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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.176 by root, Sun Jan 14 22:14:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 373
393############################################################################# 374#############################################################################
394 375
395=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
396 377
522our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 504our @CB_MAP = ();
524 505
525my %attachment; 506my %attachment;
526 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
527sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
529 516
530 use sort 'stable'; 517 use sort 'stable';
531 518
702# object support 689# object support
703 690
704sub reattach { 691sub reattach {
705 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 696
708 my $registry = $obj->registry; 697 my $registry = $obj->registry;
709 698
710 @$registry = (); 699 @$registry = ();
711 700
804 or return; 793 or return;
805 794
806 unless (aio_stat "$filename.pst") { 795 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 796 (aio_load "$filename.pst", $av) >= 0
808 or return; 797 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
810 } 799 }
811 800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 803 return ($data, $av);
813} 804}
814 805
815############################################################################# 806#############################################################################
816# command handling &c 807# command handling &c
841=cut 832=cut
842 833
843sub register_extcmd { 834sub register_extcmd {
844 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
845 836
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
850} 838}
851 839
852cf::player->attach ( 840cf::player->attach (
853 on_command => sub { 841 on_command => sub {
854 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
867 855
868 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
869 857
870 if (ref $msg) { 858 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 862 }
875 } 863 }
876 } else { 864 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 867
880 cf::override; 868 cf::override;
881 }, 869 },
882); 870);
883 871
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 872sub load_extension {
891 my ($path) = @_; 873 my ($path) = @_;
892 874
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 876 my $base = $1;
895 my $pkg = $1; 877 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
898 880
899 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
900 882
901 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 884 or die "$path: $!";
903 885
904 my $source = 886 my $source =
905 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
908 . "\n};\n1"; 890 . "\n};\n1";
909 891
910 eval $source 892 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 894 : "extension disabled.\n";
913 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 896 warn $@;
915 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
916 898 exit 1;
917# no strict 'refs'; 899 }
918# @{"$pkg\::ISA"} = ext::; 900 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 901 }
933 902
934 # remove commands 903 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 904}
959 905
960sub load_extensions { 906sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 908 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
967 } 913 }
968} 914}
969 915
970############################################################################# 916#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 917
1008=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1009 919
1010Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1011 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1012=head3 cf::player 928=head3 cf::player
1013 929
1014=over 4 930=over 4
1015 931
1016=item cf::player::exists $login 932=item cf::player::find $login
1017 933
1018Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1019 935
1020=cut 936=cut
1021 937
1022sub cf::player::exists($) { 938sub playerdir($) {
1023 cf::player::find $_[0] 939 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1025} 1085}
1026 1086
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1088
1029Sends an ext reply to the player. 1089Sends an ext reply to the player.
1030 1090
1031=cut 1091=cut
1032 1092
1033sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1035 1095
1036 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1037 1097
1038 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1039} 1099}
1100
1101package cf;
1040 1102
1041=back 1103=back
1042 1104
1043 1105
1044=head3 cf::map 1106=head3 cf::map
1050package cf::map; 1112package cf::map;
1051 1113
1052use Fcntl; 1114use Fcntl;
1053use Coro::AIO; 1115use Coro::AIO;
1054 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1055our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1057 1123
1058sub generate_random_map { 1124sub generate_random_map {
1059 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1060 1126
1061 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1128 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1258}
1076 1259
1077# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1078# all maps in C++... 1261# all maps in C++...
1079sub change_all_map_light { 1262sub change_all_map_light {
1080 my ($change) = @_; 1263 my ($change) = @_;
1081 1264
1082 $_->change_map_light ($change) for values %cf::MAP; 1265 $_->change_map_light ($change)
1266 for grep $_->outdoor, values %cf::MAP;
1083} 1267}
1084 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1085sub try_load_header($) { 1277sub load_header_from($) {
1086 my ($path) = @_; 1278 my ($self, $path) = @_;
1087 1279
1088 utf8::encode $path; 1280 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1090 or return; 1282 or return;
1091 1283
1092 my $map = cf::map::new 1284 $self->_load_header ($path)
1093 or return; 1285 or return;
1094 1286
1095 $map->load_header ($path) 1287 $self->{load_path} = $path;
1288
1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1096 or return; 1315 or return;
1097 1316
1098 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1099 1322
1100 $map 1323 1
1101} 1324}
1102 1325
1326sub find;
1103sub find_map { 1327sub find {
1104 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1105 1329
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1331
1332 cf::lock_wait "map_find:$path";
1333
1111 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1112 # do it the slow way 1335 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1336 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1337 or return;
1127 1338
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1339 $map->{last_save} = $cf::RUNTIME;
1340
1341 $map->load_header
1342 or return;
1139 1343
1140 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1346 $map->reset;
1347 undef $guard;
1142 $map = find_map $path; 1348 $map = find $path
1349 or return;
1143 } 1350 }
1144 1351
1145 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1146 } 1353 }
1147} 1354}
1148 1355
1149sub load { 1356sub load {
1150 my ($self) = @_; 1357 my ($self) = @_;
1151 1358
1359 my $path = $self->{path};
1360 my $guard = cf::lock_acquire "map_load:$path";
1361
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1363
1154 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1155 1365
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1366 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1368 or return;
1161 1369
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1164 1372
1165 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1374 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1376 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1170 } 1378 }
1171 } 1379 }
1380
1381 Coro::cede;
1172 1382
1173 # now do the right thing for maps 1383 # now do the right thing for maps
1174 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1175 1385
1176 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1387 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1183 $self->set_darkness_map; 1391 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1186 $self->activate; 1395 $self->activate;
1187 } 1396 }
1188 1397
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1399}
1191 1400
1192sub load_map_sync { 1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1432}
1433
1434sub find_sync {
1193 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1194 1436
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1437 cf::sync_job { find $path, $origin }
1438}
1196 1439
1197 cf::sync_job { 1440sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1441 my ($map) = @_;
1442
1443 cf::sync_job { $map->load };
1444}
1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1199 or return; 1451 or next;
1200 $map->load; 1452 $map->load;
1201 $map 1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1202 } 1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1203} 1473}
1204 1474
1205sub save { 1475sub save {
1206 my ($self) = @_; 1476 my ($self) = @_;
1207 1477
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1479
1211 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1212 1481
1213 return unless $self->dirty; 1482 return unless $self->dirty;
1214 1483
1484 my $save = $self->save_path; utf8::encode $save;
1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1486
1215 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1216 1488
1217 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1218 1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1219 if ($uniq) { 1497 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1500 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1502 }
1225} 1503}
1226 1504
1227sub swap_out { 1505sub swap_out {
1228 my ($self) = @_; 1506 my ($self) = @_;
1507
1508 # save first because save cedes
1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1512
1230 return if $self->players; 1513 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1233 1516
1234 $self->save;
1235 $self->clear; 1517 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1518 $self->in_memory (cf::MAP_SWAPPED);
1237} 1519}
1238 1520
1239sub reset_at { 1521sub reset_at {
1240 my ($self) = @_; 1522 my ($self) = @_;
1241 1523
1242 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1245 1527
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1530
1250 $time + $to 1531 $time + $to
1251} 1532}
1252 1533
1253sub should_reset { 1534sub should_reset {
1254 my ($self) = @_; 1535 my ($self) = @_;
1255 1536
1256 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1257} 1538}
1258 1539
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1540sub reset {
1268 my ($self) = @_; 1541 my ($self) = @_;
1269 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1270 return if $self->players; 1545 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1272 1547
1273 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1274 1549
1275 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1276 1554
1277 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1278 1556
1279 $self->unlink_save; 1557 $self->unlink_save;
1280 $self->destroy; 1558 $self->destroy;
1281} 1559}
1282 1560
1283sub customise_for { 1561my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1562
1286 if ($map->per_player) { 1563sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1564 my ($self) = @_;
1288 }
1289 1565
1290 $map 1566 delete $cf::MAP{$self->path};
1291}
1292 1567
1293sub emergency_save { 1568 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1569
1296 warn "enter emergency map save\n"; 1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1572 $self->{deny_save} = 1;
1573 $self->reset_timeout (1);
1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1575
1298 cf::sync_job { 1576 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1577
1300 $_->save for values %cf::MAP; 1578 $self->reset; # polite request, might not happen
1579}
1580
1581=item cf::map::unique_maps
1582
1583Returns an arrayref of paths of all shared maps that have
1584instantiated unique items. May block.
1585
1586=cut
1587
1588sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1591
1592 my @paths;
1593
1594 for (@$files) {
1595 utf8::decode $_;
1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1301 }; 1601 }
1302 1602
1303 warn "end emergency map save\n"; 1603 \@paths
1304} 1604}
1305 1605
1306package cf; 1606package cf;
1307 1607
1308=back 1608=back
1309 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1310 1636
1311=head3 cf::object::player 1637=head3 cf::object::player
1312 1638
1313=over 4 1639=over 4
1314 1640
1350 (ref $cf::CFG{"may_$access"} 1676 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1677 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1678 : $cf::CFG{"may_$access"})
1353} 1679}
1354 1680
1681=item $player_object->enter_link
1682
1683Freezes the player and moves him/her to a special map (C<{link}>).
1684
1685The player should be reasonably safe there for short amounts of time. You
1686I<MUST> call C<leave_link> as soon as possible, though.
1687
1688Will never block.
1689
1690=item $player_object->leave_link ($map, $x, $y)
1691
1692Moves the player out of the special C<{link}> map onto the specified
1693map. If the map is not valid (or omitted), the player will be moved back
1694to the location he/she was before the call to C<enter_link>, or, if that
1695fails, to the emergency map position.
1696
1697Might block.
1698
1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1710
1355sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1356 my ($self) = @_; 1712 my ($self) = @_;
1357 1713
1358 return if $self->map == $LINK_MAP; 1714 $self->deactivate_recursive;
1359 1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1719 if $self->map;
1362 1720
1363 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1364 $self->deactivate_recursive;
1365} 1722}
1366 1723
1367sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1369 1726
1370 my $link_pos = delete $self->{_link_pos}; 1727 my $link_pos = delete $self->{_link_pos};
1371 1728
1372 unless ($map) { 1729 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1730 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1731 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1732 $map = cf::map::find $map;
1378 1733
1379 unless ($map) { 1734 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1736 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1737 or die "FATAL: cannot load emergency map\n";
1383 } 1738 }
1384 } 1739 }
1385 1740
1386 ($x, $y) = (-1, -1) 1741 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1392 1747
1393 $map->load; 1748 $map->load;
1749 $map->load_diag;
1394 1750
1751 return unless $self->contr->active;
1395 $self->activate_recursive; 1752 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1397} 1754}
1398 1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1399=item $player_object->goto_map ($map, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1400 1789
1401=cut 1790=cut
1402 1791
1403sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1405 1794
1406 $self->enter_link; 1795 $self->enter_link;
1407 1796
1408 (Coro::async { 1797 (async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string; 1798 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1413 1800
1414 warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1802# if $map;
1803
1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1805
1417 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1807 })->prio (1);
1419} 1808}
1420 1809
1473 1862
1474 return unless $self->type == cf::PLAYER; 1863 return unless $self->type == cf::PLAYER;
1475 1864
1476 $self->enter_link; 1865 $self->enter_link;
1477 1866
1478 (Coro::async { 1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1869 unless (eval {
1480
1481 prepare_random_map $exit 1870 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1483 1872
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1486 1875
1487 1; 1876 1;
1488 }) { 1877 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1882
1494 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1884 $self->leave_link;
1496 } 1885 }
1547 on_reply => sub { 1936 on_reply => sub {
1548 my ($ns, $msg) = @_; 1937 my ($ns, $msg) = @_;
1549 1938
1550 # this weird shuffling is so that direct followup queries 1939 # this weird shuffling is so that direct followup queries
1551 # get handled first 1940 # get handled first
1552 my $queue = delete $ns->{query_queue}; 1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 1943
1554 (shift @$queue)->[1]->($msg); 1944 (shift @$queue)->[1]->($msg);
1555 1945
1556 push @{ $ns->{query_queue} }, @$queue; 1946 push @{ $ns->{query_queue} }, @$queue;
1557 1947
1563 } 1953 }
1564 } 1954 }
1565 }, 1955 },
1566); 1956);
1567 1957
1568=item $client->coro (\&cb) 1958=item $client->async (\&cb)
1569 1959
1570Create a new coroutine, running the specified callback. The coroutine will 1960Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 1962or loss of connection).
1573 1963
1574=cut 1964=cut
1575 1965
1576sub cf::client::coro { 1966sub cf::client::async {
1577 my ($self, $cb) = @_; 1967 my ($self, $cb) = @_;
1578 1968
1579 my $coro; $coro = async { 1969 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 1970
1586 $coro->on_destroy (sub { 1971 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 1972 delete $self->{_coro}{$coro+0};
1588 }); 1973 });
1589 1974
1761 2146
1762{ 2147{
1763 my $path = cf::localdir . "/database.pst"; 2148 my $path = cf::localdir . "/database.pst";
1764 2149
1765 sub db_load() { 2150 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2151 $DB = stat $path ? Storable::retrieve $path : { };
1768 } 2152 }
1769 2153
1770 my $pid; 2154 my $pid;
1771 2155
1772 sub db_save() { 2156 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid; 2157 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) { 2158 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1; 2159 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~"; 2160 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path; 2161 rename "$path~", $path;
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2210 or return;
1828 2211
1829 local $/; 2212 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1831} 2227}
1832 2228
1833sub main { 2229sub main {
1834 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2233 (async {
1838 Event::one_event; 2234 Event::one_event;
1839 })->(); 2235 })->prio (Coro::PRIO_MAX);
1840 }; 2236 };
1841 2237
1842 cfg_load; 2238 cfg_load;
1843 db_load; 2239 db_load;
1844 load_extensions; 2240 load_extensions;
1845 Event::loop; 2241 Event::loop;
1846} 2242}
1847 2243
1848############################################################################# 2244#############################################################################
1849# initialisation 2245# initialisation and cleanup
2246
2247# install some emergency cleanup handlers
2248BEGIN {
2249 for my $signal (qw(INT HUP TERM)) {
2250 Event->signal (
2251 data => WF_AUTOCANCEL,
2252 signal => $signal,
2253 cb => sub {
2254 cf::cleanup "SIG$signal";
2255 },
2256 );
2257 }
2258}
2259
2260sub emergency_save() {
2261 my $freeze_guard = cf::freeze_mainloop;
2262
2263 warn "enter emergency perl save\n";
2264
2265 cf::sync_job {
2266 # use a peculiar iteration method to avoid tripping on perl
2267 # refcount bugs in for. also avoids problems with players
2268 # and maps saved/destroyed asynchronously.
2269 warn "begin emergency player save\n";
2270 for my $login (keys %cf::PLAYER) {
2271 my $pl = $cf::PLAYER{$login} or next;
2272 $pl->valid or next;
2273 $pl->save;
2274 }
2275 warn "end emergency player save\n";
2276
2277 warn "begin emergency map save\n";
2278 for my $path (keys %cf::MAP) {
2279 my $map = $cf::MAP{$path} or next;
2280 $map->valid or next;
2281 $map->save;
2282 }
2283 warn "end emergency map save\n";
2284 };
2285
2286 warn "leave emergency perl save\n";
2287}
1850 2288
1851sub reload() { 2289sub reload() {
1852 # can/must only be called in main 2290 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2291 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2292 warn "can only reload from main coroutine\n";
1855 return; 2293 return;
1856 } 2294 }
1857 2295
1858 warn "reloading..."; 2296 warn "reloading...";
1859 2297
1860 local $FREEZE = 1; 2298 warn "freezing server";
2299 my $guard = freeze_mainloop;
1861 cf::emergency_save; 2300 cf::emergency_save;
2301
2302 warn "sync database to disk";
2303 cf::db_sync;
2304 IO::AIO::flush;
1862 2305
1863 eval { 2306 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2307 # if anything goes wrong in here, we should simply crash as we already saved
1865 2308
1866 # cancel all watchers 2309 warn "cancel all watchers";
1867 for (Event::all_watchers) { 2310 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2311 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2312 }
1870 2313
1871 # cancel all extension coros 2314 warn "cancel all extension coros";
1872 $_->cancel for values %EXT_CORO; 2315 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2316 %EXT_CORO = ();
1874 2317
2318 warn "remove commands";
2319 %COMMAND = ();
2320
2321 warn "remove ext commands";
2322 %EXTCMD = ();
2323
1875 # unload all extensions 2324 warn "unload/nuke all extensions";
1876 for (@exts) { 2325 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2326 warn "... unloading $pkg";
1878 unload_extension $_; 2327
2328 if (my $cb = $pkg->can ("unload")) {
2329 eval {
2330 $cb->($pkg);
2331 1
2332 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2333 }
1880 2334
2335 warn "... nuking $pkg";
2336 Symbol::delete_package $pkg;
2337 }
2338
1881 # unload all modules loaded from $LIBDIR 2339 warn "unload all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2340 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2342
1885 warn "removing <$k>"; 2343 warn "removing <$k>";
1886 delete $INC{$k}; 2344 delete $INC{$k};
1893 } 2351 }
1894 2352
1895 Symbol::delete_package $k; 2353 Symbol::delete_package $k;
1896 } 2354 }
1897 2355
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2356 warn "get rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2357 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2359
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2360 warn "unload cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2361 delete $INC{"cf.pm"};
1911 2362
1912 # don't, removes xs symbols, too, 2363 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2364 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2365 #Symbol::delete_package __PACKAGE__;
1915 2366
1916 # reload cf.pm
1917 warn "reloading cf.pm"; 2367 warn "reloading cf.pm";
1918 require cf; 2368 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2369 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2370
1921 # load config and database again 2371 warn "load config and database again";
1922 cf::cfg_load; 2372 cf::cfg_load;
1923 cf::db_load; 2373 cf::db_load;
1924 2374
1925 # load extensions
1926 warn "load extensions"; 2375 warn "load extensions";
1927 cf::load_extensions; 2376 cf::load_extensions;
1928 2377
1929 # reattach attachments to objects 2378 warn "reattach attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2379 _global_reattach;
2380 warn "reattach attachments to maps";
2381 reattach $_ for values %MAP;
1932 }; 2382 };
1933 2383
1934 if ($@) { 2384 if ($@) {
1935 warn $@; 2385 warn $@;
1936 warn "error while reloading, exiting."; 2386 warn "error while reloading, exiting.";
1937 exit 1; 2387 exit 1;
1938 } 2388 }
1939 2389
1940 warn "reloaded successfully"; 2390 warn "reloaded";
1941}; 2391};
1942 2392
1943############################################################################# 2393our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2394
1988register_command "reload" => sub { 2395register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2396 my ($who, $arg) = @_;
1990 2397
1991 if ($who->flag (FLAG_WIZ)) { 2398 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2399 $who->message ("reloading server.");
2400
2401 # doing reload synchronously and two reloads happen back-to-back,
2402 # coro crashes during coro_state_free->destroy here.
2403
2404 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
1993 reload; 2405 reload;
1994 $who->message ("end of reload."); 2406 undef $RELOAD_WATCHER;
2407 });
1995 } 2408 }
1996}; 2409};
1997 2410
1998unshift @INC, $LIBDIR; 2411unshift @INC, $LIBDIR;
1999 2412
2001 reentrant => 0, 2414 reentrant => 0,
2002 prio => 0, 2415 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2416 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2005 cb => sub { 2418 cb => sub {
2006 unless ($FREEZE) { 2419 $NOW = Event::time;
2420
2007 cf::server_tick; # one server iteration 2421 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2422 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2423 $NEXT_TICK += $TICK;
2424
2425 $WAIT_FOR_TICK->broadcast;
2426 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2012 2427
2013 # if we are delayed by four ticks or more, skip them all 2428 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2429 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2430
2016 $TICK_WATCHER->at ($NEXT_TICK); 2431 $TICK_WATCHER->at ($NEXT_TICK);
2018 }, 2433 },
2019); 2434);
2020 2435
2021IO::AIO::max_poll_time $TICK * 0.2; 2436IO::AIO::max_poll_time $TICK * 0.2;
2022 2437
2023Event->io ( 2438$AIO_POLL_WATCHER = Event->io (
2024 fd => IO::AIO::poll_fileno, 2439 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2440 poll => 'r',
2026 prio => 5, 2441 prio => 5,
2027 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2443 cb => \&IO::AIO::poll_cb,
2029); 2444);
2030 2445
2031Event->timer ( 2446$WRITE_RUNTIME_WATCHER = Event->timer (
2032 data => WF_AUTOCANCEL, 2447 data => WF_AUTOCANCEL,
2033 after => 0, 2448 after => 0,
2034 interval => 10, 2449 interval => 10,
2035 cb => sub { 2450 cb => sub {
2036 (Coro::unblock_sub { 2451 (Coro::unblock_sub {
2038 or warn "ERROR: unable to write runtime file: $!"; 2453 or warn "ERROR: unable to write runtime file: $!";
2039 })->(); 2454 })->();
2040 }, 2455 },
2041); 2456);
2042 2457
2458END { cf::emergency_save }
2459
20431 24601
2044 2461

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