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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.280 by root, Sat Jun 16 14:35:41 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28 41
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
31 44
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 46
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 91
57our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
58 98
59binmode STDOUT; 99binmode STDOUT;
60binmode STDERR; 100binmode STDERR;
61 101
62# read virtual server time, if available 102# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
67} 107}
68 108
69mkdir cf::localdir; 109mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 111
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, $msg; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
146} 206}
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 211
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 235 $d
180 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
181} 237}
182 238
183use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 240
185=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
186 242
187Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
188 244
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
197 246
198Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 248
207=item cf::lock_wait $string 249=item cf::lock_wait $string
208 250
209Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
210 252
216returned. 258returned.
217 259
218Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
220 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
221=cut 267=cut
222 268
223our %LOCK; 269our %LOCK;
224 270
225sub lock_wait($) { 271sub lock_wait($) {
244 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
246 } 292 }
247} 293}
248 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
249sub freeze_mainloop { 301sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
251 303
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
253 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
254 $guard 308 $guard
255} 309}
256 310
257=item cf::async { BLOCK } 311=item cf::async { BLOCK }
279 333
280sub sync_job(&) { 334sub sync_job(&) {
281 my ($job) = @_; 335 my ($job) = @_;
282 336
283 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
284 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
286 342
287 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 344 # (but this is cancel-safe)
299 355
300 while ($busy) { 356 while ($busy) {
301 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
302 } 358 }
303 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
304 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
305 } else { 368 } else {
306 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
307 370
308 $job->() 371 $job->()
309 } 372 }
310} 373}
311 374
312=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
313 376
314Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 378extension calling this is being unloaded.
316 379
317=cut 380=cut
318 381
319sub async_ext(&) { 382sub async_ext(&) {
328 391
329 $coro 392 $coro
330} 393}
331 394
332sub write_runtime { 395sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
334 404
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 406 or return;
337 407
408 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 413 and return;
341 414
415 # always fsync - this file is important
342 aio_fsync $fh 416 aio_fsync $fh
343 and return; 417 and return;
344 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
345 close $fh 422 close $fh
346 or return; 423 or return;
347 424
348 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
349 and return; 426 and return;
350 427
428 warn "runtime file written.\n";
429
351 1 430 1
352} 431}
353 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
354=back 444=back
355 445
356=cut 446=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 447
480############################################################################# 448#############################################################################
481 449
482=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
483 451
609our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 578our @CB_MAP = ();
611 579
612my %attachment; 580my %attachment;
613 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
614sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
616 590
617 use sort 'stable'; 591 use sort 'stable';
618 592
652 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
653 627
654 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 632
659 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 634 my $pkg = shift @arg;
661 635
662 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 665 _attach $registry, $klass, @attach;
692 } 666 }
693 667
694 $obj->{$name} = \%arg; 668 $obj->{$name} = \%arg;
695 } else { 669 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 670 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 671 }
698 672
699 $obj->{_attachment}{$name} = undef; 673 $obj->{_attachment}{$name} = undef;
700} 674}
701 675
703 if (ref $_[0]) { 677 if (ref $_[0]) {
704 _object_attach @_; 678 _object_attach @_;
705 } else { 679 } else {
706 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
707 } 681 }
682 _recalc_want;
708}; 683};
709 684
710# all those should be optimised 685# all those should be optimised
711sub cf::attachable::detach { 686sub cf::attachable::detach {
712 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
716 reattach ($obj); 691 reattach ($obj);
717 } else { 692 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
719 } 694 }
695 _recalc_want;
720}; 696};
721 697
722sub cf::attachable::attached { 698sub cf::attachable::attached {
723 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
724 700
789# object support 765# object support
790 766
791sub reattach { 767sub reattach {
792 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 772
795 my $registry = $obj->registry; 773 my $registry = $obj->registry;
796 774
797 @$registry = (); 775 @$registry = ();
798 776
845 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
846 824
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 829 close $fh;
852 830
853 if (@$objs) { 831 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 837 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
861 } 839 }
862 } else { 840 } else {
863 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
895 or return; 873 or return;
896 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
897 } 875 }
898 876
899 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
901 return ($data, $av); 879 return ($data, $av);
902} 880}
903 881
904############################################################################# 882#############################################################################
905# command handling &c 883# command handling &c
930=cut 908=cut
931 909
932sub register_extcmd { 910sub register_extcmd {
933 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
934 912
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
939} 914}
940 915
941cf::player->attach ( 916cf::player->attach (
942 on_command => sub { 917 on_command => sub {
943 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
956 931
957 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
958 933
959 if (ref $msg) { 934 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 938 }
964 } 939 }
965 } else { 940 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 943
969 cf::override; 944 cf::override;
970 }, 945 },
971); 946);
972 947
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 948sub load_extensions {
949 cf::sync_job {
950 my %todo;
951
1050 for my $ext (<$LIBDIR/*.ext>) { 952 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 953 next unless -r $path;
1052 eval { 954
1053 load_extension $ext; 955 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
956 my $base = $1;
957 my $pkg = $1;
958 $pkg =~ s/[^[:word:]]/_/g;
959 $pkg = "ext::$pkg";
960
961 open my $fh, "<:utf8", $path
962 or die "$path: $!";
963
964 my $source = do { local $/; <$fh> };
965
966 my %ext = (
967 path => $path,
968 base => $base,
969 pkg => $pkg,
970 );
971
972 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
973 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
974
975 $ext{source} =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . $source
979 . "\n};\n1";
980
981 $todo{$base} = \%ext;
982 }
983
984 my %done;
985 while (%todo) {
986 my $progress;
987
988 while (my ($k, $v) = each %todo) {
989 for (split /,\s*/, $v->{meta}{depends}) {
990 goto skip
991 unless exists $done{$_};
992 }
993
994 warn "... loading '$k' into '$v->{pkg}'\n";
995
996 unless (eval $v->{source}) {
997 my $msg = $@ ? "$v->{path}: $@\n"
998 : "$v->{base}: extension inactive.\n";
999
1000 if (exists $v->{meta}{mandatory}) {
1001 warn $msg;
1002 warn "mandatory extension failed to load, exiting.\n";
1003 exit 1;
1004 }
1005
1006 warn $msg;
1007 }
1008
1009 $done{$k} = delete $todo{$k};
1010 push @EXTS, $v->{pkg};
1011 $progress = 1;
1054 1 1012 }
1055 } or warn "$ext not loaded: $@"; 1013
1014 skip:
1015 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1016 unless $progress;
1017 }
1056 } 1018 };
1057} 1019}
1058 1020
1059############################################################################# 1021#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1022
1097=head2 CORE EXTENSIONS 1023=head2 CORE EXTENSIONS
1098 1024
1099Functions and methods that extend core crossfire objects. 1025Functions and methods that extend core crossfire objects.
1100 1026
1113Returns the given player object, loading it if necessary (might block). 1039Returns the given player object, loading it if necessary (might block).
1114 1040
1115=cut 1041=cut
1116 1042
1117sub playerdir($) { 1043sub playerdir($) {
1118 cf::localdir 1044 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1045 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1046}
1124 1047
1125sub path($) { 1048sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1049 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1050
1128 (playerdir $login) . "/$login.pl" 1051 (playerdir $login) . "/playerdata"
1129} 1052}
1130 1053
1131sub find_active($) { 1054sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1055 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1056 and $cf::PLAYER{$_[0]}->active
1136 1059
1137sub exists($) { 1060sub exists($) {
1138 my ($login) = @_; 1061 my ($login) = @_;
1139 1062
1140 $cf::PLAYER{$login} 1063 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1064 or cf::sync_job { !aio_stat path $login }
1142} 1065}
1143 1066
1144sub find($) { 1067sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1068 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1069 my $login = $_[0];
1147 1070
1148 my $guard = cf::lock_acquire "user_find:$login"; 1071 my $guard = cf::lock_acquire "user_find:$login";
1149 1072
1150 $cf::PLAYER{$_[0]} || do { 1073 $cf::PLAYER{$_[0]} || do {
1074 # rename old playerfiles to new ones
1075 #TODO: remove when no longer required
1076 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1077 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1078 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1079 aio_unlink +(playerdir $login) . "/$login.pl";
1080
1151 my $pl = load_pl path $login 1081 my $pl = load_pl path $login
1152 or return; 1082 or return;
1153 $cf::PLAYER{$login} = $pl 1083 $cf::PLAYER{$login} = $pl
1154 } 1084 }
1155 } 1085 }
1192 1122
1193=cut 1123=cut
1194 1124
1195sub quit_character { 1125sub quit_character {
1196 my ($pl) = @_; 1126 my ($pl) = @_;
1127
1128 my $name = $pl->ob->name;
1197 1129
1198 $pl->{deny_save} = 1; 1130 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1131 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1132
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1133 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1138 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1139 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1140 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1141 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1142 $pl->destroy;
1143
1144 my $prefix = qr<^~\Q$name\E/>;
1145
1146 # nuke player maps
1147 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1148
1211 IO::AIO::aio_rmtree $temp; 1149 IO::AIO::aio_rmtree $temp;
1150}
1151
1152=item $pl->kick
1153
1154Kicks a player out of the game. This destroys the connection.
1155
1156=cut
1157
1158sub kick {
1159 my ($pl, $kicker) = @_;
1160
1161 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1162 $pl->killer ("kicked");
1163 $pl->ns->destroy;
1212} 1164}
1213 1165
1214=item cf::player::list_logins 1166=item cf::player::list_logins
1215 1167
1216Returns am arrayref of all valid playernames in the system, can take a 1168Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1169while and may block, so not sync_job-capable, ever.
1218 1170
1219=cut 1171=cut
1220 1172
1221sub list_logins { 1173sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1174 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1175 or return [];
1224 1176
1225 my @logins; 1177 my @logins;
1226 1178
1227 for my $login (@$dirs) { 1179 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1180 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1181 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1182 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1183
1232 utf8::decode $login; 1184 utf8::decode $login;
1233 push @logins, $login; 1185 push @logins, $login;
1234 } 1186 }
1235 1187
1236 \@logins 1188 \@logins
1237} 1189}
1238 1190
1239=item $player->maps 1191=item $player->maps
1240 1192
1241Returns an arrayref of cf::path's of all maps that are private for this 1193Returns an arrayref of map paths that are private for this
1242player. May block. 1194player. May block.
1243 1195
1244=cut 1196=cut
1245 1197
1246sub maps($) { 1198sub maps($) {
1247 my ($pl) = @_; 1199 my ($pl) = @_;
1200
1201 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1202
1249 my $files = aio_readdir playerdir $pl 1203 my $files = aio_readdir playerdir $pl
1250 or return; 1204 or return;
1251 1205
1252 my @paths; 1206 my @paths;
1253 1207
1254 for (@$files) { 1208 for (@$files) {
1255 utf8::decode $_; 1209 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1210 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1211 next unless /^$PATH_SEP/o;
1258 1212
1259 s/$PATH_SEP/\//g; 1213 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1214 }
1262 1215
1263 \@paths 1216 \@paths
1264} 1217}
1265 1218
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1219=item $player->ext_reply ($msgid, %msg)
1267 1220
1268Sends an ext reply to the player. 1221Sends an ext reply to the player.
1269 1222
1270=cut 1223=cut
1271 1224
1272sub ext_reply($$$%) { 1225sub ext_reply($$%) {
1273 my ($self, $id, %msg) = @_; 1226 my ($self, $id, %msg) = @_;
1274 1227
1275 $msg{msgid} = $id; 1228 $msg{msgid} = $id;
1276 1229
1277 $self->send ("ext " . cf::to_json \%msg); 1230 $self->send ("ext " . cf::to_json \%msg);
1278} 1231}
1279 1232
1280package cf; 1233=item $player->ext_event ($type, %msg)
1234
1235Sends an ext event to the client.
1236
1237=cut
1238
1239sub ext_event($$%) {
1240 my ($self, $type, %msg) = @_;
1241
1242 $self->ns->ext_event ($type, %msg);
1243}
1244
1245=head3 cf::region
1246
1247=over 4
1248
1249=cut
1250
1251package cf::region;
1252
1253=item cf::region::find_by_path $path
1254
1255Tries to decuce the probable region for a map knowing only its path.
1256
1257=cut
1258
1259sub find_by_path($) {
1260 my ($path) = @_;
1261
1262 my ($match, $specificity);
1263
1264 for my $region (list) {
1265 if ($region->match && $path =~ $region->match) {
1266 ($match, $specificity) = ($region, $region->specificity)
1267 if $region->specificity > $specificity;
1268 }
1269 }
1270
1271 $match
1272}
1281 1273
1282=back 1274=back
1283
1284 1275
1285=head3 cf::map 1276=head3 cf::map
1286 1277
1287=over 4 1278=over 4
1288 1279
1291package cf::map; 1282package cf::map;
1292 1283
1293use Fcntl; 1284use Fcntl;
1294use Coro::AIO; 1285use Coro::AIO;
1295 1286
1287use overload
1288 '""' => \&as_string,
1289 fallback => 1;
1290
1296our $MAX_RESET = 3600; 1291our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1292our $DEFAULT_RESET = 3000;
1298 1293
1299sub generate_random_map { 1294sub generate_random_map {
1300 my ($path, $rmp) = @_; 1295 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1296 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1297 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1298 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1299 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1300 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1301 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1302 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1303 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1304 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1305 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1306 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1307 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1308 (cf::region::find $rmp->{region}), $rmp->{custom}
1309 )
1310}
1311
1312=item cf::map->register ($regex, $prio)
1313
1314Register a handler for the map path matching the given regex at the
1315givne priority (higher is better, built-in handlers have priority 0, the
1316default).
1317
1318=cut
1319
1320sub register {
1321 my (undef, $regex, $prio) = @_;
1322 my $pkg = caller;
1323
1324 no strict;
1325 push @{"$pkg\::ISA"}, __PACKAGE__;
1326
1327 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1328}
1329
1330# also paths starting with '/'
1331$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1332
1333sub thawer_merge {
1334 my ($self, $merge) = @_;
1335
1336 # we have to keep some variables in memory intact
1337 local $self->{path};
1338 local $self->{load_path};
1339
1340 $self->SUPER::thawer_merge ($merge);
1341}
1342
1343sub normalise {
1344 my ($path, $base) = @_;
1345
1346 $path = "$path"; # make sure its a string
1347
1348 $path =~ s/\.map$//;
1349
1350 # map plan:
1351 #
1352 # /! non-realised random map exit (special hack!)
1353 # {... are special paths that are not being touched
1354 # ?xxx/... are special absolute paths
1355 # ?random/... random maps
1356 # /... normal maps
1357 # ~user/... per-player map of a specific user
1358
1359 $path =~ s/$PATH_SEP/\//go;
1360
1361 # treat it as relative path if it starts with
1362 # something that looks reasonable
1363 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1364 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1365
1366 $base =~ s{[^/]+/?$}{};
1367 $path = "$base/$path";
1368 }
1369
1370 for ($path) {
1371 redo if s{//}{/};
1372 redo if s{/\.?/}{/};
1373 redo if s{/[^/]+/\.\./}{/};
1374 }
1375
1376 $path
1377}
1378
1379sub new_from_path {
1380 my (undef, $path, $base) = @_;
1381
1382 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1383
1384 $path = normalise $path, $base;
1385
1386 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1387 if ($path =~ $EXT_MAP{$pkg}[1]) {
1388 my $self = bless cf::map::new, $pkg;
1389 $self->{path} = $path; $self->path ($path);
1390 $self->init; # pass $1 etc.
1391 return $self;
1392 }
1393 }
1394
1395 Carp::carp "unable to resolve path '$path' (base '$base').";
1396 ()
1397}
1398
1399sub init {
1400 my ($self) = @_;
1401
1402 $self
1403}
1404
1405sub as_string {
1406 my ($self) = @_;
1407
1408 "$self->{path}"
1409}
1410
1411# the displayed name, this is a one way mapping
1412sub visible_name {
1413 &as_string
1414}
1415
1416# the original (read-only) location
1417sub load_path {
1418 my ($self) = @_;
1419
1420 "$MAPDIR/$self->{path}.map"
1421}
1422
1423# the temporary/swap location
1424sub save_path {
1425 my ($self) = @_;
1426
1427 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1428 "$TMPDIR/$path.map"
1429}
1430
1431# the unique path, undef == no special unique path
1432sub uniq_path {
1433 my ($self) = @_;
1434
1435 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1436 "$UNIQUEDIR/$path"
1316} 1437}
1317 1438
1318# and all this just because we cannot iterate over 1439# and all this just because we cannot iterate over
1319# all maps in C++... 1440# all maps in C++...
1320sub change_all_map_light { 1441sub change_all_map_light {
1322 1443
1323 $_->change_map_light ($change) 1444 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1445 for grep $_->outdoor, values %cf::MAP;
1325} 1446}
1326 1447
1448sub decay_objects {
1449 my ($self) = @_;
1450
1451 return if $self->{deny_reset};
1452
1453 $self->do_decay_objects;
1454}
1455
1456sub unlink_save {
1457 my ($self) = @_;
1458
1459 utf8::encode (my $save = $self->save_path);
1460 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1461 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1462}
1463
1327sub try_load_header($) { 1464sub load_header_from($) {
1328 my ($path) = @_; 1465 my ($self, $path) = @_;
1329 1466
1330 utf8::encode $path; 1467 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1468 #aio_open $path, O_RDONLY, 0
1469 # or return;
1470
1471 $self->_load_header ($path)
1332 or return; 1472 or return;
1333 1473
1334 my $map = cf::map::new 1474 $self->{load_path} = $path;
1475
1476 1
1477}
1478
1479sub load_header_orig {
1480 my ($self) = @_;
1481
1482 $self->load_header_from ($self->load_path)
1483}
1484
1485sub load_header_temp {
1486 my ($self) = @_;
1487
1488 $self->load_header_from ($self->save_path)
1489}
1490
1491sub prepare_temp {
1492 my ($self) = @_;
1493
1494 $self->last_access ((delete $self->{last_access})
1495 || $cf::RUNTIME); #d#
1496 # safety
1497 $self->{instantiate_time} = $cf::RUNTIME
1498 if $self->{instantiate_time} > $cf::RUNTIME;
1499}
1500
1501sub prepare_orig {
1502 my ($self) = @_;
1503
1504 $self->{load_original} = 1;
1505 $self->{instantiate_time} = $cf::RUNTIME;
1506 $self->last_access ($cf::RUNTIME);
1507 $self->instantiate;
1508}
1509
1510sub load_header {
1511 my ($self) = @_;
1512
1513 if ($self->load_header_temp) {
1514 $self->prepare_temp;
1515 } else {
1516 $self->load_header_orig
1335 or return; 1517 or return;
1518 $self->prepare_orig;
1519 }
1336 1520
1337 # for better error messages only, will be overwritten 1521 $self->{deny_reset} = 1
1338 $map->path ($path); 1522 if $self->no_reset;
1339 1523
1340 $map->load_header ($path) 1524 $self->default_region (cf::region::find_by_path $self->{path})
1341 or return; 1525 unless $self->default_region;
1342 1526
1343 $map->{load_path} = $path; 1527 1
1344
1345 $map
1346} 1528}
1347 1529
1348sub find; 1530sub find;
1349sub find { 1531sub find {
1350 my ($path, $origin) = @_; 1532 my ($path, $origin) = @_;
1351 1533
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1534 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1535
1357 cf::lock_wait "map_find:$key"; 1536 cf::lock_wait "map_find:$path";
1358 1537
1359 $cf::MAP{$key} || do { 1538 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1539 my $guard = cf::lock_acquire "map_find:$path";
1361 1540 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1541 or return;
1381 1542
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1543 $map->{last_save} = $cf::RUNTIME;
1394 1544
1395 Coro::cede; 1545 $map->load_header
1546 or return;
1396 1547
1397 if ($map->should_reset) { 1548 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1549 # doing this can freeze the server in a sync job, obviously
1550 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1551 $map->reset;
1399 undef $guard; 1552 undef $guard;
1400 $map = find $path 1553 return find $path;
1401 or return;
1402 } 1554 }
1403 1555
1404 $cf::MAP{$key} = $map 1556 $cf::MAP{$path} = $map
1405 } 1557 }
1406} 1558}
1559
1560sub pre_load { }
1561sub post_load { }
1407 1562
1408sub load { 1563sub load {
1409 my ($self) = @_; 1564 my ($self) = @_;
1410 1565
1566 local $self->{deny_reset} = 1; # loading can take a long time
1567
1411 my $path = $self->{path}; 1568 my $path = $self->{path};
1569
1570 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1571 my $guard = cf::lock_acquire "map_load:$path";
1413 1572
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1573 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1574
1416 $self->in_memory (cf::MAP_LOADING); 1575 $self->in_memory (cf::MAP_LOADING);
1417 1576
1418 $self->alloc; 1577 $self->alloc;
1578
1579 $self->pre_load;
1580 Coro::cede;
1581
1419 $self->load_objects ($self->{load_path}, 1) 1582 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1583 or return;
1421 1584
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1585 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1586 if delete $self->{load_original};
1424 1587
1425 if (my $uniq = $path->uniq_path) { 1588 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1589 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1590 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1591 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1592 $self->_load_objects ($uniq, 0);
1430 } 1593 }
1431 } 1594 }
1432 1595
1433 Coro::cede; 1596 Coro::cede;
1434
1435 # now do the right thing for maps 1597 # now do the right thing for maps
1436 $self->link_multipart_objects; 1598 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1599 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1600 unless $self->difficulty;
1601 Coro::cede;
1602
1603 unless ($self->{deny_activate}) {
1604 $self->decay_objects;
1605 $self->fix_auto_apply;
1606 $self->update_buttons;
1607 Coro::cede;
1608 $self->set_darkness_map;
1609 Coro::cede;
1448 $self->activate; 1610 $self->activate;
1449 } 1611 }
1450 1612
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1613 $self->in_memory (cf::MAP_IN_MEMORY);
1614 }
1615
1616 $self->post_load;
1617}
1618
1619sub customise_for {
1620 my ($self, $ob) = @_;
1621
1622 return find "~" . $ob->name . "/" . $self->{path}
1623 if $self->per_player;
1624
1625# return find "?party/" . $ob->name . "/" . $self->{path}
1626# if $self->per_party;
1627
1628 $self
1629}
1630
1631# find and load all maps in the 3x3 area around a map
1632sub load_diag {
1633 my ($map) = @_;
1634
1635 my @diag; # diagonal neighbours
1636
1637 for (0 .. 3) {
1638 my $neigh = $map->tile_path ($_)
1639 or next;
1640 $neigh = find $neigh, $map
1641 or next;
1642 $neigh->load;
1643
1644 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1645 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1646 }
1647
1648 for (@diag) {
1649 my $neigh = find @$_
1650 or next;
1651 $neigh->load;
1652 }
1454} 1653}
1455 1654
1456sub find_sync { 1655sub find_sync {
1457 my ($path, $origin) = @_; 1656 my ($path, $origin) = @_;
1458 1657
1459 cf::sync_job { cf::map::find $path, $origin } 1658 cf::sync_job { find $path, $origin }
1460} 1659}
1461 1660
1462sub do_load_sync { 1661sub do_load_sync {
1463 my ($map) = @_; 1662 my ($map) = @_;
1464 1663
1465 cf::sync_job { $map->load }; 1664 cf::sync_job { $map->load };
1466} 1665}
1467 1666
1667our %MAP_PREFETCH;
1668our $MAP_PREFETCHER = undef;
1669
1670sub find_async {
1671 my ($path, $origin) = @_;
1672
1673 $path = normalise $path, $origin && $origin->{path};
1674
1675 if (my $map = $cf::MAP{$path}) {
1676 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1677 }
1678
1679 undef $MAP_PREFETCH{$path};
1680 $MAP_PREFETCHER ||= cf::async {
1681 while (%MAP_PREFETCH) {
1682 for my $path (keys %MAP_PREFETCH) {
1683 my $map = find $path
1684 or next;
1685 $map->load;
1686
1687 delete $MAP_PREFETCH{$path};
1688 }
1689 }
1690 undef $MAP_PREFETCHER;
1691 };
1692 $MAP_PREFETCHER->prio (6);
1693
1694 ()
1695}
1696
1468sub save { 1697sub save {
1469 my ($self) = @_; 1698 my ($self) = @_;
1470 1699
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1700 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1701
1473 $self->{last_save} = $cf::RUNTIME; 1702 $self->{last_save} = $cf::RUNTIME;
1474 1703
1475 return unless $self->dirty; 1704 return unless $self->dirty;
1476 1705
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1706 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1707 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1708
1480 $self->{load_path} = $save; 1709 $self->{load_path} = $save;
1481 1710
1482 return if $self->{deny_save}; 1711 return if $self->{deny_save};
1483 1712
1486 cf::async { 1715 cf::async {
1487 $_->contr->save for $self->players; 1716 $_->contr->save for $self->players;
1488 }; 1717 };
1489 1718
1490 if ($uniq) { 1719 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1720 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1721 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1722 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1723 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1724 }
1496} 1725}
1497 1726
1498sub swap_out { 1727sub swap_out {
1499 my ($self) = @_; 1728 my ($self) = @_;
1513 1742
1514sub reset_at { 1743sub reset_at {
1515 my ($self) = @_; 1744 my ($self) = @_;
1516 1745
1517 # TODO: safety, remove and allow resettable per-player maps 1746 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 1747 return 1e99 if $self->{deny_reset};
1520 1748
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1749 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1750 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1751
1528 my ($self) = @_; 1756 my ($self) = @_;
1529 1757
1530 $self->reset_at <= $cf::RUNTIME 1758 $self->reset_at <= $cf::RUNTIME
1531} 1759}
1532 1760
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1761sub reset {
1555 my ($self) = @_; 1762 my ($self) = @_;
1556 1763
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1764 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1765
1559 return if $self->players; 1766 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 1767
1562 warn "resetting map ", $self->path;#d# 1768 warn "resetting map ", $self->path;
1769
1770 $self->in_memory (cf::MAP_SWAPPED);
1771
1772 # need to save uniques path
1773 unless ($self->{deny_save}) {
1774 my $uniq = $self->uniq_path; utf8::encode $uniq;
1775
1776 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1777 if $uniq;
1778 }
1563 1779
1564 delete $cf::MAP{$self->path}; 1780 delete $cf::MAP{$self->path};
1781
1782 $self->clear;
1565 1783
1566 $_->clear_links_to ($self) for values %cf::MAP; 1784 $_->clear_links_to ($self) for values %cf::MAP;
1567 1785
1568 $self->unlink_save; 1786 $self->unlink_save;
1569 $self->destroy; 1787 $self->destroy;
1572my $nuke_counter = "aaaa"; 1790my $nuke_counter = "aaaa";
1573 1791
1574sub nuke { 1792sub nuke {
1575 my ($self) = @_; 1793 my ($self) = @_;
1576 1794
1795 delete $cf::MAP{$self->path};
1796
1797 $self->unlink_save;
1798
1799 bless $self, "cf::map";
1800 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1801 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1802 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1803 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1804
1805 $cf::MAP{$self->path} = $self;
1806
1580 $self->reset; # polite request, might not happen 1807 $self->reset; # polite request, might not happen
1581} 1808}
1582 1809
1583sub customise_for { 1810=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 1811
1586 if ($map->per_player) { 1812Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1813maps. May block.
1814
1815=cut
1816
1817sub tmp_maps() {
1588 } 1818 [
1589 1819 map {
1590 $map 1820 utf8::decode $_;
1821 /\.map$/
1822 ? normalise $_
1823 : ()
1824 } @{ aio_readdir $TMPDIR or [] }
1825 ]
1591} 1826}
1592 1827
1593sub emergency_save { 1828=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 1829
1596 warn "enter emergency perl save\n"; 1830Returns an arrayref with all map paths of currently instantiated and saved
1831random maps. May block.
1597 1832
1598 cf::sync_job { 1833=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 1834
1603 warn "begin emergency map save\n"; 1835sub random_maps() {
1604 $_->save for values %cf::MAP; 1836 [
1605 warn "end emergency map save\n"; 1837 map {
1606 }; 1838 utf8::decode $_;
1839 /\.map$/
1840 ? normalise "?random/$_"
1841 : ()
1842 } @{ aio_readdir $RANDOMDIR or [] }
1843 ]
1844}
1607 1845
1608 warn "leave emergency perl save\n"; 1846=item cf::map::unique_maps
1847
1848Returns an arrayref of paths of all shared maps that have
1849instantiated unique items. May block.
1850
1851=cut
1852
1853sub unique_maps() {
1854 [
1855 map {
1856 utf8::decode $_;
1857 /\.map$/
1858 ? normalise $_
1859 : ()
1860 } @{ aio_readdir $UNIQUEDIR or [] }
1861 ]
1609} 1862}
1610 1863
1611package cf; 1864package cf;
1612 1865
1613=back 1866=back
1614 1867
1868=head3 cf::object
1869
1870=cut
1871
1872package cf::object;
1873
1874=over 4
1875
1876=item $ob->inv_recursive
1877
1878Returns the inventory of the object _and_ their inventories, recursively.
1879
1880=cut
1881
1882sub inv_recursive_;
1883sub inv_recursive_ {
1884 map { $_, inv_recursive_ $_->inv } @_
1885}
1886
1887sub inv_recursive {
1888 inv_recursive_ inv $_[0]
1889}
1890
1891package cf;
1892
1893=back
1615 1894
1616=head3 cf::object::player 1895=head3 cf::object::player
1617 1896
1618=over 4 1897=over 4
1619 1898
1659 1938
1660=item $player_object->enter_link 1939=item $player_object->enter_link
1661 1940
1662Freezes the player and moves him/her to a special map (C<{link}>). 1941Freezes the player and moves him/her to a special map (C<{link}>).
1663 1942
1664The player should be reaosnably safe there for short amounts of time. You 1943The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1944I<MUST> call C<leave_link> as soon as possible, though.
1666 1945
1946Will never block.
1947
1667=item $player_object->leave_link ($map, $x, $y) 1948=item $player_object->leave_link ($map, $x, $y)
1668 1949
1669Moves the player out of the specila link map onto the given map. If the 1950Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1951map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1952to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1953fails, to the emergency map position.
1673 1954
1674Might block. 1955Might block.
1675 1956
1676=cut 1957=cut
1958
1959sub link_map {
1960 unless ($LINK_MAP) {
1961 $LINK_MAP = cf::map::find "{link}"
1962 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1963 $LINK_MAP->load;
1964 }
1965
1966 $LINK_MAP
1967}
1677 1968
1678sub cf::object::player::enter_link { 1969sub cf::object::player::enter_link {
1679 my ($self) = @_; 1970 my ($self) = @_;
1680 1971
1681 $self->deactivate_recursive; 1972 $self->deactivate_recursive;
1682 1973
1683 return if $self->map == $LINK_MAP; 1974 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1975
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1976 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1977 if $self->map && $self->map->{path} ne "{link}";
1687 1978
1688 $self->enter_map ($LINK_MAP, 20, 20); 1979 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1980}
1690 1981
1691sub cf::object::player::leave_link { 1982sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1983 my ($self, $map, $x, $y) = @_;
1984
1985 return unless $self->contr->active;
1693 1986
1694 my $link_pos = delete $self->{_link_pos}; 1987 my $link_pos = delete $self->{_link_pos};
1695 1988
1696 unless ($map) { 1989 unless ($map) {
1697 # restore original map position 1990 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2004 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2005 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2006 if $x <=0 && $y <= 0;
1714 2007
1715 $map->load; 2008 $map->load;
2009 $map->load_diag;
1716 2010
1717 return unless $self->contr->active; 2011 return unless $self->contr->active;
1718 $self->activate_recursive; 2012 $self->activate_recursive;
2013
2014 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2015 $self->enter_map ($map, $x, $y);
1720} 2016}
1721 2017
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y) 2018=item $player_object->goto ($path, $x, $y[, $check->($map)])
1755 2019
2020Moves the player to the given map-path and coordinates by first freezing
2021her, loading and preparing them map, calling the provided $check callback
2022that has to return the map if sucecssful, and then unfreezes the player on
2023the new (success) or old (failed) map position.
2024
1756=cut 2025=cut
2026
2027our $GOTOGEN;
1757 2028
1758sub cf::object::player::goto { 2029sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2030 my ($self, $path, $x, $y, $check) = @_;
1760 2031
1761 $path = new cf::path $path; 2032 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2033 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2034
1764 $self->enter_link; 2035 $self->enter_link;
1765 2036
1766 (async { 2037 (async {
2038 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 2039 my $map = cf::map::find $path;
2040
2041 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2042 $map = $map->customise_for ($self);
1769 2043 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2044 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2045 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2046 }
1774 2047
2048 $map
2049 };
2050
2051 if ($@) {
2052 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2053 LOG llevError | logBacktrace, Carp::longmess $@;
2054 }
2055
2056 if ($gen == $self->{_goto_generation}) {
2057 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2058 $self->leave_link ($map, $x, $y);
2059 }
1776 })->prio (1); 2060 })->prio (1);
1777} 2061}
1778 2062
1779=item $player_object->enter_exit ($exit_object) 2063=item $player_object->enter_exit ($exit_object)
1780 2064
1782 2066
1783sub parse_random_map_params { 2067sub parse_random_map_params {
1784 my ($spec) = @_; 2068 my ($spec) = @_;
1785 2069
1786 my $rmp = { # defaults 2070 my $rmp = { # defaults
1787 xsize => 10, 2071 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2072 ysize => (cf::rndm 15, 40),
2073 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2074 #layout => string,
1789 }; 2075 };
1790 2076
1791 for (split /\n/, $spec) { 2077 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2078 my ($k, $v) = split /\s+/, $_, 2;
1793 2079
1797 $rmp 2083 $rmp
1798} 2084}
1799 2085
1800sub prepare_random_map { 2086sub prepare_random_map {
1801 my ($exit) = @_; 2087 my ($exit) = @_;
2088
2089 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2090
1803 # all this does is basically replace the /! path by 2091 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2092 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2093 # that depends on the exit object
1806 2094
1807 my $rmp = parse_random_map_params $exit->msg; 2095 my $rmp = parse_random_map_params $exit->msg;
1808 2096
1809 if ($exit->map) { 2097 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2098 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2099 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2100 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2101 $rmp->{origin_y} = $exit->y;
1814 } 2102 }
1815 2103
1816 $rmp->{random_seed} ||= $exit->random_seed; 2104 $rmp->{random_seed} ||= $exit->random_seed;
1817 2105
1818 my $data = cf::to_json $rmp; 2106 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2107 my $md5 = Digest::MD5::md5_hex $data;
2108 my $meta = "$RANDOMDIR/$md5.meta";
1820 2109
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2110 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2111 aio_write $fh, 0, (length $data), $data, 0;
2112 undef $fh;
2113 aio_rename "$meta~", $meta;
1823 2114
1824 $exit->slaying ("?random/$md5"); 2115 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2116 $exit->msg (undef);
1826 } 2117 }
1827} 2118}
1828 2119
1829sub cf::object::player::enter_exit { 2120sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2121 my ($self, $exit) = @_;
1831 2122
1832 return unless $self->type == cf::PLAYER; 2123 return unless $self->type == cf::PLAYER;
2124
2125 if ($exit->slaying eq "/!") {
2126 #TODO: this should de-fi-ni-te-ly not be a sync-job
2127 # the problem is that $exit might not survive long enough
2128 # so it needs to be done right now, right here
2129 cf::sync_job { prepare_random_map $exit };
2130 }
2131
2132 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2133 my $hp = $exit->stats->hp;
2134 my $sp = $exit->stats->sp;
1833 2135
1834 $self->enter_link; 2136 $self->enter_link;
1835 2137
1836 (async { 2138 (async {
1837 $self->deactivate_recursive; # just to be sure 2139 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2140 unless (eval {
1839 prepare_random_map $exit 2141 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2142
1845 1; 2143 1;
1846 }) { 2144 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2145 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2146 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2147 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2148 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2149
1852 warn "ERROR in enter_exit: $@"; 2150 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2151 $self->leave_link;
1854 } 2152 }
1855 })->prio (1); 2153 })->prio (1);
1868 2166
1869sub cf::client::send_drawinfo { 2167sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2168 my ($self, $text, $flags) = @_;
1871 2169
1872 utf8::encode $text; 2170 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2171 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2172}
1875 2173
2174=item $client->ext_event ($type, %msg)
2175
2176Sends an exti event to the client.
2177
2178=cut
2179
2180sub cf::client::ext_event($$%) {
2181 my ($self, $type, %msg) = @_;
2182
2183 $msg{msgtype} = "event_$type";
2184 $self->send_packet ("ext " . cf::to_json \%msg);
2185}
1876 2186
1877=item $success = $client->query ($flags, "text", \&cb) 2187=item $success = $client->query ($flags, "text", \&cb)
1878 2188
1879Queues a query to the client, calling the given callback with 2189Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2190the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1909 # get handled first 2219 # get handled first
1910 my $queue = delete $ns->{query_queue} 2220 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2221 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2222
1913 (shift @$queue)->[1]->($msg); 2223 (shift @$queue)->[1]->($msg);
2224 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2225
1915 push @{ $ns->{query_queue} }, @$queue; 2226 push @{ $ns->{query_queue} }, @$queue;
1916 2227
1917 if (@{ $ns->{query_queue} } == @$queue) { 2228 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2229 if (@$queue) {
1976 2287
1977# here we export the classes and methods available to script code 2288# here we export the classes and methods available to script code
1978 2289
1979=pod 2290=pod
1980 2291
1981The following fucntions and emthods are available within a safe environment: 2292The following functions and methods are available within a safe environment:
1982 2293
1983 cf::object contr pay_amount pay_player map 2294 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2295 cf::object::player player
1985 cf::player peaceful 2296 cf::player peaceful
1986 cf::map trigger 2297 cf::map trigger
2071############################################################################# 2382#############################################################################
2072 2383
2073=head2 EXTENSION DATABASE SUPPORT 2384=head2 EXTENSION DATABASE SUPPORT
2074 2385
2075Crossfire maintains a very simple database for extension use. It can 2386Crossfire maintains a very simple database for extension use. It can
2076currently store anything that can be serialised using Storable, which 2387currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2077excludes objects. 2388convert to/from binary).
2078 2389
2079The parameter C<$family> should best start with the name of the extension 2390The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2391using it, it should be unique.
2081 2392
2082=over 4 2393=over 4
2083 2394
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2395=item $value = cf::db_get $family => $key
2091 2396
2092Returns a single value from the database 2397Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2398
2099=item cf::db_put $family => $key => $value 2399=item cf::db_put $family => $key => $value
2100 2400
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2401Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2402
2112=cut 2403=cut
2113 2404
2114our $DB; 2405our $DB;
2115 2406
2116{ 2407sub db_init {
2117 my $path = cf::localdir . "/database.pst"; 2408 unless ($DB) {
2409 $DB = BDB::db_create $DB_ENV;
2118 2410
2119 sub db_load() { 2411 cf::sync_job {
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2412 eval {
2121 } 2413 $DB->set_flags (BDB::CHKSUM);
2122 2414
2123 my $pid; 2415 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2124 2416 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2125 sub db_save() { 2417 cf::cleanup "db_open(db): $!" if $!;
2126 waitpid $pid, 0 if $pid; 2418 };
2127 if (0 == ($pid = fork)) { 2419 cf::cleanup "db_open(db): $@" if $@;
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2420 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 2421 }
2422}
2145 2423
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) { 2424sub db_get($$) {
2152 @_ >= 2 2425 my $key = "$_[0]/$_[1]";
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 2426
2427 cf::sync_job {
2428 BDB::db_get $DB, undef, $key, my $data;
2429
2430 $! ? ()
2431 : $data
2432 }
2433}
2434
2157 sub db_put($$;$) { 2435sub db_put($$$) {
2158 if (@_ >= 3) { 2436 BDB::dbreq_pri 4;
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 2437 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2160 } else { 2438}
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 2439
2166 cf::global->attach ( 2440=item cf::cache $id => [$paths...], $processversion => $process
2167 prio => 10000, 2441
2168 on_cleanup => sub { 2442Generic caching function that returns the value of the resource $id,
2169 db_sync; 2443caching and regenerating as required.
2444
2445This function can block.
2446
2447=cut
2448
2449sub cache {
2450 my ($id, $src, $processversion, $process) = @_;
2451
2452 my $meta =
2453 join "\x00",
2454 $processversion,
2455 map {
2456 aio_stat $_
2457 and Carp::croak "$_: $!";
2458
2459 ($_, (stat _)[7,9])
2460 } @$src;
2461
2462 my $dbmeta = db_get cache => "$id/meta";
2463 if ($dbmeta ne $meta) {
2464 # changed, we may need to process
2465
2466 my @data;
2467 my $md5;
2468
2469 for (0 .. $#$src) {
2470 0 <= aio_load $src->[$_], $data[$_]
2471 or Carp::croak "$src->[$_]: $!";
2170 }, 2472 }
2171 ); 2473
2474 # if processing is expensive, check
2475 # checksum first
2476 if (1) {
2477 $md5 =
2478 join "\x00",
2479 $processversion,
2480 map {
2481 Coro::cede;
2482 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2483 } 0.. $#$src;
2484
2485
2486 my $dbmd5 = db_get cache => "$id/md5";
2487 if ($dbmd5 eq $md5) {
2488 db_put cache => "$id/meta", $meta;
2489
2490 return db_get cache => "$id/data";
2491 }
2492 }
2493
2494 my $t1 = Time::HiRes::time;
2495 my $data = $process->(\@data);
2496 my $t2 = Time::HiRes::time;
2497
2498 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2499
2500 db_put cache => "$id/data", $data;
2501 db_put cache => "$id/md5" , $md5;
2502 db_put cache => "$id/meta", $meta;
2503
2504 return $data;
2505 }
2506
2507 db_get cache => "$id/data"
2508}
2509
2510=item fork_call { }, $args
2511
2512Executes the given code block with the given arguments in a seperate
2513process, returning the results. Everything must be serialisable with
2514Coro::Storable. May, of course, block. Note that the executed sub may
2515never block itself or use any form of Event handling.
2516
2517=cut
2518
2519sub fork_call(&@) {
2520 my ($cb, @args) = @_;
2521
2522# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2523# or die "socketpair: $!";
2524 pipe my $fh1, my $fh2
2525 or die "pipe: $!";
2526
2527 if (my $pid = fork) {
2528 close $fh2;
2529
2530 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2531 $res = Coro::Storable::thaw $res;
2532
2533 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2534
2535 die $$res unless "ARRAY" eq ref $res;
2536
2537 return wantarray ? @$res : $res->[-1];
2538 } else {
2539 reset_signals;
2540 local $SIG{__WARN__};
2541 local $SIG{__DIE__};
2542 eval {
2543 close $fh1;
2544
2545 my @res = eval { $cb->(@args) };
2546 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2547 };
2548
2549 warn $@ if $@;
2550 _exit 0;
2551 }
2172} 2552}
2173 2553
2174############################################################################# 2554#############################################################################
2175# the server's main() 2555# the server's init and main functions
2556
2557sub load_facedata($) {
2558 my ($path) = @_;
2559
2560 warn "loading facedata from $path\n";
2561
2562 my $facedata;
2563 0 < aio_load $path, $facedata
2564 or die "$path: $!";
2565
2566 $facedata = Coro::Storable::thaw $facedata;
2567
2568 $facedata->{version} == 2
2569 or cf::cleanup "$path: version mismatch, cannot proceed.";
2570
2571 {
2572 my $faces = $facedata->{faceinfo};
2573
2574 while (my ($face, $info) = each %$faces) {
2575 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2576 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2577 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2578 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2579 Coro::cede;
2580 }
2581
2582 while (my ($face, $info) = each %$faces) {
2583 next unless $info->{smooth};
2584 my $idx = cf::face::find $face
2585 or next;
2586 if (my $smooth = cf::face::find $info->{smooth}) {
2587 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2588 } else {
2589 warn "smooth face '$info->{smooth}' not found for face '$face'";
2590 }
2591 Coro::cede;
2592 }
2593 }
2594
2595 {
2596 my $anims = $facedata->{animinfo};
2597
2598 while (my ($anim, $info) = each %$anims) {
2599 cf::anim::set $anim, $info->{frames}, $info->{facings};
2600 Coro::cede;
2601 }
2602
2603 cf::anim::invalidate_all; # d'oh
2604 }
2605
2606 1
2607}
2608
2609sub reload_regions {
2610 load_resource_file "$MAPDIR/regions"
2611 or die "unable to load regions file\n";
2612}
2613
2614sub reload_facedata {
2615 load_facedata "$DATADIR/facedata"
2616 or die "unable to load facedata\n";
2617}
2618
2619sub reload_archetypes {
2620 load_resource_file "$DATADIR/archetypes"
2621 or die "unable to load archetypes\n";
2622}
2623
2624sub reload_treasures {
2625 load_resource_file "$DATADIR/treasures"
2626 or die "unable to load treasurelists\n";
2627}
2628
2629sub reload_resources {
2630 warn "reloading resource files...\n";
2631
2632 reload_regions;
2633 reload_facedata;
2634 #reload_archetypes;#d#
2635 reload_archetypes;
2636 reload_treasures;
2637
2638 warn "finished reloading resource files\n";
2639}
2640
2641sub init {
2642 reload_resources;
2643}
2176 2644
2177sub cfg_load { 2645sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2646 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 2647 or return;
2180 2648
2181 local $/; 2649 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 2650 *CFG = YAML::Syck::Load <$fh>;
2183 2651
2197 2665
2198sub main { 2666sub main {
2199 # we must not ever block the main coroutine 2667 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2668 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2669 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2670 (async {
2202 async { Event::one_event }; 2671 Event::one_event;
2672 })->prio (Coro::PRIO_MAX);
2203 }; 2673 };
2204 2674
2205 cfg_load; 2675 cfg_load;
2206 db_load; 2676 db_init;
2207 load_extensions; 2677 load_extensions;
2678
2679 $TICK_WATCHER->start;
2208 Event::loop; 2680 Event::loop;
2209} 2681}
2210 2682
2211############################################################################# 2683#############################################################################
2212# initialisation 2684# initialisation and cleanup
2213 2685
2686# install some emergency cleanup handlers
2687BEGIN {
2688 for my $signal (qw(INT HUP TERM)) {
2689 Event->signal (
2690 reentrant => 0,
2691 data => WF_AUTOCANCEL,
2692 signal => $signal,
2693 prio => 0,
2694 cb => sub {
2695 cf::cleanup "SIG$signal";
2696 },
2697 );
2698 }
2699}
2700
2701sub emergency_save() {
2702 my $freeze_guard = cf::freeze_mainloop;
2703
2704 warn "enter emergency perl save\n";
2705
2706 cf::sync_job {
2707 # use a peculiar iteration method to avoid tripping on perl
2708 # refcount bugs in for. also avoids problems with players
2709 # and maps saved/destroyed asynchronously.
2710 warn "begin emergency player save\n";
2711 for my $login (keys %cf::PLAYER) {
2712 my $pl = $cf::PLAYER{$login} or next;
2713 $pl->valid or next;
2714 $pl->save;
2715 }
2716 warn "end emergency player save\n";
2717
2718 warn "begin emergency map save\n";
2719 for my $path (keys %cf::MAP) {
2720 my $map = $cf::MAP{$path} or next;
2721 $map->valid or next;
2722 $map->save;
2723 }
2724 warn "end emergency map save\n";
2725
2726 warn "begin emergency database checkpoint\n";
2727 BDB::db_env_txn_checkpoint $DB_ENV;
2728 warn "end emergency database checkpoint\n";
2729 };
2730
2731 warn "leave emergency perl save\n";
2732}
2733
2734sub post_cleanup {
2735 my ($make_core) = @_;
2736
2737 warn Carp::longmess "post_cleanup backtrace"
2738 if $make_core;
2739}
2740
2214sub reload() { 2741sub do_reload_perl() {
2215 # can/must only be called in main 2742 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2743 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2744 warn "can only reload from main coroutine";
2218 return; 2745 return;
2219 } 2746 }
2220 2747
2221 warn "reloading..."; 2748 warn "reloading...";
2222 2749
2223 my $guard = freeze_mainloop; 2750 warn "entering sync_job";
2751
2752 cf::sync_job {
2753 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2754 cf::emergency_save;
2755 cf::write_runtime; # external watchdog should not bark
2225 2756
2226 eval { 2757 warn "syncing database to disk";
2758 BDB::db_env_txn_checkpoint $DB_ENV;
2759
2227 # if anything goes wrong in here, we should simply crash as we already saved 2760 # if anything goes wrong in here, we should simply crash as we already saved
2228 2761
2229 # cancel all watchers 2762 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2763 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2764 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2765 }
2233 2766
2767 warn "flushing outstanding aio requests";
2768 for (;;) {
2769 BDB::flush;
2770 IO::AIO::flush;
2771 Coro::cede;
2772 last unless IO::AIO::nreqs || BDB::nreqs;
2773 warn "iterate...";
2774 }
2775
2776 ++$RELOAD;
2777
2234 # cancel all extension coros 2778 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2779 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2780 %EXT_CORO = ();
2237 2781
2238 # unload all extensions 2782 warn "removing commands";
2239 for (@exts) { 2783 %COMMAND = ();
2784
2785 warn "removing ext commands";
2786 %EXTCMD = ();
2787
2788 warn "unloading/nuking all extensions";
2789 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2790 warn "... unloading $pkg";
2241 unload_extension $_; 2791
2792 if (my $cb = $pkg->can ("unload")) {
2793 eval {
2794 $cb->($pkg);
2795 1
2796 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2797 }
2243 2798
2799 warn "... nuking $pkg";
2800 Symbol::delete_package $pkg;
2801 }
2802
2244 # unload all modules loaded from $LIBDIR 2803 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2804 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2805 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2806
2248 warn "removing <$k>"; 2807 warn "... unloading $k";
2249 delete $INC{$k}; 2808 delete $INC{$k};
2250 2809
2251 $k =~ s/\.pm$//; 2810 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2811 $k =~ s/\//::/g;
2253 2812
2256 } 2815 }
2257 2816
2258 Symbol::delete_package $k; 2817 Symbol::delete_package $k;
2259 } 2818 }
2260 2819
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2820 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2821 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2822 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2823
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2824 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2825 delete $INC{"cf.pm"};
2826 delete $INC{"cf/pod.pm"};
2274 2827
2275 # don't, removes xs symbols, too, 2828 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2829 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2830 #Symbol::delete_package __PACKAGE__;
2278 2831
2279 # reload cf.pm 2832 warn "unload completed, starting to reload now";
2833
2280 warn "reloading cf.pm"; 2834 warn "reloading cf.pm";
2281 require cf; 2835 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2836 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2837
2284 # load config and database again 2838 warn "loading config and database again";
2285 cf::cfg_load; 2839 cf::cfg_load;
2286 cf::db_load;
2287 2840
2288 # load extensions
2289 warn "load extensions"; 2841 warn "loading extensions";
2290 cf::load_extensions; 2842 cf::load_extensions;
2291 2843
2292 # reattach attachments to objects 2844 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2845 _global_reattach; # objects, sockets
2294 _global_reattach; 2846 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2847 reattach $_ for values %MAP;
2296 }; 2848 warn "reattaching attachments to players";
2849 reattach $_ for values %PLAYER;
2297 2850
2298 if ($@) { 2851 warn "leaving sync_job";
2852
2853 1
2854 } or do {
2299 warn $@; 2855 warn $@;
2300 warn "error while reloading, exiting."; 2856 warn "error while reloading, exiting.";
2301 exit 1; 2857 exit 1;
2302 } 2858 };
2303 2859
2304 warn "reloaded successfully"; 2860 warn "reloaded";
2305}; 2861};
2306 2862
2307############################################################################# 2863our $RELOAD_WATCHER; # used only during reload
2308 2864
2309unless ($LINK_MAP) { 2865sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 2866 # doing reload synchronously and two reloads happen back-to-back,
2867 # coro crashes during coro_state_free->destroy here.
2311 2868
2312 $LINK_MAP->width (41); 2869 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 2870 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 2871 after => 0,
2872 data => WF_AUTOCANCEL,
2322 cb => sub { 2873 cb => sub {
2323 $_[0]->w->cancel; 2874 do_reload_perl;
2324 2875 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 2876 },
2343 2877 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 2878}
2349
2350register "<global>", __PACKAGE__;
2351 2879
2352register_command "reload" => sub { 2880register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2881 my ($who, $arg) = @_;
2354 2882
2355 if ($who->flag (FLAG_WIZ)) { 2883 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 2884 $who->message ("reloading server.");
2885 async { reload_perl };
2359 } 2886 }
2360}; 2887};
2361 2888
2362unshift @INC, $LIBDIR; 2889unshift @INC, $LIBDIR;
2363 2890
2891my $bug_warning = 0;
2892
2893our @WAIT_FOR_TICK;
2894our @WAIT_FOR_TICK_BEGIN;
2895
2896sub wait_for_tick {
2897 return unless $TICK_WATCHER->is_active;
2898 return if $Coro::current == $Coro::main;
2899
2900 my $signal = new Coro::Signal;
2901 push @WAIT_FOR_TICK, $signal;
2902 $signal->wait;
2903}
2904
2905sub wait_for_tick_begin {
2906 return unless $TICK_WATCHER->is_active;
2907 return if $Coro::current == $Coro::main;
2908
2909 my $signal = new Coro::Signal;
2910 push @WAIT_FOR_TICK_BEGIN, $signal;
2911 $signal->wait;
2912}
2913
2914 my $min = 1e6;#d#
2915 my $avg = 10;
2364$TICK_WATCHER = Event->timer ( 2916$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2917 reentrant => 0,
2918 parked => 1,
2366 prio => 0, 2919 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2920 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2369 cb => sub { 2922 cb => sub {
2923 if ($Coro::current != $Coro::main) {
2924 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2925 unless ++$bug_warning > 10;
2926 return;
2927 }
2928
2929 $NOW = $tick_start = Event::time;
2930
2370 cf::server_tick; # one server iteration 2931 cf::server_tick; # one server iteration
2932
2933 0 && sync_job {#d#
2934 for(1..10) {
2935 my $t = Event::time;
2936 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2937 or die;
2938
2939 $map->width (50);
2940 $map->height (50);
2941 $map->alloc;
2942 $map->_load_objects ("/tmp/x.map", 1);
2943 my $t = Event::time - $t;
2944
2945 #next unless $t < 0.0013;#d#
2946 if ($t < $min) {
2947 $min = $t;
2948 }
2949 $avg = $avg * 0.99 + $t * 0.01;
2950 }
2951 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2952 exit 0;
2953 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2954 };
2955
2371 $RUNTIME += $TICK; 2956 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2957 $NEXT_TICK += $TICK;
2373 2958
2959 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2960 $NEXT_RUNTIME_WRITE = $NOW + 10;
2961 Coro::async_pool {
2962 write_runtime
2963 or warn "ERROR: unable to write runtime file: $!";
2964 };
2965 }
2966
2967# my $AFTER = Event::time;
2968# warn $AFTER - $NOW;#d#
2969
2970 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2971 $sig->send;
2972 }
2973 while (my $sig = shift @WAIT_FOR_TICK) {
2974 $sig->send;
2975 }
2976
2977 $NOW = Event::time;
2978
2374 # if we are delayed by four ticks or more, skip them all 2979 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2980 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 2981
2377 $TICK_WATCHER->at ($NEXT_TICK); 2982 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2983 $TICK_WATCHER->start;
2984
2985 $LOAD = ($NOW - $tick_start) / $TICK;
2986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2987
2988 _post_tick;
2989
2990
2379 }, 2991 },
2380); 2992);
2381 2993
2994{
2382IO::AIO::max_poll_time $TICK * 0.2; 2995 BDB::max_poll_time $TICK * 0.1;
2383 2996 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2997 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2998 fd => BDB::poll_fileno,
2386 poll => 'r', 2999 poll => 'r',
2387 prio => 5, 3000 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3001 data => WF_AUTOCANCEL,
2394 after => 0, 3002 cb => \&BDB::poll_cb,
2395 interval => 10, 3003 );
2396 cb => sub { 3004 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 3005
2398 write_runtime 3006 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 3007 my $status;
3008 my $current = $Coro::current;
3009 (
3010 sub {
3011 $status = $!;
3012 $current->ready; undef $current;
3013 },
3014 sub {
3015 Coro::schedule while defined $current;
3016 $! = $status;
3017 },
3018 )
3019 };
3020
3021 unless ($DB_ENV) {
3022 $DB_ENV = BDB::db_env_create;
3023
3024 cf::sync_job {
3025 eval {
3026 BDB::db_env_open
3027 $DB_ENV,
3028 $BDBDIR,
3029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3031 0666;
3032
3033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3034
3035 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3036 $DB_ENV->set_lk_detect;
3037 };
3038
3039 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 3040 };
2401 }, 3041 }
2402); 3042}
3043
3044{
3045 IO::AIO::min_parallel 8;
3046
3047 undef $Coro::AIO::WATCHER;
3048 IO::AIO::max_poll_time $TICK * 0.1;
3049 $AIO_POLL_WATCHER = Event->io (
3050 reentrant => 0,
3051 data => WF_AUTOCANCEL,
3052 fd => IO::AIO::poll_fileno,
3053 poll => 'r',
3054 prio => 6,
3055 cb => \&IO::AIO::poll_cb,
3056 );
3057}
3058
3059my $_log_backtrace;
3060
3061sub _log_backtrace {
3062 my ($msg, @addr) = @_;
3063
3064 $msg =~ s/\n//;
3065
3066 # limit the # of concurrent backtraces
3067 if ($_log_backtrace < 2) {
3068 ++$_log_backtrace;
3069 async {
3070 my @bt = fork_call {
3071 @addr = map { sprintf "%x", $_ } @addr;
3072 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3073 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3074 or die "addr2line: $!";
3075
3076 my @funcs;
3077 my @res = <$fh>;
3078 chomp for @res;
3079 while (@res) {
3080 my ($func, $line) = splice @res, 0, 2, ();
3081 push @funcs, "[$func] $line";
3082 }
3083
3084 @funcs
3085 };
3086
3087 LOG llevInfo, "[ABT] $msg\n";
3088 LOG llevInfo, "[ABT] $_\n" for @bt;
3089 --$_log_backtrace;
3090 };
3091 } else {
3092 LOG llevInfo, "[ABT] $msg\n";
3093 LOG llevInfo, "[ABT] [suppressed]\n";
3094 }
3095}
3096
3097# load additional modules
3098use cf::pod;
2403 3099
2404END { cf::emergency_save } 3100END { cf::emergency_save }
2405 3101
24061 31021
2407 3103

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