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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.235 by root, Tue Apr 10 09:35:23 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176 222
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 223=item cf::lock_wait $string
207 224
208Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
209 226
210=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
211 228
212Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
215returned. 232returned.
216 233
217Lock names should begin with a unique identifier (for example, cf::map::find 234Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 235uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
238 lock_wait $key; 255 lock_wait $key;
239 256
240 $LOCK{$key} = []; 257 $LOCK{$key} = [];
241 258
242 cf::guard { 259 Coro::guard {
243 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
245 } 262 }
246} 263}
247 264
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 265sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
266 267
267 my $guard = guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
334 346
335 $coro 347 $coro
336} 348}
337 349
338sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
339 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
340 354
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 356 or return;
343 357
358 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 363 and return;
347 364
365 # always fsync - this file is important
348 aio_fsync $fh 366 aio_fsync $fh
349 and return; 367 and return;
350 368
351 close $fh 369 close $fh
352 or return; 370 or return;
355 and return; 373 and return;
356 374
357 1 375 1
358} 376}
359 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
360=back 389=back
361 390
362=cut 391=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 392
484############################################################################# 393#############################################################################
485 394
486=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
487 396
613our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 523our @CB_MAP = ();
615 524
616my %attachment; 525my %attachment;
617 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
618sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
620 535
621 use sort 'stable'; 536 use sort 'stable';
622 537
793# object support 708# object support
794 709
795sub reattach { 710sub reattach {
796 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 715
799 my $registry = $obj->registry; 716 my $registry = $obj->registry;
800 717
801 @$registry = (); 718 @$registry = ();
802 719
849 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
850 767
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 772 close $fh;
856 773
857 if (@$objs) { 774 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 780 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
865 } 782 }
866 } else { 783 } else {
867 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
934=cut 851=cut
935 852
936sub register_extcmd { 853sub register_extcmd {
937 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
938 855
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
943} 857}
944 858
945cf::player->attach ( 859cf::player->attach (
946 on_command => sub { 860 on_command => sub {
947 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
960 874
961 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
962 876
963 if (ref $msg) { 877 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 881 }
968 } 882 }
969 } else { 883 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 886
973 cf::override; 887 cf::override;
974 }, 888 },
975); 889);
976 890
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 891sub load_extension {
984 my ($path) = @_; 892 my ($path) = @_;
985 893
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 895 my $base = $1;
988 my $pkg = $1; 896 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
991 899
992 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
993 901
994 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 903 or die "$path: $!";
996 904
997 my $source = 905 my $source =
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
1006 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 915 warn $@;
1008 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1009 917 exit 1;
1010# no strict 'refs'; 918 }
1011# @{"$pkg\::ISA"} = ext::; 919 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 920 }
1026 921
1027 # remove commands 922 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 923}
1052 924
1053sub load_extensions { 925sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 927 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1060 } 932 }
1061} 933}
1062 934
1063############################################################################# 935#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 936
1101=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1102 938
1103Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1104 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1105=head3 cf::player 947=head3 cf::player
1106 948
1107=over 4 949=over 4
1108 950
1109=item cf::player::exists $login 951=item cf::player::find $login
1110 952
1111Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1112 954
1113=cut 955=cut
1114 956
1115sub cf::player::exists($) { 957sub playerdir($) {
1116 cf::player::find $_[0] 958 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 963}
1119 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/playerdata"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
998 my $pl = load_pl path $login
999 or return;
1000 $cf::PLAYER{$login} = $pl
1001 }
1002 }
1003}
1004
1005sub save($) {
1006 my ($pl) = @_;
1007
1008 return if $pl->{deny_save};
1009
1010 my $path = path $pl;
1011 my $guard = cf::lock_acquire "user_save:$path";
1012
1013 return if $pl->{deny_save};
1014
1015 aio_mkdir playerdir $pl, 0770;
1016 $pl->{last_save} = $cf::RUNTIME;
1017
1018 $pl->save_pl ($path);
1019 Coro::cede;
1020}
1021
1022sub new($) {
1023 my ($login) = @_;
1024
1025 my $self = create;
1026
1027 $self->ob->name ($login);
1028 $self->{deny_save} = 1;
1029
1030 $cf::PLAYER{$login} = $self;
1031
1032 $self
1033}
1034
1035=item $pl->quit_character
1036
1037Nukes the player without looking back. If logged in, the connection will
1038be destroyed. May block for a long time.
1039
1040=cut
1041
1042sub quit_character {
1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1046
1047 $pl->{deny_save} = 1;
1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1049
1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1051 $pl->deactivate;
1052 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1053 $pl->ns->destroy if $pl->ns;
1054
1055 my $path = playerdir $pl;
1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1057 aio_rename $path, $temp;
1058 delete $cf::PLAYER{$pl->ob->name};
1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1081}
1082
1083=item cf::player::list_logins
1084
1085Returns am arrayref of all valid playernames in the system, can take a
1086while and may block, so not sync_job-capable, ever.
1087
1088=cut
1089
1090sub list_logins {
1091 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1092 or return [];
1093
1094 my @logins;
1095
1096 for my $login (@$dirs) {
1097 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1098 aio_read $fh, 0, 512, my $buf, 0 or next;
1099 $buf !~ /^password -------------$/m or next; # official not-valid tag
1100
1101 utf8::decode $login;
1102 push @logins, $login;
1103 }
1104
1105 \@logins
1106}
1107
1108=item $player->maps
1109
1110Returns an arrayref of map paths that are private for this
1111player. May block.
1112
1113=cut
1114
1115sub maps($) {
1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1119
1120 my $files = aio_readdir playerdir $pl
1121 or return;
1122
1123 my @paths;
1124
1125 for (@$files) {
1126 utf8::decode $_;
1127 next if /\.(?:pl|pst)$/;
1128 next unless /^$PATH_SEP/o;
1129
1130 push @paths, cf::map::normalise "~$pl/$_";
1131 }
1132
1133 \@paths
1134}
1135
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1121 1137
1122Sends an ext reply to the player. 1138Sends an ext reply to the player.
1123 1139
1124=cut 1140=cut
1125 1141
1126sub cf::player::ext_reply($$$%) { 1142sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1128 1144
1129 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1130 1146
1131 $self->send ("ext " . to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1132} 1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1160}
1161
1162package cf;
1133 1163
1134=back 1164=back
1135 1165
1136 1166
1137=head3 cf::map 1167=head3 cf::map
1143package cf::map; 1173package cf::map;
1144 1174
1145use Fcntl; 1175use Fcntl;
1146use Coro::AIO; 1176use Coro::AIO;
1147 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1148our $MAX_RESET = 3600; 1182our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1183our $DEFAULT_RESET = 3000;
1150 1184
1151sub generate_random_map { 1185sub generate_random_map {
1152 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1188 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1330}
1169 1331
1170# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1171# all maps in C++... 1333# all maps in C++...
1172sub change_all_map_light { 1334sub change_all_map_light {
1174 1336
1175 $_->change_map_light ($change) 1337 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1338 for grep $_->outdoor, values %cf::MAP;
1177} 1339}
1178 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1179sub try_load_header($) { 1349sub load_header_from($) {
1180 my ($path) = @_; 1350 my ($self, $path) = @_;
1181 1351
1182 utf8::encode $path; 1352 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1184 or return; 1357 or return;
1185 1358
1186 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1187 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1188 1405
1189 $map->load_header ($path) 1406 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1407}
1196 1408
1197sub find; 1409sub find;
1198sub find { 1410sub find {
1199 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1200 1412
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1414
1206 cf::lock_wait "map_find:$key"; 1415 cf::lock_wait "map_find:$path";
1207 1416
1208 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1418 my $guard = cf::lock_acquire "map_find:$path";
1210 1419 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1420 or return;
1228 1421
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1241 1423
1242 if ($map->should_reset) { 1424 $map->load_header
1425 or return;
1426
1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1430 $map->reset;
1244 undef $guard; 1431 undef $guard;
1245 $map = find $path 1432 return find $path;
1246 or return;
1247 } 1433 }
1248 1434
1249 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1250 } 1436 }
1251} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1252 1441
1253sub load { 1442sub load {
1254 my ($self) = @_; 1443 my ($self) = @_;
1255 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1256 my $path = $self->{path}; 1447 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1448 my $guard = cf::lock_acquire "map_load:$path";
1258 1449
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1451
1261 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1262 1453
1263 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1264 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1459 or return;
1266 1460
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1269 1463
1270 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1465 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1467 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1275 } 1469 }
1276 } 1470 }
1471
1472 Coro::cede;
1277 1473
1278 # now do the right thing for maps 1474 # now do the right thing for maps
1279 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1280 1476
1281 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1478 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1288 $self->set_darkness_map; 1482 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1291 $self->activate; 1486 $self->activate;
1292 } 1487 }
1293 1488
1489 $self->post_load;
1490
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1501}
1502
1503# find and load all maps in the 3x3 area around a map
1504sub load_diag {
1505 my ($map) = @_;
1506
1507 my @diag; # diagonal neighbours
1508
1509 for (0 .. 3) {
1510 my $neigh = $map->tile_path ($_)
1511 or next;
1512 $neigh = find $neigh, $map
1513 or next;
1514 $neigh->load;
1515
1516 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1517 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1518 }
1519
1520 for (@diag) {
1521 my $neigh = find @$_
1522 or next;
1523 $neigh->load;
1524 }
1295} 1525}
1296 1526
1297sub find_sync { 1527sub find_sync {
1298 my ($path, $origin) = @_; 1528 my ($path, $origin) = @_;
1299 1529
1300 cf::sync_job { cf::map::find $path, $origin } 1530 cf::sync_job { find $path, $origin }
1301} 1531}
1302 1532
1303sub do_load_sync { 1533sub do_load_sync {
1304 my ($map) = @_; 1534 my ($map) = @_;
1305 1535
1306 cf::sync_job { $map->load }; 1536 cf::sync_job { $map->load };
1307} 1537}
1308 1538
1539our %MAP_PREFETCH;
1540our $MAP_PREFETCHER = undef;
1541
1542sub find_async {
1543 my ($path, $origin) = @_;
1544
1545 $path = normalise $path, $origin && $origin->{path};
1546
1547 if (my $map = $cf::MAP{$path}) {
1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1549 }
1550
1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1564 $MAP_PREFETCHER->prio (6);
1565
1566 ()
1567}
1568
1309sub save { 1569sub save {
1310 my ($self) = @_; 1570 my ($self) = @_;
1311 1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1573
1312 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1313 1575
1314 return unless $self->dirty; 1576 return unless $self->dirty;
1315 1577
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1580
1319 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1320 1582
1321 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1322 1584
1323 local $self->{last_access} = $self->last_access;#d# 1585 local $self->{last_access} = $self->last_access;#d#
1324 1586
1587 cf::async {
1588 $_->contr->save for $self->players;
1589 };
1590
1325 if ($uniq) { 1591 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1594 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1596 }
1331} 1597}
1332 1598
1333sub swap_out { 1599sub swap_out {
1334 my ($self) = @_; 1600 my ($self) = @_;
1335 1601
1336 # save first because save cedes 1602 # save first because save cedes
1337 $self->save; 1603 $self->save;
1604
1605 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1606
1339 return if $self->players; 1607 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1608 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1609 return if $self->{deny_save};
1342 1610
1346 1614
1347sub reset_at { 1615sub reset_at {
1348 my ($self) = @_; 1616 my ($self) = @_;
1349 1617
1350 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1353 1621
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1624
1361 my ($self) = @_; 1629 my ($self) = @_;
1362 1630
1363 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1364} 1632}
1365 1633
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1634sub reset {
1388 my ($self) = @_; 1635 my ($self) = @_;
1389 1636
1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1638
1390 return if $self->players; 1639 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1392 1641
1393 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1394 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1395 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1396 1657
1397 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1398 1659
1399 $self->unlink_save; 1660 $self->unlink_save;
1400 $self->destroy; 1661 $self->destroy;
1403my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1404 1665
1405sub nuke { 1666sub nuke {
1406 my ($self) = @_; 1667 my ($self) = @_;
1407 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1411 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1412} 1682}
1413 1683
1414sub customise_for { 1684=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1685
1417 if ($map->per_player) { 1686Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1687instantiated unique items. May block.
1419 }
1420 1688
1421 $map 1689=cut
1422}
1423 1690
1424sub emergency_save { 1691sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1692 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1693 or return;
1426 1694
1427 warn "enter emergency map save\n"; 1695 my @paths;
1428 1696
1429 cf::sync_job { 1697 for (@$files) {
1430 warn "begin emergency map save\n"; 1698 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1699 next if /\.pst$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise $_;
1432 }; 1703 }
1433 1704
1434 warn "end emergency map save\n"; 1705 \@paths
1435} 1706}
1436 1707
1437package cf; 1708package cf;
1438 1709
1439=back 1710=back
1440 1711
1712=head3 cf::object
1713
1714=cut
1715
1716package cf::object;
1717
1718=over 4
1719
1720=item $ob->inv_recursive
1721
1722Returns the inventory of the object _and_ their inventories, recursively.
1723
1724=cut
1725
1726sub inv_recursive_;
1727sub inv_recursive_ {
1728 map { $_, inv_recursive_ $_->inv } @_
1729}
1730
1731sub inv_recursive {
1732 inv_recursive_ inv $_[0]
1733}
1734
1735package cf;
1736
1737=back
1441 1738
1442=head3 cf::object::player 1739=head3 cf::object::player
1443 1740
1444=over 4 1741=over 4
1445 1742
1485 1782
1486=item $player_object->enter_link 1783=item $player_object->enter_link
1487 1784
1488Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1489 1786
1490The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1492 1789
1790Will never block.
1791
1493=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1494 1793
1495Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1797fails, to the emergency map position.
1499 1798
1500Might block. 1799Might block.
1501 1800
1502=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1503 1812
1504sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1505 my ($self) = @_; 1814 my ($self) = @_;
1506 1815
1507 $self->deactivate_recursive; 1816 $self->deactivate_recursive;
1508 1817
1509 return if $self->map == $LINK_MAP; 1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1819
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1821 if $self->map;
1513 1822
1514 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1824}
1516 1825
1517sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1519 1828
1537 # use -1 or undef as default coordinates, not 0, 0 1846 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1847 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1848 if $x <=0 && $y <= 0;
1540 1849
1541 $map->load; 1850 $map->load;
1851 $map->load_diag;
1542 1852
1853 return unless $self->contr->active;
1543 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1545} 1858}
1546 1859
1547cf::player->attach ( 1860cf::player->attach (
1548 on_logout => sub { 1861 on_logout => sub {
1560 1873
1561 # try to abort aborted map switching on player login :) 1874 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1875 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1876 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1877 $pl->ob->enter_link;
1565 cf::async { 1878 (async {
1879 $pl->ob->reply (undef,
1880 "There was an internal problem at your last logout, "
1881 . "the server will try to bring you to your intended destination in a second.",
1882 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1883 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1884 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1885 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1886 $pl->ob->leave_link;
1570 }; 1887 })->prio (2);
1571 } 1888 }
1572 }, 1889 },
1573); 1890);
1574 1891
1575=item $player_object->goto_map ($path, $x, $y) 1892=item $player_object->goto ($path, $x, $y)
1576 1893
1577=cut 1894=cut
1578 1895
1579sub cf::object::player::goto_map { 1896sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1581 1898
1582 $self->enter_link; 1899 $self->enter_link;
1583 1900
1584 (cf::async { 1901 (async {
1585 $path = new cf::path $path; 1902 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1903 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1589 1905 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1906 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1908
1595 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1910 })->prio (1);
1597} 1911}
1598 1912
1602 1916
1603sub parse_random_map_params { 1917sub parse_random_map_params {
1604 my ($spec) = @_; 1918 my ($spec) = @_;
1605 1919
1606 my $rmp = { # defaults 1920 my $rmp = { # defaults
1607 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1609 }; 1925 };
1610 1926
1611 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1613 1929
1617 $rmp 1933 $rmp
1618} 1934}
1619 1935
1620sub prepare_random_map { 1936sub prepare_random_map {
1621 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1940
1623 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1943 # that depends on the exit object
1626 1944
1627 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1628 1946
1629 if ($exit->map) { 1947 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1634 } 1952 }
1635 1953
1636 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1637 1955
1638 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1959
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1643 1964
1644 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1966 $exit->msg (undef);
1646 } 1967 }
1647} 1968}
1649sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1651 1972
1652 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1653 1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1985
1654 $self->enter_link; 1986 $self->enter_link;
1655 1987
1656 (cf::async { 1988 (async {
1657 $self->deactivate_recursive; # just to be sure 1989 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1990 unless (eval {
1659 prepare_random_map $exit 1991 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1992
1665 1; 1993 1;
1666 }) { 1994 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1997 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1999
1672 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2001 $self->leave_link;
1674 } 2002 }
1675 })->prio (1); 2003 })->prio (1);
1688 2016
1689sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1691 2019
1692 utf8::encode $text; 2020 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2022}
1695 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1696 2036
1697=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1698 2038
1699Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2069 # get handled first
1730 my $queue = delete $ns->{query_queue} 2070 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2072
1733 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2075
1735 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1736 2077
1737 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2079 if (@$queue) {
1742 } 2083 }
1743 } 2084 }
1744 }, 2085 },
1745); 2086);
1746 2087
1747=item $client->coro (\&cb) 2088=item $client->async (\&cb)
1748 2089
1749Create a new coroutine, running the specified callback. The coroutine will 2090Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2091be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2092or loss of connection).
1752 2093
1753=cut 2094=cut
1754 2095
1755sub cf::client::coro { 2096sub cf::client::async {
1756 my ($self, $cb) = @_; 2097 my ($self, $cb) = @_;
1757 2098
1758 my $coro = &cf::async ($cb); 2099 my $coro = &Coro::async ($cb);
1759 2100
1760 $coro->on_destroy (sub { 2101 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2102 delete $self->{_coro}{$coro+0};
1762 }); 2103 });
1763 2104
1796 2137
1797# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
1798 2139
1799=pod 2140=pod
1800 2141
1801The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
1802 2143
1803 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2145 cf::object::player player
1805 cf::player peaceful 2146 cf::player peaceful
1806 cf::map trigger 2147 cf::map trigger
1899The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2241using it, it should be unique.
1901 2242
1902=over 4 2243=over 4
1903 2244
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
1911 2246
1912Returns a single value from the database 2247Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2248
1919=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
1920 2250
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2252
1932=cut 2253=cut
1933 2254
1934our $DB; 2255our $DB;
1935 2256
1936{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
1937 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
1938 2276
1939 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2278 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2281
1943 my $pid; 2282 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2283 };
1953 } 2284 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2285 }
2286}
1965 2287
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2288sub db_get($$) {
1972 @_ >= 2 2289 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
1977 sub db_put($$;$) { 2299sub db_put($$$) {
1978 if (@_ >= 3) { 2300 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303
2304#############################################################################
2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $faces;
2313 0 < aio_load $path, $faces
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $faces = Storable::thaw $faces;
2318 Coro::cede;
2319
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1
2322 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323
2324 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2329 Coro::cede;
2330 }
2331
2332 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth};
2334 my $idx = cf::face::find $face
2335 or next;
2336 if (my $smooth = cf::face::find $info->{smooth}) {
2337 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
1980 } else { 2338 } else {
1981 $DB->{$_[0]} = $_[1]; 2339 warn "smooth face '$info->{smooth}' not found for face '$face'";
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2340 }
1991 ); 2341 Coro::cede;
1992} 2342 }
1993 2343
1994############################################################################# 2344 1
1995# the server's main() 2345}
2346
2347sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2349 or die "unable to load regions file\n";#d#
2350 load_facedata
2351 or die "unable to load facedata\n";#d#
2352}
2353
2354sub init {
2355 reload_resources;
2356}
1996 2357
1997sub cfg_load { 2358sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2359 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2360 or return;
2000 2361
2001 local $/; 2362 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2363 *CFG = YAML::Syck::Load <$fh>;
2003 2364
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2365 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2366
2367 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2368 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2369
2006 if (exists $CFG{mlockall}) { 2370 if (exists $CFG{mlockall}) {
2007 eval { 2371 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2372 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2373 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2374 };
2011 warn $@ if $@; 2375 warn $@ if $@;
2012 } 2376 }
2013} 2377}
2014 2378
2015sub main { 2379sub main {
2016 # we must not ever block the main coroutine 2380 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2381 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2383 (async {
2020 Event::one_event; 2384 Event::one_event;
2021 })->(); 2385 })->prio (Coro::PRIO_MAX);
2022 }; 2386 };
2023 2387
2024 cfg_load; 2388 cfg_load;
2025 db_load; 2389 db_init;
2026 load_extensions; 2390 load_extensions;
2391
2392 $TICK_WATCHER->start;
2027 Event::loop; 2393 Event::loop;
2028} 2394}
2029 2395
2030############################################################################# 2396#############################################################################
2031# initialisation 2397# initialisation and cleanup
2398
2399# install some emergency cleanup handlers
2400BEGIN {
2401 for my $signal (qw(INT HUP TERM)) {
2402 Event->signal (
2403 reentrant => 0,
2404 data => WF_AUTOCANCEL,
2405 signal => $signal,
2406 prio => 0,
2407 cb => sub {
2408 cf::cleanup "SIG$signal";
2409 },
2410 );
2411 }
2412}
2413
2414sub emergency_save() {
2415 my $freeze_guard = cf::freeze_mainloop;
2416
2417 warn "enter emergency perl save\n";
2418
2419 cf::sync_job {
2420 # use a peculiar iteration method to avoid tripping on perl
2421 # refcount bugs in for. also avoids problems with players
2422 # and maps saved/destroyed asynchronously.
2423 warn "begin emergency player save\n";
2424 for my $login (keys %cf::PLAYER) {
2425 my $pl = $cf::PLAYER{$login} or next;
2426 $pl->valid or next;
2427 $pl->save;
2428 }
2429 warn "end emergency player save\n";
2430
2431 warn "begin emergency map save\n";
2432 for my $path (keys %cf::MAP) {
2433 my $map = $cf::MAP{$path} or next;
2434 $map->valid or next;
2435 $map->save;
2436 }
2437 warn "end emergency map save\n";
2438
2439 warn "begin emergency database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n";
2442 };
2443
2444 warn "leave emergency perl save\n";
2445}
2446
2447sub post_cleanup {
2448 my ($make_core) = @_;
2449
2450 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core;
2452}
2032 2453
2033sub reload() { 2454sub reload() {
2034 # can/must only be called in main 2455 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2456 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2457 warn "can only reload from main coroutine";
2037 return; 2458 return;
2038 } 2459 }
2039 2460
2040 warn "reloading..."; 2461 warn "reloading...";
2041 2462
2042 my $guard = freeze_mainloop; 2463 warn "entering sync_job";
2464
2465 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2467 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark
2044 2469
2045 eval { 2470 warn "syncing database to disk";
2471 BDB::db_env_txn_checkpoint $DB_ENV;
2472
2046 # if anything goes wrong in here, we should simply crash as we already saved 2473 # if anything goes wrong in here, we should simply crash as we already saved
2047 2474
2048 # cancel all watchers 2475 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2476 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2477 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2478 }
2052 2479
2480 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs;
2486 warn "iterate...";
2487 }
2488
2489 ++$RELOAD;
2490
2053 # cancel all extension coros 2491 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2492 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2493 %EXT_CORO = ();
2056 2494
2057 # unload all extensions 2495 warn "removing commands";
2058 for (@exts) { 2496 %COMMAND = ();
2497
2498 warn "removing ext commands";
2499 %EXTCMD = ();
2500
2501 warn "unloading/nuking all extensions";
2502 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2503 warn "... unloading $pkg";
2060 unload_extension $_; 2504
2505 if (my $cb = $pkg->can ("unload")) {
2506 eval {
2507 $cb->($pkg);
2508 1
2509 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2510 }
2062 2511
2512 warn "... nuking $pkg";
2513 Symbol::delete_package $pkg;
2514 }
2515
2063 # unload all modules loaded from $LIBDIR 2516 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2517 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2519
2067 warn "removing <$k>"; 2520 warn "... unloading $k";
2068 delete $INC{$k}; 2521 delete $INC{$k};
2069 2522
2070 $k =~ s/\.pm$//; 2523 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2524 $k =~ s/\//::/g;
2072 2525
2075 } 2528 }
2076 2529
2077 Symbol::delete_package $k; 2530 Symbol::delete_package $k;
2078 } 2531 }
2079 2532
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2533 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2534 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2536
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2537 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2538 delete $INC{"cf.pm"};
2093 2539
2094 # don't, removes xs symbols, too, 2540 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2541 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2542 #Symbol::delete_package __PACKAGE__;
2097 2543
2098 # reload cf.pm 2544 warn "unload completed, starting to reload now";
2545
2099 warn "reloading cf.pm"; 2546 warn "reloading cf.pm";
2100 require cf; 2547 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2549
2103 # load config and database again 2550 warn "loading config and database again";
2104 cf::cfg_load; 2551 cf::cfg_load;
2105 cf::db_load;
2106 2552
2107 # load extensions
2108 warn "load extensions"; 2553 warn "loading extensions";
2109 cf::load_extensions; 2554 cf::load_extensions;
2110 2555
2111 # reattach attachments to objects 2556 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2557 _global_reattach; # objects, sockets
2113 _global_reattach; 2558 warn "reattaching attachments to maps";
2114 }; 2559 reattach $_ for values %MAP;
2560 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER;
2115 2562
2116 if ($@) { 2563 warn "loading reloadable resources";
2564 reload_resources;
2565
2566 warn "leaving sync_job";
2567
2568 1
2569 } or do {
2117 warn $@; 2570 warn $@;
2118 warn "error while reloading, exiting."; 2571 warn "error while reloading, exiting.";
2119 exit 1; 2572 exit 1;
2120 } 2573 };
2121 2574
2122 warn "reloaded successfully"; 2575 warn "reloaded";
2123}; 2576};
2124 2577
2125############################################################################# 2578our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2579
2170register_command "reload" => sub { 2580register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2581 my ($who, $arg) = @_;
2172 2582
2173 if ($who->flag (FLAG_WIZ)) { 2583 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2584 $who->message ("reloading server.");
2585
2586 # doing reload synchronously and two reloads happen back-to-back,
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2175 reload; 2594 reload;
2176 $who->message ("end of reload."); 2595 undef $RELOAD_WATCHER;
2596 },
2597 );
2177 } 2598 }
2178}; 2599};
2179 2600
2180unshift @INC, $LIBDIR; 2601unshift @INC, $LIBDIR;
2602
2603my $bug_warning = 0;
2181 2604
2182$TICK_WATCHER = Event->timer ( 2605$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2606 reentrant => 0,
2607 parked => 1,
2184 prio => 0, 2608 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2609 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2187 cb => sub { 2611 cb => sub {
2612 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10;
2615 return;
2616 }
2617
2618 $NOW = Event::time;
2619
2188 cf::server_tick; # one server iteration 2620 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2621 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2622 $NEXT_TICK += $TICK;
2623
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10;
2626 Coro::async_pool {
2627 write_runtime
2628 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 }
2631
2632 $WAIT_FOR_TICK->broadcast;
2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2191 2637
2192 # if we are delayed by four ticks or more, skip them all 2638 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2640
2195 $TICK_WATCHER->at ($NEXT_TICK); 2641 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2642 $TICK_WATCHER->start;
2197 }, 2643 },
2198); 2644);
2199 2645
2646{
2200IO::AIO::max_poll_time $TICK * 0.2; 2647 BDB::max_poll_time $TICK * 0.1;
2201 2648 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2649 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2650 fd => BDB::poll_fileno,
2204 poll => 'r', 2651 poll => 'r',
2205 prio => 5, 2652 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2212 after => 0, 2654 cb => \&BDB::poll_cb,
2213 interval => 10, 2655 );
2214 cb => sub { 2656 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2657
2216 write_runtime 2658 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672
2673 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create;
2675
2676 cf::sync_job {
2677 eval {
2678 BDB::db_env_open
2679 $DB_ENV,
2680 $BDB_ENV_DIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666;
2684
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 };
2690
2691 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2692 };
2219 }, 2693 }
2220); 2694}
2695
2696{
2697 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io (
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709}
2221 2710
2222END { cf::emergency_save } 2711END { cf::emergency_save }
2223 2712
22241 27131
2225 2714

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