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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 223=item cf::lock_wait $string
209 224
210Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
211 226
212=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
213 228
214Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
217returned. 232returned.
218 233
219Lock names should begin with a unique identifier (for example, find_map 234Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 235uses map_find and cf::map::load uses map_load).
221 236
222=cut 237=cut
223 238
224our %LOCK; 239our %LOCK;
225 240
239 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
240 lock_wait $key; 255 lock_wait $key;
241 256
242 $LOCK{$key} = []; 257 $LOCK{$key} = [];
243 258
244 cf::guard { 259 Coro::guard {
245 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
247 } 262 }
248} 263}
249 264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
250=item cf::async { BLOCK } 275=item cf::async { BLOCK }
251 276
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
254 280
255=cut 281=cut
256 282
257sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 284
266=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
267 286
268The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
285 304
286 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 306 # (but this is cancel-safe)
288 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
289 308
290 my $busy = 1; 309 my $busy = 1;
291 my @res; 310 my @res;
292 311
293 (Coro::async { 312 (async {
294 @res = eval { $job->() }; 313 @res = eval { $job->() };
295 warn $@ if $@; 314 warn $@ if $@;
296 undef $busy; 315 undef $busy;
297 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
298 317
299 while ($busy) { 318 while ($busy) {
300 Coro::cede_notself; 319 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 320 }
303 321
304 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
305 } else { 323 } else {
306 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
307 325
308 $job->() 326 $job->()
309 } 327 }
310} 328}
311 329
312=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub coro(&) { 337sub async_ext(&) {
320 my $cb = shift; 338 my $cb = shift;
321 339
322 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
323 341
324 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
326 }); 344 });
327 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
328 346
329 $coro 347 $coro
330} 348}
331 349
332sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
333 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
334 354
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 356 or return;
337 357
358 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 363 and return;
341 364
365 # always fsync - this file is important
342 aio_fsync $fh 366 aio_fsync $fh
343 and return; 367 and return;
344 368
345 close $fh 369 close $fh
346 or return; 370 or return;
352} 376}
353 377
354=back 378=back
355 379
356=cut 380=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 381
478############################################################################# 382#############################################################################
479 383
480=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
481 385
607our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 512our @CB_MAP = ();
609 513
610my %attachment; 514my %attachment;
611 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
612sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
614 524
615 use sort 'stable'; 525 use sort 'stable';
616 526
787# object support 697# object support
788 698
789sub reattach { 699sub reattach {
790 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 704
793 my $registry = $obj->registry; 705 my $registry = $obj->registry;
794 706
795 @$registry = (); 707 @$registry = ();
796 708
843 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
844 756
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 761 close $fh;
850 762
851 if (@$objs) { 763 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 769 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
859 } 771 }
860 } else { 772 } else {
861 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
928=cut 840=cut
929 841
930sub register_extcmd { 842sub register_extcmd {
931 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
932 844
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
937} 846}
938 847
939cf::player->attach ( 848cf::player->attach (
940 on_command => sub { 849 on_command => sub {
941 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
954 863
955 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
956 865
957 if (ref $msg) { 866 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 870 }
962 } 871 }
963 } else { 872 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 875
967 cf::override; 876 cf::override;
968 }, 877 },
969); 878);
970 879
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 880sub load_extension {
978 my ($path) = @_; 881 my ($path) = @_;
979 882
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 884 my $base = $1;
982 my $pkg = $1; 885 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
985 888
986 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
987 890
988 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 892 or die "$path: $!";
990 893
991 my $source = 894 my $source =
992 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
995 . "\n};\n1"; 898 . "\n};\n1";
996 899
997 eval $source 900 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 902 : "extension disabled.\n";
1000 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 904 warn $@;
1002 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1003 906 exit 1;
1004# no strict 'refs'; 907 }
1005# @{"$pkg\::ISA"} = ext::; 908 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 909 }
1020 910
1021 # remove commands 911 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 912}
1046 913
1047sub load_extensions { 914sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 916 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1054 } 921 }
1055} 922}
1056 923
1057############################################################################# 924#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 925
1095=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1096 927
1097Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1098 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1099=head3 cf::player 936=head3 cf::player
1100 937
1101=over 4 938=over 4
1102 939
1103=item cf::player::exists $login 940=item cf::player::find $login
1104 941
1105Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1106 943
1107=cut 944=cut
1108 945
1109sub cf::player::exists($) { 946sub playerdir($) {
1110 cf::player::find $_[0] 947 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1112} 1116}
1113 1117
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1119
1116Sends an ext reply to the player. 1120Sends an ext reply to the player.
1117 1121
1118=cut 1122=cut
1119 1123
1120sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1122 1126
1123 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1124 1128
1125 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1126} 1130}
1131
1132package cf;
1127 1133
1128=back 1134=back
1129 1135
1130 1136
1131=head3 cf::map 1137=head3 cf::map
1137package cf::map; 1143package cf::map;
1138 1144
1139use Fcntl; 1145use Fcntl;
1140use Coro::AIO; 1146use Coro::AIO;
1141 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1142our $MAX_RESET = 7200; 1152our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1153our $DEFAULT_RESET = 3000;
1144 1154
1145sub generate_random_map { 1155sub generate_random_map {
1146 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1158 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1300}
1163 1301
1164# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1165# all maps in C++... 1303# all maps in C++...
1166sub change_all_map_light { 1304sub change_all_map_light {
1168 1306
1169 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1171} 1309}
1172 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1173sub try_load_header($) { 1319sub load_header_from($) {
1174 my ($path) = @_; 1320 my ($self, $path) = @_;
1175 1321
1176 utf8::encode $path; 1322 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1178 or return; 1327 or return;
1179 1328
1180 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1181 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1182 1375
1183 $map->load_header ($path) 1376 1
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189} 1377}
1190 1378
1191sub find_map; 1379sub find;
1192sub find_map { 1380sub find {
1193 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1194 1382
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1384
1200 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1201 1386
1202 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1204 1389 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1390 or return;
1220 1391
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1393
1234 if ($map->should_reset) { 1394 $map->load_header
1395 or return;
1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1400 $map->reset;
1236 undef $guard; 1401 undef $guard;
1237 $map = find_map $path 1402 return find $path;
1238 or return;
1239 } 1403 }
1240 1404
1241 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1242 } 1406 }
1243} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1244 1411
1245sub load { 1412sub load {
1246 my ($self) = @_; 1413 my ($self) = @_;
1247 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1248 my $path = $self->{path}; 1417 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1250 1419
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1421
1253 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1254 1423
1255 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1256 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1429 or return;
1258 1430
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1261 1433
1262 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1435 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1437 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1267 } 1439 }
1268 } 1440 }
1441
1442 Coro::cede;
1269 1443
1270 # now do the right thing for maps 1444 # now do the right thing for maps
1271 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1272 1446
1273 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1448 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1280 $self->set_darkness_map; 1452 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1283 $self->activate; 1456 $self->activate;
1284 } 1457 }
1285 1458
1459 $self->post_load;
1460
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1462}
1288 1463
1289sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1290 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1291 1499
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1293 1502
1294 cf::sync_job { 1503sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1296 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1297 $map->load; 1527 $map->load;
1298 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1299 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1300} 1537}
1301 1538
1302sub save { 1539sub save {
1303 my ($self) = @_; 1540 my ($self) = @_;
1304 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1305 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1306 1545
1307 return unless $self->dirty; 1546 return unless $self->dirty;
1308 1547
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1550
1312 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1313 1552
1314 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1315 1554
1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1316 if ($uniq) { 1561 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1564 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1566 }
1322} 1567}
1323 1568
1324sub swap_out { 1569sub swap_out {
1325 my ($self) = @_; 1570 my ($self) = @_;
1326 1571
1327 # save first because save cedes 1572 # save first because save cedes
1328 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1576
1330 return if $self->players; 1577 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1333 1580
1337 1584
1338sub reset_at { 1585sub reset_at {
1339 my ($self) = @_; 1586 my ($self) = @_;
1340 1587
1341 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1344 1591
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1594
1352 my ($self) = @_; 1599 my ($self) = @_;
1353 1600
1354 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1355} 1602}
1356 1603
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1604sub reset {
1379 my ($self) = @_; 1605 my ($self) = @_;
1380 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1381 return if $self->players; 1609 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1383 1611
1384 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1385 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1386 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1387 1627
1388 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1389 1629
1390 $self->unlink_save; 1630 $self->unlink_save;
1391 $self->destroy; 1631 $self->destroy;
1394my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1395 1635
1396sub nuke { 1636sub nuke {
1397 my ($self) = @_; 1637 my ($self) = @_;
1398 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1402 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1403} 1652}
1404 1653
1405sub customise_for { 1654=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1655
1408 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1410 }
1411 1658
1412 $map 1659=cut
1413}
1414 1660
1415sub emergency_save { 1661sub unique_maps() {
1416 local $cf::FREEZE = 1; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1417 1664
1418 warn "enter emergency map save\n"; 1665 my @paths;
1419 1666
1420 cf::sync_job { 1667 for (@$files) {
1421 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1423 }; 1673 }
1424 1674
1425 warn "end emergency map save\n"; 1675 \@paths
1426} 1676}
1427 1677
1428package cf; 1678package cf;
1429 1679
1430=back 1680=back
1431 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1432 1708
1433=head3 cf::object::player 1709=head3 cf::object::player
1434 1710
1435=over 4 1711=over 4
1436 1712
1476 1752
1477=item $player_object->enter_link 1753=item $player_object->enter_link
1478 1754
1479Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1480 1756
1481The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1483 1759
1760Will never block.
1761
1484=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1485 1763
1486Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1767fails, to the emergency map position.
1490 1768
1491Might block. 1769Might block.
1492 1770
1493=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1494 1782
1495sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1496 my ($self) = @_; 1784 my ($self) = @_;
1497 1785
1498 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1499 1787
1500 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1789
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1791 if $self->map;
1504 1792
1505 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1794}
1507 1795
1508sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1510 1798
1511 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1512 1800
1513 unless ($map) { 1801 unless ($map) {
1514 # restore original map position 1802 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1517 1805
1518 unless ($map) { 1806 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1522 } 1810 }
1523 } 1811 }
1524 1812
1525 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1531 1819
1532 $map->load; 1820 $map->load;
1821 $map->load_diag;
1533 1822
1823 return unless $self->contr->active;
1534 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1536} 1828}
1537 1829
1538cf::player->attach ( 1830cf::player->attach (
1539 on_logout => sub { 1831 on_logout => sub {
1551 1843
1552 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1845 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1556 cf::async { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1557 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1561 }; 1857 })->prio (2);
1562 } 1858 }
1563 }, 1859 },
1564); 1860);
1565 1861
1566=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1567 1863
1568=cut 1864=cut
1569 1865
1570sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1572 1868
1573 $self->enter_link; 1869 $self->enter_link;
1574 1870
1575 (cf::async { 1871 (async {
1576 $path = new cf::path $path; 1872 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1580 1875 $map
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1878
1586 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1880 })->prio (1);
1588} 1881}
1589 1882
1593 1886
1594sub parse_random_map_params { 1887sub parse_random_map_params {
1595 my ($spec) = @_; 1888 my ($spec) = @_;
1596 1889
1597 my $rmp = { # defaults 1890 my $rmp = { # defaults
1598 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1600 }; 1895 };
1601 1896
1602 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1604 1899
1608 $rmp 1903 $rmp
1609} 1904}
1610 1905
1611sub prepare_random_map { 1906sub prepare_random_map {
1612 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1910
1614 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1913 # that depends on the exit object
1617 1914
1618 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1619 1916
1620 if ($exit->map) { 1917 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1625 } 1922 }
1626 1923
1627 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1628 1925
1629 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1631 1929
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1634 1934
1635 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 1936 $exit->msg (undef);
1637 } 1937 }
1638} 1938}
1640sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1642 1942
1643 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1644 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1645 $self->enter_link; 1954 $self->enter_link;
1646 1955
1647 (cf::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 1958 unless (eval {
1649 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 1960
1655 1; 1961 1;
1656 }) { 1962 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1661 1967
1662 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 1969 $self->leave_link;
1664 } 1970 }
1678 1984
1679sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1681 1987
1682 utf8::encode $text; 1988 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 1990}
1685 1991
1686 1992
1687=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1688 1994
1719 # get handled first 2025 # get handled first
1720 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2028
1723 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2031
1725 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1726 2033
1727 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2035 if (@$queue) {
1732 } 2039 }
1733 } 2040 }
1734 }, 2041 },
1735); 2042);
1736 2043
1737=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1738 2045
1739Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2048or loss of connection).
1742 2049
1743=cut 2050=cut
1744 2051
1745sub cf::client::coro { 2052sub cf::client::async {
1746 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1747 2054
1748 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1749 2056
1750 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1752 }); 2059 });
1753 2060
1786 2093
1787# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1788 2095
1789=pod 2096=pod
1790 2097
1791The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1792 2099
1793 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2101 cf::object::player player
1795 cf::player peaceful 2102 cf::player peaceful
1796 cf::map trigger 2103 cf::map trigger
1889The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2197using it, it should be unique.
1891 2198
1892=over 4 2199=over 4
1893 2200
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1901 2202
1902Returns a single value from the database 2203Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2204
1909=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1910 2206
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2208
1922=cut 2209=cut
1923 2210
1924our $DB; 2211our $DB;
1925 2212
1926{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1927 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1928 2232
1929 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1931 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1932 2237
1933 my $pid; 2238 unlink $path;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2239 };
1943 } 2240 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2241 }
2242}
1955 2243
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) { 2244sub db_get($$) {
1962 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1967 sub db_put($$;$) { 2255sub db_put($$$) {
1968 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1970 } else { 2293 } else {
1971 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 2295 }
1981 ); 2296 Coro::cede;
1982} 2297 }
1983 2298
1984############################################################################# 2299 1
1985# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1986 2312
1987sub cfg_load { 2313sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return; 2315 or return;
1990 2316
1991 local $/; 2317 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1993} 2332}
1994 2333
1995sub main { 2334sub main {
1996 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2338 (async {
2000 Event::one_event; 2339 Event::one_event;
2001 })->(); 2340 })->prio (Coro::PRIO_MAX);
2002 }; 2341 };
2003 2342
2004 cfg_load; 2343 cfg_load;
2005 db_load; 2344 db_init;
2006 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2007 Event::loop; 2348 Event::loop;
2008} 2349}
2009 2350
2010############################################################################# 2351#############################################################################
2011# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2012 2408
2013sub reload() { 2409sub reload() {
2014 # can/must only be called in main 2410 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2017 return; 2413 return;
2018 } 2414 }
2019 2415
2020 warn "reloading..."; 2416 warn "reloading...";
2021 2417
2022 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2024 2424
2025 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2026 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2027 2429
2028 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2433 }
2032 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2033 # cancel all extension coros 2446 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2448 %EXT_CORO = ();
2036 2449
2037 # unload all extensions 2450 warn "removing commands";
2038 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2040 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2465 }
2042 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2043 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2474
2047 warn "removing <$k>"; 2475 warn "... unloading $k";
2048 delete $INC{$k}; 2476 delete $INC{$k};
2049 2477
2050 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2052 2480
2055 } 2483 }
2056 2484
2057 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2058 } 2486 }
2059 2487
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2491
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2073 2494
2074 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2496 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2077 2498
2078 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2079 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2080 require cf; 2502 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2504
2083 # load config and database again 2505 warn "loading config and database again";
2084 cf::cfg_load; 2506 cf::cfg_load;
2085 cf::db_load;
2086 2507
2087 # load extensions
2088 warn "load extensions"; 2508 warn "loading extensions";
2089 cf::load_extensions; 2509 cf::load_extensions;
2090 2510
2091 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2512 _global_reattach; # objects, sockets
2093 _global_reattach; 2513 warn "reattaching attachments to maps";
2094 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2095 2517
2096 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2097 warn $@; 2525 warn $@;
2098 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2099 exit 1; 2527 exit 1;
2100 } 2528 };
2101 2529
2102 warn "reloaded successfully"; 2530 warn "reloaded";
2103}; 2531};
2104 2532
2105############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149 2534
2150register_command "reload" => sub { 2535register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2152 2537
2153 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2155 reload; 2549 reload;
2156 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2157 } 2553 }
2158}; 2554};
2159 2555
2160unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2161 2559
2162$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2164 prio => 0, 2563 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2167 cb => sub { 2566 cb => sub {
2168 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2169 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2174 2592
2175 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2595
2178 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2180 }, 2598 },
2181); 2599);
2182 2600
2601{
2183IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2184 2603 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2604 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2187 poll => 'r', 2606 poll => 'r',
2188 prio => 5, 2607 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2195 after => 0, 2609 cb => \&BDB::poll_cb,
2196 interval => 10, 2610 );
2197 cb => sub { 2611 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2612
2199 write_runtime 2613 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2647 };
2202 }, 2648 }
2203); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2204 2665
2205END { cf::emergency_save } 2666END { cf::emergency_save }
2206 2667
22071 26681
2208 2669

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