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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
246 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
247 $guard 280 $guard
248} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
307 349
308 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
310 }); 352 });
311 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
312 354
313 $coro 355 $coro
314} 356}
315 357
316sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
317 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
318 362
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 364 or return;
321 365
366 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 371 and return;
325 372
373 # always fsync - this file is important
326 aio_fsync $fh 374 aio_fsync $fh
327 and return; 375 and return;
328 376
329 close $fh 377 close $fh
330 or return; 378 or return;
336} 384}
337 385
338=back 386=back
339 387
340=cut 388=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 389
462############################################################################# 390#############################################################################
463 391
464=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
465 393
591our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 520our @CB_MAP = ();
593 521
594my %attachment; 522my %attachment;
595 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
596sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
598 532
599 use sort 'stable'; 533 use sort 'stable';
600 534
771# object support 705# object support
772 706
773sub reattach { 707sub reattach {
774 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 712
777 my $registry = $obj->registry; 713 my $registry = $obj->registry;
778 714
779 @$registry = (); 715 @$registry = ();
780 716
827 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
828 764
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 769 close $fh;
834 770
835 if (@$objs) { 771 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 777 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
843 } 779 }
844 } else { 780 } else {
845 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
912=cut 848=cut
913 849
914sub register_extcmd { 850sub register_extcmd {
915 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
916 852
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
921} 854}
922 855
923cf::player->attach ( 856cf::player->attach (
924 on_command => sub { 857 on_command => sub {
925 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
938 871
939 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
940 873
941 if (ref $msg) { 874 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 878 }
946 } 879 }
947 } else { 880 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 883
951 cf::override; 884 cf::override;
952 }, 885 },
953); 886);
954 887
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 888sub load_extension {
962 my ($path) = @_; 889 my ($path) = @_;
963 890
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 892 my $base = $1;
966 my $pkg = $1; 893 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
969 896
970 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
971 898
972 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 900 or die "$path: $!";
974 901
975 my $source = 902 my $source =
976 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
979 . "\n};\n1"; 906 . "\n};\n1";
980 907
981 eval $source 908 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 910 : "extension disabled.\n";
984 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 912 warn $@;
986 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
987 914 exit 1;
988# no strict 'refs'; 915 }
989# @{"$pkg\::ISA"} = ext::; 916 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 917 }
1004 918
1005 # remove commands 919 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 920}
1030 921
1031sub load_extensions { 922sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 924 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1038 } 929 }
1039} 930}
1040 931
1041############################################################################# 932#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 933
1079=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1080 935
1081Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1082 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1083=head3 cf::player 944=head3 cf::player
1084 945
1085=over 4 946=over 4
1086 947
1087=item cf::player::exists $login 948=item cf::player::find $login
1088 949
1089Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1090 951
1091=cut 952=cut
1092 953
1093sub cf::player::exists($) { 954sub playerdir($) {
1094 cf::player::find $_[0] 955 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1096} 1102}
1097 1103
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1105
1100Sends an ext reply to the player. 1106Sends an ext reply to the player.
1101 1107
1102=cut 1108=cut
1103 1109
1104sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1106 1112
1107 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1108 1114
1109 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1110} 1116}
1117
1118package cf;
1111 1119
1112=back 1120=back
1113 1121
1114 1122
1115=head3 cf::map 1123=head3 cf::map
1121package cf::map; 1129package cf::map;
1122 1130
1123use Fcntl; 1131use Fcntl;
1124use Coro::AIO; 1132use Coro::AIO;
1125 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1126our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1128 1140
1129sub generate_random_map { 1141sub generate_random_map {
1130 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1144 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1286}
1147 1287
1148# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1149# all maps in C++... 1289# all maps in C++...
1150sub change_all_map_light { 1290sub change_all_map_light {
1152 1292
1153 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1155} 1295}
1156 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1157sub try_load_header($) { 1305sub load_header_from($) {
1158 my ($path) = @_; 1306 my ($self, $path) = @_;
1159 1307
1160 utf8::encode $path; 1308 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1162 or return; 1313 or return;
1163 1314
1164 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1165 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1166 1361
1167 # for better error messages only, will be overwritten 1362 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1363}
1177 1364
1178sub find; 1365sub find;
1179sub find { 1366sub find {
1180 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1181 1368
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1370
1187 cf::lock_wait "map_find:$key"; 1371 cf::lock_wait "map_find:$path";
1188 1372
1189 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1374 my $guard = cf::lock_acquire "map_find:$path";
1191 1375 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1376 or return;
1211 1377
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1224 1379
1225 Coro::cede; 1380 $map->load_header
1381 or return;
1226 1382
1227 if ($map->should_reset) { 1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1386 $map->reset;
1229 undef $guard; 1387 undef $guard;
1230 $map = find $path 1388 return find $path;
1231 or return;
1232 } 1389 }
1233 1390
1234 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1235 } 1392 }
1236} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1237 1397
1238sub load { 1398sub load {
1239 my ($self) = @_; 1399 my ($self) = @_;
1240 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1241 my $path = $self->{path}; 1403 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1404 my $guard = cf::lock_acquire "map_load:$path";
1243 1405
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1407
1246 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1247 1409
1248 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1249 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1415 or return;
1251 1416
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1254 1419
1255 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1421 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1423 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1260 } 1425 }
1261 } 1426 }
1262 1427
1263 Coro::cede; 1428 Coro::cede;
1264 1429
1265 # now do the right thing for maps 1430 # now do the right thing for maps
1266 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1267 1432
1268 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1434 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1275 $self->set_darkness_map; 1438 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1278 $self->activate; 1442 $self->activate;
1279 } 1443 }
1280 1444
1281 Coro::cede; 1445 $self->post_load;
1282 1446
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
1461 my ($map) = @_;
1462
1463 my @diag; # diagonal neighbours
1464
1465 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
1471
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
1475
1476 for (@diag) {
1477 my $neigh = find @$_
1478 or next;
1479 $neigh->load;
1480 }
1284} 1481}
1285 1482
1286sub find_sync { 1483sub find_sync {
1287 my ($path, $origin) = @_; 1484 my ($path, $origin) = @_;
1288 1485
1289 cf::sync_job { cf::map::find $path, $origin } 1486 cf::sync_job { find $path, $origin }
1290} 1487}
1291 1488
1292sub do_load_sync { 1489sub do_load_sync {
1293 my ($map) = @_; 1490 my ($map) = @_;
1294 1491
1295 cf::sync_job { $map->load }; 1492 cf::sync_job { $map->load };
1296} 1493}
1297 1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1523}
1524
1298sub save { 1525sub save {
1299 my ($self) = @_; 1526 my ($self) = @_;
1300 1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529
1301 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1302 1531
1303 return unless $self->dirty; 1532 return unless $self->dirty;
1304 1533
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1536
1308 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1309 1538
1310 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1311 1540
1312 local $self->{last_access} = $self->last_access;#d# 1541 local $self->{last_access} = $self->last_access;#d#
1313 1542
1543 cf::async {
1544 $_->contr->save for $self->players;
1545 };
1546
1314 if ($uniq) { 1547 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1550 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1552 }
1320} 1553}
1321 1554
1322sub swap_out { 1555sub swap_out {
1323 my ($self) = @_; 1556 my ($self) = @_;
1324 1557
1325 # save first because save cedes 1558 # save first because save cedes
1326 $self->save; 1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1562
1328 return if $self->players; 1563 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1565 return if $self->{deny_save};
1331 1566
1335 1570
1336sub reset_at { 1571sub reset_at {
1337 my ($self) = @_; 1572 my ($self) = @_;
1338 1573
1339 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1342 1577
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1580
1350 my ($self) = @_; 1585 my ($self) = @_;
1351 1586
1352 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1353} 1588}
1354 1589
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1590sub reset {
1377 my ($self) = @_; 1591 my ($self) = @_;
1378 1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1379 return if $self->players; 1595 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1381 1597
1382 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1383 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1384 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1385 1613
1386 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1387 1615
1388 $self->unlink_save; 1616 $self->unlink_save;
1389 $self->destroy; 1617 $self->destroy;
1392my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1393 1621
1394sub nuke { 1622sub nuke {
1395 my ($self) = @_; 1623 my ($self) = @_;
1396 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1400 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1401} 1638}
1402 1639
1403sub customise_for { 1640=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1641
1406 if ($map->per_player) { 1642Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1643instantiated unique items. May block.
1408 }
1409 1644
1410 $map 1645=cut
1411}
1412 1646
1413sub emergency_save { 1647sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1415 1650
1416 warn "enter emergency map save\n"; 1651 my @paths;
1417 1652
1418 cf::sync_job { 1653 for (@$files) {
1419 warn "begin emergency map save\n"; 1654 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1421 }; 1659 }
1422 1660
1423 warn "end emergency map save\n"; 1661 \@paths
1424} 1662}
1425 1663
1426package cf; 1664package cf;
1427 1665
1428=back 1666=back
1429 1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
1673
1674=over 4
1675
1676=item $ob->inv_recursive
1677
1678Returns the inventory of the object _and_ their inventories, recursively.
1679
1680=cut
1681
1682sub inv_recursive_;
1683sub inv_recursive_ {
1684 map { $_, inv_recursive_ $_->inv } @_
1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1430 1694
1431=head3 cf::object::player 1695=head3 cf::object::player
1432 1696
1433=over 4 1697=over 4
1434 1698
1474 1738
1475=item $player_object->enter_link 1739=item $player_object->enter_link
1476 1740
1477Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1478 1742
1479The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1481 1745
1746Will never block.
1747
1482=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1483 1749
1484Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1753fails, to the emergency map position.
1488 1754
1489Might block. 1755Might block.
1490 1756
1491=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1492 1768
1493sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1494 my ($self) = @_; 1770 my ($self) = @_;
1495 1771
1496 $self->deactivate_recursive; 1772 $self->deactivate_recursive;
1497 1773
1498 return if $self->map == $LINK_MAP; 1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1775
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1777 if $self->map;
1502 1778
1503 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1780}
1505 1781
1506sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1508 1784
1526 # use -1 or undef as default coordinates, not 0, 0 1802 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1804 if $x <=0 && $y <= 0;
1529 1805
1530 $map->load; 1806 $map->load;
1807 $map->load_diag;
1531 1808
1809 return unless $self->contr->active;
1532 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1534} 1814}
1535 1815
1536cf::player->attach ( 1816cf::player->attach (
1537 on_logout => sub { 1817 on_logout => sub {
1549 1829
1550 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1831 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1554 cf::async { 1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1839 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1840 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1559 }; 1843 })->prio (2);
1560 } 1844 }
1561 }, 1845 },
1562); 1846);
1563 1847
1564=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1565 1849
1566=cut 1850=cut
1567 1851
1568sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1570 1854
1571 $self->enter_link; 1855 $self->enter_link;
1572 1856
1573 (cf::async { 1857 (async {
1574 $path = new cf::path $path; 1858 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1578 1861 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1864
1584 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1866 })->prio (1);
1586} 1867}
1587 1868
1591 1872
1592sub parse_random_map_params { 1873sub parse_random_map_params {
1593 my ($spec) = @_; 1874 my ($spec) = @_;
1594 1875
1595 my $rmp = { # defaults 1876 my $rmp = { # defaults
1596 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1598 }; 1881 };
1599 1882
1600 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1602 1885
1606 $rmp 1889 $rmp
1607} 1890}
1608 1891
1609sub prepare_random_map { 1892sub prepare_random_map {
1610 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1896
1612 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1899 # that depends on the exit object
1615 1900
1616 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1617 1902
1618 if ($exit->map) { 1903 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1623 } 1908 }
1624 1909
1625 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1626 1911
1627 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1915
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1632 1920
1633 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1922 $exit->msg (undef);
1635 } 1923 }
1636} 1924}
1638sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1640 1928
1641 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1642 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1643 $self->enter_link; 1940 $self->enter_link;
1644 1941
1645 (cf::async { 1942 (async {
1646 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1944 unless (eval {
1648 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1946
1654 1; 1947 1;
1655 }) { 1948 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1953
1661 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1955 $self->leave_link;
1663 } 1956 }
1718 # get handled first 2011 # get handled first
1719 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2014
1722 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2017
1724 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1725 2019
1726 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2021 if (@$queue) {
1731 } 2025 }
1732 } 2026 }
1733 }, 2027 },
1734); 2028);
1735 2029
1736=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1737 2031
1738Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2034or loss of connection).
1741 2035
1742=cut 2036=cut
1743 2037
1744sub cf::client::coro { 2038sub cf::client::async {
1745 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1746 2040
1747 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1748 2042
1749 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1751 }); 2045 });
1752 2046
1888The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2183using it, it should be unique.
1890 2184
1891=over 4 2185=over 4
1892 2186
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
1900 2188
1901Returns a single value from the database 2189Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2190
1908=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
1909 2192
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2194
1921=cut 2195=cut
1922 2196
1923our $DB; 2197our $DB;
1924 2198
1925{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
1926 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
1927 2218
1928 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2220 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2223
1932 my $pid; 2224 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2225 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2226 }
1980 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2244}
1982 2245
1983############################################################################# 2246#############################################################################
1984# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
1985 2253
1986sub cfg_load { 2254sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2256 or return;
1989 2257
1990 local $/; 2258 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2259 *CFG = YAML::Syck::Load <$fh>;
1992 2260
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
1995 if (exists $CFG{mlockall}) { 2266 if (exists $CFG{mlockall}) {
1996 eval { 2267 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2269 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2270 };
2000 warn $@ if $@; 2271 warn $@ if $@;
2001 } 2272 }
2273}
2274
2275sub init {
2276 init_resources;
2002} 2277}
2003 2278
2004sub main { 2279sub main {
2005 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2283 (async {
2009 Event::one_event; 2284 Event::one_event;
2010 })->(); 2285 })->prio (Coro::PRIO_MAX);
2011 }; 2286 };
2012 2287
2013 cfg_load; 2288 cfg_load;
2014 db_load; 2289 db_init;
2015 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2016 Event::loop; 2293 Event::loop;
2017} 2294}
2018 2295
2019############################################################################# 2296#############################################################################
2020# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
2021 2353
2022sub reload() { 2354sub reload() {
2023 # can/must only be called in main 2355 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
2026 return; 2358 return;
2027 } 2359 }
2028 2360
2029 warn "reloading..."; 2361 warn "reloading...";
2030 2362
2031 my $guard = freeze_mainloop; 2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2033 2369
2034 eval { 2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2035 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
2036 2374
2037 # cancel all watchers 2375 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2378 }
2041 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2042 # cancel all extension coros 2389 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2391 %EXT_CORO = ();
2045 2392
2046 # unload all extensions 2393 warn "removing commands";
2047 for (@exts) { 2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2401 warn "... unloading $pkg";
2049 unload_extension $_; 2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2408 }
2051 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
2052 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2417
2056 warn "removing <$k>"; 2418 warn "... unloading $k";
2057 delete $INC{$k}; 2419 delete $INC{$k};
2058 2420
2059 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
2061 2423
2064 } 2426 }
2065 2427
2066 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
2067 } 2429 }
2068 2430
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2434
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
2082 2437
2083 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2439 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
2086 2441
2087 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
2088 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
2089 require cf; 2445 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2447
2092 # load config and database again 2448 warn "loading config and database again";
2093 cf::cfg_load; 2449 cf::cfg_load;
2094 cf::db_load;
2095 2450
2096 # load extensions
2097 warn "load extensions"; 2451 warn "loading extensions";
2098 cf::load_extensions; 2452 cf::load_extensions;
2099 2453
2100 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2455 _global_reattach;
2103 }; 2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
2104 2458
2105 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2106 warn $@; 2466 warn $@;
2107 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
2108 exit 1; 2468 exit 1;
2109 } 2469 };
2110 2470
2111 warn "reloaded successfully"; 2471 warn "reloaded";
2112}; 2472};
2113 2473
2114############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2475
2159register_command "reload" => sub { 2476register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2161 2478
2162 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2164 reload; 2490 reload;
2165 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2166 } 2494 }
2167}; 2495};
2168 2496
2169unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2170 2500
2171$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2173 prio => 0, 2504 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2176 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2177 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2180 2533
2181 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2536
2184 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2186 }, 2539 },
2187); 2540);
2188 2541
2542{
2189IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2190 2544 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 2545 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2193 poll => 'r', 2547 poll => 'r',
2194 prio => 5, 2548 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2201 after => 0, 2550 cb => \&BDB::poll_cb,
2202 interval => 10, 2551 );
2203 cb => sub { 2552 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 2553
2205 write_runtime 2554 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 2588 };
2208 }, 2589 }
2209); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2210 2606
2211END { cf::emergency_save } 2607END { cf::emergency_save }
2212 2608
22131 26091
2214 2610

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