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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
39 78
40############################################################################# 79#############################################################################
41 80
42=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
43 82
44=over 4 83=over 4
45 84
46=item $cf::UPTIME 85=item $cf::UPTIME
47 86
48The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
49 93
50=item $cf::LIBDIR 94=item $cf::LIBDIR
51 95
52The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
54 102
55=item $cf::TICK 103=item $cf::TICK
56 104
57The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
58 106
66=cut 114=cut
67 115
68BEGIN { 116BEGIN {
69 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
71 $msg .= "\n" 121 $msg .= "\n"
72 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
73 123
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
76 }; 125 };
77} 126}
78 127
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 134
86# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 136# within the Safe compartment.
88for my $pkg (qw( 137for my $pkg (qw(
89 cf::global 138 cf::global cf::attachable
90 cf::object cf::object::player 139 cf::object cf::object::player
91 cf::client cf::player 140 cf::client cf::player
92 cf::arch cf::living 141 cf::arch cf::living
93 cf::map cf::party cf::region 142 cf::map cf::party cf::region
94)) { 143)) {
132sub to_json($) { 181sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
135} 184}
136 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
137=back 273=back
138 274
139=cut 275=cut
140 276
141############################################################################# 277#############################################################################
142 278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
143=head2 ATTACHABLE OBJECTS 389=head2 ATTACHABLE OBJECTS
144 390
145You can define and attach attachments to each "attachable" object in 391Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
147class). In the following description, CLASS can be any of C<global>, 395In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
149 398
150=over 4 399=over 4
151 400
401=item $attachable->attach ($attachment, key => $value...)
402
403=item $attachable->detach ($attachment)
404
405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
407
408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
410
411 $obj->attach (minesweeper => width => 10, height => 10);
412
413=item $bool = $attachable->attached ($name)
414
415Checks wether the named attachment is currently attached to the object.
416
417=item cf::CLASS->attach ...
418
419=item cf::CLASS->detach ...
420
421Define an anonymous attachment and attach it to all objects of the given
422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
152=item cf::CLASS::attachment $name, ... 446=item cf::CLASS::attachment $name, ...
153 447
154Register an attachment by name through which attachable objects can refer 448Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 449given CLASS can refer to this attachment.
156 450
157=item $bool = $attachable->attached ($name) 451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
158 453
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 454These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 455
174=over 4 456=over 4
175 457
176=item prio => $number 458=item prio => $number
177 459
203package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
204object/class are recognised. 486object/class are recognised.
205 487
206=back 488=back
207 489
490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
492
493 cf::object::attachment sockpuppet =>
494 on_skill_attack => sub {
495 my ($self, $victim) = @_;
496 ...
497 }
498 }
499
500=item $attachable->valid
501
502Just because you have a perl object does not mean that the corresponding
503C-level object still exists. If you try to access an object that has no
504valid C counterpart anymore you get an exception at runtime. This method
505can be used to test for existence of the C object part without causing an
506exception.
507
208=cut 508=cut
209 509
210# the following variables are defined in .xs and must not be re-created 510# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 514our @CB_PLAYER = ();
214our @CB_CLIENT = (); 515our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 516our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 517our @CB_MAP = ();
217 518
218my %attachment; 519my %attachment;
219 520
220sub _attach_cb($$$$) { 521sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 522 my ($registry, $event, $prio, $cb) = @_;
226 527
227 @{$registry->[$event]} = sort 528 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 529 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 530 @{$registry->[$event] || []}, $cb;
230} 531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 535
232# attach handles attaching event callbacks 536# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 537# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 538# registry (== where the callback attaches to).
235sub _attach { 539sub _attach {
237 541
238 my $object_type; 542 my $object_type;
239 my $prio = 0; 543 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
242 while (@arg) { 551 while (@arg) {
243 my $type = shift @arg; 552 my $type = shift @arg;
244 553
245 if ($type eq "prio") { 554 if ($type eq "prio") {
246 $prio = shift @arg; 555 $prio = shift @arg;
321 my ($obj, $name) = @_; 630 my ($obj, $name) = @_;
322 631
323 exists $obj->{_attachment}{$name} 632 exists $obj->{_attachment}{$name}
324} 633}
325 634
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 636 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 637 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 638 (\\\@CB_$klass, KLASS_$klass)
330 } 639 }
331 640
367 } 676 }
368 677
369 0 678 0
370} 679}
371 680
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 682
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 684
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 685Generate an object-specific event with the given arguments.
383 686
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 688removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 689results (if you must, access C<@cf::invoke_results> directly).
387 690
388=back 691=back
389 692
390=cut 693=cut
391 694
392############################################################################# 695#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 696# object support
414 697
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 700 my ($obj) = @_;
701
430 my $registry = $obj->registry; 702 my $registry = $obj->registry;
431 703
432 @$registry = (); 704 @$registry = ();
433 705
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 716 }
445 } 717 }
446} 718}
447 719
448sub object_freezer_save { 720cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
508 on_clone => sub { 734 on_clone => sub {
509 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
510 736
511 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
512 738
514 740
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
517 }, 743 },
518); 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
519 808
520############################################################################# 809#############################################################################
521# command handling &c 810# command handling &c
522 811
523=item cf::register_command $name => \&callback($ob,$args); 812=item cf::register_command $name => \&callback($ob,$args);
712 1001
713=head2 CORE EXTENSIONS 1002=head2 CORE EXTENSIONS
714 1003
715Functions and methods that extend core crossfire objects. 1004Functions and methods that extend core crossfire objects.
716 1005
1006=head3 cf::player
1007
717=over 4 1008=over 4
718 1009
719=item cf::player::exists $login 1010=item cf::player::exists $login
720 1011
721Returns true when the given account exists. 1012Returns true when the given account exists.
725sub cf::player::exists($) { 1016sub cf::player::exists($) {
726 cf::player::find $_[0] 1017 cf::player::find $_[0]
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
728} 1019}
729 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME);
1136
1137 $map->reset if $map->should_reset;
1138
1139 $cf::MAP{$key} = $map
1140 }
1141}
1142
1143sub load {
1144 my ($self) = @_;
1145
1146 return if $self->in_memory != cf::MAP_SWAPPED;
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149
1150 my $path = $self->{path};
1151
1152 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1)
1154 or return;
1155
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original};
1157
1158 if (my $uniq = $path->uniq_path) {
1159 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0);
1163 }
1164 }
1165
1166 # now do the right thing for maps
1167 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty;
1179 $self->activate;
1180 }
1181
1182 $self->in_memory (cf::MAP_IN_MEMORY);
1183}
1184
1185sub load_map_sync {
1186 my ($path, $origin) = @_;
1187
1188 #warn "load_map_sync<$path, $origin>\n";#d#
1189
1190 cf::sync_job {
1191 my $map = cf::map::find_map $path, $origin
1192 or return;
1193 $map->load;
1194 $map
1195 }
1196}
1197
1198sub save {
1199 my ($self) = @_;
1200
1201 my $save = $self->{path}->save_path; utf8::encode $save;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203
1204 $self->{last_save} = $cf::RUNTIME;
1205
1206 return unless $self->dirty;
1207
1208 $self->{load_path} = $save;
1209
1210 return if $self->{deny_save};
1211
1212 warn "saving map ", $self->path;
1213
1214 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES);
1217 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 }
1220}
1221
1222sub swap_out {
1223 my ($self) = @_;
1224
1225 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save};
1228
1229 $self->save;
1230 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED);
1232}
1233
1234sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_;
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255}
1256
1257sub reset {
1258 my ($self) = @_;
1259
1260 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262
1263 warn "resetting map ", $self->path;#d#
1264
1265 delete $cf::MAP{$self->path};
1266
1267 $_->clear_links_to ($self) for values %cf::MAP;
1268
1269 $self->unlink_save;
1270 $self->destroy;
1271}
1272
1273sub customise_for {
1274 my ($map, $ob) = @_;
1275
1276 if ($map->per_player) {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1278 }
1279
1280 $map
1281}
1282
1283sub emergency_save {
1284 local $cf::FREEZE = 1;
1285
1286 warn "enter emergency map save\n";
1287
1288 cf::sync_job {
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 };
1292
1293 warn "end emergency map save\n";
1294}
1295
1296package cf;
1297
1298=back
1299
1300
1301=head3 cf::object::player
1302
1303=over 4
1304
730=item $player_object->reply ($npc, $msg[, $flags]) 1305=item $player_object->reply ($npc, $msg[, $flags])
731 1306
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1307Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1308can be C<undef>. Does the right thing when the player is currently in a
734dialogue with the given NPC character. 1309dialogue with the given NPC character.
735 1310
736=cut 1311=cut
737 1312
738# rough implementation of a future "reply" method that works 1313# rough implementation of a future "reply" method that works
739# with dialog boxes. 1314# with dialog boxes.
1315#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1316sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1317 my ($self, $npc, $msg, $flags) = @_;
742 1318
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1320
748 $msg = $npc->name . " says: $msg" if $npc; 1324 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1325 $self->message ($msg, $flags);
750 } 1326 }
751} 1327}
752 1328
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1329=item $player_object->may ("access")
768 1330
769Returns wether the given player is authorized to access resource "access" 1331Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1332(e.g. "command_wizcast").
771 1333
778 (ref $cf::CFG{"may_$access"} 1340 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1342 : $cf::CFG{"may_$access"})
781} 1343}
782 1344
783=cut 1345sub cf::object::player::enter_link {
1346 my ($self) = @_;
784 1347
785############################################################################# 1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive;
1355}
1356
1357sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_;
1359
1360 my $link_pos = delete $self->{_link_pos};
1361
1362 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map;
1368
1369 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map
1372 or die "FATAL: cannot load emergency map\n";
1373 }
1374 }
1375
1376 ($x, $y) = (-1, -1)
1377 unless (defined $x) && (defined $y);
1378
1379 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0;
1382
1383 $map->load;
1384
1385 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y);
1387}
1388
1389=item $player_object->goto_map ($map, $x, $y)
1390
1391=cut
1392
1393sub cf::object::player::goto_map {
1394 my ($self, $path, $x, $y) = @_;
1395
1396 $self->enter_link;
1397
1398 (Coro::async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string;
1402 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map;
1406
1407 $self->leave_link ($map, $x, $y);
1408 })->prio (1);
1409}
1410
1411=item $player_object->enter_exit ($exit_object)
1412
1413=cut
1414
1415sub parse_random_map_params {
1416 my ($spec) = @_;
1417
1418 my $rmp = { # defaults
1419 xsize => 10,
1420 ysize => 10,
1421 };
1422
1423 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2;
1425
1426 $rmp->{lc $k} = $v if (length $k) && (length $v);
1427 }
1428
1429 $rmp
1430}
1431
1432sub prepare_random_map {
1433 my ($exit) = @_;
1434
1435 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object
1438
1439 my $rmp = parse_random_map_params $exit->msg;
1440
1441 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name;
1443 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y;
1446 }
1447
1448 $rmp->{random_seed} ||= $exit->random_seed;
1449
1450 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data;
1452
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0;
1455
1456 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef);
1458 }
1459}
1460
1461sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_;
1463
1464 return unless $self->type == cf::PLAYER;
1465
1466 $self->enter_link;
1467
1468 (Coro::async {
1469 unless (eval {
1470
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476
1477 1;
1478 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master",
1482 cf::NDI_UNIQUE | cf::NDI_RED);
1483
1484 warn "ERROR in enter_exit: $@";
1485 $self->leave_link;
1486 }
1487 })->prio (1);
1488}
1489
1490=head3 cf::client
1491
1492=over 4
1493
1494=item $client->send_drawinfo ($text, $flags)
1495
1496Sends a drawinfo packet to the client. Circumvents output buffering so
1497should not be used under normal circumstances.
1498
1499=cut
1500
1501sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_;
1503
1504 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1506}
1507
1508
1509=item $success = $client->query ($flags, "text", \&cb)
1510
1511Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1513C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1514
1515Queries can fail, so check the return code. Or don't, as queries will become
1516reliable at some point in the future.
1517
1518=cut
1519
1520sub cf::client::query {
1521 my ($self, $flags, $text, $cb) = @_;
1522
1523 return unless $self->state == ST_PLAYING
1524 || $self->state == ST_SETUP
1525 || $self->state == ST_CUSTOM;
1526
1527 $self->state (ST_CUSTOM);
1528
1529 utf8::encode $text;
1530 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1531
1532 $self->send_packet ($self->{query_queue}[0][0])
1533 if @{ $self->{query_queue} } == 1;
1534}
1535
1536cf::client->attach (
1537 on_reply => sub {
1538 my ($ns, $msg) = @_;
1539
1540 # this weird shuffling is so that direct followup queries
1541 # get handled first
1542 my $queue = delete $ns->{query_queue};
1543
1544 (shift @$queue)->[1]->($msg);
1545
1546 push @{ $ns->{query_queue} }, @$queue;
1547
1548 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) {
1550 $ns->send_packet ($ns->{query_queue}[0][0]);
1551 } else {
1552 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1553 }
1554 }
1555 },
1556);
1557
1558=item $client->coro (\&cb)
1559
1560Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection).
1563
1564=cut
1565
1566sub cf::client::coro {
1567 my ($self, $cb) = @_;
1568
1569 my $coro; $coro = async {
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575
1576 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0};
1578 });
1579
1580 $self->{_coro}{$coro+0} = $coro;
1581
1582 $coro
1583}
1584
1585cf::client->attach (
1586 on_destroy => sub {
1587 my ($ns) = @_;
1588
1589 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1590 },
1591);
1592
1593=back
1594
786 1595
787=head2 SAFE SCRIPTING 1596=head2 SAFE SCRIPTING
788 1597
789Functions that provide a safe environment to compile and execute 1598Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 1599snippets of perl code without them endangering the safety of the server
1010 local $/; 1819 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 1820 *CFG = YAML::Syck::Load <$fh>;
1012} 1821}
1013 1822
1014sub main { 1823sub main {
1824 # we must not ever block the main coroutine
1825 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event;
1829 })->();
1830 };
1831
1015 cfg_load; 1832 cfg_load;
1016 db_load; 1833 db_load;
1017 load_extensions; 1834 load_extensions;
1018 Event::loop; 1835 Event::loop;
1019} 1836}
1020 1837
1021############################################################################# 1838#############################################################################
1022# initialisation 1839# initialisation
1023 1840
1024sub _perl_reload(&) { 1841sub reload() {
1025 my ($msg) = @_; 1842 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n";
1845 return;
1846 }
1026 1847
1027 $msg->("reloading..."); 1848 warn "reloading...";
1849
1850 local $FREEZE = 1;
1851 cf::emergency_save;
1028 1852
1029 eval { 1853 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved
1855
1030 # cancel all watchers 1856 # cancel all watchers
1031 for (Event::all_watchers) { 1857 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 1858 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 1859 }
1034 1860
1861 # cancel all extension coros
1862 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = ();
1864
1035 # unload all extensions 1865 # unload all extensions
1036 for (@exts) { 1866 for (@exts) {
1037 $msg->("unloading <$_>"); 1867 warn "unloading <$_>";
1038 unload_extension $_; 1868 unload_extension $_;
1039 } 1869 }
1040 1870
1041 # unload all modules loaded from $LIBDIR 1871 # unload all modules loaded from $LIBDIR
1042 while (my ($k, $v) = each %INC) { 1872 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 1874
1045 $msg->("removing <$k>"); 1875 warn "removing <$k>";
1046 delete $INC{$k}; 1876 delete $INC{$k};
1047 1877
1048 $k =~ s/\.pm$//; 1878 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 1879 $k =~ s/\//::/g;
1050 1880
1055 Symbol::delete_package $k; 1885 Symbol::delete_package $k;
1056 } 1886 }
1057 1887
1058 # sync database to disk 1888 # sync database to disk
1059 cf::db_sync; 1889 cf::db_sync;
1890 IO::AIO::flush;
1060 1891
1061 # get rid of safe::, as good as possible 1892 # get rid of safe::, as good as possible
1062 Symbol::delete_package "safe::$_" 1893 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 1895
1065 # remove register_script_function callbacks 1896 # remove register_script_function callbacks
1066 # TODO 1897 # TODO
1067 1898
1068 # unload cf.pm "a bit" 1899 # unload cf.pm "a bit"
1071 # don't, removes xs symbols, too, 1902 # don't, removes xs symbols, too,
1072 # and global variables created in xs 1903 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 1904 #Symbol::delete_package __PACKAGE__;
1074 1905
1075 # reload cf.pm 1906 # reload cf.pm
1076 $msg->("reloading cf.pm"); 1907 warn "reloading cf.pm";
1077 require cf; 1908 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 1910
1079 # load config and database again 1911 # load config and database again
1080 cf::cfg_load; 1912 cf::cfg_load;
1081 cf::db_load; 1913 cf::db_load;
1082 1914
1083 # load extensions 1915 # load extensions
1084 $msg->("load extensions"); 1916 warn "load extensions";
1085 cf::load_extensions; 1917 cf::load_extensions;
1086 1918
1087 # reattach attachments to objects 1919 # reattach attachments to objects
1088 $msg->("reattach"); 1920 warn "reattach";
1089 _global_reattach; 1921 _global_reattach;
1090 }; 1922 };
1091 $msg->($@) if $@;
1092 1923
1093 $msg->("reloaded"); 1924 if ($@) {
1925 warn $@;
1926 warn "error while reloading, exiting.";
1927 exit 1;
1928 }
1929
1930 warn "reloaded successfully";
1094}; 1931};
1095 1932
1096sub perl_reload() { 1933#############################################################################
1097 _perl_reload { 1934
1098 warn $_[0]; 1935unless ($LINK_MAP) {
1099 print "$_[0]\n"; 1936 $LINK_MAP = cf::map::new;
1100 }; 1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1101} 1974}
1102 1975
1103register "<global>", __PACKAGE__; 1976register "<global>", __PACKAGE__;
1104 1977
1105register_command "perl-reload" => sub { 1978register_command "reload" => sub {
1106 my ($who, $arg) = @_; 1979 my ($who, $arg) = @_;
1107 1980
1108 if ($who->flag (FLAG_WIZ)) { 1981 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 1982 $who->message ("start of reload.");
1110 warn $_[0]; 1983 reload;
1111 $who->message ($_[0]); 1984 $who->message ("end of reload.");
1112 };
1113 } 1985 }
1114}; 1986};
1115 1987
1116unshift @INC, $LIBDIR; 1988unshift @INC, $LIBDIR;
1117 1989
1118$TICK_WATCHER = Event->timer ( 1990$TICK_WATCHER = Event->timer (
1991 reentrant => 0,
1119 prio => 0, 1992 prio => 0,
1120 at => $NEXT_TICK || 1, 1993 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 1994 data => WF_AUTOCANCEL,
1122 cb => sub { 1995 cb => sub {
1996 unless ($FREEZE) {
1123 cf::server_tick; # one server iteration 1997 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK;
1999 }
1124 2000
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 2001 $NEXT_TICK += $TICK;
1127 2002
1128 # if we are delayed by four ticks or more, skip them all 2003 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1130 2005
1131 $TICK_WATCHER->at ($NEXT_TICK); 2006 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2007 $TICK_WATCHER->start;
1133 }, 2008 },
1134); 2009);
1135 2010
1136IO::AIO::max_poll_time $TICK * 0.2; 2011IO::AIO::max_poll_time $TICK * 0.2;
1137 2012
2013Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2014 fd => IO::AIO::poll_fileno,
1139 poll => 'r', 2015 poll => 'r',
1140 prio => 5, 2016 prio => 5,
1141 data => WF_AUTOCANCEL, 2017 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb); 2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL,
2023 after => 0,
2024 interval => 10,
2025 cb => sub {
2026 (Coro::unblock_sub {
2027 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!";
2029 })->();
2030 },
2031);
1143 2032
11441 20331
1145 2034

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