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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 249=item cf::lock_wait $string
209 250
210Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
211 252
212=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
213 254
214Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
217returned. 258returned.
218 259
219Lock names should begin with a unique identifier (for example, find_map 260Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
221 266
222=cut 267=cut
223 268
224our %LOCK; 269our %LOCK;
225 270
239 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
240 lock_wait $key; 285 lock_wait $key;
241 286
242 $LOCK{$key} = []; 287 $LOCK{$key} = [];
243 288
244 cf::guard { 289 Coro::guard {
245 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
247 } 292 }
248} 293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 386
313 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
315 }); 389 });
316 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
317 391
318 $coro 392 $coro
319} 393}
320 394
321sub write_runtime { 395sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
323 404
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 406 or return;
326 407
408 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 413 and return;
330 414
415 # always fsync - this file is important
331 aio_fsync $fh 416 aio_fsync $fh
332 and return; 417 and return;
333 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
334 close $fh 422 close $fh
335 or return; 423 or return;
336 424
337 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
338 and return; 426 and return;
339 427
428 warn "runtime file written.\n";
429
340 1 430 1
341} 431}
342 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
343=back 444=back
344 445
345=cut 446=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 447
467############################################################################# 448#############################################################################
468 449
469=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
470 451
596our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 578our @CB_MAP = ();
598 579
599my %attachment; 580my %attachment;
600 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
601sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
603 590
604 use sort 'stable'; 591 use sort 'stable';
605 592
639 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
640 627
641 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 632
646 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 634 my $pkg = shift @arg;
648 635
649 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
690 if (ref $_[0]) { 677 if (ref $_[0]) {
691 _object_attach @_; 678 _object_attach @_;
692 } else { 679 } else {
693 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
694 } 681 }
682 _recalc_want;
695}; 683};
696 684
697# all those should be optimised 685# all those should be optimised
698sub cf::attachable::detach { 686sub cf::attachable::detach {
699 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
703 reattach ($obj); 691 reattach ($obj);
704 } else { 692 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
706 } 694 }
695 _recalc_want;
707}; 696};
708 697
709sub cf::attachable::attached { 698sub cf::attachable::attached {
710 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
711 700
776# object support 765# object support
777 766
778sub reattach { 767sub reattach {
779 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 772
782 my $registry = $obj->registry; 773 my $registry = $obj->registry;
783 774
784 @$registry = (); 775 @$registry = ();
785 776
832 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
833 824
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 829 close $fh;
839 830
840 if (@$objs) { 831 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 837 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
848 } 839 }
849 } else { 840 } else {
850 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
882 or return; 873 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
884 } 875 }
885 876
886 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 879 return ($data, $av);
889} 880}
890 881
891############################################################################# 882#############################################################################
892# command handling &c 883# command handling &c
917=cut 908=cut
918 909
919sub register_extcmd { 910sub register_extcmd {
920 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
921 912
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
926} 914}
927 915
928cf::player->attach ( 916cf::player->attach (
929 on_command => sub { 917 on_command => sub {
930 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
943 931
944 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
945 933
946 if (ref $msg) { 934 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 938 }
951 } 939 }
952 } else { 940 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 943
956 cf::override; 944 cf::override;
957 }, 945 },
958); 946);
959 947
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 948sub load_extension {
967 my ($path) = @_; 949 my ($path) = @_;
968 950
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 952 my $base = $1;
971 my $pkg = $1; 953 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
974 956
975 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
976 958
977 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 960 or die "$path: $!";
979 961
980 my $source = 962 my $source =
981 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
984 . "\n};\n1"; 966 . "\n};\n1";
985 967
986 eval $source 968 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 970 : "extension disabled.\n";
989 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 972 warn $@;
991 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
992 974 exit 1;
993# no strict 'refs'; 975 }
994# @{"$pkg\::ISA"} = ext::; 976 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 977 }
1009 978
1010 # remove commands 979 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 980}
1035 981
1036sub load_extensions { 982sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 984 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1043 } 989 }
1044} 990}
1045 991
1046############################################################################# 992#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 993
1084=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1085 995
1086Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1087 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1088=head3 cf::player 1004=head3 cf::player
1089 1005
1090=over 4 1006=over 4
1091 1007
1092=item cf::player::exists $login 1008=item cf::player::find $login
1093 1009
1094Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1095 1011
1096=cut 1012=cut
1097 1013
1098sub cf::player::exists($) { 1014sub playerdir($) {
1099 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 1017}
1102 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1104 1191
1105Sends an ext reply to the player. 1192Sends an ext reply to the player.
1106 1193
1107=cut 1194=cut
1108 1195
1109sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1111 1198
1112 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1113 1200
1114 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1115} 1243}
1116 1244
1117=back 1245=back
1118
1119 1246
1120=head3 cf::map 1247=head3 cf::map
1121 1248
1122=over 4 1249=over 4
1123 1250
1126package cf::map; 1253package cf::map;
1127 1254
1128use Fcntl; 1255use Fcntl;
1129use Coro::AIO; 1256use Coro::AIO;
1130 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1131our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1133 1264
1134sub generate_random_map { 1265sub generate_random_map {
1135 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1268 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1151} 1408}
1152 1409
1153# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1154# all maps in C++... 1411# all maps in C++...
1155sub change_all_map_light { 1412sub change_all_map_light {
1157 1414
1158 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1160} 1417}
1161 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1162sub try_load_header($) { 1435sub load_header_from($) {
1163 my ($path) = @_; 1436 my ($self, $path) = @_;
1164 1437
1165 utf8::encode $path; 1438 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1167 or return; 1443 or return;
1168 1444
1169 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1170 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1171 1491
1172 $map->load_header ($path) 1492 $self->{deny_reset} = 1
1173 or return; 1493 if $self->no_reset;
1174 1494
1175 $map->{load_path} = $path; 1495 $self->default_region (cf::region::find_by_path $self->{path})
1496 unless $self->default_region;
1176 1497
1177 $map 1498 1
1178} 1499}
1179 1500
1501sub find;
1180sub find_map { 1502sub find {
1181 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1182 1504
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1506
1188 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1189 1508
1190 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1192 1511 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1512 or return;
1208 1513
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1515
1222 if ($map->should_reset) { 1516 $map->load_header
1517 or return;
1518
1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1522 $map->reset;
1224 undef $guard; 1523 undef $guard;
1225 $map = find_map $path; 1524 return find $path;
1226 } 1525 }
1227 1526
1228 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1229 } 1528 }
1230} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1231 1533
1232sub load { 1534sub load {
1233 my ($self) = @_; 1535 my ($self) = @_;
1234 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1235 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1237 1543
1238 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1239 1545
1240 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1241 1547
1242 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1243 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1244 or return; 1554 or return;
1245 1555
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1248 1558
1249 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 1560 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1562 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1254 } 1564 }
1255 } 1565 }
1256 1566
1567 Coro::cede;
1257 # now do the right thing for maps 1568 # now do the right thing for maps
1258 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1270 $self->activate; 1581 $self->activate;
1271 } 1582 }
1272 1583
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1585 }
1275 1586
1276sub load_map_sync { 1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1624}
1625
1626sub find_sync {
1277 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1278 1628
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1629 cf::sync_job { find $path, $origin }
1630}
1280 1631
1281 cf::sync_job { 1632sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1633 my ($map) = @_;
1283 or return; 1634
1635 cf::sync_job { $map->load };
1636}
1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1284 $map->load; 1656 $map->load;
1285 $map 1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1286 } 1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1287} 1666}
1288 1667
1289sub save { 1668sub save {
1290 my ($self) = @_; 1669 my ($self) = @_;
1291 1670
1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1672
1292 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1293 1674
1294 return unless $self->dirty; 1675 return unless $self->dirty;
1295 1676
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1679
1299 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1300 1681
1301 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1302 1683
1684 local $self->{last_access} = $self->last_access;#d#
1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1303 if ($uniq) { 1690 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1693 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 } 1695 }
1309} 1696}
1310 1697
1311sub swap_out { 1698sub swap_out {
1312 my ($self) = @_; 1699 my ($self) = @_;
1700
1701 # save first because save cedes
1702 $self->save;
1703
1704 my $lock = cf::lock_acquire "map_data:" . $self->path;
1313 1705
1314 return if $self->players; 1706 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1707 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1708 return if $self->{deny_save};
1317 1709
1318 $self->save;
1319 $self->clear; 1710 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1711 $self->in_memory (cf::MAP_SWAPPED);
1321} 1712}
1322 1713
1323sub reset_at { 1714sub reset_at {
1324 my ($self) = @_; 1715 my ($self) = @_;
1325 1716
1326 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1329 1719
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 1722
1337 my ($self) = @_; 1727 my ($self) = @_;
1338 1728
1339 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1340} 1730}
1341 1731
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 1732sub reset {
1364 my ($self) = @_; 1733 my ($self) = @_;
1365 1734
1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1736
1366 return if $self->players; 1737 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368 1738
1369 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1370 1750
1371 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1372 1754
1373 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1374 1756
1375 $self->unlink_save; 1757 $self->unlink_save;
1376 $self->destroy; 1758 $self->destroy;
1379my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1380 1762
1381sub nuke { 1763sub nuke {
1382 my ($self) = @_; 1764 my ($self) = @_;
1383 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1387 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1388} 1779}
1389 1780
1390sub customise_for { 1781=item cf::map::unique_maps
1391 my ($map, $ob) = @_;
1392 1782
1393 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1395 }
1396 1785
1397 $map 1786=cut
1398}
1399 1787
1400sub emergency_save { 1788sub unique_maps() {
1401 local $cf::FREEZE = 1; 1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1402 1791
1403 warn "enter emergency map save\n"; 1792 my @paths;
1404 1793
1405 cf::sync_job { 1794 for (@$files) {
1406 warn "begin emergency map save\n"; 1795 utf8::decode $_;
1407 $_->save for values %cf::MAP; 1796 next if /\.pst$/;
1797 next unless /^$PATH_SEP/o;
1798
1799 push @paths, cf::map::normalise $_;
1408 }; 1800 }
1409 1801
1410 warn "end emergency map save\n"; 1802 \@paths
1411} 1803}
1412 1804
1413package cf; 1805package cf;
1414 1806
1415=back 1807=back
1416 1808
1809=head3 cf::object
1810
1811=cut
1812
1813package cf::object;
1814
1815=over 4
1816
1817=item $ob->inv_recursive
1818
1819Returns the inventory of the object _and_ their inventories, recursively.
1820
1821=cut
1822
1823sub inv_recursive_;
1824sub inv_recursive_ {
1825 map { $_, inv_recursive_ $_->inv } @_
1826}
1827
1828sub inv_recursive {
1829 inv_recursive_ inv $_[0]
1830}
1831
1832package cf;
1833
1834=back
1417 1835
1418=head3 cf::object::player 1836=head3 cf::object::player
1419 1837
1420=over 4 1838=over 4
1421 1839
1461 1879
1462=item $player_object->enter_link 1880=item $player_object->enter_link
1463 1881
1464Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1465 1883
1466The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1468 1886
1887Will never block.
1888
1469=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1470 1890
1471Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 1894fails, to the emergency map position.
1475 1895
1476Might block. 1896Might block.
1477 1897
1478=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1479 1909
1480sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1481 my ($self) = @_; 1911 my ($self) = @_;
1482 1912
1483 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1484 1914
1485 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 1916
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1489 1919
1490 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1491} 1921}
1492 1922
1493sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1495 1927
1496 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1497 1929
1498 unless ($map) { 1930 unless ($map) {
1499 # restore original map position 1931 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1932 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1933 $map = cf::map::find $map;
1502 1934
1503 unless ($map) { 1935 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1936 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1937 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1938 or die "FATAL: cannot load emergency map\n";
1507 } 1939 }
1508 } 1940 }
1509 1941
1510 ($x, $y) = (-1, -1) 1942 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1945 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1946 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1947 if $x <=0 && $y <= 0;
1516 1948
1517 $map->load; 1949 $map->load;
1950 $map->load_diag;
1518 1951
1952 return unless $self->contr->active;
1519 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1520 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1521} 1957}
1522 1958
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1552 1960
1553=cut 1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1554 1965
1966=cut
1967
1968our $GOTOGEN;
1969
1555sub cf::object::player::goto_map { 1970sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1557 1975
1558 $self->enter_link; 1976 $self->enter_link;
1559 1977
1560 (Coro::async { 1978 (async {
1561 $path = new cf::path $path; 1979 my $map = eval {
1562
1563 my $map = cf::map::find_map $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1564 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1565 1984 $map = $check->($map) if $check && $map;
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1570 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1571 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1572 })->prio (1); 2001 })->prio (1);
1573} 2002}
1574 2003
1575=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1576 2005
1578 2007
1579sub parse_random_map_params { 2008sub parse_random_map_params {
1580 my ($spec) = @_; 2009 my ($spec) = @_;
1581 2010
1582 my $rmp = { # defaults 2011 my $rmp = { # defaults
1583 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1585 }; 2016 };
1586 2017
1587 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1589 2020
1593 $rmp 2024 $rmp
1594} 2025}
1595 2026
1596sub prepare_random_map { 2027sub prepare_random_map {
1597 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1598 2031
1599 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object 2034 # that depends on the exit object
1602 2035
1603 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1604 2037
1605 if ($exit->map) { 2038 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1610 } 2043 }
1611 2044
1612 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1613 2046
1614 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1616 2050
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1619 2055
1620 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 2057 $exit->msg (undef);
1622 } 2058 }
1623} 2059}
1625sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1627 2063
1628 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
1629 2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
2076
1630 $self->enter_link; 2077 $self->enter_link;
1631 2078
1632 (Coro::async { 2079 (async {
2080 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 2081 unless (eval {
1634 2082 $self->goto ($slaying, $hp, $sp);
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640 2083
1641 1; 2084 1;
1642 }) { 2085 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1647 2090
1648 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 2092 $self->leave_link;
1650 } 2093 }
1651 })->prio (1); 2094 })->prio (1);
1664 2107
1665sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1667 2110
1668 utf8::encode $text; 2111 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1670} 2113}
1671 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1672 2127
1673=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1674 2129
1675Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701 on_reply => sub { 2156 on_reply => sub {
1702 my ($ns, $msg) = @_; 2157 my ($ns, $msg) = @_;
1703 2158
1704 # this weird shuffling is so that direct followup queries 2159 # this weird shuffling is so that direct followup queries
1705 # get handled first 2160 # get handled first
1706 my $queue = delete $ns->{query_queue}; 2161 my $queue = delete $ns->{query_queue}
2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 2163
1708 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 2166
1710 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1711 2168
1712 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 2170 if (@$queue) {
1717 } 2174 }
1718 } 2175 }
1719 }, 2176 },
1720); 2177);
1721 2178
1722=item $client->coro (\&cb) 2179=item $client->async (\&cb)
1723 2180
1724Create a new coroutine, running the specified callback. The coroutine will 2181Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 2182be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 2183or loss of connection).
1727 2184
1728=cut 2185=cut
1729 2186
1730sub cf::client::coro { 2187sub cf::client::async {
1731 my ($self, $cb) = @_; 2188 my ($self, $cb) = @_;
1732 2189
1733 my $coro; $coro = async { 2190 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 2191
1740 $coro->on_destroy (sub { 2192 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 2193 delete $self->{_coro}{$coro+0};
1742 }); 2194 });
1743 2195
1776 2228
1777# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
1778 2230
1779=pod 2231=pod
1780 2232
1781The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
1782 2234
1783 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
1784 cf::object::player player 2236 cf::object::player player
1785 cf::player peaceful 2237 cf::player peaceful
1786 cf::map trigger 2238 cf::map trigger
1871############################################################################# 2323#############################################################################
1872 2324
1873=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
1874 2326
1875Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
1876currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1877excludes objects. 2329convert to/from binary).
1878 2330
1879The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
1880using it, it should be unique. 2332using it, it should be unique.
1881 2333
1882=over 4 2334=over 4
1883 2335
1884=item $hashref = cf::db_get $family
1885
1886Return a hashref for use by the extension C<$family>, which can be
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889
1890=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
1891 2337
1892Returns a single value from the database 2338Returns a single value from the database.
1893
1894=item cf::db_put $family => $hashref
1895
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898 2339
1899=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
1900 2341
1901Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911 2343
1912=cut 2344=cut
1913 2345
1914our $DB; 2346our $DB;
1915 2347
1916{ 2348sub db_init {
1917 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
1918 2351
1919 sub db_load() { 2352 cf::sync_job {
1920 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
1921 } 2354 $DB->set_flags (BDB::CHKSUM);
1922 2355
1923 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1924 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1925 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
1926 waitpid $pid, 0 if $pid; 2359 };
1927 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 } 2361 };
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 }); 2362 }
2363}
1945 2364
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 }
1950
1951 sub db_get($;$) { 2365sub db_get($$) {
1952 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
1957 sub db_put($$;$) { 2376sub db_put($$$) {
1958 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
1959 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1960 } else { 2379}
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965 2380
1966 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
1967 prio => 10000, 2382
1968 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
1969 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
1970 }, 2413 }
1971 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
1972} 2493}
1973 2494
1974############################################################################# 2495#############################################################################
1975# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
1976 2585
1977sub cfg_load { 2586sub cfg_load {
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
1979 or return; 2588 or return;
1980 2589
1981 local $/; 2590 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2592
2593 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2594
2595 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2596 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2597
2598 if (exists $CFG{mlockall}) {
2599 eval {
2600 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2601 and die "WARNING: m(un)lockall failed: $!\n";
2602 };
2603 warn $@ if $@;
2604 }
1983} 2605}
1984 2606
1985sub main { 2607sub main {
1986 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 2611 (async {
1990 Event::one_event; 2612 Event::one_event;
1991 })->(); 2613 })->prio (Coro::PRIO_MAX);
1992 }; 2614 };
1993 2615
1994 cfg_load; 2616 cfg_load;
1995 db_load; 2617 db_init;
1996 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
1997 Event::loop; 2621 Event::loop;
1998} 2622}
1999 2623
2000############################################################################# 2624#############################################################################
2001# initialisation 2625# initialisation and cleanup
2002 2626
2627# install some emergency cleanup handlers
2628BEGIN {
2629 for my $signal (qw(INT HUP TERM)) {
2630 Event->signal (
2631 reentrant => 0,
2632 data => WF_AUTOCANCEL,
2633 signal => $signal,
2634 prio => 0,
2635 cb => sub {
2636 cf::cleanup "SIG$signal";
2637 },
2638 );
2639 }
2640}
2641
2642sub emergency_save() {
2643 my $freeze_guard = cf::freeze_mainloop;
2644
2645 warn "enter emergency perl save\n";
2646
2647 cf::sync_job {
2648 # use a peculiar iteration method to avoid tripping on perl
2649 # refcount bugs in for. also avoids problems with players
2650 # and maps saved/destroyed asynchronously.
2651 warn "begin emergency player save\n";
2652 for my $login (keys %cf::PLAYER) {
2653 my $pl = $cf::PLAYER{$login} or next;
2654 $pl->valid or next;
2655 $pl->save;
2656 }
2657 warn "end emergency player save\n";
2658
2659 warn "begin emergency map save\n";
2660 for my $path (keys %cf::MAP) {
2661 my $map = $cf::MAP{$path} or next;
2662 $map->valid or next;
2663 $map->save;
2664 }
2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2670 };
2671
2672 warn "leave emergency perl save\n";
2673}
2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2003sub reload() { 2682sub do_reload_perl() {
2004 # can/must only be called in main 2683 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2007 return; 2686 return;
2008 } 2687 }
2009 2688
2010 warn "reloading..."; 2689 warn "reloading...";
2011 2690
2012 local $FREEZE = 1; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2013 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2014 2697
2015 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
2016 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2017 2702
2018 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2019 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2706 }
2022 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2023 # cancel all extension coros 2719 warn "cancelling all extension coros";
2024 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2721 %EXT_CORO = ();
2026 2722
2027 # unload all extensions 2723 warn "removing commands";
2028 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
2030 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2738 }
2032 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
2033 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2747
2037 warn "removing <$k>"; 2748 warn "... unloading $k";
2038 delete $INC{$k}; 2749 delete $INC{$k};
2039 2750
2040 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2042 2753
2045 } 2756 }
2046 2757
2047 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2048 } 2759 }
2049 2760
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2764
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2063 2768
2064 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2770 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2067 2772
2068 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
2069 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2070 require cf; 2776 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2778
2073 # load config and database again 2779 warn "loading config and database again";
2074 cf::cfg_load; 2780 cf::cfg_load;
2075 cf::db_load;
2076 2781
2077 # load extensions
2078 warn "load extensions"; 2782 warn "loading extensions";
2079 cf::load_extensions; 2783 cf::load_extensions;
2080 2784
2081 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
2082 warn "reattach"; 2786 _global_reattach; # objects, sockets
2083 _global_reattach; 2787 warn "reattaching attachments to maps";
2084 }; 2788 reattach $_ for values %MAP;
2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2085 2791
2086 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2087 warn $@; 2796 warn $@;
2088 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2089 exit 1; 2798 exit 1;
2090 } 2799 };
2091 2800
2092 warn "reloaded successfully"; 2801 warn "reloaded";
2093}; 2802};
2094 2803
2095############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2096 2805
2097unless ($LINK_MAP) { 2806sub reload_perl() {
2098 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2099 2809
2100 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2101 $LINK_MAP->height (41); 2811 reentrant => 0,
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2110 cb => sub { 2814 cb => sub {
2111 $_[0]->w->cancel; 2815 do_reload_perl;
2112 2816 undef $RELOAD_WATCHER;
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 }); 2817 },
2131 2818 );
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 2819}
2137
2138register "<global>", __PACKAGE__;
2139 2820
2140register_command "reload" => sub { 2821register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2142 2823
2143 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2147 } 2827 }
2148}; 2828};
2149 2829
2150unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2151 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2152$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2153 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2154 prio => 0, 2860 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2157 cb => sub { 2863 cb => sub {
2158 unless ($FREEZE) { 2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2159 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2161 } 2895 };
2162 2896
2897 $RUNTIME += $TICK;
2163 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2164 2899
2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2165 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2167 2922
2168 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2170 }, 2932 },
2171); 2933);
2172 2934
2935{
2173IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2174 2937 $BDB_POLL_WATCHER = Event->io (
2175Event->io ( 2938 reentrant => 0,
2176 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2177 poll => 'r', 2940 poll => 'r',
2178 prio => 5, 2941 prio => 0,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2185 after => 0, 2943 cb => \&BDB::poll_cb,
2186 interval => 10, 2944 );
2187 cb => sub { 2945 BDB::min_parallel 8;
2188 (Coro::unblock_sub { 2946
2189 write_runtime 2947 BDB::set_sync_prepare {
2190 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2191 })->(); 2981 };
2192 }, 2982 }
2193); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
3040
3041END { cf::emergency_save }
2194 3042
21951 30431
2196 3044

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