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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.390 by root, Thu Oct 25 09:01:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
42 60
61our $RELOAD; # number of reloads so far
43our @EVENT; 62our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 63
46our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 80our $NEXT_TICK;
49our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
50 89
51our %CFG; 90our %CFG;
52 91
53our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 93our $RUNTIME;
55 94
56our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 98
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
63 105
64binmode STDOUT; 106binmode STDOUT;
65binmode STDERR; 107binmode STDERR;
66 108
67# read virtual server time, if available 109# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
72} 114}
73 115
74mkdir cf::localdir; 116mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 118
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
83 122
84############################################################################# 123#############################################################################
85 124
86=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
87 126
94=item $cf::RUNTIME 133=item $cf::RUNTIME
95 134
96The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 136every server tick.
98 137
99=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 141
101The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
103 146
104=item $cf::NOW 147=item $cf::NOW
105 148
106The time of the last (current) server tick. 149The time of the last (current) server tick.
107 150
108=item $cf::TICK 151=item $cf::TICK
109 152
110The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
111 164
112=item %cf::CFG 165=item %cf::CFG
113 166
114Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 168from wherever your confdir points to.
116 169
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
118 171
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
123 181
124=back 182=back
125 183
126=cut 184=cut
127 185
128BEGIN { 186BEGIN {
129 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 188 my $msg = join "", @_;
131 utf8::encode $msg;
132 189
133 $msg .= "\n" 190 $msg .= "\n"
134 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
135 194
136 LOG llevError, $msg; 195 LOG llevError, $msg;
137 }; 196 };
138} 197}
139 198
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 206
147# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 208# within the Safe compartment.
149for my $pkg (qw( 209for my $pkg (qw(
150 cf::global cf::attachable 210 cf::global cf::attachable
158} 218}
159 219
160$Event::DIED = sub { 220$Event::DIED = sub {
161 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
162}; 222};
223
224#############################################################################
163 225
164=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
165 227
166=over 4 228=over 4
167 229
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 249 $d
188 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
189} 251}
190 252
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
194 254
195Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
196 256
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
205 258
206Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
207 260
208=cut 261=cut
209 262
210sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
212 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
213} 266sub from_json ($) { $json_coder->decode ($_[0]) }
214 267
215=item cf::lock_wait $string 268=item cf::lock_wait $string
216 269
217Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
218 271
221Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
224returned. 277returned.
225 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
226Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
228 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
229=cut 289=cut
230 290
231our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
232 293
233sub lock_wait($) { 294sub lock_wait($) {
234 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
235 301
236 # wait for lock, if any 302 # wait for lock, if any
237 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 305 Coro::schedule;
245 311
246 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
247 lock_wait $key; 313 lock_wait $key;
248 314
249 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
250 317
251 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
254 } 322 }
255} 323}
256 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
257sub freeze_mainloop { 331sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
259 333
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
261 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
262 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
263} 397}
264 398
265=item cf::async { BLOCK } 399=item cf::async { BLOCK }
266 400
267Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
272 406
273BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
274 408
275=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
276 410
277The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
280 415
281If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
284fast or be very important. 419fast or be very important.
287 422
288sub sync_job(&) { 423sub sync_job(&) {
289 my ($job) = @_; 424 my ($job) = @_;
290 425
291 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
292 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
294 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
295 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 435 # (but this is cancel-safe)
297 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
298 437
299 my $busy = 1; 438 my $busy = 1;
300 my @res; 439 my @res;
301 440
302 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 443 @res = eval { $job->() };
304 warn $@ if $@; 444 warn $@ if $@;
305 undef $busy; 445 undef $busy;
306 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
307 447
308 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
309 Coro::cede or Event::one_event; 452 Event::one_event;
310 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
311 462
312 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
313 } else { 464 } else {
314 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
315 466
335 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
336 487
337 $coro 488 $coro
338} 489}
339 490
340sub write_runtime { 491=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 492
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
344 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
345 497
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 499
350 aio_fsync $fh 500sub fork_call(&@) {
351 and return; 501 my ($cb, @args) = @_;
352 502
353 close $fh 503 # we seemingly have to make a local copy of the whole thing,
354 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
355 506
356 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
357 and return; 508 reset_signals;
509 &$cb
510 }, @args;
358 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
359 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 651}
361 652
362=back 653=back
363 654
364=cut 655=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 656
493############################################################################# 657#############################################################################
494 658
495=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
496 660
498attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
500 664
501In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 667Crossfire TRT).
504 668
505=over 4 669=over 4
506 670
507=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
508 672
622our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 787our @CB_MAP = ();
624 788
625my %attachment; 789my %attachment;
626 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
627sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
629 799
630 use sort 'stable'; 800 use sort 'stable';
631 801
665 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
666 836
667 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 841
672 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 843 my $pkg = shift @arg;
674 844
675 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
705 } 875 }
706 876
707 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
708 } else { 878 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 880 }
711 881
712 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
713} 883}
714 884
716 if (ref $_[0]) { 886 if (ref $_[0]) {
717 _object_attach @_; 887 _object_attach @_;
718 } else { 888 } else {
719 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
720 } 890 }
891 _recalc_want;
721}; 892};
722 893
723# all those should be optimised 894# all those should be optimised
724sub cf::attachable::detach { 895sub cf::attachable::detach {
725 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
729 reattach ($obj); 900 reattach ($obj);
730 } else { 901 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
732 } 903 }
904 _recalc_want;
733}; 905};
734 906
735sub cf::attachable::attached { 907sub cf::attachable::attached {
736 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
737 909
752 "; 924 ";
753 die if $@; 925 die if $@;
754} 926}
755 927
756our $override; 928our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 930
759sub override { 931sub override {
760 $override = 1; 932 $override = 1;
761 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
762} 934}
763 935
764sub do_invoke { 936sub do_invoke {
765 my $event = shift; 937 my $event = shift;
766 my $callbacks = shift; 938 my $callbacks = shift;
767 939
768 @invoke_results = (); 940 @INVOKE_RESULTS = ();
769 941
770 local $override; 942 local $override;
771 943
772 for (@$callbacks) { 944 for (@$callbacks) {
773 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
790 962
791Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
792 964
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 968
797=back 969=back
798 970
799=cut 971=cut
800 972
801############################################################################# 973#############################################################################
802# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
803 1017
804sub reattach { 1018sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1023
808 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
809 1025
810 @$registry = (); 1026 @$registry = ();
811 1027
852sub object_freezer_save { 1068sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
854 1070
855 sync_job { 1071 sync_job {
856 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
859 1076
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1081 close $fh;
865 1082
866 if (@$objs) { 1083 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1089 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
874 } 1091 }
875 } else { 1092 } else {
876 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
882 } 1099 }
883 } else { 1100 } else {
884 aio_unlink $filename; 1101 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
886 } 1103 }
887 } 1104 };
888} 1105}
889 1106
890sub object_freezer_as_string { 1107sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
892 1109
904 or return; 1121 or return;
905 1122
906 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
908 or return; 1125 or return;
1126
909 $av = eval { (Storable::thaw $av)->{objs} }; 1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
910 } 1129 }
911 1130
1131 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1132 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1133 $decname, length $data, scalar @{$av || []};
1134
914 return ($data, $av); 1135 ($data, $av)
915} 1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
916 1143
917############################################################################# 1144#############################################################################
918# command handling &c 1145# command handling &c
919 1146
920=item cf::register_command $name => \&callback($ob,$args); 1147=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1161}
935 1162
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1163=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1164
938Register a callbackf ro execution when the client sends an extcmd packet. 1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
939 1170
940If the callback returns something, it is sent back as if reply was being 1171If the callback returns something, it is sent back as if reply was being
941called. 1172called.
942 1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
943=cut 1185=cut
944 1186
945sub register_extcmd { 1187sub register_extcmd {
946 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
947 1189
948 $EXTCMD{$name} = $cb; 1190 $EXTCMD{$name} = $cb;
1191}
1192
1193sub register_exticmd {
1194 my ($name, $cb) = @_;
1195
1196 $EXTICMD{$name} = $cb;
949} 1197}
950 1198
951cf::player->attach ( 1199cf::player->attach (
952 on_command => sub { 1200 on_command => sub {
953 my ($pl, $name, $params) = @_; 1201 my ($pl, $name, $params) = @_;
962 cf::override; 1210 cf::override;
963 }, 1211 },
964 on_extcmd => sub { 1212 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
966 1214
967 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1216
969 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
975 } else { 1232 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1234 }
978 1235
979 cf::override; 1236 cf::override;
980 }, 1237 },
981); 1238);
982 1239
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1011 for my $ext (<$LIBDIR/*.ext>) { 1244 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1245 next unless -r $path;
1013 eval { 1246
1014 load_extension $ext; 1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1015 1 1304 }
1016 } or warn "$ext not loaded: $@"; 1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1017 } 1310 };
1018} 1311}
1019 1312
1020############################################################################# 1313#############################################################################
1021# load/save/clean perl data associated with a map
1022 1314
1023*cf::mapsupport::on_clean = sub { 1315=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1316
1036=head2 CORE EXTENSIONS 1317=head2 CORE EXTENSIONS
1037 1318
1038Functions and methods that extend core crossfire objects. 1319Functions and methods that extend core crossfire objects.
1039 1320
1045 1326
1046=head3 cf::player 1327=head3 cf::player
1047 1328
1048=over 4 1329=over 4
1049 1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1050=item cf::player::find $login 1345=item cf::player::find $login
1051 1346
1052Returns the given player object, loading it if necessary (might block). 1347Returns the given player object, loading it if necessary (might block).
1053 1348
1054=cut 1349=cut
1055 1350
1056sub playerdir($) { 1351sub playerdir($) {
1057 cf::localdir 1352 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1354}
1063 1355
1064sub path($) { 1356sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1358
1067 (playerdir $login) . "/$login.pl" 1359 (playerdir $login) . "/playerdata"
1068} 1360}
1069 1361
1070sub find_active($) { 1362sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1363 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1364 and $cf::PLAYER{$_[0]}->active
1075 1367
1076sub exists($) { 1368sub exists($) {
1077 my ($login) = @_; 1369 my ($login) = @_;
1078 1370
1079 $cf::PLAYER{$login} 1371 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1372 or cf::sync_job { !aio_stat path $login }
1081} 1373}
1082 1374
1083sub find($) { 1375sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1376 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1377 my $login = $_[0];
1086 1378
1087 my $guard = cf::lock_acquire "user_find:$login"; 1379 my $guard = cf::lock_acquire "user_find:$login";
1088 1380
1089 $cf::PLAYER{$_[0]} || do { 1381 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1396 $cf::PLAYER{$login} = $pl
1093 } 1397 }
1094 } 1398 }
1095} 1399}
1096 1400
1106 1410
1107 aio_mkdir playerdir $pl, 0770; 1411 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1412 $pl->{last_save} = $cf::RUNTIME;
1109 1413
1110 $pl->save_pl ($path); 1414 $pl->save_pl ($path);
1111 Coro::cede; 1415 cf::cede_to_tick;
1112} 1416}
1113 1417
1114sub new($) { 1418sub new($) {
1115 my ($login) = @_; 1419 my ($login) = @_;
1116 1420
1122 $cf::PLAYER{$login} = $self; 1426 $cf::PLAYER{$login} = $self;
1123 1427
1124 $self 1428 $self
1125} 1429}
1126 1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1127=item $pl->quit_character 1441=item $pl->quit_character
1128 1442
1129Nukes the player without looking back. If logged in, the connection will 1443Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1444be destroyed. May block for a long time.
1131 1445
1132=cut 1446=cut
1133 1447
1134sub quit_character { 1448sub quit_character {
1135 my ($pl) = @_; 1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1136 1452
1137 $pl->{deny_save} = 1; 1453 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1455
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1461 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1463 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1464 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1150 IO::AIO::aio_rmtree $temp; 1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1151} 1487}
1152 1488
1153=item cf::player::list_logins 1489=item cf::player::list_logins
1154 1490
1155Returns am arrayref of all valid playernames in the system, can take a 1491Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1492while and may block, so not sync_job-capable, ever.
1157 1493
1158=cut 1494=cut
1159 1495
1160sub list_logins { 1496sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1497 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1498 or return [];
1163 1499
1164 my @logins; 1500 my @logins;
1165 1501
1166 for my $login (@$dirs) { 1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1170 1511
1171 utf8::decode $login; 1512 utf8::decode $login;
1172 push @logins, $login; 1513 push @logins, $login;
1173 } 1514 }
1174 1515
1175 \@logins 1516 \@logins
1176} 1517}
1177 1518
1178=item $player->maps 1519=item $player->maps
1179 1520
1180Returns an arrayref of cf::path's of all maps that are private for this 1521Returns an arrayref of map paths that are private for this
1181player. May block. 1522player. May block.
1182 1523
1183=cut 1524=cut
1184 1525
1185sub maps($) { 1526sub maps($) {
1186 my ($pl) = @_; 1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1530
1188 my $files = aio_readdir playerdir $pl 1531 my $files = aio_readdir playerdir $pl
1189 or return; 1532 or return;
1190 1533
1191 my @paths; 1534 my @paths;
1193 for (@$files) { 1536 for (@$files) {
1194 utf8::decode $_; 1537 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1538 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1539 next unless /^$PATH_SEP/o;
1197 1540
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1541 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1542 }
1200 1543
1201 \@paths 1544 \@paths
1202} 1545}
1203 1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1598=item $player->ext_reply ($msgid, @msg)
1205 1599
1206Sends an ext reply to the player. 1600Sends an ext reply to the player.
1207 1601
1208=cut 1602=cut
1209 1603
1210sub ext_reply($$$%) { 1604sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1605 my ($self, $id, @msg) = @_;
1212 1606
1213 $msg{msgid} = $id; 1607 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1608}
1217 1609
1218package cf; 1610=item $player->ext_msg ($type, @msg)
1611
1612Sends an ext event to the client.
1613
1614=cut
1615
1616sub ext_msg($$@) {
1617 my ($self, $type, @msg) = @_;
1618
1619 $self->ns->ext_msg ($type, @msg);
1620}
1621
1622=head3 cf::region
1623
1624=over 4
1625
1626=cut
1627
1628package cf::region;
1629
1630=item cf::region::find_by_path $path
1631
1632Tries to decuce the likely region for a map knowing only its path.
1633
1634=cut
1635
1636sub find_by_path($) {
1637 my ($path) = @_;
1638
1639 my ($match, $specificity);
1640
1641 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) {
1643 ($match, $specificity) = ($region, $region->specificity)
1644 if $region->specificity > $specificity;
1645 }
1646 }
1647
1648 $match
1649}
1219 1650
1220=back 1651=back
1221
1222 1652
1223=head3 cf::map 1653=head3 cf::map
1224 1654
1225=over 4 1655=over 4
1226 1656
1229package cf::map; 1659package cf::map;
1230 1660
1231use Fcntl; 1661use Fcntl;
1232use Coro::AIO; 1662use Coro::AIO;
1233 1663
1664use overload
1665 '""' => \&as_string,
1666 fallback => 1;
1667
1234our $MAX_RESET = 3600; 1668our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1669our $DEFAULT_RESET = 3000;
1236 1670
1237sub generate_random_map { 1671sub generate_random_map {
1238 my ($path, $rmp) = @_; 1672 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1673 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1674 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1678 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1679 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1682 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1683 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1684 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1685 (cf::region::find $rmp->{region}), $rmp->{custom}
1686 )
1687}
1688
1689=item cf::map->register ($regex, $prio)
1690
1691Register a handler for the map path matching the given regex at the
1692givne priority (higher is better, built-in handlers have priority 0, the
1693default).
1694
1695=cut
1696
1697sub register {
1698 my (undef, $regex, $prio) = @_;
1699 my $pkg = caller;
1700
1701 no strict;
1702 push @{"$pkg\::ISA"}, __PACKAGE__;
1703
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705}
1706
1707# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1709
1710sub thawer_merge {
1711 my ($self, $merge) = @_;
1712
1713 # we have to keep some variables in memory intact
1714 local $self->{path};
1715 local $self->{load_path};
1716
1717 $self->SUPER::thawer_merge ($merge);
1718}
1719
1720sub normalise {
1721 my ($path, $base) = @_;
1722
1723 $path = "$path"; # make sure its a string
1724
1725 $path =~ s/\.map$//;
1726
1727 # map plan:
1728 #
1729 # /! non-realised random map exit (special hack!)
1730 # {... are special paths that are not being touched
1731 # ?xxx/... are special absolute paths
1732 # ?random/... random maps
1733 # /... normal maps
1734 # ~user/... per-player map of a specific user
1735
1736 $path =~ s/$PATH_SEP/\//go;
1737
1738 # treat it as relative path if it starts with
1739 # something that looks reasonable
1740 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1741 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1742
1743 $base =~ s{[^/]+/?$}{};
1744 $path = "$base/$path";
1745 }
1746
1747 for ($path) {
1748 redo if s{//}{/};
1749 redo if s{/\.?/}{/};
1750 redo if s{/[^/]+/\.\./}{/};
1751 }
1752
1753 $path
1754}
1755
1756sub new_from_path {
1757 my (undef, $path, $base) = @_;
1758
1759 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1760
1761 $path = normalise $path, $base;
1762
1763 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1764 if ($path =~ $EXT_MAP{$pkg}[1]) {
1765 my $self = bless cf::map::new, $pkg;
1766 $self->{path} = $path; $self->path ($path);
1767 $self->init; # pass $1 etc.
1768 return $self;
1769 }
1770 }
1771
1772 Carp::cluck "unable to resolve path '$path' (base '$base').";
1773 ()
1774}
1775
1776sub init {
1777 my ($self) = @_;
1778
1779 $self
1780}
1781
1782sub as_string {
1783 my ($self) = @_;
1784
1785 "$self->{path}"
1786}
1787
1788# the displayed name, this is a one way mapping
1789sub visible_name {
1790 &as_string
1791}
1792
1793# the original (read-only) location
1794sub load_path {
1795 my ($self) = @_;
1796
1797 "$MAPDIR/$self->{path}.map"
1798}
1799
1800# the temporary/swap location
1801sub save_path {
1802 my ($self) = @_;
1803
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1805 "$TMPDIR/$path.map"
1806}
1807
1808# the unique path, undef == no special unique path
1809sub uniq_path {
1810 my ($self) = @_;
1811
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1813 "$UNIQUEDIR/$path"
1254} 1814}
1255 1815
1256# and all this just because we cannot iterate over 1816# and all this just because we cannot iterate over
1257# all maps in C++... 1817# all maps in C++...
1258sub change_all_map_light { 1818sub change_all_map_light {
1260 1820
1261 $_->change_map_light ($change) 1821 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1822 for grep $_->outdoor, values %cf::MAP;
1263} 1823}
1264 1824
1825sub decay_objects {
1826 my ($self) = @_;
1827
1828 return if $self->{deny_reset};
1829
1830 $self->do_decay_objects;
1831}
1832
1833sub unlink_save {
1834 my ($self) = @_;
1835
1836 utf8::encode (my $save = $self->save_path);
1837 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1839}
1840
1265sub try_load_header($) { 1841sub load_header_from($) {
1266 my ($path) = @_; 1842 my ($self, $path) = @_;
1267 1843
1268 utf8::encode $path; 1844 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1845 my $f = new_from_file cf::object::thawer $path
1270 or return; 1846 or return;
1271 1847
1272 my $map = cf::map::new 1848 $self->_load_header ($f)
1273 or return; 1849 or return;
1274 1850
1275 # for better error messages only, will be overwritten 1851 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1852 $f->resolve_delayed_derefs;
1277 1853
1278 $map->load_header ($path) 1854 $self->{load_path} = $path;
1855
1856 1
1857}
1858
1859sub load_header_orig {
1860 my ($self) = @_;
1861
1862 $self->load_header_from ($self->load_path)
1863}
1864
1865sub load_header_temp {
1866 my ($self) = @_;
1867
1868 $self->load_header_from ($self->save_path)
1869}
1870
1871sub prepare_temp {
1872 my ($self) = @_;
1873
1874 $self->last_access ((delete $self->{last_access})
1875 || $cf::RUNTIME); #d#
1876 # safety
1877 $self->{instantiate_time} = $cf::RUNTIME
1878 if $self->{instantiate_time} > $cf::RUNTIME;
1879}
1880
1881sub prepare_orig {
1882 my ($self) = @_;
1883
1884 $self->{load_original} = 1;
1885 $self->{instantiate_time} = $cf::RUNTIME;
1886 $self->last_access ($cf::RUNTIME);
1887 $self->instantiate;
1888}
1889
1890sub load_header {
1891 my ($self) = @_;
1892
1893 if ($self->load_header_temp) {
1894 $self->prepare_temp;
1895 } else {
1896 $self->load_header_orig
1279 or return; 1897 or return;
1898 $self->prepare_orig;
1899 }
1280 1900
1281 $map->{load_path} = $path; 1901 $self->{deny_reset} = 1
1902 if $self->no_reset;
1282 1903
1283 $map 1904 $self->default_region (cf::region::find_by_path $self->{path})
1905 unless $self->default_region;
1906
1907 1
1284} 1908}
1285 1909
1286sub find; 1910sub find;
1287sub find { 1911sub find {
1288 my ($path, $origin) = @_; 1912 my ($path, $origin) = @_;
1289 1913
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1914 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1915
1916 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1917 cf::lock_wait "map_find:$path";
1296 1918
1297 $cf::MAP{$key} || do { 1919 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 1922
1300 # do it the slow way 1923 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1924 or return;
1319 1925
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1926 $map->{last_save} = $cf::RUNTIME;
1332 1927
1333 Coro::cede; 1928 $map->load_header
1929 or return;
1334 1930
1335 if ($map->should_reset) { 1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1336 $map->reset; 1936 $map->reset;
1337 undef $guard;
1338 $map = find $path 1937 return find $path;
1339 or return;
1340 } 1938 }
1341 1939
1342 $cf::MAP{$key} = $map 1940 $cf::MAP{$path} = $map
1343 } 1941 }
1344} 1942}
1943
1944sub pre_load { }
1945sub post_load { }
1345 1946
1346sub load { 1947sub load {
1347 my ($self) = @_; 1948 my ($self) = @_;
1348 1949
1950 local $self->{deny_reset} = 1; # loading can take a long time
1951
1349 my $path = $self->{path}; 1952 my $path = $self->{path};
1953
1954 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1955 my $guard = cf::lock_acquire "map_data:$path";
1351 1956
1957 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 1959
1354 $self->in_memory (cf::MAP_LOADING); 1960 $self->in_memory (cf::MAP_LOADING);
1355 1961
1356 $self->alloc; 1962 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 1963
1964 $self->pre_load;
1965 cf::cede_to_tick;
1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1969 $self->_load_objects ($f)
1358 or return; 1970 or return;
1359 1971
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1973 if delete $self->{load_original};
1362 1974
1363 if (my $uniq = $path->uniq_path) { 1975 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1976 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 1979 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
1982 }
1368 } 1983 }
1369 } 1984 }
1370 1985
1371 Coro::cede; 1986 $f->resolve_delayed_derefs;
1372 1987
1988 cf::cede_to_tick;
1373 # now do the right thing for maps 1989 # now do the right thing for maps
1374 $self->link_multipart_objects; 1990 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1991 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1992 unless $self->difficulty;
1993 cf::cede_to_tick;
1994
1995 unless ($self->{deny_activate}) {
1996 $self->decay_objects;
1997 $self->fix_auto_apply;
1998 $self->update_buttons;
1999 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
1386 $self->activate; 2002 $self->activate;
1387 } 2003 }
1388 2004
1389 Coro::cede; 2005 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
1390 2007
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2008 $self->in_memory (cf::MAP_IN_MEMORY);
2009 }
2010
2011 $self->post_load;
2012}
2013
2014sub customise_for {
2015 my ($self, $ob) = @_;
2016
2017 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player;
2019
2020# return find "?party/" . $ob->name . "/" . $self->{path}
2021# if $self->per_party;
2022
2023 $self
1392} 2024}
1393 2025
1394# find and load all maps in the 3x3 area around a map 2026# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2027sub load_neighbours {
1396 my ($map) = @_; 2028 my ($map) = @_;
1397 2029
1398 my @diag; # diagonal neighbours 2030 my @neigh; # diagonal neighbours
1399 2031
1400 for (0 .. 3) { 2032 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2033 my $neigh = $map->tile_path ($_)
1402 or next; 2034 or next;
1403 $neigh = find $neigh, $map 2035 $neigh = find $neigh, $map
1404 or next; 2036 or next;
1405 $neigh->load; 2037 $neigh->load;
1406 2038
2039 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2040 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2041 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2042 }
1410 2043
1411 for (@diag) { 2044 for (grep defined $_->[0], @neigh) {
2045 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2046 my $neigh = find $path, $origin
1413 or next; 2047 or next;
1414 $neigh->load; 2048 $neigh->load;
1415 } 2049 }
1416} 2050}
1417 2051
1422} 2056}
1423 2057
1424sub do_load_sync { 2058sub do_load_sync {
1425 my ($map) = @_; 2059 my ($map) = @_;
1426 2060
2061 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2062 if $Coro::current == $Coro::main;
2063
1427 cf::sync_job { $map->load }; 2064 cf::sync_job { $map->load };
1428} 2065}
1429 2066
1430our %MAP_PREFETCH; 2067our %MAP_PREFETCH;
2068our $MAP_PREFETCHER = undef;
2069
2070sub find_async {
2071 my ($path, $origin, $load) = @_;
2072
2073 $path = normalise $path, $origin && $origin->{path};
2074
2075 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2077 }
2078
2079 $MAP_PREFETCH{$path} |= $load;
2080
1431our $MAP_PREFETCHER = Coro::async { 2081 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2082 $Coro::current->{desc} = "map prefetcher";
2083
1433 while (%MAP_PREFETCH) { 2084 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2085 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2086 if (my $map = find $k) {
2087 $map->load if $v;
2088 }
2089
1436 my $path = delete $MAP_PREFETCH{$key}; 2090 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2091 }
1442 Coro::schedule; 2092 }
2093 undef $MAP_PREFETCHER;
1443 } 2094 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2095 $MAP_PREFETCHER->prio (6);
1458 2096
1459 () 2097 ()
1460} 2098}
1461 2099
1462sub save { 2100sub save {
1463 my ($self) = @_; 2101 my ($self) = @_;
1464 2102
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2104
1467 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1468 2106
1469 return unless $self->dirty; 2107 return unless $self->dirty;
1470 2108
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2109 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2110 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2111
1474 $self->{load_path} = $save; 2112 $self->{load_path} = $save;
1475 2113
1476 return if $self->{deny_save}; 2114 return if $self->{deny_save};
1477 2115
1478 local $self->{last_access} = $self->last_access;#d# 2116 local $self->{last_access} = $self->last_access;#d#
1479 2117
1480 cf::async { 2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2120 $_->contr->save for $self->players;
1482 }; 2121 };
1483 2122
1484 if ($uniq) { 2123 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2125 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2126 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2128 }
1490} 2129}
1491 2130
1492sub swap_out { 2131sub swap_out {
1493 my ($self) = @_; 2132 my ($self) = @_;
1494 2133
1495 # save first because save cedes 2134 # save first because save cedes
1496 $self->save; 2135 $self->save;
1497 2136
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2138
1500 return if $self->players; 2139 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2141 return if $self->{deny_save};
1503 2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2147 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2148}
1507 2149
1508sub reset_at { 2150sub reset_at {
1509 my ($self) = @_; 2151 my ($self) = @_;
1510 2152
1511 # TODO: safety, remove and allow resettable per-player maps 2153 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2154 return 1e99 if $self->{deny_reset};
1514 2155
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2158
1522 my ($self) = @_; 2163 my ($self) = @_;
1523 2164
1524 $self->reset_at <= $cf::RUNTIME 2165 $self->reset_at <= $cf::RUNTIME
1525} 2166}
1526 2167
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2168sub reset {
1549 my ($self) = @_; 2169 my ($self) = @_;
1550 2170
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2172
1553 return if $self->players; 2173 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2174
1556 warn "resetting map ", $self->path;#d# 2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
1557 2186
1558 delete $cf::MAP{$self->path}; 2187 delete $cf::MAP{$self->path};
1559 2188
2189 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
1561 2192
1562 $self->unlink_save; 2193 $self->unlink_save;
1563 $self->destroy; 2194 $self->destroy;
1564} 2195}
1565 2196
1566my $nuke_counter = "aaaa"; 2197my $nuke_counter = "aaaa";
1567 2198
1568sub nuke { 2199sub nuke {
1569 my ($self) = @_; 2200 my ($self) = @_;
1570 2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2205 delete $cf::MAP{$self->path};
2206
2207 $self->unlink_save;
2208
2209 bless $self, "cf::map";
2210 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2211 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2212 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214
2215 $cf::MAP{$self->path} = $self;
2216 }
2217
1574 $self->reset; # polite request, might not happen 2218 $self->reset; # polite request, might not happen
1575} 2219}
1576 2220
1577sub customise_for { 2221=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2222
1580 if ($map->per_player) { 2223Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2224maps. May block.
2225
2226=cut
2227
2228sub tmp_maps() {
1582 } 2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $TMPDIR or [] }
2236 ]
2237}
1583 2238
1584 $map 2239=item $maps = cf::map::random_maps
2240
2241Returns an arrayref with all map paths of currently instantiated and saved
2242random maps. May block.
2243
2244=cut
2245
2246sub random_maps() {
2247 [
2248 map {
2249 utf8::decode $_;
2250 /\.map$/
2251 ? normalise "?random/$_"
2252 : ()
2253 } @{ aio_readdir $RANDOMDIR or [] }
2254 ]
1585} 2255}
1586 2256
1587=item cf::map::unique_maps 2257=item cf::map::unique_maps
1588 2258
1589Returns an arrayref of cf::path's of all shared maps that have 2259Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2260instantiated unique items. May block.
1591 2261
1592=cut 2262=cut
1593 2263
1594sub unique_maps() { 2264sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2265 [
1596 or return; 2266 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2267 utf8::decode $_;
1602 next if /\.pst$/; 2268 /\.map$/
1603 next unless /^$PATH_SEP/o; 2269 ? normalise $_
1604 2270 : ()
1605 push @paths, new cf::path $_; 2271 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2272 ]
1607
1608 \@paths
1609} 2273}
1610 2274
1611package cf; 2275package cf;
1612 2276
1613=back 2277=back
1631 map { $_, inv_recursive_ $_->inv } @_ 2295 map { $_, inv_recursive_ $_->inv } @_
1632} 2296}
1633 2297
1634sub inv_recursive { 2298sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2299 inv_recursive_ inv $_[0]
2300}
2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
1636} 2328}
1637 2329
1638package cf; 2330package cf;
1639 2331
1640=back 2332=back
1659 2351
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2352 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2353
1662 if ($self->{record_replies}) { 2354 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2355 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2356
1664 } else { 2357 } else {
2358 my $pl = $self->contr;
2359
2360 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2361 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363
2364 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2365 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2366 $self->message ($msg, $flags);
2367 }
1667 } 2368 }
2369}
2370
2371=item $object->send_msg ($channel, $msg, $color, [extra...])
2372
2373=cut
2374
2375sub cf::object::send_msg {
2376 my $pl = shift->contr
2377 or return;
2378 $pl->send_msg (@_);
1668} 2379}
1669 2380
1670=item $player_object->may ("access") 2381=item $player_object->may ("access")
1671 2382
1672Returns wether the given player is authorized to access resource "access" 2383Returns wether the given player is authorized to access resource "access"
1685 2396
1686=item $player_object->enter_link 2397=item $player_object->enter_link
1687 2398
1688Freezes the player and moves him/her to a special map (C<{link}>). 2399Freezes the player and moves him/her to a special map (C<{link}>).
1689 2400
1690The player should be reaosnably safe there for short amounts of time. You 2401The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2402I<MUST> call C<leave_link> as soon as possible, though.
1692 2403
2404Will never block.
2405
1693=item $player_object->leave_link ($map, $x, $y) 2406=item $player_object->leave_link ($map, $x, $y)
1694 2407
1695Moves the player out of the specila link map onto the given map. If the 2408Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2409map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2410to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2411fails, to the emergency map position.
1699 2412
1700Might block. 2413Might block.
1701 2414
1702=cut 2415=cut
2416
2417sub link_map {
2418 unless ($LINK_MAP) {
2419 $LINK_MAP = cf::map::find "{link}"
2420 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2421 $LINK_MAP->load;
2422 }
2423
2424 $LINK_MAP
2425}
1703 2426
1704sub cf::object::player::enter_link { 2427sub cf::object::player::enter_link {
1705 my ($self) = @_; 2428 my ($self) = @_;
1706 2429
1707 $self->deactivate_recursive; 2430 $self->deactivate_recursive;
1708 2431
1709 return if $self->map == $LINK_MAP; 2432 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2433
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2435 if $self->map && $self->map->{path} ne "{link}";
1713 2436
1714 $self->enter_map ($LINK_MAP, 20, 20); 2437 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2438}
1716 2439
1717sub cf::object::player::leave_link { 2440sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2441 my ($self, $map, $x, $y) = @_;
2442
2443 return unless $self->contr->active;
1719 2444
1720 my $link_pos = delete $self->{_link_pos}; 2445 my $link_pos = delete $self->{_link_pos};
1721 2446
1722 unless ($map) { 2447 unless ($map) {
1723 # restore original map position 2448 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2462 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2463 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2464 if $x <=0 && $y <= 0;
1740 2465
1741 $map->load; 2466 $map->load;
1742 $map->load_diag; 2467 $map->load_neighbours;
1743 2468
1744 return unless $self->contr->active; 2469 return unless $self->contr->active;
1745 $self->activate_recursive; 2470 $self->activate_recursive;
2471
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2473 $self->enter_map ($map, $x, $y);
1747} 2474}
1748 2475
1749cf::player->attach ( 2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2477
1753 # abort map switching before logout 2478Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2479her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2480that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2481the new (success) or old (failed) map position. In either case, $done will
1757 }; 2482be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2483
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2484=cut
2485
2486our $GOTOGEN;
1784 2487
1785sub cf::object::player::goto { 2488sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2489 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2490
1788 $path = new cf::path $path; 2491 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2493
1790 $self->enter_link; 2494 $self->enter_link;
1791 2495
1792 (async { 2496 (async {
1793 my $map = cf::map::find $path->as_string; 2497 $Coro::current->{desc} = "player::goto $path $x $y";
2498
2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2518 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef;
2520
2521 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2522 $map = $map->customise_for ($self);
1795 2523 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2524 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 }
1800 2527
2528 $map
2529 };
2530
2531 if ($@) {
2532 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2533 LOG llevError | logBacktrace, Carp::longmess $@;
2534 }
2535
2536 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2538 $self->leave_link ($map, $x, $y);
2539 }
2540
2541 $done->() if $done;
1802 })->prio (1); 2542 })->prio (1);
1803} 2543}
1804 2544
1805=item $player_object->enter_exit ($exit_object) 2545=item $player_object->enter_exit ($exit_object)
1806 2546
1808 2548
1809sub parse_random_map_params { 2549sub parse_random_map_params {
1810 my ($spec) = @_; 2550 my ($spec) = @_;
1811 2551
1812 my $rmp = { # defaults 2552 my $rmp = { # defaults
1813 xsize => 10, 2553 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2554 ysize => (cf::rndm 15, 40),
2555 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2556 #layout => string,
1815 }; 2557 };
1816 2558
1817 for (split /\n/, $spec) { 2559 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2560 my ($k, $v) = split /\s+/, $_, 2;
1819 2561
1823 $rmp 2565 $rmp
1824} 2566}
1825 2567
1826sub prepare_random_map { 2568sub prepare_random_map {
1827 my ($exit) = @_; 2569 my ($exit) = @_;
2570
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2572
1829 # all this does is basically replace the /! path by 2573 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2574 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2575 # that depends on the exit object
1832 2576
1833 my $rmp = parse_random_map_params $exit->msg; 2577 my $rmp = parse_random_map_params $exit->msg;
1834 2578
1835 if ($exit->map) { 2579 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2580 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2581 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2582 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2583 $rmp->{origin_y} = $exit->y;
1840 } 2584 }
1841 2585
1842 $rmp->{random_seed} ||= $exit->random_seed; 2586 $rmp->{random_seed} ||= $exit->random_seed;
1843 2587
1844 my $data = cf::to_json $rmp; 2588 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2589 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta";
1846 2591
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2593 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh;
2595 aio_rename "$meta~", $meta;
1849 2596
1850 $exit->slaying ("?random/$md5"); 2597 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2598 $exit->msg (undef);
1852 } 2599 }
1853} 2600}
1855sub cf::object::player::enter_exit { 2602sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2603 my ($self, $exit) = @_;
1857 2604
1858 return unless $self->type == cf::PLAYER; 2605 return unless $self->type == cf::PLAYER;
1859 2606
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
1860 $self->enter_link; 2618 $self->enter_link;
1861 2619
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
1862 (async { 2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
1863 $self->deactivate_recursive; # just to be sure 2627 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2628 unless (eval {
1865 prepare_random_map $exit 2629 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2630
1871 1; 2631 1;
1872 }) { 2632 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2633 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2634 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2635 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2636 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2637
1878 warn "ERROR in enter_exit: $@"; 2638 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2639 $self->leave_link;
1880 } 2640 }
1881 })->prio (1); 2641 })->prio (1);
1894 2654
1895sub cf::client::send_drawinfo { 2655sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2656 my ($self, $text, $flags) = @_;
1897 2657
1898 utf8::encode $text; 2658 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2660}
1901 2661
2662=item $client->send_msg ($channel, $msg, $color, [extra...])
2663
2664Send a drawinfo or msg packet to the client, formatting the msg for the
2665client if neccessary. C<$type> should be a string identifying the type of
2666the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet.
2668
2669=cut
2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/book" => {
2685 id => "infobox",
2686 title => "Book",
2687 reply => undef,
2688 tooltip => "The contents of a note or book",
2689 },
2690 "c/lookat" => {
2691 id => "infobox",
2692 title => "Look",
2693 reply => undef,
2694 tooltip => "What you saw there",
2695 },
2696 "c/who" => {
2697 id => "infobox",
2698 title => "Players",
2699 reply => undef,
2700 tooltip => "Shows players who are currently online",
2701 },
2702 "c/body" => {
2703 id => "infobox",
2704 title => "Body Parts",
2705 reply => undef,
2706 tooltip => "Shows which body parts you posess and are available",
2707 },
2708 "c/uptime" => {
2709 id => "infobox",
2710 title => "Uptime",
2711 reply => undef,
2712 tooltip => "How long the server has been running sicne last restart",
2713 },
2714 "c/mapinfo" => {
2715 id => "infobox",
2716 title => "Map Info",
2717 reply => undef,
2718 tooltip => "Information related to the maps",
2719 },
2720);
2721
2722sub cf::client::send_msg {
2723 my ($self, $channel, $msg, $color, @extra) = @_;
2724
2725 $msg = $self->pl->expand_cfpod ($msg);
2726
2727 $color &= cf::NDI_CLIENT_MASK; # just in case...
2728
2729 # check predefined channels, for the benefit of C
2730 if ($CHANNEL{$channel}) {
2731 $channel = $CHANNEL{$channel};
2732
2733 $self->ext_msg (channel_info => $channel)
2734 if $self->can_msg;
2735
2736 $channel = $channel->{id};
2737
2738 } elsif (ref $channel) {
2739 # send meta info to client, if not yet sent
2740 unless (exists $self->{channel}{$channel->{id}}) {
2741 $self->{channel}{$channel->{id}} = $channel;
2742 $self->ext_msg (channel_info => $channel)
2743 if $self->can_msg;
2744 }
2745
2746 $channel = $channel->{id};
2747 }
2748
2749 return unless @extra || length $msg;
2750
2751 if ($self->can_msg) {
2752 # default colour, mask it out
2753 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2754 if $color & cf::NDI_DEF;
2755
2756 $self->send_packet ("msg " . $self->{json_coder}->encode (
2757 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2758 } else {
2759 if ($color >= 0) {
2760 # replace some tags by gcfclient-compatible ones
2761 for ($msg) {
2762 1 while
2763 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2764 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2765 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2766 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2767 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2768 }
2769
2770 $color &= cf::NDI_COLOR_MASK;
2771
2772 utf8::encode $msg;
2773
2774 if (0 && $msg =~ /\[/) {
2775 # COMMAND/INFO
2776 $self->send_packet ("drawextinfo $color 10 8 $msg")
2777 } else {
2778 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2779 $self->send_packet ("drawinfo $color $msg")
2780 }
2781 }
2782 }
2783}
2784
2785=item $client->ext_msg ($type, @msg)
2786
2787Sends an ext event to the client.
2788
2789=cut
2790
2791sub cf::client::ext_msg($$@) {
2792 my ($self, $type, @msg) = @_;
2793
2794 if ($self->extcmd == 2) {
2795 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2796 } elsif ($self->extcmd == 1) { # TODO: remove
2797 push @msg, msgtype => "event_$type";
2798 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2799 }
2800}
2801
2802=item $client->ext_reply ($msgid, @msg)
2803
2804Sends an ext reply to the client.
2805
2806=cut
2807
2808sub cf::client::ext_reply($$@) {
2809 my ($self, $id, @msg) = @_;
2810
2811 if ($self->extcmd == 2) {
2812 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2813 } elsif ($self->extcmd == 1) {
2814 #TODO: version 1, remove
2815 unshift @msg, msgtype => "reply", msgid => $id;
2816 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2817 }
2818}
1902 2819
1903=item $success = $client->query ($flags, "text", \&cb) 2820=item $success = $client->query ($flags, "text", \&cb)
1904 2821
1905Queues a query to the client, calling the given callback with 2822Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2823the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2824C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2825
1909Queries can fail, so check the return code. Or don't, as queries will become 2826Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2827become reliable at some point in the future.
1911 2828
1912=cut 2829=cut
1913 2830
1914sub cf::client::query { 2831sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2832 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2840 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2841 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2842
1926 $self->send_packet ($self->{query_queue}[0][0]) 2843 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2844 if @{ $self->{query_queue} } == 1;
2845
2846 1
1928} 2847}
1929 2848
1930cf::client->attach ( 2849cf::client->attach (
2850 on_connect => sub {
2851 my ($ns) = @_;
2852
2853 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2854 },
1931 on_reply => sub { 2855 on_reply => sub {
1932 my ($ns, $msg) = @_; 2856 my ($ns, $msg) = @_;
1933 2857
1934 # this weird shuffling is so that direct followup queries 2858 # this weird shuffling is so that direct followup queries
1935 # get handled first 2859 # get handled first
1936 my $queue = delete $ns->{query_queue} 2860 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2861 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2862
1939 (shift @$queue)->[1]->($msg); 2863 (shift @$queue)->[1]->($msg);
2864 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2865
1941 push @{ $ns->{query_queue} }, @$queue; 2866 push @{ $ns->{query_queue} }, @$queue;
1942 2867
1943 if (@{ $ns->{query_queue} } == @$queue) { 2868 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2869 if (@$queue) {
1946 } else { 2871 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2872 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2873 }
1949 } 2874 }
1950 }, 2875 },
2876 on_exticmd => sub {
2877 my ($ns, $buf) = @_;
2878
2879 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2880
2881 if (ref $msg) {
2882 my ($type, $reply, @payload) =
2883 "ARRAY" eq ref $msg
2884 ? @$msg
2885 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2886
2887 my @reply;
2888
2889 if (my $cb = $EXTICMD{$type}) {
2890 @reply = $cb->($ns, @payload);
2891 }
2892
2893 $ns->ext_reply ($reply, @reply)
2894 if $reply;
2895
2896 } else {
2897 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2898 }
2899
2900 cf::override;
2901 },
1951); 2902);
1952 2903
1953=item $client->async (\&cb) 2904=item $client->async (\&cb)
1954 2905
1955Create a new coroutine, running the specified callback. The coroutine will 2906Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 2947our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 2948our $safe_hole = new Safe::Hole;
1998 2949
1999$SIG{FPE} = 'IGNORE'; 2950$SIG{FPE} = 'IGNORE';
2000 2951
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2952$safe->permit_only (Opcode::opset qw(
2953 :base_core :base_mem :base_orig :base_math
2954 grepstart grepwhile mapstart mapwhile
2955 sort time
2956));
2002 2957
2003# here we export the classes and methods available to script code 2958# here we export the classes and methods available to script code
2004 2959
2005=pod 2960=pod
2006 2961
2007The following fucntions and emthods are available within a safe environment: 2962The following functions and methods are available within a safe environment:
2008 2963
2009 cf::object contr pay_amount pay_player map 2964 cf::object
2965 contr pay_amount pay_player map x y force_find force_add destroy
2966 insert remove name archname title slaying race decrease_ob_nr
2967
2010 cf::object::player player 2968 cf::object::player
2011 cf::player peaceful 2969 player
2012 cf::map trigger 2970
2971 cf::player
2972 peaceful
2973
2974 cf::map
2975 trigger
2013 2976
2014=cut 2977=cut
2015 2978
2016for ( 2979for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 2980 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2981 insert remove inv name archname title slaying race
2982 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 2983 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 2984 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 2985 ["cf::map" => qw(trigger)],
2021) { 2986) {
2022 no strict 'refs'; 2987 no strict 'refs';
2093=back 3058=back
2094 3059
2095=cut 3060=cut
2096 3061
2097############################################################################# 3062#############################################################################
3063# the server's init and main functions
2098 3064
2099=head2 EXTENSION DATABASE SUPPORT 3065sub load_facedata($) {
3066 my ($path) = @_;
2100 3067
2101Crossfire maintains a very simple database for extension use. It can 3068 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3069 # for this (global event?)
2103excludes objects. 3070 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3071
2105The parameter C<$family> should best start with the name of the extension 3072 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3073
2108=over 4 3074 warn "loading facedata from $path\n";
2109 3075
2110=item $hashref = cf::db_get $family 3076 my $facedata;
3077 0 < aio_load $path, $facedata
3078 or die "$path: $!";
2111 3079
2112Return a hashref for use by the extension C<$family>, which can be 3080 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3081
2116=item $value = cf::db_get $family => $key 3082 $facedata->{version} == 2
3083 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3084
2118Returns a single value from the database 3085 # patch in the exptable
2119 3086 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3087 type => FT_RSRC,
2121 3088 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3089 };
3090 cf::cede_to_tick;
2171 3091
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3092 {
3093 my $faces = $facedata->{faceinfo};
2176 3094
2177 sub db_get($;$) { 3095 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3096 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]} 3097 cf::face::set_visibility $idx, $info->{visibility};
2180 : ($DB->{$_[0]} ||= { }) 3098 cf::face::set_magicmap $idx, $info->{magicmap};
2181 } 3099 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3100 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2182 3101
2183 sub db_put($$;$) { 3102 cf::cede_to_tick;
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3103 }
2197 );
2198}
2199 3104
2200############################################################################# 3105 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3106 next unless $info->{smooth};
3107 my $idx = cf::face::find $face
3108 or next;
3109 if (my $smooth = cf::face::find $info->{smooth}) {
3110 cf::face::set_smooth $idx, $smooth;
3111 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3112 } else {
3113 warn "smooth face '$info->{smooth}' not found for face '$face'";
3114 }
2202 3115
2203sub cfg_load { 3116 cf::cede_to_tick;
3117 }
3118 }
3119
3120 {
3121 my $anims = $facedata->{animinfo};
3122
3123 while (my ($anim, $info) = each %$anims) {
3124 cf::anim::set $anim, $info->{frames}, $info->{facings};
3125 cf::cede_to_tick;
3126 }
3127
3128 cf::anim::invalidate_all; # d'oh
3129 }
3130
3131 {
3132 # TODO: for gcfclient pleasure, we should give resources
3133 # that gcfclient doesn't grok a >10000 face index.
3134 my $res = $facedata->{resource};
3135
3136 my $soundconf = delete $res->{"res/sound.conf"};
3137
3138 while (my ($name, $info) = each %$res) {
3139 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3140 my $data;
3141
3142 if ($info->{type} & 1) {
3143 # prepend meta info
3144
3145 my $meta = $enc->encode ({
3146 name => $name,
3147 %{ $info->{meta} || {} },
3148 });
3149
3150 $data = pack "(w/a*)*", $meta, $info->{data};
3151 } else {
3152 $data = $info->{data};
3153 }
3154
3155 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3156 cf::face::set_type $idx, $info->{type};
3157
3158 cf::cede_to_tick;
3159 }
3160
3161 if ($soundconf) {
3162 $soundconf = $enc->decode (delete $soundconf->{data});
3163
3164 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3165 my $sound = $soundconf->{compat}[$_]
3166 or next;
3167
3168 my $face = cf::face::find "sound/$sound->[1]";
3169 cf::sound::set $sound->[0] => $face;
3170 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3171 }
3172
3173 while (my ($k, $v) = each %{$soundconf->{event}}) {
3174 my $face = cf::face::find "sound/$v";
3175 cf::sound::set $k => $face;
3176 }
3177 }
3178 }
3179
3180 1
3181}
3182
3183register_exticmd fx_want => sub {
3184 my ($ns, $want) = @_;
3185
3186 while (my ($k, $v) = each %$want) {
3187 $ns->fx_want ($k, $v);
3188 }
3189};
3190
3191sub reload_regions {
3192 # HACK to clear player env face cache, we need some signal framework
3193 # for this (global event?)
3194 %ext::player_env::MUSIC_FACE_CACHE = ();
3195
3196 load_resource_file "$MAPDIR/regions"
3197 or die "unable to load regions file\n";
3198
3199 for (cf::region::list) {
3200 $_->{match} = qr/$_->{match}/
3201 if exists $_->{match};
3202 }
3203}
3204
3205sub reload_facedata {
3206 load_facedata "$DATADIR/facedata"
3207 or die "unable to load facedata\n";
3208}
3209
3210sub reload_archetypes {
3211 load_resource_file "$DATADIR/archetypes"
3212 or die "unable to load archetypes\n";
3213 #d# NEED to laod twice to resolve forward references
3214 # this really needs to be done in an extra post-pass
3215 # (which needs to be synchronous, so solve it differently)
3216 load_resource_file "$DATADIR/archetypes"
3217 or die "unable to load archetypes\n";
3218}
3219
3220sub reload_treasures {
3221 load_resource_file "$DATADIR/treasures"
3222 or die "unable to load treasurelists\n";
3223}
3224
3225sub reload_resources {
3226 warn "reloading resource files...\n";
3227
3228 reload_regions;
3229 reload_facedata;
3230 #reload_archetypes;#d#
3231 reload_archetypes;
3232 reload_treasures;
3233
3234 warn "finished reloading resource files\n";
3235}
3236
3237sub init {
3238 reload_resources;
3239}
3240
3241sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3242 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3243 or return;
2206 3244
2207 local $/; 3245 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3246 *CFG = YAML::Syck::Load <$fh>;
2209 3247
2223 3261
2224sub main { 3262sub main {
2225 # we must not ever block the main coroutine 3263 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3264 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3265 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3266 (async {
3267 $Coro::current->{desc} = "IDLE BUG HANDLER";
2228 async { Event::one_event }; 3268 Event::one_event;
3269 })->prio (Coro::PRIO_MAX);
2229 }; 3270 };
2230 3271
2231 cfg_load; 3272 reload_config;
2232 db_load; 3273 db_init;
2233 load_extensions; 3274 load_extensions;
3275
3276 $TICK_WATCHER->start;
2234 Event::loop; 3277 Event::loop;
2235} 3278}
2236 3279
2237############################################################################# 3280#############################################################################
2238# initialisation and cleanup 3281# initialisation and cleanup
2239 3282
2240# install some emergency cleanup handlers 3283# install some emergency cleanup handlers
2241BEGIN { 3284BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 3285 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3286 Event->signal (
3287 reentrant => 0,
2244 data => WF_AUTOCANCEL, 3288 data => WF_AUTOCANCEL,
2245 signal => $signal, 3289 signal => $signal,
3290 prio => 0,
2246 cb => sub { 3291 cb => sub {
2247 cf::cleanup "SIG$signal"; 3292 cf::cleanup "SIG$signal";
2248 }, 3293 },
2249 ); 3294 );
2250 } 3295 }
2251} 3296}
2252 3297
3298sub write_runtime {
3299 my $runtime = "$LOCALDIR/runtime";
3300
3301 # first touch the runtime file to show we are still running:
3302 # the fsync below can take a very very long time.
3303
3304 IO::AIO::aio_utime $runtime, undef, undef;
3305
3306 my $guard = cf::lock_acquire "write_runtime";
3307
3308 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3309 or return;
3310
3311 my $value = $cf::RUNTIME + 90 + 10;
3312 # 10 is the runtime save interval, for a monotonic clock
3313 # 60 allows for the watchdog to kill the server.
3314
3315 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3316 and return;
3317
3318 # always fsync - this file is important
3319 aio_fsync $fh
3320 and return;
3321
3322 # touch it again to show we are up-to-date
3323 aio_utime $fh, undef, undef;
3324
3325 close $fh
3326 or return;
3327
3328 aio_rename "$runtime~", $runtime
3329 and return;
3330
3331 warn "runtime file written.\n";
3332
3333 1
3334}
3335
2253sub emergency_save() { 3336sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3337 my $freeze_guard = cf::freeze_mainloop;
2255 3338
2256 warn "enter emergency perl save\n"; 3339 warn "enter emergency perl save\n";
2257 3340
2258 cf::sync_job { 3341 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3342 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3343 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3344 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3345 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3346 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3347 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3348 $pl->valid or next;
3349 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3350 $pl->save;
2267 } 3351 }
2268 warn "end emergency player save\n"; 3352 warn "end emergency player save\n";
2269 3353
2270 warn "begin emergency map save\n"; 3354 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3356 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3357 $map->valid or next;
2274 $map->save; 3358 $map->save;
2275 } 3359 }
2276 warn "end emergency map save\n"; 3360 warn "end emergency map save\n";
3361
3362 warn "begin emergency database checkpoint\n";
3363 BDB::db_env_txn_checkpoint $DB_ENV;
3364 warn "end emergency database checkpoint\n";
2277 }; 3365 };
2278 3366
2279 warn "leave emergency perl save\n"; 3367 warn "leave emergency perl save\n";
2280} 3368}
2281 3369
3370sub post_cleanup {
3371 my ($make_core) = @_;
3372
3373 warn Carp::longmess "post_cleanup backtrace"
3374 if $make_core;
3375}
3376
2282sub reload() { 3377sub do_reload_perl() {
2283 # can/must only be called in main 3378 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3379 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3380 warn "can only reload from main coroutine";
2286 return; 3381 return;
2287 } 3382 }
2288 3383
2289 warn "reloading..."; 3384 warn "reloading...";
2290 3385
2291 warn "freezing server"; 3386 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3387
3388 cf::sync_job {
3389 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3390 cf::emergency_save;
3391 cf::write_runtime; # external watchdog should not bark
2294 3392
2295 warn "sync database to disk"; 3393 warn "syncing database to disk";
2296 cf::db_sync; 3394 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3395
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3396 # if anything goes wrong in here, we should simply crash as we already saved
2301 3397
2302 warn "cancel all watchers"; 3398 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 3399 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3400 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 3401 }
2306 3402
3403 warn "flushing outstanding aio requests";
3404 for (;;) {
3405 BDB::flush;
3406 IO::AIO::flush;
3407 Coro::cede_notself;
3408 last unless IO::AIO::nreqs || BDB::nreqs;
3409 warn "iterate...";
3410 }
3411
3412 ++$RELOAD;
3413
2307 warn "cancel all extension coros"; 3414 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3415 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3416 %EXT_CORO = ();
2310 3417
2311 warn "remove commands"; 3418 warn "removing commands";
2312 %COMMAND = (); 3419 %COMMAND = ();
2313 3420
2314 warn "remove ext commands"; 3421 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3422 %EXTCMD = ();
3423 %EXTICMD = ();
2316 3424
2317 warn "unload/nuke all extensions"; 3425 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3426 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3427 warn "... unloading $pkg";
2320 3428
2321 if (my $cb = $pkg->can ("unload")) { 3429 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3430 eval {
2323 $cb->($pkg); 3431 $cb->($pkg);
2324 1 3432 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3433 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3434 }
2327 3435
3436 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3437 Symbol::delete_package $pkg;
2329 } 3438 }
2330 3439
2331 warn "unload all perl modules loaded from $LIBDIR"; 3440 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3441 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3442 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3443
2335 warn "removing <$k>"; 3444 warn "... unloading $k";
2336 delete $INC{$k}; 3445 delete $INC{$k};
2337 3446
2338 $k =~ s/\.pm$//; 3447 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3448 $k =~ s/\//::/g;
2340 3449
2343 } 3452 }
2344 3453
2345 Symbol::delete_package $k; 3454 Symbol::delete_package $k;
2346 } 3455 }
2347 3456
2348 warn "get rid of safe::, as good as possible"; 3457 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3458 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3459 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3460
2352 warn "unload cf.pm \"a bit\""; 3461 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3462 delete $INC{"cf.pm"};
3463 delete $INC{"cf/pod.pm"};
2354 3464
2355 # don't, removes xs symbols, too, 3465 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3466 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3467 #Symbol::delete_package __PACKAGE__;
2358 3468
3469 warn "unload completed, starting to reload now";
3470
2359 warn "reloading cf.pm"; 3471 warn "reloading cf.pm";
2360 require cf; 3472 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3473 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3474
2363 warn "load config and database again"; 3475 warn "loading config and database again";
2364 cf::cfg_load; 3476 cf::reload_config;
2365 cf::db_load;
2366 3477
2367 warn "load extensions"; 3478 warn "loading extensions";
2368 cf::load_extensions; 3479 cf::load_extensions;
2369 3480
2370 warn "reattach attachments to objects/players"; 3481 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3482 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3483 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3484 reattach $_ for values %MAP;
2374 }; 3485 warn "reattaching attachments to players";
3486 reattach $_ for values %PLAYER;
2375 3487
2376 if ($@) { 3488 warn "leaving sync_job";
3489
3490 1
3491 } or do {
2377 warn $@; 3492 warn $@;
2378 warn "error while reloading, exiting."; 3493 warn "error while reloading, exiting.";
2379 exit 1; 3494 exit 1;
2380 } 3495 };
2381 3496
2382 warn "reloaded"; 3497 warn "reloaded";
2383}; 3498};
2384 3499
2385############################################################################# 3500our $RELOAD_WATCHER; # used only during reload
2386 3501
2387unless ($LINK_MAP) { 3502sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3503 # doing reload synchronously and two reloads happen back-to-back,
3504 # coro crashes during coro_state_free->destroy here.
2389 3505
2390 $LINK_MAP->width (41); 3506 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 3507 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 3508 after => 0,
3509 data => WF_AUTOCANCEL,
2400 cb => sub { 3510 cb => sub {
2401 $_[0]->w->cancel; 3511 do_reload_perl;
2402 3512 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 3513 },
2421 3514 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3515}
2427 3516
2428register_command "reload" => sub { 3517register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3518 my ($who, $arg) = @_;
2430 3519
2431 if ($who->flag (FLAG_WIZ)) { 3520 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3521 $who->message ("reloading server.");
3522 async {
3523 $Coro::current->{desc} = "perl_reload";
3524 reload_perl;
3525 };
2435 } 3526 }
2436}; 3527};
2437 3528
2438unshift @INC, $LIBDIR; 3529unshift @INC, $LIBDIR;
3530
3531my $bug_warning = 0;
3532
3533our @WAIT_FOR_TICK;
3534our @WAIT_FOR_TICK_BEGIN;
3535
3536sub wait_for_tick {
3537 return unless $TICK_WATCHER->is_active;
3538 return if $Coro::current == $Coro::main;
3539
3540 my $signal = new Coro::Signal;
3541 push @WAIT_FOR_TICK, $signal;
3542 $signal->wait;
3543}
3544
3545sub wait_for_tick_begin {
3546 return unless $TICK_WATCHER->is_active;
3547 return if $Coro::current == $Coro::main;
3548
3549 my $signal = new Coro::Signal;
3550 push @WAIT_FOR_TICK_BEGIN, $signal;
3551 $signal->wait;
3552}
2439 3553
2440$TICK_WATCHER = Event->timer ( 3554$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 3555 reentrant => 0,
3556 parked => 1,
2442 prio => 0, 3557 prio => 0,
2443 at => $NEXT_TICK || $TICK, 3558 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 3559 data => WF_AUTOCANCEL,
2445 cb => sub { 3560 cb => sub {
3561 if ($Coro::current != $Coro::main) {
3562 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3563 unless ++$bug_warning > 10;
3564 return;
3565 }
3566
3567 $NOW = $tick_start = Event::time;
3568
2446 cf::server_tick; # one server iteration 3569 cf::server_tick; # one server iteration
3570
2447 $RUNTIME += $TICK; 3571 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3572 $NEXT_TICK += $TICK;
2449 3573
2450 $WAIT_FOR_TICK->broadcast; 3574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3575 $NEXT_RUNTIME_WRITE = $NOW + 10;
3576 Coro::async_pool {
3577 $Coro::current->{desc} = "runtime saver";
3578 write_runtime
3579 or warn "ERROR: unable to write runtime file: $!";
3580 };
3581 }
3582
3583 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3584 $sig->send;
3585 }
3586 while (my $sig = shift @WAIT_FOR_TICK) {
3587 $sig->send;
3588 }
3589
3590 $NOW = Event::time;
2452 3591
2453 # if we are delayed by four ticks or more, skip them all 3592 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3593 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 3594
2456 $TICK_WATCHER->at ($NEXT_TICK); 3595 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 3596 $TICK_WATCHER->start;
3597
3598 $LOAD = ($NOW - $tick_start) / $TICK;
3599 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3600
3601 _post_tick;
2458 }, 3602 },
2459); 3603);
2460 3604
3605{
3606 BDB::min_parallel 8;
2461IO::AIO::max_poll_time $TICK * 0.2; 3607 BDB::max_poll_time $TICK * 0.1;
2462 3608 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 3609 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 3610 fd => BDB::poll_fileno,
2465 poll => 'r', 3611 poll => 'r',
2466 prio => 5, 3612 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 3613 data => WF_AUTOCANCEL,
3614 cb => \&BDB::poll_cb,
3615 );
3616
3617 BDB::set_sync_prepare {
3618 my $status;
3619 my $current = $Coro::current;
3620 (
3621 sub {
3622 $status = $!;
3623 $current->ready; undef $current;
3624 },
3625 sub {
3626 Coro::schedule while defined $current;
3627 $! = $status;
3628 },
3629 )
3630 };
3631
3632 unless ($DB_ENV) {
3633 $DB_ENV = BDB::db_env_create;
3634 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3635 | BDB::LOG_AUTOREMOVE, 1);
3636 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3637 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3638
3639 cf::sync_job {
3640 eval {
3641 BDB::db_env_open
3642 $DB_ENV,
3643 $BDBDIR,
3644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3646 0666;
3647
3648 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3649 };
3650
3651 cf::cleanup "db_env_open(db): $@" if $@;
3652 };
3653 }
3654
3655 $BDB_DEADLOCK_WATCHER = Event->timer (
2473 after => 0, 3656 after => 3,
2474 interval => 10, 3657 interval => 1,
3658 hard => 1,
3659 prio => 0,
3660 data => WF_AUTOCANCEL,
2475 cb => sub { 3661 cb => sub {
2476 (Coro::unblock_sub { 3662 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2477 write_runtime 3663 },
2478 or warn "ERROR: unable to write runtime file: $!"; 3664 );
3665 $BDB_CHECKPOINT_WATCHER = Event->timer (
3666 after => 11,
3667 interval => 60,
3668 hard => 1,
3669 prio => 0,
3670 data => WF_AUTOCANCEL,
3671 cb => sub {
3672 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3673 },
3674 );
3675 $BDB_TRICKLE_WATCHER = Event->timer (
3676 after => 5,
3677 interval => 10,
3678 hard => 1,
3679 prio => 0,
3680 data => WF_AUTOCANCEL,
3681 cb => sub {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 },
3684 );
3685}
3686
3687{
3688 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = Event->io (
3693 reentrant => 0,
3694 data => WF_AUTOCANCEL,
3695 fd => IO::AIO::poll_fileno,
3696 poll => 'r',
3697 prio => 0,
3698 cb => \&IO::AIO::poll_cb,
3699 );
3700}
3701
3702my $_log_backtrace;
3703
3704sub _log_backtrace {
3705 my ($msg, @addr) = @_;
3706
3707 $msg =~ s/\n//;
3708
3709 # limit the # of concurrent backtraces
3710 if ($_log_backtrace < 2) {
3711 ++$_log_backtrace;
3712 async {
3713 $Coro::current->{desc} = "abt $msg";
3714
3715 my @bt = fork_call {
3716 @addr = map { sprintf "%x", $_ } @addr;
3717 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3718 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3719 or die "addr2line: $!";
3720
3721 my @funcs;
3722 my @res = <$fh>;
3723 chomp for @res;
3724 while (@res) {
3725 my ($func, $line) = splice @res, 0, 2, ();
3726 push @funcs, "[$func] $line";
3727 }
3728
3729 @funcs
3730 };
3731
3732 LOG llevInfo, "[ABT] $msg\n";
3733 LOG llevInfo, "[ABT] $_\n" for @bt;
3734 --$_log_backtrace;
2479 })->(); 3735 };
3736 } else {
3737 LOG llevInfo, "[ABT] $msg\n";
3738 LOG llevInfo, "[ABT] [suppressed]\n";
2480 }, 3739 }
2481); 3740}
3741
3742# load additional modules
3743use cf::pod;
2482 3744
2483END { cf::emergency_save } 3745END { cf::emergency_save }
2484 3746
24851 37471
2486 3748

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