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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
185 220
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
249 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
250=item cf::async { BLOCK } 275=item cf::async { BLOCK }
251 276
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
254 280
255=cut 281=cut
256 282
257sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 284
266=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
267 286
268The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
285 304
286 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 306 # (but this is cancel-safe)
288 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
289 308
290 my $busy = 1; 309 my $busy = 1;
291 my @res; 310 my @res;
292 311
293 (Coro::async { 312 (async {
294 @res = eval { $job->() }; 313 @res = eval { $job->() };
295 warn $@ if $@; 314 warn $@ if $@;
296 undef $busy; 315 undef $busy;
297 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
298 317
299 while ($busy) { 318 while ($busy) {
300 Coro::cede_notself; 319 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 320 }
303 321
304 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
305 } else { 323 } else {
306 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
307 325
308 $job->() 326 $job->()
309 } 327 }
310} 328}
311 329
312=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub coro(&) { 337sub async_ext(&) {
320 my $cb = shift; 338 my $cb = shift;
321 339
322 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
323 341
324 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
326 }); 344 });
327 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
333 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
334 352
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 354 or return;
337 355
356 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 361 and return;
341 362
342 aio_fsync $fh 363 aio_fsync $fh
343 and return; 364 and return;
352} 373}
353 374
354=back 375=back
355 376
356=cut 377=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 378
478############################################################################# 379#############################################################################
479 380
480=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
481 382
607our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 509our @CB_MAP = ();
609 510
610my %attachment; 511my %attachment;
611 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
612sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
614 521
615 use sort 'stable'; 522 use sort 'stable';
616 523
787# object support 694# object support
788 695
789sub reattach { 696sub reattach {
790 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 701
793 my $registry = $obj->registry; 702 my $registry = $obj->registry;
794 703
795 @$registry = (); 704 @$registry = ();
796 705
928=cut 837=cut
929 838
930sub register_extcmd { 839sub register_extcmd {
931 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
932 841
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
937} 843}
938 844
939cf::player->attach ( 845cf::player->attach (
940 on_command => sub { 846 on_command => sub {
941 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
954 860
955 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
956 862
957 if (ref $msg) { 863 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 867 }
962 } 868 }
963 } else { 869 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 872
967 cf::override; 873 cf::override;
968 }, 874 },
969); 875);
970 876
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 877sub load_extension {
978 my ($path) = @_; 878 my ($path) = @_;
979 879
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 881 my $base = $1;
982 my $pkg = $1; 882 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
985 885
986 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
987 887
988 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 889 or die "$path: $!";
990 890
991 my $source = 891 my $source =
992 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
995 . "\n};\n1"; 895 . "\n};\n1";
996 896
997 eval $source 897 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 899 : "extension disabled.\n";
1000 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 901 warn $@;
1002 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
1003 903 exit 1;
1004# no strict 'refs'; 904 }
1005# @{"$pkg\::ISA"} = ext::; 905 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 906 }
1020 907
1021 # remove commands 908 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 909}
1046 910
1047sub load_extensions { 911sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 913 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1054 } 918 }
1055} 919}
1056 920
1057############################################################################# 921#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 922
1095=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1096 924
1097Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1098 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1099=head3 cf::player 933=head3 cf::player
1100 934
1101=over 4 935=over 4
1102 936
1103=item cf::player::exists $login 937=item cf::player::find $login
1104 938
1105Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1106 940
1107=cut 941=cut
1108 942
1109sub cf::player::exists($) { 943sub playerdir($) {
1110 cf::player::find $_[0] 944 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1112} 1089}
1113 1090
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1092
1116Sends an ext reply to the player. 1093Sends an ext reply to the player.
1117 1094
1118=cut 1095=cut
1119 1096
1120sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1122 1099
1123 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1124 1101
1125 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1126} 1103}
1104
1105package cf;
1127 1106
1128=back 1107=back
1129 1108
1130 1109
1131=head3 cf::map 1110=head3 cf::map
1137package cf::map; 1116package cf::map;
1138 1117
1139use Fcntl; 1118use Fcntl;
1140use Coro::AIO; 1119use Coro::AIO;
1141 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1142our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1144 1127
1145sub generate_random_map { 1128sub generate_random_map {
1146 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1131 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1273}
1163 1274
1164# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1165# all maps in C++... 1276# all maps in C++...
1166sub change_all_map_light { 1277sub change_all_map_light {
1168 1279
1169 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1171} 1282}
1172 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1173sub try_load_header($) { 1292sub load_header_from($) {
1174 my ($path) = @_; 1293 my ($self, $path) = @_;
1175 1294
1176 utf8::encode $path; 1295 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1178 or return; 1297 or return;
1179 1298
1180 my $map = cf::map::new 1299 $self->_load_header ($path)
1181 or return; 1300 or return;
1182 1301
1183 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1184 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1185 1348
1186 $map->{load_path} = $path; 1349 1
1187
1188 $map
1189} 1350}
1190 1351
1191sub find_map; 1352sub find;
1192sub find_map { 1353sub find {
1193 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1194 1355
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1357
1200 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1201 1359
1202 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1204 1362 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1363 or return;
1220 1364
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1366
1234 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1373 $map->reset;
1236 undef $guard; 1374 undef $guard;
1237 $map = find_map $path 1375 return find $path;
1238 or return;
1239 } 1376 }
1240 1377
1241 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1242 } 1379 }
1243} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1244 1384
1245sub load { 1385sub load {
1246 my ($self) = @_; 1386 my ($self) = @_;
1247 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1248 my $path = $self->{path}; 1390 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1250 1392
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1394
1253 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1254 1396
1255 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1256 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1402 or return;
1258 1403
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1261 1406
1262 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1408 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1410 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1267 } 1412 }
1268 } 1413 }
1414
1415 Coro::cede;
1269 1416
1270 # now do the right thing for maps 1417 # now do the right thing for maps
1271 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1272 1419
1273 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1421 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1280 $self->set_darkness_map; 1425 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1283 $self->activate; 1429 $self->activate;
1284 } 1430 }
1285 1431
1432 $self->post_load;
1433
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1435}
1288 1436
1289sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1290 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1291 1472
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1293 1475
1294 cf::sync_job { 1476sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1296 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1297 $map->load; 1500 $map->load;
1298 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1299 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1300} 1510}
1301 1511
1302sub save { 1512sub save {
1303 my ($self) = @_; 1513 my ($self) = @_;
1304 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1305 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1306 1518
1307 return unless $self->dirty; 1519 return unless $self->dirty;
1308 1520
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1523
1312 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1313 1525
1314 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1315 1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1316 if ($uniq) { 1534 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1537 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1539 }
1322} 1540}
1323 1541
1324sub swap_out { 1542sub swap_out {
1325 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1549
1327 return if $self->players; 1550 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1330 1553
1331 $self->save;
1332 $self->clear; 1554 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1334} 1556}
1335 1557
1336sub reset_at { 1558sub reset_at {
1337 my ($self) = @_; 1559 my ($self) = @_;
1338 1560
1339 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1342 1564
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1567
1350 my ($self) = @_; 1572 my ($self) = @_;
1351 1573
1352 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1353} 1575}
1354 1576
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1577sub reset {
1377 my ($self) = @_; 1578 my ($self) = @_;
1378 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1379 return if $self->players; 1582 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1381 1584
1382 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1383 1586
1384 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1385 1591
1386 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1387 1593
1388 $self->unlink_save; 1594 $self->unlink_save;
1389 $self->destroy; 1595 $self->destroy;
1392my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1393 1599
1394sub nuke { 1600sub nuke {
1395 my ($self) = @_; 1601 my ($self) = @_;
1396 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1400 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1401} 1616}
1402 1617
1403sub customise_for { 1618=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1619
1406 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1408 }
1409 1622
1410 $map 1623=cut
1411}
1412 1624
1413sub emergency_save { 1625sub unique_maps() {
1414 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1415 1628
1416 warn "enter emergency map save\n"; 1629 my @paths;
1417 1630
1418 cf::sync_job { 1631 for (@$files) {
1419 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1421 }; 1637 }
1422 1638
1423 warn "end emergency map save\n"; 1639 \@paths
1424} 1640}
1425 1641
1426package cf; 1642package cf;
1427 1643
1428=back 1644=back
1429 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1430 1672
1431=head3 cf::object::player 1673=head3 cf::object::player
1432 1674
1433=over 4 1675=over 4
1434 1676
1474 1716
1475=item $player_object->enter_link 1717=item $player_object->enter_link
1476 1718
1477Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1478 1720
1479The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1481 1723
1724Will never block.
1725
1482=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1483 1727
1484Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1731fails, to the emergency map position.
1488 1732
1489Might block. 1733Might block.
1490 1734
1491=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1492 1746
1493sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1494 my ($self) = @_; 1748 my ($self) = @_;
1495 1749
1496 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1497 1751
1498 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1753
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1755 if $self->map;
1502 1756
1503 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1758}
1505 1759
1506sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1508 1762
1509 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1510 1764
1511 unless ($map) { 1765 unless ($map) {
1512 # restore original map position 1766 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1515 1769
1516 unless ($map) { 1770 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1520 } 1774 }
1521 } 1775 }
1522 1776
1523 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1529 1783
1530 $map->load; 1784 $map->load;
1785 $map->load_diag;
1531 1786
1787 return unless $self->contr->active;
1532 $self->activate_recursive; 1788 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1534} 1790}
1535 1791
1536cf::player->attach ( 1792cf::player->attach (
1549 1805
1550 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1807 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1554 cf::async { 1810 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1557 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1559 }; 1819 })->prio (2);
1560 } 1820 }
1561 }, 1821 },
1562); 1822);
1563 1823
1564=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1565 1825
1566=cut 1826=cut
1567 1827
1568sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1570 1830
1571 $self->enter_link; 1831 $self->enter_link;
1572 1832
1573 (cf::async { 1833 (async {
1574 $path = new cf::path $path; 1834 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1578 1837 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1840
1584 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1842 })->prio (1);
1586} 1843}
1587 1844
1591 1848
1592sub parse_random_map_params { 1849sub parse_random_map_params {
1593 my ($spec) = @_; 1850 my ($spec) = @_;
1594 1851
1595 my $rmp = { # defaults 1852 my $rmp = { # defaults
1596 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1598 }; 1857 };
1599 1858
1600 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1602 1861
1606 $rmp 1865 $rmp
1607} 1866}
1608 1867
1609sub prepare_random_map { 1868sub prepare_random_map {
1610 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1872
1612 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1875 # that depends on the exit object
1615 1876
1616 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1617 1878
1618 if ($exit->map) { 1879 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1623 } 1884 }
1624 1885
1625 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1626 1887
1627 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1891
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1632 1896
1633 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1898 $exit->msg (undef);
1635 } 1899 }
1636} 1900}
1638sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1640 1904
1641 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1642 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1643 $self->enter_link; 1916 $self->enter_link;
1644 1917
1645 (cf::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 1920 unless (eval {
1647 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 1922
1653 1; 1923 1;
1654 }) { 1924 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1659 1929
1660 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 1931 $self->leave_link;
1662 } 1932 }
1714 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1715 1985
1716 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1717 # get handled first 1987 # get handled first
1718 my $queue = delete $ns->{query_queue} 1988 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 1990
1721 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1722 1992
1723 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1724 1994
1730 } 2000 }
1731 } 2001 }
1732 }, 2002 },
1733); 2003);
1734 2004
1735=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1736 2006
1737Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2009or loss of connection).
1740 2010
1741=cut 2011=cut
1742 2012
1743sub cf::client::coro { 2013sub cf::client::async {
1744 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1745 2015
1746 my $coro = &cf::async ($cb); 2016 my $coro = &Coro::async ($cb);
1747 2017
1748 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1750 }); 2020 });
1751 2021
1945 sub db_sync() { 2215 sub db_sync() {
1946 db_save if $dirty; 2216 db_save if $dirty;
1947 undef $dirty; 2217 undef $dirty;
1948 } 2218 }
1949 2219
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1951 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1952 }); 2227 );
1953 2228
1954 sub db_dirty() { 2229 sub db_dirty() {
1955 $dirty = 1; 2230 $dirty = 1;
1956 $idle->start; 2231 $idle->start;
1957 } 2232 }
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1987 or return; 2262 or return;
1988 2263
1989 local $/; 2264 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1991} 2279}
1992 2280
1993sub main { 2281sub main {
1994 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2285 (async {
1998 Event::one_event; 2286 Event::one_event;
1999 })->(); 2287 })->prio (Coro::PRIO_MAX);
2000 }; 2288 };
2001 2289
2002 cfg_load; 2290 cfg_load;
2003 db_load; 2291 db_load;
2004 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2005 Event::loop; 2295 Event::loop;
2006} 2296}
2007 2297
2008############################################################################# 2298#############################################################################
2009# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2010 2344
2011sub reload() { 2345sub reload() {
2012 # can/must only be called in main 2346 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2015 return; 2349 return;
2016 } 2350 }
2017 2351
2018 warn "reloading..."; 2352 warn "reloading...";
2019 2353
2020 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2021 cf::emergency_save; 2357 cf::emergency_save;
2022 2358
2023 eval { 2359 eval {
2024 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2025 2361
2026 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2368 }
2030 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2031 # cancel all extension coros 2378 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2380 %EXT_CORO = ();
2034 2381
2035 # unload all extensions 2382 warn "removing commands";
2036 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2038 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2397 }
2040 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2041 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2406
2045 warn "removing <$k>"; 2407 warn "... unloading $k";
2046 delete $INC{$k}; 2408 delete $INC{$k};
2047 2409
2048 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2050 2412
2053 } 2415 }
2054 2416
2055 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2056 } 2418 }
2057 2419
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2423
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2071 2426
2072 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2428 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2075 2430
2076 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2077 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2078 require cf; 2434 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2436
2081 # load config and database again 2437 warn "loading config and database again";
2082 cf::cfg_load; 2438 cf::cfg_load;
2083 cf::db_load; 2439 cf::db_load;
2084 2440
2085 # load extensions
2086 warn "load extensions"; 2441 warn "loading extensions";
2087 cf::load_extensions; 2442 cf::load_extensions;
2088 2443
2089 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2090 warn "reattach";
2091 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2092 }; 2452 };
2093 2453
2094 if ($@) { 2454 if ($@) {
2095 warn $@; 2455 warn $@;
2096 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2097 exit 1; 2457 exit 1;
2098 } 2458 }
2099 2459
2100 warn "reloaded successfully"; 2460 warn "reloaded";
2101}; 2461};
2102 2462
2103############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144}
2145
2146register "<global>", __PACKAGE__;
2147 2464
2148register_command "reload" => sub { 2465register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2150 2467
2151 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2153 reload; 2479 reload;
2154 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2155 } 2483 }
2156}; 2484};
2157 2485
2158unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2159 2489
2160$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2162 prio => 0, 2493 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2165 cb => sub { 2496 cb => sub {
2166 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2167 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2172 2517
2173 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2520
2176 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2178 }, 2523 },
2179); 2524);
2180 2525
2181IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2182 2527
2183Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2185 poll => 'r', 2532 poll => 'r',
2186 prio => 5, 2533 prio => 6,
2187 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2189); 2536);
2190 2537
2191Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2192 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2193 after => 0, 2541 after => 1,
2194 interval => 10, 2542 interval => 10,
2195 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2196 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2197 write_runtime 2545 write_runtime
2198 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2199 })->();
2200 }, 2547 },
2201); 2548);
2202 2549
2203END { cf::emergency_save } 2550END { cf::emergency_save }
2204 2551

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