… | |
… | |
817 | (aio_load "$filename.pst", $av) >= 0 |
817 | (aio_load "$filename.pst", $av) >= 0 |
818 | or return; |
818 | or return; |
819 | $av = eval { (Storable::thaw $av)->{objs} }; |
819 | $av = eval { (Storable::thaw $av)->{objs} }; |
820 | } |
820 | } |
821 | |
821 | |
|
|
822 | warn sprintf "loading %s (%d)\n", |
|
|
823 | $filename, length $data, scalar @{$av || []};#d# |
822 | return ($data, $av); |
824 | return ($data, $av); |
823 | } |
825 | } |
824 | |
826 | |
825 | ############################################################################# |
827 | ############################################################################# |
826 | # command handling &c |
828 | # command handling &c |
… | |
… | |
1140 | $map->instantiate; |
1142 | $map->instantiate; |
1141 | |
1143 | |
1142 | # per-player maps become, after loading, normal maps |
1144 | # per-player maps become, after loading, normal maps |
1143 | $map->per_player (0) if $path->{user_rel}; |
1145 | $map->per_player (0) if $path->{user_rel}; |
1144 | } |
1146 | } |
|
|
1147 | #Coro::Timer::sleep 1;#d# |
1145 | |
1148 | |
1146 | $map->path ($key); |
1149 | $map->path ($key); |
1147 | $map->{path} = $path; |
1150 | $map->{path} = $path; |
|
|
1151 | $map->{last_save} = $cf::RUNTIME; |
1148 | $map->last_access ($cf::RUNTIME); |
1152 | $map->last_access ($cf::RUNTIME); |
1149 | |
1153 | |
1150 | if ($map->should_reset) { |
1154 | if ($map->should_reset) { |
1151 | $map->reset; |
1155 | $map->reset; |
1152 | $map = find_map $path; |
1156 | $map = find_map $path; |
… | |
… | |
1213 | } |
1217 | } |
1214 | |
1218 | |
1215 | sub save { |
1219 | sub save { |
1216 | my ($self) = @_; |
1220 | my ($self) = @_; |
1217 | |
1221 | |
|
|
1222 | $self->{last_save} = $cf::RUNTIME; |
|
|
1223 | |
|
|
1224 | return unless $self->dirty; |
|
|
1225 | |
1218 | my $save = $self->{path}->save_path; utf8::encode $save; |
1226 | my $save = $self->{path}->save_path; utf8::encode $save; |
1219 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1227 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1220 | |
|
|
1221 | $self->{last_save} = $cf::RUNTIME; |
|
|
1222 | |
|
|
1223 | return unless $self->dirty; |
|
|
1224 | |
1228 | |
1225 | $self->{load_path} = $save; |
1229 | $self->{load_path} = $save; |
1226 | |
1230 | |
1227 | return if $self->{deny_save}; |
1231 | return if $self->{deny_save}; |
1228 | |
1232 | |
… | |
… | |
1383 | (ref $cf::CFG{"may_$access"} |
1387 | (ref $cf::CFG{"may_$access"} |
1384 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1388 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1385 | : $cf::CFG{"may_$access"}) |
1389 | : $cf::CFG{"may_$access"}) |
1386 | } |
1390 | } |
1387 | |
1391 | |
|
|
1392 | =item $player_object->enter_link |
|
|
1393 | |
|
|
1394 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1395 | |
|
|
1396 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1397 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1398 | |
|
|
1399 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1400 | |
|
|
1401 | Moves the player out of the specila link map onto the given map. If the |
|
|
1402 | map is not valid (or omitted), the player will be moved back to the |
|
|
1403 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1404 | to the emergency map position. |
|
|
1405 | |
|
|
1406 | Might block. |
|
|
1407 | |
|
|
1408 | =cut |
|
|
1409 | |
1388 | sub cf::object::player::enter_link { |
1410 | sub cf::object::player::enter_link { |
1389 | my ($self) = @_; |
1411 | my ($self) = @_; |
1390 | |
1412 | |
1391 | return if $self->map == $LINK_MAP; |
1413 | return if $self->map == $LINK_MAP; |
1392 | |
1414 | |
… | |
… | |
1401 | my ($self, $map, $x, $y) = @_; |
1423 | my ($self, $map, $x, $y) = @_; |
1402 | |
1424 | |
1403 | my $link_pos = delete $self->{_link_pos}; |
1425 | my $link_pos = delete $self->{_link_pos}; |
1404 | |
1426 | |
1405 | unless ($map) { |
1427 | unless ($map) { |
1406 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1407 | |
|
|
1408 | # restore original map position |
1428 | # restore original map position |
1409 | ($map, $x, $y) = @{ $link_pos || [] }; |
1429 | ($map, $x, $y) = @{ $link_pos || [] }; |
1410 | $map = cf::map::find_map $map; |
1430 | $map = cf::map::find_map $map; |
1411 | |
1431 | |
1412 | unless ($map) { |
1432 | unless ($map) { |
… | |
… | |
1427 | |
1447 | |
1428 | $self->activate_recursive; |
1448 | $self->activate_recursive; |
1429 | $self->enter_map ($map, $x, $y); |
1449 | $self->enter_map ($map, $x, $y); |
1430 | } |
1450 | } |
1431 | |
1451 | |
1432 | =item $player_object->goto_map ($map, $x, $y) |
1452 | =item $player_object->goto_map ($path, $x, $y) |
1433 | |
1453 | |
1434 | =cut |
1454 | =cut |
1435 | |
1455 | |
1436 | sub cf::object::player::goto_map { |
1456 | sub cf::object::player::goto_map { |
1437 | my ($self, $path, $x, $y) = @_; |
1457 | my ($self, $path, $x, $y) = @_; |
… | |
… | |
1442 | $path = new cf::path $path; |
1462 | $path = new cf::path $path; |
1443 | |
1463 | |
1444 | my $map = cf::map::find_map $path->as_string; |
1464 | my $map = cf::map::find_map $path->as_string; |
1445 | $map = $map->customise_for ($self) if $map; |
1465 | $map = $map->customise_for ($self) if $map; |
1446 | |
1466 | |
1447 | warn "entering ", $map->path, " at ($x, $y)\n" |
1467 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1448 | if $map; |
1468 | # if $map; |
|
|
1469 | |
|
|
1470 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1449 | |
1471 | |
1450 | $self->leave_link ($map, $x, $y); |
1472 | $self->leave_link ($map, $x, $y); |
1451 | })->prio (1); |
1473 | })->prio (1); |
1452 | } |
1474 | } |
1453 | |
1475 | |
… | |
… | |
1864 | } |
1886 | } |
1865 | |
1887 | |
1866 | sub main { |
1888 | sub main { |
1867 | # we must not ever block the main coroutine |
1889 | # we must not ever block the main coroutine |
1868 | local $Coro::idle = sub { |
1890 | local $Coro::idle = sub { |
1869 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
1891 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1870 | (Coro::unblock_sub { |
1892 | (Coro::unblock_sub { |
1871 | Event::one_event; |
1893 | Event::one_event; |
1872 | })->(); |
1894 | })->(); |
1873 | }; |
1895 | }; |
1874 | |
1896 | |