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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.147 by root, Mon Jan 8 12:23:33 2007 UTC vs.
Revision 1.387 by root, Mon Oct 15 23:49:10 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
77 122
78############################################################################# 123#############################################################################
79 124
80=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
81 126
88=item $cf::RUNTIME 133=item $cf::RUNTIME
89 134
90The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 136every server tick.
92 137
93=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 141
95The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
97 146
98=item $cf::NOW 147=item $cf::NOW
99 148
100The time of the last (current) server tick. 149The time of the last (current) server tick.
101 150
102=item $cf::TICK 151=item $cf::TICK
103 152
104The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
105 164
106=item %cf::CFG 165=item %cf::CFG
107 166
108Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
110 181
111=back 182=back
112 183
113=cut 184=cut
114 185
115BEGIN { 186BEGIN {
116 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 188 my $msg = join "", @_;
118 utf8::encode $msg;
119 189
120 $msg .= "\n" 190 $msg .= "\n"
121 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
122 194
123 LOG llevError, $msg; 195 LOG llevError, $msg;
124 }; 196 };
125} 197}
126 198
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 206
134# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 208# within the Safe compartment.
136for my $pkg (qw( 209for my $pkg (qw(
137 cf::global cf::attachable 210 cf::global cf::attachable
146 219
147$Event::DIED = sub { 220$Event::DIED = sub {
148 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
149}; 222};
150 223
151my %ext_pkg; 224#############################################################################
152my @exts;
153my @hook;
154 225
155=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
156 227
157=over 4 228=over 4
158 229
159=cut 230=item dumpval $ref
160 231
161use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
162 252
163=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
164 254
165Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
166 256
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
175 258
176Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
177 260
178=cut 261=cut
179 262
180sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
182 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
183} 266sub from_json ($) { $json_coder->decode ($_[0]) }
184 267
185=item cf::lock_wait $string 268=item cf::lock_wait $string
186 269
187Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
188 271
191Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
194returned. 277returned.
195 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
196Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
198 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
199=cut 289=cut
200 290
201our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
202 293
203sub lock_wait($) { 294sub lock_wait($) {
204 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
205 301
206 # wait for lock, if any 302 # wait for lock, if any
207 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 305 Coro::schedule;
215 311
216 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
217 lock_wait $key; 313 lock_wait $key;
218 314
219 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
220 317
221 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
224 } 322 }
225} 323}
226 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
227sub freeze_mainloop { 331sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
229 333
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
231 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
232 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
233} 397}
234 398
235=item cf::async { BLOCK } 399=item cf::async { BLOCK }
236 400
237Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
242 406
243BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
244 408
245=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
246 410
247The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
250 415
251If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
254fast or be very important. 419fast or be very important.
257 422
258sub sync_job(&) { 423sub sync_job(&) {
259 my ($job) = @_; 424 my ($job) = @_;
260 425
261 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
262 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
264 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
265 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 435 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
268 437
269 my $busy = 1; 438 my $busy = 1;
270 my @res; 439 my @res;
271 440
272 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 443 @res = eval { $job->() };
274 warn $@ if $@; 444 warn $@ if $@;
275 undef $busy; 445 undef $busy;
276 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
277 447
278 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
279 Coro::cede or Event::one_event; 452 Event::one_event;
280 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
281 462
282 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
283 } else { 464 } else {
284 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
285 466
287 } 468 }
288} 469}
289 470
290=item $coro = cf::async_ext { BLOCK } 471=item $coro = cf::async_ext { BLOCK }
291 472
292Like async, but this coro is automcatially being canceled when the 473Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 474extension calling this is being unloaded.
294 475
295=cut 476=cut
296 477
297sub async_ext(&) { 478sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
306 487
307 $coro 488 $coro
308} 489}
309 490
310sub write_runtime { 491=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 492
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
314 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
315 497
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 499
320 aio_fsync $fh 500sub fork_call(&@) {
321 and return; 501 my ($cb, @args) = @_;
322 502
323 close $fh 503 # we seemingly have to make a local copy of the whole thing,
324 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
325 506
326 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
327 and return; 508 reset_signals;
509 &$cb
510 }, @args;
328 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
329 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 651}
331 652
332=back 653=back
333 654
334=cut 655=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 656
456############################################################################# 657#############################################################################
457 658
458=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
459 660
461attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
463 664
464In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 667Crossfire TRT).
467 668
468=over 4 669=over 4
469 670
470=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
471 672
585our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 787our @CB_MAP = ();
587 788
588my %attachment; 789my %attachment;
589 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
590sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
592 799
593 use sort 'stable'; 800 use sort 'stable';
594 801
628 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
629 836
630 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 841
635 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 843 my $pkg = shift @arg;
637 844
638 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
668 } 875 }
669 876
670 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
671 } else { 878 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 880 }
674 881
675 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
676} 883}
677 884
679 if (ref $_[0]) { 886 if (ref $_[0]) {
680 _object_attach @_; 887 _object_attach @_;
681 } else { 888 } else {
682 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
683 } 890 }
891 _recalc_want;
684}; 892};
685 893
686# all those should be optimised 894# all those should be optimised
687sub cf::attachable::detach { 895sub cf::attachable::detach {
688 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
692 reattach ($obj); 900 reattach ($obj);
693 } else { 901 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
695 } 903 }
904 _recalc_want;
696}; 905};
697 906
698sub cf::attachable::attached { 907sub cf::attachable::attached {
699 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
700 909
715 "; 924 ";
716 die if $@; 925 die if $@;
717} 926}
718 927
719our $override; 928our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 930
722sub override { 931sub override {
723 $override = 1; 932 $override = 1;
724 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
725} 934}
726 935
727sub do_invoke { 936sub do_invoke {
728 my $event = shift; 937 my $event = shift;
729 my $callbacks = shift; 938 my $callbacks = shift;
730 939
731 @invoke_results = (); 940 @INVOKE_RESULTS = ();
732 941
733 local $override; 942 local $override;
734 943
735 for (@$callbacks) { 944 for (@$callbacks) {
736 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
753 962
754Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
755 964
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 968
760=back 969=back
761 970
762=cut 971=cut
763 972
764############################################################################# 973#############################################################################
765# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
766 1017
767sub reattach { 1018sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1023
771 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
772 1025
773 @$registry = (); 1026 @$registry = ();
774 1027
815sub object_freezer_save { 1068sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
817 1070
818 sync_job { 1071 sync_job {
819 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
822 1076
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1081 close $fh;
828 1082
829 if (@$objs) { 1083 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1089 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
837 } 1091 }
838 } else { 1092 } else {
839 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
845 } 1099 }
846 } else { 1100 } else {
847 aio_unlink $filename; 1101 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
849 } 1103 }
850 } 1104 };
851} 1105}
852 1106
853sub object_freezer_as_string { 1107sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
855 1109
867 or return; 1121 or return;
868 1122
869 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
871 or return; 1125 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874 1126
1127 my $st = eval { Coro::Storable::thaw $av }
1128 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1129 $av = $st->{objs};
1130 }
1131
1132 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1133 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1134 $decname, length $data, scalar @{$av || []};
1135
877 return ($data, $av); 1136 ($data, $av)
878} 1137}
1138
1139=head2 COMMAND CALLBACKS
1140
1141=over 4
1142
1143=cut
879 1144
880############################################################################# 1145#############################################################################
881# command handling &c 1146# command handling &c
882 1147
883=item cf::register_command $name => \&callback($ob,$args); 1148=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1161 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1162}
898 1163
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1164=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1165
901Register a callbackf ro execution when the client sends an extcmd packet. 1166Register a callback for execution when the client sends an (synchronous)
1167extcmd packet. Ext commands will be processed in the order they are
1168received by the server, like other user commands. The first argument is
1169the logged-in player. Ext commands can only be processed after a player
1170has logged in successfully.
902 1171
903If the callback returns something, it is sent back as if reply was being 1172If the callback returns something, it is sent back as if reply was being
904called. 1173called.
905 1174
1175=item cf::register_exticmd $name => \&callback($ns,$packet);
1176
1177Register a callback for execution when the client sends an (asynchronous)
1178exticmd packet. Exti commands are processed by the server as soon as they
1179are received, i.e. out of order w.r.t. other commands. The first argument
1180is a client socket. Exti commands can be received anytime, even before
1181log-in.
1182
1183If the callback returns something, it is sent back as if reply was being
1184called.
1185
906=cut 1186=cut
907 1187
908sub register_extcmd { 1188sub register_extcmd {
909 my ($name, $cb) = @_; 1189 my ($name, $cb) = @_;
910 1190
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1191 $EXTCMD{$name} = $cb;
1192}
1193
1194sub register_exticmd {
1195 my ($name, $cb) = @_;
1196
1197 $EXTICMD{$name} = $cb;
915} 1198}
916 1199
917cf::player->attach ( 1200cf::player->attach (
918 on_command => sub { 1201 on_command => sub {
919 my ($pl, $name, $params) = @_; 1202 my ($pl, $name, $params) = @_;
928 cf::override; 1211 cf::override;
929 }, 1212 },
930 on_extcmd => sub { 1213 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1214 my ($pl, $buf) = @_;
932 1215
933 my $msg = eval { from_json $buf }; 1216 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1217
935 if (ref $msg) { 1218 if (ref $msg) {
1219 my ($type, $reply, @payload) =
1220 "ARRAY" eq ref $msg
1221 ? @$msg
1222 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1223
1224 my @reply;
1225
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1226 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1227 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1228 }
1229
1230 $pl->ext_reply ($reply, @reply)
1231 if $reply;
1232
941 } else { 1233 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1234 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1235 }
944 1236
945 cf::override; 1237 cf::override;
946 }, 1238 },
947); 1239);
948 1240
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1241sub load_extensions {
1242 cf::sync_job {
1243 my %todo;
1244
1026 for my $ext (<$LIBDIR/*.ext>) { 1245 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1246 next unless -r $path;
1028 eval { 1247
1029 load_extension $ext; 1248 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1249 my $base = $1;
1250 my $pkg = $1;
1251 $pkg =~ s/[^[:word:]]/_/g;
1252 $pkg = "ext::$pkg";
1253
1254 open my $fh, "<:utf8", $path
1255 or die "$path: $!";
1256
1257 my $source = do { local $/; <$fh> };
1258
1259 my %ext = (
1260 path => $path,
1261 base => $base,
1262 pkg => $pkg,
1263 );
1264
1265 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1266 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1267
1268 $ext{source} =
1269 "package $pkg; use strict; use utf8;\n"
1270 . "#line 1 \"$path\"\n{\n"
1271 . $source
1272 . "\n};\n1";
1273
1274 $todo{$base} = \%ext;
1275 }
1276
1277 my %done;
1278 while (%todo) {
1279 my $progress;
1280
1281 while (my ($k, $v) = each %todo) {
1282 for (split /,\s*/, $v->{meta}{depends}) {
1283 goto skip
1284 unless exists $done{$_};
1285 }
1286
1287 warn "... loading '$k' into '$v->{pkg}'\n";
1288
1289 unless (eval $v->{source}) {
1290 my $msg = $@ ? "$v->{path}: $@\n"
1291 : "$v->{base}: extension inactive.\n";
1292
1293 if (exists $v->{meta}{mandatory}) {
1294 warn $msg;
1295 warn "mandatory extension failed to load, exiting.\n";
1296 exit 1;
1297 }
1298
1299 warn $msg;
1300 }
1301
1302 $done{$k} = delete $todo{$k};
1303 push @EXTS, $v->{pkg};
1304 $progress = 1;
1030 1 1305 }
1031 } or warn "$ext not loaded: $@"; 1306
1307 skip:
1308 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1309 unless $progress;
1310 }
1032 } 1311 };
1033} 1312}
1034 1313
1035############################################################################# 1314#############################################################################
1036# load/save/clean perl data associated with a map
1037 1315
1038*cf::mapsupport::on_clean = sub { 1316=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1317
1073=head2 CORE EXTENSIONS 1318=head2 CORE EXTENSIONS
1074 1319
1075Functions and methods that extend core crossfire objects. 1320Functions and methods that extend core crossfire objects.
1076 1321
1077=cut 1322=cut
1078 1323
1079package cf::player; 1324package cf::player;
1080 1325
1326use Coro::AIO;
1327
1081=head3 cf::player 1328=head3 cf::player
1082 1329
1083=over 4 1330=over 4
1084 1331
1332=item cf::player::num_playing
1333
1334Returns the official number of playing players, as per the Crossfire metaserver rules.
1335
1336=cut
1337
1338sub num_playing {
1339 scalar grep
1340 $_->ob->map
1341 && !$_->hidden
1342 && !$_->ob->flag (cf::FLAG_WIZ),
1343 cf::player::list
1344}
1345
1085=item cf::player::find $login 1346=item cf::player::find $login
1086 1347
1087Returns the given player object, loading it if necessary (might block). 1348Returns the given player object, loading it if necessary (might block).
1088 1349
1089=cut 1350=cut
1090 1351
1091sub playerdir($) { 1352sub playerdir($) {
1092 cf::localdir 1353 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1354 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1355}
1098 1356
1099sub path($) { 1357sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1358 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1359
1102 (playerdir $login) . "/$login.pl" 1360 (playerdir $login) . "/playerdata"
1103} 1361}
1104 1362
1105sub find_active($) { 1363sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1364 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1365 and $cf::PLAYER{$_[0]}->active
1110 1368
1111sub exists($) { 1369sub exists($) {
1112 my ($login) = @_; 1370 my ($login) = @_;
1113 1371
1114 $cf::PLAYER{$login} 1372 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1373 or cf::sync_job { !aio_stat path $login }
1116} 1374}
1117 1375
1118sub find($) { 1376sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1377 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1378 my $login = $_[0];
1121 1379
1122 my $guard = cf::lock_acquire "user_find:$login"; 1380 my $guard = cf::lock_acquire "user_find:$login";
1123 1381
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1382 $cf::PLAYER{$_[0]} || do {
1383 # rename old playerfiles to new ones
1384 #TODO: remove when no longer required
1385 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1386 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1387 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1388 aio_unlink +(playerdir $login) . "/$login.pl";
1389
1390 my $f = new_from_file cf::object::thawer path $login
1391 or return;
1392
1393 my $pl = cf::player::load_pl $f
1394 or return;
1395 local $cf::PLAYER_LOADING{$login} = $pl;
1396 $f->resolve_delayed_derefs;
1397 $cf::PLAYER{$login} = $pl
1398 }
1125 }; 1399 }
1126} 1400}
1127 1401
1128sub save($) { 1402sub save($) {
1129 my ($pl) = @_; 1403 my ($pl) = @_;
1130 1404
1133 my $path = path $pl; 1407 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1408 my $guard = cf::lock_acquire "user_save:$path";
1135 1409
1136 return if $pl->{deny_save}; 1410 return if $pl->{deny_save};
1137 1411
1138 IO::AIO::aio_mkdir playerdir $pl, 0770; 1412 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1413 $pl->{last_save} = $cf::RUNTIME;
1140 1414
1141 Coro::cede;
1142 $pl->save_pl ($path); 1415 $pl->save_pl ($path);
1143 Coro::cede; 1416 cf::cede_to_tick;
1144} 1417}
1145 1418
1146sub new($) { 1419sub new($) {
1147 my ($login) = @_; 1420 my ($login) = @_;
1148 1421
1154 $cf::PLAYER{$login} = $self; 1427 $cf::PLAYER{$login} = $self;
1155 1428
1156 $self 1429 $self
1157} 1430}
1158 1431
1432=item $player->send_msg ($channel, $msg, $color, [extra...])
1433
1434=cut
1435
1436sub send_msg {
1437 my $ns = shift->ns
1438 or return;
1439 $ns->send_msg (@_);
1440}
1441
1442=item $pl->quit_character
1443
1444Nukes the player without looking back. If logged in, the connection will
1445be destroyed. May block for a long time.
1446
1447=cut
1448
1159sub quit_character { 1449sub quit_character {
1160 my ($pl) = @_; 1450 my ($pl) = @_;
1451
1452 my $name = $pl->ob->name;
1161 1453
1162 $pl->{deny_save} = 1; 1454 $pl->{deny_save} = 1;
1163 $pl->password ("*"); # this should lock out the player until we nuked the dir 1455 $pl->password ("*"); # this should lock out the player until we nuked the dir
1164 1456
1165 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1457 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1167 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1459 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1168 $pl->ns->destroy if $pl->ns; 1460 $pl->ns->destroy if $pl->ns;
1169 1461
1170 my $path = playerdir $pl; 1462 my $path = playerdir $pl;
1171 my $temp = "$path~$cf::RUNTIME~deleting~"; 1463 my $temp = "$path~$cf::RUNTIME~deleting~";
1172 IO::AIO::aio_rename $path, $temp, sub { 1464 aio_rename $path, $temp;
1173 delete $cf::PLAYER{$pl->ob->name}; 1465 delete $cf::PLAYER{$pl->ob->name};
1174 $pl->destroy; 1466 $pl->destroy;
1175 1467
1468 my $prefix = qr<^~\Q$name\E/>;
1469
1470 # nuke player maps
1471 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1472
1176 IO::AIO::aio_rmtree $temp; 1473 IO::AIO::aio_rmtree $temp;
1474}
1475
1476=item $pl->kick
1477
1478Kicks a player out of the game. This destroys the connection.
1479
1480=cut
1481
1482sub kick {
1483 my ($pl, $kicker) = @_;
1484
1485 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1486 $pl->killer ("kicked");
1487 $pl->ns->destroy;
1488}
1489
1490=item cf::player::list_logins
1491
1492Returns am arrayref of all valid playernames in the system, can take a
1493while and may block, so not sync_job-capable, ever.
1494
1495=cut
1496
1497sub list_logins {
1498 my $dirs = aio_readdir $PLAYERDIR
1499 or return [];
1500
1501 my @logins;
1502
1503 for my $login (@$dirs) {
1504 my $path = path $login;
1505
1506 # a .pst is a dead give-away for a valid player
1507 unless (-e "$path.pst") {
1508 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1509 aio_read $fh, 0, 512, my $buf, 0 or next;
1510 $buf !~ /^password -------------$/m or next; # official not-valid tag
1511 }
1512
1513 utf8::decode $login;
1514 push @logins, $login;
1177 }; 1515 }
1178}
1179 1516
1517 \@logins
1518}
1519
1520=item $player->maps
1521
1522Returns an arrayref of map paths that are private for this
1523player. May block.
1524
1525=cut
1526
1527sub maps($) {
1528 my ($pl) = @_;
1529
1530 $pl = ref $pl ? $pl->ob->name : $pl;
1531
1532 my $files = aio_readdir playerdir $pl
1533 or return;
1534
1535 my @paths;
1536
1537 for (@$files) {
1538 utf8::decode $_;
1539 next if /\.(?:pl|pst)$/;
1540 next unless /^$PATH_SEP/o;
1541
1542 push @paths, cf::map::normalise "~$pl/$_";
1543 }
1544
1545 \@paths
1546}
1547
1548=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1549
1550Expand crossfire pod fragments into protocol xml.
1551
1552=cut
1553
1554sub expand_cfpod {
1555 ((my $self), (local $_)) = @_;
1556
1557 # escape & and <
1558 s/&/&amp;/g;
1559 s/(?<![BIUGHT])</&lt;/g;
1560
1561 # this is buggy, it needs to properly take care of nested <'s
1562
1563 1 while
1564 # replace B<>, I<>, U<> etc.
1565 s/B<([^\>]*)>/<b>$1<\/b>/
1566 || s/I<([^\>]*)>/<i>$1<\/i>/
1567 || s/U<([^\>]*)>/<u>$1<\/u>/
1568 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1569 # replace G<male|female> tags
1570 || s{G<([^>|]*)\|([^>]*)>}{
1571 $self->gender ? $2 : $1
1572 }ge
1573 # replace H<hint text>
1574 || s{H<([^\>]*)>}
1575 {
1576 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1577 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1578 "")
1579 [$self->{hintmode}]
1580 }ge;
1581
1582 # create single paragraphs (very hackish)
1583 s/(?<=\S)\n(?=\w)/ /g;
1584
1585 # compress some whitespace
1586 s/\s+\n/\n/g; # ws line-ends
1587 s/\n\n+/\n/g; # double lines
1588 s/^\n+//; # beginning lines
1589 s/\n+$//; # ending lines
1590
1591 $_
1592}
1593
1594sub hintmode {
1595 $_[0]{hintmode} = $_[1] if @_ > 1;
1596 $_[0]{hintmode}
1597}
1598
1180=item $player->ext_reply ($msgid, $msgtype, %msg) 1599=item $player->ext_reply ($msgid, @msg)
1181 1600
1182Sends an ext reply to the player. 1601Sends an ext reply to the player.
1183 1602
1184=cut 1603=cut
1185 1604
1186sub ext_reply($$$%) { 1605sub ext_reply($$@) {
1187 my ($self, $id, %msg) = @_; 1606 my ($self, $id, @msg) = @_;
1188 1607
1189 $msg{msgid} = $id; 1608 $self->ns->ext_reply ($id, @msg)
1190
1191 $self->send ("ext " . cf::to_json \%msg);
1192} 1609}
1193 1610
1194package cf; 1611=item $player->ext_msg ($type, @msg)
1612
1613Sends an ext event to the client.
1614
1615=cut
1616
1617sub ext_msg($$@) {
1618 my ($self, $type, @msg) = @_;
1619
1620 $self->ns->ext_msg ($type, @msg);
1621}
1622
1623=head3 cf::region
1624
1625=over 4
1626
1627=cut
1628
1629package cf::region;
1630
1631=item cf::region::find_by_path $path
1632
1633Tries to decuce the likely region for a map knowing only its path.
1634
1635=cut
1636
1637sub find_by_path($) {
1638 my ($path) = @_;
1639
1640 my ($match, $specificity);
1641
1642 for my $region (list) {
1643 if ($region->{match} && $path =~ $region->{match}) {
1644 ($match, $specificity) = ($region, $region->specificity)
1645 if $region->specificity > $specificity;
1646 }
1647 }
1648
1649 $match
1650}
1195 1651
1196=back 1652=back
1197
1198 1653
1199=head3 cf::map 1654=head3 cf::map
1200 1655
1201=over 4 1656=over 4
1202 1657
1205package cf::map; 1660package cf::map;
1206 1661
1207use Fcntl; 1662use Fcntl;
1208use Coro::AIO; 1663use Coro::AIO;
1209 1664
1665use overload
1666 '""' => \&as_string,
1667 fallback => 1;
1668
1210our $MAX_RESET = 3600; 1669our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000; 1670our $DEFAULT_RESET = 3000;
1212 1671
1213sub generate_random_map { 1672sub generate_random_map {
1214 my ($path, $rmp) = @_; 1673 my ($self, $rmp) = @_;
1215
1216 # mit "rum" bekleckern, nicht 1674 # mit "rum" bekleckern, nicht
1217 cf::map::_create_random_map 1675 $self->_create_random_map (
1218 $path,
1219 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1676 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1220 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1677 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1221 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1678 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1222 $rmp->{exit_on_final_map}, 1679 $rmp->{exit_on_final_map},
1223 $rmp->{xsize}, $rmp->{ysize}, 1680 $rmp->{xsize}, $rmp->{ysize},
1224 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1681 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1225 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1682 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1226 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1683 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1227 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1684 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1228 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1685 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1229 (cf::region::find $rmp->{region}) 1686 (cf::region::find $rmp->{region}), $rmp->{custom}
1687 )
1688}
1689
1690=item cf::map->register ($regex, $prio)
1691
1692Register a handler for the map path matching the given regex at the
1693givne priority (higher is better, built-in handlers have priority 0, the
1694default).
1695
1696=cut
1697
1698sub register {
1699 my (undef, $regex, $prio) = @_;
1700 my $pkg = caller;
1701
1702 no strict;
1703 push @{"$pkg\::ISA"}, __PACKAGE__;
1704
1705 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1706}
1707
1708# also paths starting with '/'
1709$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1710
1711sub thawer_merge {
1712 my ($self, $merge) = @_;
1713
1714 # we have to keep some variables in memory intact
1715 local $self->{path};
1716 local $self->{load_path};
1717
1718 $self->SUPER::thawer_merge ($merge);
1719}
1720
1721sub normalise {
1722 my ($path, $base) = @_;
1723
1724 $path = "$path"; # make sure its a string
1725
1726 $path =~ s/\.map$//;
1727
1728 # map plan:
1729 #
1730 # /! non-realised random map exit (special hack!)
1731 # {... are special paths that are not being touched
1732 # ?xxx/... are special absolute paths
1733 # ?random/... random maps
1734 # /... normal maps
1735 # ~user/... per-player map of a specific user
1736
1737 $path =~ s/$PATH_SEP/\//go;
1738
1739 # treat it as relative path if it starts with
1740 # something that looks reasonable
1741 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1742 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1743
1744 $base =~ s{[^/]+/?$}{};
1745 $path = "$base/$path";
1746 }
1747
1748 for ($path) {
1749 redo if s{//}{/};
1750 redo if s{/\.?/}{/};
1751 redo if s{/[^/]+/\.\./}{/};
1752 }
1753
1754 $path
1755}
1756
1757sub new_from_path {
1758 my (undef, $path, $base) = @_;
1759
1760 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1761
1762 $path = normalise $path, $base;
1763
1764 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1765 if ($path =~ $EXT_MAP{$pkg}[1]) {
1766 my $self = bless cf::map::new, $pkg;
1767 $self->{path} = $path; $self->path ($path);
1768 $self->init; # pass $1 etc.
1769 return $self;
1770 }
1771 }
1772
1773 Carp::cluck "unable to resolve path '$path' (base '$base').";
1774 ()
1775}
1776
1777sub init {
1778 my ($self) = @_;
1779
1780 $self
1781}
1782
1783sub as_string {
1784 my ($self) = @_;
1785
1786 "$self->{path}"
1787}
1788
1789# the displayed name, this is a one way mapping
1790sub visible_name {
1791 &as_string
1792}
1793
1794# the original (read-only) location
1795sub load_path {
1796 my ($self) = @_;
1797
1798 "$MAPDIR/$self->{path}.map"
1799}
1800
1801# the temporary/swap location
1802sub save_path {
1803 my ($self) = @_;
1804
1805 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1806 "$TMPDIR/$path.map"
1807}
1808
1809# the unique path, undef == no special unique path
1810sub uniq_path {
1811 my ($self) = @_;
1812
1813 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1814 "$UNIQUEDIR/$path"
1230} 1815}
1231 1816
1232# and all this just because we cannot iterate over 1817# and all this just because we cannot iterate over
1233# all maps in C++... 1818# all maps in C++...
1234sub change_all_map_light { 1819sub change_all_map_light {
1236 1821
1237 $_->change_map_light ($change) 1822 $_->change_map_light ($change)
1238 for grep $_->outdoor, values %cf::MAP; 1823 for grep $_->outdoor, values %cf::MAP;
1239} 1824}
1240 1825
1826sub decay_objects {
1827 my ($self) = @_;
1828
1829 return if $self->{deny_reset};
1830
1831 $self->do_decay_objects;
1832}
1833
1834sub unlink_save {
1835 my ($self) = @_;
1836
1837 utf8::encode (my $save = $self->save_path);
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1839 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1840}
1841
1241sub try_load_header($) { 1842sub load_header_from($) {
1242 my ($path) = @_; 1843 my ($self, $path) = @_;
1243 1844
1244 utf8::encode $path; 1845 utf8::encode $path;
1245 aio_open $path, O_RDONLY, 0 1846 my $f = new_from_file cf::object::thawer $path
1246 or return; 1847 or return;
1247 1848
1248 my $map = cf::map::new 1849 $self->_load_header ($f)
1249 or return; 1850 or return;
1250 1851
1251 # for better error messages only, will be overwritten 1852 local $MAP_LOADING{$self->{path}} = $self;
1252 $map->path ($path); 1853 $f->resolve_delayed_derefs;
1253 1854
1254 $map->load_header ($path) 1855 $self->{load_path} = $path;
1856
1857 1
1858}
1859
1860sub load_header_orig {
1861 my ($self) = @_;
1862
1863 $self->load_header_from ($self->load_path)
1864}
1865
1866sub load_header_temp {
1867 my ($self) = @_;
1868
1869 $self->load_header_from ($self->save_path)
1870}
1871
1872sub prepare_temp {
1873 my ($self) = @_;
1874
1875 $self->last_access ((delete $self->{last_access})
1876 || $cf::RUNTIME); #d#
1877 # safety
1878 $self->{instantiate_time} = $cf::RUNTIME
1879 if $self->{instantiate_time} > $cf::RUNTIME;
1880}
1881
1882sub prepare_orig {
1883 my ($self) = @_;
1884
1885 $self->{load_original} = 1;
1886 $self->{instantiate_time} = $cf::RUNTIME;
1887 $self->last_access ($cf::RUNTIME);
1888 $self->instantiate;
1889}
1890
1891sub load_header {
1892 my ($self) = @_;
1893
1894 if ($self->load_header_temp) {
1895 $self->prepare_temp;
1896 } else {
1897 $self->load_header_orig
1255 or return; 1898 or return;
1899 $self->prepare_orig;
1900 }
1256 1901
1257 $map->{load_path} = $path; 1902 $self->{deny_reset} = 1
1903 if $self->no_reset;
1258 1904
1259 $map 1905 $self->default_region (cf::region::find_by_path $self->{path})
1906 unless $self->default_region;
1907
1908 1
1260} 1909}
1261 1910
1262sub find; 1911sub find;
1263sub find { 1912sub find {
1264 my ($path, $origin) = @_; 1913 my ($path, $origin) = @_;
1265 1914
1266 #warn "find<$path,$origin>\n";#d#
1267
1268 $path = new cf::path $path, $origin && $origin->path; 1915 $path = normalise $path, $origin && $origin->path;
1269 my $key = $path->as_string;
1270 1916
1917 cf::lock_wait "map_data:$path";#d#remove
1271 cf::lock_wait "map_find:$key"; 1918 cf::lock_wait "map_find:$path";
1272 1919
1273 $cf::MAP{$key} || do { 1920 $cf::MAP{$path} || do {
1274 my $guard = cf::lock_acquire "map_find:$key"; 1921 my $guard1 = cf::lock_acquire "map_find:$path";
1922 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1275 1923
1276 # do it the slow way 1924 my $map = new_from_path cf::map $path
1277 my $map = try_load_header $path->save_path;
1278
1279 Coro::cede;
1280
1281 if ($map) {
1282 $map->last_access ((delete $map->{last_access})
1283 || $cf::RUNTIME); #d#
1284 # safety
1285 $map->{instantiate_time} = $cf::RUNTIME
1286 if $map->{instantiate_time} > $cf::RUNTIME;
1287 } else {
1288 if (my $rmp = $path->random_map_params) {
1289 $map = generate_random_map $key, $rmp;
1290 } else {
1291 $map = try_load_header $path->load_path;
1292 }
1293
1294 $map or return; 1925 or return;
1295 1926
1296 $map->{load_original} = 1;
1297 $map->{instantiate_time} = $cf::RUNTIME;
1298 $map->last_access ($cf::RUNTIME);
1299 $map->instantiate;
1300
1301 # per-player maps become, after loading, normal maps
1302 $map->per_player (0) if $path->{user_rel};
1303 }
1304
1305 $map->path ($key);
1306 $map->{path} = $path;
1307 $map->{last_save} = $cf::RUNTIME; 1927 $map->{last_save} = $cf::RUNTIME;
1308 1928
1309 Coro::cede; 1929 $map->load_header
1930 or return;
1310 1931
1311 if ($map->should_reset) { 1932 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1933 # doing this can freeze the server in a sync job, obviously
1934 #$cf::WAIT_FOR_TICK->wait;
1935 undef $guard1;
1936 undef $guard2;
1312 $map->reset; 1937 $map->reset;
1313 undef $guard;
1314 $map = find $path 1938 return find $path;
1315 or return;
1316 } 1939 }
1317 1940
1318 $cf::MAP{$key} = $map 1941 $cf::MAP{$path} = $map
1319 } 1942 }
1320} 1943}
1944
1945sub pre_load { }
1946sub post_load { }
1321 1947
1322sub load { 1948sub load {
1323 my ($self) = @_; 1949 my ($self) = @_;
1324 1950
1951 local $self->{deny_reset} = 1; # loading can take a long time
1952
1325 my $path = $self->{path}; 1953 my $path = $self->{path};
1954
1955 {
1326 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1956 my $guard = cf::lock_acquire "map_data:$path";
1327 1957
1958 return unless $self->valid;
1328 return if $self->in_memory != cf::MAP_SWAPPED; 1959 return unless $self->in_memory == cf::MAP_SWAPPED;
1329 1960
1330 $self->in_memory (cf::MAP_LOADING); 1961 $self->in_memory (cf::MAP_LOADING);
1331 1962
1332 $self->alloc; 1963 $self->alloc;
1333 $self->load_objects ($self->{load_path}, 1) 1964
1965 $self->pre_load;
1966 cf::cede_to_tick;
1967
1968 my $f = new_from_file cf::object::thawer $self->{load_path};
1969 $f->skip_block;
1970 $self->_load_objects ($f)
1334 or return; 1971 or return;
1335 1972
1336 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1973 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1337 if delete $self->{load_original}; 1974 if delete $self->{load_original};
1338 1975
1339 if (my $uniq = $path->uniq_path) { 1976 if (my $uniq = $self->uniq_path) {
1340 utf8::encode $uniq; 1977 utf8::encode $uniq;
1341 if (aio_open $uniq, O_RDONLY, 0) { 1978 unless (aio_stat $uniq) {
1979 if (my $f = new_from_file cf::object::thawer $uniq) {
1342 $self->clear_unique_items; 1980 $self->clear_unique_items;
1343 $self->load_objects ($uniq, 0); 1981 $self->_load_objects ($f);
1982 $f->resolve_delayed_derefs;
1983 }
1344 } 1984 }
1345 } 1985 }
1346 1986
1347 Coro::cede; 1987 $f->resolve_delayed_derefs;
1348 1988
1989 cf::cede_to_tick;
1349 # now do the right thing for maps 1990 # now do the right thing for maps
1350 $self->link_multipart_objects; 1991 $self->link_multipart_objects;
1351
1352 if ($self->{path}->is_style_map) {
1353 $self->{deny_save} = 1;
1354 $self->{deny_reset} = 1;
1355 } else {
1356 $self->fix_auto_apply;
1357 $self->decay_objects;
1358 $self->update_buttons;
1359 $self->set_darkness_map;
1360 $self->difficulty ($self->estimate_difficulty) 1992 $self->difficulty ($self->estimate_difficulty)
1361 unless $self->difficulty; 1993 unless $self->difficulty;
1994 cf::cede_to_tick;
1995
1996 unless ($self->{deny_activate}) {
1997 $self->decay_objects;
1998 $self->fix_auto_apply;
1999 $self->update_buttons;
2000 cf::cede_to_tick;
2001 $self->set_darkness_map;
2002 cf::cede_to_tick;
1362 $self->activate; 2003 $self->activate;
1363 } 2004 }
1364 2005
1365 Coro::cede; 2006 $self->{last_save} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
1366 2008
1367 $self->in_memory (cf::MAP_IN_MEMORY); 2009 $self->in_memory (cf::MAP_IN_MEMORY);
2010 }
2011
2012 $self->post_load;
2013}
2014
2015sub customise_for {
2016 my ($self, $ob) = @_;
2017
2018 return find "~" . $ob->name . "/" . $self->{path}
2019 if $self->per_player;
2020
2021# return find "?party/" . $ob->name . "/" . $self->{path}
2022# if $self->per_party;
2023
2024 $self
2025}
2026
2027# find and load all maps in the 3x3 area around a map
2028sub load_neighbours {
2029 my ($map) = @_;
2030
2031 my @neigh; # diagonal neighbours
2032
2033 for (0 .. 3) {
2034 my $neigh = $map->tile_path ($_)
2035 or next;
2036 $neigh = find $neigh, $map
2037 or next;
2038 $neigh->load;
2039
2040 push @neigh,
2041 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2042 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2043 }
2044
2045 for (grep defined $_->[0], @neigh) {
2046 my ($path, $origin) = @$_;
2047 my $neigh = find $path, $origin
2048 or next;
2049 $neigh->load;
2050 }
1368} 2051}
1369 2052
1370sub find_sync { 2053sub find_sync {
1371 my ($path, $origin) = @_; 2054 my ($path, $origin) = @_;
1372 2055
1373 cf::sync_job { cf::map::find $path, $origin } 2056 cf::sync_job { find $path, $origin }
1374} 2057}
1375 2058
1376sub do_load_sync { 2059sub do_load_sync {
1377 my ($map) = @_; 2060 my ($map) = @_;
1378 2061
2062 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2063 if $Coro::current == $Coro::main;
2064
1379 cf::sync_job { $map->load }; 2065 cf::sync_job { $map->load };
2066}
2067
2068our %MAP_PREFETCH;
2069our $MAP_PREFETCHER = undef;
2070
2071sub find_async {
2072 my ($path, $origin, $load) = @_;
2073
2074 $path = normalise $path, $origin && $origin->{path};
2075
2076 if (my $map = $cf::MAP{$path}) {
2077 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2078 }
2079
2080 $MAP_PREFETCH{$path} |= $load;
2081
2082 $MAP_PREFETCHER ||= cf::async {
2083 $Coro::current->{desc} = "map prefetcher";
2084
2085 while (%MAP_PREFETCH) {
2086 while (my ($k, $v) = each %MAP_PREFETCH) {
2087 if (my $map = find $k) {
2088 $map->load if $v;
2089 }
2090
2091 delete $MAP_PREFETCH{$k};
2092 }
2093 }
2094 undef $MAP_PREFETCHER;
2095 };
2096 $MAP_PREFETCHER->prio (6);
2097
2098 ()
1380} 2099}
1381 2100
1382sub save { 2101sub save {
1383 my ($self) = @_; 2102 my ($self) = @_;
1384 2103
1385 my $lock = cf::lock_acquire "map_data:" . $self->path; 2104 my $lock = cf::lock_acquire "map_data:$self->{path}";
1386 2105
1387 $self->{last_save} = $cf::RUNTIME; 2106 $self->{last_save} = $cf::RUNTIME;
1388 2107
1389 return unless $self->dirty; 2108 return unless $self->dirty;
1390 2109
1391 my $save = $self->{path}->save_path; utf8::encode $save; 2110 my $save = $self->save_path; utf8::encode $save;
1392 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2111 my $uniq = $self->uniq_path; utf8::encode $uniq;
1393 2112
1394 $self->{load_path} = $save; 2113 $self->{load_path} = $save;
1395 2114
1396 return if $self->{deny_save}; 2115 return if $self->{deny_save};
1397 2116
1398 local $self->{last_access} = $self->last_access;#d# 2117 local $self->{last_access} = $self->last_access;#d#
1399 2118
1400 cf::async { 2119 cf::async {
2120 $Coro::current->{desc} = "map player save";
1401 $_->contr->save for $self->players; 2121 $_->contr->save for $self->players;
1402 }; 2122 };
1403 2123
1404 if ($uniq) { 2124 if ($uniq) {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2125 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1406 $self->save_objects ($uniq, cf::IO_UNIQUES); 2126 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1407 } else { 2127 } else {
1408 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2128 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1409 } 2129 }
1410} 2130}
1411 2131
1412sub swap_out { 2132sub swap_out {
1413 my ($self) = @_; 2133 my ($self) = @_;
1414 2134
1415 # save first because save cedes 2135 # save first because save cedes
1416 $self->save; 2136 $self->save;
1417 2137
1418 my $lock = cf::lock_acquire "map_data:" . $self->path; 2138 my $lock = cf::lock_acquire "map_data:$self->{path}";
1419 2139
1420 return if $self->players; 2140 return if $self->players;
1421 return if $self->in_memory != cf::MAP_IN_MEMORY; 2141 return if $self->in_memory != cf::MAP_IN_MEMORY;
1422 return if $self->{deny_save}; 2142 return if $self->{deny_save};
1423 2143
2144 $self->in_memory (cf::MAP_SWAPPED);
2145
2146 $self->deactivate;
2147 $_->clear_links_to ($self) for values %cf::MAP;
1424 $self->clear; 2148 $self->clear;
1425 $self->in_memory (cf::MAP_SWAPPED);
1426} 2149}
1427 2150
1428sub reset_at { 2151sub reset_at {
1429 my ($self) = @_; 2152 my ($self) = @_;
1430 2153
1431 # TODO: safety, remove and allow resettable per-player maps 2154 # TODO: safety, remove and allow resettable per-player maps
1432 return 1e99 if $self->{path}{user_rel};
1433 return 1e99 if $self->{deny_reset}; 2155 return 1e99 if $self->{deny_reset};
1434 2156
1435 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2157 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1436 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2158 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1437 2159
1442 my ($self) = @_; 2164 my ($self) = @_;
1443 2165
1444 $self->reset_at <= $cf::RUNTIME 2166 $self->reset_at <= $cf::RUNTIME
1445} 2167}
1446 2168
1447sub unlink_save {
1448 my ($self) = @_;
1449
1450 utf8::encode (my $save = $self->{path}->save_path);
1451 aioreq_pri 3; IO::AIO::aio_unlink $save;
1452 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1453}
1454
1455sub rename {
1456 my ($self, $new_path) = @_;
1457
1458 $self->unlink_save;
1459
1460 delete $cf::MAP{$self->path};
1461 $self->{path} = new cf::path $new_path;
1462 $self->path ($self->{path}->as_string);
1463 $cf::MAP{$self->path} = $self;
1464
1465 $self->save;
1466}
1467
1468sub reset { 2169sub reset {
1469 my ($self) = @_; 2170 my ($self) = @_;
1470 2171
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2173
1473 return if $self->players; 2174 return if $self->players;
1474 return if $self->{path}{user_rel};#d#
1475 2175
1476 warn "resetting map ", $self->path;#d# 2176 warn "resetting map ", $self->path;
2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 # need to save uniques path
2181 unless ($self->{deny_save}) {
2182 my $uniq = $self->uniq_path; utf8::encode $uniq;
2183
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2185 if $uniq;
2186 }
1477 2187
1478 delete $cf::MAP{$self->path}; 2188 delete $cf::MAP{$self->path};
1479 2189
2190 $self->deactivate;
1480 $_->clear_links_to ($self) for values %cf::MAP; 2191 $_->clear_links_to ($self) for values %cf::MAP;
2192 $self->clear;
1481 2193
1482 $self->unlink_save; 2194 $self->unlink_save;
1483 $self->destroy; 2195 $self->destroy;
1484} 2196}
1485 2197
1486my $nuke_counter = "aaaa"; 2198my $nuke_counter = "aaaa";
1487 2199
1488sub nuke { 2200sub nuke {
1489 my ($self) = @_; 2201 my ($self) = @_;
1490 2202
2203 {
2204 my $lock = cf::lock_acquire "map_data:$self->{path}";
2205
2206 delete $cf::MAP{$self->path};
2207
2208 $self->unlink_save;
2209
2210 bless $self, "cf::map";
2211 delete $self->{deny_reset};
1491 $self->{deny_save} = 1; 2212 $self->{deny_save} = 1;
1492 $self->reset_timeout (1); 2213 $self->reset_timeout (1);
1493 $self->rename ("{nuke}/" . ($nuke_counter++)); 2214 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2215
2216 $cf::MAP{$self->path} = $self;
2217 }
2218
1494 $self->reset; # polite request, might not happen 2219 $self->reset; # polite request, might not happen
1495} 2220}
1496 2221
1497sub customise_for { 2222=item $maps = cf::map::tmp_maps
1498 my ($map, $ob) = @_;
1499 2223
1500 if ($map->per_player) { 2224Returns an arrayref with all map paths of currently instantiated and saved
1501 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2225maps. May block.
2226
2227=cut
2228
2229sub tmp_maps() {
1502 } 2230 [
1503 2231 map {
1504 $map 2232 utf8::decode $_;
2233 /\.map$/
2234 ? normalise $_
2235 : ()
2236 } @{ aio_readdir $TMPDIR or [] }
2237 ]
1505} 2238}
1506 2239
1507sub emergency_save { 2240=item $maps = cf::map::random_maps
1508 my $freeze_guard = cf::freeze_mainloop;
1509 2241
1510 warn "enter emergency perl save\n"; 2242Returns an arrayref with all map paths of currently instantiated and saved
2243random maps. May block.
1511 2244
1512 cf::sync_job { 2245=cut
1513 warn "begin emergency player save\n";
1514 $_->save for values %cf::PLAYER;
1515 warn "end emergency player save\n";
1516 2246
1517 warn "begin emergency map save\n"; 2247sub random_maps() {
1518 $_->save for values %cf::MAP; 2248 [
1519 warn "end emergency map save\n"; 2249 map {
1520 }; 2250 utf8::decode $_;
2251 /\.map$/
2252 ? normalise "?random/$_"
2253 : ()
2254 } @{ aio_readdir $RANDOMDIR or [] }
2255 ]
2256}
1521 2257
1522 warn "leave emergency perl save\n"; 2258=item cf::map::unique_maps
2259
2260Returns an arrayref of paths of all shared maps that have
2261instantiated unique items. May block.
2262
2263=cut
2264
2265sub unique_maps() {
2266 [
2267 map {
2268 utf8::decode $_;
2269 /\.map$/
2270 ? normalise $_
2271 : ()
2272 } @{ aio_readdir $UNIQUEDIR or [] }
2273 ]
1523} 2274}
1524 2275
1525package cf; 2276package cf;
1526 2277
1527=back 2278=back
1528 2279
2280=head3 cf::object
2281
2282=cut
2283
2284package cf::object;
2285
2286=over 4
2287
2288=item $ob->inv_recursive
2289
2290Returns the inventory of the object _and_ their inventories, recursively.
2291
2292=cut
2293
2294sub inv_recursive_;
2295sub inv_recursive_ {
2296 map { $_, inv_recursive_ $_->inv } @_
2297}
2298
2299sub inv_recursive {
2300 inv_recursive_ inv $_[0]
2301}
2302
2303=item $ref = $ob->ref
2304
2305creates and returns a persistent reference to an objetc that can be stored as a string.
2306
2307=item $ob = cf::object::deref ($refstring)
2308
2309returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2310even if the object actually exists. May block.
2311
2312=cut
2313
2314sub deref {
2315 my ($ref) = @_;
2316
2317 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2318 my ($uuid, $name) = ($1, $2);
2319 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2320 or return;
2321 $pl->ob->uuid eq $uuid
2322 or return;
2323
2324 $pl->ob
2325 } else {
2326 warn "$ref: cannot resolve object reference\n";
2327 undef
2328 }
2329}
2330
2331package cf;
2332
2333=back
1529 2334
1530=head3 cf::object::player 2335=head3 cf::object::player
1531 2336
1532=over 4 2337=over 4
1533 2338
1547 2352
1548 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2353 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1549 2354
1550 if ($self->{record_replies}) { 2355 if ($self->{record_replies}) {
1551 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2356 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2357
1552 } else { 2358 } else {
2359 my $pl = $self->contr;
2360
2361 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2362 my $dialog = $pl->{npc_dialog};
2363 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2364
2365 } else {
1553 $msg = $npc->name . " says: $msg" if $npc; 2366 $msg = $npc->name . " says: $msg" if $npc;
1554 $self->message ($msg, $flags); 2367 $self->message ($msg, $flags);
2368 }
1555 } 2369 }
2370}
2371
2372=item $object->send_msg ($channel, $msg, $color, [extra...])
2373
2374=cut
2375
2376sub cf::object::send_msg {
2377 my $pl = shift->contr
2378 or return;
2379 $pl->send_msg (@_);
1556} 2380}
1557 2381
1558=item $player_object->may ("access") 2382=item $player_object->may ("access")
1559 2383
1560Returns wether the given player is authorized to access resource "access" 2384Returns wether the given player is authorized to access resource "access"
1573 2397
1574=item $player_object->enter_link 2398=item $player_object->enter_link
1575 2399
1576Freezes the player and moves him/her to a special map (C<{link}>). 2400Freezes the player and moves him/her to a special map (C<{link}>).
1577 2401
1578The player should be reaosnably safe there for short amounts of time. You 2402The player should be reasonably safe there for short amounts of time. You
1579I<MUST> call C<leave_link> as soon as possible, though. 2403I<MUST> call C<leave_link> as soon as possible, though.
1580 2404
2405Will never block.
2406
1581=item $player_object->leave_link ($map, $x, $y) 2407=item $player_object->leave_link ($map, $x, $y)
1582 2408
1583Moves the player out of the specila link map onto the given map. If the 2409Moves the player out of the special C<{link}> map onto the specified
1584map is not valid (or omitted), the player will be moved back to the 2410map. If the map is not valid (or omitted), the player will be moved back
1585location he/she was before the call to C<enter_link>, or, if that fails, 2411to the location he/she was before the call to C<enter_link>, or, if that
1586to the emergency map position. 2412fails, to the emergency map position.
1587 2413
1588Might block. 2414Might block.
1589 2415
1590=cut 2416=cut
2417
2418sub link_map {
2419 unless ($LINK_MAP) {
2420 $LINK_MAP = cf::map::find "{link}"
2421 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2422 $LINK_MAP->load;
2423 }
2424
2425 $LINK_MAP
2426}
1591 2427
1592sub cf::object::player::enter_link { 2428sub cf::object::player::enter_link {
1593 my ($self) = @_; 2429 my ($self) = @_;
1594 2430
1595 $self->deactivate_recursive; 2431 $self->deactivate_recursive;
1596 2432
1597 return if $self->map == $LINK_MAP; 2433 return if UNIVERSAL::isa $self->map, "ext::map_link";
1598 2434
1599 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2435 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1600 if $self->map; 2436 if $self->map && $self->map->{path} ne "{link}";
1601 2437
1602 $self->enter_map ($LINK_MAP, 20, 20); 2438 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1603} 2439}
1604 2440
1605sub cf::object::player::leave_link { 2441sub cf::object::player::leave_link {
1606 my ($self, $map, $x, $y) = @_; 2442 my ($self, $map, $x, $y) = @_;
2443
2444 return unless $self->contr->active;
1607 2445
1608 my $link_pos = delete $self->{_link_pos}; 2446 my $link_pos = delete $self->{_link_pos};
1609 2447
1610 unless ($map) { 2448 unless ($map) {
1611 # restore original map position 2449 # restore original map position
1625 # use -1 or undef as default coordinates, not 0, 0 2463 # use -1 or undef as default coordinates, not 0, 0
1626 ($x, $y) = ($map->enter_x, $map->enter_y) 2464 ($x, $y) = ($map->enter_x, $map->enter_y)
1627 if $x <=0 && $y <= 0; 2465 if $x <=0 && $y <= 0;
1628 2466
1629 $map->load; 2467 $map->load;
2468 $map->load_neighbours;
1630 2469
1631 return unless $self->contr->active; 2470 return unless $self->contr->active;
1632 $self->activate_recursive; 2471 $self->activate_recursive;
2472
2473 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1633 $self->enter_map ($map, $x, $y); 2474 $self->enter_map ($map, $x, $y);
1634} 2475}
1635 2476
1636cf::player->attach ( 2477=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1637 on_logout => sub {
1638 my ($pl) = @_;
1639 2478
1640 # abort map switching before logout 2479Moves the player to the given map-path and coordinates by first freezing
1641 if ($pl->ob->{_link_pos}) { 2480her, loading and preparing them map, calling the provided $check callback
1642 cf::sync_job { 2481that has to return the map if sucecssful, and then unfreezes the player on
1643 $pl->ob->leave_link 2482the new (success) or old (failed) map position. In either case, $done will
1644 }; 2483be called at the end of this process.
1645 }
1646 },
1647 on_login => sub {
1648 my ($pl) = @_;
1649 2484
1650 # try to abort aborted map switching on player login :)
1651 # should happen only on crashes
1652 if ($pl->ob->{_link_pos}) {
1653 $pl->ob->enter_link;
1654 (async {
1655 # we need this sleep as the login has a concurrent enter_exit running
1656 # and this sleep increases chances of the player not ending up in scorn
1657 $pl->ob->reply (undef,
1658 "There was an internal problem at your last logout, "
1659 . "the server will try to bring you to your intended destination in a second.",
1660 cf::NDI_RED);
1661 Coro::Timer::sleep 1;
1662 $pl->ob->leave_link;
1663 })->prio (2);
1664 }
1665 },
1666);
1667
1668=item $player_object->goto ($path, $x, $y)
1669
1670=cut 2485=cut
2486
2487our $GOTOGEN;
1671 2488
1672sub cf::object::player::goto { 2489sub cf::object::player::goto {
1673 my ($self, $path, $x, $y) = @_; 2490 my ($self, $path, $x, $y, $check, $done) = @_;
2491
2492 # do generation counting so two concurrent goto's will be executed in-order
2493 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1674 2494
1675 $self->enter_link; 2495 $self->enter_link;
1676 2496
1677 (async { 2497 (async {
1678 $path = new cf::path $path; 2498 $Coro::current->{desc} = "player::goto $path $x $y";
1679 2499
1680 my $map = cf::map::find $path->as_string; 2500 # *tag paths override both path and x|y
2501 if ($path =~ /^\*(.*)$/) {
2502 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2503 my $ob = $obs[rand @obs];
2504
2505 # see if we actually can go there
2506 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2507 $ob = $obs[rand @obs];
2508 } else {
2509 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2510 }
2511 # else put us there anyways for now #d#
2512
2513 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2514 } else {
2515 ($path, $x, $y) = (undef, undef, undef);
2516 }
2517 }
2518
2519 my $map = eval {
2520 my $map = defined $path ? cf::map::find $path : undef;
2521
2522 if ($map) {
1681 $map = $map->customise_for ($self) if $map; 2523 $map = $map->customise_for ($self);
1682 2524 $map = $check->($map) if $check && $map;
1683# warn "entering ", $map->path, " at ($x, $y)\n" 2525 } else {
1684# if $map;
1685
1686 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2526 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2527 }
1687 2528
2529 $map
2530 };
2531
2532 if ($@) {
2533 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2534 LOG llevError | logBacktrace, Carp::longmess $@;
2535 }
2536
2537 if ($gen == $self->{_goto_generation}) {
2538 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2539 $self->leave_link ($map, $x, $y);
2540 }
2541
2542 $done->() if $done;
1689 })->prio (1); 2543 })->prio (1);
1690} 2544}
1691 2545
1692=item $player_object->enter_exit ($exit_object) 2546=item $player_object->enter_exit ($exit_object)
1693 2547
1695 2549
1696sub parse_random_map_params { 2550sub parse_random_map_params {
1697 my ($spec) = @_; 2551 my ($spec) = @_;
1698 2552
1699 my $rmp = { # defaults 2553 my $rmp = { # defaults
1700 xsize => 10, 2554 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2555 ysize => (cf::rndm 15, 40),
2556 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2557 #layout => string,
1702 }; 2558 };
1703 2559
1704 for (split /\n/, $spec) { 2560 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2561 my ($k, $v) = split /\s+/, $_, 2;
1706 2562
1710 $rmp 2566 $rmp
1711} 2567}
1712 2568
1713sub prepare_random_map { 2569sub prepare_random_map {
1714 my ($exit) = @_; 2570 my ($exit) = @_;
2571
2572 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 2573
1716 # all this does is basically replace the /! path by 2574 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 2575 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 2576 # that depends on the exit object
1719 2577
1720 my $rmp = parse_random_map_params $exit->msg; 2578 my $rmp = parse_random_map_params $exit->msg;
1721 2579
1722 if ($exit->map) { 2580 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2581 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2582 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2583 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2584 $rmp->{origin_y} = $exit->y;
1727 } 2585 }
1728 2586
1729 $rmp->{random_seed} ||= $exit->random_seed; 2587 $rmp->{random_seed} ||= $exit->random_seed;
1730 2588
1731 my $data = cf::to_json $rmp; 2589 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 2590 my $md5 = Digest::MD5::md5_hex $data;
2591 my $meta = "$RANDOMDIR/$md5.meta";
1733 2592
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2593 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2594 aio_write $fh, 0, (length $data), $data, 0;
2595 undef $fh;
2596 aio_rename "$meta~", $meta;
1736 2597
1737 $exit->slaying ("?random/$md5"); 2598 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2599 $exit->msg (undef);
1739 } 2600 }
1740} 2601}
1742sub cf::object::player::enter_exit { 2603sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2604 my ($self, $exit) = @_;
1744 2605
1745 return unless $self->type == cf::PLAYER; 2606 return unless $self->type == cf::PLAYER;
1746 2607
2608 if ($exit->slaying eq "/!") {
2609 #TODO: this should de-fi-ni-te-ly not be a sync-job
2610 # the problem is that $exit might not survive long enough
2611 # so it needs to be done right now, right here
2612 cf::sync_job { prepare_random_map $exit };
2613 }
2614
2615 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2616 my $hp = $exit->stats->hp;
2617 my $sp = $exit->stats->sp;
2618
1747 $self->enter_link; 2619 $self->enter_link;
1748 2620
2621 # if exit is damned, update players death & WoR home-position
2622 $self->contr->savebed ($slaying, $hp, $sp)
2623 if $exit->flag (FLAG_DAMNED);
2624
1749 (async { 2625 (async {
2626 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2627
1750 $self->deactivate_recursive; # just to be sure 2628 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2629 unless (eval {
1752 prepare_random_map $exit 2630 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2631
1758 1; 2632 1;
1759 }) { 2633 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2634 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2635 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2636 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2637 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2638
1765 warn "ERROR in enter_exit: $@"; 2639 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2640 $self->leave_link;
1767 } 2641 }
1768 })->prio (1); 2642 })->prio (1);
1781 2655
1782sub cf::client::send_drawinfo { 2656sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2657 my ($self, $text, $flags) = @_;
1784 2658
1785 utf8::encode $text; 2659 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2660 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2661}
1788 2662
2663=item $client->send_msg ($channel, $msg, $color, [extra...])
2664
2665Send a drawinfo or msg packet to the client, formatting the msg for the
2666client if neccessary. C<$type> should be a string identifying the type of
2667the message, with C<log> being the default. If C<$color> is negative, suppress
2668the message unless the client supports the msg packet.
2669
2670=cut
2671
2672our %CHANNEL = (
2673 "c/identify" => {
2674 id => "infobox",
2675 title => "Identify",
2676 reply => undef,
2677 tooltip => "Items recently identified",
2678 },
2679 "c/examine" => {
2680 id => "infobox",
2681 title => "Examine",
2682 reply => undef,
2683 tooltip => "Signs and other items you examined",
2684 },
2685 "c/lookat" => {
2686 id => "infobox",
2687 title => "Look",
2688 reply => undef,
2689 tooltip => "What you saw there",
2690 },
2691);
2692
2693sub cf::client::send_msg {
2694 my ($self, $channel, $msg, $color, @extra) = @_;
2695
2696 $msg = $self->pl->expand_cfpod ($msg);
2697
2698 $color &= cf::NDI_CLIENT_MASK; # just in case...
2699
2700 # check predefined channels, for the benefit of C
2701 if ($CHANNEL{$channel}) {
2702 $channel = $CHANNEL{$channel};
2703
2704 $self->ext_msg (channel_info => $channel)
2705 if $self->can_msg;
2706
2707 $channel = $channel->{id};
2708
2709 } elsif (ref $channel) {
2710 # send meta info to client, if not yet sent
2711 unless (exists $self->{channel}{$channel->{id}}) {
2712 $self->{channel}{$channel->{id}} = $channel;
2713 $self->ext_msg (channel_info => $channel)
2714 if $self->can_msg;
2715 }
2716
2717 $channel = $channel->{id};
2718 }
2719
2720 return unless @extra || length $msg;
2721
2722 if ($self->can_msg) {
2723 # default colour, mask it out
2724 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2725 if $color & cf::NDI_DEF;
2726
2727 $self->send_packet ("msg " . $self->{json_coder}->encode (
2728 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2729 } else {
2730 if ($color >= 0) {
2731 # replace some tags by gcfclient-compatible ones
2732 for ($msg) {
2733 1 while
2734 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2735 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2736 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2737 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2738 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2739 }
2740
2741 $color &= cf::NDI_COLOR_MASK;
2742
2743 utf8::encode $msg;
2744
2745 if (0 && $msg =~ /\[/) {
2746 # COMMAND/INFO
2747 $self->send_packet ("drawextinfo $color 10 8 $msg")
2748 } else {
2749 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2750 $self->send_packet ("drawinfo $color $msg")
2751 }
2752 }
2753 }
2754}
2755
2756=item $client->ext_msg ($type, @msg)
2757
2758Sends an ext event to the client.
2759
2760=cut
2761
2762sub cf::client::ext_msg($$@) {
2763 my ($self, $type, @msg) = @_;
2764
2765 if ($self->extcmd == 2) {
2766 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2767 } elsif ($self->extcmd == 1) { # TODO: remove
2768 push @msg, msgtype => "event_$type";
2769 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2770 }
2771}
2772
2773=item $client->ext_reply ($msgid, @msg)
2774
2775Sends an ext reply to the client.
2776
2777=cut
2778
2779sub cf::client::ext_reply($$@) {
2780 my ($self, $id, @msg) = @_;
2781
2782 if ($self->extcmd == 2) {
2783 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2784 } elsif ($self->extcmd == 1) {
2785 #TODO: version 1, remove
2786 unshift @msg, msgtype => "reply", msgid => $id;
2787 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2788 }
2789}
1789 2790
1790=item $success = $client->query ($flags, "text", \&cb) 2791=item $success = $client->query ($flags, "text", \&cb)
1791 2792
1792Queues a query to the client, calling the given callback with 2793Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2794the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2795C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 2796
1796Queries can fail, so check the return code. Or don't, as queries will become 2797Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 2798become reliable at some point in the future.
1798 2799
1799=cut 2800=cut
1800 2801
1801sub cf::client::query { 2802sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 2803 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 2811 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2812 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 2813
1813 $self->send_packet ($self->{query_queue}[0][0]) 2814 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 2815 if @{ $self->{query_queue} } == 1;
2816
2817 1
1815} 2818}
1816 2819
1817cf::client->attach ( 2820cf::client->attach (
2821 on_connect => sub {
2822 my ($ns) = @_;
2823
2824 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2825 },
1818 on_reply => sub { 2826 on_reply => sub {
1819 my ($ns, $msg) = @_; 2827 my ($ns, $msg) = @_;
1820 2828
1821 # this weird shuffling is so that direct followup queries 2829 # this weird shuffling is so that direct followup queries
1822 # get handled first 2830 # get handled first
1823 my $queue = delete $ns->{query_queue} 2831 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2832 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2833
1826 (shift @$queue)->[1]->($msg); 2834 (shift @$queue)->[1]->($msg);
2835 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2836
1828 push @{ $ns->{query_queue} }, @$queue; 2837 push @{ $ns->{query_queue} }, @$queue;
1829 2838
1830 if (@{ $ns->{query_queue} } == @$queue) { 2839 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2840 if (@$queue) {
1833 } else { 2842 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2843 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 2844 }
1836 } 2845 }
1837 }, 2846 },
2847 on_exticmd => sub {
2848 my ($ns, $buf) = @_;
2849
2850 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2851
2852 if (ref $msg) {
2853 my ($type, $reply, @payload) =
2854 "ARRAY" eq ref $msg
2855 ? @$msg
2856 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2857
2858 my @reply;
2859
2860 if (my $cb = $EXTICMD{$type}) {
2861 @reply = $cb->($ns, @payload);
2862 }
2863
2864 $ns->ext_reply ($reply, @reply)
2865 if $reply;
2866
2867 } else {
2868 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2869 }
2870
2871 cf::override;
2872 },
1838); 2873);
1839 2874
1840=item $client->async (\&cb) 2875=item $client->async (\&cb)
1841 2876
1842Create a new coroutine, running the specified callback. The coroutine will 2877Create a new coroutine, running the specified callback. The coroutine will
1883our $safe = new Safe "safe"; 2918our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 2919our $safe_hole = new Safe::Hole;
1885 2920
1886$SIG{FPE} = 'IGNORE'; 2921$SIG{FPE} = 'IGNORE';
1887 2922
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2923$safe->permit_only (Opcode::opset qw(
2924 :base_core :base_mem :base_orig :base_math
2925 grepstart grepwhile mapstart mapwhile
2926 sort time
2927));
1889 2928
1890# here we export the classes and methods available to script code 2929# here we export the classes and methods available to script code
1891 2930
1892=pod 2931=pod
1893 2932
1894The following fucntions and emthods are available within a safe environment: 2933The following functions and methods are available within a safe environment:
1895 2934
1896 cf::object contr pay_amount pay_player map 2935 cf::object
2936 contr pay_amount pay_player map x y force_find force_add destroy
2937 insert remove name archname title slaying race decrease_ob_nr
2938
1897 cf::object::player player 2939 cf::object::player
1898 cf::player peaceful 2940 player
1899 cf::map trigger 2941
2942 cf::player
2943 peaceful
2944
2945 cf::map
2946 trigger
1900 2947
1901=cut 2948=cut
1902 2949
1903for ( 2950for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 2951 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2952 insert remove inv name archname title slaying race
2953 decrease_ob_nr destroy)],
1905 ["cf::object::player" => qw(player)], 2954 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 2955 ["cf::player" => qw(peaceful)],
1907 ["cf::map" => qw(trigger)], 2956 ["cf::map" => qw(trigger)],
1908) { 2957) {
1909 no strict 'refs'; 2958 no strict 'refs';
1980=back 3029=back
1981 3030
1982=cut 3031=cut
1983 3032
1984############################################################################# 3033#############################################################################
3034# the server's init and main functions
1985 3035
1986=head2 EXTENSION DATABASE SUPPORT 3036sub load_facedata($) {
3037 my ($path) = @_;
1987 3038
1988Crossfire maintains a very simple database for extension use. It can 3039 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3040 # for this (global event?)
1990excludes objects. 3041 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3042
1992The parameter C<$family> should best start with the name of the extension 3043 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3044
1995=over 4 3045 warn "loading facedata from $path\n";
1996 3046
1997=item $hashref = cf::db_get $family 3047 my $facedata;
3048 0 < aio_load $path, $facedata
3049 or die "$path: $!";
1998 3050
1999Return a hashref for use by the extension C<$family>, which can be 3051 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3052
2003=item $value = cf::db_get $family => $key 3053 $facedata->{version} == 2
3054 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3055
2005Returns a single value from the database 3056 # patch in the exptable
2006 3057 $facedata->{resource}{"res/exp_table"} = {
2007=item cf::db_put $family => $hashref 3058 type => FT_RSRC,
2008 3059 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3060 };
3061 cf::cede_to_tick;
2058 3062
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3063 {
3064 my $faces = $facedata->{faceinfo};
2063 3065
2064 sub db_get($;$) { 3066 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3067 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]} 3068 cf::face::set_visibility $idx, $info->{visibility};
2067 : ($DB->{$_[0]} ||= { }) 3069 cf::face::set_magicmap $idx, $info->{magicmap};
2068 } 3070 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3071 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2069 3072
2070 sub db_put($$;$) { 3073 cf::cede_to_tick;
2071 if (@_ >= 3) {
2072 $DB->{$_[0]}{$_[1]} = $_[2];
2073 } else {
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3074 }
2084 );
2085}
2086 3075
2087############################################################################# 3076 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3077 next unless $info->{smooth};
3078 my $idx = cf::face::find $face
3079 or next;
3080 if (my $smooth = cf::face::find $info->{smooth}) {
3081 cf::face::set_smooth $idx, $smooth;
3082 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3083 } else {
3084 warn "smooth face '$info->{smooth}' not found for face '$face'";
3085 }
2089 3086
2090sub cfg_load { 3087 cf::cede_to_tick;
3088 }
3089 }
3090
3091 {
3092 my $anims = $facedata->{animinfo};
3093
3094 while (my ($anim, $info) = each %$anims) {
3095 cf::anim::set $anim, $info->{frames}, $info->{facings};
3096 cf::cede_to_tick;
3097 }
3098
3099 cf::anim::invalidate_all; # d'oh
3100 }
3101
3102 {
3103 # TODO: for gcfclient pleasure, we should give resources
3104 # that gcfclient doesn't grok a >10000 face index.
3105 my $res = $facedata->{resource};
3106
3107 my $soundconf = delete $res->{"res/sound.conf"};
3108
3109 while (my ($name, $info) = each %$res) {
3110 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3111 my $data;
3112
3113 if ($info->{type} & 1) {
3114 # prepend meta info
3115
3116 my $meta = $enc->encode ({
3117 name => $name,
3118 %{ $info->{meta} || {} },
3119 });
3120
3121 $data = pack "(w/a*)*", $meta, $info->{data};
3122 } else {
3123 $data = $info->{data};
3124 }
3125
3126 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3127 cf::face::set_type $idx, $info->{type};
3128
3129 cf::cede_to_tick;
3130 }
3131
3132 if ($soundconf) {
3133 $soundconf = $enc->decode (delete $soundconf->{data});
3134
3135 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3136 my $sound = $soundconf->{compat}[$_]
3137 or next;
3138
3139 my $face = cf::face::find "sound/$sound->[1]";
3140 cf::sound::set $sound->[0] => $face;
3141 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3142 }
3143
3144 while (my ($k, $v) = each %{$soundconf->{event}}) {
3145 my $face = cf::face::find "sound/$v";
3146 cf::sound::set $k => $face;
3147 }
3148 }
3149 }
3150
3151 1
3152}
3153
3154register_exticmd fx_want => sub {
3155 my ($ns, $want) = @_;
3156
3157 while (my ($k, $v) = each %$want) {
3158 $ns->fx_want ($k, $v);
3159 }
3160};
3161
3162sub reload_regions {
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
3167 load_resource_file "$MAPDIR/regions"
3168 or die "unable to load regions file\n";
3169
3170 for (cf::region::list) {
3171 $_->{match} = qr/$_->{match}/
3172 if exists $_->{match};
3173 }
3174}
3175
3176sub reload_facedata {
3177 load_facedata "$DATADIR/facedata"
3178 or die "unable to load facedata\n";
3179}
3180
3181sub reload_archetypes {
3182 load_resource_file "$DATADIR/archetypes"
3183 or die "unable to load archetypes\n";
3184 #d# NEED to laod twice to resolve forward references
3185 # this really needs to be done in an extra post-pass
3186 # (which needs to be synchronous, so solve it differently)
3187 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n";
3189}
3190
3191sub reload_treasures {
3192 load_resource_file "$DATADIR/treasures"
3193 or die "unable to load treasurelists\n";
3194}
3195
3196sub reload_resources {
3197 warn "reloading resource files...\n";
3198
3199 reload_regions;
3200 reload_facedata;
3201 #reload_archetypes;#d#
3202 reload_archetypes;
3203 reload_treasures;
3204
3205 warn "finished reloading resource files\n";
3206}
3207
3208sub init {
3209 reload_resources;
3210}
3211
3212sub reload_config {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3213 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3214 or return;
2093 3215
2094 local $/; 3216 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3217 *CFG = YAML::Syck::Load <$fh>;
2096 3218
2110 3232
2111sub main { 3233sub main {
2112 # we must not ever block the main coroutine 3234 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3235 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3237 (async {
3238 $Coro::current->{desc} = "IDLE BUG HANDLER";
2115 async { Event::one_event }; 3239 Event::one_event;
3240 })->prio (Coro::PRIO_MAX);
2116 }; 3241 };
2117 3242
2118 cfg_load; 3243 reload_config;
2119 db_load; 3244 db_init;
2120 load_extensions; 3245 load_extensions;
3246
3247 $TICK_WATCHER->start;
2121 Event::loop; 3248 Event::loop;
2122} 3249}
2123 3250
2124############################################################################# 3251#############################################################################
2125# initialisation 3252# initialisation and cleanup
2126 3253
3254# install some emergency cleanup handlers
3255BEGIN {
3256 for my $signal (qw(INT HUP TERM)) {
3257 Event->signal (
3258 reentrant => 0,
3259 data => WF_AUTOCANCEL,
3260 signal => $signal,
3261 prio => 0,
3262 cb => sub {
3263 cf::cleanup "SIG$signal";
3264 },
3265 );
3266 }
3267}
3268
3269sub write_runtime {
3270 my $runtime = "$LOCALDIR/runtime";
3271
3272 # first touch the runtime file to show we are still running:
3273 # the fsync below can take a very very long time.
3274
3275 IO::AIO::aio_utime $runtime, undef, undef;
3276
3277 my $guard = cf::lock_acquire "write_runtime";
3278
3279 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3280 or return;
3281
3282 my $value = $cf::RUNTIME + 90 + 10;
3283 # 10 is the runtime save interval, for a monotonic clock
3284 # 60 allows for the watchdog to kill the server.
3285
3286 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3287 and return;
3288
3289 # always fsync - this file is important
3290 aio_fsync $fh
3291 and return;
3292
3293 # touch it again to show we are up-to-date
3294 aio_utime $fh, undef, undef;
3295
3296 close $fh
3297 or return;
3298
3299 aio_rename "$runtime~", $runtime
3300 and return;
3301
3302 warn "runtime file written.\n";
3303
3304 1
3305}
3306
3307sub emergency_save() {
3308 my $freeze_guard = cf::freeze_mainloop;
3309
3310 warn "enter emergency perl save\n";
3311
3312 cf::sync_job {
3313 # use a peculiar iteration method to avoid tripping on perl
3314 # refcount bugs in for. also avoids problems with players
3315 # and maps saved/destroyed asynchronously.
3316 warn "begin emergency player save\n";
3317 for my $login (keys %cf::PLAYER) {
3318 my $pl = $cf::PLAYER{$login} or next;
3319 $pl->valid or next;
3320 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3321 $pl->save;
3322 }
3323 warn "end emergency player save\n";
3324
3325 warn "begin emergency map save\n";
3326 for my $path (keys %cf::MAP) {
3327 my $map = $cf::MAP{$path} or next;
3328 $map->valid or next;
3329 $map->save;
3330 }
3331 warn "end emergency map save\n";
3332
3333 warn "begin emergency database checkpoint\n";
3334 BDB::db_env_txn_checkpoint $DB_ENV;
3335 warn "end emergency database checkpoint\n";
3336 };
3337
3338 warn "leave emergency perl save\n";
3339}
3340
3341sub post_cleanup {
3342 my ($make_core) = @_;
3343
3344 warn Carp::longmess "post_cleanup backtrace"
3345 if $make_core;
3346}
3347
2127sub reload() { 3348sub do_reload_perl() {
2128 # can/must only be called in main 3349 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3350 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 3351 warn "can only reload from main coroutine";
2131 return; 3352 return;
2132 } 3353 }
2133 3354
2134 warn "reloading..."; 3355 warn "reloading...";
2135 3356
2136 my $guard = freeze_mainloop; 3357 warn "entering sync_job";
3358
3359 cf::sync_job {
3360 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 3361 cf::emergency_save;
3362 cf::write_runtime; # external watchdog should not bark
2138 3363
2139 eval { 3364 warn "syncing database to disk";
3365 BDB::db_env_txn_checkpoint $DB_ENV;
3366
2140 # if anything goes wrong in here, we should simply crash as we already saved 3367 # if anything goes wrong in here, we should simply crash as we already saved
2141 3368
2142 # cancel all watchers 3369 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 3370 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3371 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 3372 }
2146 3373
3374 warn "flushing outstanding aio requests";
3375 for (;;) {
3376 BDB::flush;
3377 IO::AIO::flush;
3378 Coro::cede_notself;
3379 last unless IO::AIO::nreqs || BDB::nreqs;
3380 warn "iterate...";
3381 }
3382
3383 ++$RELOAD;
3384
2147 # cancel all extension coros 3385 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 3386 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 3387 %EXT_CORO = ();
2150 3388
2151 # unload all extensions 3389 warn "removing commands";
2152 for (@exts) { 3390 %COMMAND = ();
3391
3392 warn "removing ext/exti commands";
3393 %EXTCMD = ();
3394 %EXTICMD = ();
3395
3396 warn "unloading/nuking all extensions";
3397 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 3398 warn "... unloading $pkg";
2154 unload_extension $_; 3399
3400 if (my $cb = $pkg->can ("unload")) {
3401 eval {
3402 $cb->($pkg);
3403 1
3404 } or warn "$pkg unloaded, but with errors: $@";
2155 } 3405 }
2156 3406
3407 warn "... nuking $pkg";
3408 Symbol::delete_package $pkg;
3409 }
3410
2157 # unload all modules loaded from $LIBDIR 3411 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 3412 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3413 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 3414
2161 warn "removing <$k>"; 3415 warn "... unloading $k";
2162 delete $INC{$k}; 3416 delete $INC{$k};
2163 3417
2164 $k =~ s/\.pm$//; 3418 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 3419 $k =~ s/\//::/g;
2166 3420
2169 } 3423 }
2170 3424
2171 Symbol::delete_package $k; 3425 Symbol::delete_package $k;
2172 } 3426 }
2173 3427
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 3428 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3429 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3430 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3431
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 3432 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 3433 delete $INC{"cf.pm"};
3434 delete $INC{"cf/pod.pm"};
2187 3435
2188 # don't, removes xs symbols, too, 3436 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3437 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3438 #Symbol::delete_package __PACKAGE__;
2191 3439
2192 # reload cf.pm 3440 warn "unload completed, starting to reload now";
3441
2193 warn "reloading cf.pm"; 3442 warn "reloading cf.pm";
2194 require cf; 3443 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 3445
2197 # load config and database again 3446 warn "loading config and database again";
2198 cf::cfg_load; 3447 cf::reload_config;
2199 cf::db_load;
2200 3448
2201 # load extensions
2202 warn "load extensions"; 3449 warn "loading extensions";
2203 cf::load_extensions; 3450 cf::load_extensions;
2204 3451
2205 # reattach attachments to objects 3452 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 3453 _global_reattach; # objects, sockets
2207 _global_reattach; 3454 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3455 reattach $_ for values %MAP;
2209 }; 3456 warn "reattaching attachments to players";
3457 reattach $_ for values %PLAYER;
2210 3458
2211 if ($@) { 3459 warn "leaving sync_job";
3460
3461 1
3462 } or do {
2212 warn $@; 3463 warn $@;
2213 warn "error while reloading, exiting."; 3464 warn "error while reloading, exiting.";
2214 exit 1; 3465 exit 1;
2215 } 3466 };
2216 3467
2217 warn "reloaded successfully"; 3468 warn "reloaded";
2218}; 3469};
2219 3470
2220############################################################################# 3471our $RELOAD_WATCHER; # used only during reload
2221 3472
2222unless ($LINK_MAP) { 3473sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 3474 # doing reload synchronously and two reloads happen back-to-back,
3475 # coro crashes during coro_state_free->destroy here.
2224 3476
2225 $LINK_MAP->width (41); 3477 $RELOAD_WATCHER ||= Event->timer (
2226 $LINK_MAP->height (41); 3478 reentrant => 0,
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10, 3479 after => 0,
3480 data => WF_AUTOCANCEL,
2235 cb => sub { 3481 cb => sub {
2236 $_[0]->w->cancel; 3482 do_reload_perl;
2237 3483 undef $RELOAD_WATCHER;
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 }); 3484 },
2256 3485 );
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3486}
2262
2263register "<global>", __PACKAGE__;
2264 3487
2265register_command "reload" => sub { 3488register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3489 my ($who, $arg) = @_;
2267 3490
2268 if ($who->flag (FLAG_WIZ)) { 3491 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3492 $who->message ("reloading server.");
3493 async {
3494 $Coro::current->{desc} = "perl_reload";
3495 reload_perl;
3496 };
2272 } 3497 }
2273}; 3498};
2274 3499
2275unshift @INC, $LIBDIR; 3500unshift @INC, $LIBDIR;
3501
3502my $bug_warning = 0;
3503
3504our @WAIT_FOR_TICK;
3505our @WAIT_FOR_TICK_BEGIN;
3506
3507sub wait_for_tick {
3508 return unless $TICK_WATCHER->is_active;
3509 return if $Coro::current == $Coro::main;
3510
3511 my $signal = new Coro::Signal;
3512 push @WAIT_FOR_TICK, $signal;
3513 $signal->wait;
3514}
3515
3516sub wait_for_tick_begin {
3517 return unless $TICK_WATCHER->is_active;
3518 return if $Coro::current == $Coro::main;
3519
3520 my $signal = new Coro::Signal;
3521 push @WAIT_FOR_TICK_BEGIN, $signal;
3522 $signal->wait;
3523}
2276 3524
2277$TICK_WATCHER = Event->timer ( 3525$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 3526 reentrant => 0,
3527 parked => 1,
2279 prio => 0, 3528 prio => 0,
2280 at => $NEXT_TICK || $TICK, 3529 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 3530 data => WF_AUTOCANCEL,
2282 cb => sub { 3531 cb => sub {
3532 if ($Coro::current != $Coro::main) {
3533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3534 unless ++$bug_warning > 10;
3535 return;
3536 }
3537
3538 $NOW = $tick_start = Event::time;
3539
2283 cf::server_tick; # one server iteration 3540 cf::server_tick; # one server iteration
3541
2284 $RUNTIME += $TICK; 3542 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 3543 $NEXT_TICK += $TICK;
2286 3544
3545 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3546 $NEXT_RUNTIME_WRITE = $NOW + 10;
3547 Coro::async_pool {
3548 $Coro::current->{desc} = "runtime saver";
3549 write_runtime
3550 or warn "ERROR: unable to write runtime file: $!";
3551 };
3552 }
3553
3554 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3555 $sig->send;
3556 }
3557 while (my $sig = shift @WAIT_FOR_TICK) {
3558 $sig->send;
3559 }
3560
3561 $NOW = Event::time;
3562
2287 # if we are delayed by four ticks or more, skip them all 3563 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3564 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2289 3565
2290 $TICK_WATCHER->at ($NEXT_TICK); 3566 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 3567 $TICK_WATCHER->start;
3568
3569 $LOAD = ($NOW - $tick_start) / $TICK;
3570 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3571
3572 _post_tick;
2292 }, 3573 },
2293); 3574);
2294 3575
3576{
3577 BDB::min_parallel 8;
2295IO::AIO::max_poll_time $TICK * 0.2; 3578 BDB::max_poll_time $TICK * 0.1;
2296 3579 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 3580 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 3581 fd => BDB::poll_fileno,
2299 poll => 'r', 3582 poll => 'r',
2300 prio => 5, 3583 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 3584 data => WF_AUTOCANCEL,
3585 cb => \&BDB::poll_cb,
3586 );
3587
3588 BDB::set_sync_prepare {
3589 my $status;
3590 my $current = $Coro::current;
3591 (
3592 sub {
3593 $status = $!;
3594 $current->ready; undef $current;
3595 },
3596 sub {
3597 Coro::schedule while defined $current;
3598 $! = $status;
3599 },
3600 )
3601 };
3602
3603 unless ($DB_ENV) {
3604 $DB_ENV = BDB::db_env_create;
3605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3606 | BDB::LOG_AUTOREMOVE, 1);
3607 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3608 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3609
3610 cf::sync_job {
3611 eval {
3612 BDB::db_env_open
3613 $DB_ENV,
3614 $BDBDIR,
3615 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3616 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3617 0666;
3618
3619 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3620 };
3621
3622 cf::cleanup "db_env_open(db): $@" if $@;
3623 };
3624 }
3625
3626 $BDB_DEADLOCK_WATCHER = Event->timer (
2307 after => 0, 3627 after => 3,
2308 interval => 10, 3628 interval => 1,
3629 hard => 1,
3630 prio => 0,
3631 data => WF_AUTOCANCEL,
2309 cb => sub { 3632 cb => sub {
2310 (Coro::unblock_sub { 3633 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2311 write_runtime 3634 },
2312 or warn "ERROR: unable to write runtime file: $!"; 3635 );
3636 $BDB_CHECKPOINT_WATCHER = Event->timer (
3637 after => 11,
3638 interval => 60,
3639 hard => 1,
3640 prio => 0,
3641 data => WF_AUTOCANCEL,
3642 cb => sub {
3643 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3644 },
3645 );
3646 $BDB_TRICKLE_WATCHER = Event->timer (
3647 after => 5,
3648 interval => 10,
3649 hard => 1,
3650 prio => 0,
3651 data => WF_AUTOCANCEL,
3652 cb => sub {
3653 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3654 },
3655 );
3656}
3657
3658{
3659 IO::AIO::min_parallel 8;
3660
3661 undef $Coro::AIO::WATCHER;
3662 IO::AIO::max_poll_time $TICK * 0.1;
3663 $AIO_POLL_WATCHER = Event->io (
3664 reentrant => 0,
3665 data => WF_AUTOCANCEL,
3666 fd => IO::AIO::poll_fileno,
3667 poll => 'r',
3668 prio => 0,
3669 cb => \&IO::AIO::poll_cb,
3670 );
3671}
3672
3673my $_log_backtrace;
3674
3675sub _log_backtrace {
3676 my ($msg, @addr) = @_;
3677
3678 $msg =~ s/\n//;
3679
3680 # limit the # of concurrent backtraces
3681 if ($_log_backtrace < 2) {
3682 ++$_log_backtrace;
3683 async {
3684 $Coro::current->{desc} = "abt $msg";
3685
3686 my @bt = fork_call {
3687 @addr = map { sprintf "%x", $_ } @addr;
3688 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3689 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3690 or die "addr2line: $!";
3691
3692 my @funcs;
3693 my @res = <$fh>;
3694 chomp for @res;
3695 while (@res) {
3696 my ($func, $line) = splice @res, 0, 2, ();
3697 push @funcs, "[$func] $line";
3698 }
3699
3700 @funcs
3701 };
3702
3703 LOG llevInfo, "[ABT] $msg\n";
3704 LOG llevInfo, "[ABT] $_\n" for @bt;
3705 --$_log_backtrace;
2313 })->(); 3706 };
3707 } else {
3708 LOG llevInfo, "[ABT] $msg\n";
3709 LOG llevInfo, "[ABT] [suppressed]\n";
2314 }, 3710 }
2315); 3711}
3712
3713# load additional modules
3714use cf::pod;
2316 3715
2317END { cf::emergency_save } 3716END { cf::emergency_save }
2318 3717
23191 37181
2320 3719

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