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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.416 by root, Fri Apr 11 13:59:06 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
77 140
78############################################################################# 141#############################################################################
79 142
80=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
81 144
88=item $cf::RUNTIME 151=item $cf::RUNTIME
89 152
90The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 154every server tick.
92 155
93=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 159
95The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
97 164
98=item $cf::NOW 165=item $cf::NOW
99 166
100The time of the last (current) server tick. 167The time of the last (current) server tick.
101 168
102=item $cf::TICK 169=item $cf::TICK
103 170
104The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
105 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
106=item %cf::CFG 183=item %cf::CFG
107 184
108Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
110 199
111=back 200=back
112 201
113=cut 202=cut
114 203
115BEGIN { 204BEGIN {
116 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 206 my $msg = join "", @_;
118 utf8::encode $msg;
119 207
120 $msg .= "\n" 208 $msg .= "\n"
121 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
122 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
123 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
124 }; 214 };
125} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
126 231
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 239
134# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 241# within the Safe compartment.
136for my $pkg (qw( 242for my $pkg (qw(
137 cf::global cf::attachable 243 cf::global cf::attachable
142)) { 248)) {
143 no strict 'refs'; 249 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 251}
146 252
147$Event::DIED = sub { 253$EV::DIED = sub {
148 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
149}; 255};
150 256
151my %ext_pkg; 257#############################################################################
152my @exts;
153my @hook;
154 258
155=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
156 260
157=over 4 261=over 4
158 262
159=cut 263=item dumpval $ref
160 264
161use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
162 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
163=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
164 287
165Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
166 289
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
175 291
176Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
177 293
178=cut 294=cut
179 295
180sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 297
185=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
186 299sub decode_json($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
211=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
212 306
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
220 321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
249=item cf::async { BLOCK } 443=item cf::async { BLOCK }
250 444
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 445Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
253 448
254=cut 449=cut
255 450
256sub async(&) { 451BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 452
265=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
266 454
267The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
270 459
271If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
274fast or be very important. 463fast or be very important.
277 466
278sub sync_job(&) { 467sub sync_job(&) {
279 my ($job) = @_; 468 my ($job) = @_;
280 469
281 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
282 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
284 475
285 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 477
287 local $FREEZE = 1; 478 my $freeze_guard = freeze_mainloop;
288 479
289 my $busy = 1; 480 my $busy = 1;
290 my @res; 481 my @res;
291 482
292 (Coro::async { 483 (async {
484 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 485 @res = eval { $job->() };
294 warn $@ if $@; 486 warn $@ if $@;
295 undef $busy; 487 undef $busy;
296 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
297 489
298 while ($busy) { 490 while ($busy) {
491 if (Coro::nready) {
299 Coro::cede_notself; 492 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 493 } else {
494 EV::loop EV::LOOP_ONESHOT;
301 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
302 501
303 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
304 } else { 503 } else {
305 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
306 505
307 $job->() 506 $job->()
308 } 507 }
309} 508}
310 509
311=item $coro = cf::coro { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
312 511
313Creates and returns a new coro. This coro is automcatially being canceled 512Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 513extension calling this is being unloaded.
315 514
316=cut 515=cut
317 516
318sub coro(&) { 517sub async_ext(&) {
319 my $cb = shift; 518 my $cb = shift;
320 519
321 my $coro = &cf::async ($cb); 520 my $coro = &Coro::async ($cb);
322 521
323 $coro->on_destroy (sub { 522 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 523 delete $EXT_CORO{$coro+0};
325 }); 524 });
326 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
327 526
328 $coro 527 $coro
329} 528}
330 529
331sub write_runtime { 530=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 531
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
335 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
336 536
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 538
341 aio_fsync $fh 539sub fork_call(&@) {
342 and return; 540 my ($cb, @args) = @_;
343 541
344 close $fh 542 # we seemingly have to make a local copy of the whole thing,
345 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
346 545
347 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
348 and return; 547 reset_signals;
548 &$cb
549 }, @args;
349 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
350 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 717}
352 718
353=back 719=back
354 720
355=cut 721=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 722
477############################################################################# 723#############################################################################
478 724
479=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
480 726
482attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
484 730
485In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 733Deliantra).
488 734
489=over 4 735=over 4
490 736
491=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
492 738
606our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 853our @CB_MAP = ();
608 854
609my %attachment; 855my %attachment;
610 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
611sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
613 865
614 use sort 'stable'; 866 use sort 'stable';
615 867
649 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
650 902
651 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 907
656 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 909 my $pkg = shift @arg;
658 910
659 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
689 } 941 }
690 942
691 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
692 } else { 944 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 946 }
695 947
696 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
697} 949}
698 950
700 if (ref $_[0]) { 952 if (ref $_[0]) {
701 _object_attach @_; 953 _object_attach @_;
702 } else { 954 } else {
703 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
704 } 956 }
957 _recalc_want;
705}; 958};
706 959
707# all those should be optimised 960# all those should be optimised
708sub cf::attachable::detach { 961sub cf::attachable::detach {
709 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
713 reattach ($obj); 966 reattach ($obj);
714 } else { 967 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
716 } 969 }
970 _recalc_want;
717}; 971};
718 972
719sub cf::attachable::attached { 973sub cf::attachable::attached {
720 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
721 975
736 "; 990 ";
737 die if $@; 991 die if $@;
738} 992}
739 993
740our $override; 994our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 996
743sub override { 997sub override {
744 $override = 1; 998 $override = 1;
745 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
746} 1000}
747 1001
748sub do_invoke { 1002sub do_invoke {
749 my $event = shift; 1003 my $event = shift;
750 my $callbacks = shift; 1004 my $callbacks = shift;
751 1005
752 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
753 1007
754 local $override; 1008 local $override;
755 1009
756 for (@$callbacks) { 1010 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
766 } 1020 }
767 1021
768 0 1022 0
769} 1023}
770 1024
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1026
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1028
775Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
776 1030
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1034
781=back 1035=back
782 1036
783=cut 1037=cut
784 1038
785############################################################################# 1039#############################################################################
786# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
787 1083
788sub reattach { 1084sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1089
792 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
793 1091
794 @$registry = (); 1092 @$registry = ();
795 1093
810cf::attachable->attach ( 1108cf::attachable->attach (
811 prio => -1000000, 1109 prio => -1000000,
812 on_instantiate => sub { 1110 on_instantiate => sub {
813 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
814 1112
815 $data = from_json $data; 1113 $data = decode_json $data;
816 1114
817 for (@$data) { 1115 for (@$data) {
818 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
819 1117
820 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1134sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
838 1136
839 sync_job { 1137 sync_job {
840 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
843 1142
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1147 close $fh;
849 1148
850 if (@$objs) { 1149 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1155 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
858 } 1157 }
859 } else { 1158 } else {
860 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
866 } 1165 }
867 } else { 1166 } else {
868 aio_unlink $filename; 1167 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
870 } 1169 }
871 } 1170 };
872} 1171}
873 1172
874sub object_freezer_as_string { 1173sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
876 1175
888 or return; 1187 or return;
889 1188
890 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
892 or return; 1191 or return;
1192
893 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
894 } 1195 }
895 1196
1197 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
898 return ($data, $av); 1201 ($data, $av)
899} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
900 1209
901############################################################################# 1210#############################################################################
902# command handling &c 1211# command handling &c
903 1212
904=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1227}
919 1228
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1230
922Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
923 1236
924If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
925called. 1238called.
926 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
927=cut 1251=cut
928 1252
929sub register_extcmd { 1253sub register_extcmd {
930 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
931 1255
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
936} 1263}
937 1264
938cf::player->attach ( 1265cf::player->attach (
939 on_command => sub { 1266 on_command => sub {
940 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
949 cf::override; 1276 cf::override;
950 }, 1277 },
951 on_extcmd => sub { 1278 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
953 1280
954 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1282
956 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
962 } else { 1298 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1300 }
965 1301
966 cf::override; 1302 cf::override;
967 }, 1303 },
968); 1304);
969 1305
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
977 my ($path) = @_; 1744 my ($path) = @_;
978 1745
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1746 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1747
985 warn "loading '$path' into '$pkg'\n"; 1748 for my $region (list) {
986 1749 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1750 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1751 if $region->specificity > $specificity;
989 1752 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1753 }
1019 1754
1020 # remove commands 1755 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1756}
1126 1757
1127=back 1758=back
1128
1129 1759
1130=head3 cf::map 1760=head3 cf::map
1131 1761
1132=over 4 1762=over 4
1133 1763
1136package cf::map; 1766package cf::map;
1137 1767
1138use Fcntl; 1768use Fcntl;
1139use Coro::AIO; 1769use Coro::AIO;
1140 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1141our $MAX_RESET = 7200; 1775our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1776our $DEFAULT_RESET = 3000;
1143 1777
1144sub generate_random_map { 1778sub generate_random_map {
1145 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1781 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1161} 1921}
1162 1922
1163# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1164# all maps in C++... 1924# all maps in C++...
1165sub change_all_map_light { 1925sub change_all_map_light {
1167 1927
1168 $_->change_map_light ($change) 1928 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1929 for grep $_->outdoor, values %cf::MAP;
1170} 1930}
1171 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1172sub try_load_header($) { 1948sub load_header_from($) {
1173 my ($path) = @_; 1949 my ($self, $path) = @_;
1174 1950
1175 utf8::encode $path; 1951 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1177 or return; 1953 or return;
1178 1954
1179 my $map = cf::map::new 1955 $self->_load_header ($f)
1180 or return; 1956 or return;
1181 1957
1182 $map->load_header ($path) 1958 local $MAP_LOADING{$self->{path}} = $self;
1959 $f->resolve_delayed_derefs;
1960
1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1183 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1184 2007
1185 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1186 2010
1187 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2012 unless $self->default_region;
1189 2013
2014 1
2015}
2016
1190sub find_map; 2017sub find;
1191sub find_map { 2018sub find {
1192 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1193 2020
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1200 2025
1201 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 2029
1204 # do it the slow way 2030 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 2031 or return;
1219 2032
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 2034
1233 if ($map->should_reset) { 2035 $map->load_header
2036 or return;
2037
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1234 $map->reset; 2043 $map->reset;
1235 undef $guard; 2044 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 2045 }
1239 2046
1240 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1241 } 2048 }
1242} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1243 2053
1244sub load { 2054sub load {
1245 my ($self) = @_; 2055 my ($self) = @_;
1246 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1247 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1249 2063
2064 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 2066
1252 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1253 2068
1254 $self->alloc; 2069 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1256 or return; 2077 or return;
1257 2078
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1260 2081
1261 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2083 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2086 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1266 } 2090 }
1267 } 2091 }
1268 2092
2093 $f->resolve_delayed_derefs;
2094
2095 cf::cede_to_tick;
1269 # now do the right thing for maps 2096 # now do the right thing for maps
1270 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1282 $self->activate; 2109 $self->activate;
1283 } 2110 }
1284 2111
2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
2114
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 2116 }
1287 2117
1288sub load_map_sync { 2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
2135 my ($map) = @_;
2136
2137 my @neigh; # diagonal neighbours
2138
2139 for (0 .. 3) {
2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
2145
2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
2150
2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
2153 my $neigh = find $path, $origin
2154 or next;
2155 $neigh->load;
2156 }
2157}
2158
2159sub find_sync {
1289 my ($path, $origin) = @_; 2160 my ($path, $origin) = @_;
1290 2161
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2162 cf::sync_job { find $path, $origin }
2163}
1292 2164
1293 cf::sync_job { 2165sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 2166 my ($map) = @_;
1295 or return; 2167
1296 $map->load; 2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1297 $map 2169 if $Coro::current == $Coro::main;
2170
2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
2198 }
2199 }
2200 undef $MAP_PREFETCHER;
1298 } 2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
1299} 2205}
1300 2206
1301sub save { 2207sub save {
1302 my ($self) = @_; 2208 my ($self) = @_;
1303 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1304 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1305 2213
1306 return unless $self->dirty; 2214 return unless $self->dirty;
1307 2215
1308 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 2218
1311 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1312 2220
1313 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1314 2222
2223 local $self->{last_access} = $self->last_access;#d#
2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
1315 if ($uniq) { 2230 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 2233 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 2235 }
1321} 2236}
1322 2237
1323sub swap_out { 2238sub swap_out {
1324 my ($self) = @_; 2239 my ($self) = @_;
1325 2240
1326 # save first because save cedes 2241 # save first because save cedes
1327 $self->save; 2242 $self->save;
2243
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1328 2245
1329 return if $self->players; 2246 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1332 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1333 $self->clear; 2254 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2255}
1336 2256
1337sub reset_at { 2257sub reset_at {
1338 my ($self) = @_; 2258 my ($self) = @_;
1339 2259
1340 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1343 2262
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2265
1351 my ($self) = @_; 2270 my ($self) = @_;
1352 2271
1353 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1354} 2273}
1355 2274
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2275sub reset {
1378 my ($self) = @_; 2276 my ($self) = @_;
1379 2277
2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279
1380 return if $self->players; 2280 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2281
1383 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1384 2293
1385 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1386 2295
2296 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1388 2299
1389 $self->unlink_save; 2300 $self->unlink_save;
1390 $self->destroy; 2301 $self->destroy;
1391} 2302}
1392 2303
1393my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1394 2305
1395sub nuke { 2306sub nuke {
1396 my ($self) = @_; 2307 my ($self) = @_;
1397 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1401 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1402} 2326}
1403 2327
1404sub customise_for { 2328=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2329
1407 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1409 } 2336 [
1410 2337 map {
1411 $map 2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
1412} 2344}
1413 2345
1414sub emergency_save { 2346=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2347
1417 warn "enter emergency map save\n"; 2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
1418 2350
1419 cf::sync_job { 2351=cut
1420 warn "begin emergency map save\n"; 2352
1421 $_->save for values %cf::MAP; 2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
2389
2390=over 4
2391
2392=item $ob->inv_recursive
2393
2394Returns the inventory of the object _and_ their inventories, recursively.
2395
2396=cut
2397
2398sub inv_recursive_;
2399sub inv_recursive_ {
2400 map { $_, inv_recursive_ $_->inv } @_
2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
1422 }; 2432 }
1423
1424 warn "end emergency map save\n";
1425} 2433}
1426 2434
1427package cf; 2435package cf;
1428 2436
1429=back 2437=back
1430
1431 2438
1432=head3 cf::object::player 2439=head3 cf::object::player
1433 2440
1434=over 4 2441=over 4
1435 2442
1449 2456
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2458
1452 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1454 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1457 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1458} 2484}
1459 2485
1460=item $player_object->may ("access") 2486=item $player_object->may ("access")
1461 2487
1462Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1475 2501
1476=item $player_object->enter_link 2502=item $player_object->enter_link
1477 2503
1478Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1479 2505
1480The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1482 2508
2509Will never block.
2510
1483=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1484 2512
1485Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2516fails, to the emergency map position.
1489 2517
1490Might block. 2518Might block.
1491 2519
1492=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1493 2531
1494sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1495 my ($self) = @_; 2533 my ($self) = @_;
1496 2534
1497 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1498 2536
1499 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2538
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1503 2541
1504 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 2543}
1506 2544
1507sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1509 2549
1510 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1511 2551
1512 unless ($map) { 2552 unless ($map) {
1513 # restore original map position 2553 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2554 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2555 $map = cf::map::find $map;
1516 2556
1517 unless ($map) { 2557 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2558 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2559 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2560 or die "FATAL: cannot load emergency map\n";
1521 } 2561 }
1522 } 2562 }
1523 2563
1524 ($x, $y) = (-1, -1) 2564 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1530 2570
1531 $map->load; 2571 $map->load;
2572 $map->load_neighbours;
1532 2573
2574 return unless $self->contr->active;
1533 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1535} 2579}
1536 2580
1537cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1538 on_logout => sub {
1539 my ($pl) = @_;
1540 2582
1541 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1542 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1543 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1544 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1545 }; 2587be called at the end of this process.
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2588
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut 2589=cut
1568 2590
2591our $GOTOGEN;
2592
1569sub cf::object::player::goto_map { 2593sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2598
1572 $self->enter_link; 2599 $self->enter_link;
1573 2600
1574 (cf::async { 2601 (async {
1575 $path = new cf::path $path; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2603
1577 my $map = cf::map::find_map $path->as_string; 2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1579 2628 $map = $check->($map) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1584 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1586 })->prio (1); 2647 })->prio (1);
1587} 2648}
1588 2649
1589=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1590 2651
1592 2653
1593sub parse_random_map_params { 2654sub parse_random_map_params {
1594 my ($spec) = @_; 2655 my ($spec) = @_;
1595 2656
1596 my $rmp = { # defaults 2657 my $rmp = { # defaults
1597 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1599 }; 2662 };
1600 2663
1601 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1603 2666
1607 $rmp 2670 $rmp
1608} 2671}
1609 2672
1610sub prepare_random_map { 2673sub prepare_random_map {
1611 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 2677
1613 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 2680 # that depends on the exit object
1616 2681
1617 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1618 2683
1619 if ($exit->map) { 2684 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1624 } 2689 }
1625 2690
1626 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1627 2692
1628 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1630 2696
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1633 2701
1634 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2703 $exit->msg (undef);
1636 } 2704 }
1637} 2705}
1639sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1641 2709
1642 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1643 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1644 $self->enter_link; 2723 $self->enter_link;
1645 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1646 (cf::async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
2732 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2733 unless (eval {
1648 prepare_random_map $exit 2734 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2735
1654 1; 2736 1;
1655 }) { 2737 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2742
1661 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2744 $self->leave_link;
1663 } 2745 }
1664 })->prio (1); 2746 })->prio (1);
1677 2759
1678sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1680 2762
1681 utf8::encode $text; 2763 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2765}
1684 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1685 2925
1686=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1687 2927
1688Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2931
1692Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2933become reliable at some point in the future.
1694 2934
1695=cut 2935=cut
1696 2936
1697sub cf::client::query { 2937sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2946 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2948
1709 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1711} 2953}
1712 2954
1713cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1714 on_reply => sub { 2961 on_reply => sub {
1715 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1716 2963
1717 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1718 # get handled first 2965 # get handled first
1719 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2968
1722 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2971
1724 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1725 2973
1726 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2975 if (@$queue) {
1729 } else { 2977 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2979 }
1732 } 2980 }
1733 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1734); 3008);
1735 3009
1736=item $client->coro (\&cb) 3010=item $client->async (\&cb)
1737 3011
1738Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3013be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3014or loss of connection).
1741 3015
1742=cut 3016=cut
1743 3017
1744sub cf::client::coro { 3018sub cf::client::async {
1745 my ($self, $cb) = @_; 3019 my ($self, $cb) = @_;
1746 3020
1747 my $coro = &cf::async ($cb); 3021 my $coro = &Coro::async ($cb);
1748 3022
1749 $coro->on_destroy (sub { 3023 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3024 delete $self->{_coro}{$coro+0};
1751 }); 3025 });
1752 3026
1779our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1781 3055
1782$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
1783 3057
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
1785 3063
1786# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
1787 3065
1788=pod 3066=pod
1789 3067
1790The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
1791 3069
1792 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
1793 cf::object::player player 3074 cf::object::player
1794 cf::player peaceful 3075 player
1795 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
1796 3082
1797=cut 3083=cut
1798 3084
1799for ( 3085for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
1801 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
1804) { 3092) {
1805 no strict 'refs'; 3093 no strict 'refs';
1876=back 3164=back
1877 3165
1878=cut 3166=cut
1879 3167
1880############################################################################# 3168#############################################################################
3169# the server's init and main functions
1881 3170
1882=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
1883 3173
1884Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
1886excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3177
1888The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3179
1891=over 4 3180 warn "loading facedata from $path\n";
1892 3181
1893=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
1894 3185
1895Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3187
1899=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3190
1901Returns a single value from the database 3191 # patch in the exptable
1902 3192 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
1904 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3195 };
3196 cf::cede_to_tick;
1954 3197
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3198 {
3199 my $faces = $facedata->{faceinfo};
1959 3200
1960 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3203
1966 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3208
1975 cf::global->attach ( 3209 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3210 }
1980 );
1981}
1982 3211
1983############################################################################# 3212 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3213 next unless $info->{smooth};
1985 3214
1986sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3358 or return;
1989 3359
1990 local $/; 3360 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
1992 3362
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3367
1995 if (exists $CFG{mlockall}) { 3368 if (exists $CFG{mlockall}) {
1996 eval { 3369 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3371 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3372 };
2000 warn $@ if $@; 3373 warn $@ if $@;
2001 } 3374 }
2002} 3375}
2003 3376
2004sub main { 3377sub main {
2005 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3381 (async {
2009 Event::one_event; 3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
2011 }; 3385 };
2012 3386
2013 cfg_load; 3387 reload_config;
2014 db_load; 3388 db_init;
2015 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
2016 Event::loop; 3393 EV::loop;
2017} 3394}
2018 3395
2019############################################################################# 3396#############################################################################
2020# initialisation 3397# initialisation and cleanup
2021 3398
3399# install some emergency cleanup handlers
3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447our $uuid_lock;
3448our $uuid_skip;
3449
3450sub write_uuid_sync($) {
3451 $uuid_skip ||= $_[0];
3452
3453 return if $uuid_lock;
3454 local $uuid_lock = 1;
3455
3456 my $uuid = "$LOCALDIR/uuid";
3457
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return;
3460
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3462 $uuid_skip = 0;
3463
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return;
3466
3467 # always fsync - this file is important
3468 aio_fsync $fh
3469 and return;
3470
3471 close $fh
3472 or return;
3473
3474 aio_rename "$uuid~", $uuid
3475 and return;
3476
3477 warn "uuid file written ($value).\n";
3478
3479 1
3480
3481}
3482
3483sub write_uuid($$) {
3484 my ($skip, $sync) = @_;
3485
3486 $sync ? write_uuid_sync $skip
3487 : async { write_uuid_sync $skip };
3488}
3489
3490sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop;
3492
3493 warn "enter emergency perl save\n";
3494
3495 cf::sync_job {
3496 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n";
3500 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save;
3505 }
3506 warn "end emergency player save\n";
3507
3508 warn "begin emergency map save\n";
3509 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next;
3512 $map->save;
3513 }
3514 warn "end emergency map save\n";
3515
3516 warn "begin emergency database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n";
3519
3520 warn "begin write uuid\n";
3521 write_uuid_sync 1;
3522 warn "end write uuid\n";
3523 };
3524
3525 warn "leave emergency perl save\n";
3526}
3527
3528sub post_cleanup {
3529 my ($make_core) = @_;
3530
3531 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core;
3533}
3534
2022sub reload() { 3535sub do_reload_perl() {
2023 # can/must only be called in main 3536 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3537 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3538 warn "can only reload from main coroutine";
2026 return; 3539 return;
2027 } 3540 }
2028 3541
2029 warn "reloading..."; 3542 warn "reloading...";
2030 3543
2031 local $FREEZE = 1; 3544 warn "entering sync_job";
3545
3546 cf::sync_job {
3547 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3548 cf::emergency_save;
3549 cf::write_runtime; # external watchdog should not bark
2033 3550
2034 eval { 3551 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV;
3553
2035 # if anything goes wrong in here, we should simply crash as we already saved 3554 # if anything goes wrong in here, we should simply crash as we already saved
2036 3555
2037 # cancel all watchers 3556 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3557 for (;;) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs;
3562 warn "iterate...";
2040 } 3563 }
2041 3564
3565 ++$RELOAD;
3566
2042 # cancel all extension coros 3567 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3568 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3569 %EXT_CORO = ();
2045 3570
2046 # unload all extensions 3571 warn "removing commands";
2047 for (@exts) { 3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3580 warn "... unloading $pkg";
2049 unload_extension $_; 3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3587 }
2051 3588
3589 warn "... nuking $pkg";
3590 Symbol::delete_package $pkg;
3591 }
3592
2052 # unload all modules loaded from $LIBDIR 3593 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3594 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3596
2056 warn "removing <$k>"; 3597 warn "... unloading $k";
2057 delete $INC{$k}; 3598 delete $INC{$k};
2058 3599
2059 $k =~ s/\.pm$//; 3600 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3601 $k =~ s/\//::/g;
2061 3602
2064 } 3605 }
2065 3606
2066 Symbol::delete_package $k; 3607 Symbol::delete_package $k;
2067 } 3608 }
2068 3609
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3610 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3611 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3613
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3614 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3615 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"};
2082 3617
2083 # don't, removes xs symbols, too, 3618 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3619 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3620 #Symbol::delete_package __PACKAGE__;
2086 3621
2087 # reload cf.pm 3622 warn "unload completed, starting to reload now";
3623
2088 warn "reloading cf.pm"; 3624 warn "reloading cf.pm";
2089 require cf; 3625 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3627
2092 # load config and database again 3628 warn "loading config and database again";
2093 cf::cfg_load; 3629 cf::reload_config;
2094 cf::db_load;
2095 3630
2096 # load extensions
2097 warn "load extensions"; 3631 warn "loading extensions";
2098 cf::load_extensions; 3632 cf::load_extensions;
2099 3633
2100 # reattach attachments to objects 3634 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3635 _global_reattach; # objects, sockets
2102 _global_reattach; 3636 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER;
3640
3641 warn "leaving sync_job";
3642
3643 1
3644 } or do {
3645 warn $@;
3646 cf::cleanup "error while reloading, exiting.";
2103 }; 3647 };
2104 3648
2105 if ($@) { 3649 warn "reloaded";
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112}; 3650};
2113 3651
2114############################################################################# 3652our $RELOAD_WATCHER; # used only during reload
2115 3653
2116unless ($LINK_MAP) { 3654sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3655 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here.
2118 3657
2119 $LINK_MAP->width (41); 3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2120 $LINK_MAP->height (41); 3659 do_reload_perl;
2121 $LINK_MAP->alloc; 3660 undef $RELOAD_WATCHER;
2122 $LINK_MAP->path ("{link}"); 3661 };
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3662}
2156
2157register "<global>", __PACKAGE__;
2158 3663
2159register_command "reload" => sub { 3664register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3665 my ($who, $arg) = @_;
2161 3666
2162 if ($who->flag (FLAG_WIZ)) { 3667 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3668 $who->message ("reloading server.");
3669 async {
3670 $Coro::current->{desc} = "perl_reload";
3671 reload_perl;
3672 };
2166 } 3673 }
2167}; 3674};
2168 3675
2169unshift @INC, $LIBDIR; 3676unshift @INC, $LIBDIR;
2170 3677
2171$TICK_WATCHER = Event->timer ( 3678my $bug_warning = 0;
2172 reentrant => 0, 3679
2173 prio => 0, 3680our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3681our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3682
2176 cb => sub { 3683sub wait_for_tick {
2177 unless ($FREEZE) { 3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main;
3686
3687 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait;
3690}
3691
3692sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main;
3695
3696 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait;
3699}
3700
3701sub tick {
3702 if ($Coro::current != $Coro::main) {
3703 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3704 unless ++$bug_warning > 10;
3705 return;
3706 }
3707
2178 cf::server_tick; # one server iteration 3708 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 3709
2182 $NEXT_TICK += $TICK; 3710 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2183 3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2184 # if we are delayed by four ticks or more, skip them all 3712 Coro::async_pool {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3713 $Coro::current->{desc} = "runtime saver";
2186
2187 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 3714 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 3715 or warn "ERROR: unable to write runtime file: $!";
2210 })->(); 3716 };
2211 }, 3717 }
2212); 3718
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3720 $sig->send;
3721 }
3722 while (my $sig = shift @WAIT_FOR_TICK) {
3723 $sig->send;
3724 }
3725
3726 $LOAD = ($NOW - $TICK_START) / $TICK;
3727 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3728
3729 if (0) {
3730 if ($NEXT_TICK) {
3731 my $jitter = $TICK_START - $NEXT_TICK;
3732 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3733 warn "jitter $JITTER\n";#d#
3734 }
3735 }
3736}
3737
3738{
3739 # configure BDB
3740
3741 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1);
3744
3745 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3748 | BDB::LOG_AUTOREMOVE, 1);
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751
3752 cf::sync_job {
3753 eval {
3754 BDB::db_env_open
3755 $DB_ENV,
3756 $BDBDIR,
3757 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3758 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3759 0666;
3760
3761 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3762 };
3763
3764 cf::cleanup "db_env_open(db): $@" if $@;
3765 };
3766 }
3767
3768 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3769 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3770 };
3771 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3772 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3773 };
3774 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3775 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3776 };
3777}
3778
3779{
3780 # configure IO::AIO
3781
3782 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1);
3785}
3786
3787my $_log_backtrace;
3788
3789sub _log_backtrace {
3790 my ($msg, @addr) = @_;
3791
3792 $msg =~ s/\n//;
3793
3794 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace;
3797 async {
3798 $Coro::current->{desc} = "abt $msg";
3799
3800 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr;
3802 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3803 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3804 or die "addr2line: $!";
3805
3806 my @funcs;
3807 my @res = <$fh>;
3808 chomp for @res;
3809 while (@res) {
3810 my ($func, $line) = splice @res, 0, 2, ();
3811 push @funcs, "[$func] $line";
3812 }
3813
3814 @funcs
3815 };
3816
3817 LOG llevInfo, "[ABT] $msg\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace;
3820 };
3821 } else {
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n";
3824 }
3825}
3826
3827# load additional modules
3828use cf::pod;
2213 3829
2214END { cf::emergency_save } 3830END { cf::emergency_save }
2215 3831
22161 38321
2217 3833

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