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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.218 by root, Sat Feb 17 01:58:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
343 360
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 362 or return;
346 363
364 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 369 and return;
350 370
371 # always fsync - this file is important
351 aio_fsync $fh 372 aio_fsync $fh
352 and return; 373 and return;
353 374
354 close $fh 375 close $fh
355 or return; 376 or return;
361} 382}
362 383
363=back 384=back
364 385
365=cut 386=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 387
543############################################################################# 388#############################################################################
544 389
545=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
546 391
672our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 518our @CB_MAP = ();
674 519
675my %attachment; 520my %attachment;
676 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
677sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
679 530
680 use sort 'stable'; 531 use sort 'stable';
681 532
852# object support 703# object support
853 704
854sub reattach { 705sub reattach {
855 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 710
858 my $registry = $obj->registry; 711 my $registry = $obj->registry;
859 712
860 @$registry = (); 713 @$registry = ();
861 714
908 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
909 762
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 767 close $fh;
915 768
916 if (@$objs) { 769 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 775 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
924 } 777 }
925 } else { 778 } else {
926 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 904 . "\n};\n1";
1052 905
1053 eval $source 906 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 908 : "extension disabled.\n";
909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
910 warn $@;
911 warn "mandatory extension failed to load, exiting.\n";
912 exit 1;
913 }
914 die $@;
915 }
1056 916
1057 push @EXTS, $pkg; 917 push @EXTS, $pkg;
1058} 918}
1059 919
1060sub load_extensions { 920sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1067 } 927 }
1068} 928}
1069 929
1070############################################################################# 930#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 931
1086=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1087 933
1088Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1089 935
1125 971
1126sub exists($) { 972sub exists($) {
1127 my ($login) = @_; 973 my ($login) = @_;
1128 974
1129 $cf::PLAYER{$login} 975 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 976 or cf::sync_job { !aio_stat path $login }
1131} 977}
1132 978
1133sub find($) { 979sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 980 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 981 my $login = $_[0];
1225 \@logins 1071 \@logins
1226} 1072}
1227 1073
1228=item $player->maps 1074=item $player->maps
1229 1075
1230Returns an arrayref of cf::path's of all maps that are private for this 1076Returns an arrayref of map paths that are private for this
1231player. May block. 1077player. May block.
1232 1078
1233=cut 1079=cut
1234 1080
1235sub maps($) { 1081sub maps($) {
1236 my ($pl) = @_; 1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1085
1238 my $files = aio_readdir playerdir $pl 1086 my $files = aio_readdir playerdir $pl
1239 or return; 1087 or return;
1240 1088
1241 my @paths; 1089 my @paths;
1243 for (@$files) { 1091 for (@$files) {
1244 utf8::decode $_; 1092 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1093 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1094 next unless /^$PATH_SEP/o;
1247 1095
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1096 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1097 }
1250 1098
1251 \@paths 1099 \@paths
1252} 1100}
1253 1101
1279package cf::map; 1127package cf::map;
1280 1128
1281use Fcntl; 1129use Fcntl;
1282use Coro::AIO; 1130use Coro::AIO;
1283 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1284our $MAX_RESET = 3600; 1136our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1137our $DEFAULT_RESET = 3000;
1286 1138
1287sub generate_random_map { 1139sub generate_random_map {
1288 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1142 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1154 )
1305} 1155}
1306 1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1284}
1285
1307# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1308# all maps in C++... 1287# all maps in C++...
1309sub change_all_map_light { 1288sub change_all_map_light {
1310 my ($change) = @_; 1289 my ($change) = @_;
1311 1290
1312 $_->change_map_light ($change) 1291 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1292 for grep $_->outdoor, values %cf::MAP;
1314} 1293}
1315 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1316sub load_map_header($) { 1303sub load_header_from($) {
1317 my ($path) = @_; 1304 my ($self, $path) = @_;
1318 1305
1319 utf8::encode $path; 1306 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1321 or return; 1311 or return;
1322 1312
1323 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1324 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1325 1359
1326 # for better error messages only, will be overwritten later 1360 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1361}
1336 1362
1337sub find; 1363sub find;
1338sub find { 1364sub find {
1339 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1340 1366
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1368
1346 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1347 1370
1348 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1350 1373 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1374 or return;
1365 1375
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1378 1377
1379 Coro::cede; 1378 $map->load_header
1379 or return;
1380 1380
1381 if ($map->should_reset) { 1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1384 $map->reset;
1383 undef $guard; 1385 undef $guard;
1384 $map = find $path 1386 return find $path;
1385 or return;
1386 } 1387 }
1387 1388
1388 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1389 } 1390 }
1390} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1391 1395
1392sub load { 1396sub load {
1393 my ($self) = @_; 1397 my ($self) = @_;
1394 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1395 my $path = $self->{path}; 1401 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1397 1403
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1405
1400 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1401 1407
1402 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1403 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1413 or return;
1405 1414
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1408 1417
1409 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1419 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1421 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1414 } 1423 }
1415 } 1424 }
1416 1425
1417 Coro::cede; 1426 Coro::cede;
1418 1427
1419 # now do the right thing for maps 1428 # now do the right thing for maps
1420 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1421 1430
1422 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1432 $self->decay_objects;
1427 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1428 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1429 $self->set_darkness_map; 1436 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1432 $self->activate; 1440 $self->activate;
1433 } 1441 }
1434 1442
1435 Coro::cede; 1443 $self->post_load;
1436 1444
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1446}
1447
1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1438} 1455}
1439 1456
1440# find and load all maps in the 3x3 area around a map 1457# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1458sub load_diag {
1442 my ($map) = @_; 1459 my ($map) = @_;
1472 1489
1473 cf::sync_job { $map->load }; 1490 cf::sync_job { $map->load };
1474} 1491}
1475 1492
1476our %MAP_PREFETCH; 1493our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1494our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1495
1492sub find_async { 1496sub find_async {
1493 my ($path, $origin) = @_; 1497 my ($path, $origin) = @_;
1494 1498
1495 $path = new cf::path $path, $origin && $origin->path; 1499 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1500
1498 if (my $map = $cf::MAP{$key}) { 1501 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1503 }
1501 1504
1502 $MAP_PREFETCH{$key} = $path; 1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1511 $map->load;
1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1517 };
1503 $MAP_PREFETCHER->ready; 1518 $MAP_PREFETCHER->prio (6);
1504 1519
1505 () 1520 ()
1506} 1521}
1507 1522
1508sub save { 1523sub save {
1512 1527
1513 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1514 1529
1515 return unless $self->dirty; 1530 return unless $self->dirty;
1516 1531
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1534
1520 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1521 1536
1522 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1523 1538
1526 cf::async { 1541 cf::async {
1527 $_->contr->save for $self->players; 1542 $_->contr->save for $self->players;
1528 }; 1543 };
1529 1544
1530 if ($uniq) { 1545 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1548 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1550 }
1536} 1551}
1537 1552
1538sub swap_out { 1553sub swap_out {
1539 my ($self) = @_; 1554 my ($self) = @_;
1553 1568
1554sub reset_at { 1569sub reset_at {
1555 my ($self) = @_; 1570 my ($self) = @_;
1556 1571
1557 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1560 1575
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1578
1568 my ($self) = @_; 1583 my ($self) = @_;
1569 1584
1570 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1571} 1586}
1572 1587
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1588sub reset {
1587 my ($self) = @_; 1589 my ($self) = @_;
1588 1590
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1592
1591 return if $self->players; 1593 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1593 1595
1594 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1595 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1596 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1597 1609
1610 $self->clear;
1611
1598 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1599 1613
1600 $self->{path}->unlink_save; 1614 $self->unlink_save;
1601 $self->destroy; 1615 $self->destroy;
1602} 1616}
1603 1617
1604my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1605 1619
1606sub nuke { 1620sub nuke {
1607 my ($self) = @_; 1621 my ($self) = @_;
1608 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1612 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1613} 1636}
1614 1637
1615=item cf::map::unique_maps 1638=item cf::map::unique_maps
1616 1639
1617Returns an arrayref of cf::path's of all shared maps that have 1640Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1641instantiated unique items. May block.
1619 1642
1620=cut 1643=cut
1621 1644
1622sub unique_maps() { 1645sub unique_maps() {
1628 for (@$files) { 1651 for (@$files) {
1629 utf8::decode $_; 1652 utf8::decode $_;
1630 next if /\.pst$/; 1653 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1654 next unless /^$PATH_SEP/o;
1632 1655
1633 push @paths, new cf::path $_; 1656 push @paths, cf::map::normalise $_;
1634 } 1657 }
1635 1658
1636 \@paths 1659 \@paths
1637} 1660}
1638 1661
1713 1736
1714=item $player_object->enter_link 1737=item $player_object->enter_link
1715 1738
1716Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1717 1740
1718The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1720 1743
1744Will never block.
1745
1721=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1722 1747
1723Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1751fails, to the emergency map position.
1727 1752
1728Might block. 1753Might block.
1729 1754
1730=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1731 1766
1732sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1733 my ($self) = @_; 1768 my ($self) = @_;
1734 1769
1735 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1736 1771
1737 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1773
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1775 if $self->map;
1741 1776
1742 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1778}
1744 1779
1745sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1747 1782
1769 $map->load; 1804 $map->load;
1770 $map->load_diag; 1805 $map->load_diag;
1771 1806
1772 return unless $self->contr->active; 1807 return unless $self->contr->active;
1773 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1775} 1812}
1776 1813
1777cf::player->attach ( 1814cf::player->attach (
1778 on_logout => sub { 1815 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1829 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1795 (async { 1832 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1833 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1834 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1835 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1836 cf::NDI_RED);
1837 # we need this sleep as the login has a concurrent enter_exit running
1838 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1804 })->prio (2); 1841 })->prio (2);
1805 } 1842 }
1806 }, 1843 },
1811=cut 1848=cut
1812 1849
1813sub cf::object::player::goto { 1850sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1815 1852
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1853 $self->enter_link;
1819 1854
1820 (async { 1855 (async {
1856 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1857 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1823 1859 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1862
1829 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1864 })->prio (1);
1831} 1865}
1832 1866
1836 1870
1837sub parse_random_map_params { 1871sub parse_random_map_params {
1838 my ($spec) = @_; 1872 my ($spec) = @_;
1839 1873
1840 my $rmp = { # defaults 1874 my $rmp = { # defaults
1841 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1843 }; 1879 };
1844 1880
1845 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1847 1883
1851 $rmp 1887 $rmp
1852} 1888}
1853 1889
1854sub prepare_random_map { 1890sub prepare_random_map {
1855 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1894
1857 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1897 # that depends on the exit object
1860 1898
1861 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1862 1900
1863 if ($exit->map) { 1901 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1868 } 1906 }
1869 1907
1870 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1871 1909
1872 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1913
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1877 1918
1878 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1920 $exit->msg (undef);
1880 } 1921 }
1881} 1922}
1882 1923
1883sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1885 1926
1886 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1887 1937
1888 $self->enter_link; 1938 $self->enter_link;
1889 1939
1890 (async { 1940 (async {
1891 $self->deactivate_recursive; # just to be sure 1941 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1942 unless (eval {
1893 prepare_random_map $exit 1943 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1944
1899 1; 1945 1;
1900 }) { 1946 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1963 # get handled first 2009 # get handled first
1964 my $queue = delete $ns->{query_queue} 2010 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2012
1967 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2015
1969 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1970 2017
1971 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2019 if (@$queue) {
2133The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2181using it, it should be unique.
2135 2182
2136=over 4 2183=over 4
2137 2184
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
2145 2186
2146Returns a single value from the database 2187Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2188
2153=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
2154 2190
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2192
2166=cut 2193=cut
2167 2194
2168our $DB; 2195our $DB;
2169 2196
2170{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
2171 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
2172 2216
2173 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2221
2177 my $pid; 2222 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2223 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 });
2199
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) {
2206 @_ >= 2
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210
2211 sub db_put($$;$) {
2212 if (@_ >= 3) {
2213 $DB->{$_[0]}{$_[1]} = $_[2];
2214 } else {
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2224 }
2225 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2226} 2242}
2227 2243
2228############################################################################# 2244#############################################################################
2229# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
2230 2251
2231sub cfg_load { 2252sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2254 or return;
2234 2255
2247 }; 2268 };
2248 warn $@ if $@; 2269 warn $@ if $@;
2249 } 2270 }
2250} 2271}
2251 2272
2273sub init {
2274 init_resources;
2275}
2276
2252sub main { 2277sub main {
2253 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2281 (async {
2256 async { Event::one_event }; 2282 Event::one_event;
2283 })->prio (Coro::PRIO_MAX);
2257 }; 2284 };
2258 2285
2259 cfg_load; 2286 cfg_load;
2260 db_load; 2287 db_init;
2261 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
2262 Event::loop; 2291 Event::loop;
2263} 2292}
2264 2293
2265############################################################################# 2294#############################################################################
2266# initialisation and cleanup 2295# initialisation and cleanup
2267 2296
2268# install some emergency cleanup handlers 2297# install some emergency cleanup handlers
2269BEGIN { 2298BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2299 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2300 Event->signal (
2301 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2302 data => WF_AUTOCANCEL,
2273 signal => $signal, 2303 signal => $signal,
2304 prio => 0,
2274 cb => sub { 2305 cb => sub {
2275 cf::cleanup "SIG$signal"; 2306 cf::cleanup "SIG$signal";
2276 }, 2307 },
2277 ); 2308 );
2278 } 2309 }
2279} 2310}
2284 warn "enter emergency perl save\n"; 2315 warn "enter emergency perl save\n";
2285 2316
2286 cf::sync_job { 2317 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2318 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2319 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2320 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2321 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2322 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2323 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2324 $pl->valid or next;
2294 $pl->save; 2325 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2331 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2332 $map->valid or next;
2302 $map->save; 2333 $map->save;
2303 } 2334 }
2304 warn "end emergency map save\n"; 2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2305 }; 2340 };
2306 2341
2307 warn "leave emergency perl save\n"; 2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2308} 2350}
2309 2351
2310sub reload() { 2352sub reload() {
2311 # can/must only be called in main 2353 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2314 return; 2356 return;
2315 } 2357 }
2316 2358
2317 warn "reloading..."; 2359 warn "reloading...";
2318 2360
2319 warn "freezing server"; 2361 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2322 2367
2323 warn "sync database to disk"; 2368 warn "syncing database to disk";
2324 cf::db_sync; 2369 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2370
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2329 2372
2330 warn "cancel all watchers"; 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2376 }
2334 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2335 warn "cancel all extension coros"; 2387 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2389 %EXT_CORO = ();
2338 2390
2339 warn "remove commands"; 2391 warn "removing commands";
2340 %COMMAND = (); 2392 %COMMAND = ();
2341 2393
2342 warn "remove ext commands"; 2394 warn "removing ext commands";
2343 %EXTCMD = (); 2395 %EXTCMD = ();
2344 2396
2345 warn "unload/nuke all extensions"; 2397 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2398 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2399 warn "... unloading $pkg";
2348 2400
2349 if (my $cb = $pkg->can ("unload")) { 2401 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2402 eval {
2355 2407
2356 warn "... nuking $pkg"; 2408 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2409 Symbol::delete_package $pkg;
2358 } 2410 }
2359 2411
2360 warn "unload all perl modules loaded from $LIBDIR"; 2412 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2415
2364 warn "removing <$k>"; 2416 warn "... unloading $k";
2365 delete $INC{$k}; 2417 delete $INC{$k};
2366 2418
2367 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2369 2421
2372 } 2424 }
2373 2425
2374 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2375 } 2427 }
2376 2428
2377 warn "get rid of safe::, as good as possible"; 2429 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2432
2381 warn "unload cf.pm \"a bit\""; 2433 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2383 2435
2384 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2437 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2387 2439
2440 warn "unload completed, starting to reload now";
2441
2388 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2389 require cf; 2443 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2445
2392 warn "load config and database again"; 2446 warn "loading config and database again";
2393 cf::cfg_load; 2447 cf::cfg_load;
2394 cf::db_load;
2395 2448
2396 warn "load extensions"; 2449 warn "loading extensions";
2397 cf::load_extensions; 2450 cf::load_extensions;
2398 2451
2399 warn "reattach attachments to objects/players"; 2452 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2453 _global_reattach;
2401 warn "reattach attachments to maps"; 2454 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2455 reattach $_ for values %MAP;
2403 };
2404 2456
2405 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2406 warn $@; 2464 warn $@;
2407 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2408 exit 1; 2466 exit 1;
2409 } 2467 };
2410 2468
2411 warn "reloaded"; 2469 warn "reloaded";
2412}; 2470};
2413 2471
2414############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2473
2457register_command "reload" => sub { 2474register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2459 2476
2460 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2462 reload; 2488 reload;
2463 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2464 } 2492 }
2465}; 2493};
2466 2494
2467unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2468 2498
2469$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2471 prio => 0, 2502 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2474 cb => sub { 2505 cb => sub {
2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2475 $NOW = Event::time; 2512 $NOW = Event::time;
2476 2513
2477 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2480 2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2481 $WAIT_FOR_TICK->broadcast; 2526 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2483 2531
2484 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2534
2487 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2489 }, 2537 },
2490); 2538);
2491 2539
2540{
2492IO::AIO::max_poll_time $TICK * 0.2; 2541 BDB::max_poll_time $TICK * 0.1;
2493 2542 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2543 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2544 fd => BDB::poll_fileno,
2496 poll => 'r', 2545 poll => 'r',
2497 prio => 5, 2546 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2547 data => WF_AUTOCANCEL,
2504 after => 0, 2548 cb => \&BDB::poll_cb,
2505 interval => 10, 2549 );
2506 cb => sub { 2550 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2551
2508 write_runtime 2552 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2553 my $status;
2554 my $current = $Coro::current;
2555 (
2556 sub {
2557 $status = $!;
2558 $current->ready; undef $current;
2559 },
2560 sub {
2561 Coro::schedule while defined $current;
2562 $! = $status;
2563 },
2564 )
2565 };
2566
2567 unless ($DB_ENV) {
2568 $DB_ENV = BDB::db_env_create;
2569
2570 cf::sync_job {
2571 eval {
2572 BDB::db_env_open
2573 $DB_ENV,
2574 $BDB_ENV_DIR,
2575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2577 0666;
2578
2579 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2580
2581 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2582 $DB_ENV->set_lk_detect;
2583 };
2584
2585 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2586 };
2511 }, 2587 }
2512); 2588}
2589
2590{
2591 IO::AIO::min_parallel 8;
2592
2593 undef $Coro::AIO::WATCHER;
2594 IO::AIO::max_poll_time $TICK * 0.1;
2595 $AIO_POLL_WATCHER = Event->io (
2596 reentrant => 0,
2597 data => WF_AUTOCANCEL,
2598 fd => IO::AIO::poll_fileno,
2599 poll => 'r',
2600 prio => 6,
2601 cb => \&IO::AIO::poll_cb,
2602 );
2603}
2513 2604
2514END { cf::emergency_save } 2605END { cf::emergency_save }
2515 2606
25161 26071
2517 2608

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