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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 39
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 79
57binmode STDOUT; 80binmode STDOUT;
58binmode STDERR; 81binmode STDERR;
59 82
60# read virtual server time, if available 83# read virtual server time, if available
67mkdir cf::localdir; 90mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
72 96
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
76 100
77############################################################################# 101#############################################################################
78 102
79=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
80 104
104 128
105=item %cf::CFG 129=item %cf::CFG
106 130
107Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
109 140
110=back 141=back
111 142
112=cut 143=cut
113 144
117 utf8::encode $msg; 148 utf8::encode $msg;
118 149
119 $msg .= "\n" 150 $msg .= "\n"
120 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
121 152
122 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
123 }; 154 };
124} 155}
125 156
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 176
146$Event::DIED = sub { 177$Event::DIED = sub {
147 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
148}; 179};
149 180
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
155 182
156=over 4 183=over 4
157 184
185=item dumpval $ref
186
158=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
159 207
160use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
161 209
162=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
163 211
224} 272}
225 273
226sub freeze_mainloop { 274sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
228 276
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
230 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
231 $guard 281 $guard
232} 282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
233 293
234=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
235 295
236The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 316 my $freeze_guard = freeze_mainloop;
257 317
258 my $busy = 1; 318 my $busy = 1;
259 my @res; 319 my @res;
260 320
261 (Coro::async_pool { 321 (async {
262 @res = eval { $job->() }; 322 @res = eval { $job->() };
263 warn $@ if $@; 323 warn $@ if $@;
264 undef $busy; 324 undef $busy;
265 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
266 326
267 while ($busy) { 327 while ($busy) {
268 unless (Coro::cede) { 328 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 329 }
273 330
274 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
275 } else { 332 } else {
276 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
277 334
278 $job->() 335 $job->()
279 } 336 }
280} 337}
281 338
282=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
283 340
284Creates (and readies) and returns a new coro. This coro is automcatially 341Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 342extension calling this is being unloaded.
286 343
287=cut 344=cut
288 345
289sub coro(&) { 346sub async_ext(&) {
290 my $cb = shift; 347 my $cb = shift;
291 348
292 my $coro = &Coro::async_pool ($cb); 349 my $coro = &Coro::async ($cb);
293 350
294 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
296 }); 353 });
297 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
298 355
299 $coro 356 $coro
300} 357}
301 358
302sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
303 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
304 363
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 365 or return;
307 366
367 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 372 and return;
311 373
374 # always fsync - this file is important
312 aio_fsync $fh 375 aio_fsync $fh
313 and return; 376 and return;
314 377
315 close $fh 378 close $fh
316 or return; 379 or return;
322} 385}
323 386
324=back 387=back
325 388
326=cut 389=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 390
448############################################################################# 391#############################################################################
449 392
450=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
451 394
577our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 521our @CB_MAP = ();
579 522
580my %attachment; 523my %attachment;
581 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
582sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
584 533
585 use sort 'stable'; 534 use sort 'stable';
586 535
757# object support 706# object support
758 707
759sub reattach { 708sub reattach {
760 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 713
763 my $registry = $obj->registry; 714 my $registry = $obj->registry;
764 715
765 @$registry = (); 716 @$registry = ();
766 717
813 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
814 765
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 770 close $fh;
820 771
821 if (@$objs) { 772 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 778 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
829 } 780 }
830 } else { 781 } else {
831 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
898=cut 849=cut
899 850
900sub register_extcmd { 851sub register_extcmd {
901 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
902 853
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
907} 855}
908 856
909cf::player->attach ( 857cf::player->attach (
910 on_command => sub { 858 on_command => sub {
911 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
924 872
925 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
926 874
927 if (ref $msg) { 875 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 879 }
932 } 880 }
933 } else { 881 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 884
937 cf::override; 885 cf::override;
938 }, 886 },
939); 887);
940 888
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 889sub load_extension {
948 my ($path) = @_; 890 my ($path) = @_;
949 891
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 893 my $base = $1;
952 my $pkg = $1; 894 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
955 897
956 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
957 899
958 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 901 or die "$path: $!";
960 902
961 my $source = 903 my $source =
962 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
965 . "\n};\n1"; 907 . "\n};\n1";
966 908
967 eval $source 909 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 911 : "extension disabled.\n";
970 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 913 warn $@;
972 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
973 915 exit 1;
974# no strict 'refs'; 916 }
975# @{"$pkg\::ISA"} = ext::; 917 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 918 }
990 919
991 # remove commands 920 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 921}
1016 922
1017sub load_extensions { 923sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 925 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1024 } 930 }
1025} 931}
1026 932
1027############################################################################# 933#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 934
1065=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1066 936
1067Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1068 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1069=head3 cf::player 945=head3 cf::player
1070 946
1071=over 4 947=over 4
1072 948
1073=item cf::player::exists $login 949=item cf::player::find $login
1074 950
1075Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1076 952
1077=cut 953=cut
1078 954
1079sub cf::player::exists($) { 955sub playerdir($) {
1080 cf::player::find $_[0] 956 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1082} 1125}
1083 1126
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1128
1086Sends an ext reply to the player. 1129Sends an ext reply to the player.
1087 1130
1088=cut 1131=cut
1089 1132
1090sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1092 1135
1093 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1094 1137
1095 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1096} 1139}
1140
1141package cf;
1097 1142
1098=back 1143=back
1099 1144
1100 1145
1101=head3 cf::map 1146=head3 cf::map
1107package cf::map; 1152package cf::map;
1108 1153
1109use Fcntl; 1154use Fcntl;
1110use Coro::AIO; 1155use Coro::AIO;
1111 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1112our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1114 1163
1115sub generate_random_map { 1164sub generate_random_map {
1116 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1167 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1309}
1133 1310
1134# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1135# all maps in C++... 1312# all maps in C++...
1136sub change_all_map_light { 1313sub change_all_map_light {
1138 1315
1139 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1141} 1318}
1142 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1143sub try_load_header($) { 1328sub load_header_from($) {
1144 my ($path) = @_; 1329 my ($self, $path) = @_;
1145 1330
1146 utf8::encode $path; 1331 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1148 or return; 1336 or return;
1149 1337
1150 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1151 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1152 1384
1153 # for better error messages only, will be overwritten 1385 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1386}
1163 1387
1164sub find; 1388sub find;
1165sub find { 1389sub find {
1166 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1167 1391
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1393
1173 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1174 1395
1175 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1177 1398 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1399 or return;
1197 1400
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1210 1402
1211 Coro::cede; 1403 $map->load_header
1404 or return;
1212 1405
1213 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1409 $map->reset;
1215 undef $guard; 1410 undef $guard;
1216 $map = find $path 1411 return find $path;
1217 or return;
1218 } 1412 }
1219 1413
1220 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1221 } 1415 }
1222} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1223 1420
1224sub load { 1421sub load {
1225 my ($self) = @_; 1422 my ($self) = @_;
1226 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1227 my $path = $self->{path}; 1426 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1229 1428
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1430
1232 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1233 1432
1234 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1235 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1438 or return;
1237 1439
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1240 1442
1241 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1444 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1446 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1246 } 1448 }
1247 } 1449 }
1248 1450
1249 Coro::cede; 1451 Coro::cede;
1250 1452
1251 # now do the right thing for maps 1453 # now do the right thing for maps
1252 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1253 1455
1254 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1457 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1261 $self->set_darkness_map; 1461 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1264 $self->activate; 1465 $self->activate;
1265 } 1466 }
1266 1467
1267 Coro::cede; 1468 $self->post_load;
1268 1469
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1270} 1504}
1271 1505
1272sub find_sync { 1506sub find_sync {
1273 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1274 1508
1275 cf::sync_job { 1509 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1510}
1280 1511
1281sub do_load_sync { 1512sub do_load_sync {
1282 my ($map) = @_; 1513 my ($map) = @_;
1283 1514
1284 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1285} 1516}
1286 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1287sub save { 1548sub save {
1288 my ($self) = @_; 1549 my ($self) = @_;
1289 1550
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1552
1292 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1293 1554
1294 return unless $self->dirty; 1555 return unless $self->dirty;
1295 1556
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1559
1299 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1300 1561
1301 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1302 1563
1303 local $self->{last_access} = $self->last_access;#d# 1564 local $self->{last_access} = $self->last_access;#d#
1304 1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1305 if ($uniq) { 1570 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1573 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1575 }
1311} 1576}
1312 1577
1313sub swap_out { 1578sub swap_out {
1314 my ($self) = @_; 1579 my ($self) = @_;
1328 1593
1329sub reset_at { 1594sub reset_at {
1330 my ($self) = @_; 1595 my ($self) = @_;
1331 1596
1332 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1335 1600
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1603
1343 my ($self) = @_; 1608 my ($self) = @_;
1344 1609
1345 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1346} 1611}
1347 1612
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1613sub reset {
1370 my ($self) = @_; 1614 my ($self) = @_;
1371 1615
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1617
1374 return if $self->players; 1618 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1376 1620
1377 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1378 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1379 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1380 1636
1381 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1382 1638
1383 $self->unlink_save; 1639 $self->unlink_save;
1384 $self->destroy; 1640 $self->destroy;
1387my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1388 1644
1389sub nuke { 1645sub nuke {
1390 my ($self) = @_; 1646 my ($self) = @_;
1391 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1395 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1396} 1661}
1397 1662
1398sub customise_for { 1663=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1664
1401 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1403 }
1404 1667
1405 $map 1668=cut
1406}
1407 1669
1408sub emergency_save { 1670sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1410 1673
1411 warn "enter emergency map save\n"; 1674 my @paths;
1412 1675
1413 cf::sync_job { 1676 for (@$files) {
1414 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1416 }; 1682 }
1417 1683
1418 warn "end emergency map save\n"; 1684 \@paths
1419} 1685}
1420 1686
1421package cf; 1687package cf;
1422 1688
1423=back 1689=back
1424 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1425 1717
1426=head3 cf::object::player 1718=head3 cf::object::player
1427 1719
1428=over 4 1720=over 4
1429 1721
1469 1761
1470=item $player_object->enter_link 1762=item $player_object->enter_link
1471 1763
1472Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1473 1765
1474The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1476 1768
1769Will never block.
1770
1477=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1478 1772
1479Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1776fails, to the emergency map position.
1483 1777
1484Might block. 1778Might block.
1485 1779
1486=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1487 1791
1488sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1489 my ($self) = @_; 1793 my ($self) = @_;
1490 1794
1491 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1492 1796
1493 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1798
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1800 if $self->map;
1497 1801
1498 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1803}
1500 1804
1501sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1503 1807
1521 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1524 1828
1525 $map->load; 1829 $map->load;
1830 $map->load_diag;
1526 1831
1832 return unless $self->contr->active;
1527 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1529} 1837}
1530 1838
1531cf::player->attach ( 1839cf::player->attach (
1532 on_logout => sub { 1840 on_logout => sub {
1543 my ($pl) = @_; 1851 my ($pl) = @_;
1544 1852
1545 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1854 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1550 (Coro::async_pool { 1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1551 # we need this sleep as the login has a concurrent enter_exit running 1862 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1863 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1555 })->prio (2); 1866 })->prio (2);
1564sub cf::object::player::goto { 1875sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1566 1877
1567 $self->enter_link; 1878 $self->enter_link;
1568 1879
1569 (Coro::async_pool { 1880 (async {
1570 $path = new cf::path $path; 1881 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1574 1884 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1887
1580 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1889 })->prio (1);
1582} 1890}
1583 1891
1587 1895
1588sub parse_random_map_params { 1896sub parse_random_map_params {
1589 my ($spec) = @_; 1897 my ($spec) = @_;
1590 1898
1591 my $rmp = { # defaults 1899 my $rmp = { # defaults
1592 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1594 }; 1904 };
1595 1905
1596 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1598 1908
1602 $rmp 1912 $rmp
1603} 1913}
1604 1914
1605sub prepare_random_map { 1915sub prepare_random_map {
1606 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1919
1608 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1922 # that depends on the exit object
1611 1923
1612 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1613 1925
1614 if ($exit->map) { 1926 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1619 } 1931 }
1620 1932
1621 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1622 1934
1623 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1938
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1628 1943
1629 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1945 $exit->msg (undef);
1631 } 1946 }
1632} 1947}
1634sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1636 1951
1637 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1638 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1639 $self->enter_link; 1963 $self->enter_link;
1640 1964
1641 (Coro::async_pool { 1965 (async {
1642 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1967 unless (eval {
1644 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1969
1650 1; 1970 1;
1651 }) { 1971 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1976
1657 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1978 $self->leave_link;
1659 } 1979 }
1714 # get handled first 2034 # get handled first
1715 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2037
1718 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2040
1720 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1721 2042
1722 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2044 if (@$queue) {
1727 } 2048 }
1728 } 2049 }
1729 }, 2050 },
1730); 2051);
1731 2052
1732=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1733 2054
1734Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2057or loss of connection).
1737 2058
1738=cut 2059=cut
1739 2060
1740sub cf::client::coro { 2061sub cf::client::async {
1741 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1742 2063
1743 my $coro = &Coro::async_pool ($cb); 2064 my $coro = &Coro::async ($cb);
1744 2065
1745 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1747 }); 2068 });
1748 2069
1884The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1885using it, it should be unique. 2206using it, it should be unique.
1886 2207
1887=over 4 2208=over 4
1888 2209
1889=item $hashref = cf::db_get $family
1890
1891Return a hashref for use by the extension C<$family>, which can be
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894
1895=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1896 2211
1897Returns a single value from the database 2212Returns a single value from the database.
1898
1899=item cf::db_put $family => $hashref
1900
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903 2213
1904=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1905 2215
1906Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916 2217
1917=cut 2218=cut
1918 2219
1919our $DB; 2220our $DB;
1920 2221
1921{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1922 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1923 2241
1924 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1925 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1926 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
1927 2246
1928 my $pid; 2247 unlink $path;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 } 2248 };
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 });
1950
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 }
1955
1956 sub db_get($;$) {
1957 @_ >= 2
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961
1962 sub db_put($$;$) {
1963 if (@_ >= 3) {
1964 $DB->{$_[0]}{$_[1]} = $_[2];
1965 } else {
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970
1971 cf::global->attach (
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 2249 }
1976 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1977} 2267}
1978 2268
1979############################################################################# 2269#############################################################################
1980# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1981 2305
1982sub cfg_load { 2306sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return; 2308 or return;
1985 2309
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2317
1994 if (exists $CFG{mlockall}) { 2318 if (exists $CFG{mlockall}) {
1995 eval { 2319 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2321 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2322 };
1999 warn $@ if $@; 2323 warn $@ if $@;
2000 } 2324 }
2001} 2325}
2002 2326
2003sub main { 2327sub main {
2004 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2331 (async {
2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2008 }; 2334 };
2009 2335
2010 cfg_load; 2336 cfg_load;
2011 db_load; 2337 db_init;
2012 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2013 Event::loop; 2341 Event::loop;
2014} 2342}
2015 2343
2016############################################################################# 2344#############################################################################
2017# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2018 2401
2019sub reload() { 2402sub reload() {
2020 # can/must only be called in main 2403 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2023 return; 2406 return;
2024 } 2407 }
2025 2408
2026 warn "reloading..."; 2409 warn "reloading...";
2027 2410
2028 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2030 2417
2031 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2032 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2033 2422
2034 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2426 }
2038 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2039 # cancel all extension coros 2439 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2441 %EXT_CORO = ();
2042 2442
2043 # unload all extensions 2443 warn "removing commands";
2044 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2046 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2458 }
2048 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2049 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2467
2053 warn "removing <$k>"; 2468 warn "... unloading $k";
2054 delete $INC{$k}; 2469 delete $INC{$k};
2055 2470
2056 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2058 2473
2061 } 2476 }
2062 2477
2063 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2064 } 2479 }
2065 2480
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2484
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2079 2487
2080 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2489 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2083 2491
2084 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2085 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2086 require cf; 2495 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2497
2089 # load config and database again 2498 warn "loading config and database again";
2090 cf::cfg_load; 2499 cf::cfg_load;
2091 cf::db_load;
2092 2500
2093 # load extensions
2094 warn "load extensions"; 2501 warn "loading extensions";
2095 cf::load_extensions; 2502 cf::load_extensions;
2096 2503
2097 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 2505 _global_reattach; # objects, sockets
2099 _global_reattach; 2506 warn "reattaching attachments to maps";
2100 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2101 2510
2102 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2103 warn $@; 2518 warn $@;
2104 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2105 exit 1; 2520 exit 1;
2106 } 2521 };
2107 2522
2108 warn "reloaded successfully"; 2523 warn "reloaded";
2109}; 2524};
2110 2525
2111############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2527
2156register_command "reload" => sub { 2528register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2158 2530
2159 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2161 reload; 2542 reload;
2162 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2163 } 2546 }
2164}; 2547};
2165 2548
2166unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2167 2552
2168$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2170 prio => 0, 2556 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2173 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2174 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2177 2585
2178 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2588
2181 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2183 }, 2591 },
2184); 2592);
2185 2593
2594{
2186IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2187 2596 $BDB_POLL_WATCHER = Event->io (
2188Event->io ( 2597 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2190 poll => 'r', 2599 poll => 'r',
2191 prio => 5, 2600 prio => 0,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2198 after => 0, 2602 cb => \&BDB::poll_cb,
2199 interval => 10, 2603 );
2200 cb => sub { 2604 BDB::min_parallel 8;
2201 (Coro::unblock_sub { 2605
2202 write_runtime 2606 BDB::set_sync_prepare {
2203 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2204 })->(); 2640 };
2205 }, 2641 }
2206); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2207 2658
2208END { cf::emergency_save } 2659END { cf::emergency_save }
2209 2660
22101 26611
2211 2662

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