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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
43 54
55our $RELOAD; # number of reloads so far
44our @EVENT; 56our @EVENT;
45our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
46 58
47our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 63our $NEXT_TICK;
50our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
51 69
52our %CFG; 70our %CFG;
53 71
54our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 73our $RUNTIME;
56 74
57our %PLAYER; # all users 75our %PLAYER; # all users
58our %MAP; # all maps 76our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
61 80
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 86
65binmode STDOUT; 87binmode STDOUT;
66binmode STDERR; 88binmode STDERR;
67 89
68# read virtual server time, if available 90# read virtual server time, if available
75mkdir cf::localdir; 97mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
80 103
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
84 107
85############################################################################# 108#############################################################################
86 109
87=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
88 111
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 211 $d
189 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
190} 213}
191 214
192use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 216
194=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
195 218
196Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
197 220
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
206 222
207Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 224
216=item cf::lock_wait $string 225=item cf::lock_wait $string
217 226
218Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
219 228
256} 265}
257 266
258sub freeze_mainloop { 267sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
260 269
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
262 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
263 $guard 274 $guard
264} 275}
265 276
266=item cf::async { BLOCK } 277=item cf::async { BLOCK }
337 348
338 $coro 349 $coro
339} 350}
340 351
341sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
342 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
343 356
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 358 or return;
346 359
360 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 365 and return;
350 366
367 # always fsync - this file is important
351 aio_fsync $fh 368 aio_fsync $fh
352 and return; 369 and return;
353 370
354 close $fh 371 close $fh
355 or return; 372 or return;
358 and return; 375 and return;
359 376
360 1 377 1
361} 378}
362 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
363=back 391=back
364 392
365=cut 393=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 394
543############################################################################# 395#############################################################################
544 396
545=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
546 398
672our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 525our @CB_MAP = ();
674 526
675my %attachment; 527my %attachment;
676 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
677sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
679 537
680 use sort 'stable'; 538 use sort 'stable';
681 539
852# object support 710# object support
853 711
854sub reattach { 712sub reattach {
855 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 717
858 my $registry = $obj->registry; 718 my $registry = $obj->registry;
859 719
860 @$registry = (); 720 @$registry = ();
861 721
908 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
909 769
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 774 close $fh;
915 775
916 if (@$objs) { 776 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 782 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
924 } 784 }
925 } else { 785 } else {
926 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 911 . "\n};\n1";
1052 912
1053 eval $source 913 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
1056 923
1057 push @EXTS, $pkg; 924 push @EXTS, $pkg;
1058} 925}
1059 926
1060sub load_extensions { 927sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1067 } 934 }
1068} 935}
1069 936
1070############################################################################# 937#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 938
1086=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1087 940
1088Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1089 942
1112} 965}
1113 966
1114sub path($) { 967sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 969
1117 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1118} 971}
1119 972
1120sub find_active($) { 973sub find_active($) {
1121 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1125 978
1126sub exists($) { 979sub exists($) {
1127 my ($login) = @_; 980 my ($login) = @_;
1128 981
1129 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1131} 984}
1132 985
1133sub find($) { 986sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 988 my $login = $_[0];
1136 989
1137 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1138 991
1139 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1140 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1141 or return; 1001 or return;
1142 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1143 } 1003 }
1144 } 1004 }
1181 1041
1182=cut 1042=cut
1183 1043
1184sub quit_character { 1044sub quit_character {
1185 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1186 1048
1187 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1051
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1200 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1201} 1083}
1202 1084
1203=item cf::player::list_logins 1085=item cf::player::list_logins
1204 1086
1205Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1225 \@logins 1107 \@logins
1226} 1108}
1227 1109
1228=item $player->maps 1110=item $player->maps
1229 1111
1230Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1231player. May block. 1113player. May block.
1232 1114
1233=cut 1115=cut
1234 1116
1235sub maps($) { 1117sub maps($) {
1236 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1121
1238 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1239 or return; 1123 or return;
1240 1124
1241 my @paths; 1125 my @paths;
1243 for (@$files) { 1127 for (@$files) {
1244 utf8::decode $_; 1128 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1130 next unless /^$PATH_SEP/o;
1247 1131
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1132 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1133 }
1250 1134
1251 \@paths 1135 \@paths
1252} 1136}
1253 1137
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1255 1139
1256Sends an ext reply to the player. 1140Sends an ext reply to the player.
1257 1141
1258=cut 1142=cut
1259 1143
1260sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1262 1146
1263 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1264 1148
1265 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1266} 1162}
1267 1163
1268package cf; 1164package cf;
1269 1165
1270=back 1166=back
1279package cf::map; 1175package cf::map;
1280 1176
1281use Fcntl; 1177use Fcntl;
1282use Coro::AIO; 1178use Coro::AIO;
1283 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1284our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1286 1186
1287sub generate_random_map { 1187sub generate_random_map {
1288 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1190 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1202 )
1305} 1203}
1306 1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1332}
1333
1307# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1308# all maps in C++... 1335# all maps in C++...
1309sub change_all_map_light { 1336sub change_all_map_light {
1310 my ($change) = @_; 1337 my ($change) = @_;
1311 1338
1312 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1314} 1341}
1315 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1316sub load_map_header($) { 1351sub load_header_from($) {
1317 my ($path) = @_; 1352 my ($self, $path) = @_;
1318 1353
1319 utf8::encode $path; 1354 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1321 or return; 1359 or return;
1322 1360
1323 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1324 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1325 1407
1326 # for better error messages only, will be overwritten later 1408 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1409}
1336 1410
1337sub find; 1411sub find;
1338sub find { 1412sub find {
1339 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1340 1414
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1416
1346 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1347 1418
1348 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1350 1421 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1422 or return;
1365 1423
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1378 1425
1379 Coro::cede; 1426 $map->load_header
1427 or return;
1380 1428
1381 if ($map->should_reset) { 1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1432 $map->reset;
1383 undef $guard; 1433 undef $guard;
1384 $map = find $path 1434 return find $path;
1385 or return;
1386 } 1435 }
1387 1436
1388 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1389 } 1438 }
1390} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1391 1443
1392sub load { 1444sub load {
1393 my ($self) = @_; 1445 my ($self) = @_;
1394 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1395 my $path = $self->{path}; 1449 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1397 1451
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1453
1400 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1401 1455
1402 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1403 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1461 or return;
1405 1462
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1408 1465
1409 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1467 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1469 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1414 } 1471 }
1415 } 1472 }
1416 1473
1417 Coro::cede; 1474 Coro::cede;
1418 1475
1419 # now do the right thing for maps 1476 # now do the right thing for maps
1420 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1421 1478
1422 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1480 $self->decay_objects;
1427 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1428 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1429 $self->set_darkness_map; 1484 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1432 $self->activate; 1488 $self->activate;
1433 } 1489 }
1434 1490
1435 Coro::cede; 1491 $self->post_load;
1436 1492
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1438} 1503}
1439 1504
1440# find and load all maps in the 3x3 area around a map 1505# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1506sub load_diag {
1442 my ($map) = @_; 1507 my ($map) = @_;
1472 1537
1473 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1474} 1539}
1475 1540
1476our %MAP_PREFETCH; 1541our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1542our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1543
1492sub find_async { 1544sub find_async {
1493 my ($path, $origin) = @_; 1545 my ($path, $origin) = @_;
1494 1546
1495 $path = new cf::path $path, $origin && $origin->path; 1547 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1548
1498 if (my $map = $cf::MAP{$key}) { 1549 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1551 }
1501 1552
1502 $MAP_PREFETCH{$key} = $path; 1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1503 $MAP_PREFETCHER->ready; 1566 $MAP_PREFETCHER->prio (6);
1504 1567
1505 () 1568 ()
1506} 1569}
1507 1570
1508sub save { 1571sub save {
1512 1575
1513 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1514 1577
1515 return unless $self->dirty; 1578 return unless $self->dirty;
1516 1579
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1582
1520 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1521 1584
1522 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1523 1586
1526 cf::async { 1589 cf::async {
1527 $_->contr->save for $self->players; 1590 $_->contr->save for $self->players;
1528 }; 1591 };
1529 1592
1530 if ($uniq) { 1593 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1596 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1598 }
1536} 1599}
1537 1600
1538sub swap_out { 1601sub swap_out {
1539 my ($self) = @_; 1602 my ($self) = @_;
1553 1616
1554sub reset_at { 1617sub reset_at {
1555 my ($self) = @_; 1618 my ($self) = @_;
1556 1619
1557 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1560 1623
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1626
1568 my ($self) = @_; 1631 my ($self) = @_;
1569 1632
1570 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1571} 1634}
1572 1635
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1636sub reset {
1587 my ($self) = @_; 1637 my ($self) = @_;
1588 1638
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1640
1591 return if $self->players; 1641 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1593 1643
1594 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1595 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1596 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1597 1657
1658 $self->clear;
1659
1598 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1599 1661
1600 $self->{path}->unlink_save; 1662 $self->unlink_save;
1601 $self->destroy; 1663 $self->destroy;
1602} 1664}
1603 1665
1604my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1605 1667
1606sub nuke { 1668sub nuke {
1607 my ($self) = @_; 1669 my ($self) = @_;
1608 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1612 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1613} 1684}
1614 1685
1615=item cf::map::unique_maps 1686=item cf::map::unique_maps
1616 1687
1617Returns an arrayref of cf::path's of all shared maps that have 1688Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1689instantiated unique items. May block.
1619 1690
1620=cut 1691=cut
1621 1692
1622sub unique_maps() { 1693sub unique_maps() {
1628 for (@$files) { 1699 for (@$files) {
1629 utf8::decode $_; 1700 utf8::decode $_;
1630 next if /\.pst$/; 1701 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1702 next unless /^$PATH_SEP/o;
1632 1703
1633 push @paths, new cf::path $_; 1704 push @paths, cf::map::normalise $_;
1634 } 1705 }
1635 1706
1636 \@paths 1707 \@paths
1637} 1708}
1638 1709
1713 1784
1714=item $player_object->enter_link 1785=item $player_object->enter_link
1715 1786
1716Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1717 1788
1718The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1720 1791
1792Will never block.
1793
1721=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1722 1795
1723Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1799fails, to the emergency map position.
1727 1800
1728Might block. 1801Might block.
1729 1802
1730=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1731 1814
1732sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1733 my ($self) = @_; 1816 my ($self) = @_;
1734 1817
1735 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1736 1819
1737 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1821
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1823 if $self->map;
1741 1824
1742 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1826}
1744 1827
1745sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1747 1830
1769 $map->load; 1852 $map->load;
1770 $map->load_diag; 1853 $map->load_diag;
1771 1854
1772 return unless $self->contr->active; 1855 return unless $self->contr->active;
1773 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1775} 1860}
1776 1861
1777cf::player->attach ( 1862cf::player->attach (
1778 on_logout => sub { 1863 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1877 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1795 (async { 1880 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1881 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1882 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1883 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1804 })->prio (2); 1889 })->prio (2);
1805 } 1890 }
1806 }, 1891 },
1811=cut 1896=cut
1812 1897
1813sub cf::object::player::goto { 1898sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1815 1900
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1901 $self->enter_link;
1819 1902
1820 (async { 1903 (async {
1904 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1823 1907 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1910
1829 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1912 })->prio (1);
1831} 1913}
1832 1914
1836 1918
1837sub parse_random_map_params { 1919sub parse_random_map_params {
1838 my ($spec) = @_; 1920 my ($spec) = @_;
1839 1921
1840 my $rmp = { # defaults 1922 my $rmp = { # defaults
1841 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1843 }; 1927 };
1844 1928
1845 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1847 1931
1851 $rmp 1935 $rmp
1852} 1936}
1853 1937
1854sub prepare_random_map { 1938sub prepare_random_map {
1855 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1942
1857 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1945 # that depends on the exit object
1860 1946
1861 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1862 1948
1863 if ($exit->map) { 1949 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1868 } 1954 }
1869 1955
1870 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1871 1957
1872 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1961
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1877 1966
1878 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1968 $exit->msg (undef);
1880 } 1969 }
1881} 1970}
1882 1971
1883sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1885 1974
1886 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1887 1987
1888 $self->enter_link; 1988 $self->enter_link;
1889 1989
1890 (async { 1990 (async {
1891 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1992 unless (eval {
1893 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1994
1899 1; 1995 1;
1900 }) { 1996 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 1999 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2001
1906 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2003 $self->leave_link;
1908 } 2004 }
1909 })->prio (1); 2005 })->prio (1);
1922 2018
1923sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1925 2021
1926 utf8::encode $text; 2022 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2024}
1929 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1930 2038
1931=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1932 2040
1933Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2071 # get handled first
1964 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2074
1967 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2077
1969 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1970 2079
1971 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2081 if (@$queue) {
2030 2139
2031# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
2032 2141
2033=pod 2142=pod
2034 2143
2035The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
2036 2145
2037 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2147 cf::object::player player
2039 cf::player peaceful 2148 cf::player peaceful
2040 cf::map trigger 2149 cf::map trigger
2133The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2243using it, it should be unique.
2135 2244
2136=over 4 2245=over 4
2137 2246
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
2145 2248
2146Returns a single value from the database 2249Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2250
2153=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
2154 2252
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2254
2166=cut 2255=cut
2167 2256
2168our $DB; 2257our $DB;
2169 2258
2170{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2171 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2172 2278
2173 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2283
2177 my $pid; 2284 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2285 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 });
2199
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) {
2206 @_ >= 2
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210
2211 sub db_put($$;$) {
2212 if (@_ >= 3) {
2213 $DB->{$_[0]}{$_[1]} = $_[2];
2214 } else {
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2286 }
2225 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2226} 2304}
2227 2305
2228############################################################################# 2306#############################################################################
2229# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2230 2371
2231sub cfg_load { 2372sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2374 or return;
2234 2375
2251 2392
2252sub main { 2393sub main {
2253 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2256 async { Event::one_event }; 2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2257 }; 2400 };
2258 2401
2259 cfg_load; 2402 cfg_load;
2260 db_load; 2403 db_init;
2261 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2262 Event::loop; 2407 Event::loop;
2263} 2408}
2264 2409
2265############################################################################# 2410#############################################################################
2266# initialisation and cleanup 2411# initialisation and cleanup
2267 2412
2268# install some emergency cleanup handlers 2413# install some emergency cleanup handlers
2269BEGIN { 2414BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2415 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2416 Event->signal (
2417 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2418 data => WF_AUTOCANCEL,
2273 signal => $signal, 2419 signal => $signal,
2420 prio => 0,
2274 cb => sub { 2421 cb => sub {
2275 cf::cleanup "SIG$signal"; 2422 cf::cleanup "SIG$signal";
2276 }, 2423 },
2277 ); 2424 );
2278 } 2425 }
2279} 2426}
2284 warn "enter emergency perl save\n"; 2431 warn "enter emergency perl save\n";
2285 2432
2286 cf::sync_job { 2433 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2434 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2435 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2436 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2437 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2438 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2439 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2440 $pl->valid or next;
2294 $pl->save; 2441 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2447 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2448 $map->valid or next;
2302 $map->save; 2449 $map->save;
2303 } 2450 }
2304 warn "end emergency map save\n"; 2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2305 }; 2456 };
2306 2457
2307 warn "leave emergency perl save\n"; 2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2308} 2466}
2309 2467
2310sub reload() { 2468sub reload() {
2311 # can/must only be called in main 2469 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2314 return; 2472 return;
2315 } 2473 }
2316 2474
2317 warn "reloading..."; 2475 warn "reloading...";
2318 2476
2319 warn "freezing server"; 2477 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2322 2483
2323 warn "sync database to disk"; 2484 warn "syncing database to disk";
2324 cf::db_sync; 2485 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2486
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2329 2488
2330 warn "cancel all watchers"; 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2492 }
2334 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2335 warn "cancel all extension coros"; 2505 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2507 %EXT_CORO = ();
2338 2508
2339 warn "remove commands"; 2509 warn "removing commands";
2340 %COMMAND = (); 2510 %COMMAND = ();
2341 2511
2342 warn "remove ext commands"; 2512 warn "removing ext commands";
2343 %EXTCMD = (); 2513 %EXTCMD = ();
2344 2514
2345 warn "unload/nuke all extensions"; 2515 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2516 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2517 warn "... unloading $pkg";
2348 2518
2349 if (my $cb = $pkg->can ("unload")) { 2519 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2520 eval {
2355 2525
2356 warn "... nuking $pkg"; 2526 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2527 Symbol::delete_package $pkg;
2358 } 2528 }
2359 2529
2360 warn "unload all perl modules loaded from $LIBDIR"; 2530 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2533
2364 warn "removing <$k>"; 2534 warn "... unloading $k";
2365 delete $INC{$k}; 2535 delete $INC{$k};
2366 2536
2367 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2369 2539
2372 } 2542 }
2373 2543
2374 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2375 } 2545 }
2376 2546
2377 warn "get rid of safe::, as good as possible"; 2547 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2550
2381 warn "unload cf.pm \"a bit\""; 2551 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2383 2553
2384 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2555 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2387 2557
2558 warn "unload completed, starting to reload now";
2559
2388 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2389 require cf; 2561 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2563
2392 warn "load config and database again"; 2564 warn "loading config and database again";
2393 cf::cfg_load; 2565 cf::cfg_load;
2394 cf::db_load;
2395 2566
2396 warn "load extensions"; 2567 warn "loading extensions";
2397 cf::load_extensions; 2568 cf::load_extensions;
2398 2569
2399 warn "reattach attachments to objects/players"; 2570 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2571 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2572 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2403 }; 2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2404 2576
2405 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2406 warn $@; 2584 warn $@;
2407 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2408 exit 1; 2586 exit 1;
2409 } 2587 };
2410 2588
2411 warn "reloaded"; 2589 warn "reloaded";
2412}; 2590};
2413 2591
2414############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2593
2457register_command "reload" => sub { 2594register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2459 2596
2460 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2462 reload; 2608 reload;
2463 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2464 } 2612 }
2465}; 2613};
2466 2614
2467unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2468 2618
2469$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2471 prio => 0, 2622 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2474 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2475 $NOW = Event::time; 2632 $NOW = Event::time;
2476 2633
2477 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2480 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2481 $WAIT_FOR_TICK->broadcast; 2646 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2483 2651
2484 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2654
2487 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2489 }, 2657 },
2490); 2658);
2491 2659
2660{
2492IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2493 2662 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2663 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2496 poll => 'r', 2665 poll => 'r',
2497 prio => 5, 2666 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2504 after => 0, 2668 cb => \&BDB::poll_cb,
2505 interval => 10, 2669 );
2506 cb => sub { 2670 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2671
2508 write_runtime 2672 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2706 };
2511 }, 2707 }
2512); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2513 2724
2514END { cf::emergency_save } 2725END { cf::emergency_save }
2515 2726
25161 27271
2517 2728

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