--- deliantra/server/lib/cf.pm 2007/01/24 16:29:10 1.193 +++ deliantra/server/lib/cf.pm 2007/01/29 14:46:01 1.199 @@ -85,6 +85,8 @@ our $EMERGENCY_POSITION; +sub cf::map::normalise; + ############################################################################# =head2 GLOBAL VARIABLES @@ -1080,8 +1082,7 @@ next if /\.(?:pl|pst)$/; next unless /^$PATH_SEP/o; - s/\.map$//; - push @paths, "~" . $pl->ob->name . "/" . $_; + push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_; } \@paths @@ -1180,6 +1181,8 @@ $path = "$path"; # make sure its a string + $path =~ s/\.map$//; + # map plan: # # /! non-realised random map exit (special hack!) @@ -1364,7 +1367,7 @@ $map->load_header or return; - if ($map->should_reset) { + if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) # doing this can freeze the server in a sync job, obviously #$cf::WAIT_FOR_TICK->wait; $map->reset; @@ -1382,6 +1385,8 @@ sub load { my ($self) = @_; + local $self->{deny_reset} = 1; # loading can take a long time + my $path = $self->{path}; my $guard = cf::lock_acquire "map_load:$path"; @@ -1628,8 +1633,7 @@ next if /\.pst$/; next unless /^$PATH_SEP/o; - s/\.map$//; - push @paths, $_; + push @paths, cf::map::normalise $_; } \@paths @@ -1733,7 +1737,7 @@ sub link_map { unless ($LINK_MAP) { $LINK_MAP = cf::map::find "{link}" - or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 }; + or cf::cleanup "FATAL: unable to provide {link} map, exiting."; $LINK_MAP->load; } @@ -1750,7 +1754,7 @@ $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] if $self->map; - $self->enter_map ($LINK_MAP || link_map, 20, 20); + $self->enter_map ($LINK_MAP || link_map, 10, 10); } sub cf::object::player::leave_link { @@ -1827,13 +1831,12 @@ $self->enter_link; (async { - my $map = cf::map::find $path; - $map = $map->customise_for ($self) if $map; - -# warn "entering ", $map->path, " at ($x, $y)\n" -# if $map; - - $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); + my $map = eval { + my $map = cf::map::find $path; + $map = $map->customise_for ($self) if $map; + $map + } or + $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); $self->leave_link ($map, $x, $y); })->prio (1); @@ -1874,7 +1877,7 @@ my $rmp = parse_random_map_params $exit->msg; if ($exit->map) { - $rmp->{region} = $exit->map->region_name; + $rmp->{region} = $exit->region->name; $rmp->{origin_map} = $exit->map->path; $rmp->{origin_x} = $exit->x; $rmp->{origin_y} = $exit->y; @@ -1901,16 +1904,21 @@ return unless $self->type == cf::PLAYER; + if ($exit->slaying eq "/!") { + #TODO: this should de-fi-ni-te-ly not be a sync-job + cf::sync_job { prepare_random_map $exit }; + } + + my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; + my $hp = $exit->stats->hp; + my $sp = $exit->stats->sp; + $self->enter_link; (async { $self->deactivate_recursive; # just to be sure unless (eval { - prepare_random_map $exit - if $exit->slaying eq "/!"; - - my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path; - $self->goto ($path, $exit->stats->hp, $exit->stats->sp); + $self->goto ($slaying, $hp, $sp); 1; }) {