… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
|
|
18 | use Coro::AIO; |
18 | |
19 | |
|
|
20 | use Data::Dumper; |
|
|
21 | use Digest::MD5; |
|
|
22 | use Fcntl; |
19 | use IO::AIO 2.3; |
23 | use IO::AIO 2.32 (); |
20 | use YAML::Syck (); |
24 | use YAML::Syck (); |
21 | use Time::HiRes; |
25 | use Time::HiRes; |
22 | |
26 | |
23 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
24 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
25 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
26 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
27 | |
33 | |
28 | $Coro::main->prio (Coro::PRIO_MIN); |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
29 | |
|
|
30 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
31 | |
35 | |
32 | our %COMMAND = (); |
36 | our %COMMAND = (); |
33 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
34 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
35 | |
39 | |
… | |
… | |
37 | our $LIBDIR = datadir . "/ext"; |
41 | our $LIBDIR = datadir . "/ext"; |
38 | |
42 | |
39 | our $TICK = MAX_TIME * 1e-6; |
43 | our $TICK = MAX_TIME * 1e-6; |
40 | our $TICK_WATCHER; |
44 | our $TICK_WATCHER; |
41 | our $NEXT_TICK; |
45 | our $NEXT_TICK; |
|
|
46 | our $NOW; |
42 | |
47 | |
43 | our %CFG; |
48 | our %CFG; |
44 | |
49 | |
45 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
|
|
51 | our $RUNTIME; |
|
|
52 | |
|
|
53 | our %PLAYER; # all users |
|
|
54 | our %MAP; # all maps |
|
|
55 | our $LINK_MAP; # the special {link} map |
|
|
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
|
|
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
|
|
61 | |
|
|
62 | binmode STDOUT; |
|
|
63 | binmode STDERR; |
|
|
64 | |
|
|
65 | # read virtual server time, if available |
|
|
66 | unless ($RUNTIME || !-e cf::localdir . "/runtime") { |
|
|
67 | open my $fh, "<", cf::localdir . "/runtime" |
|
|
68 | or die "unable to read runtime file: $!"; |
|
|
69 | $RUNTIME = <$fh> + 0.; |
|
|
70 | } |
|
|
71 | |
|
|
72 | mkdir cf::localdir; |
|
|
73 | mkdir cf::localdir . "/" . cf::playerdir; |
|
|
74 | mkdir cf::localdir . "/" . cf::tmpdir; |
|
|
75 | mkdir cf::localdir . "/" . cf::uniquedir; |
|
|
76 | mkdir $RANDOM_MAPS; |
|
|
77 | |
|
|
78 | # a special map that is always available |
|
|
79 | our $LINK_MAP; |
|
|
80 | our $EMERGENCY_POSITION; |
46 | |
81 | |
47 | ############################################################################# |
82 | ############################################################################# |
48 | |
83 | |
49 | =head2 GLOBAL VARIABLES |
84 | =head2 GLOBAL VARIABLES |
50 | |
85 | |
51 | =over 4 |
86 | =over 4 |
52 | |
87 | |
53 | =item $cf::UPTIME |
88 | =item $cf::UPTIME |
54 | |
89 | |
55 | The timestamp of the server start (so not actually an uptime). |
90 | The timestamp of the server start (so not actually an uptime). |
|
|
91 | |
|
|
92 | =item $cf::RUNTIME |
|
|
93 | |
|
|
94 | The time this server has run, starts at 0 and is increased by $cf::TICK on |
|
|
95 | every server tick. |
56 | |
96 | |
57 | =item $cf::LIBDIR |
97 | =item $cf::LIBDIR |
58 | |
98 | |
59 | The perl library directory, where extensions and cf-specific modules can |
99 | The perl library directory, where extensions and cf-specific modules can |
60 | be found. It will be added to C<@INC> automatically. |
100 | be found. It will be added to C<@INC> automatically. |
61 | |
101 | |
|
|
102 | =item $cf::NOW |
|
|
103 | |
|
|
104 | The time of the last (current) server tick. |
|
|
105 | |
62 | =item $cf::TICK |
106 | =item $cf::TICK |
63 | |
107 | |
64 | The interval between server ticks, in seconds. |
108 | The interval between server ticks, in seconds. |
65 | |
109 | |
66 | =item %cf::CFG |
110 | =item %cf::CFG |
67 | |
111 | |
68 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
69 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
|
|
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
70 | |
121 | |
71 | =back |
122 | =back |
72 | |
123 | |
73 | =cut |
124 | =cut |
74 | |
125 | |
75 | BEGIN { |
126 | BEGIN { |
76 | *CORE::GLOBAL::warn = sub { |
127 | *CORE::GLOBAL::warn = sub { |
77 | my $msg = join "", @_; |
128 | my $msg = join "", @_; |
|
|
129 | utf8::encode $msg; |
|
|
130 | |
78 | $msg .= "\n" |
131 | $msg .= "\n" |
79 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
80 | |
133 | |
81 | print STDERR "cfperl: $msg"; |
|
|
82 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
83 | }; |
135 | }; |
84 | } |
136 | } |
85 | |
137 | |
86 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
87 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
113 | |
165 | |
114 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
115 | |
167 | |
116 | =over 4 |
168 | =over 4 |
117 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
118 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
119 | |
192 | |
120 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
121 | |
194 | |
122 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
123 | |
196 | |
… | |
… | |
139 | sub to_json($) { |
212 | sub to_json($) { |
140 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
213 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
141 | JSON::Syck::Dump $_[0] |
214 | JSON::Syck::Dump $_[0] |
142 | } |
215 | } |
143 | |
216 | |
|
|
217 | =item cf::lock_wait $string |
|
|
218 | |
|
|
219 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
220 | |
|
|
221 | =item my $lock = cf::lock_acquire $string |
|
|
222 | |
|
|
223 | Wait until the given lock is available and then acquires it and returns |
|
|
224 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
|
|
225 | for example when the coroutine gets canceled), the lock is automatically |
|
|
226 | returned. |
|
|
227 | |
|
|
228 | Lock names should begin with a unique identifier (for example, cf::map::find |
|
|
229 | uses map_find and cf::map::load uses map_load). |
|
|
230 | |
|
|
231 | =cut |
|
|
232 | |
|
|
233 | our %LOCK; |
|
|
234 | |
|
|
235 | sub lock_wait($) { |
|
|
236 | my ($key) = @_; |
|
|
237 | |
|
|
238 | # wait for lock, if any |
|
|
239 | while ($LOCK{$key}) { |
|
|
240 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
241 | Coro::schedule; |
|
|
242 | } |
|
|
243 | } |
|
|
244 | |
|
|
245 | sub lock_acquire($) { |
|
|
246 | my ($key) = @_; |
|
|
247 | |
|
|
248 | # wait, to be sure we are not locked |
|
|
249 | lock_wait $key; |
|
|
250 | |
|
|
251 | $LOCK{$key} = []; |
|
|
252 | |
|
|
253 | Coro::guard { |
|
|
254 | # wake up all waiters, to be on the safe side |
|
|
255 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
256 | } |
|
|
257 | } |
|
|
258 | |
|
|
259 | sub freeze_mainloop { |
|
|
260 | return unless $TICK_WATCHER->is_active; |
|
|
261 | |
|
|
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
263 | $TICK_WATCHER->stop; |
|
|
264 | $guard |
|
|
265 | } |
|
|
266 | |
|
|
267 | =item cf::async { BLOCK } |
|
|
268 | |
|
|
269 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
|
|
272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | BEGIN { *async = \&Coro::async_pool } |
|
|
276 | |
|
|
277 | =item cf::sync_job { BLOCK } |
|
|
278 | |
|
|
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
|
|
280 | always able to handle events or runnable, as crossfire+ is only partly |
|
|
281 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
|
|
282 | |
|
|
283 | If it must be done, put the blocking parts into C<sync_job>. This will run |
|
|
284 | the given BLOCK in another coroutine while waiting for the result. The |
|
|
285 | server will be frozen during this time, so the block should either finish |
|
|
286 | fast or be very important. |
|
|
287 | |
|
|
288 | =cut |
|
|
289 | |
|
|
290 | sub sync_job(&) { |
|
|
291 | my ($job) = @_; |
|
|
292 | |
|
|
293 | if ($Coro::current == $Coro::main) { |
|
|
294 | # this is the main coro, too bad, we have to block |
|
|
295 | # till the operation succeeds, freezing the server :/ |
|
|
296 | |
|
|
297 | # TODO: use suspend/resume instead |
|
|
298 | # (but this is cancel-safe) |
|
|
299 | my $freeze_guard = freeze_mainloop; |
|
|
300 | |
|
|
301 | my $busy = 1; |
|
|
302 | my @res; |
|
|
303 | |
|
|
304 | (async { |
|
|
305 | @res = eval { $job->() }; |
|
|
306 | warn $@ if $@; |
|
|
307 | undef $busy; |
|
|
308 | })->prio (Coro::PRIO_MAX); |
|
|
309 | |
|
|
310 | while ($busy) { |
|
|
311 | Coro::cede or Event::one_event; |
|
|
312 | } |
|
|
313 | |
|
|
314 | wantarray ? @res : $res[0] |
|
|
315 | } else { |
|
|
316 | # we are in another coroutine, how wonderful, everything just works |
|
|
317 | |
|
|
318 | $job->() |
|
|
319 | } |
|
|
320 | } |
|
|
321 | |
|
|
322 | =item $coro = cf::async_ext { BLOCK } |
|
|
323 | |
|
|
324 | Like async, but this coro is automcatially being canceled when the |
|
|
325 | extension calling this is being unloaded. |
|
|
326 | |
|
|
327 | =cut |
|
|
328 | |
|
|
329 | sub async_ext(&) { |
|
|
330 | my $cb = shift; |
|
|
331 | |
|
|
332 | my $coro = &Coro::async ($cb); |
|
|
333 | |
|
|
334 | $coro->on_destroy (sub { |
|
|
335 | delete $EXT_CORO{$coro+0}; |
|
|
336 | }); |
|
|
337 | $EXT_CORO{$coro+0} = $coro; |
|
|
338 | |
|
|
339 | $coro |
|
|
340 | } |
|
|
341 | |
|
|
342 | sub write_runtime { |
|
|
343 | my $runtime = cf::localdir . "/runtime"; |
|
|
344 | |
|
|
345 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
|
346 | or return; |
|
|
347 | |
|
|
348 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
|
|
349 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
350 | and return; |
|
|
351 | |
|
|
352 | aio_fsync $fh |
|
|
353 | and return; |
|
|
354 | |
|
|
355 | close $fh |
|
|
356 | or return; |
|
|
357 | |
|
|
358 | aio_rename "$runtime~", $runtime |
|
|
359 | and return; |
|
|
360 | |
|
|
361 | 1 |
|
|
362 | } |
|
|
363 | |
144 | =back |
364 | =back |
145 | |
365 | |
146 | =cut |
366 | =cut |
|
|
367 | |
|
|
368 | ############################################################################# |
|
|
369 | |
|
|
370 | package cf::path; |
|
|
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
|
|
374 | |
|
|
375 | sub new { |
|
|
376 | my ($class, $path, $base) = @_; |
|
|
377 | |
|
|
378 | $path = $path->as_string if ref $path; |
|
|
379 | |
|
|
380 | my $self = bless { }, $class; |
|
|
381 | |
|
|
382 | # {... are special paths that are not touched |
|
|
383 | # ?xxx/... are special absolute paths |
|
|
384 | # ?random/... random maps |
|
|
385 | # /! non-realised random map exit |
|
|
386 | # /... normal maps |
|
|
387 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
388 | # ~user/... per-player map of a specific user |
|
|
389 | |
|
|
390 | if ($path =~ /^{/) { |
|
|
391 | # fine as it is |
|
|
392 | } elsif ($path =~ s{^\?random/}{}) { |
|
|
393 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
|
|
394 | $self->{random} = cf::from_json $data; |
|
|
395 | } else { |
|
|
396 | if ($path =~ s{^~([^/]+)?}{}) { |
|
|
397 | $self->{user_rel} = 1; |
|
|
398 | |
|
|
399 | if (defined $1) { |
|
|
400 | $self->{user} = $1; |
|
|
401 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
|
402 | $self->{user} = $1; |
|
|
403 | } else { |
|
|
404 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
405 | } |
|
|
406 | } elsif ($path =~ /^\//) { |
|
|
407 | # already absolute |
|
|
408 | } else { |
|
|
409 | $base =~ s{[^/]+/?$}{}; |
|
|
410 | return $class->new ("$base/$path"); |
|
|
411 | } |
|
|
412 | |
|
|
413 | for ($path) { |
|
|
414 | redo if s{/\.?/}{/}; |
|
|
415 | redo if s{/[^/]+/\.\./}{/}; |
|
|
416 | } |
|
|
417 | } |
|
|
418 | |
|
|
419 | $self->{path} = $path; |
|
|
420 | |
|
|
421 | $self |
|
|
422 | } |
|
|
423 | |
|
|
424 | # the name / primary key / in-game path |
|
|
425 | sub as_string { |
|
|
426 | my ($self) = @_; |
|
|
427 | |
|
|
428 | $self->{user_rel} ? "~$self->{user}$self->{path}" |
|
|
429 | : $self->{random} ? "?random/$self->{path}" |
|
|
430 | : $self->{path} |
|
|
431 | } |
|
|
432 | |
|
|
433 | # the displayed name, this is a one way mapping |
|
|
434 | sub visible_name { |
|
|
435 | my ($self) = @_; |
|
|
436 | |
|
|
437 | # if (my $rmp = $self->{random}) { |
|
|
438 | # # todo: be more intelligent about this |
|
|
439 | # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}" |
|
|
440 | # } else { |
|
|
441 | $self->as_string |
|
|
442 | # } |
|
|
443 | } |
|
|
444 | |
|
|
445 | # escape the /'s in the path |
|
|
446 | sub _escaped_path { |
|
|
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
|
|
448 | $path |
|
|
449 | } |
|
|
450 | |
|
|
451 | # the original (read-only) location |
|
|
452 | sub load_path { |
|
|
453 | my ($self) = @_; |
|
|
454 | |
|
|
455 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
|
456 | } |
|
|
457 | |
|
|
458 | # the temporary/swap location |
|
|
459 | sub save_path { |
|
|
460 | my ($self) = @_; |
|
|
461 | |
|
|
462 | $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
|
|
463 | : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} |
|
|
464 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
|
|
465 | } |
|
|
466 | |
|
|
467 | # the unique path, might be eq to save_path |
|
|
468 | sub uniq_path { |
|
|
469 | my ($self) = @_; |
|
|
470 | |
|
|
471 | $self->{user_rel} || $self->{random} |
|
|
472 | ? undef |
|
|
473 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path |
|
|
474 | } |
|
|
475 | |
|
|
476 | # return random map parameters, or undef |
|
|
477 | sub random_map_params { |
|
|
478 | my ($self) = @_; |
|
|
479 | |
|
|
480 | $self->{random} |
|
|
481 | } |
|
|
482 | |
|
|
483 | # this is somewhat ugly, but style maps do need special treatment |
|
|
484 | sub is_style_map { |
|
|
485 | $_[0]{path} =~ m{^/styles/} |
|
|
486 | } |
|
|
487 | |
|
|
488 | package cf; |
147 | |
489 | |
148 | ############################################################################# |
490 | ############################################################################# |
149 | |
491 | |
150 | =head2 ATTACHABLE OBJECTS |
492 | =head2 ATTACHABLE OBJECTS |
151 | |
493 | |
… | |
… | |
505 | ); |
847 | ); |
506 | |
848 | |
507 | sub object_freezer_save { |
849 | sub object_freezer_save { |
508 | my ($filename, $rdata, $objs) = @_; |
850 | my ($filename, $rdata, $objs) = @_; |
509 | |
851 | |
|
|
852 | sync_job { |
510 | if (length $$rdata) { |
853 | if (length $$rdata) { |
511 | warn sprintf "saving %s (%d,%d)\n", |
854 | warn sprintf "saving %s (%d,%d)\n", |
512 | $filename, length $$rdata, scalar @$objs; |
855 | $filename, length $$rdata, scalar @$objs; |
513 | |
856 | |
514 | if (open my $fh, ">:raw", "$filename~") { |
857 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
515 | chmod SAVE_MODE, $fh; |
|
|
516 | syswrite $fh, $$rdata; |
|
|
517 | close $fh; |
|
|
518 | |
|
|
519 | if (@$objs && open my $fh, ">:raw", "$filename.pst~") { |
|
|
520 | chmod SAVE_MODE, $fh; |
858 | chmod SAVE_MODE, $fh; |
521 | syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; |
859 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
|
|
860 | aio_fsync $fh; |
522 | close $fh; |
861 | close $fh; |
|
|
862 | |
|
|
863 | if (@$objs) { |
|
|
864 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
|
|
865 | chmod SAVE_MODE, $fh; |
|
|
866 | my $data = Storable::nfreeze { version => 1, objs => $objs }; |
|
|
867 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
868 | aio_fsync $fh; |
|
|
869 | close $fh; |
523 | rename "$filename.pst~", "$filename.pst"; |
870 | aio_rename "$filename.pst~", "$filename.pst"; |
|
|
871 | } |
|
|
872 | } else { |
|
|
873 | aio_unlink "$filename.pst"; |
|
|
874 | } |
|
|
875 | |
|
|
876 | aio_rename "$filename~", $filename; |
524 | } else { |
877 | } else { |
525 | unlink "$filename.pst"; |
878 | warn "FATAL: $filename~: $!\n"; |
526 | } |
879 | } |
527 | |
|
|
528 | rename "$filename~", $filename; |
|
|
529 | } else { |
880 | } else { |
530 | warn "FATAL: $filename~: $!\n"; |
|
|
531 | } |
|
|
532 | } else { |
|
|
533 | unlink $filename; |
881 | aio_unlink $filename; |
534 | unlink "$filename.pst"; |
882 | aio_unlink "$filename.pst"; |
|
|
883 | } |
535 | } |
884 | } |
536 | } |
885 | } |
537 | |
886 | |
538 | sub object_freezer_as_string { |
887 | sub object_freezer_as_string { |
539 | my ($rdata, $objs) = @_; |
888 | my ($rdata, $objs) = @_; |
… | |
… | |
544 | } |
893 | } |
545 | |
894 | |
546 | sub object_thawer_load { |
895 | sub object_thawer_load { |
547 | my ($filename) = @_; |
896 | my ($filename) = @_; |
548 | |
897 | |
549 | local $/; |
898 | my ($data, $av); |
550 | |
899 | |
551 | my $av; |
900 | (aio_load $filename, $data) >= 0 |
|
|
901 | or return; |
552 | |
902 | |
553 | #TODO: use sysread etc. |
903 | unless (aio_stat "$filename.pst") { |
554 | if (open my $data, "<:raw:perlio", $filename) { |
904 | (aio_load "$filename.pst", $av) >= 0 |
555 | $data = <$data>; |
905 | or return; |
556 | if (open my $pst, "<:raw:perlio", "$filename.pst") { |
|
|
557 | $av = eval { (Storable::thaw <$pst>)->{objs} }; |
906 | $av = eval { (Storable::thaw $av)->{objs} }; |
558 | } |
907 | } |
|
|
908 | |
|
|
909 | warn sprintf "loading %s (%d)\n", |
|
|
910 | $filename, length $data, scalar @{$av || []};#d# |
559 | return ($data, $av); |
911 | return ($data, $av); |
560 | } |
|
|
561 | |
|
|
562 | () |
|
|
563 | } |
912 | } |
564 | |
913 | |
565 | ############################################################################# |
914 | ############################################################################# |
566 | # command handling &c |
915 | # command handling &c |
567 | |
916 | |
… | |
… | |
730 | }; |
1079 | }; |
731 | |
1080 | |
732 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
733 | |
1082 | |
734 | ############################################################################# |
1083 | ############################################################################# |
735 | # load/save perl data associated with player->ob objects |
|
|
736 | |
1084 | |
737 | sub all_objects(@) { |
1085 | =head2 CORE EXTENSIONS |
738 | @_, map all_objects ($_->inv), @_ |
|
|
739 | } |
|
|
740 | |
1086 | |
741 | # TODO: compatibility cruft, remove when no longer needed |
1087 | Functions and methods that extend core crossfire objects. |
742 | cf::player->attach ( |
1088 | |
743 | on_load => sub { |
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
|
|
1095 | =head3 cf::player |
|
|
1096 | |
|
|
1097 | =over 4 |
|
|
1098 | |
|
|
1099 | =item cf::player::find $login |
|
|
1100 | |
|
|
1101 | Returns the given player object, loading it if necessary (might block). |
|
|
1102 | |
|
|
1103 | =cut |
|
|
1104 | |
|
|
1105 | sub playerdir($) { |
|
|
1106 | cf::localdir |
|
|
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
|
|
1252 | } |
|
|
1253 | |
|
|
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
|
|
1255 | |
|
|
1256 | Sends an ext reply to the player. |
|
|
1257 | |
|
|
1258 | =cut |
|
|
1259 | |
|
|
1260 | sub ext_reply($$$%) { |
|
|
1261 | my ($self, $id, %msg) = @_; |
|
|
1262 | |
|
|
1263 | $msg{msgid} = $id; |
|
|
1264 | |
|
|
1265 | $self->send ("ext " . cf::to_json \%msg); |
|
|
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
|
|
1269 | |
|
|
1270 | =back |
|
|
1271 | |
|
|
1272 | |
|
|
1273 | =head3 cf::map |
|
|
1274 | |
|
|
1275 | =over 4 |
|
|
1276 | |
|
|
1277 | =cut |
|
|
1278 | |
|
|
1279 | package cf::map; |
|
|
1280 | |
|
|
1281 | use Fcntl; |
|
|
1282 | use Coro::AIO; |
|
|
1283 | |
|
|
1284 | our $MAX_RESET = 3600; |
|
|
1285 | our $DEFAULT_RESET = 3000; |
|
|
1286 | |
|
|
1287 | sub generate_random_map { |
|
|
1288 | my ($path, $rmp) = @_; |
|
|
1289 | |
|
|
1290 | # mit "rum" bekleckern, nicht |
|
|
1291 | cf::map::_create_random_map |
|
|
1292 | $path, |
|
|
1293 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
1294 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
1295 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
1296 | $rmp->{exit_on_final_map}, |
|
|
1297 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
1298 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
1299 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
1300 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
1301 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
1302 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
1303 | (cf::region::find $rmp->{region}) |
|
|
1304 | } |
|
|
1305 | |
|
|
1306 | # and all this just because we cannot iterate over |
|
|
1307 | # all maps in C++... |
|
|
1308 | sub change_all_map_light { |
|
|
1309 | my ($change) = @_; |
|
|
1310 | |
|
|
1311 | $_->change_map_light ($change) |
|
|
1312 | for grep $_->outdoor, values %cf::MAP; |
|
|
1313 | } |
|
|
1314 | |
|
|
1315 | sub try_load_header($) { |
744 | my ($pl, $path) = @_; |
1316 | my ($path) = @_; |
745 | |
1317 | |
746 | for my $o (all_objects $pl->ob) { |
1318 | utf8::encode $path; |
747 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
1319 | aio_open $path, O_RDONLY, 0 |
748 | $o->set_ob_key_value ("_perl_data"); |
1320 | or return; |
749 | |
1321 | |
750 | %$o = %{ Storable::thaw pack "H*", $value }; |
1322 | my $map = cf::map::new |
|
|
1323 | or return; |
|
|
1324 | |
|
|
1325 | # for better error messages only, will be overwritten |
|
|
1326 | $map->path ($path); |
|
|
1327 | |
|
|
1328 | $map->load_header ($path) |
|
|
1329 | or return; |
|
|
1330 | |
|
|
1331 | $map->{load_path} = $path; |
|
|
1332 | |
|
|
1333 | $map |
|
|
1334 | } |
|
|
1335 | |
|
|
1336 | sub find; |
|
|
1337 | sub find { |
|
|
1338 | my ($path, $origin) = @_; |
|
|
1339 | |
|
|
1340 | #warn "find<$path,$origin>\n";#d# |
|
|
1341 | |
|
|
1342 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1343 | my $key = $path->as_string; |
|
|
1344 | |
|
|
1345 | cf::lock_wait "map_find:$key"; |
|
|
1346 | |
|
|
1347 | $cf::MAP{$key} || do { |
|
|
1348 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1349 | |
|
|
1350 | # do it the slow way |
|
|
1351 | my $map = try_load_header $path->save_path; |
|
|
1352 | |
|
|
1353 | Coro::cede; |
|
|
1354 | |
|
|
1355 | if ($map) { |
|
|
1356 | $map->last_access ((delete $map->{last_access}) |
|
|
1357 | || $cf::RUNTIME); #d# |
|
|
1358 | # safety |
|
|
1359 | $map->{instantiate_time} = $cf::RUNTIME |
|
|
1360 | if $map->{instantiate_time} > $cf::RUNTIME; |
|
|
1361 | } else { |
|
|
1362 | if (my $rmp = $path->random_map_params) { |
|
|
1363 | $map = generate_random_map $key, $rmp; |
|
|
1364 | } else { |
|
|
1365 | $map = try_load_header $path->load_path; |
751 | } |
1366 | } |
|
|
1367 | |
|
|
1368 | $map or return; |
|
|
1369 | |
|
|
1370 | $map->{load_original} = 1; |
|
|
1371 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1372 | $map->last_access ($cf::RUNTIME); |
|
|
1373 | $map->instantiate; |
|
|
1374 | |
|
|
1375 | # per-player maps become, after loading, normal maps |
|
|
1376 | $map->per_player (0) if $path->{user_rel}; |
752 | } |
1377 | } |
|
|
1378 | |
|
|
1379 | $map->path ($key); |
|
|
1380 | $map->{path} = $path; |
|
|
1381 | $map->{last_save} = $cf::RUNTIME; |
|
|
1382 | |
|
|
1383 | Coro::cede; |
|
|
1384 | |
|
|
1385 | if ($map->should_reset) { |
|
|
1386 | $map->reset; |
|
|
1387 | undef $guard; |
|
|
1388 | $map = find $path |
|
|
1389 | or return; |
|
|
1390 | } |
|
|
1391 | |
|
|
1392 | $cf::MAP{$key} = $map |
753 | }, |
1393 | } |
754 | ); |
1394 | } |
755 | |
1395 | |
756 | ############################################################################# |
1396 | sub load { |
|
|
1397 | my ($self) = @_; |
757 | |
1398 | |
758 | =head2 CORE EXTENSIONS |
1399 | my $path = $self->{path}; |
|
|
1400 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
759 | |
1401 | |
760 | Functions and methods that extend core crossfire objects. |
1402 | return if $self->in_memory != cf::MAP_SWAPPED; |
761 | |
1403 | |
762 | =head3 cf::player |
1404 | $self->in_memory (cf::MAP_LOADING); |
|
|
1405 | |
|
|
1406 | $self->alloc; |
|
|
1407 | $self->load_objects ($self->{load_path}, 1) |
|
|
1408 | or return; |
|
|
1409 | |
|
|
1410 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1411 | if delete $self->{load_original}; |
|
|
1412 | |
|
|
1413 | if (my $uniq = $path->uniq_path) { |
|
|
1414 | utf8::encode $uniq; |
|
|
1415 | if (aio_open $uniq, O_RDONLY, 0) { |
|
|
1416 | $self->clear_unique_items; |
|
|
1417 | $self->load_objects ($uniq, 0); |
|
|
1418 | } |
|
|
1419 | } |
|
|
1420 | |
|
|
1421 | Coro::cede; |
|
|
1422 | |
|
|
1423 | # now do the right thing for maps |
|
|
1424 | $self->link_multipart_objects; |
|
|
1425 | |
|
|
1426 | if ($self->{path}->is_style_map) { |
|
|
1427 | $self->{deny_save} = 1; |
|
|
1428 | $self->{deny_reset} = 1; |
|
|
1429 | } else { |
|
|
1430 | $self->fix_auto_apply; |
|
|
1431 | $self->decay_objects; |
|
|
1432 | $self->update_buttons; |
|
|
1433 | $self->set_darkness_map; |
|
|
1434 | $self->difficulty ($self->estimate_difficulty) |
|
|
1435 | unless $self->difficulty; |
|
|
1436 | $self->activate; |
|
|
1437 | } |
|
|
1438 | |
|
|
1439 | Coro::cede; |
|
|
1440 | |
|
|
1441 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1442 | } |
|
|
1443 | |
|
|
1444 | sub find_sync { |
|
|
1445 | my ($path, $origin) = @_; |
|
|
1446 | |
|
|
1447 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1448 | } |
|
|
1449 | |
|
|
1450 | sub do_load_sync { |
|
|
1451 | my ($map) = @_; |
|
|
1452 | |
|
|
1453 | cf::sync_job { $map->load }; |
|
|
1454 | } |
|
|
1455 | |
|
|
1456 | sub save { |
|
|
1457 | my ($self) = @_; |
|
|
1458 | |
|
|
1459 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1460 | |
|
|
1461 | $self->{last_save} = $cf::RUNTIME; |
|
|
1462 | |
|
|
1463 | return unless $self->dirty; |
|
|
1464 | |
|
|
1465 | my $save = $self->{path}->save_path; utf8::encode $save; |
|
|
1466 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
1467 | |
|
|
1468 | $self->{load_path} = $save; |
|
|
1469 | |
|
|
1470 | return if $self->{deny_save}; |
|
|
1471 | |
|
|
1472 | local $self->{last_access} = $self->last_access;#d# |
|
|
1473 | |
|
|
1474 | cf::async { |
|
|
1475 | $_->contr->save for $self->players; |
|
|
1476 | }; |
|
|
1477 | |
|
|
1478 | if ($uniq) { |
|
|
1479 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
|
|
1480 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
|
|
1481 | } else { |
|
|
1482 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
|
|
1483 | } |
|
|
1484 | } |
|
|
1485 | |
|
|
1486 | sub swap_out { |
|
|
1487 | my ($self) = @_; |
|
|
1488 | |
|
|
1489 | # save first because save cedes |
|
|
1490 | $self->save; |
|
|
1491 | |
|
|
1492 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1493 | |
|
|
1494 | return if $self->players; |
|
|
1495 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
1496 | return if $self->{deny_save}; |
|
|
1497 | |
|
|
1498 | $self->clear; |
|
|
1499 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1500 | } |
|
|
1501 | |
|
|
1502 | sub reset_at { |
|
|
1503 | my ($self) = @_; |
|
|
1504 | |
|
|
1505 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1506 | return 1e99 if $self->{path}{user_rel}; |
|
|
1507 | return 1e99 if $self->{deny_reset}; |
|
|
1508 | |
|
|
1509 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1510 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1511 | |
|
|
1512 | $time + $to |
|
|
1513 | } |
|
|
1514 | |
|
|
1515 | sub should_reset { |
|
|
1516 | my ($self) = @_; |
|
|
1517 | |
|
|
1518 | $self->reset_at <= $cf::RUNTIME |
|
|
1519 | } |
|
|
1520 | |
|
|
1521 | sub unlink_save { |
|
|
1522 | my ($self) = @_; |
|
|
1523 | |
|
|
1524 | utf8::encode (my $save = $self->{path}->save_path); |
|
|
1525 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
|
|
1526 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1527 | } |
|
|
1528 | |
|
|
1529 | sub rename { |
|
|
1530 | my ($self, $new_path) = @_; |
|
|
1531 | |
|
|
1532 | $self->unlink_save; |
|
|
1533 | |
|
|
1534 | delete $cf::MAP{$self->path}; |
|
|
1535 | $self->{path} = new cf::path $new_path; |
|
|
1536 | $self->path ($self->{path}->as_string); |
|
|
1537 | $cf::MAP{$self->path} = $self; |
|
|
1538 | |
|
|
1539 | $self->save; |
|
|
1540 | } |
|
|
1541 | |
|
|
1542 | sub reset { |
|
|
1543 | my ($self) = @_; |
|
|
1544 | |
|
|
1545 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1546 | |
|
|
1547 | return if $self->players; |
|
|
1548 | return if $self->{path}{user_rel};#d# |
|
|
1549 | |
|
|
1550 | warn "resetting map ", $self->path;#d# |
|
|
1551 | |
|
|
1552 | delete $cf::MAP{$self->path}; |
|
|
1553 | |
|
|
1554 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
1555 | |
|
|
1556 | $self->unlink_save; |
|
|
1557 | $self->destroy; |
|
|
1558 | } |
|
|
1559 | |
|
|
1560 | my $nuke_counter = "aaaa"; |
|
|
1561 | |
|
|
1562 | sub nuke { |
|
|
1563 | my ($self) = @_; |
|
|
1564 | |
|
|
1565 | $self->{deny_save} = 1; |
|
|
1566 | $self->reset_timeout (1); |
|
|
1567 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1568 | $self->reset; # polite request, might not happen |
|
|
1569 | } |
|
|
1570 | |
|
|
1571 | sub customise_for { |
|
|
1572 | my ($map, $ob) = @_; |
|
|
1573 | |
|
|
1574 | if ($map->per_player) { |
|
|
1575 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
|
|
1576 | } |
|
|
1577 | |
|
|
1578 | $map |
|
|
1579 | } |
|
|
1580 | |
|
|
1581 | package cf; |
|
|
1582 | |
|
|
1583 | =back |
|
|
1584 | |
|
|
1585 | =head3 cf::object |
|
|
1586 | |
|
|
1587 | =cut |
|
|
1588 | |
|
|
1589 | package cf::object; |
763 | |
1590 | |
764 | =over 4 |
1591 | =over 4 |
765 | |
1592 | |
766 | =item cf::player::exists $login |
1593 | =item $ob->inv_recursive |
767 | |
1594 | |
768 | Returns true when the given account exists. |
1595 | Returns the inventory of the object _and_ their inventories, recursively. |
769 | |
1596 | |
770 | =cut |
1597 | =cut |
771 | |
1598 | |
772 | sub cf::player::exists($) { |
1599 | sub inv_recursive_; |
773 | cf::player::find $_[0] |
1600 | sub inv_recursive_ { |
774 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1601 | map { $_, inv_recursive_ $_->inv } @_ |
775 | } |
1602 | } |
776 | |
1603 | |
777 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1604 | sub inv_recursive { |
778 | |
1605 | inv_recursive_ inv $_[0] |
779 | Sends an ext reply to the player. |
|
|
780 | |
|
|
781 | =cut |
|
|
782 | |
|
|
783 | sub cf::player::ext_reply($$$%) { |
|
|
784 | my ($self, $id, %msg) = @_; |
|
|
785 | |
|
|
786 | $msg{msgid} = $id; |
|
|
787 | |
|
|
788 | $self->send ("ext " . to_json \%msg); |
|
|
789 | } |
1606 | } |
|
|
1607 | |
|
|
1608 | package cf; |
790 | |
1609 | |
791 | =back |
1610 | =back |
792 | |
1611 | |
793 | =head3 cf::object::player |
1612 | =head3 cf::object::player |
794 | |
1613 | |
… | |
… | |
832 | (ref $cf::CFG{"may_$access"} |
1651 | (ref $cf::CFG{"may_$access"} |
833 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1652 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
834 | : $cf::CFG{"may_$access"}) |
1653 | : $cf::CFG{"may_$access"}) |
835 | } |
1654 | } |
836 | |
1655 | |
|
|
1656 | =item $player_object->enter_link |
|
|
1657 | |
|
|
1658 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1659 | |
|
|
1660 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1661 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1662 | |
|
|
1663 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1664 | |
|
|
1665 | Moves the player out of the specila link map onto the given map. If the |
|
|
1666 | map is not valid (or omitted), the player will be moved back to the |
|
|
1667 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1668 | to the emergency map position. |
|
|
1669 | |
|
|
1670 | Might block. |
|
|
1671 | |
|
|
1672 | =cut |
|
|
1673 | |
|
|
1674 | sub cf::object::player::enter_link { |
|
|
1675 | my ($self) = @_; |
|
|
1676 | |
|
|
1677 | $self->deactivate_recursive; |
|
|
1678 | |
|
|
1679 | return if $self->map == $LINK_MAP; |
|
|
1680 | |
|
|
1681 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
|
|
1682 | if $self->map; |
|
|
1683 | |
|
|
1684 | $self->enter_map ($LINK_MAP, 20, 20); |
|
|
1685 | } |
|
|
1686 | |
|
|
1687 | sub cf::object::player::leave_link { |
|
|
1688 | my ($self, $map, $x, $y) = @_; |
|
|
1689 | |
|
|
1690 | my $link_pos = delete $self->{_link_pos}; |
|
|
1691 | |
|
|
1692 | unless ($map) { |
|
|
1693 | # restore original map position |
|
|
1694 | ($map, $x, $y) = @{ $link_pos || [] }; |
|
|
1695 | $map = cf::map::find $map; |
|
|
1696 | |
|
|
1697 | unless ($map) { |
|
|
1698 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
|
|
1699 | $map = cf::map::find $map |
|
|
1700 | or die "FATAL: cannot load emergency map\n"; |
|
|
1701 | } |
|
|
1702 | } |
|
|
1703 | |
|
|
1704 | ($x, $y) = (-1, -1) |
|
|
1705 | unless (defined $x) && (defined $y); |
|
|
1706 | |
|
|
1707 | # use -1 or undef as default coordinates, not 0, 0 |
|
|
1708 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
1709 | if $x <=0 && $y <= 0; |
|
|
1710 | |
|
|
1711 | $map->load; |
|
|
1712 | |
|
|
1713 | return unless $self->contr->active; |
|
|
1714 | $self->activate_recursive; |
|
|
1715 | $self->enter_map ($map, $x, $y); |
|
|
1716 | } |
|
|
1717 | |
|
|
1718 | cf::player->attach ( |
|
|
1719 | on_logout => sub { |
|
|
1720 | my ($pl) = @_; |
|
|
1721 | |
|
|
1722 | # abort map switching before logout |
|
|
1723 | if ($pl->ob->{_link_pos}) { |
|
|
1724 | cf::sync_job { |
|
|
1725 | $pl->ob->leave_link |
|
|
1726 | }; |
|
|
1727 | } |
|
|
1728 | }, |
|
|
1729 | on_login => sub { |
|
|
1730 | my ($pl) = @_; |
|
|
1731 | |
|
|
1732 | # try to abort aborted map switching on player login :) |
|
|
1733 | # should happen only on crashes |
|
|
1734 | if ($pl->ob->{_link_pos}) { |
|
|
1735 | $pl->ob->enter_link; |
|
|
1736 | (async { |
|
|
1737 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1738 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1739 | $pl->ob->reply (undef, |
|
|
1740 | "There was an internal problem at your last logout, " |
|
|
1741 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1742 | cf::NDI_RED); |
|
|
1743 | Coro::Timer::sleep 1; |
|
|
1744 | $pl->ob->leave_link; |
|
|
1745 | })->prio (2); |
|
|
1746 | } |
|
|
1747 | }, |
|
|
1748 | ); |
|
|
1749 | |
|
|
1750 | =item $player_object->goto ($path, $x, $y) |
|
|
1751 | |
|
|
1752 | =cut |
|
|
1753 | |
|
|
1754 | sub cf::object::player::goto { |
|
|
1755 | my ($self, $path, $x, $y) = @_; |
|
|
1756 | |
|
|
1757 | $path = new cf::path $path; |
|
|
1758 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1759 | |
|
|
1760 | $self->enter_link; |
|
|
1761 | |
|
|
1762 | (async { |
|
|
1763 | my $map = cf::map::find $path->as_string; |
|
|
1764 | $map = $map->customise_for ($self) if $map; |
|
|
1765 | |
|
|
1766 | # warn "entering ", $map->path, " at ($x, $y)\n" |
|
|
1767 | # if $map; |
|
|
1768 | |
|
|
1769 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1770 | |
|
|
1771 | $self->leave_link ($map, $x, $y); |
|
|
1772 | })->prio (1); |
|
|
1773 | } |
|
|
1774 | |
|
|
1775 | =item $player_object->enter_exit ($exit_object) |
|
|
1776 | |
|
|
1777 | =cut |
|
|
1778 | |
|
|
1779 | sub parse_random_map_params { |
|
|
1780 | my ($spec) = @_; |
|
|
1781 | |
|
|
1782 | my $rmp = { # defaults |
|
|
1783 | xsize => 10, |
|
|
1784 | ysize => 10, |
|
|
1785 | }; |
|
|
1786 | |
|
|
1787 | for (split /\n/, $spec) { |
|
|
1788 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
1789 | |
|
|
1790 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
1791 | } |
|
|
1792 | |
|
|
1793 | $rmp |
|
|
1794 | } |
|
|
1795 | |
|
|
1796 | sub prepare_random_map { |
|
|
1797 | my ($exit) = @_; |
|
|
1798 | |
|
|
1799 | # all this does is basically replace the /! path by |
|
|
1800 | # a new random map path (?random/...) with a seed |
|
|
1801 | # that depends on the exit object |
|
|
1802 | |
|
|
1803 | my $rmp = parse_random_map_params $exit->msg; |
|
|
1804 | |
|
|
1805 | if ($exit->map) { |
|
|
1806 | $rmp->{region} = $exit->map->region_name; |
|
|
1807 | $rmp->{origin_map} = $exit->map->path; |
|
|
1808 | $rmp->{origin_x} = $exit->x; |
|
|
1809 | $rmp->{origin_y} = $exit->y; |
|
|
1810 | } |
|
|
1811 | |
|
|
1812 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
1813 | |
|
|
1814 | my $data = cf::to_json $rmp; |
|
|
1815 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
1816 | |
|
|
1817 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
1818 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
1819 | |
|
|
1820 | $exit->slaying ("?random/$md5"); |
|
|
1821 | $exit->msg (undef); |
|
|
1822 | } |
|
|
1823 | } |
|
|
1824 | |
|
|
1825 | sub cf::object::player::enter_exit { |
|
|
1826 | my ($self, $exit) = @_; |
|
|
1827 | |
|
|
1828 | return unless $self->type == cf::PLAYER; |
|
|
1829 | |
|
|
1830 | $self->enter_link; |
|
|
1831 | |
|
|
1832 | (async { |
|
|
1833 | $self->deactivate_recursive; # just to be sure |
|
|
1834 | unless (eval { |
|
|
1835 | prepare_random_map $exit |
|
|
1836 | if $exit->slaying eq "/!"; |
|
|
1837 | |
|
|
1838 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
|
|
1839 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
|
|
1840 | |
|
|
1841 | 1; |
|
|
1842 | }) { |
|
|
1843 | $self->message ("Something went wrong deep within the crossfire server. " |
|
|
1844 | . "I'll try to bring you back to the map you were before. " |
|
|
1845 | . "Please report this to the dungeon master", |
|
|
1846 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1847 | |
|
|
1848 | warn "ERROR in enter_exit: $@"; |
|
|
1849 | $self->leave_link; |
|
|
1850 | } |
|
|
1851 | })->prio (1); |
|
|
1852 | } |
|
|
1853 | |
837 | =head3 cf::client |
1854 | =head3 cf::client |
838 | |
1855 | |
839 | =over 4 |
1856 | =over 4 |
840 | |
1857 | |
841 | =item $client->send_drawinfo ($text, $flags) |
1858 | =item $client->send_drawinfo ($text, $flags) |
… | |
… | |
884 | on_reply => sub { |
1901 | on_reply => sub { |
885 | my ($ns, $msg) = @_; |
1902 | my ($ns, $msg) = @_; |
886 | |
1903 | |
887 | # this weird shuffling is so that direct followup queries |
1904 | # this weird shuffling is so that direct followup queries |
888 | # get handled first |
1905 | # get handled first |
889 | my $queue = delete $ns->{query_queue}; |
1906 | my $queue = delete $ns->{query_queue} |
|
|
1907 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
890 | |
1908 | |
891 | (shift @$queue)->[1]->($msg); |
1909 | (shift @$queue)->[1]->($msg); |
892 | |
1910 | |
893 | push @{ $ns->{query_queue} }, @$queue; |
1911 | push @{ $ns->{query_queue} }, @$queue; |
894 | |
1912 | |
… | |
… | |
900 | } |
1918 | } |
901 | } |
1919 | } |
902 | }, |
1920 | }, |
903 | ); |
1921 | ); |
904 | |
1922 | |
905 | =item $client->coro (\&cb) |
1923 | =item $client->async (\&cb) |
906 | |
1924 | |
907 | Create a new coroutine, running the specified callback. The coroutine will |
1925 | Create a new coroutine, running the specified callback. The coroutine will |
908 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1926 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
909 | or loss of connection). |
1927 | or loss of connection). |
910 | |
1928 | |
911 | =cut |
1929 | =cut |
912 | |
1930 | |
913 | sub cf::client::coro { |
1931 | sub cf::client::async { |
914 | my ($self, $cb) = @_; |
1932 | my ($self, $cb) = @_; |
915 | |
1933 | |
916 | my $coro; $coro = async { |
1934 | my $coro = &Coro::async ($cb); |
917 | eval { |
1935 | |
918 | $cb->(); |
1936 | $coro->on_destroy (sub { |
919 | }; |
|
|
920 | warn $@ if $@; |
|
|
921 | delete $self->{_coro}{$coro+0}; |
1937 | delete $self->{_coro}{$coro+0}; |
922 | }; |
1938 | }); |
923 | |
1939 | |
924 | $self->{_coro}{$coro+0} = $coro; |
1940 | $self->{_coro}{$coro+0} = $coro; |
|
|
1941 | |
|
|
1942 | $coro |
925 | } |
1943 | } |
926 | |
1944 | |
927 | cf::client->attach ( |
1945 | cf::client->attach ( |
928 | on_destroy => sub { |
1946 | on_destroy => sub { |
929 | my ($ns) = @_; |
1947 | my ($ns) = @_; |
… | |
… | |
1093 | |
2111 | |
1094 | { |
2112 | { |
1095 | my $path = cf::localdir . "/database.pst"; |
2113 | my $path = cf::localdir . "/database.pst"; |
1096 | |
2114 | |
1097 | sub db_load() { |
2115 | sub db_load() { |
1098 | warn "loading database $path\n";#d# remove later |
|
|
1099 | $DB = stat $path ? Storable::retrieve $path : { }; |
2116 | $DB = stat $path ? Storable::retrieve $path : { }; |
1100 | } |
2117 | } |
1101 | |
2118 | |
1102 | my $pid; |
2119 | my $pid; |
1103 | |
2120 | |
1104 | sub db_save() { |
2121 | sub db_save() { |
1105 | warn "saving database $path\n";#d# remove later |
|
|
1106 | waitpid $pid, 0 if $pid; |
2122 | waitpid $pid, 0 if $pid; |
1107 | if (0 == ($pid = fork)) { |
2123 | if (0 == ($pid = fork)) { |
1108 | $DB->{_meta}{version} = 1; |
2124 | $DB->{_meta}{version} = 1; |
1109 | Storable::nstore $DB, "$path~"; |
2125 | Storable::nstore $DB, "$path~"; |
1110 | rename "$path~", $path; |
2126 | rename "$path~", $path; |
… | |
… | |
1158 | open my $fh, "<:utf8", cf::confdir . "/config" |
2174 | open my $fh, "<:utf8", cf::confdir . "/config" |
1159 | or return; |
2175 | or return; |
1160 | |
2176 | |
1161 | local $/; |
2177 | local $/; |
1162 | *CFG = YAML::Syck::Load <$fh>; |
2178 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2179 | |
|
|
2180 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2181 | |
|
|
2182 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2183 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2184 | |
|
|
2185 | if (exists $CFG{mlockall}) { |
|
|
2186 | eval { |
|
|
2187 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
|
|
2188 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2189 | }; |
|
|
2190 | warn $@ if $@; |
|
|
2191 | } |
1163 | } |
2192 | } |
1164 | |
2193 | |
1165 | sub main { |
2194 | sub main { |
|
|
2195 | # we must not ever block the main coroutine |
|
|
2196 | local $Coro::idle = sub { |
|
|
2197 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
|
|
2198 | async { Event::one_event }; |
|
|
2199 | }; |
|
|
2200 | |
1166 | cfg_load; |
2201 | cfg_load; |
1167 | db_load; |
2202 | db_load; |
1168 | load_extensions; |
2203 | load_extensions; |
1169 | Event::loop; |
2204 | Event::loop; |
1170 | } |
2205 | } |
1171 | |
2206 | |
1172 | ############################################################################# |
2207 | ############################################################################# |
1173 | # initialisation |
2208 | # initialisation and cleanup |
1174 | |
2209 | |
|
|
2210 | # install some emergency cleanup handlers |
|
|
2211 | BEGIN { |
|
|
2212 | for my $signal (qw(INT HUP TERM)) { |
|
|
2213 | Event->signal ( |
|
|
2214 | data => WF_AUTOCANCEL, |
|
|
2215 | signal => $signal, |
|
|
2216 | cb => sub { |
|
|
2217 | cf::cleanup "SIG$signal"; |
|
|
2218 | }, |
|
|
2219 | ); |
|
|
2220 | } |
|
|
2221 | } |
|
|
2222 | |
|
|
2223 | sub emergency_save { |
|
|
2224 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2225 | |
|
|
2226 | warn "enter emergency perl save\n"; |
|
|
2227 | |
|
|
2228 | cf::sync_job { |
|
|
2229 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2230 | # refcount bugs in for. also avoids problems with players |
|
|
2231 | # and maps saved/Destroyed asynchronously. |
|
|
2232 | warn "begin emergency player save\n"; |
|
|
2233 | for my $login (keys %cf::PLAYER) { |
|
|
2234 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2235 | $pl->valid or next; |
|
|
2236 | $pl->save; |
|
|
2237 | } |
|
|
2238 | warn "end emergency player save\n"; |
|
|
2239 | |
|
|
2240 | warn "begin emergency map save\n"; |
|
|
2241 | for my $path (keys %cf::MAP) { |
|
|
2242 | my $map = $cf::MAP{$path} or next; |
|
|
2243 | $map->valid or next; |
|
|
2244 | $map->save; |
|
|
2245 | } |
|
|
2246 | warn "end emergency map save\n"; |
|
|
2247 | }; |
|
|
2248 | |
|
|
2249 | warn "leave emergency perl save\n"; |
|
|
2250 | } |
|
|
2251 | |
1175 | sub _perl_reload(&) { |
2252 | sub reload() { |
1176 | my ($msg) = @_; |
2253 | # can/must only be called in main |
|
|
2254 | if ($Coro::current != $Coro::main) { |
|
|
2255 | warn "can only reload from main coroutine\n"; |
|
|
2256 | return; |
|
|
2257 | } |
1177 | |
2258 | |
1178 | $msg->("reloading..."); |
2259 | warn "reloading..."; |
|
|
2260 | |
|
|
2261 | my $guard = freeze_mainloop; |
|
|
2262 | cf::emergency_save; |
1179 | |
2263 | |
1180 | eval { |
2264 | eval { |
|
|
2265 | # if anything goes wrong in here, we should simply crash as we already saved |
|
|
2266 | |
1181 | # cancel all watchers |
2267 | # cancel all watchers |
1182 | for (Event::all_watchers) { |
2268 | for (Event::all_watchers) { |
1183 | $_->cancel if $_->data & WF_AUTOCANCEL; |
2269 | $_->cancel if $_->data & WF_AUTOCANCEL; |
1184 | } |
2270 | } |
1185 | |
2271 | |
|
|
2272 | # cancel all extension coros |
|
|
2273 | $_->cancel for values %EXT_CORO; |
|
|
2274 | %EXT_CORO = (); |
|
|
2275 | |
1186 | # unload all extensions |
2276 | # unload all extensions |
1187 | for (@exts) { |
2277 | for (@exts) { |
1188 | $msg->("unloading <$_>"); |
2278 | warn "unloading <$_>"; |
1189 | unload_extension $_; |
2279 | unload_extension $_; |
1190 | } |
2280 | } |
1191 | |
2281 | |
1192 | # unload all modules loaded from $LIBDIR |
2282 | # unload all modules loaded from $LIBDIR |
1193 | while (my ($k, $v) = each %INC) { |
2283 | while (my ($k, $v) = each %INC) { |
1194 | next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; |
2284 | next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; |
1195 | |
2285 | |
1196 | $msg->("removing <$k>"); |
2286 | warn "removing <$k>"; |
1197 | delete $INC{$k}; |
2287 | delete $INC{$k}; |
1198 | |
2288 | |
1199 | $k =~ s/\.pm$//; |
2289 | $k =~ s/\.pm$//; |
1200 | $k =~ s/\//::/g; |
2290 | $k =~ s/\//::/g; |
1201 | |
2291 | |
… | |
… | |
1206 | Symbol::delete_package $k; |
2296 | Symbol::delete_package $k; |
1207 | } |
2297 | } |
1208 | |
2298 | |
1209 | # sync database to disk |
2299 | # sync database to disk |
1210 | cf::db_sync; |
2300 | cf::db_sync; |
|
|
2301 | IO::AIO::flush; |
1211 | |
2302 | |
1212 | # get rid of safe::, as good as possible |
2303 | # get rid of safe::, as good as possible |
1213 | Symbol::delete_package "safe::$_" |
2304 | Symbol::delete_package "safe::$_" |
1214 | for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); |
2305 | for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); |
1215 | |
2306 | |
1216 | # remove register_script_function callbacks |
2307 | # remove register_script_function callbacks |
1217 | # TODO |
2308 | # TODO |
1218 | |
2309 | |
1219 | # unload cf.pm "a bit" |
2310 | # unload cf.pm "a bit" |
… | |
… | |
1222 | # don't, removes xs symbols, too, |
2313 | # don't, removes xs symbols, too, |
1223 | # and global variables created in xs |
2314 | # and global variables created in xs |
1224 | #Symbol::delete_package __PACKAGE__; |
2315 | #Symbol::delete_package __PACKAGE__; |
1225 | |
2316 | |
1226 | # reload cf.pm |
2317 | # reload cf.pm |
1227 | $msg->("reloading cf.pm"); |
2318 | warn "reloading cf.pm"; |
1228 | require cf; |
2319 | require cf; |
1229 | cf::_connect_to_perl; # nominally unnecessary, but cannot hurt |
2320 | cf::_connect_to_perl; # nominally unnecessary, but cannot hurt |
1230 | |
2321 | |
1231 | # load config and database again |
2322 | # load config and database again |
1232 | cf::cfg_load; |
2323 | cf::cfg_load; |
1233 | cf::db_load; |
2324 | cf::db_load; |
1234 | |
2325 | |
1235 | # load extensions |
2326 | # load extensions |
1236 | $msg->("load extensions"); |
2327 | warn "load extensions"; |
1237 | cf::load_extensions; |
2328 | cf::load_extensions; |
1238 | |
2329 | |
1239 | # reattach attachments to objects |
2330 | # reattach attachments to objects |
1240 | $msg->("reattach"); |
2331 | warn "reattach"; |
1241 | _global_reattach; |
2332 | _global_reattach; |
|
|
2333 | reattach $_ for values %MAP; |
1242 | }; |
2334 | }; |
1243 | $msg->($@) if $@; |
|
|
1244 | |
2335 | |
1245 | $msg->("reloaded"); |
2336 | if ($@) { |
|
|
2337 | warn $@; |
|
|
2338 | warn "error while reloading, exiting."; |
|
|
2339 | exit 1; |
|
|
2340 | } |
|
|
2341 | |
|
|
2342 | warn "reloaded successfully"; |
1246 | }; |
2343 | }; |
1247 | |
2344 | |
1248 | sub perl_reload() { |
2345 | ############################################################################# |
1249 | _perl_reload { |
2346 | |
1250 | warn $_[0]; |
2347 | unless ($LINK_MAP) { |
1251 | print "$_[0]\n"; |
2348 | $LINK_MAP = cf::map::new; |
1252 | }; |
2349 | |
|
|
2350 | $LINK_MAP->width (41); |
|
|
2351 | $LINK_MAP->height (41); |
|
|
2352 | $LINK_MAP->alloc; |
|
|
2353 | $LINK_MAP->path ("{link}"); |
|
|
2354 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
2355 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
|
|
2356 | |
|
|
2357 | # dirty hack because... archetypes are not yet loaded |
|
|
2358 | Event->timer ( |
|
|
2359 | after => 10, |
|
|
2360 | cb => sub { |
|
|
2361 | $_[0]->w->cancel; |
|
|
2362 | |
|
|
2363 | # provide some exits "home" |
|
|
2364 | my $exit = cf::object::new "exit"; |
|
|
2365 | |
|
|
2366 | $exit->slaying ($EMERGENCY_POSITION->[0]); |
|
|
2367 | $exit->stats->hp ($EMERGENCY_POSITION->[1]); |
|
|
2368 | $exit->stats->sp ($EMERGENCY_POSITION->[2]); |
|
|
2369 | |
|
|
2370 | $LINK_MAP->insert ($exit->clone, 19, 19); |
|
|
2371 | $LINK_MAP->insert ($exit->clone, 19, 20); |
|
|
2372 | $LINK_MAP->insert ($exit->clone, 19, 21); |
|
|
2373 | $LINK_MAP->insert ($exit->clone, 20, 19); |
|
|
2374 | $LINK_MAP->insert ($exit->clone, 20, 21); |
|
|
2375 | $LINK_MAP->insert ($exit->clone, 21, 19); |
|
|
2376 | $LINK_MAP->insert ($exit->clone, 21, 20); |
|
|
2377 | $LINK_MAP->insert ($exit->clone, 21, 21); |
|
|
2378 | |
|
|
2379 | $exit->destroy; |
|
|
2380 | }); |
|
|
2381 | |
|
|
2382 | $LINK_MAP->{deny_save} = 1; |
|
|
2383 | $LINK_MAP->{deny_reset} = 1; |
|
|
2384 | |
|
|
2385 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1253 | } |
2386 | } |
1254 | |
2387 | |
1255 | register "<global>", __PACKAGE__; |
2388 | register "<global>", __PACKAGE__; |
1256 | |
2389 | |
1257 | register_command "perl-reload" => sub { |
2390 | register_command "reload" => sub { |
1258 | my ($who, $arg) = @_; |
2391 | my ($who, $arg) = @_; |
1259 | |
2392 | |
1260 | if ($who->flag (FLAG_WIZ)) { |
2393 | if ($who->flag (FLAG_WIZ)) { |
1261 | _perl_reload { |
2394 | $who->message ("start of reload."); |
1262 | warn $_[0]; |
2395 | reload; |
1263 | $who->message ($_[0]); |
2396 | $who->message ("end of reload."); |
1264 | }; |
|
|
1265 | } |
2397 | } |
1266 | }; |
2398 | }; |
1267 | |
2399 | |
1268 | unshift @INC, $LIBDIR; |
2400 | unshift @INC, $LIBDIR; |
1269 | |
2401 | |
1270 | $TICK_WATCHER = Event->timer ( |
2402 | $TICK_WATCHER = Event->timer ( |
|
|
2403 | reentrant => 0, |
1271 | prio => 0, |
2404 | prio => 0, |
1272 | at => $NEXT_TICK || 1, |
2405 | at => $NEXT_TICK || $TICK, |
1273 | data => WF_AUTOCANCEL, |
2406 | data => WF_AUTOCANCEL, |
1274 | cb => sub { |
2407 | cb => sub { |
1275 | cf::server_tick; # one server iteration |
2408 | cf::server_tick; # one server iteration |
1276 | |
2409 | $RUNTIME += $TICK; |
1277 | my $NOW = Event::time; |
|
|
1278 | $NEXT_TICK += $TICK; |
2410 | $NEXT_TICK += $TICK; |
1279 | |
2411 | |
|
|
2412 | $WAIT_FOR_TICK->broadcast; |
|
|
2413 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
|
|
2414 | |
1280 | # if we are delayed by four ticks or more, skip them all |
2415 | # if we are delayed by four ticks or more, skip them all |
1281 | $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; |
2416 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
1282 | |
2417 | |
1283 | $TICK_WATCHER->at ($NEXT_TICK); |
2418 | $TICK_WATCHER->at ($NEXT_TICK); |
1284 | $TICK_WATCHER->start; |
2419 | $TICK_WATCHER->start; |
1285 | }, |
2420 | }, |
1286 | ); |
2421 | ); |
1287 | |
2422 | |
1288 | IO::AIO::max_poll_time $TICK * 0.2; |
2423 | IO::AIO::max_poll_time $TICK * 0.2; |
1289 | |
2424 | |
|
|
2425 | Event->io ( |
1290 | Event->io (fd => IO::AIO::poll_fileno, |
2426 | fd => IO::AIO::poll_fileno, |
1291 | poll => 'r', |
2427 | poll => 'r', |
1292 | prio => 5, |
2428 | prio => 5, |
1293 | data => WF_AUTOCANCEL, |
2429 | data => WF_AUTOCANCEL, |
1294 | cb => \&IO::AIO::poll_cb); |
2430 | cb => \&IO::AIO::poll_cb, |
|
|
2431 | ); |
|
|
2432 | |
|
|
2433 | Event->timer ( |
|
|
2434 | data => WF_AUTOCANCEL, |
|
|
2435 | after => 0, |
|
|
2436 | interval => 10, |
|
|
2437 | cb => sub { |
|
|
2438 | (Coro::unblock_sub { |
|
|
2439 | write_runtime |
|
|
2440 | or warn "ERROR: unable to write runtime file: $!"; |
|
|
2441 | })->(); |
|
|
2442 | }, |
|
|
2443 | ); |
|
|
2444 | |
|
|
2445 | END { cf::emergency_save } |
1295 | |
2446 | |
1296 | 1 |
2447 | 1 |
1297 | |
2448 | |