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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.225 by root, Wed Mar 14 00:04:58 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
9use Event; 10use Event;
10use Opcode; 11use Opcode;
11use Safe; 12use Safe;
12use Safe::Hole; 13use Safe::Hole;
13 14
14use Coro 3.52 (); 15use Coro 3.61 ();
15use Coro::State; 16use Coro::State;
17use Coro::Handle;
16use Coro::Event; 18use Coro::Event;
17use Coro::Timer; 19use Coro::Timer;
18use Coro::Signal; 20use Coro::Signal;
19use Coro::Semaphore; 21use Coro::Semaphore;
20use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
21 24
22use BDB (); 25use BDB ();
23use Data::Dumper; 26use Data::Dumper;
24use Digest::MD5; 27use Digest::MD5;
25use Fcntl; 28use Fcntl;
29use YAML::Syck ();
26use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
27use YAML::Syck ();
28use Time::HiRes; 31use Time::HiRes;
29use Compress::LZF; 32use Compress::LZF;
30 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
33$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
34
35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
36 41
37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
38$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
39 44
40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
41 48
42our %COMMAND = (); 49our %COMMAND = ();
43our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
44 51
45our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
47our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
49 56
50our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
51our @EVENT; 58our @EVENT;
52our $LIBDIR = datadir . "/ext";
53 59
54our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
55our $TICK_WATCHER; 73our $TICK_WATCHER;
56our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
58our $NEXT_TICK; 76our $NEXT_TICK;
59our $NOW; 77our $NOW;
68our $RUNTIME; 86our $RUNTIME;
69 87
70our %PLAYER; # all users 88our %PLAYER; # all users
71our %MAP; # all maps 89our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78 91
79# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
82binmode STDOUT; 99binmode STDOUT;
83binmode STDERR; 100binmode STDERR;
84 101
85# read virtual server time, if available 102# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
88 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
90} 107}
91 108
92mkdir cf::localdir; 109mkdir $_
93mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98 111
99our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
100 113
101sub cf::map::normalise; 114sub cf::map::normalise;
102 115
113=item $cf::RUNTIME 126=item $cf::RUNTIME
114 127
115The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick. 129every server tick.
117 130
118=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
119 134
120The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
121be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
122 139
123=item $cf::NOW 140=item $cf::NOW
124 141
125The time of the last (current) server tick. 142The time of the last (current) server tick.
126 143
127=item $cf::TICK 144=item $cf::TICK
128 145
129The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
130 157
131=item %cf::CFG 158=item %cf::CFG
132 159
133Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
134from wherever your confdir points to. 161from wherever your confdir points to.
135 162
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
137 164
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
140processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
141window of cpu time available, or simply to synchronise to the server tick.
142 168
143=back 169=back
144 170
145=cut 171=cut
146 172
147BEGIN { 173BEGIN {
148 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
149 my $msg = join "", @_; 175 my $msg = join "", @_;
150 utf8::encode $msg;
151 176
152 $msg .= "\n" 177 $msg .= "\n"
153 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
154 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
155 LOG llevError, $msg; 183 LOG llevError, $msg;
156 }; 184 };
157} 185}
158 186
159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
165 194
166# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
167# within the Safe compartment. 196# within the Safe compartment.
168for my $pkg (qw( 197for my $pkg (qw(
169 cf::global cf::attachable 198 cf::global cf::attachable
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d 235 $d
207 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
208} 237}
209 238
210use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
211 240
212=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
213 242
214Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
215 244
216=cut
217
218sub from_json($) {
219 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
220 JSON::Syck::Load $_[0]
221}
222
223=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
224 246
225Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
226
227=cut
228
229sub to_json($) {
230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
231 JSON::Syck::Dump $_[0]
232}
233 248
234=item cf::lock_wait $string 249=item cf::lock_wait $string
235 250
236Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
237 252
243returned. 258returned.
244 259
245Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
247 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
248=cut 267=cut
249 268
250our %LOCK; 269our %LOCK;
251 270
252sub lock_wait($) { 271sub lock_wait($) {
269 288
270 Coro::guard { 289 Coro::guard {
271 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
273 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
274} 299}
275 300
276sub freeze_mainloop { 301sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
278 303
308 333
309sub sync_job(&) { 334sub sync_job(&) {
310 my ($job) = @_; 335 my ($job) = @_;
311 336
312 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
313 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
315 342
316 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
317 # (but this is cancel-safe) 344 # (but this is cancel-safe)
328 355
329 while ($busy) { 356 while ($busy) {
330 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
331 } 358 }
332 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
333 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
334 } else { 368 } else {
335 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
336 370
337 $job->() 371 $job->()
357 391
358 $coro 392 $coro
359} 393}
360 394
361sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
362 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365 404
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return; 406 or return;
368 407
369 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
375 414
376 # always fsync - this file is important 415 # always fsync - this file is important
377 aio_fsync $fh 416 aio_fsync $fh
378 and return; 417 and return;
379 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
380 close $fh 422 close $fh
381 or return; 423 or return;
382 424
383 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
384 and return; 426 and return;
385 427
428 warn "runtime file written.\n";
429
386 1 430 1
431}
432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387} 442}
388 443
389=back 444=back
390 445
391=cut 446=cut
571 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
572 627
573 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 632
578 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 634 my $pkg = shift @arg;
580 635
581 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
622 if (ref $_[0]) { 677 if (ref $_[0]) {
623 _object_attach @_; 678 _object_attach @_;
624 } else { 679 } else {
625 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
626 } 681 }
682 _recalc_want;
627}; 683};
628 684
629# all those should be optimised 685# all those should be optimised
630sub cf::attachable::detach { 686sub cf::attachable::detach {
631 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
635 reattach ($obj); 691 reattach ($obj);
636 } else { 692 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
638 } 694 }
695 _recalc_want;
639}; 696};
640 697
641sub cf::attachable::attached { 698sub cf::attachable::attached {
642 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
643 700
816 or return; 873 or return;
817 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
818 } 875 }
819 876
820 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
822 return ($data, $av); 879 return ($data, $av);
823} 880}
824 881
825############################################################################# 882#############################################################################
826# command handling &c 883# command handling &c
953Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
954 1011
955=cut 1012=cut
956 1013
957sub playerdir($) { 1014sub playerdir($) {
958 cf::localdir 1015 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1017}
964 1018
965sub path($) { 1019sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 1021
968 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
969} 1023}
970 1024
971sub find_active($) { 1025sub find_active($) {
972 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
986 my $login = $_[0]; 1040 my $login = $_[0];
987 1041
988 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
989 1043
990 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
991 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
992 or return; 1053 or return;
993 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
994 } 1055 }
995 } 1056 }
1079while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1080 1141
1081=cut 1142=cut
1082 1143
1083sub list_logins { 1144sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1146 or return [];
1086 1147
1087 my @logins; 1148 my @logins;
1088 1149
1089 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1124 } 1185 }
1125 1186
1126 \@paths 1187 \@paths
1127} 1188}
1128 1189
1129=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1130 1191
1131Sends an ext reply to the player. 1192Sends an ext reply to the player.
1132 1193
1133=cut 1194=cut
1134 1195
1135sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1136 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1137 1198
1138 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1139 1200
1140 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1141} 1202}
1142 1203
1143package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1144 1244
1145=back 1245=back
1146
1147 1246
1148=head3 cf::map 1247=head3 cf::map
1149 1248
1150=over 4 1249=over 4
1151 1250
1206 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1207 1306
1208 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1209 local $self->{path}; 1308 local $self->{path};
1210 local $self->{load_path}; 1309 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213 1310
1214 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1215} 1312}
1216 1313
1217sub normalise { 1314sub normalise {
1289 1386
1290# the original (read-only) location 1387# the original (read-only) location
1291sub load_path { 1388sub load_path {
1292 my ($self) = @_; 1389 my ($self) = @_;
1293 1390
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1295} 1392}
1296 1393
1297# the temporary/swap location 1394# the temporary/swap location
1298sub save_path { 1395sub save_path {
1299 my ($self) = @_; 1396 my ($self) = @_;
1300 1397
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1303} 1400}
1304 1401
1305# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1306sub uniq_path { 1403sub uniq_path {
1307 my ($self) = @_; 1404 my ($self) = @_;
1308 1405
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1311} 1408}
1312 1409
1313# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1314# all maps in C++... 1411# all maps in C++...
1315sub change_all_map_light { 1412sub change_all_map_light {
1316 my ($change) = @_; 1413 my ($change) = @_;
1317 1414
1318 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1320} 1425}
1321 1426
1322sub unlink_save { 1427sub unlink_save {
1323 my ($self) = @_; 1428 my ($self) = @_;
1324 1429
1382 $self->load_header_orig 1487 $self->load_header_orig
1383 or return; 1488 or return;
1384 $self->prepare_orig; 1489 $self->prepare_orig;
1385 } 1490 }
1386 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1497
1387 1 1498 1
1388} 1499}
1389 1500
1390sub find; 1501sub find;
1391sub find { 1502sub find {
1403 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1404 1515
1405 $map->load_header 1516 $map->load_header
1406 or return; 1517 or return;
1407 1518
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset; 1522 $map->reset;
1412 undef $guard; 1523 undef $guard;
1413 return find $path; 1524 return find $path;
1424 my ($self) = @_; 1535 my ($self) = @_;
1425 1536
1426 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1427 1538
1428 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1429 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1430 1543
1431 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1432 1545
1433 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1434 1547
1435 $self->alloc; 1548 $self->alloc;
1436 1549
1437 $self->pre_load; 1550 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede; 1551 Coro::cede;
1463 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1464 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty; 1571 unless $self->difficulty;
1466 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1467 $self->activate; 1581 $self->activate;
1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1468 } 1585 }
1469 1586
1470 $self->post_load; 1587 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473} 1588}
1474 1589
1475sub customise_for { 1590sub customise_for {
1476 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1477 1592
1478 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1480 1598
1481 $self 1599 $self
1482} 1600}
1483 1601
1484# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1595 1713
1596sub reset_at { 1714sub reset_at {
1597 my ($self) = @_; 1715 my ($self) = @_;
1598 1716
1599 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1602 1719
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605 1722
1616 my ($self) = @_; 1733 my ($self) = @_;
1617 1734
1618 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619 1736
1620 return if $self->players; 1737 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622 1738
1623 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1624 1740
1625 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1626 1742
1627 # need to save uniques path 1743 # need to save uniques path
1628 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1660 $cf::MAP{$self->path} = $self; 1776 $cf::MAP{$self->path} = $self;
1661 1777
1662 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1663} 1779}
1664 1780
1781=item $maps = cf::map::tmp_maps
1782
1783Returns an arrayref with all map paths of currently instantiated and saved
1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1789 [
1790 map {
1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1797}
1798
1799=item $maps = cf::map::random_maps
1800
1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1803
1804=cut
1805
1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1665=item cf::map::unique_maps 1817=item cf::map::unique_maps
1666 1818
1667Returns an arrayref of paths of all shared maps that have 1819Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block. 1820instantiated unique items. May block.
1669 1821
1670=cut 1822=cut
1671 1823
1672sub unique_maps() { 1824sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1825 [
1674 or return; 1826 map {
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_; 1827 utf8::decode $_;
1680 next if /\.pst$/; 1828 /\.map$/
1681 next unless /^$PATH_SEP/o; 1829 ? normalise $_
1682 1830 : ()
1683 push @paths, cf::map::normalise $_; 1831 } @{ aio_readdir $UNIQUEDIR or [] }
1684 } 1832 ]
1685
1686 \@paths
1687} 1833}
1688 1834
1689package cf; 1835package cf;
1690 1836
1691=back 1837=back
1797 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1798 1944
1799 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800 1946
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map; 1948 if $self->map && $self->map->{path} ne "{link}";
1803 1949
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805} 1951}
1806 1952
1807sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1809 1957
1810 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1811 1959
1812 unless ($map) { 1960 unless ($map) {
1813 # restore original map position 1961 # restore original map position
1836 1984
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1839} 1987}
1840 1988
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1874 1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1875=cut 1996=cut
1997
1998our $GOTOGEN;
1876 1999
1877sub cf::object::player::goto { 2000sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
2002
2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1879 2005
1880 $self->enter_link; 2006 $self->enter_link;
1881 2007
1882 (async { 2008 (async {
1883 my $map = eval { 2009 my $map = eval {
1884 my $map = cf::map::find $path; 2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
1885 $map = $map->customise_for ($self) if $map; 2013 $map = $map->customise_for ($self);
2014 $map = $check->($map) if $check && $map;
2015 } else {
2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
2018
1886 $map 2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
1887 } or 2025 }
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889 2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1890 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1891 })->prio (1); 2031 })->prio (1);
1892} 2032}
1893 2033
1894=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1895 2035
1934 2074
1935 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1936 2076
1937 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2079 my $meta = "$RANDOMDIR/$md5.meta";
1940 2080
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh; 2083 undef $fh;
1944 aio_rename "$meta~", $meta; 2084 aio_rename "$meta~", $meta;
1953 2093
1954 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
1955 2095
1956 if ($exit->slaying eq "/!") { 2096 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job 2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
1958 cf::sync_job { prepare_random_map $exit }; 2100 cf::sync_job { prepare_random_map $exit };
1959 } 2101 }
1960 2102
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp; 2104 my $hp = $exit->stats->hp;
1970 $self->goto ($slaying, $hp, $sp); 2112 $self->goto ($slaying, $hp, $sp);
1971 2113
1972 1; 2114 1;
1973 }) { 2115 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!", 2118 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1978 2120
1979 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1980 $self->leave_link; 2122 $self->leave_link;
1981 } 2123 }
1982 })->prio (1); 2124 })->prio (1);
1998 2140
1999 utf8::encode $text; 2141 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001} 2143}
2002 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
2003 2157
2004=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
2005 2159
2006Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2104 2258
2105# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
2106 2260
2107=pod 2261=pod
2108 2262
2109The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
2110 2264
2111 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
2112 cf::object::player player 2266 cf::object::player player
2113 cf::player peaceful 2267 cf::player peaceful
2114 cf::map trigger 2268 cf::map trigger
2199############################################################################# 2353#############################################################################
2200 2354
2201=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
2202 2356
2203Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
2204currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2205excludes objects. 2359convert to/from binary).
2206 2360
2207The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
2208using it, it should be unique. 2362using it, it should be unique.
2209 2363
2210=over 4 2364=over 4
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!; 2388 cf::cleanup "db_open(db): $!" if $!;
2235 }; 2389 };
2236 cf::cleanup "db_open(db): $@" if $@; 2390 cf::cleanup "db_open(db): $@" if $@;
2237 }; 2391 };
2238
2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2243
2244 cf::db_put (board => data => $pst->{board});
2245 cf::db_put (guildrules => data => $pst->{guildrules});
2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2248
2249 unlink $path;
2250 };
2251 }
2252 } 2392 }
2253} 2393}
2254 2394
2255sub db_get($$) { 2395sub db_get($$) {
2256 my $key = "$_[0]/$_[1]"; 2396 my $key = "$_[0]/$_[1]";
2257 2397
2258 cf::sync_job { 2398 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data; 2399 BDB::db_get $DB, undef, $key, my $data;
2260 2400
2261 $! ? () 2401 $! ? ()
2262 : Compress::LZF::sthaw $data 2402 : $data
2263 } 2403 }
2264} 2404}
2265 2405
2266sub db_put($$$) { 2406sub db_put($$$) {
2267 BDB::dbreq_pri 4; 2407 BDB::dbreq_pri 4;
2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2409}
2410
2411=item cf::cache $id => [$paths...], $processversion => $process
2412
2413Generic caching function that returns the value of the resource $id,
2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
2443 }
2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
2269} 2523}
2270 2524
2271############################################################################# 2525#############################################################################
2272# the server's init and main functions 2526# the server's init and main functions
2273 2527
2274sub load_faces { 2528sub load_facedata($) {
2275 my $path = sprintf "%s/faces", cf::datadir; 2529 my ($path) = @_;
2276 2530
2277 warn "loading faces from $path\n"; 2531 warn "loading facedata from $path\n";
2278 2532
2279 my $faces; 2533 my $facedata;
2280 0 < aio_load $path, $faces 2534 0 < aio_load $path, $facedata
2281 or die "$path: $!"; 2535 or die "$path: $!";
2282 2536
2283 Coro::cede;
2284 $faces = Storable::thaw $faces; 2537 $facedata = Coro::Storable::thaw $facedata;
2285 Coro::cede;
2286 2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2287 while (my ($face, $info) = each %$faces) { 2545 while (my ($face, $info) = each %$faces) {
2288 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2289 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2290 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2291 Coro::cede; 2550 Coro::cede;
2292 } 2551 }
2293 2552
2294 while (my ($face, $info) = each %$faces) { 2553 while (my ($face, $info) = each %$faces) {
2295 next unless $info->{smooth}; 2554 next unless $info->{smooth};
2296 my $idx = cf::face::find $face 2555 my $idx = cf::face::find $face
2297 or next; 2556 or next;
2298 if (my $smooth = cf::face::find $info->{smooth}) { 2557 if (my $smooth = cf::face::find $info->{smooth}) {
2299 cf::face::set_smooth $idx, $smooth; 2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2300 warn "smooth $idx,$smooth ($face,$info->{smooth})\n";#d#
2301 } else { 2559 } else {
2302 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2303 } 2561 }
2304 Coro::cede; 2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2305 } 2575 }
2306 2576
2307 1 2577 1
2308} 2578}
2309 2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2310sub reload_resources { 2600sub reload_resources {
2311 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2601 warn "reloading resource files...\n";
2312 or die "unable to load regions file\n";#d# 2602
2603 reload_regions;
2313 load_faces 2604 reload_facedata;
2314 or die "unable to load faces\n";#d# 2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2315} 2610}
2316 2611
2317sub init { 2612sub init {
2318 reload_resources; 2613 reload_resources;
2319} 2614}
2320 2615
2321sub cfg_load { 2616sub cfg_load {
2322 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
2323 or return; 2618 or return;
2324 2619
2325 local $/; 2620 local $/;
2326 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
2327 2622
2412 2707
2413 warn Carp::longmess "post_cleanup backtrace" 2708 warn Carp::longmess "post_cleanup backtrace"
2414 if $make_core; 2709 if $make_core;
2415} 2710}
2416 2711
2417sub reload() { 2712sub do_reload_perl() {
2418 # can/must only be called in main 2713 # can/must only be called in main
2419 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
2420 warn "can only reload from main coroutine"; 2715 warn "can only reload from main coroutine";
2421 return; 2716 return;
2422 } 2717 }
2497 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
2498 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2499 2794
2500 warn "unloading cf.pm \"a bit\""; 2795 warn "unloading cf.pm \"a bit\"";
2501 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
2502 2798
2503 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
2504 # and global variables created in xs 2800 # and global variables created in xs
2505 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
2506 2802
2521 warn "reattaching attachments to maps"; 2817 warn "reattaching attachments to maps";
2522 reattach $_ for values %MAP; 2818 reattach $_ for values %MAP;
2523 warn "reattaching attachments to players"; 2819 warn "reattaching attachments to players";
2524 reattach $_ for values %PLAYER; 2820 reattach $_ for values %PLAYER;
2525 2821
2526 warn "loading reloadable resources";
2527 reload_resources;
2528
2529 warn "leaving sync_job"; 2822 warn "leaving sync_job";
2530 2823
2531 1 2824 1
2532 } or do { 2825 } or do {
2533 warn $@; 2826 warn $@;
2538 warn "reloaded"; 2831 warn "reloaded";
2539}; 2832};
2540 2833
2541our $RELOAD_WATCHER; # used only during reload 2834our $RELOAD_WATCHER; # used only during reload
2542 2835
2836sub reload_perl() {
2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2839
2840 $RELOAD_WATCHER ||= Event->timer (
2841 reentrant => 0,
2842 after => 0,
2843 data => WF_AUTOCANCEL,
2844 cb => sub {
2845 do_reload_perl;
2846 undef $RELOAD_WATCHER;
2847 },
2848 );
2849}
2850
2543register_command "reload" => sub { 2851register_command "reload" => sub {
2544 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2545 2853
2546 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2547 $who->message ("reloading server."); 2855 $who->message ("reloading server.");
2548 2856 async { reload_perl };
2549 # doing reload synchronously and two reloads happen back-to-back,
2550 # coro crashes during coro_state_free->destroy here.
2551
2552 $RELOAD_WATCHER ||= Event->timer (
2553 reentrant => 0,
2554 after => 0,
2555 data => WF_AUTOCANCEL,
2556 cb => sub {
2557 reload;
2558 undef $RELOAD_WATCHER;
2559 },
2560 );
2561 } 2857 }
2562}; 2858};
2563 2859
2564unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2565 2861
2566my $bug_warning = 0; 2862my $bug_warning = 0;
2567 2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2568$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2569 reentrant => 0, 2888 reentrant => 0,
2570 parked => 1, 2889 parked => 1,
2571 prio => 0, 2890 prio => 0,
2572 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2576 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2577 unless ++$bug_warning > 10; 2896 unless ++$bug_warning > 10;
2578 return; 2897 return;
2579 } 2898 }
2580 2899
2581 $NOW = Event::time; 2900 $NOW = $tick_start = Event::time;
2582 2901
2583 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2925 };
2926
2584 $RUNTIME += $TICK; 2927 $RUNTIME += $TICK;
2585 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2586 2929
2587 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2588 $NEXT_RUNTIME_WRITE = $NOW + 10; 2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2590 write_runtime 2933 write_runtime
2591 or warn "ERROR: unable to write runtime file: $!"; 2934 or warn "ERROR: unable to write runtime file: $!";
2592 }; 2935 };
2593 } 2936 }
2594 2937
2595 $WAIT_FOR_TICK->broadcast;
2596 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2597
2598# my $AFTER = Event::time; 2938# my $AFTER = Event::time;
2599# warn $AFTER - $NOW;#d# 2939# warn $AFTER - $NOW;#d#
2600 2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2949
2601 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2602 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2603 2952
2604 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2605 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2606 }, 2962 },
2607); 2963);
2608 2964
2609{ 2965{
2610 BDB::max_poll_time $TICK * 0.1; 2966 BDB::max_poll_time $TICK * 0.1;
2638 2994
2639 cf::sync_job { 2995 cf::sync_job {
2640 eval { 2996 eval {
2641 BDB::db_env_open 2997 BDB::db_env_open
2642 $DB_ENV, 2998 $DB_ENV,
2643 $BDB_ENV_DIR, 2999 $BDBDIR,
2644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2646 0666; 3002 0666;
2647 3003
2648 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2649 3005
2650 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2651 $DB_ENV->set_lk_detect; 3007 $DB_ENV->set_lk_detect;
2652 }; 3008 };
2653 3009
2669 prio => 6, 3025 prio => 6,
2670 cb => \&IO::AIO::poll_cb, 3026 cb => \&IO::AIO::poll_cb,
2671 ); 3027 );
2672} 3028}
2673 3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
3070
2674END { cf::emergency_save } 3071END { cf::emergency_save }
2675 3072
26761 30731
2677 3074

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