
1592=cut 1777=cut
1593 1778
1594sub unique_maps() { 1779sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1781 or return;
1597 1782
1598 my @paths; 1783 my @paths;
1599 1784
1600 for (@$files) { 1785 for (@$files) {
1601 utf8::decode $_; 1786 utf8::decode $_;
1602 next if /\.pst$/; 1787 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1604 1789
1605 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1606 } 1791 }
1607 1792
1608 \@paths 1793 \@paths
1609} 1794}
1610 1795
1685 1870
1686=item $player_object->enter_link 1871=item $player_object->enter_link
1687 1872
1688Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1689 1874
1690The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1692 1877
1878Will never block.
1879
1693=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1694 1881
1695Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1885fails, to the emergency map position.
1699 1886
1700Might block. 1887Might block.
1701 1888
1702=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1703 1900
1704sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1705 my ($self) = @_; 1902 my ($self) = @_;
1706 1903
1707 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1708 1905
1709 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1907
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1909 if $self->map;
1713 1910
1714 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1912}
1716 1913
1717sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1719 1916
1741 $map->load; 1938 $map->load;
1742 $map->load_diag; 1939 $map->load_diag;
1743 1940
1744 return unless $self->contr->active; 1941 return unless $self->contr->active;
1745 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1747} 1946}
1748 1947
1749cf::player->attach ( 1948cf::player->attach (
1750 on_logout => sub { 1949 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1963 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1767 (async { 1966 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1776 })->prio (2); 1975 })->prio (2);
1777 } 1976 }
1778 }, 1977 },
1779); 1978);
1780 1979
1781=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1782 1986
1783=cut 1987=cut
1784 1988
1785sub cf::object::player::goto { 1989sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1787
1788 $path = new cf::path $path;
1789 1991
1790 $self->enter_link; 1992 $self->enter_link;
1791 1993
1792 (async { 1994 (async {
1995 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1996 my $map = cf::map::find $path;
1997
1998 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 1999 $map = $map->customise_for ($self);
1795 2000 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2001 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
1800 2012
1801 $self->leave_link ($map, $x, $y); 2013 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 2014 })->prio (1);
1803} 2015}
1804 2016
1808 2020
1809sub parse_random_map_params { 2021sub parse_random_map_params {
1810 my ($spec) = @_; 2022 my ($spec) = @_;
1811 2023
1812 my $rmp = { # defaults 2024 my $rmp = { # defaults
1813 xsize => 10, 2025 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
1815 }; 2029 };
1816 2030
1817 for (split /\n/, $spec) { 2031 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2032 my ($k, $v) = split /\s+/, $_, 2;
1819 2033
1823 $rmp 2037 $rmp
1824} 2038}
1825 2039
1826sub prepare_random_map { 2040sub prepare_random_map {
1827 my ($exit) = @_; 2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2044
1829 # all this does is basically replace the /! path by 2045 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2046 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2047 # that depends on the exit object
1832 2048
1833 my $rmp = parse_random_map_params $exit->msg; 2049 my $rmp = parse_random_map_params $exit->msg;
1834 2050
1835 if ($exit->map) { 2051 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2052 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2053 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2054 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2055 $rmp->{origin_y} = $exit->y;
1840 } 2056 }
1841 2057
1842 $rmp->{random_seed} ||= $exit->random_seed; 2058 $rmp->{random_seed} ||= $exit->random_seed;
1843 2059
1844 my $data = cf::to_json $rmp; 2060 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
1846 2063
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
1849 2068
1850 $exit->slaying ("?random/$md5"); 2069 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2070 $exit->msg (undef);
1852 } 2071 }
1853} 2072}
1854 2073
1855sub cf::object::player::enter_exit { 2074sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2075 my ($self, $exit) = @_;
1857 2076
1858 return unless $self->type == cf::PLAYER; 2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
1859 2089
1860 $self->enter_link; 2090 $self->enter_link;
1861 2091
1862 (async { 2092 (async {
1863 $self->deactivate_recursive; # just to be sure 2093 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2094 unless (eval {
1865 prepare_random_map $exit 2095 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2096
1871 1; 2097 1;
1872 }) { 2098 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2099 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2100 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2101 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2102 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2103
1878 warn "ERROR in enter_exit: $@"; 2104 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2105 $self->leave_link;
1880 } 2106 }
1881 })->prio (1); 2107 })->prio (1);
1894 2120
1895sub cf::client::send_drawinfo { 2121sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2122 my ($self, $text, $flags) = @_;
1897 2123
1898 utf8::encode $text; 2124 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2126}
1901 2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
1902 2140
1903=item $success = $client->query ($flags, "text", \&cb) 2141=item $success = $client->query ($flags, "text", \&cb)
1904 2142
1905Queues a query to the client, calling the given callback with 2143Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2173 # get handled first
1936 my $queue = delete $ns->{query_queue} 2174 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2176
1939 (shift @$queue)->[1]->($msg); 2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2179
1941 push @{ $ns->{query_queue} }, @$queue; 2180 push @{ $ns->{query_queue} }, @$queue;
1942 2181
1943 if (@{ $ns->{query_queue} } == @$queue) { 2182 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2183 if (@$queue) {
2002 2241
2003# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
2004 2243
2005=pod 2244=pod
2006 2245
2007The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
2008 2247
2009 cf::object contr pay_amount pay_player map 2248 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2249 cf::object::player player
2011 cf::player peaceful 2250 cf::player peaceful
2012 cf::map trigger 2251 cf::map trigger
2097############################################################################# 2336#############################################################################
2098 2337
2099=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
2100 2339
2101Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2342convert to/from binary).
2104 2343
2105The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2345using it, it should be unique.
2107 2346
2108=over 4 2347=over 4
2109 2348
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
2117 2350
2118Returns a single value from the database 2351Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2352
2125=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
2126 2354
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2356
2138=cut 2357=cut
2139 2358
2140our $DB; 2359our $DB;
2141 2360
2142{ 2361sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
2144 2364
2145 sub db_load() { 2365 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2366 eval {
2147 } 2367 $DB->set_flags (BDB::CHKSUM);
2148 2368
2149 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2372 };
2153 if (0 == ($pid = fork)) { 2373 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2374 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2375 }
2376}
2171 2377
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2378sub db_get($$) {
2178 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
2183 sub db_put($$;$) { 2389sub db_put($$$) {
2184 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2392}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2393
2192 cf::global->attach ( 2394=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2395
2194 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
2195 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
2196 }, 2426 }
2197 ); 2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
2459 }
2460
2461 db_get cache => "$id/data"
2198} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
2199 2509
2200############################################################################# 2510#############################################################################
2201# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
2202 2599
2203sub cfg_load { 2600sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2602 or return;
2206 2603
2207 local $/; 2604 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2209 2606
2223 2620
2224sub main { 2621sub main {
2225 # we must not ever block the main coroutine 2622 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2623 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2228 async { Event::one_event }; 2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2229 }; 2628 };
2230 2629
2231 cfg_load; 2630 cfg_load;
2232 db_load; 2631 db_init;
2233 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
2234 Event::loop; 2635 Event::loop;
2235} 2636}
2236 2637
2237############################################################################# 2638#############################################################################
2238# initialisation and cleanup 2639# initialisation and cleanup
2239 2640
2240# install some emergency cleanup handlers 2641# install some emergency cleanup handlers
2241BEGIN { 2642BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2643 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2644 Event->signal (
2645 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2245 signal => $signal, 2647 signal => $signal,
2648 prio => 0,
2246 cb => sub { 2649 cb => sub {
2247 cf::cleanup "SIG$signal"; 2650 cf::cleanup "SIG$signal";
2248 }, 2651 },
2249 ); 2652 );
2250 } 2653 }
2251} 2654}
2256 warn "enter emergency perl save\n"; 2659 warn "enter emergency perl save\n";
2257 2660
2258 cf::sync_job { 2661 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2662 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2663 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2664 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2665 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2666 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2667 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2668 $pl->valid or next;
2266 $pl->save; 2669 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2675 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2676 $map->valid or next;
2274 $map->save; 2677 $map->save;
2275 } 2678 }
2276 warn "end emergency map save\n"; 2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2277 }; 2684 };
2278 2685
2279 warn "leave emergency perl save\n"; 2686 warn "leave emergency perl save\n";
2280} 2687}
2281 2688
2689sub post_cleanup {
2690 my ($make_core) = @_;
2691
2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
2695
2282sub reload() { 2696sub do_reload_perl() {
2283 # can/must only be called in main 2697 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2698 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2699 warn "can only reload from main coroutine";
2286 return; 2700 return;
2287 } 2701 }
2288 2702
2289 warn "reloading..."; 2703 warn "reloading...";
2290 2704
2291 warn "freezing server"; 2705 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2294 2711
2295 warn "sync database to disk"; 2712 warn "syncing database to disk";
2296 cf::db_sync; 2713 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2714
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2715 # if anything goes wrong in here, we should simply crash as we already saved
2301 2716
2302 warn "cancel all watchers"; 2717 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2718 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2720 }
2306 2721
2722 warn "flushing outstanding aio requests";
2723 for (;;) {
2724 BDB::flush;
2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2307 warn "cancel all extension coros"; 2733 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2734 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2735 %EXT_CORO = ();
2310 2736
2311 warn "remove commands"; 2737 warn "removing commands";
2312 %COMMAND = (); 2738 %COMMAND = ();
2313 2739
2314 warn "remove ext commands"; 2740 warn "removing ext commands";
2315 %EXTCMD = (); 2741 %EXTCMD = ();
2316 2742
2317 warn "unload/nuke all extensions"; 2743 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2744 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 2745 warn "... unloading $pkg";
2320 2746
2321 if (my $cb = $pkg->can ("unload")) { 2747 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2748 eval {
2327 2753
2328 warn "... nuking $pkg"; 2754 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 2755 Symbol::delete_package $pkg;
2330 } 2756 }
2331 2757
2332 warn "unload all perl modules loaded from $LIBDIR"; 2758 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 2761
2336 warn "removing <$k>"; 2762 warn "... unloading $k";
2337 delete $INC{$k}; 2763 delete $INC{$k};
2338 2764
2339 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
2341 2767
2344 } 2770 }
2345 2771
2346 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
2347 } 2773 }
2348 2774
2349 warn "get rid of safe::, as good as possible"; 2775 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 2778
2353 warn "unload cf.pm \"a bit\""; 2779 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
2355 2782
2356 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
2357 # and global variables created in xs 2784 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
2359 2786
2787 warn "unload completed, starting to reload now";
2788
2360 warn "reloading cf.pm"; 2789 warn "reloading cf.pm";
2361 require cf; 2790 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 2792
2364 warn "load config and database again"; 2793 warn "loading config and database again";
2365 cf::cfg_load; 2794 cf::cfg_load;
2366 cf::db_load;
2367 2795
2368 warn "load extensions"; 2796 warn "loading extensions";
2369 cf::load_extensions; 2797 cf::load_extensions;
2370 2798
2371 warn "reattach attachments to objects/players"; 2799 warn "reattaching attachments to objects/players";
2372 _global_reattach; 2800 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 2801 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 2802 reattach $_ for values %MAP;
2375 }; 2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2376 2805
2377 if ($@) { 2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2378 warn $@; 2810 warn $@;
2379 warn "error while reloading, exiting."; 2811 warn "error while reloading, exiting.";
2380 exit 1; 2812 exit 1;
2381 } 2813 };
2382 2814
2383 warn "reloaded"; 2815 warn "reloaded";
2384}; 2816};
2385 2817
2386############################################################################# 2818our $RELOAD_WATCHER; # used only during reload
2387 2819
2388unless ($LINK_MAP) { 2820sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2390 2823
2391 $LINK_MAP->width (41); 2824 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 2825 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 2826 after => 0,
2827 data => WF_AUTOCANCEL,
2401 cb => sub { 2828 cb => sub {
2402 $_[0]->w->cancel; 2829 do_reload_perl;
2403 2830 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 2831 },
2422 2832 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 2833}
2428 2834
2429register_command "reload" => sub { 2835register_command "reload" => sub {
2430 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
2431 2837
2432 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 2839 $who->message ("reloading server.");
2840 async { reload_perl };
2436 } 2841 }
2437}; 2842};
2438 2843
2439unshift @INC, $LIBDIR; 2844unshift @INC, $LIBDIR;
2440 2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2441$TICK_WATCHER = Event->timer ( 2871$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 2872 reentrant => 0,
2873 parked => 1,
2443 prio => 0, 2874 prio => 0,
2444 at => $NEXT_TICK || $TICK, 2875 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 2876 data => WF_AUTOCANCEL,
2446 cb => sub { 2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2884 $NOW = $tick_start = Event::time;
2885
2447 cf::server_tick; # one server iteration 2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2909 };
2910
2448 $RUNTIME += $TICK; 2911 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2450 2913
2451 $WAIT_FOR_TICK->broadcast; 2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
2453 2933
2454 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 2936
2457 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
2459 }, 2946 },
2460); 2947);
2461 2948
2949{
2462IO::AIO::max_poll_time $TICK * 0.2; 2950 BDB::max_poll_time $TICK * 0.1;
2463 2951 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 2952 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 2953 fd => BDB::poll_fileno,
2466 poll => 'r', 2954 poll => 'r',
2467 prio => 5, 2955 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 2956 data => WF_AUTOCANCEL,
2474 after => 0, 2957 cb => \&BDB::poll_cb,
2475 interval => 10, 2958 );
2476 cb => sub { 2959 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 2960
2478 write_runtime 2961 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 2995 };
2481 }, 2996 }
2482); 2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
3003 IO::AIO::max_poll_time $TICK * 0.1;
3004 $AIO_POLL_WATCHER = Event->io (
3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
3008 poll => 'r',
3009 prio => 6,
3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
2483 3054
2484END { cf::emergency_save } 3055END { cf::emergency_save }
2485 3056
24861 30571
2487 3058

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