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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.101 by root, Mon Dec 25 14:43:23 2006 UTC vs.
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
37our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
38 41
39our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 43our $TICK_WATCHER;
41our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
42 46
43our %CFG; 47our %CFG;
44 48
45our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
46 77
47############################################################################# 78#############################################################################
48 79
49=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
50 81
51=over 4 82=over 4
52 83
53=item $cf::UPTIME 84=item $cf::UPTIME
54 85
55The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
56 92
57=item $cf::LIBDIR 93=item $cf::LIBDIR
58 94
59The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
61 101
62=item $cf::TICK 102=item $cf::TICK
63 103
64The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
65 105
73=cut 113=cut
74 114
75BEGIN { 115BEGIN {
76 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
78 $msg .= "\n" 120 $msg .= "\n"
79 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
80 122
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
83 }; 124 };
84} 125}
85 126
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139sub to_json($) { 180sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
142} 183}
143 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
144=back 353=back
145 354
146=cut 355=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
147 476
148############################################################################# 477#############################################################################
149 478
150=head2 ATTACHABLE OBJECTS 479=head2 ATTACHABLE OBJECTS
151 480
454=cut 783=cut
455 784
456############################################################################# 785#############################################################################
457# object support 786# object support
458 787
788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_;
791
792 my $registry = $obj->registry;
793
794 @$registry = ();
795
796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
797
798 for my $name (keys %{ $obj->{_attachment} || {} }) {
799 if (my $attach = $attachment{$name}) {
800 for (@$attach) {
801 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach;
803 }
804 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n";
806 }
807 }
808}
809
459cf::attachable->attach ( 810cf::attachable->attach (
460 prio => -1000000, 811 prio => -1000000,
461 on_instantiate => sub { 812 on_instantiate => sub {
462 my ($obj, $data) = @_; 813 my ($obj, $data) = @_;
463 814
467 my ($name, $args) = @$_; 818 my ($name, $args) = @$_;
468 819
469 $obj->attach ($name, %{$args || {} }); 820 $obj->attach ($name, %{$args || {} });
470 } 821 }
471 }, 822 },
472 on_reattach => sub { 823 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 824 on_clone => sub {
493 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
494 826
495 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
496 828
502); 834);
503 835
504sub object_freezer_save { 836sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 837 my ($filename, $rdata, $objs) = @_;
506 838
839 sync_job {
507 if (length $$rdata) { 840 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 841 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 842 $filename, length $$rdata, scalar @$objs;
510 843
511 if (open my $fh, ">:raw", "$filename~") { 844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 845 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
519 close $fh; 848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
521 } else { 864 } else {
522 unlink "$filename.pst"; 865 warn "FATAL: $filename~: $!\n";
523 } 866 }
524
525 rename "$filename~", $filename;
526 } else { 867 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 868 aio_unlink $filename;
531 unlink "$filename.pst"; 869 aio_unlink "$filename.pst";
870 }
532 } 871 }
533} 872}
534 873
535sub object_freezer_as_string { 874sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 875 my ($rdata, $objs) = @_;
541} 880}
542 881
543sub object_thawer_load { 882sub object_thawer_load {
544 my ($filename) = @_; 883 my ($filename) = @_;
545 884
546 local $/; 885 my ($data, $av);
547 886
548 my $av; 887 (aio_load $filename, $data) >= 0
888 or return;
549 889
550 #TODO: use sysread etc. 890 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 891 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 892 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 893 $av = eval { (Storable::thaw $av)->{objs} };
555 } 894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
556 return ($data, $av); 898 return ($data, $av);
557 }
558
559 ()
560} 899}
561 900
562############################################################################# 901#############################################################################
563# command handling &c 902# command handling &c
564 903
785 $self->send ("ext " . to_json \%msg); 1124 $self->send ("ext " . to_json \%msg);
786} 1125}
787 1126
788=back 1127=back
789 1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return;
1221
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME;
1234
1235 if ($map->should_reset) {
1236 $map->reset;
1237 undef $guard;
1238 $map = find_map $path
1239 or return;
1240 }
1241
1242 $cf::MAP{$key} = $map
1243 }
1244}
1245
1246sub load {
1247 my ($self) = @_;
1248
1249 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1251
1252 return if $self->in_memory != cf::MAP_SWAPPED;
1253
1254 $self->in_memory (cf::MAP_LOADING);
1255
1256 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1)
1258 or return;
1259
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original};
1262
1263 if (my $uniq = $path->uniq_path) {
1264 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0);
1268 }
1269 }
1270
1271 # now do the right thing for maps
1272 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty;
1284 $self->activate;
1285 }
1286
1287 $self->in_memory (cf::MAP_IN_MEMORY);
1288}
1289
1290sub load_map_sync {
1291 my ($path, $origin) = @_;
1292
1293 #warn "load_map_sync<$path, $origin>\n";#d#
1294
1295 cf::sync_job {
1296 my $map = cf::map::find_map $path, $origin
1297 or return;
1298 $map->load;
1299 $map
1300 }
1301}
1302
1303sub save {
1304 my ($self) = @_;
1305
1306 $self->{last_save} = $cf::RUNTIME;
1307
1308 return unless $self->dirty;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325}
1326
1327sub swap_out {
1328 my ($self) = @_;
1329
1330 # save first because save cedes
1331 $self->save;
1332
1333 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336
1337 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339}
1340
1341sub reset_at {
1342 my ($self) = @_;
1343
1344 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset};
1347
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350
1351 $time + $to
1352}
1353
1354sub should_reset {
1355 my ($self) = @_;
1356
1357 $self->reset_at <= $cf::RUNTIME
1358}
1359
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset {
1382 my ($self) = @_;
1383
1384 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386
1387 warn "resetting map ", $self->path;#d#
1388
1389 delete $cf::MAP{$self->path};
1390
1391 $_->clear_links_to ($self) for values %cf::MAP;
1392
1393 $self->unlink_save;
1394 $self->destroy;
1395}
1396
1397my $nuke_counter = "aaaa";
1398
1399sub nuke {
1400 my ($self) = @_;
1401
1402 $self->{deny_save} = 1;
1403 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen
1406}
1407
1408sub customise_for {
1409 my ($map, $ob) = @_;
1410
1411 if ($map->per_player) {
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1413 }
1414
1415 $map
1416}
1417
1418sub emergency_save {
1419 local $cf::FREEZE = 1;
1420
1421 warn "enter emergency map save\n";
1422
1423 cf::sync_job {
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427
1428 warn "end emergency map save\n";
1429}
1430
1431package cf;
1432
1433=back
1434
1435
790=head3 cf::object::player 1436=head3 cf::object::player
791 1437
792=over 4 1438=over 4
793 1439
794=item $player_object->reply ($npc, $msg[, $flags]) 1440=item $player_object->reply ($npc, $msg[, $flags])
829 (ref $cf::CFG{"may_$access"} 1475 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1476 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1477 : $cf::CFG{"may_$access"})
832} 1478}
833 1479
1480=item $player_object->enter_link
1481
1482Freezes the player and moves him/her to a special map (C<{link}>).
1483
1484The player should be reaosnably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though.
1486
1487=item $player_object->leave_link ($map, $x, $y)
1488
1489Moves the player out of the specila link map onto the given map. If the
1490map is not valid (or omitted), the player will be moved back to the
1491location he/she was before the call to C<enter_link>, or, if that fails,
1492to the emergency map position.
1493
1494Might block.
1495
1496=cut
1497
1498sub cf::object::player::enter_link {
1499 my ($self) = @_;
1500
1501 $self->deactivate_recursive;
1502
1503 return if $self->map == $LINK_MAP;
1504
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map;
1507
1508 $self->enter_map ($LINK_MAP, 20, 20);
1509}
1510
1511sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_;
1513
1514 my $link_pos = delete $self->{_link_pos};
1515
1516 unless ($map) {
1517 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map;
1520
1521 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map
1524 or die "FATAL: cannot load emergency map\n";
1525 }
1526 }
1527
1528 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y);
1530
1531 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0;
1534
1535 $map->load;
1536
1537 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut
1572
1573sub cf::object::player::goto_map {
1574 my ($self, $path, $x, $y) = @_;
1575
1576 $self->enter_link;
1577
1578 (cf::async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string;
1582 $map = $map->customise_for ($self) if $map;
1583
1584# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588
1589 $self->leave_link ($map, $x, $y);
1590 })->prio (1);
1591}
1592
1593=item $player_object->enter_exit ($exit_object)
1594
1595=cut
1596
1597sub parse_random_map_params {
1598 my ($spec) = @_;
1599
1600 my $rmp = { # defaults
1601 xsize => 10,
1602 ysize => 10,
1603 };
1604
1605 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2;
1607
1608 $rmp->{lc $k} = $v if (length $k) && (length $v);
1609 }
1610
1611 $rmp
1612}
1613
1614sub prepare_random_map {
1615 my ($exit) = @_;
1616
1617 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object
1620
1621 my $rmp = parse_random_map_params $exit->msg;
1622
1623 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name;
1625 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y;
1628 }
1629
1630 $rmp->{random_seed} ||= $exit->random_seed;
1631
1632 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data;
1634
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0;
1637
1638 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef);
1640 }
1641}
1642
1643sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_;
1645
1646 return unless $self->type == cf::PLAYER;
1647
1648 $self->enter_link;
1649
1650 (cf::async {
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
834=head3 cf::client 1671=head3 cf::client
835 1672
836=over 4 1673=over 4
837 1674
838=item $client->send_drawinfo ($text, $flags) 1675=item $client->send_drawinfo ($text, $flags)
881 on_reply => sub { 1718 on_reply => sub {
882 my ($ns, $msg) = @_; 1719 my ($ns, $msg) = @_;
883 1720
884 # this weird shuffling is so that direct followup queries 1721 # this weird shuffling is so that direct followup queries
885 # get handled first 1722 # get handled first
886 my $queue = delete $ns->{query_queue}; 1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
887 1725
888 (shift @$queue)->[1]->($msg); 1726 (shift @$queue)->[1]->($msg);
889 1727
890 push @{ $ns->{query_queue} }, @$queue; 1728 push @{ $ns->{query_queue} }, @$queue;
891 1729
908=cut 1746=cut
909 1747
910sub cf::client::coro { 1748sub cf::client::coro {
911 my ($self, $cb) = @_; 1749 my ($self, $cb) = @_;
912 1750
913 my $coro; $coro = async { 1751 my $coro = &cf::async ($cb);
914 eval { 1752
915 $cb->(); 1753 $coro->on_destroy (sub {
916 };
917 warn $@ if $@;
918 delete $self->{_coro}{$coro+0}; 1754 delete $self->{_coro}{$coro+0};
919 }; 1755 });
920 1756
921 $self->{_coro}{$coro+0} = $coro; 1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
922} 1760}
923 1761
924cf::client->attach ( 1762cf::client->attach (
925 on_destroy => sub { 1763 on_destroy => sub {
926 my ($ns) = @_; 1764 my ($ns) = @_;
1090 1928
1091{ 1929{
1092 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
1093 1931
1094 sub db_load() { 1932 sub db_load() {
1095 warn "loading database $path\n";#d# remove later
1096 $DB = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
1097 } 1934 }
1098 1935
1099 my $pid; 1936 my $pid;
1100 1937
1101 sub db_save() { 1938 sub db_save() {
1102 warn "saving database $path\n";#d# remove later
1103 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
1104 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
1105 $DB->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
1106 Storable::nstore $DB, "$path~"; 1942 Storable::nstore $DB, "$path~";
1107 rename "$path~", $path; 1943 rename "$path~", $path;
1155 open my $fh, "<:utf8", cf::confdir . "/config" 1991 open my $fh, "<:utf8", cf::confdir . "/config"
1156 or return; 1992 or return;
1157 1993
1158 local $/; 1994 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 if (exists $CFG{mlockall}) {
2000 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall
2002 and die "WARNING: m(un)lockall failed: $!\n";
2003 };
2004 warn $@ if $@;
2005 }
1160} 2006}
1161 2007
1162sub main { 2008sub main {
2009 # we must not ever block the main coroutine
2010 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event;
2014 })->();
2015 };
2016
1163 cfg_load; 2017 cfg_load;
1164 db_load; 2018 db_load;
1165 load_extensions; 2019 load_extensions;
1166 Event::loop; 2020 Event::loop;
1167} 2021}
1168 2022
1169############################################################################# 2023#############################################################################
1170# initialisation 2024# initialisation
1171 2025
1172sub _perl_reload(&) { 2026sub reload() {
1173 my ($msg) = @_; 2027 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n";
2030 return;
2031 }
1174 2032
1175 $msg->("reloading..."); 2033 warn "reloading...";
2034
2035 local $FREEZE = 1;
2036 cf::emergency_save;
1176 2037
1177 eval { 2038 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
1178 # cancel all watchers 2041 # cancel all watchers
1179 for (Event::all_watchers) { 2042 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 2043 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 2044 }
1182 2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
2049
1183 # unload all extensions 2050 # unload all extensions
1184 for (@exts) { 2051 for (@exts) {
1185 $msg->("unloading <$_>"); 2052 warn "unloading <$_>";
1186 unload_extension $_; 2053 unload_extension $_;
1187 } 2054 }
1188 2055
1189 # unload all modules loaded from $LIBDIR 2056 # unload all modules loaded from $LIBDIR
1190 while (my ($k, $v) = each %INC) { 2057 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 2059
1193 $msg->("removing <$k>"); 2060 warn "removing <$k>";
1194 delete $INC{$k}; 2061 delete $INC{$k};
1195 2062
1196 $k =~ s/\.pm$//; 2063 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 2064 $k =~ s/\//::/g;
1198 2065
1203 Symbol::delete_package $k; 2070 Symbol::delete_package $k;
1204 } 2071 }
1205 2072
1206 # sync database to disk 2073 # sync database to disk
1207 cf::db_sync; 2074 cf::db_sync;
2075 IO::AIO::flush;
1208 2076
1209 # get rid of safe::, as good as possible 2077 # get rid of safe::, as good as possible
1210 Symbol::delete_package "safe::$_" 2078 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 2080
1213 # remove register_script_function callbacks 2081 # remove register_script_function callbacks
1214 # TODO 2082 # TODO
1215 2083
1216 # unload cf.pm "a bit" 2084 # unload cf.pm "a bit"
1219 # don't, removes xs symbols, too, 2087 # don't, removes xs symbols, too,
1220 # and global variables created in xs 2088 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 2089 #Symbol::delete_package __PACKAGE__;
1222 2090
1223 # reload cf.pm 2091 # reload cf.pm
1224 $msg->("reloading cf.pm"); 2092 warn "reloading cf.pm";
1225 require cf; 2093 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227 2095
1228 # load config and database again 2096 # load config and database again
1229 cf::cfg_load; 2097 cf::cfg_load;
1230 cf::db_load; 2098 cf::db_load;
1231 2099
1232 # load extensions 2100 # load extensions
1233 $msg->("load extensions"); 2101 warn "load extensions";
1234 cf::load_extensions; 2102 cf::load_extensions;
1235 2103
1236 # reattach attachments to objects 2104 # reattach attachments to objects
1237 $msg->("reattach"); 2105 warn "reattach";
1238 _global_reattach; 2106 _global_reattach;
1239 }; 2107 };
1240 $msg->($@) if $@;
1241 2108
1242 $msg->("reloaded"); 2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
1243}; 2116};
1244 2117
1245sub perl_reload() { 2118#############################################################################
1246 _perl_reload { 2119
1247 warn $_[0]; 2120unless ($LINK_MAP) {
1248 print "$_[0]\n"; 2121 $LINK_MAP = cf::map::new;
1249 }; 2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1250} 2159}
1251 2160
1252register "<global>", __PACKAGE__; 2161register "<global>", __PACKAGE__;
1253 2162
1254register_command "perl-reload" => sub { 2163register_command "reload" => sub {
1255 my ($who, $arg) = @_; 2164 my ($who, $arg) = @_;
1256 2165
1257 if ($who->flag (FLAG_WIZ)) { 2166 if ($who->flag (FLAG_WIZ)) {
1258 _perl_reload { 2167 $who->message ("start of reload.");
1259 warn $_[0]; 2168 reload;
1260 $who->message ($_[0]); 2169 $who->message ("end of reload.");
1261 };
1262 } 2170 }
1263}; 2171};
1264 2172
1265unshift @INC, $LIBDIR; 2173unshift @INC, $LIBDIR;
1266 2174
1267$TICK_WATCHER = Event->timer ( 2175$TICK_WATCHER = Event->timer (
2176 reentrant => 0,
1268 prio => 0, 2177 prio => 0,
1269 at => $NEXT_TICK || 1, 2178 at => $NEXT_TICK || $TICK,
1270 data => WF_AUTOCANCEL, 2179 data => WF_AUTOCANCEL,
1271 cb => sub { 2180 cb => sub {
2181 unless ($FREEZE) {
1272 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
1273 2185
1274 my $NOW = Event::time;
1275 $NEXT_TICK += $TICK; 2186 $NEXT_TICK += $TICK;
1276 2187
1277 # if we are delayed by four ticks or more, skip them all 2188 # if we are delayed by four ticks or more, skip them all
1278 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1279 2190
1280 $TICK_WATCHER->at ($NEXT_TICK); 2191 $TICK_WATCHER->at ($NEXT_TICK);
1281 $TICK_WATCHER->start; 2192 $TICK_WATCHER->start;
1282 }, 2193 },
1283); 2194);
1284 2195
1285IO::AIO::max_poll_time $TICK * 0.2; 2196IO::AIO::max_poll_time $TICK * 0.2;
1286 2197
2198Event->io (
1287Event->io (fd => IO::AIO::poll_fileno, 2199 fd => IO::AIO::poll_fileno,
1288 poll => 'r', 2200 poll => 'r',
1289 prio => 5, 2201 prio => 5,
1290 data => WF_AUTOCANCEL, 2202 data => WF_AUTOCANCEL,
1291 cb => \&IO::AIO::poll_cb); 2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 },
2216);
2217
2218END { cf::emergency_save }
1292 2219
12931 22201
1294 2221

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