ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.216 by root, Thu Feb 15 14:30:21 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
249=item cf::async { BLOCK } 283=item cf::async { BLOCK }
250 284
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 285Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
253 288
254=cut 289=cut
255 290
256sub async(&) { 291BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 292
265=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
266 294
267The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
284 312
285 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 314 # (but this is cancel-safe)
287 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
288 316
289 my $busy = 1; 317 my $busy = 1;
290 my @res; 318 my @res;
291 319
292 (Coro::async { 320 (async {
293 @res = eval { $job->() }; 321 @res = eval { $job->() };
294 warn $@ if $@; 322 warn $@ if $@;
295 undef $busy; 323 undef $busy;
296 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
297 325
298 while ($busy) { 326 while ($busy) {
299 Coro::cede_notself; 327 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 328 }
302 329
303 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
304 } else { 331 } else {
305 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
306 333
307 $job->() 334 $job->()
308 } 335 }
309} 336}
310 337
311=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
312 339
313Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 341extension calling this is being unloaded.
315 342
316=cut 343=cut
317 344
318sub coro(&) { 345sub async_ext(&) {
319 my $cb = shift; 346 my $cb = shift;
320 347
321 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
322 349
323 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
325 }); 352 });
326 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
333 360
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 362 or return;
336 363
364 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 369 and return;
340 370
371 # always fsync - this file is important
341 aio_fsync $fh 372 aio_fsync $fh
342 and return; 373 and return;
343 374
344 close $fh 375 close $fh
345 or return; 376 or return;
351} 382}
352 383
353=back 384=back
354 385
355=cut 386=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 387
477############################################################################# 388#############################################################################
478 389
479=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
480 391
606our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 518our @CB_MAP = ();
608 519
609my %attachment; 520my %attachment;
610 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
611sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
613 530
614 use sort 'stable'; 531 use sort 'stable';
615 532
786# object support 703# object support
787 704
788sub reattach { 705sub reattach {
789 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 710
792 my $registry = $obj->registry; 711 my $registry = $obj->registry;
793 712
794 @$registry = (); 713 @$registry = ();
795 714
842 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
843 762
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 767 close $fh;
849 768
850 if (@$objs) { 769 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 775 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
858 } 777 }
859 } else { 778 } else {
860 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
927=cut 846=cut
928 847
929sub register_extcmd { 848sub register_extcmd {
930 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
931 850
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
936} 852}
937 853
938cf::player->attach ( 854cf::player->attach (
939 on_command => sub { 855 on_command => sub {
940 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
953 869
954 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
955 871
956 if (ref $msg) { 872 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 876 }
961 } 877 }
962 } else { 878 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 881
966 cf::override; 882 cf::override;
967 }, 883 },
968); 884);
969 885
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 886sub load_extension {
977 my ($path) = @_; 887 my ($path) = @_;
978 888
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 890 my $base = $1;
981 my $pkg = $1; 891 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
984 894
985 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
986 896
987 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 898 or die "$path: $!";
989 899
990 my $source = 900 my $source =
991 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
994 . "\n};\n1"; 904 . "\n};\n1";
995 905
996 eval $source 906 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 908 : "extension disabled.\n";
999 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 910 warn $@;
1001 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
1002 912 exit 1;
1003# no strict 'refs'; 913 }
1004# @{"$pkg\::ISA"} = ext::; 914 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 915 }
1019 916
1020 # remove commands 917 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 918}
1045 919
1046sub load_extensions { 920sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 922 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1053 } 927 }
1054} 928}
1055 929
1056############################################################################# 930#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 931
1094=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1095 933
1096Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1097 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1098=head3 cf::player 942=head3 cf::player
1099 943
1100=over 4 944=over 4
1101 945
1102=item cf::player::exists $login 946=item cf::player::find $login
1103 947
1104Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1105 949
1106=cut 950=cut
1107 951
1108sub cf::player::exists($) { 952sub playerdir($) {
1109 cf::player::find $_[0] 953 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1111} 1100}
1112 1101
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1103
1115Sends an ext reply to the player. 1104Sends an ext reply to the player.
1116 1105
1117=cut 1106=cut
1118 1107
1119sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1121 1110
1122 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1123 1112
1124 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1125} 1114}
1115
1116package cf;
1126 1117
1127=back 1118=back
1128 1119
1129 1120
1130=head3 cf::map 1121=head3 cf::map
1136package cf::map; 1127package cf::map;
1137 1128
1138use Fcntl; 1129use Fcntl;
1139use Coro::AIO; 1130use Coro::AIO;
1140 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1141our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1143 1138
1144sub generate_random_map { 1139sub generate_random_map {
1145 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1142 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1284}
1162 1285
1163# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1164# all maps in C++... 1287# all maps in C++...
1165sub change_all_map_light { 1288sub change_all_map_light {
1167 1290
1168 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1170} 1293}
1171 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1172sub try_load_header($) { 1303sub load_header_from($) {
1173 my ($path) = @_; 1304 my ($self, $path) = @_;
1174 1305
1175 utf8::encode $path; 1306 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1177 or return; 1311 or return;
1178 1312
1179 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1180 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1181 1359
1182 $map->load_header ($path) 1360 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1361}
1189 1362
1190sub find_map; 1363sub find;
1191sub find_map { 1364sub find {
1192 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1193 1366
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1368
1199 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1200 1370
1201 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1203 1373 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1374 or return;
1219 1375
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1377
1233 if ($map->should_reset) { 1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1384 $map->reset;
1235 undef $guard; 1385 undef $guard;
1236 $map = find_map $path 1386 return find $path;
1237 or return;
1238 } 1387 }
1239 1388
1240 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1241 } 1390 }
1242} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1243 1395
1244sub load { 1396sub load {
1245 my ($self) = @_; 1397 my ($self) = @_;
1246 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1247 my $path = $self->{path}; 1401 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1249 1403
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1405
1252 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1253 1407
1254 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1255 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1413 or return;
1257 1414
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1260 1417
1261 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1419 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1421 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1266 } 1423 }
1267 } 1424 }
1425
1426 Coro::cede;
1268 1427
1269 # now do the right thing for maps 1428 # now do the right thing for maps
1270 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1271 1430
1272 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1432 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1279 $self->set_darkness_map; 1436 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1282 $self->activate; 1440 $self->activate;
1283 } 1441 }
1284 1442
1443 $self->post_load;
1444
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1446}
1287 1447
1288sub load_map_sync { 1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1479}
1480
1481sub find_sync {
1289 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1290 1483
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1484 cf::sync_job { find $path, $origin }
1485}
1292 1486
1293 cf::sync_job { 1487sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1488 my ($map) = @_;
1295 or return; 1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1296 $map->load; 1511 $map->load;
1297 $map 1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1298 } 1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1299} 1521}
1300 1522
1301sub save { 1523sub save {
1302 my ($self) = @_; 1524 my ($self) = @_;
1303 1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1304 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1305 1529
1306 return unless $self->dirty; 1530 return unless $self->dirty;
1307 1531
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1534
1311 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1312 1536
1313 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1314 1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1315 if ($uniq) { 1545 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1548 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1550 }
1321} 1551}
1322 1552
1323sub swap_out { 1553sub swap_out {
1324 my ($self) = @_; 1554 my ($self) = @_;
1325 1555
1326 # save first because save cedes 1556 # save first because save cedes
1327 $self->save; 1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1560
1329 return if $self->players; 1561 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1332 1564
1336 1568
1337sub reset_at { 1569sub reset_at {
1338 my ($self) = @_; 1570 my ($self) = @_;
1339 1571
1340 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1343 1575
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1578
1351 my ($self) = @_; 1583 my ($self) = @_;
1352 1584
1353 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1354} 1586}
1355 1587
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1588sub reset {
1378 my ($self) = @_; 1589 my ($self) = @_;
1379 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1380 return if $self->players; 1593 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1382 1595
1383 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1384 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1385 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1386 1611
1387 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1388 1613
1389 $self->unlink_save; 1614 $self->unlink_save;
1390 $self->destroy; 1615 $self->destroy;
1393my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1394 1619
1395sub nuke { 1620sub nuke {
1396 my ($self) = @_; 1621 my ($self) = @_;
1397 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1401 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1402} 1636}
1403 1637
1404sub customise_for { 1638=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1639
1407 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1409 }
1410 1642
1411 $map 1643=cut
1412}
1413 1644
1414sub emergency_save { 1645sub unique_maps() {
1415 local $cf::FREEZE = 1; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1416 1648
1417 warn "enter emergency map save\n"; 1649 my @paths;
1418 1650
1419 cf::sync_job { 1651 for (@$files) {
1420 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1422 }; 1657 }
1423 1658
1424 warn "end emergency map save\n"; 1659 \@paths
1425} 1660}
1426 1661
1427package cf; 1662package cf;
1428 1663
1429=back 1664=back
1430 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1431 1692
1432=head3 cf::object::player 1693=head3 cf::object::player
1433 1694
1434=over 4 1695=over 4
1435 1696
1475 1736
1476=item $player_object->enter_link 1737=item $player_object->enter_link
1477 1738
1478Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1479 1740
1480The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1482 1743
1744Will never block.
1745
1483=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1484 1747
1485Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1751fails, to the emergency map position.
1489 1752
1490Might block. 1753Might block.
1491 1754
1492=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1493 1766
1494sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1495 my ($self) = @_; 1768 my ($self) = @_;
1496 1769
1497 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1498 1771
1499 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1773
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1775 if $self->map;
1503 1776
1504 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1778}
1506 1779
1507sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1509 1782
1510 my $link_pos = delete $self->{_link_pos}; 1783 my $link_pos = delete $self->{_link_pos};
1511 1784
1512 unless ($map) { 1785 unless ($map) {
1513 # restore original map position 1786 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1787 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1788 $map = cf::map::find $map;
1516 1789
1517 unless ($map) { 1790 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1792 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1793 or die "FATAL: cannot load emergency map\n";
1521 } 1794 }
1522 } 1795 }
1523 1796
1524 ($x, $y) = (-1, -1) 1797 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1530 1803
1531 $map->load; 1804 $map->load;
1805 $map->load_diag;
1532 1806
1807 return unless $self->contr->active;
1533 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1535} 1812}
1536 1813
1537cf::player->attach ( 1814cf::player->attach (
1538 on_logout => sub { 1815 on_logout => sub {
1550 1827
1551 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1829 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1555 cf::async { 1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1837 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1838 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1560 }; 1841 })->prio (2);
1561 } 1842 }
1562 }, 1843 },
1563); 1844);
1564 1845
1565=item $player_object->goto_map ($path, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1566 1847
1567=cut 1848=cut
1568 1849
1569sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1571 1852
1572 $self->enter_link; 1853 $self->enter_link;
1573 1854
1574 (cf::async { 1855 (async {
1575 $path = new cf::path $path; 1856 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1857 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1579 1859 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1862
1585 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1864 })->prio (1);
1587} 1865}
1588 1866
1592 1870
1593sub parse_random_map_params { 1871sub parse_random_map_params {
1594 my ($spec) = @_; 1872 my ($spec) = @_;
1595 1873
1596 my $rmp = { # defaults 1874 my $rmp = { # defaults
1597 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1599 }; 1879 };
1600 1880
1601 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1603 1883
1607 $rmp 1887 $rmp
1608} 1888}
1609 1889
1610sub prepare_random_map { 1890sub prepare_random_map {
1611 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1894
1613 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1897 # that depends on the exit object
1616 1898
1617 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1618 1900
1619 if ($exit->map) { 1901 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1624 } 1906 }
1625 1907
1626 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1627 1909
1628 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1913
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1633 1918
1634 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1920 $exit->msg (undef);
1636 } 1921 }
1637} 1922}
1639sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1641 1926
1642 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1643 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1644 $self->enter_link; 1938 $self->enter_link;
1645 1939
1646 (cf::async { 1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1942 unless (eval {
1648 prepare_random_map $exit 1943 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1944
1654 1; 1945 1;
1655 }) { 1946 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1951
1661 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1953 $self->leave_link;
1663 } 1954 }
1718 # get handled first 2009 # get handled first
1719 my $queue = delete $ns->{query_queue} 2010 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2012
1722 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2015
1724 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1725 2017
1726 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2019 if (@$queue) {
1731 } 2023 }
1732 } 2024 }
1733 }, 2025 },
1734); 2026);
1735 2027
1736=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1737 2029
1738Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2032or loss of connection).
1741 2033
1742=cut 2034=cut
1743 2035
1744sub cf::client::coro { 2036sub cf::client::async {
1745 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1746 2038
1747 my $coro = &cf::async ($cb); 2039 my $coro = &Coro::async ($cb);
1748 2040
1749 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1751 }); 2043 });
1752 2044
1888The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2181using it, it should be unique.
1890 2182
1891=over 4 2183=over 4
1892 2184
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1900 2186
1901Returns a single value from the database 2187Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2188
1908=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1909 2190
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2192
1921=cut 2193=cut
1922 2194
1923our $DB; 2195our $DB;
1924 2196
1925{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1926 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1927 2216
1928 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2221
1932 my $pid; 2222 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2223 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2224 }
1980 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2242}
1982 2243
1983############################################################################# 2244#############################################################################
1984# the server's main() 2245# the server's init and main functions
2246
2247sub load_resources {
2248 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1985 2251
1986sub cfg_load { 2252sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2254 or return;
1989 2255
1990 local $/; 2256 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
1992 2258
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
1995 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
1996 eval { 2265 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2268 };
2000 warn $@ if $@; 2269 warn $@ if $@;
2001 } 2270 }
2271}
2272
2273sub init {
2274 load_resources;
2002} 2275}
2003 2276
2004sub main { 2277sub main {
2005 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2281 (async {
2009 Event::one_event; 2282 Event::one_event;
2010 })->(); 2283 })->prio (Coro::PRIO_MAX);
2011 }; 2284 };
2012 2285
2013 cfg_load; 2286 cfg_load;
2014 db_load; 2287 db_init;
2015 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
2016 Event::loop; 2291 Event::loop;
2017} 2292}
2018 2293
2019############################################################################# 2294#############################################################################
2020# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2021 2351
2022sub reload() { 2352sub reload() {
2023 # can/must only be called in main 2353 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2026 return; 2356 return;
2027 } 2357 }
2028 2358
2029 warn "reloading..."; 2359 warn "reloading...";
2030 2360
2031 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2033 2367
2034 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2035 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2036 2372
2037 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2376 }
2041 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2042 # cancel all extension coros 2387 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2389 %EXT_CORO = ();
2045 2390
2046 # unload all extensions 2391 warn "removing commands";
2047 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
2049 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2406 }
2051 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2052 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2415
2056 warn "removing <$k>"; 2416 warn "... unloading $k";
2057 delete $INC{$k}; 2417 delete $INC{$k};
2058 2418
2059 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2061 2421
2064 } 2424 }
2065 2425
2066 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2067 } 2427 }
2068 2428
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2432
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2082 2435
2083 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2437 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2086 2439
2087 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
2088 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2089 require cf; 2443 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2445
2092 # load config and database again 2446 warn "loading config and database again";
2093 cf::cfg_load; 2447 cf::cfg_load;
2094 cf::db_load;
2095 2448
2096 # load extensions
2097 warn "load extensions"; 2449 warn "loading extensions";
2098 cf::load_extensions; 2450 cf::load_extensions;
2099 2451
2100 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2453 _global_reattach;
2103 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2104 2456
2105 if ($@) { 2457 warn "loading reloadable resources";
2458 load_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2106 warn $@; 2464 warn $@;
2107 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2108 exit 1; 2466 exit 1;
2109 } 2467 };
2110 2468
2111 warn "reloaded successfully"; 2469 warn "reloaded";
2112}; 2470};
2113 2471
2114############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2473
2159register_command "reload" => sub { 2474register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2161 2476
2162 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2164 reload; 2488 reload;
2165 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2166 } 2492 }
2167}; 2493};
2168 2494
2169unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2170 2498
2171$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2173 prio => 0, 2502 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2176 cb => sub { 2505 cb => sub {
2177 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2178 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526
2527 $WAIT_FOR_TICK->broadcast;
2528 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2529
2530# my $AFTER = Event::time;
2531# warn $AFTER - $NOW;#d#
2183 2532
2184 # if we are delayed by four ticks or more, skip them all 2533 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2534 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2535
2187 $TICK_WATCHER->at ($NEXT_TICK); 2536 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2537 $TICK_WATCHER->start;
2189 }, 2538 },
2190); 2539);
2191 2540
2541{
2192IO::AIO::max_poll_time $TICK * 0.2; 2542 BDB::max_poll_time $TICK * 0.1;
2193 2543 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2544 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2545 fd => BDB::poll_fileno,
2196 poll => 'r', 2546 poll => 'r',
2197 prio => 5, 2547 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2548 data => WF_AUTOCANCEL,
2204 after => 0, 2549 cb => \&BDB::poll_cb,
2205 interval => 10, 2550 );
2206 cb => sub { 2551 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2552
2208 write_runtime 2553 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2554 my $status;
2555 my $current = $Coro::current;
2556 (
2557 sub {
2558 $status = $!;
2559 $current->ready; undef $current;
2560 },
2561 sub {
2562 Coro::schedule while defined $current;
2563 $! = $status;
2564 },
2565 )
2566 };
2567
2568 unless ($DB_ENV) {
2569 $DB_ENV = BDB::db_env_create;
2570
2571 cf::sync_job {
2572 eval {
2573 BDB::db_env_open
2574 $DB_ENV,
2575 $BDB_ENV_DIR,
2576 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2577 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2578 0666;
2579
2580 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2581
2582 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2583 $DB_ENV->set_lk_detect;
2584 };
2585
2586 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2587 };
2211 }, 2588 }
2212); 2589}
2590
2591{
2592 IO::AIO::min_parallel 8;
2593
2594 undef $Coro::AIO::WATCHER;
2595 IO::AIO::max_poll_time $TICK * 0.1;
2596 $AIO_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 data => WF_AUTOCANCEL,
2599 fd => IO::AIO::poll_fileno,
2600 poll => 'r',
2601 prio => 6,
2602 cb => \&IO::AIO::poll_cb,
2603 );
2604}
2213 2605
2214END { cf::emergency_save } 2606END { cf::emergency_save }
2215 2607
22161 26081
2217 2609

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines