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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
77 111
78############################################################################# 112#############################################################################
79 113
80=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
81 115
88=item $cf::RUNTIME 122=item $cf::RUNTIME
89 123
90The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 125every server tick.
92 126
93=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 130
95The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
97 135
98=item $cf::NOW 136=item $cf::NOW
99 137
100The time of the last (current) server tick. 138The time of the last (current) server tick.
101 139
105 143
106=item %cf::CFG 144=item %cf::CFG
107 145
108Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 154
111=back 155=back
112 156
113=cut 157=cut
114 158
115BEGIN { 159BEGIN {
116 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 161 my $msg = join "", @_;
118 utf8::encode $msg;
119 162
120 $msg .= "\n" 163 $msg .= "\n"
121 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
122 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
124 }; 170 };
125} 171}
126 172
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 192
147$Event::DIED = sub { 193$Event::DIED = sub {
148 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
149}; 195};
150 196
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
156 198
157=over 4 199=over 4
158 200
159=cut 201=item dumpval $ref
160 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
161use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 225
163=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
164 227
165Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
166 229
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
175 231
176Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 233
185=item cf::lock_wait $string 234=item cf::lock_wait $string
186 235
187Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
188 237
194returned. 243returned.
195 244
196Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
198 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
199=cut 252=cut
200 253
201our %LOCK; 254our %LOCK;
202 255
203sub lock_wait($) { 256sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
224 } 277 }
225} 278}
226 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
227sub freeze_mainloop { 286sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
229 288
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
231 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
232 $guard 293 $guard
233} 294}
234 295
235=item cf::async { BLOCK } 296=item cf::async { BLOCK }
287 } 348 }
288} 349}
289 350
290=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
291 352
292Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 354extension calling this is being unloaded.
294 355
295=cut 356=cut
296 357
297sub async_ext(&) { 358sub async_ext(&) {
306 367
307 $coro 368 $coro
308} 369}
309 370
310sub write_runtime { 371sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
312 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 378 or return;
315 379
380 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 385 and return;
319 386
387 # always fsync - this file is important
320 aio_fsync $fh 388 aio_fsync $fh
321 and return; 389 and return;
322 390
323 close $fh 391 close $fh
324 or return; 392 or return;
325 393
326 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
327 and return; 395 and return;
328 396
397 warn "... done writing runtime.\n";#d#
398
329 1 399 1
330} 400}
331 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
332=back 413=back
333 414
334=cut 415=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 416
456############################################################################# 417#############################################################################
457 418
458=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
459 420
585our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 547our @CB_MAP = ();
587 548
588my %attachment; 549my %attachment;
589 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
590sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
592 559
593 use sort 'stable'; 560 use sort 'stable';
594 561
765# object support 732# object support
766 733
767sub reattach { 734sub reattach {
768 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 739
771 my $registry = $obj->registry; 740 my $registry = $obj->registry;
772 741
773 @$registry = (); 742 @$registry = ();
774 743
821 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
822 791
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 796 close $fh;
828 797
829 if (@$objs) { 798 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 804 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
837 } 806 }
838 } else { 807 } else {
839 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
906=cut 875=cut
907 876
908sub register_extcmd { 877sub register_extcmd {
909 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
910 879
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 880 $EXTCMD{$name} = $cb;
915} 881}
916 882
917cf::player->attach ( 883cf::player->attach (
918 on_command => sub { 884 on_command => sub {
919 my ($pl, $name, $params) = @_; 885 my ($pl, $name, $params) = @_;
932 898
933 my $msg = eval { from_json $buf }; 899 my $msg = eval { from_json $buf };
934 900
935 if (ref $msg) { 901 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 903 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 904 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 905 }
940 } 906 }
941 } else { 907 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 910
945 cf::override; 911 cf::override;
946 }, 912 },
947); 913);
948 914
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 915sub load_extension {
956 my ($path) = @_; 916 my ($path) = @_;
957 917
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 919 my $base = $1;
960 my $pkg = $1; 920 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
963 923
964 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
965 925
966 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 927 or die "$path: $!";
968 928
969 my $source = 929 my $source =
970 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
973 . "\n};\n1"; 933 . "\n};\n1";
974 934
975 eval $source 935 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 937 : "extension disabled.\n";
978 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 939 warn $@;
980 $ext_pkg{$base} = $pkg; 940 warn "mandatory extension failed to load, exiting.\n";
981 941 exit 1;
982# no strict 'refs'; 942 }
983# @{"$pkg\::ISA"} = ext::; 943 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 944 }
998 945
999 # remove commands 946 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 947}
1024 948
1025sub load_extensions { 949sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 951 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1032 } 956 }
1033} 957}
1034 958
1035############################################################################# 959#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 960
1073=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1074 962
1075Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1076 964
1077=cut 965=cut
1078 966
1079package cf::player; 967package cf::player;
1080 968
969use Coro::AIO;
970
1081=head3 cf::player 971=head3 cf::player
1082 972
1083=over 4 973=over 4
1084 974
1085=item cf::player::find $login 975=item cf::player::find $login
1086 976
1087Returns the given player object, loading it if necessary (might block). 977Returns the given player object, loading it if necessary (might block).
1088 978
1089=cut 979=cut
1090 980
981sub playerdir($) {
982 "$PLAYERDIR/"
983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
984}
985
1091sub path($) { 986sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 988
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 989 (playerdir $login) . "/playerdata"
1095} 990}
1096 991
1097sub find_active($) { 992sub find_active($) {
1098 $cf::PLAYER{$_[0]} 993 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 994 and $cf::PLAYER{$_[0]}->active
1102 997
1103sub exists($) { 998sub exists($) {
1104 my ($login) = @_; 999 my ($login) = @_;
1105 1000
1106 $cf::PLAYER{$login} 1001 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1002 or cf::sync_job { !aio_stat path $login }
1108} 1003}
1109 1004
1110sub find($) { 1005sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1006 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1007 my $login = $_[0];
1113 1008
1114 my $guard = cf::lock_acquire "user_find:$login"; 1009 my $guard = cf::lock_acquire "user_find:$login";
1115 1010
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1117 }; 1023 }
1118} 1024}
1119 1025
1120sub save($) { 1026sub save($) {
1121 my ($pl) = @_; 1027 my ($pl) = @_;
1122 1028
1124 1030
1125 my $path = path $pl; 1031 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1032 my $guard = cf::lock_acquire "user_save:$path";
1127 1033
1128 return if $pl->{deny_save}; 1034 return if $pl->{deny_save};
1035
1036 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1037 $pl->{last_save} = $cf::RUNTIME;
1130 1038
1131 Coro::cede;
1132 $pl->save_pl ($path); 1039 $pl->save_pl ($path);
1133 Coro::cede; 1040 Coro::cede;
1134} 1041}
1135 1042
1136sub new($) { 1043sub new($) {
1144 $cf::PLAYER{$login} = $self; 1051 $cf::PLAYER{$login} = $self;
1145 1052
1146 $self 1053 $self
1147} 1054}
1148 1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1150 1158
1151Sends an ext reply to the player. 1159Sends an ext reply to the player.
1152 1160
1153=cut 1161=cut
1154 1162
1155sub ext_reply($$$%) { 1163sub ext_reply($$%) {
1156 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1157 1165
1158 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1159 1167
1160 $self->send ("ext " . cf::to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1161} 1169}
1162 1170
1163package cf; 1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1164 1211
1165=back 1212=back
1166
1167 1213
1168=head3 cf::map 1214=head3 cf::map
1169 1215
1170=over 4 1216=over 4
1171 1217
1174package cf::map; 1220package cf::map;
1175 1221
1176use Fcntl; 1222use Fcntl;
1177use Coro::AIO; 1223use Coro::AIO;
1178 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1179our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1181 1231
1182sub generate_random_map { 1232sub generate_random_map {
1183 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1235 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1199} 1377}
1200 1378
1201# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1202# all maps in C++... 1380# all maps in C++...
1203sub change_all_map_light { 1381sub change_all_map_light {
1205 1383
1206 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1208} 1386}
1209 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1210sub try_load_header($) { 1396sub load_header_from($) {
1211 my ($path) = @_; 1397 my ($self, $path) = @_;
1212 1398
1213 utf8::encode $path; 1399 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1215 or return; 1404 or return;
1216 1405
1217 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1218 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1219 1452
1220 # for better error messages only, will be overwritten 1453 $self->default_region (cf::region::find_by_path $self->{path})
1221 $map->path ($path); 1454 unless $self->default_region;
1222 1455
1223 $map->load_header ($path) 1456 1
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1457}
1230 1458
1231sub find; 1459sub find;
1232sub find { 1460sub find {
1233 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1234 1462
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1464
1240 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1241 1466
1242 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1244 1469 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1470 or return;
1264 1471
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1277 1473
1278 Coro::cede; 1474 $map->load_header
1475 or return;
1279 1476
1280 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1480 $map->reset;
1282 undef $guard; 1481 undef $guard;
1283 $map = find $path 1482 return find $path;
1284 or return;
1285 } 1483 }
1286 1484
1287 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1288 } 1486 }
1289} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1290 1491
1291sub load { 1492sub load {
1292 my ($self) = @_; 1493 my ($self) = @_;
1293 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1294 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1296 1501
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1503
1299 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1300 1505
1301 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1302 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1512 or return;
1304 1513
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1307 1516
1308 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1518 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1520 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1313 } 1522 }
1314 } 1523 }
1315 1524
1316 Coro::cede; 1525 Coro::cede;
1317
1318 # now do the right thing for maps 1526 # now do the right thing for maps
1319 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1331 $self->activate; 1539 $self->activate;
1332 } 1540 }
1333 1541
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
1559 my ($map) = @_;
1560
1561 my @diag; # diagonal neighbours
1562
1563 for (0 .. 3) {
1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
1569
1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
1573
1574 for (@diag) {
1575 my $neigh = find @$_
1576 or next;
1577 $neigh->load;
1578 }
1337} 1579}
1338 1580
1339sub find_sync { 1581sub find_sync {
1340 my ($path, $origin) = @_; 1582 my ($path, $origin) = @_;
1341 1583
1342 cf::sync_job { cf::map::find $path, $origin } 1584 cf::sync_job { find $path, $origin }
1343} 1585}
1344 1586
1345sub do_load_sync { 1587sub do_load_sync {
1346 my ($map) = @_; 1588 my ($map) = @_;
1347 1589
1348 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1349} 1591}
1350 1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1621}
1622
1351sub save { 1623sub save {
1352 my ($self) = @_; 1624 my ($self) = @_;
1353 1625
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1627
1356 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1357 1629
1358 return unless $self->dirty; 1630 return unless $self->dirty;
1359 1631
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1634
1363 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1364 1636
1365 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1366 1638
1369 cf::async { 1641 cf::async {
1370 $_->contr->save for $self->players; 1642 $_->contr->save for $self->players;
1371 }; 1643 };
1372 1644
1373 if ($uniq) { 1645 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1648 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1650 }
1379} 1651}
1380 1652
1381sub swap_out { 1653sub swap_out {
1382 my ($self) = @_; 1654 my ($self) = @_;
1396 1668
1397sub reset_at { 1669sub reset_at {
1398 my ($self) = @_; 1670 my ($self) = @_;
1399 1671
1400 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1403 1675
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1678
1411 my ($self) = @_; 1683 my ($self) = @_;
1412 1684
1413 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1414} 1686}
1415 1687
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1688sub reset {
1438 my ($self) = @_; 1689 my ($self) = @_;
1439 1690
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1692
1442 return if $self->players; 1693 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1444 1695
1445 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1446 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1447 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1448 1711
1449 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1450 1713
1451 $self->unlink_save; 1714 $self->unlink_save;
1452 $self->destroy; 1715 $self->destroy;
1455my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1456 1719
1457sub nuke { 1720sub nuke {
1458 my ($self) = @_; 1721 my ($self) = @_;
1459 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1463 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1464} 1736}
1465 1737
1466sub customise_for { 1738=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1739
1469 if ($map->per_player) { 1740Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1741instantiated unique items. May block.
1471 }
1472 1742
1473 $map 1743=cut
1474}
1475 1744
1476sub emergency_save { 1745sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1478 1748
1479 warn "enter emergency map save\n"; 1749 my @paths;
1480 1750
1481 cf::sync_job { 1751 for (@$files) {
1482 warn "begin emergency map save\n"; 1752 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1484 }; 1757 }
1485 1758
1486 warn "end emergency map save\n"; 1759 \@paths
1487} 1760}
1488 1761
1489package cf; 1762package cf;
1490 1763
1491=back 1764=back
1492 1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
1771
1772=over 4
1773
1774=item $ob->inv_recursive
1775
1776Returns the inventory of the object _and_ their inventories, recursively.
1777
1778=cut
1779
1780sub inv_recursive_;
1781sub inv_recursive_ {
1782 map { $_, inv_recursive_ $_->inv } @_
1783}
1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1493 1792
1494=head3 cf::object::player 1793=head3 cf::object::player
1495 1794
1496=over 4 1795=over 4
1497 1796
1537 1836
1538=item $player_object->enter_link 1837=item $player_object->enter_link
1539 1838
1540Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1541 1840
1542The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1544 1843
1844Will never block.
1845
1545=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1546 1847
1547Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1851fails, to the emergency map position.
1551 1852
1552Might block. 1853Might block.
1553 1854
1554=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1555 1866
1556sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1557 my ($self) = @_; 1868 my ($self) = @_;
1558 1869
1559 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1560 1871
1561 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1873
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1875 if $self->map;
1565 1876
1566 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 1878}
1568 1879
1569sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1571 1882
1589 # use -1 or undef as default coordinates, not 0, 0 1900 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1902 if $x <=0 && $y <= 0;
1592 1903
1593 $map->load; 1904 $map->load;
1905 $map->load_diag;
1594 1906
1595 return unless $self->contr->active; 1907 return unless $self->contr->active;
1596 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1597 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1598} 1912}
1599 1913
1600cf::player->attach ( 1914cf::player->attach (
1601 on_logout => sub { 1915 on_logout => sub {
1614 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1615 # should happen only on crashes 1929 # should happen only on crashes
1616 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1618 (async { 1932 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef, 1933 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, " 1934 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.", 1935 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED); 1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1625 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1627 })->prio (2); 1941 })->prio (2);
1628 } 1942 }
1629 }, 1943 },
1637 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1638 1952
1639 $self->enter_link; 1953 $self->enter_link;
1640 1954
1641 (async { 1955 (async {
1642 $path = new cf::path $path; 1956 my $map = eval {
1643
1644 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1646 1959 $map
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1962
1652 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1964 })->prio (1);
1654} 1965}
1655 1966
1659 1970
1660sub parse_random_map_params { 1971sub parse_random_map_params {
1661 my ($spec) = @_; 1972 my ($spec) = @_;
1662 1973
1663 my $rmp = { # defaults 1974 my $rmp = { # defaults
1664 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1666 }; 1979 };
1667 1980
1668 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1670 1983
1674 $rmp 1987 $rmp
1675} 1988}
1676 1989
1677sub prepare_random_map { 1990sub prepare_random_map {
1678 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1679 1994
1680 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object 1997 # that depends on the exit object
1683 1998
1684 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1685 2000
1686 if ($exit->map) { 2001 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1691 } 2006 }
1692 2007
1693 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1694 2009
1695 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1697 2013
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1700 2018
1701 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 2020 $exit->msg (undef);
1703 } 2021 }
1704} 2022}
1705 2023
1706sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1708 2026
1709 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
1710 2039
1711 $self->enter_link; 2040 $self->enter_link;
1712 2041
1713 (async { 2042 (async {
1714 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 2044 unless (eval {
1716 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 2046
1722 1; 2047 1;
1723 }) { 2048 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 2051 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1728 2053
1729 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 2055 $self->leave_link;
1731 } 2056 }
1732 })->prio (1); 2057 })->prio (1);
1745 2070
1746sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1748 2073
1749 utf8::encode $text; 2074 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 2076}
1752 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1753 2090
1754=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1755 2092
1756Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1786 # get handled first 2123 # get handled first
1787 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2126
1790 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2129
1792 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1793 2131
1794 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2133 if (@$queue) {
1853 2191
1854# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
1855 2193
1856=pod 2194=pod
1857 2195
1858The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
1859 2197
1860 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
1861 cf::object::player player 2199 cf::object::player player
1862 cf::player peaceful 2200 cf::player peaceful
1863 cf::map trigger 2201 cf::map trigger
1948############################################################################# 2286#############################################################################
1949 2287
1950=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
1951 2289
1952Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
1953currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1954excludes objects. 2292convert to/from binary).
1955 2293
1956The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
1957using it, it should be unique. 2295using it, it should be unique.
1958 2296
1959=over 4 2297=over 4
1960 2298
1961=item $hashref = cf::db_get $family
1962
1963Return a hashref for use by the extension C<$family>, which can be
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966
1967=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
1968 2300
1969Returns a single value from the database 2301Returns a single value from the database.
1970
1971=item cf::db_put $family => $hashref
1972
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975 2302
1976=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
1977 2304
1978Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988 2306
1989=cut 2307=cut
1990 2308
1991our $DB; 2309our $DB;
1992 2310
1993{ 2311sub db_init {
1994 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
1995 2314
1996 sub db_load() { 2315 cf::sync_job {
1997 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
1998 } 2317 $DB->set_flags (BDB::CHKSUM);
1999 2318
2000 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2001 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2002 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
2003 waitpid $pid, 0 if $pid; 2322 };
2004 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 } 2324 };
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 }); 2325 }
2326}
2022 2327
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 }
2027
2028 sub db_get($;$) { 2328sub db_get($$) {
2029 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
2034 sub db_put($$;$) { 2339sub db_put($$$) {
2035 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
2036 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2037 } else { 2342}
2038 $DB->{$_[0]} = $_[1];
2039 }
2040 db_dirty;
2041 }
2042 2343
2043 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
2044 prio => 10000, 2345
2045 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
2046 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
2047 }, 2376 }
2048 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
2049} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
2050 2459
2051############################################################################# 2460#############################################################################
2052# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2053 2549
2054sub cfg_load { 2550sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
2056 or return; 2552 or return;
2057 2553
2058 local $/; 2554 local $/;
2059 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2060 2556
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2561
2066 if (exists $CFG{mlockall}) { 2562 if (exists $CFG{mlockall}) {
2067 eval { 2563 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2565 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2566 };
2071 warn $@ if $@; 2567 warn $@ if $@;
2072 } 2568 }
2073} 2569}
2074 2570
2075sub main { 2571sub main {
2076 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2079 async { Event::one_event }; 2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2080 }; 2578 };
2081 2579
2082 cfg_load; 2580 cfg_load;
2083 db_load; 2581 db_init;
2084 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2085 Event::loop; 2585 Event::loop;
2086} 2586}
2087 2587
2088############################################################################# 2588#############################################################################
2089# initialisation 2589# initialisation and cleanup
2090 2590
2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2091sub reload() { 2646sub do_reload_perl() {
2092 # can/must only be called in main 2647 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2095 return; 2650 return;
2096 } 2651 }
2097 2652
2098 warn "reloading..."; 2653 warn "reloading...";
2099 2654
2100 my $guard = freeze_mainloop; 2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2101 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2102 2661
2103 eval { 2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
2104 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2105 2666
2106 # cancel all watchers 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2107 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2670 }
2110 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2111 # cancel all extension coros 2683 warn "cancelling all extension coros";
2112 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2685 %EXT_CORO = ();
2114 2686
2115 # unload all extensions 2687 warn "removing commands";
2116 for (@exts) { 2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2695 warn "... unloading $pkg";
2118 unload_extension $_; 2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2702 }
2120 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
2121 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2711
2125 warn "removing <$k>"; 2712 warn "... unloading $k";
2126 delete $INC{$k}; 2713 delete $INC{$k};
2127 2714
2128 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2130 2717
2133 } 2720 }
2134 2721
2135 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2136 } 2723 }
2137 2724
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2728
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2151 2732
2152 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2734 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2155 2736
2156 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
2157 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2158 require cf; 2740 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2742
2161 # load config and database again 2743 warn "loading config and database again";
2162 cf::cfg_load; 2744 cf::cfg_load;
2163 cf::db_load;
2164 2745
2165 # load extensions
2166 warn "load extensions"; 2746 warn "loading extensions";
2167 cf::load_extensions; 2747 cf::load_extensions;
2168 2748
2169 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
2170 warn "reattach"; 2750 _global_reattach; # objects, sockets
2171 _global_reattach; 2751 warn "reattaching attachments to maps";
2172 }; 2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2173 2755
2174 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2175 warn $@; 2760 warn $@;
2176 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2177 exit 1; 2762 exit 1;
2178 } 2763 };
2179 2764
2180 warn "reloaded successfully"; 2765 warn "reloaded";
2181}; 2766};
2182 2767
2183############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2184 2769
2185unless ($LINK_MAP) { 2770sub reload_perl() {
2186 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2187 2773
2188 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2189 $LINK_MAP->height (41); 2775 reentrant => 0,
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2198 cb => sub { 2778 cb => sub {
2199 $_[0]->w->cancel; 2779 do_reload_perl;
2200 2780 undef $RELOAD_WATCHER;
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 }); 2781 },
2219 2782 );
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224} 2783}
2225
2226register "<global>", __PACKAGE__;
2227 2784
2228register_command "reload" => sub { 2785register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2230 2787
2231 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2235 } 2791 }
2236}; 2792};
2237 2793
2238unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2239 2818
2240$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2241 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2242 prio => 0, 2822 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2245 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2246 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2247 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2249 2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2849
2250 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2852
2253 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2254 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2255 }, 2864 },
2256); 2865);
2257 2866
2867{
2258IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2259 2869 $BDB_POLL_WATCHER = Event->io (
2260Event->io ( 2870 reentrant => 0,
2261 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2262 poll => 'r', 2872 poll => 'r',
2263 prio => 5, 2873 prio => 0,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2270 after => 0, 2875 cb => \&BDB::poll_cb,
2271 interval => 10, 2876 );
2272 cb => sub { 2877 BDB::min_parallel 8;
2273 (Coro::unblock_sub { 2878
2274 write_runtime 2879 BDB::set_sync_prepare {
2275 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2276 })->(); 2913 };
2277 }, 2914 }
2278); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2279 2972
2280END { cf::emergency_save } 2973END { cf::emergency_save }
2281 2974
22821 29751
2283 2976

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