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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.358 by root, Fri Sep 7 18:10:52 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
42 60
61our $RELOAD; # number of reloads so far
43our @EVENT; 62our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 63
46our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 80our $NEXT_TICK;
49our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
50 86
51our %CFG; 87our %CFG;
52 88
53our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 90our $RUNTIME;
55 91
56our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 95
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
63 102
64binmode STDOUT; 103binmode STDOUT;
65binmode STDERR; 104binmode STDERR;
66 105
67# read virtual server time, if available 106# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
72} 111}
73 112
74mkdir cf::localdir; 113mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 115
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
83 119
84############################################################################# 120#############################################################################
85 121
86=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
87 123
94=item $cf::RUNTIME 130=item $cf::RUNTIME
95 131
96The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 133every server tick.
98 134
99=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 138
101The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
103 143
104=item $cf::NOW 144=item $cf::NOW
105 145
106The time of the last (current) server tick. 146The time of the last (current) server tick.
107 147
108=item $cf::TICK 148=item $cf::TICK
109 149
110The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
111 161
112=item %cf::CFG 162=item %cf::CFG
113 163
114Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 165from wherever your confdir points to.
116 166
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
118 168
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
123 178
124=back 179=back
125 180
126=cut 181=cut
127 182
128BEGIN { 183BEGIN {
129 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 185 my $msg = join "", @_;
131 utf8::encode $msg;
132 186
133 $msg .= "\n" 187 $msg .= "\n"
134 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
135 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
136 LOG llevError, $msg; 193 LOG llevError, $msg;
137 }; 194 };
138} 195}
139 196
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 204
147# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 206# within the Safe compartment.
149for my $pkg (qw( 207for my $pkg (qw(
150 cf::global cf::attachable 208 cf::global cf::attachable
158} 216}
159 217
160$Event::DIED = sub { 218$Event::DIED = sub {
161 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
162}; 220};
221
222#############################################################################
163 223
164=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
165 225
166=over 4 226=over 4
167 227
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 247 $d
188 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
189} 249}
190 250
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
194 252
195Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
196 254
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
205 256
206Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
207 258
208=cut 259=cut
209 260
210sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
212 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
213} 264sub from_json ($) { $json_coder->decode ($_[0]) }
214 265
215=item cf::lock_wait $string 266=item cf::lock_wait $string
216 267
217Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
218 269
221Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
224returned. 275returned.
225 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
226Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
228 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
229=cut 287=cut
230 288
231our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
232 291
233sub lock_wait($) { 292sub lock_wait($) {
234 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
235 299
236 # wait for lock, if any 300 # wait for lock, if any
237 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 303 Coro::schedule;
245 309
246 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
247 lock_wait $key; 311 lock_wait $key;
248 312
249 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
250 315
251 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
254 } 320 }
255} 321}
256 322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
257sub freeze_mainloop { 329sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
259 331
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
261 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
262 $guard 336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
263} 393}
264 394
265=item cf::async { BLOCK } 395=item cf::async { BLOCK }
266 396
267Currently the same as Coro::async_pool, meaning you cannot use 397Currently the same as Coro::async_pool, meaning you cannot use
272 402
273BEGIN { *async = \&Coro::async_pool } 403BEGIN { *async = \&Coro::async_pool }
274 404
275=item cf::sync_job { BLOCK } 405=item cf::sync_job { BLOCK }
276 406
277The design of crossfire+ requires that the main coro ($Coro::main) is 407The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 408is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable.
280 411
281If it must be done, put the blocking parts into C<sync_job>. This will run 412If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 413the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 414server will be frozen during this time, so the block should either finish
284fast or be very important. 415fast or be very important.
287 418
288sub sync_job(&) { 419sub sync_job(&) {
289 my ($job) = @_; 420 my ($job) = @_;
290 421
291 if ($Coro::current == $Coro::main) { 422 if ($Coro::current == $Coro::main) {
423 my $time = Event::time;
424
292 # this is the main coro, too bad, we have to block 425 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 426 # till the operation succeeds, freezing the server :/
294 427
295 # TODO: use suspend/resume instead 428 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 429 # (but this is cancel-safe)
307 440
308 while ($busy) { 441 while ($busy) {
309 Coro::cede or Event::one_event; 442 Coro::cede or Event::one_event;
310 } 443 }
311 444
445 $time = Event::time - $time;
446
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load
451
312 wantarray ? @res : $res[0] 452 wantarray ? @res : $res[0]
313 } else { 453 } else {
314 # we are in another coroutine, how wonderful, everything just works 454 # we are in another coroutine, how wonderful, everything just works
315 455
316 $job->() 456 $job->()
335 $EXT_CORO{$coro+0} = $coro; 475 $EXT_CORO{$coro+0} = $coro;
336 476
337 $coro 477 $coro
338} 478}
339 479
340sub write_runtime { 480=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 481
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 482Executes the given code block with the given arguments in a seperate
344 or return; 483process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling.
345 486
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 487=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 488
350 aio_fsync $fh 489sub fork_call(&@) {
351 and return; 490 my ($cb, @args) = @_;
352 491
353 close $fh 492 # we seemingly have to make a local copy of the whole thing,
354 or return; 493 # otherwise perl prematurely frees the stuff :/
494 # TODO: investigate and fix (likely this will be rather laborious)
355 495
356 aio_rename "$runtime~", $runtime 496 my @res = Coro::Util::fork_eval {
357 and return; 497 reset_signals;
498 &$cb
499 }, @args;
358 500
501 wantarray ? @res : $res[-1]
502}
503
504=item $value = cf::db_get $family => $key
505
506Returns a single value from the environment database.
507
508=item cf::db_put $family => $key => $value
509
510Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512
513=cut
514
515our $DB;
516
517sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job {
522 eval {
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
359 1 531 }
532}
533
534sub db_get($$) {
535 my $key = "$_[0]/$_[1]";
536
537 cf::sync_job {
538 BDB::db_get $DB, undef, $key, my $data;
539
540 $! ? ()
541 : $data
542 }
543}
544
545sub db_put($$$) {
546 BDB::dbreq_pri 4;
547 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
548}
549
550=item cf::cache $id => [$paths...], $processversion => $process
551
552Generic caching function that returns the value of the resource $id,
553caching and regenerating as required.
554
555This function can block.
556
557=cut
558
559sub cache {
560 my ($id, $src, $processversion, $process) = @_;
561
562 my $meta =
563 join "\x00",
564 $processversion,
565 map {
566 aio_stat $_
567 and Carp::croak "$_: $!";
568
569 ($_, (stat _)[7,9])
570 } @$src;
571
572 my $dbmeta = db_get cache => "$id/meta";
573 if ($dbmeta ne $meta) {
574 # changed, we may need to process
575
576 my @data;
577 my $md5;
578
579 for (0 .. $#$src) {
580 0 <= aio_load $src->[$_], $data[$_]
581 or Carp::croak "$src->[$_]: $!";
582 }
583
584 # if processing is expensive, check
585 # checksum first
586 if (1) {
587 $md5 =
588 join "\x00",
589 $processversion,
590 map {
591 cf::cede_to_tick;
592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
593 } 0.. $#$src;
594
595
596 my $dbmd5 = db_get cache => "$id/md5";
597 if ($dbmd5 eq $md5) {
598 db_put cache => "$id/meta", $meta;
599
600 return db_get cache => "$id/data";
601 }
602 }
603
604 my $t1 = Time::HiRes::time;
605 my $data = $process->(\@data);
606 my $t2 = Time::HiRes::time;
607
608 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
609
610 db_put cache => "$id/data", $data;
611 db_put cache => "$id/md5" , $md5;
612 db_put cache => "$id/meta", $meta;
613
614 return $data;
615 }
616
617 db_get cache => "$id/data"
618}
619
620=item cf::datalog type => key => value, ...
621
622Log a datalog packet of the given type with the given key-value pairs.
623
624=cut
625
626sub datalog($@) {
627 my ($type, %kv) = @_;
628 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 629}
361 630
362=back 631=back
363 632
364=cut 633=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 634
493############################################################################# 635#############################################################################
494 636
495=head2 ATTACHABLE OBJECTS 637=head2 ATTACHABLE OBJECTS
496 638
498attach callbacks/event handlers (a collection of which is called an "attachment") 640attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 641to it. All such attachable objects support the following methods.
500 642
501In the following description, CLASS can be any of C<global>, C<object> 643In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 644C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 645Crossfire TRT).
504 646
505=over 4 647=over 4
506 648
507=item $attachable->attach ($attachment, key => $value...) 649=item $attachable->attach ($attachment, key => $value...)
508 650
622our @CB_TYPE = (); # registry for type (cf-object class) based events 764our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 765our @CB_MAP = ();
624 766
625my %attachment; 767my %attachment;
626 768
769sub cf::attachable::thawer_merge {
770 # simply override everything except _meta
771 local $_[0]{_meta};
772 %{$_[0]} = %{$_[1]};
773}
774
627sub _attach_cb($$$$) { 775sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 776 my ($registry, $event, $prio, $cb) = @_;
629 777
630 use sort 'stable'; 778 use sort 'stable';
631 779
665 $registry = $CB_TYPE[$object_type] ||= []; 813 $registry = $CB_TYPE[$object_type] ||= [];
666 814
667 } elsif ($type eq "subtype") { 815 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 816 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 817 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 818 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 819
672 } elsif ($type eq "package") { 820 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 821 my $pkg = shift @arg;
674 822
675 while (my ($name, $id) = each %cb_id) { 823 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 852 _attach $registry, $klass, @attach;
705 } 853 }
706 854
707 $obj->{$name} = \%arg; 855 $obj->{$name} = \%arg;
708 } else { 856 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 857 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 858 }
711 859
712 $obj->{_attachment}{$name} = undef; 860 $obj->{_attachment}{$name} = undef;
713} 861}
714 862
716 if (ref $_[0]) { 864 if (ref $_[0]) {
717 _object_attach @_; 865 _object_attach @_;
718 } else { 866 } else {
719 _attach shift->_attach_registry, @_; 867 _attach shift->_attach_registry, @_;
720 } 868 }
869 _recalc_want;
721}; 870};
722 871
723# all those should be optimised 872# all those should be optimised
724sub cf::attachable::detach { 873sub cf::attachable::detach {
725 my ($obj, $name) = @_; 874 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 877 delete $obj->{_attachment}{$name};
729 reattach ($obj); 878 reattach ($obj);
730 } else { 879 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 880 Carp::croak "cannot, currently, detach class attachments";
732 } 881 }
882 _recalc_want;
733}; 883};
734 884
735sub cf::attachable::attached { 885sub cf::attachable::attached {
736 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
737 887
752 "; 902 ";
753 die if $@; 903 die if $@;
754} 904}
755 905
756our $override; 906our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 908
759sub override { 909sub override {
760 $override = 1; 910 $override = 1;
761 @invoke_results = (); 911 @INVOKE_RESULTS = (@_);
762} 912}
763 913
764sub do_invoke { 914sub do_invoke {
765 my $event = shift; 915 my $event = shift;
766 my $callbacks = shift; 916 my $callbacks = shift;
767 917
768 @invoke_results = (); 918 @INVOKE_RESULTS = ();
769 919
770 local $override; 920 local $override;
771 921
772 for (@$callbacks) { 922 for (@$callbacks) {
773 eval { &{$_->[1]} }; 923 eval { &{$_->[1]} };
790 940
791Generate an object-specific event with the given arguments. 941Generate an object-specific event with the given arguments.
792 942
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 944removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 946
797=back 947=back
798 948
799=cut 949=cut
800 950
801############################################################################# 951#############################################################################
802# object support 952# object support
953#
954
955sub _can_merge {
956 my ($ob1, $ob2) = @_;
957
958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961
962 $fob1 eq $fob2
963}
803 964
804sub reattach { 965sub reattach {
805 # basically do the same as instantiate, without calling instantiate 966 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 967 my ($obj) = @_;
968
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 970
808 my $registry = $obj->registry; 971 my $registry = $obj->registry;
809 972
810 @$registry = (); 973 @$registry = ();
811 974
850); 1013);
851 1014
852sub object_freezer_save { 1015sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1016 my ($filename, $rdata, $objs) = @_;
854 1017
1018 my $guard = cf::lock_acquire "io";
1019
855 sync_job { 1020 sync_job {
856 if (length $$rdata) { 1021 if (length $$rdata) {
857 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1023 $filename, length $$rdata, scalar @$objs;
859 1024
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1029 close $fh;
865 1030
866 if (@$objs) { 1031 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1037 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
874 } 1039 }
875 } else { 1040 } else {
876 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
882 } 1047 }
883 } else { 1048 } else {
884 aio_unlink $filename; 1049 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
886 } 1051 }
887 } 1052 };
1053
1054 undef $guard;
888} 1055}
889 1056
890sub object_freezer_as_string { 1057sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
892 1059
897 1064
898sub object_thawer_load { 1065sub object_thawer_load {
899 my ($filename) = @_; 1066 my ($filename) = @_;
900 1067
901 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
902 1071
903 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
904 or return; 1073 or return;
905 1074
906 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
908 or return; 1077 or return;
1078
1079 undef $guard;
909 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
910 } 1081 }
911 1082
912 warn sprintf "loading %s (%d)\n", 1083 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1084 $filename, length $data, scalar @{$av || []};
1085
914 return ($data, $av); 1086 ($data, $av)
915} 1087}
1088
1089=head2 COMMAND CALLBACKS
1090
1091=over 4
1092
1093=cut
916 1094
917############################################################################# 1095#############################################################################
918# command handling &c 1096# command handling &c
919 1097
920=item cf::register_command $name => \&callback($ob,$args); 1098=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1111 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1112}
935 1113
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1114=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1115
938Register a callbackf ro execution when the client sends an extcmd packet. 1116Register a callback for execution when the client sends an (synchronous)
1117extcmd packet. Ext commands will be processed in the order they are
1118received by the server, like other user commands. The first argument is
1119the logged-in player. Ext commands can only be processed after a player
1120has logged in successfully.
939 1121
940If the callback returns something, it is sent back as if reply was being 1122If the callback returns something, it is sent back as if reply was being
941called. 1123called.
942 1124
1125=item cf::register_exticmd $name => \&callback($ns,$packet);
1126
1127Register a callback for execution when the client sends an (asynchronous)
1128exticmd packet. Exti commands are processed by the server as soon as they
1129are received, i.e. out of order w.r.t. other commands. The first argument
1130is a client socket. Exti commands can be received anytime, even before
1131log-in.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
943=cut 1136=cut
944 1137
945sub register_extcmd { 1138sub register_extcmd {
946 my ($name, $cb) = @_; 1139 my ($name, $cb) = @_;
947 1140
948 $EXTCMD{$name} = $cb; 1141 $EXTCMD{$name} = $cb;
1142}
1143
1144sub register_exticmd {
1145 my ($name, $cb) = @_;
1146
1147 $EXTICMD{$name} = $cb;
949} 1148}
950 1149
951cf::player->attach ( 1150cf::player->attach (
952 on_command => sub { 1151 on_command => sub {
953 my ($pl, $name, $params) = @_; 1152 my ($pl, $name, $params) = @_;
962 cf::override; 1161 cf::override;
963 }, 1162 },
964 on_extcmd => sub { 1163 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
966 1165
967 my $msg = eval { from_json $buf }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1167
969 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
975 } else { 1183 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1185 }
978 1186
979 cf::override; 1187 cf::override;
980 }, 1188 },
981); 1189);
982 1190
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1191sub load_extensions {
1192 cf::sync_job {
1193 my %todo;
1194
1011 for my $ext (<$LIBDIR/*.ext>) { 1195 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1196 next unless -r $path;
1013 eval { 1197
1014 load_extension $ext; 1198 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1199 my $base = $1;
1200 my $pkg = $1;
1201 $pkg =~ s/[^[:word:]]/_/g;
1202 $pkg = "ext::$pkg";
1203
1204 open my $fh, "<:utf8", $path
1205 or die "$path: $!";
1206
1207 my $source = do { local $/; <$fh> };
1208
1209 my %ext = (
1210 path => $path,
1211 base => $base,
1212 pkg => $pkg,
1213 );
1214
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217
1218 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n"
1221 . $source
1222 . "\n};\n1";
1223
1224 $todo{$base} = \%ext;
1225 }
1226
1227 my %done;
1228 while (%todo) {
1229 my $progress;
1230
1231 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip
1234 unless exists $done{$_};
1235 }
1236
1237 warn "... loading '$k' into '$v->{pkg}'\n";
1238
1239 unless (eval $v->{source}) {
1240 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n";
1242
1243 if (exists $v->{meta}{mandatory}) {
1244 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n";
1246 exit 1;
1247 }
1248
1249 warn $msg;
1250 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1015 1 1255 }
1016 } or warn "$ext not loaded: $@"; 1256
1257 skip:
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1259 unless $progress;
1260 }
1017 } 1261 };
1018} 1262}
1019 1263
1020############################################################################# 1264#############################################################################
1021# load/save/clean perl data associated with a map
1022 1265
1023*cf::mapsupport::on_clean = sub { 1266=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1267
1036=head2 CORE EXTENSIONS 1268=head2 CORE EXTENSIONS
1037 1269
1038Functions and methods that extend core crossfire objects. 1270Functions and methods that extend core crossfire objects.
1039 1271
1052Returns the given player object, loading it if necessary (might block). 1284Returns the given player object, loading it if necessary (might block).
1053 1285
1054=cut 1286=cut
1055 1287
1056sub playerdir($) { 1288sub playerdir($) {
1057 cf::localdir 1289 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1290 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1291}
1063 1292
1064sub path($) { 1293sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1294 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1295
1067 (playerdir $login) . "/$login.pl" 1296 (playerdir $login) . "/playerdata"
1068} 1297}
1069 1298
1070sub find_active($) { 1299sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1300 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1301 and $cf::PLAYER{$_[0]}->active
1075 1304
1076sub exists($) { 1305sub exists($) {
1077 my ($login) = @_; 1306 my ($login) = @_;
1078 1307
1079 $cf::PLAYER{$login} 1308 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1309 or cf::sync_job { !aio_stat path $login }
1081} 1310}
1082 1311
1083sub find($) { 1312sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1313 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1314 my $login = $_[0];
1086 1315
1087 my $guard = cf::lock_acquire "user_find:$login"; 1316 my $guard = cf::lock_acquire "user_find:$login";
1088 1317
1089 $cf::PLAYER{$_[0]} || do { 1318 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1319 # rename old playerfiles to new ones
1320 #TODO: remove when no longer required
1321 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1322 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1323 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1324 aio_unlink +(playerdir $login) . "/$login.pl";
1325
1326 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1327 or return;
1328
1329 $f->next;
1330 my $pl = cf::player::load_pl $f
1331 or return;
1332 local $cf::PLAYER_LOADING{$login} = $pl;
1333 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1334 $cf::PLAYER{$login} = $pl
1093 } 1335 }
1094 } 1336 }
1095} 1337}
1096 1338
1106 1348
1107 aio_mkdir playerdir $pl, 0770; 1349 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1350 $pl->{last_save} = $cf::RUNTIME;
1109 1351
1110 $pl->save_pl ($path); 1352 $pl->save_pl ($path);
1111 Coro::cede; 1353 cf::cede_to_tick;
1112} 1354}
1113 1355
1114sub new($) { 1356sub new($) {
1115 my ($login) = @_; 1357 my ($login) = @_;
1116 1358
1122 $cf::PLAYER{$login} = $self; 1364 $cf::PLAYER{$login} = $self;
1123 1365
1124 $self 1366 $self
1125} 1367}
1126 1368
1369=item $player->send_msg ($channel, $msg, $color, [extra...])
1370
1371=cut
1372
1373sub send_msg {
1374 my $ns = shift->ns
1375 or return;
1376 $ns->send_msg (@_);
1377}
1378
1127=item $pl->quit_character 1379=item $pl->quit_character
1128 1380
1129Nukes the player without looking back. If logged in, the connection will 1381Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1382be destroyed. May block for a long time.
1131 1383
1132=cut 1384=cut
1133 1385
1134sub quit_character { 1386sub quit_character {
1135 my ($pl) = @_; 1387 my ($pl) = @_;
1388
1389 my $name = $pl->ob->name;
1136 1390
1137 $pl->{deny_save} = 1; 1391 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1392 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1393
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1394 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1399 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1400 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1401 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1402 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1403 $pl->destroy;
1404
1405 my $prefix = qr<^~\Q$name\E/>;
1406
1407 # nuke player maps
1408 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1409
1150 IO::AIO::aio_rmtree $temp; 1410 IO::AIO::aio_rmtree $temp;
1411}
1412
1413=item $pl->kick
1414
1415Kicks a player out of the game. This destroys the connection.
1416
1417=cut
1418
1419sub kick {
1420 my ($pl, $kicker) = @_;
1421
1422 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1423 $pl->killer ("kicked");
1424 $pl->ns->destroy;
1151} 1425}
1152 1426
1153=item cf::player::list_logins 1427=item cf::player::list_logins
1154 1428
1155Returns am arrayref of all valid playernames in the system, can take a 1429Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1430while and may block, so not sync_job-capable, ever.
1157 1431
1158=cut 1432=cut
1159 1433
1160sub list_logins { 1434sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1435 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1436 or return [];
1163 1437
1164 my @logins; 1438 my @logins;
1165 1439
1166 for my $login (@$dirs) { 1440 for my $login (@$dirs) {
1441 my $path = path $login;
1442
1443 # a .pst is a dead give-away for a valid player
1444 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1445 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1446 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1447 $buf !~ /^password -------------$/m or next; # official not-valid tag
1448 }
1170 1449
1171 utf8::decode $login; 1450 utf8::decode $login;
1172 push @logins, $login; 1451 push @logins, $login;
1173 } 1452 }
1174 1453
1175 \@logins 1454 \@logins
1176} 1455}
1177 1456
1178=item $player->maps 1457=item $player->maps
1179 1458
1180Returns an arrayref of cf::path's of all maps that are private for this 1459Returns an arrayref of map paths that are private for this
1181player. May block. 1460player. May block.
1182 1461
1183=cut 1462=cut
1184 1463
1185sub maps($) { 1464sub maps($) {
1186 my ($pl) = @_; 1465 my ($pl) = @_;
1466
1467 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1468
1188 my $files = aio_readdir playerdir $pl 1469 my $files = aio_readdir playerdir $pl
1189 or return; 1470 or return;
1190 1471
1191 my @paths; 1472 my @paths;
1193 for (@$files) { 1474 for (@$files) {
1194 utf8::decode $_; 1475 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1476 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1477 next unless /^$PATH_SEP/o;
1197 1478
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1479 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1480 }
1200 1481
1201 \@paths 1482 \@paths
1202} 1483}
1203 1484
1485=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1486
1487Expand crossfire pod fragments into protocol xml.
1488
1489=cut
1490
1491sub expand_cfpod {
1492 ((my $self), (local $_)) = @_;
1493
1494 # escape & and <
1495 s/&/&amp;/g;
1496 s/(?<![BIUGHT])</&lt;/g;
1497
1498 # this is buggy, it needs to properly take care of nested <'s
1499
1500 1 while
1501 # replace B<>, I<>, U<> etc.
1502 s/B<([^\>]*)>/<b>$1<\/b>/
1503 || s/I<([^\>]*)>/<i>$1<\/i>/
1504 || s/U<([^\>]*)>/<u>$1<\/u>/
1505 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1506 # replace G<male|female> tags
1507 || s{G<([^>|]*)\|([^>]*)>}{
1508 $self->gender ? $2 : $1
1509 }ge
1510 # replace H<hint text>
1511 || s{H<([^\>]*)>}
1512 {
1513 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1514 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1515 "")
1516 [$self->{hintmode}]
1517 }ge;
1518
1519 # create single paragraphs (very hackish)
1520 s/(?<=\S)\n(?=\w)/ /g;
1521
1522 # compress some whitespace
1523 s/\s+\n/\n/g; # ws line-ends
1524 s/\n\n+/\n/g; # double lines
1525 s/^\n+//; # beginning lines
1526 s/\n+$//; # ending lines
1527
1528 $_
1529}
1530
1531sub hintmode {
1532 $_[0]{hintmode} = $_[1] if @_ > 1;
1533 $_[0]{hintmode}
1534}
1535
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1536=item $player->ext_reply ($msgid, @msg)
1205 1537
1206Sends an ext reply to the player. 1538Sends an ext reply to the player.
1207 1539
1208=cut 1540=cut
1209 1541
1210sub ext_reply($$$%) { 1542sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1543 my ($self, $id, @msg) = @_;
1212 1544
1213 $msg{msgid} = $id; 1545 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1546}
1217 1547
1218package cf; 1548=item $player->ext_msg ($type, @msg)
1549
1550Sends an ext event to the client.
1551
1552=cut
1553
1554sub ext_msg($$@) {
1555 my ($self, $type, @msg) = @_;
1556
1557 $self->ns->ext_msg ($type, @msg);
1558}
1559
1560=head3 cf::region
1561
1562=over 4
1563
1564=cut
1565
1566package cf::region;
1567
1568=item cf::region::find_by_path $path
1569
1570Tries to decuce the likely region for a map knowing only its path.
1571
1572=cut
1573
1574sub find_by_path($) {
1575 my ($path) = @_;
1576
1577 my ($match, $specificity);
1578
1579 for my $region (list) {
1580 if ($region->{match} && $path =~ $region->{match}) {
1581 ($match, $specificity) = ($region, $region->specificity)
1582 if $region->specificity > $specificity;
1583 }
1584 }
1585
1586 $match
1587}
1219 1588
1220=back 1589=back
1221
1222 1590
1223=head3 cf::map 1591=head3 cf::map
1224 1592
1225=over 4 1593=over 4
1226 1594
1229package cf::map; 1597package cf::map;
1230 1598
1231use Fcntl; 1599use Fcntl;
1232use Coro::AIO; 1600use Coro::AIO;
1233 1601
1602use overload
1603 '""' => \&as_string,
1604 fallback => 1;
1605
1234our $MAX_RESET = 3600; 1606our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1607our $DEFAULT_RESET = 3000;
1236 1608
1237sub generate_random_map { 1609sub generate_random_map {
1238 my ($path, $rmp) = @_; 1610 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1611 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1612 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1613 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1614 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1615 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1616 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1617 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1618 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1619 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1620 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1621 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1622 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1623 (cf::region::find $rmp->{region}), $rmp->{custom}
1624 )
1625}
1626
1627=item cf::map->register ($regex, $prio)
1628
1629Register a handler for the map path matching the given regex at the
1630givne priority (higher is better, built-in handlers have priority 0, the
1631default).
1632
1633=cut
1634
1635sub register {
1636 my (undef, $regex, $prio) = @_;
1637 my $pkg = caller;
1638
1639 no strict;
1640 push @{"$pkg\::ISA"}, __PACKAGE__;
1641
1642 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1643}
1644
1645# also paths starting with '/'
1646$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1647
1648sub thawer_merge {
1649 my ($self, $merge) = @_;
1650
1651 # we have to keep some variables in memory intact
1652 local $self->{path};
1653 local $self->{load_path};
1654
1655 $self->SUPER::thawer_merge ($merge);
1656}
1657
1658sub normalise {
1659 my ($path, $base) = @_;
1660
1661 $path = "$path"; # make sure its a string
1662
1663 $path =~ s/\.map$//;
1664
1665 # map plan:
1666 #
1667 # /! non-realised random map exit (special hack!)
1668 # {... are special paths that are not being touched
1669 # ?xxx/... are special absolute paths
1670 # ?random/... random maps
1671 # /... normal maps
1672 # ~user/... per-player map of a specific user
1673
1674 $path =~ s/$PATH_SEP/\//go;
1675
1676 # treat it as relative path if it starts with
1677 # something that looks reasonable
1678 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1679 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1680
1681 $base =~ s{[^/]+/?$}{};
1682 $path = "$base/$path";
1683 }
1684
1685 for ($path) {
1686 redo if s{//}{/};
1687 redo if s{/\.?/}{/};
1688 redo if s{/[^/]+/\.\./}{/};
1689 }
1690
1691 $path
1692}
1693
1694sub new_from_path {
1695 my (undef, $path, $base) = @_;
1696
1697 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1698
1699 $path = normalise $path, $base;
1700
1701 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1702 if ($path =~ $EXT_MAP{$pkg}[1]) {
1703 my $self = bless cf::map::new, $pkg;
1704 $self->{path} = $path; $self->path ($path);
1705 $self->init; # pass $1 etc.
1706 return $self;
1707 }
1708 }
1709
1710 Carp::cluck "unable to resolve path '$path' (base '$base').";
1711 ()
1712}
1713
1714sub init {
1715 my ($self) = @_;
1716
1717 $self
1718}
1719
1720sub as_string {
1721 my ($self) = @_;
1722
1723 "$self->{path}"
1724}
1725
1726# the displayed name, this is a one way mapping
1727sub visible_name {
1728 &as_string
1729}
1730
1731# the original (read-only) location
1732sub load_path {
1733 my ($self) = @_;
1734
1735 "$MAPDIR/$self->{path}.map"
1736}
1737
1738# the temporary/swap location
1739sub save_path {
1740 my ($self) = @_;
1741
1742 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1743 "$TMPDIR/$path.map"
1744}
1745
1746# the unique path, undef == no special unique path
1747sub uniq_path {
1748 my ($self) = @_;
1749
1750 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1751 "$UNIQUEDIR/$path"
1254} 1752}
1255 1753
1256# and all this just because we cannot iterate over 1754# and all this just because we cannot iterate over
1257# all maps in C++... 1755# all maps in C++...
1258sub change_all_map_light { 1756sub change_all_map_light {
1260 1758
1261 $_->change_map_light ($change) 1759 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1760 for grep $_->outdoor, values %cf::MAP;
1263} 1761}
1264 1762
1763sub decay_objects {
1764 my ($self) = @_;
1765
1766 return if $self->{deny_reset};
1767
1768 $self->do_decay_objects;
1769}
1770
1771sub unlink_save {
1772 my ($self) = @_;
1773
1774 utf8::encode (my $save = $self->save_path);
1775 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1776 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1777}
1778
1265sub try_load_header($) { 1779sub load_header_from($) {
1266 my ($path) = @_; 1780 my ($self, $path) = @_;
1267 1781
1268 utf8::encode $path; 1782 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1783 my $f = new_from_file cf::object::thawer $path
1270 or return; 1784 or return;
1271 1785
1272 my $map = cf::map::new 1786 $self->_load_header ($f)
1273 or return; 1787 or return;
1274 1788
1275 # for better error messages only, will be overwritten 1789 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1790 $f->resolve_delayed_derefs;
1277 1791
1278 $map->load_header ($path) 1792 $self->{load_path} = $path;
1793
1794 1
1795}
1796
1797sub load_header_orig {
1798 my ($self) = @_;
1799
1800 $self->load_header_from ($self->load_path)
1801}
1802
1803sub load_header_temp {
1804 my ($self) = @_;
1805
1806 $self->load_header_from ($self->save_path)
1807}
1808
1809sub prepare_temp {
1810 my ($self) = @_;
1811
1812 $self->last_access ((delete $self->{last_access})
1813 || $cf::RUNTIME); #d#
1814 # safety
1815 $self->{instantiate_time} = $cf::RUNTIME
1816 if $self->{instantiate_time} > $cf::RUNTIME;
1817}
1818
1819sub prepare_orig {
1820 my ($self) = @_;
1821
1822 $self->{load_original} = 1;
1823 $self->{instantiate_time} = $cf::RUNTIME;
1824 $self->last_access ($cf::RUNTIME);
1825 $self->instantiate;
1826}
1827
1828sub load_header {
1829 my ($self) = @_;
1830
1831 if ($self->load_header_temp) {
1832 $self->prepare_temp;
1833 } else {
1834 $self->load_header_orig
1279 or return; 1835 or return;
1836 $self->prepare_orig;
1837 }
1280 1838
1281 $map->{load_path} = $path; 1839 $self->{deny_reset} = 1
1840 if $self->no_reset;
1282 1841
1283 $map 1842 $self->default_region (cf::region::find_by_path $self->{path})
1843 unless $self->default_region;
1844
1845 1
1284} 1846}
1285 1847
1286sub find; 1848sub find;
1287sub find { 1849sub find {
1288 my ($path, $origin) = @_; 1850 my ($path, $origin) = @_;
1289 1851
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1852 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1853
1854 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1855 cf::lock_wait "map_find:$path";
1296 1856
1297 $cf::MAP{$key} || do { 1857 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1858 my $guard1 = cf::lock_acquire "map_find:$path";
1859 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 1860
1300 # do it the slow way 1861 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1862 or return;
1319 1863
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1864 $map->{last_save} = $cf::RUNTIME;
1332 1865
1333 Coro::cede; 1866 $map->load_header
1867 or return;
1334 1868
1335 if ($map->should_reset) { 1869 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1870 # doing this can freeze the server in a sync job, obviously
1871 #$cf::WAIT_FOR_TICK->wait;
1872 undef $guard1;
1873 undef $guard2;
1336 $map->reset; 1874 $map->reset;
1337 undef $guard;
1338 $map = find $path 1875 return find $path;
1339 or return;
1340 } 1876 }
1341 1877
1342 $cf::MAP{$key} = $map 1878 $cf::MAP{$path} = $map
1343 } 1879 }
1344} 1880}
1881
1882sub pre_load { }
1883sub post_load { }
1345 1884
1346sub load { 1885sub load {
1347 my ($self) = @_; 1886 my ($self) = @_;
1348 1887
1888 local $self->{deny_reset} = 1; # loading can take a long time
1889
1349 my $path = $self->{path}; 1890 my $path = $self->{path};
1891
1892 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1893 my $guard = cf::lock_acquire "map_data:$path";
1351 1894
1895 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1896 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1897
1354 $self->in_memory (cf::MAP_LOADING); 1898 $self->in_memory (cf::MAP_LOADING);
1355 1899
1356 $self->alloc; 1900 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 1901
1902 $self->pre_load;
1903 cf::cede_to_tick;
1904
1905 my $f = new_from_file cf::object::thawer $self->{load_path};
1906 $f->skip_block;
1907 $self->_load_objects ($f)
1358 or return; 1908 or return;
1359 1909
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1910 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1911 if delete $self->{load_original};
1362 1912
1363 if (my $uniq = $path->uniq_path) { 1913 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1914 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1915 unless (aio_stat $uniq) {
1916 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 1917 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1918 $self->_load_objects ($f);
1919 $f->resolve_delayed_derefs;
1920 }
1368 } 1921 }
1369 } 1922 }
1370 1923
1371 Coro::cede; 1924 $f->resolve_delayed_derefs;
1372 1925
1926 cf::cede_to_tick;
1373 # now do the right thing for maps 1927 # now do the right thing for maps
1374 $self->link_multipart_objects; 1928 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1929 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1930 unless $self->difficulty;
1931 cf::cede_to_tick;
1932
1933 unless ($self->{deny_activate}) {
1934 $self->decay_objects;
1935 $self->fix_auto_apply;
1936 $self->update_buttons;
1937 cf::cede_to_tick;
1938 $self->set_darkness_map;
1939 cf::cede_to_tick;
1386 $self->activate; 1940 $self->activate;
1387 } 1941 }
1388 1942
1389 Coro::cede; 1943 $self->{last_save} = $cf::RUNTIME;
1944 $self->last_access ($cf::RUNTIME);
1390 1945
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1946 $self->in_memory (cf::MAP_IN_MEMORY);
1947 }
1948
1949 $self->post_load;
1950}
1951
1952sub customise_for {
1953 my ($self, $ob) = @_;
1954
1955 return find "~" . $ob->name . "/" . $self->{path}
1956 if $self->per_player;
1957
1958# return find "?party/" . $ob->name . "/" . $self->{path}
1959# if $self->per_party;
1960
1961 $self
1392} 1962}
1393 1963
1394# find and load all maps in the 3x3 area around a map 1964# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1965sub load_neighbours {
1396 my ($map) = @_; 1966 my ($map) = @_;
1397 1967
1398 my @diag; # diagonal neighbours 1968 my @neigh; # diagonal neighbours
1399 1969
1400 for (0 .. 3) { 1970 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 1971 my $neigh = $map->tile_path ($_)
1402 or next; 1972 or next;
1403 $neigh = find $neigh, $map 1973 $neigh = find $neigh, $map
1404 or next; 1974 or next;
1405 $neigh->load; 1975 $neigh->load;
1406 1976
1977 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1978 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1979 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 1980 }
1410 1981
1411 for (@diag) { 1982 for (grep defined $_->[0], @neigh) {
1983 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 1984 my $neigh = find $path, $origin
1413 or next; 1985 or next;
1414 $neigh->load; 1986 $neigh->load;
1415 } 1987 }
1416} 1988}
1417 1989
1422} 1994}
1423 1995
1424sub do_load_sync { 1996sub do_load_sync {
1425 my ($map) = @_; 1997 my ($map) = @_;
1426 1998
1999 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2000 if $Coro::current == $Coro::main;
2001
1427 cf::sync_job { $map->load }; 2002 cf::sync_job { $map->load };
1428} 2003}
1429 2004
1430our %MAP_PREFETCH; 2005our %MAP_PREFETCH;
2006our $MAP_PREFETCHER = undef;
2007
2008sub find_async {
2009 my ($path, $origin, $load) = @_;
2010
2011 $path = normalise $path, $origin && $origin->{path};
2012
2013 if (my $map = $cf::MAP{$path}) {
2014 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2015 }
2016
2017 $MAP_PREFETCH{$path} |= $load;
2018
1431our $MAP_PREFETCHER = Coro::async { 2019 $MAP_PREFETCHER ||= cf::async {
1432 while () {
1433 while (%MAP_PREFETCH) { 2020 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2021 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2022 if (my $map = find $k) {
2023 $map->load if $v;
2024 }
2025
1436 my $path = delete $MAP_PREFETCH{$key}; 2026 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2027 }
1442 Coro::schedule; 2028 }
2029 undef $MAP_PREFETCHER;
1443 } 2030 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2031 $MAP_PREFETCHER->prio (6);
1458 2032
1459 () 2033 ()
1460} 2034}
1461 2035
1462sub save { 2036sub save {
1463 my ($self) = @_; 2037 my ($self) = @_;
1464 2038
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2039 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2040
1467 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
1468 2042
1469 return unless $self->dirty; 2043 return unless $self->dirty;
1470 2044
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2045 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2046 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2047
1474 $self->{load_path} = $save; 2048 $self->{load_path} = $save;
1475 2049
1476 return if $self->{deny_save}; 2050 return if $self->{deny_save};
1477 2051
1480 cf::async { 2054 cf::async {
1481 $_->contr->save for $self->players; 2055 $_->contr->save for $self->players;
1482 }; 2056 };
1483 2057
1484 if ($uniq) { 2058 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2059 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2060 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2061 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2062 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2063 }
1490} 2064}
1491 2065
1492sub swap_out { 2066sub swap_out {
1493 my ($self) = @_; 2067 my ($self) = @_;
1494 2068
1495 # save first because save cedes 2069 # save first because save cedes
1496 $self->save; 2070 $self->save;
1497 2071
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2072 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2073
1500 return if $self->players; 2074 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2075 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1503 2077
2078 $self->deactivate;
1504 $self->clear; 2079 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED); 2080 $self->in_memory (cf::MAP_SWAPPED);
1506} 2081}
1507 2082
1508sub reset_at { 2083sub reset_at {
1509 my ($self) = @_; 2084 my ($self) = @_;
1510 2085
1511 # TODO: safety, remove and allow resettable per-player maps 2086 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2087 return 1e99 if $self->{deny_reset};
1514 2088
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2089 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2090 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2091
1522 my ($self) = @_; 2096 my ($self) = @_;
1523 2097
1524 $self->reset_at <= $cf::RUNTIME 2098 $self->reset_at <= $cf::RUNTIME
1525} 2099}
1526 2100
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2101sub reset {
1549 my ($self) = @_; 2102 my ($self) = @_;
1550 2103
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2104 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2105
1553 return if $self->players; 2106 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2107
1556 warn "resetting map ", $self->path;#d# 2108 warn "resetting map ", $self->path;
2109
2110 $self->in_memory (cf::MAP_SWAPPED);
2111
2112 # need to save uniques path
2113 unless ($self->{deny_save}) {
2114 my $uniq = $self->uniq_path; utf8::encode $uniq;
2115
2116 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2117 if $uniq;
2118 }
1557 2119
1558 delete $cf::MAP{$self->path}; 2120 delete $cf::MAP{$self->path};
2121
2122 $self->deactivate;
2123 $self->clear;
1559 2124
1560 $_->clear_links_to ($self) for values %cf::MAP; 2125 $_->clear_links_to ($self) for values %cf::MAP;
1561 2126
1562 $self->unlink_save; 2127 $self->unlink_save;
1563 $self->destroy; 2128 $self->destroy;
1566my $nuke_counter = "aaaa"; 2131my $nuke_counter = "aaaa";
1567 2132
1568sub nuke { 2133sub nuke {
1569 my ($self) = @_; 2134 my ($self) = @_;
1570 2135
2136 {
2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138
2139 delete $cf::MAP{$self->path};
2140
2141 $self->unlink_save;
2142
2143 bless $self, "cf::map";
2144 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2145 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2146 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2147 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2148
2149 $cf::MAP{$self->path} = $self;
2150 }
2151
1574 $self->reset; # polite request, might not happen 2152 $self->reset; # polite request, might not happen
1575} 2153}
1576 2154
1577sub customise_for { 2155=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2156
1580 if ($map->per_player) { 2157Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2158maps. May block.
2159
2160=cut
2161
2162sub tmp_maps() {
1582 } 2163 [
2164 map {
2165 utf8::decode $_;
2166 /\.map$/
2167 ? normalise $_
2168 : ()
2169 } @{ aio_readdir $TMPDIR or [] }
2170 ]
2171}
1583 2172
1584 $map 2173=item $maps = cf::map::random_maps
2174
2175Returns an arrayref with all map paths of currently instantiated and saved
2176random maps. May block.
2177
2178=cut
2179
2180sub random_maps() {
2181 [
2182 map {
2183 utf8::decode $_;
2184 /\.map$/
2185 ? normalise "?random/$_"
2186 : ()
2187 } @{ aio_readdir $RANDOMDIR or [] }
2188 ]
1585} 2189}
1586 2190
1587=item cf::map::unique_maps 2191=item cf::map::unique_maps
1588 2192
1589Returns an arrayref of cf::path's of all shared maps that have 2193Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2194instantiated unique items. May block.
1591 2195
1592=cut 2196=cut
1593 2197
1594sub unique_maps() { 2198sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2199 [
1596 or return; 2200 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2201 utf8::decode $_;
1602 next if /\.pst$/; 2202 /\.map$/
1603 next unless /^$PATH_SEP/o; 2203 ? normalise $_
1604 2204 : ()
1605 push @paths, new cf::path $_; 2205 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2206 ]
1607
1608 \@paths
1609} 2207}
1610 2208
1611package cf; 2209package cf;
1612 2210
1613=back 2211=back
1631 map { $_, inv_recursive_ $_->inv } @_ 2229 map { $_, inv_recursive_ $_->inv } @_
1632} 2230}
1633 2231
1634sub inv_recursive { 2232sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2233 inv_recursive_ inv $_[0]
2234}
2235
2236=item $ref = $ob->ref
2237
2238creates and returns a persistent reference to an objetc that can be stored as a string.
2239
2240=item $ob = cf::object::deref ($refstring)
2241
2242returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2243even if the object actually exists. May block.
2244
2245=cut
2246
2247sub deref {
2248 my ($ref) = @_;
2249
2250 # temporary compatibility#TODO#remove
2251 $ref =~ s{^<}{player/<};
2252
2253 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2254 my ($uuid, $name) = ($1, $2);
2255 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2256 or return;
2257 $pl->ob->uuid eq $uuid
2258 or return;
2259
2260 $pl->ob
2261 } else {
2262 warn "$ref: cannot resolve object reference\n";
2263 undef
2264 }
1636} 2265}
1637 2266
1638package cf; 2267package cf;
1639 2268
1640=back 2269=back
1659 2288
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2289 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2290
1662 if ($self->{record_replies}) { 2291 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2292 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2293
1664 } else { 2294 } else {
2295 my $pl = $self->contr;
2296
2297 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2298 my $dialog = $pl->{npc_dialog};
2299 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2300
2301 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2302 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2303 $self->message ($msg, $flags);
2304 }
1667 } 2305 }
2306}
2307
2308=item $object->send_msg ($channel, $msg, $color, [extra...])
2309
2310=cut
2311
2312sub cf::object::send_msg {
2313 my $pl = shift->contr
2314 or return;
2315 $pl->send_msg (@_);
1668} 2316}
1669 2317
1670=item $player_object->may ("access") 2318=item $player_object->may ("access")
1671 2319
1672Returns wether the given player is authorized to access resource "access" 2320Returns wether the given player is authorized to access resource "access"
1685 2333
1686=item $player_object->enter_link 2334=item $player_object->enter_link
1687 2335
1688Freezes the player and moves him/her to a special map (C<{link}>). 2336Freezes the player and moves him/her to a special map (C<{link}>).
1689 2337
1690The player should be reaosnably safe there for short amounts of time. You 2338The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2339I<MUST> call C<leave_link> as soon as possible, though.
1692 2340
2341Will never block.
2342
1693=item $player_object->leave_link ($map, $x, $y) 2343=item $player_object->leave_link ($map, $x, $y)
1694 2344
1695Moves the player out of the specila link map onto the given map. If the 2345Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2346map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2347to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2348fails, to the emergency map position.
1699 2349
1700Might block. 2350Might block.
1701 2351
1702=cut 2352=cut
2353
2354sub link_map {
2355 unless ($LINK_MAP) {
2356 $LINK_MAP = cf::map::find "{link}"
2357 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2358 $LINK_MAP->load;
2359 }
2360
2361 $LINK_MAP
2362}
1703 2363
1704sub cf::object::player::enter_link { 2364sub cf::object::player::enter_link {
1705 my ($self) = @_; 2365 my ($self) = @_;
1706 2366
1707 $self->deactivate_recursive; 2367 $self->deactivate_recursive;
1708 2368
1709 return if $self->map == $LINK_MAP; 2369 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2370
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2371 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2372 if $self->map && $self->map->{path} ne "{link}";
1713 2373
1714 $self->enter_map ($LINK_MAP, 20, 20); 2374 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2375}
1716 2376
1717sub cf::object::player::leave_link { 2377sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2378 my ($self, $map, $x, $y) = @_;
2379
2380 return unless $self->contr->active;
1719 2381
1720 my $link_pos = delete $self->{_link_pos}; 2382 my $link_pos = delete $self->{_link_pos};
1721 2383
1722 unless ($map) { 2384 unless ($map) {
1723 # restore original map position 2385 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2399 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2400 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2401 if $x <=0 && $y <= 0;
1740 2402
1741 $map->load; 2403 $map->load;
1742 $map->load_diag; 2404 $map->load_neighbours;
1743 2405
1744 return unless $self->contr->active; 2406 return unless $self->contr->active;
1745 $self->activate_recursive; 2407 $self->activate_recursive;
2408
2409 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2410 $self->enter_map ($map, $x, $y);
1747} 2411}
1748 2412
1749cf::player->attach ( 2413=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2414
1753 # abort map switching before logout 2415Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2416her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2417that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2418the new (success) or old (failed) map position. In either case, $done will
1757 }; 2419be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2420
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2421=cut
2422
2423our $GOTOGEN;
1784 2424
1785sub cf::object::player::goto { 2425sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2426 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2427
1788 $path = new cf::path $path; 2428 # do generation counting so two concurrent goto's will be executed in-order
2429 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2430
1790 $self->enter_link; 2431 $self->enter_link;
1791 2432
1792 (async { 2433 (async {
2434 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2435 my $map = cf::map::find $path;
2436
2437 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2438 $map = $map->customise_for ($self);
1795 2439 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2440 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2441 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2442 }
1800 2443
2444 $map
2445 };
2446
2447 if ($@) {
2448 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2449 LOG llevError | logBacktrace, Carp::longmess $@;
2450 }
2451
2452 if ($gen == $self->{_goto_generation}) {
2453 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2454 $self->leave_link ($map, $x, $y);
2455 }
2456
2457 $done->() if $done;
1802 })->prio (1); 2458 })->prio (1);
1803} 2459}
1804 2460
1805=item $player_object->enter_exit ($exit_object) 2461=item $player_object->enter_exit ($exit_object)
1806 2462
1808 2464
1809sub parse_random_map_params { 2465sub parse_random_map_params {
1810 my ($spec) = @_; 2466 my ($spec) = @_;
1811 2467
1812 my $rmp = { # defaults 2468 my $rmp = { # defaults
1813 xsize => 10, 2469 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2470 ysize => (cf::rndm 15, 40),
2471 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2472 #layout => string,
1815 }; 2473 };
1816 2474
1817 for (split /\n/, $spec) { 2475 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2476 my ($k, $v) = split /\s+/, $_, 2;
1819 2477
1823 $rmp 2481 $rmp
1824} 2482}
1825 2483
1826sub prepare_random_map { 2484sub prepare_random_map {
1827 my ($exit) = @_; 2485 my ($exit) = @_;
2486
2487 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2488
1829 # all this does is basically replace the /! path by 2489 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2490 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2491 # that depends on the exit object
1832 2492
1833 my $rmp = parse_random_map_params $exit->msg; 2493 my $rmp = parse_random_map_params $exit->msg;
1834 2494
1835 if ($exit->map) { 2495 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2496 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2497 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2498 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2499 $rmp->{origin_y} = $exit->y;
1840 } 2500 }
1841 2501
1842 $rmp->{random_seed} ||= $exit->random_seed; 2502 $rmp->{random_seed} ||= $exit->random_seed;
1843 2503
1844 my $data = cf::to_json $rmp; 2504 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2505 my $md5 = Digest::MD5::md5_hex $data;
2506 my $meta = "$RANDOMDIR/$md5.meta";
1846 2507
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2508 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2509 aio_write $fh, 0, (length $data), $data, 0;
2510 undef $fh;
2511 aio_rename "$meta~", $meta;
1849 2512
1850 $exit->slaying ("?random/$md5"); 2513 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2514 $exit->msg (undef);
1852 } 2515 }
1853} 2516}
1855sub cf::object::player::enter_exit { 2518sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2519 my ($self, $exit) = @_;
1857 2520
1858 return unless $self->type == cf::PLAYER; 2521 return unless $self->type == cf::PLAYER;
1859 2522
2523 if ($exit->slaying eq "/!") {
2524 #TODO: this should de-fi-ni-te-ly not be a sync-job
2525 # the problem is that $exit might not survive long enough
2526 # so it needs to be done right now, right here
2527 cf::sync_job { prepare_random_map $exit };
2528 }
2529
2530 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2531 my $hp = $exit->stats->hp;
2532 my $sp = $exit->stats->sp;
2533
1860 $self->enter_link; 2534 $self->enter_link;
2535
2536 # if exit is damned, update players death & WoR home-position
2537 $self->contr->savebed ($slaying, $hp, $sp)
2538 if $exit->flag (FLAG_DAMNED);
1861 2539
1862 (async { 2540 (async {
1863 $self->deactivate_recursive; # just to be sure 2541 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2542 unless (eval {
1865 prepare_random_map $exit 2543 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2544
1871 1; 2545 1;
1872 }) { 2546 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2547 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2548 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2549 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2550 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2551
1878 warn "ERROR in enter_exit: $@"; 2552 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2553 $self->leave_link;
1880 } 2554 }
1881 })->prio (1); 2555 })->prio (1);
1894 2568
1895sub cf::client::send_drawinfo { 2569sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2570 my ($self, $text, $flags) = @_;
1897 2571
1898 utf8::encode $text; 2572 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2573 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2574}
1901 2575
2576=item $client->send_msg ($channel, $msg, $color, [extra...])
2577
2578Send a drawinfo or msg packet to the client, formatting the msg for the
2579client if neccessary. C<$type> should be a string identifying the type of
2580the message, with C<log> being the default. If C<$color> is negative, suppress
2581the message unless the client supports the msg packet.
2582
2583=cut
2584
2585our %CHANNEL = (
2586 "c/identify" => {
2587 id => "identify",
2588 title => "Identify",
2589 reply => undef,
2590 tooltip => "Items recently identified",
2591 },
2592 "c/examine" => {
2593 id => "examine",
2594 title => "Examine",
2595 reply => undef,
2596 tooltip => "Signs and other items you examined",
2597 },
2598);
2599
2600sub cf::client::send_msg {
2601 my ($self, $channel, $msg, $color, @extra) = @_;
2602
2603 $msg = $self->pl->expand_cfpod ($msg);
2604
2605 $color &= cf::NDI_CLIENT_MASK; # just in case...
2606
2607 # check predefined channels, for the benefit of C
2608 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2609
2610 if (ref $channel) {
2611 # send meta info to client, if not yet sent
2612 unless (exists $self->{channel}{$channel->{id}}) {
2613 $self->{channel}{$channel->{id}} = $channel;
2614 $self->ext_msg (channel_info => $channel)
2615 if $self->can_msg;
2616 }
2617
2618 $channel = $channel->{id};
2619 }
2620
2621 return unless @extra || length $msg;
2622
2623 if ($self->can_msg) {
2624 # default colour, mask it out
2625 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2626 if $color & cf::NDI_DEF;
2627
2628 $self->send_packet ("msg " . $self->{json_coder}->encode (
2629 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2630 } else {
2631 if ($color >= 0) {
2632 # replace some tags by gcfclient-compatible ones
2633 for ($msg) {
2634 1 while
2635 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2636 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2637 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2638 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2639 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2640 }
2641
2642 $color &= cf::NDI_COLOR_MASK;
2643
2644 utf8::encode $msg;
2645
2646 if (0 && $msg =~ /\[/) {
2647 # COMMAND/INFO
2648 $self->send_packet ("drawextinfo $color 10 8 $msg")
2649 } else {
2650 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2651 $self->send_packet ("drawinfo $color $msg")
2652 }
2653 }
2654 }
2655}
2656
2657=item $client->ext_msg ($type, @msg)
2658
2659Sends an ext event to the client.
2660
2661=cut
2662
2663sub cf::client::ext_msg($$@) {
2664 my ($self, $type, @msg) = @_;
2665
2666 if ($self->extcmd == 2) {
2667 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2668 } elsif ($self->extcmd == 1) { # TODO: remove
2669 push @msg, msgtype => "event_$type";
2670 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2671 }
2672}
2673
2674=item $client->ext_reply ($msgid, @msg)
2675
2676Sends an ext reply to the client.
2677
2678=cut
2679
2680sub cf::client::ext_reply($$@) {
2681 my ($self, $id, @msg) = @_;
2682
2683 if ($self->extcmd == 2) {
2684 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2685 } elsif ($self->extcmd == 1) {
2686 #TODO: version 1, remove
2687 unshift @msg, msgtype => "reply", msgid => $id;
2688 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2689 }
2690}
1902 2691
1903=item $success = $client->query ($flags, "text", \&cb) 2692=item $success = $client->query ($flags, "text", \&cb)
1904 2693
1905Queues a query to the client, calling the given callback with 2694Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2697
1909Queries can fail, so check the return code. Or don't, as queries will become 2698Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2699become reliable at some point in the future.
1911 2700
1912=cut 2701=cut
1913 2702
1914sub cf::client::query { 2703sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2704 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2712 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2714
1926 $self->send_packet ($self->{query_queue}[0][0]) 2715 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2716 if @{ $self->{query_queue} } == 1;
2717
2718 1
1928} 2719}
1929 2720
1930cf::client->attach ( 2721cf::client->attach (
2722 on_connect => sub {
2723 my ($ns) = @_;
2724
2725 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2726 },
1931 on_reply => sub { 2727 on_reply => sub {
1932 my ($ns, $msg) = @_; 2728 my ($ns, $msg) = @_;
1933 2729
1934 # this weird shuffling is so that direct followup queries 2730 # this weird shuffling is so that direct followup queries
1935 # get handled first 2731 # get handled first
1936 my $queue = delete $ns->{query_queue} 2732 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2733 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2734
1939 (shift @$queue)->[1]->($msg); 2735 (shift @$queue)->[1]->($msg);
2736 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2737
1941 push @{ $ns->{query_queue} }, @$queue; 2738 push @{ $ns->{query_queue} }, @$queue;
1942 2739
1943 if (@{ $ns->{query_queue} } == @$queue) { 2740 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2741 if (@$queue) {
1946 } else { 2743 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2744 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2745 }
1949 } 2746 }
1950 }, 2747 },
2748 on_exticmd => sub {
2749 my ($ns, $buf) = @_;
2750
2751 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2752
2753 if (ref $msg) {
2754 my ($type, $reply, @payload) =
2755 "ARRAY" eq ref $msg
2756 ? @$msg
2757 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2758
2759 my @reply;
2760
2761 if (my $cb = $EXTICMD{$type}) {
2762 @reply = $cb->($ns, @payload);
2763 }
2764
2765 $ns->ext_reply ($reply, @reply)
2766 if $reply;
2767
2768 } else {
2769 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2770 }
2771
2772 cf::override;
2773 },
1951); 2774);
1952 2775
1953=item $client->async (\&cb) 2776=item $client->async (\&cb)
1954 2777
1955Create a new coroutine, running the specified callback. The coroutine will 2778Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 2819our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 2820our $safe_hole = new Safe::Hole;
1998 2821
1999$SIG{FPE} = 'IGNORE'; 2822$SIG{FPE} = 'IGNORE';
2000 2823
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2824$safe->permit_only (Opcode::opset qw(
2825 :base_core :base_mem :base_orig :base_math
2826 grepstart grepwhile mapstart mapwhile
2827 sort time
2828));
2002 2829
2003# here we export the classes and methods available to script code 2830# here we export the classes and methods available to script code
2004 2831
2005=pod 2832=pod
2006 2833
2007The following fucntions and emthods are available within a safe environment: 2834The following functions and methods are available within a safe environment:
2008 2835
2009 cf::object contr pay_amount pay_player map 2836 cf::object
2837 contr pay_amount pay_player map x y force_find force_add
2838 insert remove name archname title slaying race decrease_ob_nr
2839
2010 cf::object::player player 2840 cf::object::player
2011 cf::player peaceful 2841 player
2012 cf::map trigger 2842
2843 cf::player
2844 peaceful
2845
2846 cf::map
2847 trigger
2013 2848
2014=cut 2849=cut
2015 2850
2016for ( 2851for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 2852 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2853 insert remove inv name archname title slaying race
2854 decrease_ob_nr)],
2018 ["cf::object::player" => qw(player)], 2855 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 2856 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 2857 ["cf::map" => qw(trigger)],
2021) { 2858) {
2022 no strict 'refs'; 2859 no strict 'refs';
2093=back 2930=back
2094 2931
2095=cut 2932=cut
2096 2933
2097############################################################################# 2934#############################################################################
2935# the server's init and main functions
2098 2936
2099=head2 EXTENSION DATABASE SUPPORT 2937sub load_facedata($) {
2938 my ($path) = @_;
2100 2939
2101Crossfire maintains a very simple database for extension use. It can 2940 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 2941 # for this (global event?)
2103excludes objects. 2942 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 2943
2105The parameter C<$family> should best start with the name of the extension 2944 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 2945
2108=over 4 2946 warn "loading facedata from $path\n";
2109 2947
2110=item $hashref = cf::db_get $family 2948 my $facedata;
2949 0 < aio_load $path, $facedata
2950 or die "$path: $!";
2111 2951
2112Return a hashref for use by the extension C<$family>, which can be 2952 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 2953
2116=item $value = cf::db_get $family => $key 2954 $facedata->{version} == 2
2955 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 2956
2118Returns a single value from the database 2957 # patch in the exptable
2119 2958 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 2959 type => FT_RSRC,
2121 2960 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2961 };
2962 cf::cede_to_tick;
2171 2963
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 2964 {
2965 my $faces = $facedata->{faceinfo};
2176 2966
2177 sub db_get($;$) { 2967 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 2968 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]} 2969 cf::face::set_visibility $idx, $info->{visibility};
2180 : ($DB->{$_[0]} ||= { }) 2970 cf::face::set_magicmap $idx, $info->{magicmap};
2181 } 2971 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2972 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2182 2973
2183 sub db_put($$;$) { 2974 cf::cede_to_tick;
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2975 }
2197 );
2198}
2199 2976
2200############################################################################# 2977 while (my ($face, $info) = each %$faces) {
2201# the server's main() 2978 next unless $info->{smooth};
2979 my $idx = cf::face::find $face
2980 or next;
2981 if (my $smooth = cf::face::find $info->{smooth}) {
2982 cf::face::set_smooth $idx, $smooth;
2983 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2984 } else {
2985 warn "smooth face '$info->{smooth}' not found for face '$face'";
2986 }
2202 2987
2203sub cfg_load { 2988 cf::cede_to_tick;
2989 }
2990 }
2991
2992 {
2993 my $anims = $facedata->{animinfo};
2994
2995 while (my ($anim, $info) = each %$anims) {
2996 cf::anim::set $anim, $info->{frames}, $info->{facings};
2997 cf::cede_to_tick;
2998 }
2999
3000 cf::anim::invalidate_all; # d'oh
3001 }
3002
3003 {
3004 # TODO: for gcfclient pleasure, we should give resources
3005 # that gcfclient doesn't grok a >10000 face index.
3006 my $res = $facedata->{resource};
3007
3008 my $soundconf = delete $res->{"res/sound.conf"};
3009
3010 while (my ($name, $info) = each %$res) {
3011 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3012 my $data;
3013
3014 if ($info->{type} & 1) {
3015 # prepend meta info
3016
3017 my $meta = $enc->encode ({
3018 name => $name,
3019 %{ $info->{meta} || {} },
3020 });
3021
3022 $data = pack "(w/a*)*", $meta, $info->{data};
3023 } else {
3024 $data = $info->{data};
3025 }
3026
3027 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3028 cf::face::set_type $idx, $info->{type};
3029
3030 cf::cede_to_tick;
3031 }
3032
3033 if ($soundconf) {
3034 $soundconf = $enc->decode (delete $soundconf->{data});
3035
3036 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3037 my $sound = $soundconf->{compat}[$_]
3038 or next;
3039
3040 my $face = cf::face::find "sound/$sound->[1]";
3041 cf::sound::set $sound->[0] => $face;
3042 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3043 }
3044
3045 while (my ($k, $v) = each %{$soundconf->{event}}) {
3046 my $face = cf::face::find "sound/$v";
3047 cf::sound::set $k => $face;
3048 }
3049 }
3050 }
3051
3052 1
3053}
3054
3055register_exticmd fx_want => sub {
3056 my ($ns, $want) = @_;
3057
3058 while (my ($k, $v) = each %$want) {
3059 $ns->fx_want ($k, $v);
3060 }
3061};
3062
3063sub reload_regions {
3064 # HACK to clear player env face cache, we need some signal framework
3065 # for this (global event?)
3066 %ext::player_env::MUSIC_FACE_CACHE = ();
3067
3068 load_resource_file "$MAPDIR/regions"
3069 or die "unable to load regions file\n";
3070
3071 for (cf::region::list) {
3072 $_->{match} = qr/$_->{match}/
3073 if exists $_->{match};
3074 }
3075}
3076
3077sub reload_facedata {
3078 load_facedata "$DATADIR/facedata"
3079 or die "unable to load facedata\n";
3080}
3081
3082sub reload_archetypes {
3083 load_resource_file "$DATADIR/archetypes"
3084 or die "unable to load archetypes\n";
3085 #d# NEED to laod twice to resolve forward references
3086 # this really needs to be done in an extra post-pass
3087 # (which needs to be synchronous, so solve it differently)
3088 load_resource_file "$DATADIR/archetypes"
3089 or die "unable to load archetypes\n";
3090}
3091
3092sub reload_treasures {
3093 load_resource_file "$DATADIR/treasures"
3094 or die "unable to load treasurelists\n";
3095}
3096
3097sub reload_resources {
3098 warn "reloading resource files...\n";
3099
3100 reload_regions;
3101 reload_facedata;
3102 #reload_archetypes;#d#
3103 reload_archetypes;
3104 reload_treasures;
3105
3106 warn "finished reloading resource files\n";
3107}
3108
3109sub init {
3110 reload_resources;
3111}
3112
3113sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3114 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3115 or return;
2206 3116
2207 local $/; 3117 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3118 *CFG = YAML::Syck::Load <$fh>;
2209 3119
2223 3133
2224sub main { 3134sub main {
2225 # we must not ever block the main coroutine 3135 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3136 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3137 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3138 (async {
2228 async { Event::one_event }; 3139 Event::one_event;
3140 })->prio (Coro::PRIO_MAX);
2229 }; 3141 };
2230 3142
2231 cfg_load; 3143 reload_config;
2232 db_load; 3144 db_init;
2233 load_extensions; 3145 load_extensions;
3146
3147 $TICK_WATCHER->start;
2234 Event::loop; 3148 Event::loop;
2235} 3149}
2236 3150
2237############################################################################# 3151#############################################################################
2238# initialisation and cleanup 3152# initialisation and cleanup
2239 3153
2240# install some emergency cleanup handlers 3154# install some emergency cleanup handlers
2241BEGIN { 3155BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 3156 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3157 Event->signal (
3158 reentrant => 0,
2244 data => WF_AUTOCANCEL, 3159 data => WF_AUTOCANCEL,
2245 signal => $signal, 3160 signal => $signal,
3161 prio => 0,
2246 cb => sub { 3162 cb => sub {
2247 cf::cleanup "SIG$signal"; 3163 cf::cleanup "SIG$signal";
2248 }, 3164 },
2249 ); 3165 );
2250 } 3166 }
2251} 3167}
2252 3168
3169sub write_runtime {
3170 my $runtime = "$LOCALDIR/runtime";
3171
3172 # first touch the runtime file to show we are still running:
3173 # the fsync below can take a very very long time.
3174
3175 IO::AIO::aio_utime $runtime, undef, undef;
3176
3177 my $guard = cf::lock_acquire "write_runtime";
3178
3179 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3180 or return;
3181
3182 my $value = $cf::RUNTIME + 90 + 10;
3183 # 10 is the runtime save interval, for a monotonic clock
3184 # 60 allows for the watchdog to kill the server.
3185
3186 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3187 and return;
3188
3189 # always fsync - this file is important
3190 aio_fsync $fh
3191 and return;
3192
3193 # touch it again to show we are up-to-date
3194 aio_utime $fh, undef, undef;
3195
3196 close $fh
3197 or return;
3198
3199 aio_rename "$runtime~", $runtime
3200 and return;
3201
3202 warn "runtime file written.\n";
3203
3204 1
3205}
3206
2253sub emergency_save() { 3207sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3208 my $freeze_guard = cf::freeze_mainloop;
2255 3209
2256 warn "enter emergency perl save\n"; 3210 warn "enter emergency perl save\n";
2257 3211
2258 cf::sync_job { 3212 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3213 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3214 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3215 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3216 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3217 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3218 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3219 $pl->valid or next;
2266 $pl->save; 3220 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 3226 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3227 $map->valid or next;
2274 $map->save; 3228 $map->save;
2275 } 3229 }
2276 warn "end emergency map save\n"; 3230 warn "end emergency map save\n";
3231
3232 warn "begin emergency database checkpoint\n";
3233 BDB::db_env_txn_checkpoint $DB_ENV;
3234 warn "end emergency database checkpoint\n";
2277 }; 3235 };
2278 3236
2279 warn "leave emergency perl save\n"; 3237 warn "leave emergency perl save\n";
2280} 3238}
2281 3239
3240sub post_cleanup {
3241 my ($make_core) = @_;
3242
3243 warn Carp::longmess "post_cleanup backtrace"
3244 if $make_core;
3245}
3246
2282sub reload() { 3247sub do_reload_perl() {
2283 # can/must only be called in main 3248 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3249 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3250 warn "can only reload from main coroutine";
2286 return; 3251 return;
2287 } 3252 }
2288 3253
2289 warn "reloading..."; 3254 warn "reloading...";
2290 3255
2291 warn "freezing server"; 3256 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3257
3258 cf::sync_job {
3259 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3260 cf::emergency_save;
3261 cf::write_runtime; # external watchdog should not bark
2294 3262
2295 warn "sync database to disk"; 3263 warn "syncing database to disk";
2296 cf::db_sync; 3264 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3265
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3266 # if anything goes wrong in here, we should simply crash as we already saved
2301 3267
2302 warn "cancel all watchers"; 3268 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 3269 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3270 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 3271 }
2306 3272
3273 warn "flushing outstanding aio requests";
3274 for (;;) {
3275 BDB::flush;
3276 IO::AIO::flush;
3277 Coro::cede;
3278 last unless IO::AIO::nreqs || BDB::nreqs;
3279 warn "iterate...";
3280 }
3281
3282 ++$RELOAD;
3283
2307 warn "cancel all extension coros"; 3284 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3285 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3286 %EXT_CORO = ();
2310 3287
2311 warn "remove commands"; 3288 warn "removing commands";
2312 %COMMAND = (); 3289 %COMMAND = ();
2313 3290
2314 warn "remove ext commands"; 3291 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3292 %EXTCMD = ();
3293 %EXTICMD = ();
2316 3294
2317 warn "unload/nuke all extensions"; 3295 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3296 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 3297 warn "... unloading $pkg";
2320 3298
2321 if (my $cb = $pkg->can ("unload")) { 3299 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3300 eval {
2327 3305
2328 warn "... nuking $pkg"; 3306 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 3307 Symbol::delete_package $pkg;
2330 } 3308 }
2331 3309
2332 warn "unload all perl modules loaded from $LIBDIR"; 3310 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 3311 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3312 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 3313
2336 warn "removing <$k>"; 3314 warn "... unloading $k";
2337 delete $INC{$k}; 3315 delete $INC{$k};
2338 3316
2339 $k =~ s/\.pm$//; 3317 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 3318 $k =~ s/\//::/g;
2341 3319
2344 } 3322 }
2345 3323
2346 Symbol::delete_package $k; 3324 Symbol::delete_package $k;
2347 } 3325 }
2348 3326
2349 warn "get rid of safe::, as good as possible"; 3327 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 3328 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3329 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 3330
2353 warn "unload cf.pm \"a bit\""; 3331 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 3332 delete $INC{"cf.pm"};
3333 delete $INC{"cf/pod.pm"};
2355 3334
2356 # don't, removes xs symbols, too, 3335 # don't, removes xs symbols, too,
2357 # and global variables created in xs 3336 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 3337 #Symbol::delete_package __PACKAGE__;
2359 3338
3339 warn "unload completed, starting to reload now";
3340
2360 warn "reloading cf.pm"; 3341 warn "reloading cf.pm";
2361 require cf; 3342 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3343 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 3344
2364 warn "load config and database again"; 3345 warn "loading config and database again";
2365 cf::cfg_load; 3346 cf::reload_config;
2366 cf::db_load;
2367 3347
2368 warn "load extensions"; 3348 warn "loading extensions";
2369 cf::load_extensions; 3349 cf::load_extensions;
2370 3350
2371 warn "reattach attachments to objects/players"; 3351 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3352 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3353 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3354 reattach $_ for values %MAP;
2375 }; 3355 warn "reattaching attachments to players";
3356 reattach $_ for values %PLAYER;
2376 3357
2377 if ($@) { 3358 warn "leaving sync_job";
3359
3360 1
3361 } or do {
2378 warn $@; 3362 warn $@;
2379 warn "error while reloading, exiting."; 3363 warn "error while reloading, exiting.";
2380 exit 1; 3364 exit 1;
2381 } 3365 };
2382 3366
2383 warn "reloaded"; 3367 warn "reloaded";
2384}; 3368};
2385 3369
2386############################################################################# 3370our $RELOAD_WATCHER; # used only during reload
2387 3371
2388unless ($LINK_MAP) { 3372sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 3373 # doing reload synchronously and two reloads happen back-to-back,
3374 # coro crashes during coro_state_free->destroy here.
2390 3375
2391 $LINK_MAP->width (41); 3376 $RELOAD_WATCHER ||= Event->timer (
2392 $LINK_MAP->height (41); 3377 reentrant => 0,
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10, 3378 after => 0,
3379 data => WF_AUTOCANCEL,
2401 cb => sub { 3380 cb => sub {
2402 $_[0]->w->cancel; 3381 do_reload_perl;
2403 3382 undef $RELOAD_WATCHER;
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 }); 3383 },
2422 3384 );
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3385}
2428 3386
2429register_command "reload" => sub { 3387register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3388 my ($who, $arg) = @_;
2431 3389
2432 if ($who->flag (FLAG_WIZ)) { 3390 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3391 $who->message ("reloading server.");
3392 async { reload_perl };
2436 } 3393 }
2437}; 3394};
2438 3395
2439unshift @INC, $LIBDIR; 3396unshift @INC, $LIBDIR;
2440 3397
3398my $bug_warning = 0;
3399
3400our @WAIT_FOR_TICK;
3401our @WAIT_FOR_TICK_BEGIN;
3402
3403sub wait_for_tick {
3404 return unless $TICK_WATCHER->is_active;
3405 return if $Coro::current == $Coro::main;
3406
3407 my $signal = new Coro::Signal;
3408 push @WAIT_FOR_TICK, $signal;
3409 $signal->wait;
3410}
3411
3412sub wait_for_tick_begin {
3413 return unless $TICK_WATCHER->is_active;
3414 return if $Coro::current == $Coro::main;
3415
3416 my $signal = new Coro::Signal;
3417 push @WAIT_FOR_TICK_BEGIN, $signal;
3418 $signal->wait;
3419}
3420
3421 my $min = 1e6;#d#
3422 my $avg = 10;
2441$TICK_WATCHER = Event->timer ( 3423$TICK_WATCHER = Event->timer (
2442 reentrant => 0, 3424 reentrant => 0,
3425 parked => 1,
2443 prio => 0, 3426 prio => 0,
2444 at => $NEXT_TICK || $TICK, 3427 at => $NEXT_TICK || $TICK,
2445 data => WF_AUTOCANCEL, 3428 data => WF_AUTOCANCEL,
2446 cb => sub { 3429 cb => sub {
3430 if ($Coro::current != $Coro::main) {
3431 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3432 unless ++$bug_warning > 10;
3433 return;
3434 }
3435
3436 $NOW = $tick_start = Event::time;
3437
2447 cf::server_tick; # one server iteration 3438 cf::server_tick; # one server iteration
3439
3440 0 && sync_job {#d#
3441 for(1..10) {
3442 my $t = Event::time;
3443 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3444 or die;
3445
3446 $map->width (50);
3447 $map->height (50);
3448 $map->alloc;
3449 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3450 my $t = Event::time - $t;
3451
3452 #next unless $t < 0.0013;#d#
3453 if ($t < $min) {
3454 $min = $t;
3455 }
3456 $avg = $avg * 0.99 + $t * 0.01;
3457 }
3458 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3459 exit 0;
3460 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3461 };
3462
2448 $RUNTIME += $TICK; 3463 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK; 3464 $NEXT_TICK += $TICK;
2450 3465
2451 $WAIT_FOR_TICK->broadcast; 3466 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3467 $NEXT_RUNTIME_WRITE = $NOW + 10;
3468 Coro::async_pool {
3469 write_runtime
3470 or warn "ERROR: unable to write runtime file: $!";
3471 };
3472 }
3473
3474# my $AFTER = Event::time;
3475# warn $AFTER - $NOW;#d#
3476
3477 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3478 $sig->send;
3479 }
3480 while (my $sig = shift @WAIT_FOR_TICK) {
3481 $sig->send;
3482 }
3483
3484 $NOW = Event::time;
2453 3485
2454 # if we are delayed by four ticks or more, skip them all 3486 # if we are delayed by four ticks or more, skip them all
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3487 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2456 3488
2457 $TICK_WATCHER->at ($NEXT_TICK); 3489 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start; 3490 $TICK_WATCHER->start;
3491
3492 $LOAD = ($NOW - $tick_start) / $TICK;
3493 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3494
3495 _post_tick;
3496
3497
2459 }, 3498 },
2460); 3499);
2461 3500
3501{
2462IO::AIO::max_poll_time $TICK * 0.2; 3502 BDB::max_poll_time $TICK * 0.1;
2463 3503 $BDB_POLL_WATCHER = Event->io (
2464Event->io ( 3504 reentrant => 0,
2465 fd => IO::AIO::poll_fileno, 3505 fd => BDB::poll_fileno,
2466 poll => 'r', 3506 poll => 'r',
2467 prio => 5, 3507 prio => 0,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL, 3508 data => WF_AUTOCANCEL,
2474 after => 0, 3509 cb => \&BDB::poll_cb,
2475 interval => 10, 3510 );
2476 cb => sub { 3511 BDB::min_parallel 8;
2477 (Coro::unblock_sub { 3512
2478 write_runtime 3513 BDB::set_sync_prepare {
2479 or warn "ERROR: unable to write runtime file: $!"; 3514 my $status;
3515 my $current = $Coro::current;
3516 (
3517 sub {
3518 $status = $!;
3519 $current->ready; undef $current;
3520 },
3521 sub {
3522 Coro::schedule while defined $current;
3523 $! = $status;
3524 },
3525 )
3526 };
3527
3528 unless ($DB_ENV) {
3529 $DB_ENV = BDB::db_env_create;
3530
3531 cf::sync_job {
3532 eval {
3533 BDB::db_env_open
3534 $DB_ENV,
3535 $BDBDIR,
3536 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3537 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3538 0666;
3539
3540 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3541
3542 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3543 $DB_ENV->set_lk_detect;
3544 };
3545
3546 cf::cleanup "db_env_open(db): $@" if $@;
2480 })->(); 3547 };
2481 }, 3548 }
2482); 3549}
3550
3551{
3552 IO::AIO::min_parallel 8;
3553
3554 undef $Coro::AIO::WATCHER;
3555 IO::AIO::max_poll_time $TICK * 0.1;
3556 $AIO_POLL_WATCHER = Event->io (
3557 reentrant => 0,
3558 data => WF_AUTOCANCEL,
3559 fd => IO::AIO::poll_fileno,
3560 poll => 'r',
3561 prio => 6,
3562 cb => \&IO::AIO::poll_cb,
3563 );
3564}
3565
3566my $_log_backtrace;
3567
3568sub _log_backtrace {
3569 my ($msg, @addr) = @_;
3570
3571 $msg =~ s/\n//;
3572
3573 # limit the # of concurrent backtraces
3574 if ($_log_backtrace < 2) {
3575 ++$_log_backtrace;
3576 async {
3577 my @bt = fork_call {
3578 @addr = map { sprintf "%x", $_ } @addr;
3579 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3580 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3581 or die "addr2line: $!";
3582
3583 my @funcs;
3584 my @res = <$fh>;
3585 chomp for @res;
3586 while (@res) {
3587 my ($func, $line) = splice @res, 0, 2, ();
3588 push @funcs, "[$func] $line";
3589 }
3590
3591 @funcs
3592 };
3593
3594 LOG llevInfo, "[ABT] $msg\n";
3595 LOG llevInfo, "[ABT] $_\n" for @bt;
3596 --$_log_backtrace;
3597 };
3598 } else {
3599 LOG llevInfo, "[ABT] $msg\n";
3600 LOG llevInfo, "[ABT] [suppressed]\n";
3601 }
3602}
3603
3604# load additional modules
3605use cf::pod;
2483 3606
2484END { cf::emergency_save } 3607END { cf::emergency_save }
2485 3608
24861 36091
2487 3610

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