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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
179sub to_json($) { 216sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
182} 219}
183 220
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 221=item cf::lock_wait $string
207 222
208Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
209 224
210=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
211 226
212Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
215returned. 230returned.
216 231
217Lock names should begin with a unique identifier (for example, cf::map::find 232Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 233uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
238 lock_wait $key; 253 lock_wait $key;
239 254
240 $LOCK{$key} = []; 255 $LOCK{$key} = [];
241 256
242 cf::guard { 257 Coro::guard {
243 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
245 } 260 }
246} 261}
247 262
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 263sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
266 265
267 my $guard = guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
340 352
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 354 or return;
343 355
356 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 361 and return;
347 362
348 aio_fsync $fh 363 aio_fsync $fh
349 and return; 364 and return;
358} 373}
359 374
360=back 375=back
361 376
362=cut 377=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 378
484############################################################################# 379#############################################################################
485 380
486=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
487 382
613our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 509our @CB_MAP = ();
615 510
616my %attachment; 511my %attachment;
617 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
618sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
620 521
621 use sort 'stable'; 522 use sort 'stable';
622 523
793# object support 694# object support
794 695
795sub reattach { 696sub reattach {
796 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 701
799 my $registry = $obj->registry; 702 my $registry = $obj->registry;
800 703
801 @$registry = (); 704 @$registry = ();
802 705
934=cut 837=cut
935 838
936sub register_extcmd { 839sub register_extcmd {
937 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
938 841
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
943} 843}
944 844
945cf::player->attach ( 845cf::player->attach (
946 on_command => sub { 846 on_command => sub {
947 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
960 860
961 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
962 862
963 if (ref $msg) { 863 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 867 }
968 } 868 }
969 } else { 869 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 872
973 cf::override; 873 cf::override;
974 }, 874 },
975); 875);
976 876
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 877sub load_extension {
984 my ($path) = @_; 878 my ($path) = @_;
985 879
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 881 my $base = $1;
988 my $pkg = $1; 882 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
991 885
992 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
993 887
994 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 889 or die "$path: $!";
996 890
997 my $source = 891 my $source =
998 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 895 . "\n};\n1";
1002 896
1003 eval $source 897 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 899 : "extension disabled.\n";
1006 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 901 warn $@;
1008 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
1009 903 exit 1;
1010# no strict 'refs'; 904 }
1011# @{"$pkg\::ISA"} = ext::; 905 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 906 }
1026 907
1027 # remove commands 908 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 909}
1052 910
1053sub load_extensions { 911sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 913 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1060 } 918 }
1061} 919}
1062 920
1063############################################################################# 921#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 922
1101=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1102 924
1103Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1104 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1105=head3 cf::player 933=head3 cf::player
1106 934
1107=over 4 935=over 4
1108 936
1109=item cf::player::exists $login 937=item cf::player::find $login
1110 938
1111Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1112 940
1113=cut 941=cut
1114 942
1115sub cf::player::exists($) { 943sub playerdir($) {
1116 cf::player::find $_[0] 944 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1118} 1089}
1119 1090
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1092
1122Sends an ext reply to the player. 1093Sends an ext reply to the player.
1123 1094
1124=cut 1095=cut
1125 1096
1126sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1128 1099
1129 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1130 1101
1131 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1132} 1103}
1104
1105package cf;
1133 1106
1134=back 1107=back
1135 1108
1136 1109
1137=head3 cf::map 1110=head3 cf::map
1143package cf::map; 1116package cf::map;
1144 1117
1145use Fcntl; 1118use Fcntl;
1146use Coro::AIO; 1119use Coro::AIO;
1147 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1148our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1150 1127
1151sub generate_random_map { 1128sub generate_random_map {
1152 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1131 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1273}
1169 1274
1170# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1171# all maps in C++... 1276# all maps in C++...
1172sub change_all_map_light { 1277sub change_all_map_light {
1174 1279
1175 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1177} 1282}
1178 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1179sub try_load_header($) { 1292sub load_header_from($) {
1180 my ($path) = @_; 1293 my ($self, $path) = @_;
1181 1294
1182 utf8::encode $path; 1295 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1184 or return; 1297 or return;
1185 1298
1186 my $map = cf::map::new 1299 $self->_load_header ($path)
1187 or return; 1300 or return;
1188 1301
1189 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1190 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1191 1348
1192 $map->{load_path} = $path; 1349 1
1193
1194 $map
1195} 1350}
1196 1351
1197sub find; 1352sub find;
1198sub find { 1353sub find {
1199 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1200 1355
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1357
1206 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1207 1359
1208 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1210 1362 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1363 or return;
1230 1364
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1243 1366
1244 Coro::cede; 1367 $map->load_header
1368 or return;
1245 1369
1246 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1373 $map->reset;
1248 undef $guard; 1374 undef $guard;
1249 $map = find $path 1375 return find $path;
1250 or return;
1251 } 1376 }
1252 1377
1253 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1254 } 1379 }
1255} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1256 1384
1257sub load { 1385sub load {
1258 my ($self) = @_; 1386 my ($self) = @_;
1259 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1260 my $path = $self->{path}; 1390 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1262 1392
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1394
1265 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1266 1396
1267 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1268 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1402 or return;
1270 1403
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1273 1406
1274 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1408 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1410 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1279 } 1412 }
1280 } 1413 }
1281 1414
1282 Coro::cede; 1415 Coro::cede;
1283 1416
1284 # now do the right thing for maps 1417 # now do the right thing for maps
1285 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1286 1419
1287 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1421 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1294 $self->set_darkness_map; 1425 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1297 $self->activate; 1429 $self->activate;
1298 } 1430 }
1299 1431
1300 Coro::cede; 1432 $self->post_load;
1301 1433
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1303} 1468}
1304 1469
1305sub find_sync { 1470sub find_sync {
1306 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1307 1472
1308 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1309} 1474}
1310 1475
1311sub do_load_sync { 1476sub do_load_sync {
1312 my ($map) = @_; 1477 my ($map) = @_;
1313 1478
1314 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1315} 1480}
1316 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1317sub save { 1512sub save {
1318 my ($self) = @_; 1513 my ($self) = @_;
1319 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1320 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1321 1518
1322 return unless $self->dirty; 1519 return unless $self->dirty;
1323 1520
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1523
1327 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1328 1525
1329 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1330 1527
1331 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1332 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1333 if ($uniq) { 1534 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1537 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1539 }
1339} 1540}
1340 1541
1341sub swap_out { 1542sub swap_out {
1342 my ($self) = @_; 1543 my ($self) = @_;
1343 1544
1344 # save first because save cedes 1545 # save first because save cedes
1345 $self->save; 1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1549
1347 return if $self->players; 1550 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1350 1553
1354 1557
1355sub reset_at { 1558sub reset_at {
1356 my ($self) = @_; 1559 my ($self) = @_;
1357 1560
1358 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1361 1564
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1567
1369 my ($self) = @_; 1572 my ($self) = @_;
1370 1573
1371 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1372} 1575}
1373 1576
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1577sub reset {
1396 my ($self) = @_; 1578 my ($self) = @_;
1397 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1398 return if $self->players; 1582 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1400 1584
1401 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1402 1586
1403 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1404 1591
1405 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1406 1593
1407 $self->unlink_save; 1594 $self->unlink_save;
1408 $self->destroy; 1595 $self->destroy;
1411my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1412 1599
1413sub nuke { 1600sub nuke {
1414 my ($self) = @_; 1601 my ($self) = @_;
1415 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1419 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1420} 1616}
1421 1617
1422sub customise_for { 1618=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1619
1425 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1427 }
1428 1622
1429 $map 1623=cut
1430}
1431 1624
1432sub emergency_save { 1625sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1434 1628
1435 warn "enter emergency map save\n"; 1629 my @paths;
1436 1630
1437 cf::sync_job { 1631 for (@$files) {
1438 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1440 }; 1637 }
1441 1638
1442 warn "end emergency map save\n"; 1639 \@paths
1443} 1640}
1444 1641
1445package cf; 1642package cf;
1446 1643
1447=back 1644=back
1448 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1449 1672
1450=head3 cf::object::player 1673=head3 cf::object::player
1451 1674
1452=over 4 1675=over 4
1453 1676
1493 1716
1494=item $player_object->enter_link 1717=item $player_object->enter_link
1495 1718
1496Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1497 1720
1498The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1500 1723
1724Will never block.
1725
1501=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1502 1727
1503Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1731fails, to the emergency map position.
1507 1732
1508Might block. 1733Might block.
1509 1734
1510=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1511 1746
1512sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1513 my ($self) = @_; 1748 my ($self) = @_;
1514 1749
1515 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1516 1751
1517 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1753
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1755 if $self->map;
1521 1756
1522 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1758}
1524 1759
1525sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1527 1762
1545 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1548 1783
1549 $map->load; 1784 $map->load;
1785 $map->load_diag;
1550 1786
1787 return unless $self->contr->active;
1551 $self->activate_recursive; 1788 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1553} 1790}
1554 1791
1555cf::player->attach ( 1792cf::player->attach (
1568 1805
1569 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1807 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1573 cf::async { 1810 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1578 }; 1819 })->prio (2);
1579 } 1820 }
1580 }, 1821 },
1581); 1822);
1582 1823
1583=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1584 1825
1585=cut 1826=cut
1586 1827
1587sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1589 1830
1590 $self->enter_link; 1831 $self->enter_link;
1591 1832
1592 (cf::async { 1833 (async {
1593 $path = new cf::path $path; 1834 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1597 1837 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1840
1603 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1842 })->prio (1);
1605} 1843}
1606 1844
1610 1848
1611sub parse_random_map_params { 1849sub parse_random_map_params {
1612 my ($spec) = @_; 1850 my ($spec) = @_;
1613 1851
1614 my $rmp = { # defaults 1852 my $rmp = { # defaults
1615 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1617 }; 1857 };
1618 1858
1619 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1621 1861
1625 $rmp 1865 $rmp
1626} 1866}
1627 1867
1628sub prepare_random_map { 1868sub prepare_random_map {
1629 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1872
1631 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1875 # that depends on the exit object
1634 1876
1635 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1636 1878
1637 if ($exit->map) { 1879 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1642 } 1884 }
1643 1885
1644 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1645 1887
1646 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1891
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1651 1896
1652 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1898 $exit->msg (undef);
1654 } 1899 }
1655} 1900}
1657sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1659 1904
1660 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1661 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1662 $self->enter_link; 1916 $self->enter_link;
1663 1917
1664 (cf::async { 1918 (async {
1665 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1920 unless (eval {
1667 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1922
1673 1; 1923 1;
1674 }) { 1924 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1929
1680 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1931 $self->leave_link;
1682 } 1932 }
1750 } 2000 }
1751 } 2001 }
1752 }, 2002 },
1753); 2003);
1754 2004
1755=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1756 2006
1757Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2009or loss of connection).
1760 2010
1761=cut 2011=cut
1762 2012
1763sub cf::client::coro { 2013sub cf::client::async {
1764 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1765 2015
1766 my $coro = &cf::async ($cb); 2016 my $coro = &Coro::async ($cb);
1767 2017
1768 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1770 }); 2020 });
1771 2021
1965 sub db_sync() { 2215 sub db_sync() {
1966 db_save if $dirty; 2216 db_save if $dirty;
1967 undef $dirty; 2217 undef $dirty;
1968 } 2218 }
1969 2219
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1971 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1972 }); 2227 );
1973 2228
1974 sub db_dirty() { 2229 sub db_dirty() {
1975 $dirty = 1; 2230 $dirty = 1;
1976 $idle->start; 2231 $idle->start;
1977 } 2232 }
2009 local $/; 2264 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2011 2266
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2014 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
2015 eval { 2273 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2276 };
2019 warn $@ if $@; 2277 warn $@ if $@;
2020 } 2278 }
2021} 2279}
2022 2280
2023sub main { 2281sub main {
2024 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2285 (async {
2028 Event::one_event; 2286 Event::one_event;
2029 })->(); 2287 })->prio (Coro::PRIO_MAX);
2030 }; 2288 };
2031 2289
2032 cfg_load; 2290 cfg_load;
2033 db_load; 2291 db_load;
2034 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2035 Event::loop; 2295 Event::loop;
2036} 2296}
2037 2297
2038############################################################################# 2298#############################################################################
2039# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2040 2344
2041sub reload() { 2345sub reload() {
2042 # can/must only be called in main 2346 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2045 return; 2349 return;
2046 } 2350 }
2047 2351
2048 warn "reloading..."; 2352 warn "reloading...";
2049 2353
2050 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2051 cf::emergency_save; 2357 cf::emergency_save;
2052 2358
2053 eval { 2359 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2055 2361
2056 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2368 }
2060 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2061 # cancel all extension coros 2378 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2380 %EXT_CORO = ();
2064 2381
2065 # unload all extensions 2382 warn "removing commands";
2066 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2068 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2397 }
2070 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2071 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2406
2075 warn "removing <$k>"; 2407 warn "... unloading $k";
2076 delete $INC{$k}; 2408 delete $INC{$k};
2077 2409
2078 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2080 2412
2083 } 2415 }
2084 2416
2085 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2086 } 2418 }
2087 2419
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2423
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2101 2426
2102 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2428 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2105 2430
2106 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2107 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2108 require cf; 2434 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2436
2111 # load config and database again 2437 warn "loading config and database again";
2112 cf::cfg_load; 2438 cf::cfg_load;
2113 cf::db_load; 2439 cf::db_load;
2114 2440
2115 # load extensions
2116 warn "load extensions"; 2441 warn "loading extensions";
2117 cf::load_extensions; 2442 cf::load_extensions;
2118 2443
2119 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2122 }; 2452 };
2123 2453
2124 if ($@) { 2454 if ($@) {
2125 warn $@; 2455 warn $@;
2126 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2127 exit 1; 2457 exit 1;
2128 } 2458 }
2129 2459
2130 warn "reloaded successfully"; 2460 warn "reloaded";
2131}; 2461};
2132 2462
2133############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2464
2178register_command "reload" => sub { 2465register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2180 2467
2181 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2183 reload; 2479 reload;
2184 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2185 } 2483 }
2186}; 2484};
2187 2485
2188unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2189 2489
2190$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2192 prio => 0, 2493 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2195 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2196 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2199 2517
2200 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2520
2203 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2205 }, 2523 },
2206); 2524);
2207 2525
2208IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2209 2527
2210Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2532 poll => 'r',
2213 prio => 5, 2533 prio => 6,
2214 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2216); 2536);
2217 2537
2218Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2219 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2220 after => 0, 2541 after => 1,
2221 interval => 10, 2542 interval => 10,
2222 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2224 write_runtime 2545 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2547 },
2228); 2548);
2229 2549
2230END { cf::emergency_save } 2550END { cf::emergency_save }
2231 2551

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