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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
32use YAML ();
23use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 45
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
36our %COMMAND = (); 48our %COMMAND = ();
37our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
38 50
39our @EXTS = (); # list of extension package names 51our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 77our $NEXT_TICK;
50our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
51 85
52our %CFG; 86our %CFG;
53 87
54our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 89our $RUNTIME;
90our $NOW;
56 91
57our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 95
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
64 102
65binmode STDOUT; 103binmode STDOUT;
66binmode STDERR; 104binmode STDERR;
67 105
68# read virtual server time, if available 106# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
73} 111}
74 112
75mkdir cf::localdir; 113mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 115
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
84 119
85############################################################################# 120#############################################################################
86 121
87=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
88 123
95=item $cf::RUNTIME 130=item $cf::RUNTIME
96 131
97The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 133every server tick.
99 134
100=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 138
102The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
104 143
105=item $cf::NOW 144=item $cf::NOW
106 145
107The time of the last (current) server tick. 146The time of the last (current) server tick.
108 147
109=item $cf::TICK 148=item $cf::TICK
110 149
111The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
112 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
113=item %cf::CFG 162=item %cf::CFG
114 163
115Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 165from wherever your confdir points to.
117 166
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
119 168
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
124 178
125=back 179=back
126 180
127=cut 181=cut
128 182
129BEGIN { 183BEGIN {
130 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 185 my $msg = join "", @_;
132 utf8::encode $msg;
133 186
134 $msg .= "\n" 187 $msg .= "\n"
135 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
136 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
137 LOG llevError, $msg; 192 LOG llevError, $msg;
138 }; 193 };
139} 194}
195
196$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "=="
198
199 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d#
202 }#d#
203
204 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate
207};
208
209$SIG{__DIE__} = sub { }; #d#?
140 210
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 215@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
216@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 217@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 218
148# we bless all objects into (empty) derived classes to force a method lookup 219# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 220# within the Safe compartment.
150for my $pkg (qw( 221for my $pkg (qw(
151 cf::global cf::attachable 222 cf::global cf::attachable
156)) { 227)) {
157 no strict 'refs'; 228 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 230}
160 231
161$Event::DIED = sub { 232$EV::DIED = sub {
162 warn "error in event callback: @_"; 233 warn "error in event callback: @_";
163}; 234};
235
236#############################################################################
164 237
165=head2 UTILITY FUNCTIONS 238=head2 UTILITY FUNCTIONS
166 239
167=over 4 240=over 4
168 241
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 260 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 261 $d
189 } || "[unable to dump $_[0]: '$@']"; 262 } || "[unable to dump $_[0]: '$@']";
190} 263}
191 264
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 265=item $ref = cf::decode_json $json
195 266
196Converts a JSON string into the corresponding perl data structure. 267Converts a JSON string into the corresponding perl data structure.
197 268
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 269=item $json = cf::encode_json $ref
206 270
207Converts a perl data structure into its JSON representation. 271Converts a perl data structure into its JSON representation.
208 272
209=cut 273=cut
210 274
211sub to_json($) { 275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 276
213 JSON::Syck::Dump $_[0] 277sub encode_json($) { $json_coder->encode ($_[0]) }
214} 278sub decode_json($) { $json_coder->decode ($_[0]) }
215 279
216=item cf::lock_wait $string 280=item cf::lock_wait $string
217 281
218Wait until the given lock is available. See cf::lock_acquire. 282Wait until the given lock is available. See cf::lock_acquire.
219 283
222Wait until the given lock is available and then acquires it and returns 286Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 287a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 288for example when the coroutine gets canceled), the lock is automatically
225returned. 289returned.
226 290
291Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro.
293
227Lock names should begin with a unique identifier (for example, cf::map::find 294Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 295uses map_find and cf::map::load uses map_load).
229 296
297=item $locked = cf::lock_active $string
298
299Return true if the lock is currently active, i.e. somebody has locked it.
300
230=cut 301=cut
231 302
232our %LOCK; 303our %LOCK;
304our %LOCKER;#d#
233 305
234sub lock_wait($) { 306sub lock_wait($) {
235 my ($key) = @_; 307 my ($key) = @_;
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
236 313
237 # wait for lock, if any 314 # wait for lock, if any
238 while ($LOCK{$key}) { 315 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 316 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 317 Coro::schedule;
246 323
247 # wait, to be sure we are not locked 324 # wait, to be sure we are not locked
248 lock_wait $key; 325 lock_wait $key;
249 326
250 $LOCK{$key} = []; 327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
251 329
252 Coro::guard { 330 Coro::guard {
331 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 332 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 333 $_->ready for @{ delete $LOCK{$key} };
255 } 334 }
256} 335}
257 336
337sub lock_active($) {
338 my ($key) = @_;
339
340 ! ! $LOCK{$key}
341}
342
258sub freeze_mainloop { 343sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 344 return unless $TICK_WATCHER->is_active;
260 345
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 346 my $guard = Coro::guard {
347 $TICK_WATCHER->start;
348 };
262 $TICK_WATCHER->stop; 349 $TICK_WATCHER->stop;
263 $guard 350 $guard
351}
352
353=item cf::periodic $interval, $cb
354
355Like EV::periodic, but randomly selects a starting point so that the actions
356get spread over timer.
357
358=cut
359
360sub periodic($$) {
361 my ($interval, $cb) = @_;
362
363 my $start = rand List::Util::min 180, $interval;
364
365 EV::periodic $start, $interval, 0, $cb
366}
367
368=item cf::get_slot $time[, $priority[, $name]]
369
370Allocate $time seconds of blocking CPU time at priority C<$priority>:
371This call blocks and returns only when you have at least C<$time> seconds
372of cpu time till the next tick. The slot is only valid till the next cede.
373
374The optional C<$name> can be used to identify the job to run. It might be
375used for statistical purposes and should identify the same time-class.
376
377Useful for short background jobs.
378
379=cut
380
381our @SLOT_QUEUE;
382our $SLOT_QUEUE;
383
384$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager");
387
388 my $signal = new Coro::Signal;
389
390 while () {
391 next_job:
392 my $avail = cf::till_tick;
393 if ($avail > 0.01) {
394 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) {
396 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send;
398 Coro::cede;
399 goto next_job;
400 }
401 }
402 }
403
404 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait;
408 } else {
409 Coro::schedule;
410 }
411 }
412};
413
414sub get_slot($;$$) {
415 my ($time, $pri, $name) = @_;
416
417 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal;
419
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready;
423 $sig->wait;
264} 424}
265 425
266=item cf::async { BLOCK } 426=item cf::async { BLOCK }
267 427
268Currently the same as Coro::async_pool, meaning you cannot use 428Currently the same as Coro::async_pool, meaning you cannot use
273 433
274BEGIN { *async = \&Coro::async_pool } 434BEGIN { *async = \&Coro::async_pool }
275 435
276=item cf::sync_job { BLOCK } 436=item cf::sync_job { BLOCK }
277 437
278The design of crossfire+ requires that the main coro ($Coro::main) is 438The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 439is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 440partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
441acceptable.
281 442
282If it must be done, put the blocking parts into C<sync_job>. This will run 443If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 444the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 445server will be frozen during this time, so the block should either finish
285fast or be very important. 446fast or be very important.
288 449
289sub sync_job(&) { 450sub sync_job(&) {
290 my ($job) = @_; 451 my ($job) = @_;
291 452
292 if ($Coro::current == $Coro::main) { 453 if ($Coro::current == $Coro::main) {
454 my $time = EV::time;
455
293 # this is the main coro, too bad, we have to block 456 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 457 # till the operation succeeds, freezing the server :/
295 458
459 LOG llevError, Carp::longmess "sync job";#d#
460
296 # TODO: use suspend/resume instead 461 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 462 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 463 my $freeze_guard = freeze_mainloop;
299 464
300 my $busy = 1; 465 my $busy = 1;
301 my @res; 466 my @res;
302 467
303 (async { 468 (async {
469 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 470 @res = eval { $job->() };
305 warn $@ if $@; 471 warn $@ if $@;
306 undef $busy; 472 undef $busy;
307 })->prio (Coro::PRIO_MAX); 473 })->prio (Coro::PRIO_MAX);
308 474
309 while ($busy) { 475 while ($busy) {
310 Coro::cede or Event::one_event; 476 if (Coro::nready) {
477 Coro::cede_notself;
478 } else {
479 EV::loop EV::LOOP_ONESHOT;
311 } 480 }
481 }
482
483 $time = EV::time - $time;
484
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load
312 489
313 wantarray ? @res : $res[0] 490 wantarray ? @res : $res[0]
314 } else { 491 } else {
315 # we are in another coroutine, how wonderful, everything just works 492 # we are in another coroutine, how wonderful, everything just works
316 493
336 $EXT_CORO{$coro+0} = $coro; 513 $EXT_CORO{$coro+0} = $coro;
337 514
338 $coro 515 $coro
339} 516}
340 517
341sub write_runtime { 518=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 519
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 520Executes the given code block with the given arguments in a seperate
345 or return; 521process, returning the results. Everything must be serialisable with
522Coro::Storable. May, of course, block. Note that the executed sub may
523never block itself or use any form of event handling.
346 524
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 525=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 526
351 aio_fsync $fh 527sub fork_call(&@) {
352 and return; 528 my ($cb, @args) = @_;
353 529
354 close $fh 530 # we seemingly have to make a local copy of the whole thing,
355 or return; 531 # otherwise perl prematurely frees the stuff :/
532 # TODO: investigate and fix (likely this will be rather laborious)
356 533
357 aio_rename "$runtime~", $runtime 534 my @res = Coro::Util::fork_eval {
358 and return; 535 reset_signals;
536 &$cb
537 }, @args;
359 538
539 wantarray ? @res : $res[-1]
540}
541
542=item $value = cf::db_get $family => $key
543
544Returns a single value from the environment database.
545
546=item cf::db_put $family => $key => $value
547
548Stores the given C<$value> in the family. It can currently store binary
549data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
550
551=item $db = cf::db_table "name"
552
553Create and/or open a new database table. The string must not be "db" and must be unique
554within each server.
555
556=cut
557
558sub db_table($) {
559 my ($name) = @_;
560 my $db = BDB::db_create $DB_ENV;
561
562 eval {
563 $db->set_flags (BDB::CHKSUM);
564
565 utf8::encode $name;
566 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
567 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
568 cf::cleanup "db_open(db): $!" if $!;
569 };
570 cf::cleanup "db_open(db): $@" if $@;
571
572 $db
573}
574
575our $DB;
576
577sub db_init {
578 cf::sync_job {
579 $DB ||= db_table "db";
580 };
581}
582
583sub db_get($$) {
584 my $key = "$_[0]/$_[1]";
585
586 cf::sync_job {
587 BDB::db_get $DB, undef, $key, my $data;
588
589 $! ? ()
590 : $data
360 1 591 }
592}
593
594sub db_put($$$) {
595 BDB::dbreq_pri 4;
596 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
597}
598
599=item cf::cache $id => [$paths...], $processversion => $process
600
601Generic caching function that returns the value of the resource $id,
602caching and regenerating as required.
603
604This function can block.
605
606=cut
607
608sub cache {
609 my ($id, $src, $processversion, $process) = @_;
610
611 my $meta =
612 join "\x00",
613 $processversion,
614 map {
615 aio_stat $_
616 and Carp::croak "$_: $!";
617
618 ($_, (stat _)[7,9])
619 } @$src;
620
621 my $dbmeta = db_get cache => "$id/meta";
622 if ($dbmeta ne $meta) {
623 # changed, we may need to process
624
625 my @data;
626 my $md5;
627
628 for (0 .. $#$src) {
629 0 <= aio_load $src->[$_], $data[$_]
630 or Carp::croak "$src->[$_]: $!";
631 }
632
633 # if processing is expensive, check
634 # checksum first
635 if (1) {
636 $md5 =
637 join "\x00",
638 $processversion,
639 map {
640 cf::cede_to_tick;
641 ($src->[$_], Digest::MD5::md5_hex $data[$_])
642 } 0.. $#$src;
643
644
645 my $dbmd5 = db_get cache => "$id/md5";
646 if ($dbmd5 eq $md5) {
647 db_put cache => "$id/meta", $meta;
648
649 return db_get cache => "$id/data";
650 }
651 }
652
653 my $t1 = Time::HiRes::time;
654 my $data = $process->(\@data);
655 my $t2 = Time::HiRes::time;
656
657 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
658
659 db_put cache => "$id/data", $data;
660 db_put cache => "$id/md5" , $md5;
661 db_put cache => "$id/meta", $meta;
662
663 return $data;
664 }
665
666 db_get cache => "$id/data"
667}
668
669=item cf::datalog type => key => value, ...
670
671Log a datalog packet of the given type with the given key-value pairs.
672
673=cut
674
675sub datalog($@) {
676 my ($type, %kv) = @_;
677 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 678}
362 679
363=back 680=back
364 681
365=cut 682=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 683
523############################################################################# 684#############################################################################
524 685
525=head2 ATTACHABLE OBJECTS 686=head2 ATTACHABLE OBJECTS
526 687
528attach callbacks/event handlers (a collection of which is called an "attachment") 689attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 690to it. All such attachable objects support the following methods.
530 691
531In the following description, CLASS can be any of C<global>, C<object> 692In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 693C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 694Deliantra).
534 695
535=over 4 696=over 4
536 697
537=item $attachable->attach ($attachment, key => $value...) 698=item $attachable->attach ($attachment, key => $value...)
538 699
652our @CB_TYPE = (); # registry for type (cf-object class) based events 813our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 814our @CB_MAP = ();
654 815
655my %attachment; 816my %attachment;
656 817
818sub cf::attachable::thawer_merge {
819 # simply override everything except _meta
820 local $_[0]{_meta};
821 %{$_[0]} = %{$_[1]};
822}
823
657sub _attach_cb($$$$) { 824sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 825 my ($registry, $event, $prio, $cb) = @_;
659 826
660 use sort 'stable'; 827 use sort 'stable';
661 828
695 $registry = $CB_TYPE[$object_type] ||= []; 862 $registry = $CB_TYPE[$object_type] ||= [];
696 863
697 } elsif ($type eq "subtype") { 864 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 865 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 866 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 867 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 868
702 } elsif ($type eq "package") { 869 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 870 my $pkg = shift @arg;
704 871
705 while (my ($name, $id) = each %cb_id) { 872 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 901 _attach $registry, $klass, @attach;
735 } 902 }
736 903
737 $obj->{$name} = \%arg; 904 $obj->{$name} = \%arg;
738 } else { 905 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 906 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 907 }
741 908
742 $obj->{_attachment}{$name} = undef; 909 $obj->{_attachment}{$name} = undef;
743} 910}
744 911
746 if (ref $_[0]) { 913 if (ref $_[0]) {
747 _object_attach @_; 914 _object_attach @_;
748 } else { 915 } else {
749 _attach shift->_attach_registry, @_; 916 _attach shift->_attach_registry, @_;
750 } 917 }
918 _recalc_want;
751}; 919};
752 920
753# all those should be optimised 921# all those should be optimised
754sub cf::attachable::detach { 922sub cf::attachable::detach {
755 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 926 delete $obj->{_attachment}{$name};
759 reattach ($obj); 927 reattach ($obj);
760 } else { 928 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 929 Carp::croak "cannot, currently, detach class attachments";
762 } 930 }
931 _recalc_want;
763}; 932};
764 933
765sub cf::attachable::attached { 934sub cf::attachable::attached {
766 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
767 936
782 "; 951 ";
783 die if $@; 952 die if $@;
784} 953}
785 954
786our $override; 955our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 956our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 957
789sub override { 958sub override {
790 $override = 1; 959 $override = 1;
791 @invoke_results = (); 960 @INVOKE_RESULTS = (@_);
792} 961}
793 962
794sub do_invoke { 963sub do_invoke {
795 my $event = shift; 964 my $event = shift;
796 my $callbacks = shift; 965 my $callbacks = shift;
797 966
798 @invoke_results = (); 967 @INVOKE_RESULTS = ();
799 968
800 local $override; 969 local $override;
801 970
802 for (@$callbacks) { 971 for (@$callbacks) {
803 eval { &{$_->[1]} }; 972 eval { &{$_->[1]} };
812 } 981 }
813 982
814 0 983 0
815} 984}
816 985
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 986=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 987
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 988=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 989
821Generate an object-specific event with the given arguments. 990Generate an object-specific event with the given arguments.
822 991
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 992This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 993removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 994results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 995
827=back 996=back
828 997
829=cut 998=cut
830 999
831############################################################################# 1000#############################################################################
832# object support 1001# object support
1002
1003sub _object_equal($$);
1004sub _object_equal($$) {
1005 my ($a, $b) = @_;
1006
1007 return 0 unless (ref $a) eq (ref $b);
1008
1009 if ("HASH" eq ref $a) {
1010 my @ka = keys %$a;
1011 my @kb = keys %$b;
1012
1013 return 0 if @ka != @kb;
1014
1015 for (0 .. $#ka) {
1016 return 0 unless $ka[$_] eq $kb[$_];
1017 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1018 }
1019
1020 } elsif ("ARRAY" eq ref $a) {
1021
1022 return 0 if @$a != @$b;
1023
1024 for (0 .. $#$a) {
1025 return 0 unless _object_equal $a->[$_], $b->[$_];
1026 }
1027
1028 } elsif ($a ne $b) {
1029 return 0;
1030 }
1031
1032 1
1033}
1034
1035our $SLOW_MERGES;#d#
1036sub _can_merge {
1037 my ($ob1, $ob2) = @_;
1038
1039 ++$SLOW_MERGES;#d#
1040
1041 # we do the slow way here
1042 return _object_equal $ob1, $ob2
1043}
833 1044
834sub reattach { 1045sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1046 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1047 my ($obj) = @_;
1048
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1050
838 my $registry = $obj->registry; 1051 my $registry = $obj->registry;
839 1052
840 @$registry = (); 1053 @$registry = ();
841 1054
856cf::attachable->attach ( 1069cf::attachable->attach (
857 prio => -1000000, 1070 prio => -1000000,
858 on_instantiate => sub { 1071 on_instantiate => sub {
859 my ($obj, $data) = @_; 1072 my ($obj, $data) = @_;
860 1073
861 $data = from_json $data; 1074 $data = decode_json $data;
862 1075
863 for (@$data) { 1076 for (@$data) {
864 my ($name, $args) = @$_; 1077 my ($name, $args) = @$_;
865 1078
866 $obj->attach ($name, %{$args || {} }); 1079 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1095sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1096 my ($filename, $rdata, $objs) = @_;
884 1097
885 sync_job { 1098 sync_job {
886 if (length $$rdata) { 1099 if (length $$rdata) {
1100 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1101 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1102 $decname, length $$rdata, scalar @$objs;
889 1103
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1105 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1107 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1108 close $fh;
895 1109
896 if (@$objs) { 1110 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1112 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1114 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1115 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1116 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1117 aio_rename "$filename.pst~", "$filename.pst";
904 } 1118 }
905 } else { 1119 } else {
906 aio_unlink "$filename.pst"; 1120 aio_unlink "$filename.pst";
912 } 1126 }
913 } else { 1127 } else {
914 aio_unlink $filename; 1128 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1129 aio_unlink "$filename.pst";
916 } 1130 }
917 } 1131 };
918} 1132}
919 1133
920sub object_freezer_as_string { 1134sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1135 my ($rdata, $objs) = @_;
922 1136
934 or return; 1148 or return;
935 1149
936 unless (aio_stat "$filename.pst") { 1150 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1151 (aio_load "$filename.pst", $av) >= 0
938 or return; 1152 or return;
1153
939 $av = eval { (Storable::thaw $av)->{objs} }; 1154 my $st = eval { Coro::Storable::thaw $av };
1155 $av = $st->{objs};
940 } 1156 }
941 1157
1158 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1159 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1160 $decname, length $data, scalar @{$av || []};
1161
944 return ($data, $av); 1162 ($data, $av)
945} 1163}
1164
1165=head2 COMMAND CALLBACKS
1166
1167=over 4
1168
1169=cut
946 1170
947############################################################################# 1171#############################################################################
948# command handling &c 1172# command handling &c
949 1173
950=item cf::register_command $name => \&callback($ob,$args); 1174=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1187 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1188}
965 1189
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1190=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1191
968Register a callbackf ro execution when the client sends an extcmd packet. 1192Register a callback for execution when the client sends an (synchronous)
1193extcmd packet. Ext commands will be processed in the order they are
1194received by the server, like other user commands. The first argument is
1195the logged-in player. Ext commands can only be processed after a player
1196has logged in successfully.
969 1197
970If the callback returns something, it is sent back as if reply was being 1198If the callback returns something, it is sent back as if reply was being
971called. 1199called.
972 1200
1201=item cf::register_exticmd $name => \&callback($ns,$packet);
1202
1203Register a callback for execution when the client sends an (asynchronous)
1204exticmd packet. Exti commands are processed by the server as soon as they
1205are received, i.e. out of order w.r.t. other commands. The first argument
1206is a client socket. Exti commands can be received anytime, even before
1207log-in.
1208
1209If the callback returns something, it is sent back as if reply was being
1210called.
1211
973=cut 1212=cut
974 1213
975sub register_extcmd { 1214sub register_extcmd {
976 my ($name, $cb) = @_; 1215 my ($name, $cb) = @_;
977 1216
978 $EXTCMD{$name} = $cb; 1217 $EXTCMD{$name} = $cb;
1218}
1219
1220sub register_exticmd {
1221 my ($name, $cb) = @_;
1222
1223 $EXTICMD{$name} = $cb;
979} 1224}
980 1225
981cf::player->attach ( 1226cf::player->attach (
982 on_command => sub { 1227 on_command => sub {
983 my ($pl, $name, $params) = @_; 1228 my ($pl, $name, $params) = @_;
992 cf::override; 1237 cf::override;
993 }, 1238 },
994 on_extcmd => sub { 1239 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1240 my ($pl, $buf) = @_;
996 1241
997 my $msg = eval { from_json $buf }; 1242 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1243
999 if (ref $msg) { 1244 if (ref $msg) {
1245 my ($type, $reply, @payload) =
1246 "ARRAY" eq ref $msg
1247 ? @$msg
1248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1249
1250 my @reply;
1251
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1252 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1253 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1254 }
1255
1256 $pl->ext_reply ($reply, @reply)
1257 if $reply;
1258
1005 } else { 1259 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1260 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1261 }
1008 1262
1009 cf::override; 1263 cf::override;
1010 }, 1264 },
1011); 1265);
1012 1266
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1267sub load_extensions {
1268 cf::sync_job {
1269 my %todo;
1270
1041 for my $ext (<$LIBDIR/*.ext>) { 1271 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1272 next unless -r $path;
1043 eval { 1273
1044 load_extension $ext; 1274 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1275 my $base = $1;
1276 my $pkg = $1;
1277 $pkg =~ s/[^[:word:]]/_/g;
1278 $pkg = "ext::$pkg";
1279
1280 open my $fh, "<:utf8", $path
1281 or die "$path: $!";
1282
1283 my $source = do { local $/; <$fh> };
1284
1285 my %ext = (
1286 path => $path,
1287 base => $base,
1288 pkg => $pkg,
1289 );
1290
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293
1294 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n"
1297 . $source
1298 . "\n};\n1";
1299
1300 $todo{$base} = \%ext;
1301 }
1302
1303 my %done;
1304 while (%todo) {
1305 my $progress;
1306
1307 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip
1310 unless exists $done{$_};
1311 }
1312
1313 warn "... loading '$k' into '$v->{pkg}'\n";
1314
1315 unless (eval $v->{source}) {
1316 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n";
1318
1319 if (exists $v->{meta}{mandatory}) {
1320 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n";
1322 exit 1;
1323 }
1324
1325 warn $msg;
1326 }
1327
1328 $done{$k} = delete $todo{$k};
1329 push @EXTS, $v->{pkg};
1330 $progress = 1;
1045 1 1331 }
1046 } or warn "$ext not loaded: $@"; 1332
1333 skip:
1334 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1335 unless $progress;
1336 }
1047 } 1337 };
1048} 1338}
1049 1339
1050############################################################################# 1340#############################################################################
1051# load/save/clean perl data associated with a map
1052 1341
1053*cf::mapsupport::on_clean = sub { 1342=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1343
1066=head2 CORE EXTENSIONS 1344=head2 CORE EXTENSIONS
1067 1345
1068Functions and methods that extend core crossfire objects. 1346Functions and methods that extend core crossfire objects.
1069 1347
1075 1353
1076=head3 cf::player 1354=head3 cf::player
1077 1355
1078=over 4 1356=over 4
1079 1357
1358=item cf::player::num_playing
1359
1360Returns the official number of playing players, as per the Crossfire metaserver rules.
1361
1362=cut
1363
1364sub num_playing {
1365 scalar grep
1366 $_->ob->map
1367 && !$_->hidden
1368 && !$_->ob->flag (cf::FLAG_WIZ),
1369 cf::player::list
1370}
1371
1080=item cf::player::find $login 1372=item cf::player::find $login
1081 1373
1082Returns the given player object, loading it if necessary (might block). 1374Returns the given player object, loading it if necessary (might block).
1083 1375
1084=cut 1376=cut
1085 1377
1086sub playerdir($) { 1378sub playerdir($) {
1087 cf::localdir 1379 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1380 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1381}
1093 1382
1094sub path($) { 1383sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1384 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1385
1097 (playerdir $login) . "/$login.pl" 1386 (playerdir $login) . "/playerdata"
1098} 1387}
1099 1388
1100sub find_active($) { 1389sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1390 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1391 and $cf::PLAYER{$_[0]}->active
1105 1394
1106sub exists($) { 1395sub exists($) {
1107 my ($login) = @_; 1396 my ($login) = @_;
1108 1397
1109 $cf::PLAYER{$login} 1398 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1399 or cf::sync_job { !aio_stat path $login }
1111} 1400}
1112 1401
1113sub find($) { 1402sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1403 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1404 my $login = $_[0];
1116 1405
1117 my $guard = cf::lock_acquire "user_find:$login"; 1406 my $guard = cf::lock_acquire "user_find:$login";
1118 1407
1119 $cf::PLAYER{$_[0]} || do { 1408 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1409 # rename old playerfiles to new ones
1410 #TODO: remove when no longer required
1411 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1412 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1413 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1414 aio_unlink +(playerdir $login) . "/$login.pl";
1415
1416 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1417 or return;
1418
1419 my $pl = cf::player::load_pl $f
1420 or return;
1421 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1423 $cf::PLAYER{$login} = $pl
1123 } 1424 }
1124 } 1425 }
1125} 1426}
1126 1427
1136 1437
1137 aio_mkdir playerdir $pl, 0770; 1438 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1439 $pl->{last_save} = $cf::RUNTIME;
1139 1440
1140 $pl->save_pl ($path); 1441 $pl->save_pl ($path);
1141 Coro::cede; 1442 cf::cede_to_tick;
1142} 1443}
1143 1444
1144sub new($) { 1445sub new($) {
1145 my ($login) = @_; 1446 my ($login) = @_;
1146 1447
1152 $cf::PLAYER{$login} = $self; 1453 $cf::PLAYER{$login} = $self;
1153 1454
1154 $self 1455 $self
1155} 1456}
1156 1457
1458=item $player->send_msg ($channel, $msg, $color, [extra...])
1459
1460=cut
1461
1462sub send_msg {
1463 my $ns = shift->ns
1464 or return;
1465 $ns->send_msg (@_);
1466}
1467
1157=item $pl->quit_character 1468=item $pl->quit_character
1158 1469
1159Nukes the player without looking back. If logged in, the connection will 1470Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1471be destroyed. May block for a long time.
1161 1472
1162=cut 1473=cut
1163 1474
1164sub quit_character { 1475sub quit_character {
1165 my ($pl) = @_; 1476 my ($pl) = @_;
1477
1478 my $name = $pl->ob->name;
1166 1479
1167 $pl->{deny_save} = 1; 1480 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1481 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1482
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1488 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1489 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1490 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1491 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1492 $pl->destroy;
1493
1494 my $prefix = qr<^~\Q$name\E/>;
1495
1496 # nuke player maps
1497 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1498
1180 IO::AIO::aio_rmtree $temp; 1499 IO::AIO::aio_rmtree $temp;
1500}
1501
1502=item $pl->kick
1503
1504Kicks a player out of the game. This destroys the connection.
1505
1506=cut
1507
1508sub kick {
1509 my ($pl, $kicker) = @_;
1510
1511 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1512 $pl->killer ("kicked");
1513 $pl->ns->destroy;
1181} 1514}
1182 1515
1183=item cf::player::list_logins 1516=item cf::player::list_logins
1184 1517
1185Returns am arrayref of all valid playernames in the system, can take a 1518Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1519while and may block, so not sync_job-capable, ever.
1187 1520
1188=cut 1521=cut
1189 1522
1190sub list_logins { 1523sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1524 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1525 or return [];
1193 1526
1194 my @logins; 1527 my @logins;
1195 1528
1196 for my $login (@$dirs) { 1529 for my $login (@$dirs) {
1530 my $path = path $login;
1531
1532 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1535 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1536 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 }
1200 1538
1201 utf8::decode $login; 1539 utf8::decode $login;
1202 push @logins, $login; 1540 push @logins, $login;
1203 } 1541 }
1204 1542
1205 \@logins 1543 \@logins
1206} 1544}
1207 1545
1208=item $player->maps 1546=item $player->maps
1209 1547
1210Returns an arrayref of cf::path's of all maps that are private for this 1548Returns an arrayref of map paths that are private for this
1211player. May block. 1549player. May block.
1212 1550
1213=cut 1551=cut
1214 1552
1215sub maps($) { 1553sub maps($) {
1216 my ($pl) = @_; 1554 my ($pl) = @_;
1555
1556 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1557
1218 my $files = aio_readdir playerdir $pl 1558 my $files = aio_readdir playerdir $pl
1219 or return; 1559 or return;
1220 1560
1221 my @paths; 1561 my @paths;
1223 for (@$files) { 1563 for (@$files) {
1224 utf8::decode $_; 1564 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1565 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1566 next unless /^$PATH_SEP/o;
1227 1567
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1568 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1569 }
1230 1570
1231 \@paths 1571 \@paths
1232} 1572}
1233 1573
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1575
1576Expand crossfire pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1667=item $player->ext_reply ($msgid, @msg)
1235 1668
1236Sends an ext reply to the player. 1669Sends an ext reply to the player.
1237 1670
1238=cut 1671=cut
1239 1672
1240sub ext_reply($$$%) { 1673sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1674 my ($self, $id, @msg) = @_;
1242 1675
1243 $msg{msgid} = $id; 1676 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1677}
1247 1678
1248package cf; 1679=item $player->ext_msg ($type, @msg)
1680
1681Sends an ext event to the client.
1682
1683=cut
1684
1685sub ext_msg($$@) {
1686 my ($self, $type, @msg) = @_;
1687
1688 $self->ns->ext_msg ($type, @msg);
1689}
1690
1691=head3 cf::region
1692
1693=over 4
1694
1695=cut
1696
1697package cf::region;
1698
1699=item cf::region::find_by_path $path
1700
1701Tries to decuce the likely region for a map knowing only its path.
1702
1703=cut
1704
1705sub find_by_path($) {
1706 my ($path) = @_;
1707
1708 my ($match, $specificity);
1709
1710 for my $region (list) {
1711 if ($region->{match} && $path =~ $region->{match}) {
1712 ($match, $specificity) = ($region, $region->specificity)
1713 if $region->specificity > $specificity;
1714 }
1715 }
1716
1717 $match
1718}
1249 1719
1250=back 1720=back
1251
1252 1721
1253=head3 cf::map 1722=head3 cf::map
1254 1723
1255=over 4 1724=over 4
1256 1725
1259package cf::map; 1728package cf::map;
1260 1729
1261use Fcntl; 1730use Fcntl;
1262use Coro::AIO; 1731use Coro::AIO;
1263 1732
1733use overload
1734 '""' => \&as_string,
1735 fallback => 1;
1736
1264our $MAX_RESET = 3600; 1737our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1738our $DEFAULT_RESET = 3000;
1266 1739
1267sub generate_random_map { 1740sub generate_random_map {
1268 my ($path, $rmp) = @_; 1741 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1742 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1743 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1747 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1748 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1753 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1754 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1755 )
1285} 1756}
1286 1757
1758=item cf::map->register ($regex, $prio)
1759
1760Register a handler for the map path matching the given regex at the
1761givne priority (higher is better, built-in handlers have priority 0, the
1762default).
1763
1764=cut
1765
1766sub register {
1767 my (undef, $regex, $prio) = @_;
1768 my $pkg = caller;
1769
1770 no strict;
1771 push @{"$pkg\::ISA"}, __PACKAGE__;
1772
1773 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1774}
1775
1776# also paths starting with '/'
1777$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1778
1779sub thawer_merge {
1780 my ($self, $merge) = @_;
1781
1782 # we have to keep some variables in memory intact
1783 local $self->{path};
1784 local $self->{load_path};
1785
1786 $self->SUPER::thawer_merge ($merge);
1787}
1788
1789sub normalise {
1790 my ($path, $base) = @_;
1791
1792 $path = "$path"; # make sure its a string
1793
1794 $path =~ s/\.map$//;
1795
1796 # map plan:
1797 #
1798 # /! non-realised random map exit (special hack!)
1799 # {... are special paths that are not being touched
1800 # ?xxx/... are special absolute paths
1801 # ?random/... random maps
1802 # /... normal maps
1803 # ~user/... per-player map of a specific user
1804
1805 $path =~ s/$PATH_SEP/\//go;
1806
1807 # treat it as relative path if it starts with
1808 # something that looks reasonable
1809 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1810 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1811
1812 $base =~ s{[^/]+/?$}{};
1813 $path = "$base/$path";
1814 }
1815
1816 for ($path) {
1817 redo if s{//}{/};
1818 redo if s{/\.?/}{/};
1819 redo if s{/[^/]+/\.\./}{/};
1820 }
1821
1822 $path
1823}
1824
1825sub new_from_path {
1826 my (undef, $path, $base) = @_;
1827
1828 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1829
1830 $path = normalise $path, $base;
1831
1832 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1833 if ($path =~ $EXT_MAP{$pkg}[1]) {
1834 my $self = bless cf::map::new, $pkg;
1835 $self->{path} = $path; $self->path ($path);
1836 $self->init; # pass $1 etc.
1837 return $self;
1838 }
1839 }
1840
1841 Carp::cluck "unable to resolve path '$path' (base '$base').";
1842 ()
1843}
1844
1845sub init {
1846 my ($self) = @_;
1847
1848 $self
1849}
1850
1851sub as_string {
1852 my ($self) = @_;
1853
1854 "$self->{path}"
1855}
1856
1857# the displayed name, this is a one way mapping
1858sub visible_name {
1859 &as_string
1860}
1861
1862# the original (read-only) location
1863sub load_path {
1864 my ($self) = @_;
1865
1866 "$MAPDIR/$self->{path}.map"
1867}
1868
1869# the temporary/swap location
1870sub save_path {
1871 my ($self) = @_;
1872
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1874 "$TMPDIR/$path.map"
1875}
1876
1877# the unique path, undef == no special unique path
1878sub uniq_path {
1879 my ($self) = @_;
1880
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1882 "$UNIQUEDIR/$path"
1883}
1884
1287# and all this just because we cannot iterate over 1885# and all this just because we cannot iterate over
1288# all maps in C++... 1886# all maps in C++...
1289sub change_all_map_light { 1887sub change_all_map_light {
1290 my ($change) = @_; 1888 my ($change) = @_;
1291 1889
1292 $_->change_map_light ($change) 1890 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1891 for grep $_->outdoor, values %cf::MAP;
1294} 1892}
1295 1893
1894sub decay_objects {
1895 my ($self) = @_;
1896
1897 return if $self->{deny_reset};
1898
1899 $self->do_decay_objects;
1900}
1901
1902sub unlink_save {
1903 my ($self) = @_;
1904
1905 utf8::encode (my $save = $self->save_path);
1906 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1907 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1908}
1909
1296sub load_map_header($) { 1910sub load_header_from($) {
1297 my ($path) = @_; 1911 my ($self, $path) = @_;
1298 1912
1299 utf8::encode $path; 1913 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1914 my $f = new_from_file cf::object::thawer $path
1301 or return; 1915 or return;
1302 1916
1303 my $map = cf::map::new 1917 $self->_load_header ($f)
1304 or return; 1918 or return;
1305 1919
1306 # for better error messages only, will be overwritten later 1920 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1921 $f->resolve_delayed_derefs;
1308 1922
1309 $map->load_header ($path) 1923 $self->{load_path} = $path;
1924
1925 1
1926}
1927
1928sub load_header_orig {
1929 my ($self) = @_;
1930
1931 $self->load_header_from ($self->load_path)
1932}
1933
1934sub load_header_temp {
1935 my ($self) = @_;
1936
1937 $self->load_header_from ($self->save_path)
1938}
1939
1940sub prepare_temp {
1941 my ($self) = @_;
1942
1943 $self->last_access ((delete $self->{last_access})
1944 || $cf::RUNTIME); #d#
1945 # safety
1946 $self->{instantiate_time} = $cf::RUNTIME
1947 if $self->{instantiate_time} > $cf::RUNTIME;
1948}
1949
1950sub prepare_orig {
1951 my ($self) = @_;
1952
1953 $self->{load_original} = 1;
1954 $self->{instantiate_time} = $cf::RUNTIME;
1955 $self->last_access ($cf::RUNTIME);
1956 $self->instantiate;
1957}
1958
1959sub load_header {
1960 my ($self) = @_;
1961
1962 if ($self->load_header_temp) {
1963 $self->prepare_temp;
1964 } else {
1965 $self->load_header_orig
1310 or return; 1966 or return;
1967 $self->prepare_orig;
1968 }
1311 1969
1312 $map->{load_path} = $path; 1970 $self->{deny_reset} = 1
1971 if $self->no_reset;
1313 1972
1314 $map 1973 $self->default_region (cf::region::find_by_path $self->{path})
1974 unless $self->default_region;
1975
1976 1
1315} 1977}
1316 1978
1317sub find; 1979sub find;
1318sub find { 1980sub find {
1319 my ($path, $origin) = @_; 1981 my ($path, $origin) = @_;
1320 1982
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1983 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1984
1985 cf::lock_wait "map_data:$path";#d#remove
1326 cf::lock_wait "map_find:$key"; 1986 cf::lock_wait "map_find:$path";
1327 1987
1328 $cf::MAP{$key} || do { 1988 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1330 1991
1331 # do it the slow way 1992 my $map = new_from_path cf::map $path
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1993 or return;
1345 1994
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1358 1996
1359 Coro::cede; 1997 $map->load_header
1998 or return;
1360 1999
1361 if ($map->should_reset) { 2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard1;
2004 undef $guard2;
1362 $map->reset; 2005 $map->reset;
1363 undef $guard;
1364 $map = find $path 2006 return find $path;
1365 or return;
1366 } 2007 }
1367 2008
1368 $cf::MAP{$key} = $map 2009 $cf::MAP{$path} = $map
1369 } 2010 }
1370} 2011}
2012
2013sub pre_load { }
2014sub post_load { }
1371 2015
1372sub load { 2016sub load {
1373 my ($self) = @_; 2017 my ($self) = @_;
1374 2018
2019 local $self->{deny_reset} = 1; # loading can take a long time
2020
1375 my $path = $self->{path}; 2021 my $path = $self->{path};
2022
2023 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2024 my $guard = cf::lock_acquire "map_data:$path";
1377 2025
2026 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2027 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2028
1380 $self->in_memory (cf::MAP_LOADING); 2029 $self->in_memory (cf::MAP_LOADING);
1381 2030
1382 $self->alloc; 2031 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2032
2033 $self->pre_load;
2034 cf::cede_to_tick;
2035
2036 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block;
2038 $self->_load_objects ($f)
1384 or return; 2039 or return;
1385 2040
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1388 2043
1389 if (my $uniq = $path->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2045 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2046 unless (aio_stat $uniq) {
2047 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2048 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2049 $self->_load_objects ($f);
2050 $f->resolve_delayed_derefs;
2051 }
1394 } 2052 }
1395 } 2053 }
1396 2054
1397 Coro::cede; 2055 $f->resolve_delayed_derefs;
1398 2056
2057 cf::cede_to_tick;
1399 # now do the right thing for maps 2058 # now do the right thing for maps
1400 $self->link_multipart_objects; 2059 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2060 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2061 unless $self->difficulty;
2062 cf::cede_to_tick;
2063
2064 unless ($self->{deny_activate}) {
2065 $self->decay_objects;
2066 $self->fix_auto_apply;
2067 $self->update_buttons;
2068 cf::cede_to_tick;
2069 $self->set_darkness_map;
2070 cf::cede_to_tick;
1412 $self->activate; 2071 $self->activate;
1413 } 2072 }
1414 2073
1415 Coro::cede; 2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
1416 2076
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_IN_MEMORY);
2078 }
2079
2080 $self->post_load;
2081}
2082
2083sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089# return find "?party/" . $ob->name . "/" . $self->{path}
2090# if $self->per_party;
2091
2092 $self
1418} 2093}
1419 2094
1420# find and load all maps in the 3x3 area around a map 2095# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2096sub load_neighbours {
1422 my ($map) = @_; 2097 my ($map) = @_;
1423 2098
1424 my @diag; # diagonal neighbours 2099 my @neigh; # diagonal neighbours
1425 2100
1426 for (0 .. 3) { 2101 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2102 my $neigh = $map->tile_path ($_)
1428 or next; 2103 or next;
1429 $neigh = find $neigh, $map 2104 $neigh = find $neigh, $map
1430 or next; 2105 or next;
1431 $neigh->load; 2106 $neigh->load;
1432 2107
2108 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2111 }
1436 2112
1437 for (@diag) { 2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2115 my $neigh = find $path, $origin
1439 or next; 2116 or next;
1440 $neigh->load; 2117 $neigh->load;
1441 } 2118 }
1442} 2119}
1443 2120
1448} 2125}
1449 2126
1450sub do_load_sync { 2127sub do_load_sync {
1451 my ($map) = @_; 2128 my ($map) = @_;
1452 2129
2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2131 if $Coro::current == $Coro::main;
2132
1453 cf::sync_job { $map->load }; 2133 cf::sync_job { $map->load };
1454} 2134}
1455 2135
1456our %MAP_PREFETCH; 2136our %MAP_PREFETCH;
2137our $MAP_PREFETCHER = undef;
2138
2139sub find_async {
2140 my ($path, $origin, $load) = @_;
2141
2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
1457our $MAP_PREFETCHER = Coro::async { 2150 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2151 $Coro::current->{desc} = "map prefetcher";
2152
1459 while (%MAP_PREFETCH) { 2153 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2154 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
1462 my $path = delete $MAP_PREFETCH{$key}; 2159 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2160 }
1468 Coro::schedule; 2161 }
2162 undef $MAP_PREFETCHER;
1469 } 2163 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2164 $MAP_PREFETCHER->prio (6);
1484 2165
1485 () 2166 ()
1486} 2167}
1487 2168
1488sub save { 2169sub save {
1489 my ($self) = @_; 2170 my ($self) = @_;
1490 2171
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2173
1493 $self->{last_save} = $cf::RUNTIME; 2174 $self->{last_save} = $cf::RUNTIME;
1494 2175
1495 return unless $self->dirty; 2176 return unless $self->dirty;
1496 2177
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2178 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2180
1500 $self->{load_path} = $save; 2181 $self->{load_path} = $save;
1501 2182
1502 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1503 2184
1504 local $self->{last_access} = $self->last_access;#d# 2185 local $self->{last_access} = $self->last_access;#d#
1505 2186
1506 cf::async { 2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
1508 }; 2190 };
1509 2191
1510 if ($uniq) { 2192 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2195 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2197 }
1516} 2198}
1517 2199
1518sub swap_out { 2200sub swap_out {
1519 my ($self) = @_; 2201 my ($self) = @_;
1520 2202
1521 # save first because save cedes 2203 # save first because save cedes
1522 $self->save; 2204 $self->save;
1523 2205
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2207
1526 return if $self->players; 2208 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save}; 2210 return if $self->{deny_save};
1529 2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 $self->deactivate;
2215 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2216 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2217}
1533 2218
1534sub reset_at { 2219sub reset_at {
1535 my ($self) = @_; 2220 my ($self) = @_;
1536 2221
1537 # TODO: safety, remove and allow resettable per-player maps 2222 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2223 return 1e99 if $self->{deny_reset};
1540 2224
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2225 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2226 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2227
1548 my ($self) = @_; 2232 my ($self) = @_;
1549 2233
1550 $self->reset_at <= $cf::RUNTIME 2234 $self->reset_at <= $cf::RUNTIME
1551} 2235}
1552 2236
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2237sub reset {
1575 my ($self) = @_; 2238 my ($self) = @_;
1576 2239
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2241
1579 return if $self->players; 2242 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2243
1582 warn "resetting map ", $self->path;#d# 2244 warn "resetting map ", $self->path;
2245
2246 $self->in_memory (cf::MAP_SWAPPED);
2247
2248 # need to save uniques path
2249 unless ($self->{deny_save}) {
2250 my $uniq = $self->uniq_path; utf8::encode $uniq;
2251
2252 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2253 if $uniq;
2254 }
1583 2255
1584 delete $cf::MAP{$self->path}; 2256 delete $cf::MAP{$self->path};
1585 2257
2258 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2259 $_->clear_links_to ($self) for values %cf::MAP;
2260 $self->clear;
1587 2261
1588 $self->unlink_save; 2262 $self->unlink_save;
1589 $self->destroy; 2263 $self->destroy;
1590} 2264}
1591 2265
1592my $nuke_counter = "aaaa"; 2266my $nuke_counter = "aaaa";
1593 2267
1594sub nuke { 2268sub nuke {
1595 my ($self) = @_; 2269 my ($self) = @_;
1596 2270
2271 {
2272 my $lock = cf::lock_acquire "map_data:$self->{path}";
2273
2274 delete $cf::MAP{$self->path};
2275
2276 $self->unlink_save;
2277
2278 bless $self, "cf::map";
2279 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2280 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2281 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2282 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2283
2284 $cf::MAP{$self->path} = $self;
2285 }
2286
1600 $self->reset; # polite request, might not happen 2287 $self->reset; # polite request, might not happen
1601} 2288}
1602 2289
1603sub customise_for { 2290=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2291
1606 if ($map->per_player) { 2292Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2293maps. May block.
2294
2295=cut
2296
2297sub tmp_maps() {
1608 } 2298 [
2299 map {
2300 utf8::decode $_;
2301 /\.map$/
2302 ? normalise $_
2303 : ()
2304 } @{ aio_readdir $TMPDIR or [] }
2305 ]
2306}
1609 2307
1610 $map 2308=item $maps = cf::map::random_maps
2309
2310Returns an arrayref with all map paths of currently instantiated and saved
2311random maps. May block.
2312
2313=cut
2314
2315sub random_maps() {
2316 [
2317 map {
2318 utf8::decode $_;
2319 /\.map$/
2320 ? normalise "?random/$_"
2321 : ()
2322 } @{ aio_readdir $RANDOMDIR or [] }
2323 ]
1611} 2324}
1612 2325
1613=item cf::map::unique_maps 2326=item cf::map::unique_maps
1614 2327
1615Returns an arrayref of cf::path's of all shared maps that have 2328Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2329instantiated unique items. May block.
1617 2330
1618=cut 2331=cut
1619 2332
1620sub unique_maps() { 2333sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2334 [
1622 or return; 2335 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2336 utf8::decode $_;
1628 next if /\.pst$/; 2337 /\.map$/
1629 next unless /^$PATH_SEP/o; 2338 ? normalise $_
1630 2339 : ()
1631 push @paths, new cf::path $_; 2340 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2341 ]
1633
1634 \@paths
1635} 2342}
1636 2343
1637package cf; 2344package cf;
1638 2345
1639=back 2346=back
1657 map { $_, inv_recursive_ $_->inv } @_ 2364 map { $_, inv_recursive_ $_->inv } @_
1658} 2365}
1659 2366
1660sub inv_recursive { 2367sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2368 inv_recursive_ inv $_[0]
2369}
2370
2371=item $ref = $ob->ref
2372
2373creates and returns a persistent reference to an objetc that can be stored as a string.
2374
2375=item $ob = cf::object::deref ($refstring)
2376
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block.
2379
2380=cut
2381
2382sub deref {
2383 my ($ref) = @_;
2384
2385 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2386 my ($uuid, $name) = ($1, $2);
2387 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2388 or return;
2389 $pl->ob->uuid eq $uuid
2390 or return;
2391
2392 $pl->ob
2393 } else {
2394 warn "$ref: cannot resolve object reference\n";
2395 undef
2396 }
1662} 2397}
1663 2398
1664package cf; 2399package cf;
1665 2400
1666=back 2401=back
1685 2420
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2421 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2422
1688 if ($self->{record_replies}) { 2423 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2424 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2425
1690 } else { 2426 } else {
2427 my $pl = $self->contr;
2428
2429 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2430 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432
2433 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2434 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2435 $self->message ($msg, $flags);
2436 }
1693 } 2437 }
2438}
2439
2440=item $object->send_msg ($channel, $msg, $color, [extra...])
2441
2442=cut
2443
2444sub cf::object::send_msg {
2445 my $pl = shift->contr
2446 or return;
2447 $pl->send_msg (@_);
1694} 2448}
1695 2449
1696=item $player_object->may ("access") 2450=item $player_object->may ("access")
1697 2451
1698Returns wether the given player is authorized to access resource "access" 2452Returns wether the given player is authorized to access resource "access"
1711 2465
1712=item $player_object->enter_link 2466=item $player_object->enter_link
1713 2467
1714Freezes the player and moves him/her to a special map (C<{link}>). 2468Freezes the player and moves him/her to a special map (C<{link}>).
1715 2469
1716The player should be reaosnably safe there for short amounts of time. You 2470The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2471I<MUST> call C<leave_link> as soon as possible, though.
1718 2472
2473Will never block.
2474
1719=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
1720 2476
1721Moves the player out of the specila link map onto the given map. If the 2477Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2478map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2479to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2480fails, to the emergency map position.
1725 2481
1726Might block. 2482Might block.
1727 2483
1728=cut 2484=cut
2485
2486sub link_map {
2487 unless ($LINK_MAP) {
2488 $LINK_MAP = cf::map::find "{link}"
2489 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2490 $LINK_MAP->load;
2491 }
2492
2493 $LINK_MAP
2494}
1729 2495
1730sub cf::object::player::enter_link { 2496sub cf::object::player::enter_link {
1731 my ($self) = @_; 2497 my ($self) = @_;
1732 2498
1733 $self->deactivate_recursive; 2499 $self->deactivate_recursive;
1734 2500
1735 return if $self->map == $LINK_MAP; 2501 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2502
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2503 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2504 if $self->map && $self->map->{path} ne "{link}";
1739 2505
1740 $self->enter_map ($LINK_MAP, 20, 20); 2506 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2507}
1742 2508
1743sub cf::object::player::leave_link { 2509sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2510 my ($self, $map, $x, $y) = @_;
2511
2512 return unless $self->contr->active;
1745 2513
1746 my $link_pos = delete $self->{_link_pos}; 2514 my $link_pos = delete $self->{_link_pos};
1747 2515
1748 unless ($map) { 2516 unless ($map) {
1749 # restore original map position 2517 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2531 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2532 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2533 if $x <=0 && $y <= 0;
1766 2534
1767 $map->load; 2535 $map->load;
1768 $map->load_diag; 2536 $map->load_neighbours;
1769 2537
1770 return unless $self->contr->active; 2538 return unless $self->contr->active;
1771 $self->activate_recursive; 2539 $self->activate_recursive;
2540
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2542 $self->enter_map ($map, $x, $y);
1773} 2543}
1774 2544
1775cf::player->attach ( 2545=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2546
1779 # abort map switching before logout 2547Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2548her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2549that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2550the new (success) or old (failed) map position. In either case, $done will
1783 }; 2551be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2552
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2553=cut
2554
2555our $GOTOGEN;
1810 2556
1811sub cf::object::player::goto { 2557sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2558 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2559
1814 $path = new cf::path $path; 2560 # do generation counting so two concurrent goto's will be executed in-order
2561 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2562
1816 $self->enter_link; 2563 $self->enter_link;
1817 2564
1818 (async { 2565 (async {
1819 my $map = cf::map::find $path->as_string; 2566 $Coro::current->{desc} = "player::goto $path $x $y";
2567
2568 # *tag paths override both path and x|y
2569 if ($path =~ /^\*(.*)$/) {
2570 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2571 my $ob = $obs[rand @obs];
2572
2573 # see if we actually can go there
2574 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2575 $ob = $obs[rand @obs];
2576 } else {
2577 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
2579 # else put us there anyways for now #d#
2580
2581 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2582 } else {
2583 ($path, $x, $y) = (undef, undef, undef);
2584 }
2585 }
2586
2587 my $map = eval {
2588 my $map = defined $path ? cf::map::find $path : undef;
2589
2590 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2591 $map = $map->customise_for ($self);
1821 2592 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2593 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2594 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2595 }
1826 2596
2597 $map
2598 };
2599
2600 if ($@) {
2601 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2602 LOG llevError | logBacktrace, Carp::longmess $@;
2603 }
2604
2605 if ($gen == $self->{_goto_generation}) {
2606 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2607 $self->leave_link ($map, $x, $y);
2608 }
2609
2610 $done->() if $done;
1828 })->prio (1); 2611 })->prio (1);
1829} 2612}
1830 2613
1831=item $player_object->enter_exit ($exit_object) 2614=item $player_object->enter_exit ($exit_object)
1832 2615
1834 2617
1835sub parse_random_map_params { 2618sub parse_random_map_params {
1836 my ($spec) = @_; 2619 my ($spec) = @_;
1837 2620
1838 my $rmp = { # defaults 2621 my $rmp = { # defaults
1839 xsize => 10, 2622 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2623 ysize => (cf::rndm 15, 40),
2624 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2625 #layout => string,
1841 }; 2626 };
1842 2627
1843 for (split /\n/, $spec) { 2628 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2629 my ($k, $v) = split /\s+/, $_, 2;
1845 2630
1849 $rmp 2634 $rmp
1850} 2635}
1851 2636
1852sub prepare_random_map { 2637sub prepare_random_map {
1853 my ($exit) = @_; 2638 my ($exit) = @_;
2639
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2641
1855 # all this does is basically replace the /! path by 2642 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2643 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2644 # that depends on the exit object
1858 2645
1859 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
1860 2647
1861 if ($exit->map) { 2648 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2649 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
1866 } 2653 }
1867 2654
1868 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
1869 2656
1870 my $data = cf::to_json $rmp; 2657 my $data = cf::encode_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta";
1872 2660
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh;
2664 aio_rename "$meta~", $meta;
1875 2665
1876 $exit->slaying ("?random/$md5"); 2666 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2667 $exit->msg (undef);
1878 } 2668 }
1879} 2669}
1881sub cf::object::player::enter_exit { 2671sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2672 my ($self, $exit) = @_;
1883 2673
1884 return unless $self->type == cf::PLAYER; 2674 return unless $self->type == cf::PLAYER;
1885 2675
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
1886 $self->enter_link; 2687 $self->enter_link;
1887 2688
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
1888 (async { 2693 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2695
1889 $self->deactivate_recursive; # just to be sure 2696 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2697 unless (eval {
1891 prepare_random_map $exit 2698 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2699
1897 1; 2700 1;
1898 }) { 2701 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2706
1904 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2708 $self->leave_link;
1906 } 2709 }
1907 })->prio (1); 2710 })->prio (1);
1920 2723
1921sub cf::client::send_drawinfo { 2724sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2725 my ($self, $text, $flags) = @_;
1923 2726
1924 utf8::encode $text; 2727 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2729}
1927 2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/uptime" => {
2779 id => "infobox",
2780 title => "Uptime",
2781 reply => undef,
2782 tooltip => "How long the server has been running since last restart",
2783 },
2784 "c/mapinfo" => {
2785 id => "infobox",
2786 title => "Map Info",
2787 reply => undef,
2788 tooltip => "Information related to the maps",
2789 },
2790);
2791
2792sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_;
2794
2795 $msg = $self->pl->expand_cfpod ($msg);
2796
2797 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798
2799 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) {
2801 $channel = $CHANNEL{$channel};
2802
2803 $self->ext_msg (channel_info => $channel)
2804 if $self->can_msg;
2805
2806 $channel = $channel->{id};
2807
2808 } elsif (ref $channel) {
2809 # send meta info to client, if not yet sent
2810 unless (exists $self->{channel}{$channel->{id}}) {
2811 $self->{channel}{$channel->{id}} = $channel;
2812 $self->ext_msg (channel_info => $channel)
2813 if $self->can_msg;
2814 }
2815
2816 $channel = $channel->{id};
2817 }
2818
2819 return unless @extra || length $msg;
2820
2821 if ($self->can_msg) {
2822 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF;
2825
2826 $self->send_packet ("msg " . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2828 } else {
2829 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones
2831 for ($msg) {
2832 1 while
2833 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2834 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2835 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2836 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2837 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2838 }
2839
2840 $color &= cf::NDI_COLOR_MASK;
2841
2842 utf8::encode $msg;
2843
2844 if (0 && $msg =~ /\[/) {
2845 # COMMAND/INFO
2846 $self->send_packet ("drawextinfo $color 10 8 $msg")
2847 } else {
2848 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2849 $self->send_packet ("drawinfo $color $msg")
2850 }
2851 }
2852 }
2853}
2854
2855=item $client->ext_msg ($type, @msg)
2856
2857Sends an ext event to the client.
2858
2859=cut
2860
2861sub cf::client::ext_msg($$@) {
2862 my ($self, $type, @msg) = @_;
2863
2864 if ($self->extcmd == 2) {
2865 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2866 } elsif ($self->extcmd == 1) { # TODO: remove
2867 push @msg, msgtype => "event_$type";
2868 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2869 }
2870}
2871
2872=item $client->ext_reply ($msgid, @msg)
2873
2874Sends an ext reply to the client.
2875
2876=cut
2877
2878sub cf::client::ext_reply($$@) {
2879 my ($self, $id, @msg) = @_;
2880
2881 if ($self->extcmd == 2) {
2882 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2883 } elsif ($self->extcmd == 1) {
2884 #TODO: version 1, remove
2885 unshift @msg, msgtype => "reply", msgid => $id;
2886 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2887 }
2888}
1928 2889
1929=item $success = $client->query ($flags, "text", \&cb) 2890=item $success = $client->query ($flags, "text", \&cb)
1930 2891
1931Queues a query to the client, calling the given callback with 2892Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2893the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2894C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2895
1935Queries can fail, so check the return code. Or don't, as queries will become 2896Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2897become reliable at some point in the future.
1937 2898
1938=cut 2899=cut
1939 2900
1940sub cf::client::query { 2901sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2902 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2910 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2911 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2912
1952 $self->send_packet ($self->{query_queue}[0][0]) 2913 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2914 if @{ $self->{query_queue} } == 1;
2915
2916 1
1954} 2917}
1955 2918
1956cf::client->attach ( 2919cf::client->attach (
2920 on_connect => sub {
2921 my ($ns) = @_;
2922
2923 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2924 },
1957 on_reply => sub { 2925 on_reply => sub {
1958 my ($ns, $msg) = @_; 2926 my ($ns, $msg) = @_;
1959 2927
1960 # this weird shuffling is so that direct followup queries 2928 # this weird shuffling is so that direct followup queries
1961 # get handled first 2929 # get handled first
1962 my $queue = delete $ns->{query_queue} 2930 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2931 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2932
1965 (shift @$queue)->[1]->($msg); 2933 (shift @$queue)->[1]->($msg);
2934 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2935
1967 push @{ $ns->{query_queue} }, @$queue; 2936 push @{ $ns->{query_queue} }, @$queue;
1968 2937
1969 if (@{ $ns->{query_queue} } == @$queue) { 2938 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2939 if (@$queue) {
1972 } else { 2941 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2942 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2943 }
1975 } 2944 }
1976 }, 2945 },
2946 on_exticmd => sub {
2947 my ($ns, $buf) = @_;
2948
2949 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2950
2951 if (ref $msg) {
2952 my ($type, $reply, @payload) =
2953 "ARRAY" eq ref $msg
2954 ? @$msg
2955 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2956
2957 my @reply;
2958
2959 if (my $cb = $EXTICMD{$type}) {
2960 @reply = $cb->($ns, @payload);
2961 }
2962
2963 $ns->ext_reply ($reply, @reply)
2964 if $reply;
2965
2966 } else {
2967 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2968 }
2969
2970 cf::override;
2971 },
1977); 2972);
1978 2973
1979=item $client->async (\&cb) 2974=item $client->async (\&cb)
1980 2975
1981Create a new coroutine, running the specified callback. The coroutine will 2976Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3017our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3018our $safe_hole = new Safe::Hole;
2024 3019
2025$SIG{FPE} = 'IGNORE'; 3020$SIG{FPE} = 'IGNORE';
2026 3021
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3022$safe->permit_only (Opcode::opset qw(
3023 :base_core :base_mem :base_orig :base_math
3024 grepstart grepwhile mapstart mapwhile
3025 sort time
3026));
2028 3027
2029# here we export the classes and methods available to script code 3028# here we export the classes and methods available to script code
2030 3029
2031=pod 3030=pod
2032 3031
2033The following fucntions and emthods are available within a safe environment: 3032The following functions and methods are available within a safe environment:
2034 3033
2035 cf::object contr pay_amount pay_player map 3034 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr
3037
2036 cf::object::player player 3038 cf::object::player
2037 cf::player peaceful 3039 player
2038 cf::map trigger 3040
3041 cf::player
3042 peaceful
3043
3044 cf::map
3045 trigger
2039 3046
2040=cut 3047=cut
2041 3048
2042for ( 3049for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race
3052 decrease_ob_nr destroy)],
2044 ["cf::object::player" => qw(player)], 3053 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3054 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3055 ["cf::map" => qw(trigger)],
2047) { 3056) {
2048 no strict 'refs'; 3057 no strict 'refs';
2119=back 3128=back
2120 3129
2121=cut 3130=cut
2122 3131
2123############################################################################# 3132#############################################################################
3133# the server's init and main functions
2124 3134
2125=head2 EXTENSION DATABASE SUPPORT 3135sub load_facedata($) {
3136 my ($path) = @_;
2126 3137
2127Crossfire maintains a very simple database for extension use. It can 3138 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3139 # for this (global event?)
2129excludes objects. 3140 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3141
2131The parameter C<$family> should best start with the name of the extension 3142 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3143
2134=over 4 3144 warn "loading facedata from $path\n";
2135 3145
2136=item $hashref = cf::db_get $family 3146 my $facedata;
3147 0 < aio_load $path, $facedata
3148 or die "$path: $!";
2137 3149
2138Return a hashref for use by the extension C<$family>, which can be 3150 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3151
2142=item $value = cf::db_get $family => $key 3152 $facedata->{version} == 2
3153 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3154
2144Returns a single value from the database 3155 # patch in the exptable
2145 3156 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3157 type => FT_RSRC,
2147 3158 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3159 };
3160 cf::cede_to_tick;
2197 3161
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3162 {
3163 my $faces = $facedata->{faceinfo};
2202 3164
2203 sub db_get($;$) { 3165 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3166 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3167
2209 sub db_put($$;$) { 3168 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3169 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3170 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3171 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3172
2218 cf::global->attach ( 3173 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3174 }
2223 );
2224}
2225 3175
2226############################################################################# 3176 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3177 next unless $info->{smooth};
2228 3178
2229sub cfg_load { 3179 my $idx = cf::face::find $face
3180 or next;
3181
3182 if (my $smooth = cf::face::find $info->{smooth}) {
3183 cf::face::set_smooth $idx, $smooth;
3184 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3185 } else {
3186 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 }
3188
3189 cf::cede_to_tick;
3190 }
3191 }
3192
3193 {
3194 my $anims = $facedata->{animinfo};
3195
3196 while (my ($anim, $info) = each %$anims) {
3197 cf::anim::set $anim, $info->{frames}, $info->{facings};
3198 cf::cede_to_tick;
3199 }
3200
3201 cf::anim::invalidate_all; # d'oh
3202 }
3203
3204 {
3205 # TODO: for gcfclient pleasure, we should give resources
3206 # that gcfclient doesn't grok a >10000 face index.
3207 my $res = $facedata->{resource};
3208
3209 while (my ($name, $info) = each %$res) {
3210 if (defined $info->{type}) {
3211 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3212 my $data;
3213
3214 if ($info->{type} & 1) {
3215 # prepend meta info
3216
3217 my $meta = $enc->encode ({
3218 name => $name,
3219 %{ $info->{meta} || {} },
3220 });
3221
3222 $data = pack "(w/a*)*", $meta, $info->{data};
3223 } else {
3224 $data = $info->{data};
3225 }
3226
3227 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3228 cf::face::set_type $idx, $info->{type};
3229 } else {
3230 $RESOURCE{$name} = $info;
3231 }
3232
3233 cf::cede_to_tick;
3234 }
3235 }
3236
3237 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3238
3239 1
3240}
3241
3242cf::global->attach (on_resource_update => sub {
3243 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3244 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3245
3246 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3247 my $sound = $soundconf->{compat}[$_]
3248 or next;
3249
3250 my $face = cf::face::find "sound/$sound->[1]";
3251 cf::sound::set $sound->[0] => $face;
3252 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3253 }
3254
3255 while (my ($k, $v) = each %{$soundconf->{event}}) {
3256 my $face = cf::face::find "sound/$v";
3257 cf::sound::set $k => $face;
3258 }
3259 }
3260});
3261
3262register_exticmd fx_want => sub {
3263 my ($ns, $want) = @_;
3264
3265 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v);
3267 }
3268};
3269
3270sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = ();
3274
3275 load_resource_file "$MAPDIR/regions"
3276 or die "unable to load regions file\n";
3277
3278 for (cf::region::list) {
3279 $_->{match} = qr/$_->{match}/
3280 if exists $_->{match};
3281 }
3282}
3283
3284sub reload_facedata {
3285 load_facedata "$DATADIR/facedata"
3286 or die "unable to load facedata\n";
3287}
3288
3289sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297}
3298
3299sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n";
3302}
3303
3304sub reload_resources {
3305 warn "reloading resource files...\n";
3306
3307 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures;
3312
3313 warn "finished reloading resource files\n";
3314}
3315
3316sub init {
3317 reload_resources;
3318}
3319
3320sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3321 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3322 or return;
2232 3323
2233 local $/; 3324 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3325 *CFG = YAML::Load <$fh>;
2235 3326
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3327 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3328
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3329 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3330 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2249 3340
2250sub main { 3341sub main {
2251 # we must not ever block the main coroutine 3342 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3343 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3345 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX);
2255 }; 3349 };
2256 3350
2257 cfg_load; 3351 reload_config;
2258 db_load; 3352 db_init;
2259 load_extensions; 3353 load_extensions;
3354
3355 $TICK_WATCHER->start;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2260 Event::loop; 3357 EV::loop;
2261} 3358}
2262 3359
2263############################################################################# 3360#############################################################################
2264# initialisation and cleanup 3361# initialisation and cleanup
2265 3362
2266# install some emergency cleanup handlers 3363# install some emergency cleanup handlers
2267BEGIN { 3364BEGIN {
3365 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3366 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3367 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3368 cf::cleanup "SIG$signal";
2274 },
2275 ); 3369 };
3370 }
3371}
3372
3373sub write_runtime {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time.
3378
3379 IO::AIO::aio_utime $runtime, undef, undef;
3380
3381 my $guard = cf::lock_acquire "write_runtime";
3382
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3384 or return;
3385
3386 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server.
3389
3390 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3391 and return;
3392
3393 # always fsync - this file is important
3394 aio_fsync $fh
3395 and return;
3396
3397 # touch it again to show we are up-to-date
3398 aio_utime $fh, undef, undef;
3399
3400 close $fh
3401 or return;
3402
3403 aio_rename "$runtime~", $runtime
3404 and return;
3405
3406 warn "runtime file written.\n";
3407
2276 } 3408 1
2277} 3409}
2278 3410
2279sub emergency_save() { 3411sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3412 my $freeze_guard = cf::freeze_mainloop;
2281 3413
2282 warn "enter emergency perl save\n"; 3414 warn "enter emergency perl save\n";
2283 3415
2284 cf::sync_job { 3416 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3417 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3418 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3419 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3420 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3421 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3422 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3423 $pl->valid or next;
3424 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3425 $pl->save;
2293 } 3426 }
2294 warn "end emergency player save\n"; 3427 warn "end emergency player save\n";
2295 3428
2296 warn "begin emergency map save\n"; 3429 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3431 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3432 $map->valid or next;
2300 $map->save; 3433 $map->save;
2301 } 3434 }
2302 warn "end emergency map save\n"; 3435 warn "end emergency map save\n";
3436
3437 warn "begin emergency database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n";
2303 }; 3440 };
2304 3441
2305 warn "leave emergency perl save\n"; 3442 warn "leave emergency perl save\n";
2306} 3443}
2307 3444
3445sub post_cleanup {
3446 my ($make_core) = @_;
3447
3448 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core;
3450}
3451
2308sub reload() { 3452sub do_reload_perl() {
2309 # can/must only be called in main 3453 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3454 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3455 warn "can only reload from main coroutine";
2312 return; 3456 return;
2313 } 3457 }
2314 3458
2315 warn "reloading..."; 3459 warn "reloading...";
2316 3460
2317 warn "freezing server"; 3461 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3462
3463 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3465 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark
2320 3467
2321 warn "sync database to disk"; 3468 warn "syncing database to disk";
2322 cf::db_sync; 3469 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3470
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3471 # if anything goes wrong in here, we should simply crash as we already saved
2327 3472
2328 warn "cancel all watchers"; 3473 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3474 for (;;) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs;
3479 warn "iterate...";
2331 } 3480 }
2332 3481
3482 ++$RELOAD;
3483
2333 warn "cancel all extension coros"; 3484 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3485 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3486 %EXT_CORO = ();
2336 3487
2337 warn "remove commands"; 3488 warn "removing commands";
2338 %COMMAND = (); 3489 %COMMAND = ();
2339 3490
2340 warn "remove ext commands"; 3491 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3492 %EXTCMD = ();
3493 %EXTICMD = ();
2342 3494
2343 warn "unload/nuke all extensions"; 3495 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3496 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3497 warn "... unloading $pkg";
2346 3498
2347 if (my $cb = $pkg->can ("unload")) { 3499 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3500 eval {
2353 3505
2354 warn "... nuking $pkg"; 3506 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3507 Symbol::delete_package $pkg;
2356 } 3508 }
2357 3509
2358 warn "unload all perl modules loaded from $LIBDIR"; 3510 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3511 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3513
2362 warn "removing <$k>"; 3514 warn "... unloading $k";
2363 delete $INC{$k}; 3515 delete $INC{$k};
2364 3516
2365 $k =~ s/\.pm$//; 3517 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3518 $k =~ s/\//::/g;
2367 3519
2370 } 3522 }
2371 3523
2372 Symbol::delete_package $k; 3524 Symbol::delete_package $k;
2373 } 3525 }
2374 3526
2375 warn "get rid of safe::, as good as possible"; 3527 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3528 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3530
2379 warn "unload cf.pm \"a bit\""; 3531 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3532 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"};
2381 3534
2382 # don't, removes xs symbols, too, 3535 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3536 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3537 #Symbol::delete_package __PACKAGE__;
2385 3538
3539 warn "unload completed, starting to reload now";
3540
2386 warn "reloading cf.pm"; 3541 warn "reloading cf.pm";
2387 require cf; 3542 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3544
2390 warn "load config and database again"; 3545 warn "loading config and database again";
2391 cf::cfg_load; 3546 cf::reload_config;
2392 cf::db_load;
2393 3547
2394 warn "load extensions"; 3548 warn "loading extensions";
2395 cf::load_extensions; 3549 cf::load_extensions;
2396 3550
2397 warn "reattach attachments to objects/players"; 3551 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3552 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3553 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3554 reattach $_ for values %MAP;
2401 }; 3555 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER;
2402 3557
2403 if ($@) { 3558 warn "leaving sync_job";
3559
3560 1
3561 } or do {
2404 warn $@; 3562 warn $@;
2405 warn "error while reloading, exiting."; 3563 warn "error while reloading, exiting.";
2406 exit 1; 3564 exit 1;
2407 } 3565 };
2408 3566
2409 warn "reloaded"; 3567 warn "reloaded";
2410}; 3568};
2411 3569
2412############################################################################# 3570our $RELOAD_WATCHER; # used only during reload
2413 3571
2414unless ($LINK_MAP) { 3572sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3573 # doing reload synchronously and two reloads happen back-to-back,
3574 # coro crashes during coro_state_free->destroy here.
2416 3575
2417 $LINK_MAP->width (41); 3576 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2418 $LINK_MAP->height (41); 3577 do_reload_perl;
2419 $LINK_MAP->alloc; 3578 undef $RELOAD_WATCHER;
2420 $LINK_MAP->path ("{link}"); 3579 };
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3580}
2454 3581
2455register_command "reload" => sub { 3582register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3583 my ($who, $arg) = @_;
2457 3584
2458 if ($who->flag (FLAG_WIZ)) { 3585 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3586 $who->message ("reloading server.");
3587 async {
3588 $Coro::current->{desc} = "perl_reload";
3589 reload_perl;
3590 };
2462 } 3591 }
2463}; 3592};
2464 3593
2465unshift @INC, $LIBDIR; 3594unshift @INC, $LIBDIR;
2466 3595
2467$TICK_WATCHER = Event->timer ( 3596my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3597
3598our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN;
3600
3601sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main;
3604
3605 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait;
3608}
3609
3610sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main;
3613
3614 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait;
3617}
3618
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3620 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10;
3623 return;
3624 }
3625
3626 $NOW = $tick_start = EV::now;
3627
2475 cf::server_tick; # one server iteration 3628 cf::server_tick; # one server iteration
3629
2476 $RUNTIME += $TICK; 3630 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 3631 $NEXT_TICK = $_[0]->at;
2478 3632
2479 $WAIT_FOR_TICK->broadcast; 3633 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2481 3635 Coro::async_pool {
2482 # if we are delayed by four ticks or more, skip them all 3636 $Coro::current->{desc} = "runtime saver";
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484
2485 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3637 write_runtime
2507 or warn "ERROR: unable to write runtime file: $!"; 3638 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3639 };
2509 }, 3640 }
2510); 3641
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3643 $sig->send;
3644 }
3645 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send;
3647 }
3648
3649 $LOAD = ($NOW - $tick_start) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651
3652 _post_tick;
3653};
3654$TICK_WATCHER->priority (EV::MAXPRI);
3655
3656{
3657 # configure BDB
3658
3659 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1);
3662
3663 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3666 | BDB::LOG_AUTOREMOVE, 1);
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669
3670 cf::sync_job {
3671 eval {
3672 BDB::db_env_open
3673 $DB_ENV,
3674 $BDBDIR,
3675 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3676 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3677 0666;
3678
3679 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3680 };
3681
3682 cf::cleanup "db_env_open(db): $@" if $@;
3683 };
3684 }
3685
3686 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3687 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3688 };
3689 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3690 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3691 };
3692 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3693 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3694 };
3695}
3696
3697{
3698 # configure IO::AIO
3699
3700 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1);
3703}
3704
3705my $_log_backtrace;
3706
3707sub _log_backtrace {
3708 my ($msg, @addr) = @_;
3709
3710 $msg =~ s/\n//;
3711
3712 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace;
3715 async {
3716 $Coro::current->{desc} = "abt $msg";
3717
3718 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr;
3720 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3721 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3722 or die "addr2line: $!";
3723
3724 my @funcs;
3725 my @res = <$fh>;
3726 chomp for @res;
3727 while (@res) {
3728 my ($func, $line) = splice @res, 0, 2, ();
3729 push @funcs, "[$func] $line";
3730 }
3731
3732 @funcs
3733 };
3734
3735 LOG llevInfo, "[ABT] $msg\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace;
3738 };
3739 } else {
3740 LOG llevInfo, "[ABT] $msg\n";
3741 LOG llevInfo, "[ABT] [suppressed]\n";
3742 }
3743}
3744
3745# load additional modules
3746use cf::pod;
2511 3747
2512END { cf::emergency_save } 3748END { cf::emergency_save }
2513 3749
25141 37501
2515 3751

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