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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
49our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 50our $RUNTIME;
51 51
52our %MAP; # all maps 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 54our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 55our %EXT_CORO;
57 56
58binmode STDOUT; 57binmode STDOUT;
59binmode STDERR; 58binmode STDERR;
71mkdir cf::localdir . "/" . cf::uniquedir; 70mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 71mkdir $RANDOM_MAPS;
73 72
74# a special map that is always available 73# a special map that is always available
75our $LINK_MAP; 74our $LINK_MAP;
76 75our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 76
79############################################################################# 77#############################################################################
80 78
81=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
82 80
214Wait until the given lock is available and then acquires it and returns 212Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 213a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 214for example when the coroutine gets canceled), the lock is automatically
217returned. 215returned.
218 216
219Lock names should begin with a unique identifier (for example, find_map 217Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 218uses map_find and cf::map::load uses map_load).
221 219
222=cut 220=cut
223 221
224our %LOCK; 222our %LOCK;
225 223
243 241
244 cf::guard { 242 cf::guard {
245 # wake up all waiters, to be on the safe side 243 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 244 $_->ready for @{ delete $LOCK{$key} };
247 } 245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
248} 270}
249 271
250=item cf::sync_job { BLOCK } 272=item cf::sync_job { BLOCK }
251 273
252The design of crossfire+ requires that the main coro ($Coro::main) is 274The design of crossfire+ requires that the main coro ($Coro::main) is
267 # this is the main coro, too bad, we have to block 289 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 290 # till the operation succeeds, freezing the server :/
269 291
270 # TODO: use suspend/resume instead 292 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 293 # (but this is cancel-safe)
272 local $FREEZE = 1; 294 my $freeze_guard = freeze_mainloop;
273 295
274 my $busy = 1; 296 my $busy = 1;
275 my @res; 297 my @res;
276 298
277 (Coro::async { 299 (Coro::async {
301=cut 323=cut
302 324
303sub coro(&) { 325sub coro(&) {
304 my $cb = shift; 326 my $cb = shift;
305 327
306 my $coro; $coro = async { 328 my $coro = &cf::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 329
313 $coro->on_destroy (sub { 330 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 331 delete $EXT_CORO{$coro+0};
315 }); 332 });
316 $EXT_CORO{$coro+0} = $coro; 333 $EXT_CORO{$coro+0} = $coro;
1126package cf::map; 1143package cf::map;
1127 1144
1128use Fcntl; 1145use Fcntl;
1129use Coro::AIO; 1146use Coro::AIO;
1130 1147
1131our $MAX_RESET = 7200; 1148our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1149our $DEFAULT_RESET = 3000;
1133 1150
1134sub generate_random_map { 1151sub generate_random_map {
1135 my ($path, $rmp) = @_; 1152 my ($path, $rmp) = @_;
1136 1153
1137 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1175 $map->{load_path} = $path; 1192 $map->{load_path} = $path;
1176 1193
1177 $map 1194 $map
1178} 1195}
1179 1196
1197sub find;
1180sub find_map { 1198sub find {
1181 my ($path, $origin) = @_; 1199 my ($path, $origin) = @_;
1182 1200
1183 #warn "find_map<$path,$origin>\n";#d# 1201 #warn "find<$path,$origin>\n";#d#
1184 1202
1185 $path = new cf::path $path, $origin && $origin->path; 1203 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string; 1204 my $key = $path->as_string;
1187 1205
1188 cf::lock_wait "map_find:$key"; 1206 cf::lock_wait "map_find:$key";
1191 my $guard = cf::lock_acquire "map_find:$key"; 1209 my $guard = cf::lock_acquire "map_find:$key";
1192 1210
1193 # do it the slow way 1211 # do it the slow way
1194 my $map = try_load_header $path->save_path; 1212 my $map = try_load_header $path->save_path;
1195 1213
1214 Coro::cede;
1215
1196 if ($map) { 1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1197 # safety 1219 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME 1220 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME; 1221 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else { 1222 } else {
1201 if (my $rmp = $path->random_map_params) { 1223 if (my $rmp = $path->random_map_params) {
1206 1228
1207 $map or return; 1229 $map or return;
1208 1230
1209 $map->{load_original} = 1; 1231 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME; 1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate; 1234 $map->instantiate;
1212 1235
1213 # per-player maps become, after loading, normal maps 1236 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel}; 1237 $map->per_player (0) if $path->{user_rel};
1215 } 1238 }
1216 1239
1217 $map->path ($key); 1240 $map->path ($key);
1218 $map->{path} = $path; 1241 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1242 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1243
1244 Coro::cede;
1221 1245
1222 if ($map->should_reset) { 1246 if ($map->should_reset) {
1223 $map->reset; 1247 $map->reset;
1224 undef $guard; 1248 undef $guard;
1225 $map = find_map $path; 1249 $map = find $path
1250 or return;
1226 } 1251 }
1227 1252
1228 $cf::MAP{$key} = $map 1253 $cf::MAP{$key} = $map
1229 } 1254 }
1230} 1255}
1251 if (aio_open $uniq, O_RDONLY, 0) { 1276 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1277 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1278 $self->load_objects ($uniq, 0);
1254 } 1279 }
1255 } 1280 }
1281
1282 Coro::cede;
1256 1283
1257 # now do the right thing for maps 1284 # now do the right thing for maps
1258 $self->link_multipart_objects; 1285 $self->link_multipart_objects;
1259 1286
1260 if ($self->{path}->is_style_map) { 1287 if ($self->{path}->is_style_map) {
1268 $self->difficulty ($self->estimate_difficulty) 1295 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1296 unless $self->difficulty;
1270 $self->activate; 1297 $self->activate;
1271 } 1298 }
1272 1299
1300 Coro::cede;
1301
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1302 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1303}
1275 1304
1276sub load_map_sync { 1305sub find_sync {
1277 my ($path, $origin) = @_; 1306 my ($path, $origin) = @_;
1278 1307
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1308 cf::sync_job { cf::map::find $path, $origin }
1309}
1280 1310
1281 cf::sync_job { 1311sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1312 my ($map) = @_;
1283 or return; 1313
1284 $map->load; 1314 cf::sync_job { $map->load };
1285 $map
1286 }
1287} 1315}
1288 1316
1289sub save { 1317sub save {
1290 my ($self) = @_; 1318 my ($self) = @_;
1291 1319
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298 1326
1299 $self->{load_path} = $save; 1327 $self->{load_path} = $save;
1300 1328
1301 return if $self->{deny_save}; 1329 return if $self->{deny_save};
1330
1331 local $self->{last_access} = $self->last_access;#d#
1302 1332
1303 if ($uniq) { 1333 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1335 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1336 } else {
1309} 1339}
1310 1340
1311sub swap_out { 1341sub swap_out {
1312 my ($self) = @_; 1342 my ($self) = @_;
1313 1343
1344 # save first because save cedes
1345 $self->save;
1346
1314 return if $self->players; 1347 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1348 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1349 return if $self->{deny_save};
1317 1350
1318 $self->save;
1319 $self->clear; 1351 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1352 $self->in_memory (cf::MAP_SWAPPED);
1321} 1353}
1322 1354
1323sub reset_at { 1355sub reset_at {
1389 1421
1390sub customise_for { 1422sub customise_for {
1391 my ($map, $ob) = @_; 1423 my ($map, $ob) = @_;
1392 1424
1393 if ($map->per_player) { 1425 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1395 } 1427 }
1396 1428
1397 $map 1429 $map
1398} 1430}
1399 1431
1400sub emergency_save { 1432sub emergency_save {
1401 local $cf::FREEZE = 1; 1433 my $freeze_guard = cf::freeze_mainloop;
1402 1434
1403 warn "enter emergency map save\n"; 1435 warn "enter emergency map save\n";
1404 1436
1405 cf::sync_job { 1437 cf::sync_job {
1406 warn "begin emergency map save\n"; 1438 warn "begin emergency map save\n";
1496 my $link_pos = delete $self->{_link_pos}; 1528 my $link_pos = delete $self->{_link_pos};
1497 1529
1498 unless ($map) { 1530 unless ($map) {
1499 # restore original map position 1531 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1532 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1533 $map = cf::map::find $map;
1502 1534
1503 unless ($map) { 1535 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1536 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1537 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1538 or die "FATAL: cannot load emergency map\n";
1507 } 1539 }
1508 } 1540 }
1509 1541
1510 ($x, $y) = (-1, -1) 1542 ($x, $y) = (-1, -1)
1536 1568
1537 # try to abort aborted map switching on player login :) 1569 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1570 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1571 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1572 $pl->ob->enter_link;
1541 Coro::async { 1573 cf::async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1574 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1575 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1; 1576 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1577 $pl->ob->leave_link;
1546 }; 1578 };
1555sub cf::object::player::goto_map { 1587sub cf::object::player::goto_map {
1556 my ($self, $path, $x, $y) = @_; 1588 my ($self, $path, $x, $y) = @_;
1557 1589
1558 $self->enter_link; 1590 $self->enter_link;
1559 1591
1560 (Coro::async { 1592 (cf::async {
1561 $path = new cf::path $path; 1593 $path = new cf::path $path;
1562 1594
1563 my $map = cf::map::find_map $path->as_string; 1595 my $map = cf::map::find $path->as_string;
1564 $map = $map->customise_for ($self) if $map; 1596 $map = $map->customise_for ($self) if $map;
1565 1597
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1598# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map; 1599# if $map;
1568 1600
1627 1659
1628 return unless $self->type == cf::PLAYER; 1660 return unless $self->type == cf::PLAYER;
1629 1661
1630 $self->enter_link; 1662 $self->enter_link;
1631 1663
1632 (Coro::async { 1664 (cf::async {
1665 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1666 unless (eval {
1634
1635 prepare_random_map $exit 1667 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 1668 if $exit->slaying eq "/!";
1637 1669
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1701 on_reply => sub { 1733 on_reply => sub {
1702 my ($ns, $msg) = @_; 1734 my ($ns, $msg) = @_;
1703 1735
1704 # this weird shuffling is so that direct followup queries 1736 # this weird shuffling is so that direct followup queries
1705 # get handled first 1737 # get handled first
1706 my $queue = delete $ns->{query_queue}; 1738 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 1740
1708 (shift @$queue)->[1]->($msg); 1741 (shift @$queue)->[1]->($msg);
1709 1742
1710 push @{ $ns->{query_queue} }, @$queue; 1743 push @{ $ns->{query_queue} }, @$queue;
1711 1744
1728=cut 1761=cut
1729 1762
1730sub cf::client::coro { 1763sub cf::client::coro {
1731 my ($self, $cb) = @_; 1764 my ($self, $cb) = @_;
1732 1765
1733 my $coro; $coro = async { 1766 my $coro = &cf::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 1767
1740 $coro->on_destroy (sub { 1768 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 1769 delete $self->{_coro}{$coro+0};
1742 }); 1770 });
1743 1771
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2006 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2007 or return;
1980 2008
1981 local $/; 2009 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2010 *CFG = YAML::Syck::Load <$fh>;
2011
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013
2014 if (exists $CFG{mlockall}) {
2015 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall
2017 and die "WARNING: m(un)lockall failed: $!\n";
2018 };
2019 warn $@ if $@;
2020 }
1983} 2021}
1984 2022
1985sub main { 2023sub main {
1986 # we must not ever block the main coroutine 2024 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2025 local $Coro::idle = sub {
2007 return; 2045 return;
2008 } 2046 }
2009 2047
2010 warn "reloading..."; 2048 warn "reloading...";
2011 2049
2012 local $FREEZE = 1; 2050 my $guard = freeze_mainloop;
2013 cf::emergency_save; 2051 cf::emergency_save;
2014 2052
2015 eval { 2053 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2054 # if anything goes wrong in here, we should simply crash as we already saved
2017 2055
2153 reentrant => 0, 2191 reentrant => 0,
2154 prio => 0, 2192 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2193 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2194 data => WF_AUTOCANCEL,
2157 cb => sub { 2195 cb => sub {
2158 unless ($FREEZE) {
2159 cf::server_tick; # one server iteration 2196 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2197 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2198 $NEXT_TICK += $TICK;
2164 2199
2165 # if we are delayed by four ticks or more, skip them all 2200 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2202
2190 or warn "ERROR: unable to write runtime file: $!"; 2225 or warn "ERROR: unable to write runtime file: $!";
2191 })->(); 2226 })->();
2192 }, 2227 },
2193); 2228);
2194 2229
2230END { cf::emergency_save }
2231
21951 22321
2196 2233

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