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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
267 aio_fsync $fh 363 aio_fsync $fh
268 and return; 364 and return;
277} 373}
278 374
279=back 375=back
280 376
281=cut 377=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 378
403############################################################################# 379#############################################################################
404 380
405=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
406 382
532our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 509our @CB_MAP = ();
534 510
535my %attachment; 511my %attachment;
536 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
537sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
539 521
540 use sort 'stable'; 522 use sort 'stable';
541 523
712# object support 694# object support
713 695
714sub reattach { 696sub reattach {
715 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 701
718 my $registry = $obj->registry; 702 my $registry = $obj->registry;
719 703
720 @$registry = (); 704 @$registry = ();
721 705
817 (aio_load "$filename.pst", $av) >= 0 801 (aio_load "$filename.pst", $av) >= 0
818 or return; 802 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 803 $av = eval { (Storable::thaw $av)->{objs} };
820 } 804 }
821 805
806 warn sprintf "loading %s (%d)\n",
807 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 808 return ($data, $av);
823} 809}
824 810
825############################################################################# 811#############################################################################
826# command handling &c 812# command handling &c
851=cut 837=cut
852 838
853sub register_extcmd { 839sub register_extcmd {
854 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
855 841
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
860} 843}
861 844
862cf::player->attach ( 845cf::player->attach (
863 on_command => sub { 846 on_command => sub {
864 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
877 860
878 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
879 862
880 if (ref $msg) { 863 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 867 }
885 } 868 }
886 } else { 869 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 872
890 cf::override; 873 cf::override;
891 }, 874 },
892); 875);
893 876
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 877sub load_extension {
901 my ($path) = @_; 878 my ($path) = @_;
902 879
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 881 my $base = $1;
905 my $pkg = $1; 882 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
908 885
909 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
910 887
911 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 889 or die "$path: $!";
913 890
914 my $source = 891 my $source =
915 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
918 . "\n};\n1"; 895 . "\n};\n1";
919 896
920 eval $source 897 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 899 : "extension disabled.\n";
923 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 901 warn $@;
925 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
926 903 exit 1;
927# no strict 'refs'; 904 }
928# @{"$pkg\::ISA"} = ext::; 905 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 906 }
943 907
944 # remove commands 908 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 909}
969 910
970sub load_extensions { 911sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 913 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
977 } 918 }
978} 919}
979 920
980############################################################################# 921#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 922
1018=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1019 924
1020Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1021 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1022=head3 cf::player 933=head3 cf::player
1023 934
1024=over 4 935=over 4
1025 936
1026=item cf::player::exists $login 937=item cf::player::find $login
1027 938
1028Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1029 940
1030=cut 941=cut
1031 942
1032sub cf::player::exists($) { 943sub playerdir($) {
1033 cf::player::find $_[0] 944 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1035} 1089}
1036 1090
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1092
1039Sends an ext reply to the player. 1093Sends an ext reply to the player.
1040 1094
1041=cut 1095=cut
1042 1096
1043sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1045 1099
1046 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1047 1101
1048 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1049} 1103}
1104
1105package cf;
1050 1106
1051=back 1107=back
1052 1108
1053 1109
1054=head3 cf::map 1110=head3 cf::map
1060package cf::map; 1116package cf::map;
1061 1117
1062use Fcntl; 1118use Fcntl;
1063use Coro::AIO; 1119use Coro::AIO;
1064 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1065our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1067 1127
1068sub generate_random_map { 1128sub generate_random_map {
1069 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1131 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1273}
1086 1274
1087# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1088# all maps in C++... 1276# all maps in C++...
1089sub change_all_map_light { 1277sub change_all_map_light {
1090 my ($change) = @_; 1278 my ($change) = @_;
1091 1279
1092 $_->change_map_light ($change) for values %cf::MAP; 1280 $_->change_map_light ($change)
1281 for grep $_->outdoor, values %cf::MAP;
1093} 1282}
1094 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1095sub try_load_header($) { 1292sub load_header_from($) {
1096 my ($path) = @_; 1293 my ($self, $path) = @_;
1097 1294
1098 utf8::encode $path; 1295 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1100 or return; 1297 or return;
1101 1298
1102 my $map = cf::map::new 1299 $self->_load_header ($path)
1103 or return; 1300 or return;
1104 1301
1105 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1106 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1107 1348
1108 $map->{load_path} = $path; 1349 1
1109
1110 $map
1111} 1350}
1112 1351
1352sub find;
1113sub find_map { 1353sub find {
1114 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1115 1355
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1357
1358 cf::lock_wait "map_find:$path";
1359
1121 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1122 # do it the slow way 1361 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1362 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1363 or return;
1137 1364
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1366
1151 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1373 $map->reset;
1153 $map = find_map $path; 1374 undef $guard;
1375 return find $path;
1154 } 1376 }
1155 1377
1156 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1157 } 1379 }
1158} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1159 1384
1160sub load { 1385sub load {
1161 my ($self) = @_; 1386 my ($self) = @_;
1162 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1390 my $path = $self->{path};
1391 my $guard = cf::lock_acquire "map_load:$path";
1392
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1394
1165 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1166 1396
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1170 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1402 or return;
1172 1403
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1175 1406
1176 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1408 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1410 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1181 } 1412 }
1182 } 1413 }
1414
1415 Coro::cede;
1183 1416
1184 # now do the right thing for maps 1417 # now do the right thing for maps
1185 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1186 1419
1187 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1421 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1194 $self->set_darkness_map; 1425 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1197 $self->activate; 1429 $self->activate;
1198 } 1430 }
1199 1431
1432 $self->post_load;
1433
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1435}
1202 1436
1203sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1204 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1205 1472
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1207 1475
1208 cf::sync_job { 1476sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1210 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1211 $map->load; 1500 $map->load;
1212 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1213 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1214} 1510}
1215 1511
1216sub save { 1512sub save {
1217 my ($self) = @_; 1513 my ($self) = @_;
1218 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1219 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1220 1518
1221 return unless $self->dirty; 1519 return unless $self->dirty;
1222 1520
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1523
1226 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1227 1525
1228 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1229 1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1230 if ($uniq) { 1534 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1537 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1539 }
1236} 1540}
1237 1541
1238sub swap_out { 1542sub swap_out {
1239 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1549
1241 return if $self->players; 1550 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1244 1553
1245 $self->save;
1246 $self->clear; 1554 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1248} 1556}
1249 1557
1250sub reset_at { 1558sub reset_at {
1251 my ($self) = @_; 1559 my ($self) = @_;
1252 1560
1253 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1256 1564
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1567
1264 my ($self) = @_; 1572 my ($self) = @_;
1265 1573
1266 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1267} 1575}
1268 1576
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1577sub reset {
1291 my ($self) = @_; 1578 my ($self) = @_;
1292 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1293 return if $self->players; 1582 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1295 1584
1296 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1297 1586
1298 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1299 1591
1300 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1301 1593
1302 $self->unlink_save; 1594 $self->unlink_save;
1303 $self->destroy; 1595 $self->destroy;
1306my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1307 1599
1308sub nuke { 1600sub nuke {
1309 my ($self) = @_; 1601 my ($self) = @_;
1310 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1314 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1315} 1616}
1316 1617
1317sub customise_for { 1618=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1619
1320 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1322 }
1323 1622
1324 $map 1623=cut
1325}
1326 1624
1327sub emergency_save { 1625sub unique_maps() {
1328 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1329 1628
1330 warn "enter emergency map save\n"; 1629 my @paths;
1331 1630
1332 cf::sync_job { 1631 for (@$files) {
1333 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1335 }; 1637 }
1336 1638
1337 warn "end emergency map save\n"; 1639 \@paths
1338} 1640}
1339 1641
1340package cf; 1642package cf;
1341 1643
1342=back 1644=back
1343 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1344 1672
1345=head3 cf::object::player 1673=head3 cf::object::player
1346 1674
1347=over 4 1675=over 4
1348 1676
1388 1716
1389=item $player_object->enter_link 1717=item $player_object->enter_link
1390 1718
1391Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1392 1720
1393The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1395 1723
1724Will never block.
1725
1396=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1397 1727
1398Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1731fails, to the emergency map position.
1402 1732
1403Might block. 1733Might block.
1404 1734
1405=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1406 1746
1407sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1408 my ($self) = @_; 1748 my ($self) = @_;
1409 1749
1410 return if $self->map == $LINK_MAP; 1750 $self->deactivate_recursive;
1411 1751
1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1753
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1755 if $self->map;
1414 1756
1415 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416 $self->deactivate_recursive;
1417} 1758}
1418 1759
1419sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1421 1762
1422 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1423 1764
1424 unless ($map) { 1765 unless ($map) {
1425 # restore original map position 1766 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1428 1769
1429 unless ($map) { 1770 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1433 } 1774 }
1434 } 1775 }
1435 1776
1436 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1442 1783
1443 $map->load; 1784 $map->load;
1785 $map->load_diag;
1444 1786
1787 return unless $self->contr->active;
1445 $self->activate_recursive; 1788 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1447} 1790}
1448 1791
1792cf::player->attach (
1793 on_logout => sub {
1794 my ($pl) = @_;
1795
1796 # abort map switching before logout
1797 if ($pl->ob->{_link_pos}) {
1798 cf::sync_job {
1799 $pl->ob->leave_link
1800 };
1801 }
1802 },
1803 on_login => sub {
1804 my ($pl) = @_;
1805
1806 # try to abort aborted map switching on player login :)
1807 # should happen only on crashes
1808 if ($pl->ob->{_link_pos}) {
1809 $pl->ob->enter_link;
1810 (async {
1811 # we need this sleep as the login has a concurrent enter_exit running
1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1817 Coro::Timer::sleep 1;
1818 $pl->ob->leave_link;
1819 })->prio (2);
1820 }
1821 },
1822);
1823
1449=item $player_object->goto_map ($map, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1450 1825
1451=cut 1826=cut
1452 1827
1453sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1455 1830
1456 $self->enter_link; 1831 $self->enter_link;
1457 1832
1458 (Coro::async { 1833 (async {
1459 $path = new cf::path $path; 1834 my $map = eval {
1460
1461 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1837 $map
1466 1838 } or
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1840
1469 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1842 })->prio (1);
1471} 1843}
1472 1844
1476 1848
1477sub parse_random_map_params { 1849sub parse_random_map_params {
1478 my ($spec) = @_; 1850 my ($spec) = @_;
1479 1851
1480 my $rmp = { # defaults 1852 my $rmp = { # defaults
1481 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1483 }; 1857 };
1484 1858
1485 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1487 1861
1491 $rmp 1865 $rmp
1492} 1866}
1493 1867
1494sub prepare_random_map { 1868sub prepare_random_map {
1495 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1872
1497 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1875 # that depends on the exit object
1500 1876
1501 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1502 1878
1503 if ($exit->map) { 1879 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1508 } 1884 }
1509 1885
1510 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1511 1887
1512 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1891
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1517 1896
1518 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1898 $exit->msg (undef);
1520 } 1899 }
1521} 1900}
1523sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1525 1904
1526 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1527 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1528 $self->enter_link; 1916 $self->enter_link;
1529 1917
1530 (Coro::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1920 unless (eval {
1532 1921 $self->goto ($slaying, $hp, $sp);
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538 1922
1539 1; 1923 1;
1540 }) { 1924 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1929
1546 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1931 $self->leave_link;
1548 } 1932 }
1599 on_reply => sub { 1983 on_reply => sub {
1600 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1601 1985
1602 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1603 # get handled first 1987 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1988 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1990
1606 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1607 1992
1608 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1609 1994
1615 } 2000 }
1616 } 2001 }
1617 }, 2002 },
1618); 2003);
1619 2004
1620=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1621 2006
1622Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2009or loss of connection).
1625 2010
1626=cut 2011=cut
1627 2012
1628sub cf::client::coro { 2013sub cf::client::async {
1629 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1630 2015
1631 my $coro; $coro = async { 2016 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2017
1638 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1640 }); 2020 });
1641 2021
1813 2193
1814{ 2194{
1815 my $path = cf::localdir . "/database.pst"; 2195 my $path = cf::localdir . "/database.pst";
1816 2196
1817 sub db_load() { 2197 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2198 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2199 }
1821 2200
1822 my $pid; 2201 my $pid;
1823 2202
1824 sub db_save() { 2203 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2204 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2205 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2206 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2207 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2208 rename "$path~", $path;
1837 sub db_sync() { 2215 sub db_sync() {
1838 db_save if $dirty; 2216 db_save if $dirty;
1839 undef $dirty; 2217 undef $dirty;
1840 } 2218 }
1841 2219
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1843 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1844 }); 2227 );
1845 2228
1846 sub db_dirty() { 2229 sub db_dirty() {
1847 $dirty = 1; 2230 $dirty = 1;
1848 $idle->start; 2231 $idle->start;
1849 } 2232 }
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2262 or return;
1880 2263
1881 local $/; 2264 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1883} 2279}
1884 2280
1885sub main { 2281sub main {
1886 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2285 (async {
1890 Event::one_event; 2286 Event::one_event;
1891 })->(); 2287 })->prio (Coro::PRIO_MAX);
1892 }; 2288 };
1893 2289
1894 cfg_load; 2290 cfg_load;
1895 db_load; 2291 db_load;
1896 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
1897 Event::loop; 2295 Event::loop;
1898} 2296}
1899 2297
1900############################################################################# 2298#############################################################################
1901# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
1902 2344
1903sub reload() { 2345sub reload() {
1904 # can/must only be called in main 2346 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
1907 return; 2349 return;
1908 } 2350 }
1909 2351
1910 warn "reloading..."; 2352 warn "reloading...";
1911 2353
1912 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
1913 cf::emergency_save; 2357 cf::emergency_save;
1914 2358
1915 eval { 2359 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
1917 2361
1918 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2368 }
1922 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
1923 # cancel all extension coros 2378 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2380 %EXT_CORO = ();
1926 2381
1927 # unload all extensions 2382 warn "removing commands";
1928 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
1930 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2397 }
1932 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
1933 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2406
1937 warn "removing <$k>"; 2407 warn "... unloading $k";
1938 delete $INC{$k}; 2408 delete $INC{$k};
1939 2409
1940 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
1942 2412
1945 } 2415 }
1946 2416
1947 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
1948 } 2418 }
1949 2419
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2423
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
1963 2426
1964 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2428 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
1967 2430
1968 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
1969 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
1970 require cf; 2434 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2436
1973 # load config and database again 2437 warn "loading config and database again";
1974 cf::cfg_load; 2438 cf::cfg_load;
1975 cf::db_load; 2439 cf::db_load;
1976 2440
1977 # load extensions
1978 warn "load extensions"; 2441 warn "loading extensions";
1979 cf::load_extensions; 2442 cf::load_extensions;
1980 2443
1981 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
1984 }; 2452 };
1985 2453
1986 if ($@) { 2454 if ($@) {
1987 warn $@; 2455 warn $@;
1988 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
1989 exit 1; 2457 exit 1;
1990 } 2458 }
1991 2459
1992 warn "reloaded successfully"; 2460 warn "reloaded";
1993}; 2461};
1994 2462
1995############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2464
2040register_command "reload" => sub { 2465register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2042 2467
2043 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2045 reload; 2479 reload;
2046 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2047 } 2483 }
2048}; 2484};
2049 2485
2050unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2051 2489
2052$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2054 prio => 0, 2493 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2057 cb => sub { 2496 cb => sub {
2058 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2059 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2064 2517
2065 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2520
2068 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2070 }, 2523 },
2071); 2524);
2072 2525
2073IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2074 2527
2075Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2076 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2532 poll => 'r',
2078 prio => 5, 2533 prio => 6,
2079 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2081); 2536);
2082 2537
2083Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2084 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2085 after => 0, 2541 after => 1,
2086 interval => 10, 2542 interval => 10,
2087 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2088 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2089 write_runtime 2545 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 }, 2547 },
2093); 2548);
2094 2549
2550END { cf::emergency_save }
2551
20951 25521
2096 2553

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