… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
72 | mkdir $RANDOM_MAPS; |
73 | |
73 | |
74 | # a special map that is always available |
74 | # a special map that is always available |
75 | our $LINK_MAP; |
75 | our $LINK_MAP; |
|
|
76 | |
|
|
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
76 | |
78 | |
77 | ############################################################################# |
79 | ############################################################################# |
78 | |
80 | |
79 | =head2 GLOBAL VARIABLES |
81 | =head2 GLOBAL VARIABLES |
80 | |
82 | |
… | |
… | |
179 | sub to_json($) { |
181 | sub to_json($) { |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | JSON::Syck::Dump $_[0] |
183 | JSON::Syck::Dump $_[0] |
182 | } |
184 | } |
183 | |
185 | |
|
|
186 | =item my $guard = cf::guard { BLOCK } |
|
|
187 | |
|
|
188 | Run the given callback when the guard object gets destroyed (useful for |
|
|
189 | coroutine cancellations). |
|
|
190 | |
|
|
191 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
192 | being executed. |
|
|
193 | |
|
|
194 | =cut |
|
|
195 | |
|
|
196 | sub guard(&) { |
|
|
197 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub cf::guard::cancel { |
|
|
201 | ${$_[0]} = sub { }; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub cf::guard::DESTROY { |
|
|
205 | ${$_[0]}->(); |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item cf::lock_wait $string |
|
|
209 | |
|
|
210 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
211 | |
|
|
212 | =item my $lock = cf::lock_acquire $string |
|
|
213 | |
|
|
214 | Wait until the given lock is available and then acquires it and returns |
|
|
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
216 | for example when the coroutine gets canceled), the lock is automatically |
|
|
217 | returned. |
|
|
218 | |
|
|
219 | Lock names should begin with a unique identifier (for example, find_map |
|
|
220 | uses map_find and load_map uses map_load). |
|
|
221 | |
|
|
222 | =cut |
|
|
223 | |
|
|
224 | our %LOCK; |
|
|
225 | |
|
|
226 | sub lock_wait($) { |
|
|
227 | my ($key) = @_; |
|
|
228 | |
|
|
229 | # wait for lock, if any |
|
|
230 | while ($LOCK{$key}) { |
|
|
231 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
232 | Coro::schedule; |
|
|
233 | } |
|
|
234 | } |
|
|
235 | |
|
|
236 | sub lock_acquire($) { |
|
|
237 | my ($key) = @_; |
|
|
238 | |
|
|
239 | # wait, to be sure we are not locked |
|
|
240 | lock_wait $key; |
|
|
241 | |
|
|
242 | $LOCK{$key} = []; |
|
|
243 | |
|
|
244 | cf::guard { |
|
|
245 | # wake up all waiters, to be on the safe side |
|
|
246 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
247 | } |
|
|
248 | } |
|
|
249 | |
184 | =item cf::sync_job { BLOCK } |
250 | =item cf::sync_job { BLOCK } |
185 | |
251 | |
186 | The design of crossfire+ requires that the main coro ($Coro::main) is |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
187 | always able to handle events or runnable, as crossfire+ is only partly |
253 | always able to handle events or runnable, as crossfire+ is only partly |
188 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
254 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
195 | =cut |
261 | =cut |
196 | |
262 | |
197 | sub sync_job(&) { |
263 | sub sync_job(&) { |
198 | my ($job) = @_; |
264 | my ($job) = @_; |
199 | |
265 | |
200 | my $busy = 1; |
|
|
201 | my @res; |
|
|
202 | |
|
|
203 | # TODO: use suspend/resume instead |
|
|
204 | local $FREEZE = 1; |
|
|
205 | |
|
|
206 | my $coro = Coro::async { |
|
|
207 | @res = eval { $job->() }; |
|
|
208 | warn $@ if $@; |
|
|
209 | undef $busy; |
|
|
210 | }; |
|
|
211 | |
|
|
212 | if ($Coro::current == $Coro::main) { |
266 | if ($Coro::current == $Coro::main) { |
|
|
267 | # this is the main coro, too bad, we have to block |
|
|
268 | # till the operation succeeds, freezing the server :/ |
|
|
269 | |
|
|
270 | # TODO: use suspend/resume instead |
|
|
271 | # (but this is cancel-safe) |
|
|
272 | local $FREEZE = 1; |
|
|
273 | |
|
|
274 | my $busy = 1; |
|
|
275 | my @res; |
|
|
276 | |
|
|
277 | (Coro::async { |
|
|
278 | @res = eval { $job->() }; |
|
|
279 | warn $@ if $@; |
|
|
280 | undef $busy; |
213 | $coro->prio (Coro::PRIO_MAX); |
281 | })->prio (Coro::PRIO_MAX); |
|
|
282 | |
214 | while ($busy) { |
283 | while ($busy) { |
215 | Coro::cede_notself; |
284 | Coro::cede_notself; |
216 | Event::one_event unless Coro::nready; |
285 | Event::one_event unless Coro::nready; |
217 | } |
286 | } |
|
|
287 | |
|
|
288 | wantarray ? @res : $res[0] |
218 | } else { |
289 | } else { |
219 | $coro->join; |
290 | # we are in another coroutine, how wonderful, everything just works |
|
|
291 | |
|
|
292 | $job->() |
220 | } |
293 | } |
221 | |
|
|
222 | wantarray ? @res : $res[0] |
|
|
223 | } |
294 | } |
224 | |
295 | |
225 | =item $coro = cf::coro { BLOCK } |
296 | =item $coro = cf::coro { BLOCK } |
226 | |
297 | |
227 | Creates and returns a new coro. This coro is automcatially being canceled |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
… | |
… | |
251 | my $runtime = cf::localdir . "/runtime"; |
322 | my $runtime = cf::localdir . "/runtime"; |
252 | |
323 | |
253 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
324 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
254 | or return; |
325 | or return; |
255 | |
326 | |
256 | my $value = $cf::RUNTIME; |
327 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
257 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
328 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
258 | and return; |
329 | and return; |
259 | |
330 | |
260 | aio_fsync $fh |
331 | aio_fsync $fh |
261 | and return; |
332 | and return; |
… | |
… | |
278 | package cf::path; |
349 | package cf::path; |
279 | |
350 | |
280 | sub new { |
351 | sub new { |
281 | my ($class, $path, $base) = @_; |
352 | my ($class, $path, $base) = @_; |
282 | |
353 | |
|
|
354 | $path = $path->as_string if ref $path; |
|
|
355 | |
283 | my $self = bless { }, $class; |
356 | my $self = bless { }, $class; |
284 | |
357 | |
|
|
358 | # {... are special paths that are not touched |
|
|
359 | # ?xxx/... are special absolute paths |
|
|
360 | # ?random/... random maps |
|
|
361 | # /! non-realised random map exit |
|
|
362 | # /... normal maps |
|
|
363 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
364 | # ~user/... per-player map of a specific user |
|
|
365 | |
|
|
366 | if ($path =~ /^{/) { |
|
|
367 | # fine as it is |
285 | if ($path =~ s{^\?random/}{}) { |
368 | } elsif ($path =~ s{^\?random/}{}) { |
|
|
369 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
286 | $self->{random} = cf::from_json $path; |
370 | $self->{random} = cf::from_json $data; |
287 | } else { |
371 | } else { |
288 | if ($path =~ s{^~([^/]+)?}{}) { |
372 | if ($path =~ s{^~([^/]+)?}{}) { |
289 | $self->{user_rel} = 1; |
373 | $self->{user_rel} = 1; |
290 | |
374 | |
291 | if (defined $1) { |
375 | if (defined $1) { |
… | |
… | |
324 | |
408 | |
325 | # the displayed name, this is a one way mapping |
409 | # the displayed name, this is a one way mapping |
326 | sub visible_name { |
410 | sub visible_name { |
327 | my ($self) = @_; |
411 | my ($self) = @_; |
328 | |
412 | |
329 | $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}" |
413 | # if (my $rmp = $self->{random}) { |
330 | : $self->as_string |
414 | # # todo: be more intelligent about this |
|
|
415 | # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}" |
|
|
416 | # } else { |
|
|
417 | $self->as_string |
|
|
418 | # } |
331 | } |
419 | } |
332 | |
420 | |
333 | # escape the /'s in the path |
421 | # escape the /'s in the path |
334 | sub _escaped_path { |
422 | sub _escaped_path { |
335 | # ∕ is U+2215 |
423 | # ∕ is U+2215 |
… | |
… | |
347 | # the temporary/swap location |
435 | # the temporary/swap location |
348 | sub save_path { |
436 | sub save_path { |
349 | my ($self) = @_; |
437 | my ($self) = @_; |
350 | |
438 | |
351 | $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
439 | $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
352 | : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path} |
440 | : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} |
353 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
441 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
354 | } |
442 | } |
355 | |
443 | |
356 | # the unique path, might be eq to save_path |
444 | # the unique path, might be eq to save_path |
357 | sub uniq_path { |
445 | sub uniq_path { |
… | |
… | |
790 | or return; |
878 | or return; |
791 | |
879 | |
792 | unless (aio_stat "$filename.pst") { |
880 | unless (aio_stat "$filename.pst") { |
793 | (aio_load "$filename.pst", $av) >= 0 |
881 | (aio_load "$filename.pst", $av) >= 0 |
794 | or return; |
882 | or return; |
795 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
883 | $av = eval { (Storable::thaw $av)->{objs} }; |
796 | } |
884 | } |
797 | |
885 | |
|
|
886 | warn sprintf "loading %s (%d)\n", |
|
|
887 | $filename, length $data, scalar @{$av || []};#d# |
798 | return ($data, $av); |
888 | return ($data, $av); |
799 | } |
889 | } |
800 | |
890 | |
801 | ############################################################################# |
891 | ############################################################################# |
802 | # command handling &c |
892 | # command handling &c |
… | |
… | |
1024 | $self->send ("ext " . to_json \%msg); |
1114 | $self->send ("ext " . to_json \%msg); |
1025 | } |
1115 | } |
1026 | |
1116 | |
1027 | =back |
1117 | =back |
1028 | |
1118 | |
|
|
1119 | |
|
|
1120 | =head3 cf::map |
|
|
1121 | |
|
|
1122 | =over 4 |
|
|
1123 | |
|
|
1124 | =cut |
|
|
1125 | |
|
|
1126 | package cf::map; |
|
|
1127 | |
|
|
1128 | use Fcntl; |
|
|
1129 | use Coro::AIO; |
|
|
1130 | |
|
|
1131 | our $MAX_RESET = 7200; |
|
|
1132 | our $DEFAULT_RESET = 3600; |
|
|
1133 | |
|
|
1134 | sub generate_random_map { |
|
|
1135 | my ($path, $rmp) = @_; |
|
|
1136 | |
|
|
1137 | # mit "rum" bekleckern, nicht |
|
|
1138 | cf::map::_create_random_map |
|
|
1139 | $path, |
|
|
1140 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
1141 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
1142 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
1143 | $rmp->{exit_on_final_map}, |
|
|
1144 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
1145 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
1146 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
1147 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
1148 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
1149 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
1150 | (cf::region::find $rmp->{region}) |
|
|
1151 | } |
|
|
1152 | |
|
|
1153 | # and all this just because we cannot iterate over |
|
|
1154 | # all maps in C++... |
|
|
1155 | sub change_all_map_light { |
|
|
1156 | my ($change) = @_; |
|
|
1157 | |
|
|
1158 | $_->change_map_light ($change) |
|
|
1159 | for grep $_->outdoor, values %cf::MAP; |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | sub try_load_header($) { |
|
|
1163 | my ($path) = @_; |
|
|
1164 | |
|
|
1165 | utf8::encode $path; |
|
|
1166 | aio_open $path, O_RDONLY, 0 |
|
|
1167 | or return; |
|
|
1168 | |
|
|
1169 | my $map = cf::map::new |
|
|
1170 | or return; |
|
|
1171 | |
|
|
1172 | $map->load_header ($path) |
|
|
1173 | or return; |
|
|
1174 | |
|
|
1175 | $map->{load_path} = $path; |
|
|
1176 | |
|
|
1177 | $map |
|
|
1178 | } |
|
|
1179 | |
|
|
1180 | sub find_map; |
|
|
1181 | sub find_map { |
|
|
1182 | my ($path, $origin) = @_; |
|
|
1183 | |
|
|
1184 | #warn "find_map<$path,$origin>\n";#d# |
|
|
1185 | |
|
|
1186 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1187 | my $key = $path->as_string; |
|
|
1188 | |
|
|
1189 | cf::lock_wait "map_find:$key"; |
|
|
1190 | |
|
|
1191 | $cf::MAP{$key} || do { |
|
|
1192 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1193 | |
|
|
1194 | # do it the slow way |
|
|
1195 | my $map = try_load_header $path->save_path; |
|
|
1196 | |
|
|
1197 | if ($map) { |
|
|
1198 | # safety |
|
|
1199 | $map->{instantiate_time} = $cf::RUNTIME |
|
|
1200 | if $map->{instantiate_time} > $cf::RUNTIME; |
|
|
1201 | } else { |
|
|
1202 | if (my $rmp = $path->random_map_params) { |
|
|
1203 | $map = generate_random_map $key, $rmp; |
|
|
1204 | } else { |
|
|
1205 | $map = try_load_header $path->load_path; |
|
|
1206 | } |
|
|
1207 | |
|
|
1208 | $map or return; |
|
|
1209 | |
|
|
1210 | $map->{load_original} = 1; |
|
|
1211 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1212 | $map->instantiate; |
|
|
1213 | |
|
|
1214 | # per-player maps become, after loading, normal maps |
|
|
1215 | $map->per_player (0) if $path->{user_rel}; |
|
|
1216 | } |
|
|
1217 | |
|
|
1218 | $map->path ($key); |
|
|
1219 | $map->{path} = $path; |
|
|
1220 | $map->{last_save} = $cf::RUNTIME; |
|
|
1221 | $map->last_access ($cf::RUNTIME); |
|
|
1222 | |
|
|
1223 | if ($map->should_reset) { |
|
|
1224 | $map->reset; |
|
|
1225 | undef $guard; |
|
|
1226 | $map = find_map $path |
|
|
1227 | or return; |
|
|
1228 | } |
|
|
1229 | |
|
|
1230 | $cf::MAP{$key} = $map |
|
|
1231 | } |
|
|
1232 | } |
|
|
1233 | |
|
|
1234 | sub load { |
|
|
1235 | my ($self) = @_; |
|
|
1236 | |
|
|
1237 | my $path = $self->{path}; |
|
|
1238 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1239 | |
|
|
1240 | return if $self->in_memory != cf::MAP_SWAPPED; |
|
|
1241 | |
|
|
1242 | $self->in_memory (cf::MAP_LOADING); |
|
|
1243 | |
|
|
1244 | $self->alloc; |
|
|
1245 | $self->load_objects ($self->{load_path}, 1) |
|
|
1246 | or return; |
|
|
1247 | |
|
|
1248 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1249 | if delete $self->{load_original}; |
|
|
1250 | |
|
|
1251 | if (my $uniq = $path->uniq_path) { |
|
|
1252 | utf8::encode $uniq; |
|
|
1253 | if (aio_open $uniq, O_RDONLY, 0) { |
|
|
1254 | $self->clear_unique_items; |
|
|
1255 | $self->load_objects ($uniq, 0); |
|
|
1256 | } |
|
|
1257 | } |
|
|
1258 | |
|
|
1259 | # now do the right thing for maps |
|
|
1260 | $self->link_multipart_objects; |
|
|
1261 | |
|
|
1262 | if ($self->{path}->is_style_map) { |
|
|
1263 | $self->{deny_save} = 1; |
|
|
1264 | $self->{deny_reset} = 1; |
|
|
1265 | } else { |
|
|
1266 | $self->fix_auto_apply; |
|
|
1267 | $self->decay_objects; |
|
|
1268 | $self->update_buttons; |
|
|
1269 | $self->set_darkness_map; |
|
|
1270 | $self->difficulty ($self->estimate_difficulty) |
|
|
1271 | unless $self->difficulty; |
|
|
1272 | $self->activate; |
|
|
1273 | } |
|
|
1274 | |
|
|
1275 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1276 | } |
|
|
1277 | |
|
|
1278 | sub load_map_sync { |
|
|
1279 | my ($path, $origin) = @_; |
|
|
1280 | |
|
|
1281 | #warn "load_map_sync<$path, $origin>\n";#d# |
|
|
1282 | |
|
|
1283 | cf::sync_job { |
|
|
1284 | my $map = cf::map::find_map $path, $origin |
|
|
1285 | or return; |
|
|
1286 | $map->load; |
|
|
1287 | $map |
|
|
1288 | } |
|
|
1289 | } |
|
|
1290 | |
|
|
1291 | sub save { |
|
|
1292 | my ($self) = @_; |
|
|
1293 | |
|
|
1294 | $self->{last_save} = $cf::RUNTIME; |
|
|
1295 | |
|
|
1296 | return unless $self->dirty; |
|
|
1297 | |
|
|
1298 | my $save = $self->{path}->save_path; utf8::encode $save; |
|
|
1299 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
1300 | |
|
|
1301 | $self->{load_path} = $save; |
|
|
1302 | |
|
|
1303 | return if $self->{deny_save}; |
|
|
1304 | |
|
|
1305 | if ($uniq) { |
|
|
1306 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
|
|
1307 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
|
|
1308 | } else { |
|
|
1309 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
|
|
1310 | } |
|
|
1311 | } |
|
|
1312 | |
|
|
1313 | sub swap_out { |
|
|
1314 | my ($self) = @_; |
|
|
1315 | |
|
|
1316 | return if $self->players; |
|
|
1317 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
1318 | return if $self->{deny_save}; |
|
|
1319 | |
|
|
1320 | $self->save; |
|
|
1321 | $self->clear; |
|
|
1322 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1323 | } |
|
|
1324 | |
|
|
1325 | sub reset_at { |
|
|
1326 | my ($self) = @_; |
|
|
1327 | |
|
|
1328 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1329 | return 1e99 if $self->{path}{user_rel}; |
|
|
1330 | return 1e99 if $self->{deny_reset}; |
|
|
1331 | |
|
|
1332 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1333 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1334 | |
|
|
1335 | $time + $to |
|
|
1336 | } |
|
|
1337 | |
|
|
1338 | sub should_reset { |
|
|
1339 | my ($self) = @_; |
|
|
1340 | |
|
|
1341 | $self->reset_at <= $cf::RUNTIME |
|
|
1342 | } |
|
|
1343 | |
|
|
1344 | sub unlink_save { |
|
|
1345 | my ($self) = @_; |
|
|
1346 | |
|
|
1347 | utf8::encode (my $save = $self->{path}->save_path); |
|
|
1348 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
|
|
1349 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1350 | } |
|
|
1351 | |
|
|
1352 | sub rename { |
|
|
1353 | my ($self, $new_path) = @_; |
|
|
1354 | |
|
|
1355 | $self->unlink_save; |
|
|
1356 | |
|
|
1357 | delete $cf::MAP{$self->path}; |
|
|
1358 | $self->{path} = new cf::path $new_path; |
|
|
1359 | $self->path ($self->{path}->as_string); |
|
|
1360 | $cf::MAP{$self->path} = $self; |
|
|
1361 | |
|
|
1362 | $self->save; |
|
|
1363 | } |
|
|
1364 | |
|
|
1365 | sub reset { |
|
|
1366 | my ($self) = @_; |
|
|
1367 | |
|
|
1368 | return if $self->players; |
|
|
1369 | return if $self->{path}{user_rel};#d# |
|
|
1370 | |
|
|
1371 | warn "resetting map ", $self->path;#d# |
|
|
1372 | |
|
|
1373 | delete $cf::MAP{$self->path}; |
|
|
1374 | |
|
|
1375 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
1376 | |
|
|
1377 | $self->unlink_save; |
|
|
1378 | $self->destroy; |
|
|
1379 | } |
|
|
1380 | |
|
|
1381 | my $nuke_counter = "aaaa"; |
|
|
1382 | |
|
|
1383 | sub nuke { |
|
|
1384 | my ($self) = @_; |
|
|
1385 | |
|
|
1386 | $self->{deny_save} = 1; |
|
|
1387 | $self->reset_timeout (1); |
|
|
1388 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1389 | $self->reset; # polite request, might not happen |
|
|
1390 | } |
|
|
1391 | |
|
|
1392 | sub customise_for { |
|
|
1393 | my ($map, $ob) = @_; |
|
|
1394 | |
|
|
1395 | if ($map->per_player) { |
|
|
1396 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
|
|
1397 | } |
|
|
1398 | |
|
|
1399 | $map |
|
|
1400 | } |
|
|
1401 | |
|
|
1402 | sub emergency_save { |
|
|
1403 | local $cf::FREEZE = 1; |
|
|
1404 | |
|
|
1405 | warn "enter emergency map save\n"; |
|
|
1406 | |
|
|
1407 | cf::sync_job { |
|
|
1408 | warn "begin emergency map save\n"; |
|
|
1409 | $_->save for values %cf::MAP; |
|
|
1410 | }; |
|
|
1411 | |
|
|
1412 | warn "end emergency map save\n"; |
|
|
1413 | } |
|
|
1414 | |
|
|
1415 | package cf; |
|
|
1416 | |
|
|
1417 | =back |
|
|
1418 | |
|
|
1419 | |
1029 | =head3 cf::object::player |
1420 | =head3 cf::object::player |
1030 | |
1421 | |
1031 | =over 4 |
1422 | =over 4 |
1032 | |
1423 | |
1033 | =item $player_object->reply ($npc, $msg[, $flags]) |
1424 | =item $player_object->reply ($npc, $msg[, $flags]) |
… | |
… | |
1066 | |
1457 | |
1067 | $self->flag (cf::FLAG_WIZ) || |
1458 | $self->flag (cf::FLAG_WIZ) || |
1068 | (ref $cf::CFG{"may_$access"} |
1459 | (ref $cf::CFG{"may_$access"} |
1069 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1460 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1070 | : $cf::CFG{"may_$access"}) |
1461 | : $cf::CFG{"may_$access"}) |
|
|
1462 | } |
|
|
1463 | |
|
|
1464 | =item $player_object->enter_link |
|
|
1465 | |
|
|
1466 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1467 | |
|
|
1468 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1469 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1470 | |
|
|
1471 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1472 | |
|
|
1473 | Moves the player out of the specila link map onto the given map. If the |
|
|
1474 | map is not valid (or omitted), the player will be moved back to the |
|
|
1475 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1476 | to the emergency map position. |
|
|
1477 | |
|
|
1478 | Might block. |
|
|
1479 | |
|
|
1480 | =cut |
|
|
1481 | |
|
|
1482 | sub cf::object::player::enter_link { |
|
|
1483 | my ($self) = @_; |
|
|
1484 | |
|
|
1485 | $self->deactivate_recursive; |
|
|
1486 | |
|
|
1487 | return if $self->map == $LINK_MAP; |
|
|
1488 | |
|
|
1489 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
|
|
1490 | if $self->map; |
|
|
1491 | |
|
|
1492 | $self->enter_map ($LINK_MAP, 20, 20); |
|
|
1493 | } |
|
|
1494 | |
|
|
1495 | sub cf::object::player::leave_link { |
|
|
1496 | my ($self, $map, $x, $y) = @_; |
|
|
1497 | |
|
|
1498 | my $link_pos = delete $self->{_link_pos}; |
|
|
1499 | |
|
|
1500 | unless ($map) { |
|
|
1501 | # restore original map position |
|
|
1502 | ($map, $x, $y) = @{ $link_pos || [] }; |
|
|
1503 | $map = cf::map::find_map $map; |
|
|
1504 | |
|
|
1505 | unless ($map) { |
|
|
1506 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
|
|
1507 | $map = cf::map::find_map $map |
|
|
1508 | or die "FATAL: cannot load emergency map\n"; |
|
|
1509 | } |
|
|
1510 | } |
|
|
1511 | |
|
|
1512 | ($x, $y) = (-1, -1) |
|
|
1513 | unless (defined $x) && (defined $y); |
|
|
1514 | |
|
|
1515 | # use -1 or undef as default coordinates, not 0, 0 |
|
|
1516 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
1517 | if $x <=0 && $y <= 0; |
|
|
1518 | |
|
|
1519 | $map->load; |
|
|
1520 | |
|
|
1521 | $self->activate_recursive; |
|
|
1522 | $self->enter_map ($map, $x, $y); |
|
|
1523 | } |
|
|
1524 | |
|
|
1525 | cf::player->attach ( |
|
|
1526 | on_logout => sub { |
|
|
1527 | my ($pl) = @_; |
|
|
1528 | |
|
|
1529 | # abort map switching before logout |
|
|
1530 | if ($pl->ob->{_link_pos}) { |
|
|
1531 | cf::sync_job { |
|
|
1532 | $pl->ob->leave_link |
|
|
1533 | }; |
|
|
1534 | } |
|
|
1535 | }, |
|
|
1536 | on_login => sub { |
|
|
1537 | my ($pl) = @_; |
|
|
1538 | |
|
|
1539 | # try to abort aborted map switching on player login :) |
|
|
1540 | # should happen only on crashes |
|
|
1541 | if ($pl->ob->{_link_pos}) { |
|
|
1542 | $pl->ob->enter_link; |
|
|
1543 | Coro::async { |
|
|
1544 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1545 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1546 | Coro::Timer::sleep 1; |
|
|
1547 | $pl->ob->leave_link; |
|
|
1548 | }; |
|
|
1549 | } |
|
|
1550 | }, |
|
|
1551 | ); |
|
|
1552 | |
|
|
1553 | =item $player_object->goto_map ($path, $x, $y) |
|
|
1554 | |
|
|
1555 | =cut |
|
|
1556 | |
|
|
1557 | sub cf::object::player::goto_map { |
|
|
1558 | my ($self, $path, $x, $y) = @_; |
|
|
1559 | |
|
|
1560 | $self->enter_link; |
|
|
1561 | |
|
|
1562 | (Coro::async { |
|
|
1563 | $path = new cf::path $path; |
|
|
1564 | |
|
|
1565 | my $map = cf::map::find_map $path->as_string; |
|
|
1566 | $map = $map->customise_for ($self) if $map; |
|
|
1567 | |
|
|
1568 | # warn "entering ", $map->path, " at ($x, $y)\n" |
|
|
1569 | # if $map; |
|
|
1570 | |
|
|
1571 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1572 | |
|
|
1573 | $self->leave_link ($map, $x, $y); |
|
|
1574 | })->prio (1); |
|
|
1575 | } |
|
|
1576 | |
|
|
1577 | =item $player_object->enter_exit ($exit_object) |
|
|
1578 | |
|
|
1579 | =cut |
|
|
1580 | |
|
|
1581 | sub parse_random_map_params { |
|
|
1582 | my ($spec) = @_; |
|
|
1583 | |
|
|
1584 | my $rmp = { # defaults |
|
|
1585 | xsize => 10, |
|
|
1586 | ysize => 10, |
|
|
1587 | }; |
|
|
1588 | |
|
|
1589 | for (split /\n/, $spec) { |
|
|
1590 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
1591 | |
|
|
1592 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
1593 | } |
|
|
1594 | |
|
|
1595 | $rmp |
|
|
1596 | } |
|
|
1597 | |
|
|
1598 | sub prepare_random_map { |
|
|
1599 | my ($exit) = @_; |
|
|
1600 | |
|
|
1601 | # all this does is basically replace the /! path by |
|
|
1602 | # a new random map path (?random/...) with a seed |
|
|
1603 | # that depends on the exit object |
|
|
1604 | |
|
|
1605 | my $rmp = parse_random_map_params $exit->msg; |
|
|
1606 | |
|
|
1607 | if ($exit->map) { |
|
|
1608 | $rmp->{region} = $exit->map->region_name; |
|
|
1609 | $rmp->{origin_map} = $exit->map->path; |
|
|
1610 | $rmp->{origin_x} = $exit->x; |
|
|
1611 | $rmp->{origin_y} = $exit->y; |
|
|
1612 | } |
|
|
1613 | |
|
|
1614 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
1615 | |
|
|
1616 | my $data = cf::to_json $rmp; |
|
|
1617 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
1618 | |
|
|
1619 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
1620 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
1621 | |
|
|
1622 | $exit->slaying ("?random/$md5"); |
|
|
1623 | $exit->msg (undef); |
|
|
1624 | } |
|
|
1625 | } |
|
|
1626 | |
|
|
1627 | sub cf::object::player::enter_exit { |
|
|
1628 | my ($self, $exit) = @_; |
|
|
1629 | |
|
|
1630 | return unless $self->type == cf::PLAYER; |
|
|
1631 | |
|
|
1632 | $self->enter_link; |
|
|
1633 | |
|
|
1634 | (Coro::async { |
|
|
1635 | unless (eval { |
|
|
1636 | |
|
|
1637 | prepare_random_map $exit |
|
|
1638 | if $exit->slaying eq "/!"; |
|
|
1639 | |
|
|
1640 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
|
|
1641 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
|
|
1642 | |
|
|
1643 | 1; |
|
|
1644 | }) { |
|
|
1645 | $self->message ("Something went wrong deep within the crossfire server. " |
|
|
1646 | . "I'll try to bring you back to the map you were before. " |
|
|
1647 | . "Please report this to the dungeon master", |
|
|
1648 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1649 | |
|
|
1650 | warn "ERROR in enter_exit: $@"; |
|
|
1651 | $self->leave_link; |
|
|
1652 | } |
|
|
1653 | })->prio (1); |
1071 | } |
1654 | } |
1072 | |
1655 | |
1073 | =head3 cf::client |
1656 | =head3 cf::client |
1074 | |
1657 | |
1075 | =over 4 |
1658 | =over 4 |
… | |
… | |
1334 | |
1917 | |
1335 | { |
1918 | { |
1336 | my $path = cf::localdir . "/database.pst"; |
1919 | my $path = cf::localdir . "/database.pst"; |
1337 | |
1920 | |
1338 | sub db_load() { |
1921 | sub db_load() { |
1339 | warn "loading database $path\n";#d# remove later |
|
|
1340 | $DB = stat $path ? Storable::retrieve $path : { }; |
1922 | $DB = stat $path ? Storable::retrieve $path : { }; |
1341 | } |
1923 | } |
1342 | |
1924 | |
1343 | my $pid; |
1925 | my $pid; |
1344 | |
1926 | |
1345 | sub db_save() { |
1927 | sub db_save() { |
1346 | warn "saving database $path\n";#d# remove later |
|
|
1347 | waitpid $pid, 0 if $pid; |
1928 | waitpid $pid, 0 if $pid; |
1348 | if (0 == ($pid = fork)) { |
1929 | if (0 == ($pid = fork)) { |
1349 | $DB->{_meta}{version} = 1; |
1930 | $DB->{_meta}{version} = 1; |
1350 | Storable::nstore $DB, "$path~"; |
1931 | Storable::nstore $DB, "$path~"; |
1351 | rename "$path~", $path; |
1932 | rename "$path~", $path; |
… | |
… | |
1404 | } |
1985 | } |
1405 | |
1986 | |
1406 | sub main { |
1987 | sub main { |
1407 | # we must not ever block the main coroutine |
1988 | # we must not ever block the main coroutine |
1408 | local $Coro::idle = sub { |
1989 | local $Coro::idle = sub { |
1409 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
1990 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1410 | (Coro::unblock_sub { |
1991 | (Coro::unblock_sub { |
1411 | Event::one_event; |
1992 | Event::one_event; |
1412 | })->(); |
1993 | })->(); |
1413 | }; |
1994 | }; |
1414 | |
1995 | |
… | |
… | |
1419 | } |
2000 | } |
1420 | |
2001 | |
1421 | ############################################################################# |
2002 | ############################################################################# |
1422 | # initialisation |
2003 | # initialisation |
1423 | |
2004 | |
1424 | sub perl_reload() { |
2005 | sub reload() { |
1425 | # can/must only be called in main |
2006 | # can/must only be called in main |
1426 | if ($Coro::current != $Coro::main) { |
2007 | if ($Coro::current != $Coro::main) { |
1427 | warn "can only reload from main coroutine\n"; |
2008 | warn "can only reload from main coroutine\n"; |
1428 | return; |
2009 | return; |
1429 | } |
2010 | } |
… | |
… | |
1522 | $LINK_MAP->height (41); |
2103 | $LINK_MAP->height (41); |
1523 | $LINK_MAP->alloc; |
2104 | $LINK_MAP->alloc; |
1524 | $LINK_MAP->path ("{link}"); |
2105 | $LINK_MAP->path ("{link}"); |
1525 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2106 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
1526 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2107 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
|
|
2108 | |
|
|
2109 | # dirty hack because... archetypes are not yet loaded |
|
|
2110 | Event->timer ( |
|
|
2111 | after => 2, |
|
|
2112 | cb => sub { |
|
|
2113 | $_[0]->w->cancel; |
|
|
2114 | |
|
|
2115 | # provide some exits "home" |
|
|
2116 | my $exit = cf::object::new "exit"; |
|
|
2117 | |
|
|
2118 | $exit->slaying ($EMERGENCY_POSITION->[0]); |
|
|
2119 | $exit->stats->hp ($EMERGENCY_POSITION->[1]); |
|
|
2120 | $exit->stats->sp ($EMERGENCY_POSITION->[2]); |
|
|
2121 | |
|
|
2122 | $LINK_MAP->insert ($exit->clone, 19, 19); |
|
|
2123 | $LINK_MAP->insert ($exit->clone, 19, 20); |
|
|
2124 | $LINK_MAP->insert ($exit->clone, 19, 21); |
|
|
2125 | $LINK_MAP->insert ($exit->clone, 20, 19); |
|
|
2126 | $LINK_MAP->insert ($exit->clone, 20, 21); |
|
|
2127 | $LINK_MAP->insert ($exit->clone, 21, 19); |
|
|
2128 | $LINK_MAP->insert ($exit->clone, 21, 20); |
|
|
2129 | $LINK_MAP->insert ($exit->clone, 21, 21); |
|
|
2130 | |
|
|
2131 | $exit->destroy; |
|
|
2132 | }); |
|
|
2133 | |
|
|
2134 | $LINK_MAP->{deny_save} = 1; |
|
|
2135 | $LINK_MAP->{deny_reset} = 1; |
|
|
2136 | |
|
|
2137 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1527 | } |
2138 | } |
1528 | |
2139 | |
1529 | register "<global>", __PACKAGE__; |
2140 | register "<global>", __PACKAGE__; |
1530 | |
2141 | |
1531 | register_command "perl-reload" => sub { |
2142 | register_command "reload" => sub { |
1532 | my ($who, $arg) = @_; |
2143 | my ($who, $arg) = @_; |
1533 | |
2144 | |
1534 | if ($who->flag (FLAG_WIZ)) { |
2145 | if ($who->flag (FLAG_WIZ)) { |
1535 | $who->message ("start of reload."); |
2146 | $who->message ("start of reload."); |
1536 | perl_reload; |
2147 | reload; |
1537 | $who->message ("end of reload."); |
2148 | $who->message ("end of reload."); |
1538 | } |
2149 | } |
1539 | }; |
2150 | }; |
1540 | |
2151 | |
1541 | unshift @INC, $LIBDIR; |
2152 | unshift @INC, $LIBDIR; |
… | |
… | |
1581 | or warn "ERROR: unable to write runtime file: $!"; |
2192 | or warn "ERROR: unable to write runtime file: $!"; |
1582 | })->(); |
2193 | })->(); |
1583 | }, |
2194 | }, |
1584 | ); |
2195 | ); |
1585 | |
2196 | |
|
|
2197 | END { cf::emergency_save } |
|
|
2198 | |
1586 | 1 |
2199 | 1 |
1587 | |
2200 | |