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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.104 by root, Sat Dec 30 16:56:16 2006 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
41our $NEXT_TICK; 51our $NEXT_TICK;
42our $NOW; 52our $NOW;
43 53
44our %CFG; 54our %CFG;
45 55
46our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
47our $RUNTIME; 57our $RUNTIME;
48 58
59our %PLAYER; # all users
49our %MAP; # all maps 60our %MAP; # all maps
50our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
51our $FREEZE; 62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 69
53binmode STDOUT; 70binmode STDOUT;
54binmode STDERR; 71binmode STDERR;
55 72
56# read virtual server time, if available 73# read virtual server time, if available
62 79
63mkdir cf::localdir; 80mkdir cf::localdir;
64mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
65mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
66mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
67 85
68our %EXT_CORO; 86our $EMERGENCY_POSITION;
69 87
70############################################################################# 88#############################################################################
71 89
72=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
73 91
97 115
98=item %cf::CFG 116=item %cf::CFG
99 117
100Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
101from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
102 127
103=back 128=back
104 129
105=cut 130=cut
106 131
110 utf8::encode $msg; 135 utf8::encode $msg;
111 136
112 $msg .= "\n" 137 $msg .= "\n"
113 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
114 139
115 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
116 }; 141 };
117} 142}
118 143
119@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
120@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
138 163
139$Event::DIED = sub { 164$Event::DIED = sub {
140 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
141}; 166};
142 167
143my %ext_pkg;
144my @exts;
145my @hook;
146
147=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
148 169
149=over 4 170=over 4
150 171
172=item dumpval $ref
173
151=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
152 194
153use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
154 196
155=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
156 198
172sub to_json($) { 214sub to_json($) {
173 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
174 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
175} 217}
176 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
177=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
178 329
179Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
180when the extension calling this is being unloaded. 331extension calling this is being unloaded.
181 332
182=cut 333=cut
183 334
184sub coro(&) { 335sub async_ext(&) {
185 my $cb = shift; 336 my $cb = shift;
186 337
187 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
188 eval {
189 $cb->();
190 };
191 warn $@ if $@;
192 };
193 339
194 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
195 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
196 }); 342 });
197 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
198 344
199 $coro 345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
200} 368}
201 369
202=back 370=back
203 371
204=cut 372=cut
335our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
336our @CB_MAP = (); 504our @CB_MAP = ();
337 505
338my %attachment; 506my %attachment;
339 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
340sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
341 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
342 516
343 use sort 'stable'; 517 use sort 'stable';
344 518
515# object support 689# object support
516 690
517sub reattach { 691sub reattach {
518 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
519 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
520 696
521 my $registry = $obj->registry; 697 my $registry = $obj->registry;
522 698
523 @$registry = (); 699 @$registry = ();
524 700
563); 739);
564 740
565sub object_freezer_save { 741sub object_freezer_save {
566 my ($filename, $rdata, $objs) = @_; 742 my ($filename, $rdata, $objs) = @_;
567 743
744 sync_job {
568 if (length $$rdata) { 745 if (length $$rdata) {
569 warn sprintf "saving %s (%d,%d)\n", 746 warn sprintf "saving %s (%d,%d)\n",
570 $filename, length $$rdata, scalar @$objs; 747 $filename, length $$rdata, scalar @$objs;
571 748
572 if (open my $fh, ">:raw", "$filename~") { 749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
573 chmod SAVE_MODE, $fh;
574 syswrite $fh, $$rdata;
575 close $fh;
576
577 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
578 chmod SAVE_MODE, $fh; 750 chmod SAVE_MODE, $fh;
579 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
580 close $fh; 753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
581 rename "$filename.pst~", "$filename.pst"; 762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
582 } else { 769 } else {
583 unlink "$filename.pst"; 770 warn "FATAL: $filename~: $!\n";
584 } 771 }
585
586 rename "$filename~", $filename;
587 } else { 772 } else {
588 warn "FATAL: $filename~: $!\n";
589 }
590 } else {
591 unlink $filename; 773 aio_unlink $filename;
592 unlink "$filename.pst"; 774 aio_unlink "$filename.pst";
775 }
593 } 776 }
594} 777}
595 778
596sub object_freezer_as_string { 779sub object_freezer_as_string {
597 my ($rdata, $objs) = @_; 780 my ($rdata, $objs) = @_;
602} 785}
603 786
604sub object_thawer_load { 787sub object_thawer_load {
605 my ($filename) = @_; 788 my ($filename) = @_;
606 789
607 local $/; 790 my ($data, $av);
608 791
609 my $av; 792 (aio_load $filename, $data) >= 0
793 or return;
610 794
611 #TODO: use sysread etc. 795 unless (aio_stat "$filename.pst") {
612 if (open my $data, "<:raw:perlio", $filename) { 796 (aio_load "$filename.pst", $av) >= 0
613 $data = <$data>; 797 or return;
614 if (open my $pst, "<:raw:perlio", "$filename.pst") {
615 $av = eval { (Storable::thaw <$pst>)->{objs} }; 798 $av = eval { (Storable::thaw $av)->{objs} };
616 } 799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
617 return ($data, $av); 803 return ($data, $av);
618 }
619
620 ()
621} 804}
622 805
623############################################################################# 806#############################################################################
624# command handling &c 807# command handling &c
625 808
649=cut 832=cut
650 833
651sub register_extcmd { 834sub register_extcmd {
652 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
653 836
654 my $caller = caller;
655 #warn "registering extcmd '$name' to '$caller'";
656
657 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
658} 838}
659 839
660cf::player->attach ( 840cf::player->attach (
661 on_command => sub { 841 on_command => sub {
662 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
675 855
676 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
677 857
678 if (ref $msg) { 858 if (ref $msg) {
679 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
680 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
681 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
682 } 862 }
683 } 863 }
684 } else { 864 } else {
685 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
687 867
688 cf::override; 868 cf::override;
689 }, 869 },
690); 870);
691 871
692sub register {
693 my ($base, $pkg) = @_;
694
695 #TODO
696}
697
698sub load_extension { 872sub load_extension {
699 my ($path) = @_; 873 my ($path) = @_;
700 874
701 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
702 my $base = $1; 876 my $base = $1;
703 my $pkg = $1; 877 my $pkg = $1;
704 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
705 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
706 880
707 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
708 882
709 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
710 or die "$path: $!"; 884 or die "$path: $!";
711 885
712 my $source = 886 my $source =
713 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
714 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
715 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
716 . "\n};\n1"; 890 . "\n};\n1";
717 891
718 eval $source 892 unless (eval $source) {
719 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
720 : "extension disabled.\n"; 894 : "extension disabled.\n";
721 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
722 push @exts, $pkg; 896 warn $@;
723 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
724 898 exit 1;
725# no strict 'refs'; 899 }
726# @{"$pkg\::ISA"} = ext::; 900 die $@;
727
728 register $base, $pkg;
729}
730
731sub unload_extension {
732 my ($pkg) = @_;
733
734 warn "removing extension $pkg\n";
735
736 # remove hooks
737 #TODO
738# for my $idx (0 .. $#PLUGIN_EVENT) {
739# delete $hook[$idx]{$pkg};
740# } 901 }
741 902
742 # remove commands 903 push @EXTS, $pkg;
743 for my $name (keys %COMMAND) {
744 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
745
746 if (@cb) {
747 $COMMAND{$name} = \@cb;
748 } else {
749 delete $COMMAND{$name};
750 }
751 }
752
753 # remove extcmds
754 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
755 delete $EXTCMD{$name};
756 }
757
758 if (my $cb = $pkg->can ("unload")) {
759 eval {
760 $cb->($pkg);
761 1
762 } or warn "$pkg unloaded, but with errors: $@";
763 }
764
765 Symbol::delete_package $pkg;
766} 904}
767 905
768sub load_extensions { 906sub load_extensions {
769 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
770 next unless -r $ext; 908 next unless -r $ext;
774 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
775 } 913 }
776} 914}
777 915
778############################################################################# 916#############################################################################
779# load/save/clean perl data associated with a map
780 917
781*cf::mapsupport::on_clean = sub { 918=head2 CORE EXTENSIONS
919
920Functions and methods that extend core crossfire objects.
921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string;
1119
1120our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000;
1122
1123sub generate_random_map {
1124 my ($self, $rmp) = @_;
1125
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254}
1255
1256# and all this just because we cannot iterate over
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260
1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1263}
1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1273sub load_header_from($) {
1274 my ($self, $path) = @_;
1275
1276 utf8::encode $path;
1277 aio_open $path, O_RDONLY, 0
1278 or return;
1279
1280 $self->_load_header ($path)
1281 or return;
1282
1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1311 or return;
1312
1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1318
1319 1
1320}
1321
1322sub find;
1323sub find {
1324 my ($path, $origin) = @_;
1325
1326 $path = normalise $path, $origin && $origin->path;
1327
1328 cf::lock_wait "map_find:$path";
1329
1330 $cf::MAP{$path} || do {
1331 my $guard = cf::lock_acquire "map_find:$path";
1332 my $map = new_from_path cf::map $path
1333 or return;
1334
1335 $map->{last_save} = $cf::RUNTIME;
1336
1337 $map->load_header
1338 or return;
1339
1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1342 $map->reset;
1343 undef $guard;
1344 $map = find $path
1345 or return;
1346 }
1347
1348 $cf::MAP{$path} = $map
1349 }
1350}
1351
1352sub load {
1353 my ($self) = @_;
1354
1355 my $path = $self->{path};
1356 my $guard = cf::lock_acquire "map_load:$path";
1357
1358 return if $self->in_memory != cf::MAP_SWAPPED;
1359
1360 $self->in_memory (cf::MAP_LOADING);
1361
1362 $self->alloc;
1363 $self->_load_objects ($self->{load_path}, 1)
1364 or return;
1365
1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1367 if delete $self->{load_original};
1368
1369 if (my $uniq = $self->uniq_path) {
1370 utf8::encode $uniq;
1371 if (aio_open $uniq, O_RDONLY, 0) {
1372 $self->clear_unique_items;
1373 $self->_load_objects ($uniq, 0);
1374 }
1375 }
1376
1377 Coro::cede;
1378
1379 # now do the right thing for maps
1380 $self->link_multipart_objects;
1381
1382 unless ($self->{deny_activate}) {
1383 $self->decay_objects;
1384 $self->fix_auto_apply;
1385 $self->update_buttons;
1386 Coro::cede;
1387 $self->set_darkness_map;
1388 $self->difficulty ($self->estimate_difficulty)
1389 unless $self->difficulty;
1390 Coro::cede;
1391 $self->activate;
1392 }
1393
1394 $self->in_memory (cf::MAP_IN_MEMORY);
1395}
1396
1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
782 my ($map) = @_; 1408 my ($map) = @_;
783 1409
784 my $path = $map->tmpname; 1410 my @diag; # diagonal neighbours
785 defined $path or return;
786 1411
787 unlink "$path.pst"; 1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1431 my ($path, $origin) = @_;
1432
1433 cf::sync_job { find $path, $origin }
1434}
1435
1436sub do_load_sync {
1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1447 or next;
1448 $map->load;
1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1453 }
788}; 1454};
789 1455
790cf::map->attach (prio => -10000, package => cf::mapsupport::); 1456sub find_async {
1457 my ($path, $origin) = @_;
791 1458
792############################################################################# 1459 $path = normalise $path, $origin && $origin->{path};
793# load/save perl data associated with player->ob objects
794 1460
795sub all_objects(@) { 1461 if (my $map = $cf::MAP{$path}) {
796 @_, map all_objects ($_->inv), @_ 1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
797}
798
799# TODO: compatibility cruft, remove when no longer needed
800cf::player->attach (
801 on_load => sub {
802 my ($pl, $path) = @_;
803
804 for my $o (all_objects $pl->ob) {
805 if (my $value = $o->get_ob_key_value ("_perl_data")) {
806 $o->set_ob_key_value ("_perl_data");
807
808 %$o = %{ Storable::thaw pack "H*", $value };
809 }
810 }
811 }, 1463 }
812);
813 1464
814############################################################################# 1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
815 1467
816=head2 CORE EXTENSIONS 1468 ()
1469}
817 1470
818Functions and methods that extend core crossfire objects. 1471sub save {
1472 my ($self) = @_;
819 1473
820=head3 cf::player 1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1475
1476 $self->{last_save} = $cf::RUNTIME;
1477
1478 return unless $self->dirty;
1479
1480 my $save = $self->save_path; utf8::encode $save;
1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1482
1483 $self->{load_path} = $save;
1484
1485 return if $self->{deny_save};
1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1493 if ($uniq) {
1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1496 } else {
1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1498 }
1499}
1500
1501sub swap_out {
1502 my ($self) = @_;
1503
1504 # save first because save cedes
1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1508
1509 return if $self->players;
1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1511 return if $self->{deny_save};
1512
1513 $self->clear;
1514 $self->in_memory (cf::MAP_SWAPPED);
1515}
1516
1517sub reset_at {
1518 my ($self) = @_;
1519
1520 # TODO: safety, remove and allow resettable per-player maps
1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1522 return 1e99 if $self->{deny_reset};
1523
1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1526
1527 $time + $to
1528}
1529
1530sub should_reset {
1531 my ($self) = @_;
1532
1533 $self->reset_at <= $cf::RUNTIME
1534}
1535
1536sub rename {
1537 my ($self, $new_path) = @_;
1538
1539 normalise $new_path;
1540
1541 $self->unlink_save;
1542
1543 delete $cf::MAP{$self->path};
1544 $self->{path} = $new_path; $self->path ($self->{path});
1545 $cf::MAP{$self->path} = $self;
1546
1547 $self->save;
1548}
1549
1550sub reset {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1555 return if $self->players;
1556 return if $self->isa ("ext::map_per_player");#d#
1557
1558 warn "resetting map ", $self->path;#d#
1559
1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1564
1565 $_->clear_links_to ($self) for values %cf::MAP;
1566
1567 $self->unlink_save;
1568 $self->destroy;
1569}
1570
1571my $nuke_counter = "aaaa";
1572
1573sub nuke {
1574 my ($self) = @_;
1575
1576 $self->{deny_save} = 1;
1577 $self->reset_timeout (1);
1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1579 $self->reset; # polite request, might not happen
1580}
1581
1582=item cf::map::unique_maps
1583
1584Returns an arrayref of paths of all shared maps that have
1585instantiated unique items. May block.
1586
1587=cut
1588
1589sub unique_maps() {
1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1592
1593 my @paths;
1594
1595 for (@$files) {
1596 utf8::decode $_;
1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1602 }
1603
1604 \@paths
1605}
1606
1607package cf;
1608
1609=back
1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
821 1616
822=over 4 1617=over 4
823 1618
824=item cf::player::exists $login 1619=item $ob->inv_recursive
825 1620
826Returns true when the given account exists. 1621Returns the inventory of the object _and_ their inventories, recursively.
827 1622
828=cut 1623=cut
829 1624
830sub cf::player::exists($) { 1625sub inv_recursive_;
831 cf::player::find $_[0] 1626sub inv_recursive_ {
832 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1627 map { $_, inv_recursive_ $_->inv } @_
833} 1628}
834 1629
835=item $player->ext_reply ($msgid, $msgtype, %msg) 1630sub inv_recursive {
836 1631 inv_recursive_ inv $_[0]
837Sends an ext reply to the player.
838
839=cut
840
841sub cf::player::ext_reply($$$%) {
842 my ($self, $id, %msg) = @_;
843
844 $msg{msgid} = $id;
845
846 $self->send ("ext " . to_json \%msg);
847} 1632}
1633
1634package cf;
848 1635
849=back 1636=back
850 1637
851=head3 cf::object::player 1638=head3 cf::object::player
852 1639
890 (ref $cf::CFG{"may_$access"} 1677 (ref $cf::CFG{"may_$access"}
891 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1678 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
892 : $cf::CFG{"may_$access"}) 1679 : $cf::CFG{"may_$access"})
893} 1680}
894 1681
1682=item $player_object->enter_link
1683
1684Freezes the player and moves him/her to a special map (C<{link}>).
1685
1686The player should be reasonably safe there for short amounts of time. You
1687I<MUST> call C<leave_link> as soon as possible, though.
1688
1689Will never block.
1690
1691=item $player_object->leave_link ($map, $x, $y)
1692
1693Moves the player out of the special C<{link}> map onto the specified
1694map. If the map is not valid (or omitted), the player will be moved back
1695to the location he/she was before the call to C<enter_link>, or, if that
1696fails, to the emergency map position.
1697
1698Might block.
1699
1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1711
1712sub cf::object::player::enter_link {
1713 my ($self) = @_;
1714
1715 $self->deactivate_recursive;
1716
1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1718
1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1720 if $self->map;
1721
1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1723}
1724
1725sub cf::object::player::leave_link {
1726 my ($self, $map, $x, $y) = @_;
1727
1728 my $link_pos = delete $self->{_link_pos};
1729
1730 unless ($map) {
1731 # restore original map position
1732 ($map, $x, $y) = @{ $link_pos || [] };
1733 $map = cf::map::find $map;
1734
1735 unless ($map) {
1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1737 $map = cf::map::find $map
1738 or die "FATAL: cannot load emergency map\n";
1739 }
1740 }
1741
1742 ($x, $y) = (-1, -1)
1743 unless (defined $x) && (defined $y);
1744
1745 # use -1 or undef as default coordinates, not 0, 0
1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1747 if $x <=0 && $y <= 0;
1748
1749 $map->load;
1750 $map->load_diag;
1751
1752 return unless $self->contr->active;
1753 $self->activate_recursive;
1754 $self->enter_map ($map, $x, $y);
1755}
1756
1757cf::player->attach (
1758 on_logout => sub {
1759 my ($pl) = @_;
1760
1761 # abort map switching before logout
1762 if ($pl->ob->{_link_pos}) {
1763 cf::sync_job {
1764 $pl->ob->leave_link
1765 };
1766 }
1767 },
1768 on_login => sub {
1769 my ($pl) = @_;
1770
1771 # try to abort aborted map switching on player login :)
1772 # should happen only on crashes
1773 if ($pl->ob->{_link_pos}) {
1774 $pl->ob->enter_link;
1775 (async {
1776 # we need this sleep as the login has a concurrent enter_exit running
1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1782 Coro::Timer::sleep 1;
1783 $pl->ob->leave_link;
1784 })->prio (2);
1785 }
1786 },
1787);
1788
1789=item $player_object->goto ($path, $x, $y)
1790
1791=cut
1792
1793sub cf::object::player::goto {
1794 my ($self, $path, $x, $y) = @_;
1795
1796 $self->enter_link;
1797
1798 (async {
1799 my $map = cf::map::find $path;
1800 $map = $map->customise_for ($self) if $map;
1801
1802# warn "entering ", $map->path, " at ($x, $y)\n"
1803# if $map;
1804
1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1806
1807 $self->leave_link ($map, $x, $y);
1808 })->prio (1);
1809}
1810
1811=item $player_object->enter_exit ($exit_object)
1812
1813=cut
1814
1815sub parse_random_map_params {
1816 my ($spec) = @_;
1817
1818 my $rmp = { # defaults
1819 xsize => 10,
1820 ysize => 10,
1821 };
1822
1823 for (split /\n/, $spec) {
1824 my ($k, $v) = split /\s+/, $_, 2;
1825
1826 $rmp->{lc $k} = $v if (length $k) && (length $v);
1827 }
1828
1829 $rmp
1830}
1831
1832sub prepare_random_map {
1833 my ($exit) = @_;
1834
1835 # all this does is basically replace the /! path by
1836 # a new random map path (?random/...) with a seed
1837 # that depends on the exit object
1838
1839 my $rmp = parse_random_map_params $exit->msg;
1840
1841 if ($exit->map) {
1842 $rmp->{region} = $exit->map->region_name;
1843 $rmp->{origin_map} = $exit->map->path;
1844 $rmp->{origin_x} = $exit->x;
1845 $rmp->{origin_y} = $exit->y;
1846 }
1847
1848 $rmp->{random_seed} ||= $exit->random_seed;
1849
1850 my $data = cf::to_json $rmp;
1851 my $md5 = Digest::MD5::md5_hex $data;
1852
1853 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1854 aio_write $fh, 0, (length $data), $data, 0;
1855
1856 $exit->slaying ("?random/$md5");
1857 $exit->msg (undef);
1858 }
1859}
1860
1861sub cf::object::player::enter_exit {
1862 my ($self, $exit) = @_;
1863
1864 return unless $self->type == cf::PLAYER;
1865
1866 $self->enter_link;
1867
1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1870 unless (eval {
1871 prepare_random_map $exit
1872 if $exit->slaying eq "/!";
1873
1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1876
1877 1;
1878 }) {
1879 $self->message ("Something went wrong deep within the crossfire server. "
1880 . "I'll try to bring you back to the map you were before. "
1881 . "Please report this to the dungeon master!",
1882 cf::NDI_UNIQUE | cf::NDI_RED);
1883
1884 warn "ERROR in enter_exit: $@";
1885 $self->leave_link;
1886 }
1887 })->prio (1);
1888}
1889
895=head3 cf::client 1890=head3 cf::client
896 1891
897=over 4 1892=over 4
898 1893
899=item $client->send_drawinfo ($text, $flags) 1894=item $client->send_drawinfo ($text, $flags)
942 on_reply => sub { 1937 on_reply => sub {
943 my ($ns, $msg) = @_; 1938 my ($ns, $msg) = @_;
944 1939
945 # this weird shuffling is so that direct followup queries 1940 # this weird shuffling is so that direct followup queries
946 # get handled first 1941 # get handled first
947 my $queue = delete $ns->{query_queue}; 1942 my $queue = delete $ns->{query_queue}
1943 or return; # be conservative, not sure how that can happen, but we saw a crash here
948 1944
949 (shift @$queue)->[1]->($msg); 1945 (shift @$queue)->[1]->($msg);
950 1946
951 push @{ $ns->{query_queue} }, @$queue; 1947 push @{ $ns->{query_queue} }, @$queue;
952 1948
958 } 1954 }
959 } 1955 }
960 }, 1956 },
961); 1957);
962 1958
963=item $client->coro (\&cb) 1959=item $client->async (\&cb)
964 1960
965Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
966be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
967or loss of connection). 1963or loss of connection).
968 1964
969=cut 1965=cut
970 1966
971sub cf::client::coro { 1967sub cf::client::async {
972 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
973 1969
974 my $coro; $coro = async { 1970 my $coro = &Coro::async ($cb);
975 eval {
976 $cb->();
977 };
978 warn $@ if $@;
979 };
980 1971
981 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
982 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
983 }); 1974 });
984 1975
1156 2147
1157{ 2148{
1158 my $path = cf::localdir . "/database.pst"; 2149 my $path = cf::localdir . "/database.pst";
1159 2150
1160 sub db_load() { 2151 sub db_load() {
1161 warn "loading database $path\n";#d# remove later
1162 $DB = stat $path ? Storable::retrieve $path : { }; 2152 $DB = stat $path ? Storable::retrieve $path : { };
1163 } 2153 }
1164 2154
1165 my $pid; 2155 my $pid;
1166 2156
1167 sub db_save() { 2157 sub db_save() {
1168 warn "saving database $path\n";#d# remove later
1169 waitpid $pid, 0 if $pid; 2158 waitpid $pid, 0 if $pid;
1170 if (0 == ($pid = fork)) { 2159 if (0 == ($pid = fork)) {
1171 $DB->{_meta}{version} = 1; 2160 $DB->{_meta}{version} = 1;
1172 Storable::nstore $DB, "$path~"; 2161 Storable::nstore $DB, "$path~";
1173 rename "$path~", $path; 2162 rename "$path~", $path;
1221 open my $fh, "<:utf8", cf::confdir . "/config" 2210 open my $fh, "<:utf8", cf::confdir . "/config"
1222 or return; 2211 or return;
1223 2212
1224 local $/; 2213 local $/;
1225 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
2215
2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
2221 if (exists $CFG{mlockall}) {
2222 eval {
2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2224 and die "WARNING: m(un)lockall failed: $!\n";
2225 };
2226 warn $@ if $@;
2227 }
1226} 2228}
1227 2229
1228sub main { 2230sub main {
2231 # we must not ever block the main coroutine
2232 local $Coro::idle = sub {
2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2234 async { Event::one_event };
2235 };
2236
1229 cfg_load; 2237 cfg_load;
1230 db_load; 2238 db_load;
1231 load_extensions; 2239 load_extensions;
1232 Event::loop; 2240 Event::loop;
1233} 2241}
1234 2242
1235############################################################################# 2243#############################################################################
1236# initialisation 2244# initialisation and cleanup
1237 2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2287
1238sub _perl_reload() { 2288sub reload() {
2289 # can/must only be called in main
2290 if ($Coro::current != $Coro::main) {
2291 warn "can only reload from main coroutine\n";
2292 return;
2293 }
2294
1239 warn "reloading..."; 2295 warn "reloading...";
1240 2296
2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
2304
1241 eval { 2305 eval {
1242 local $FREEZE = 1; 2306 # if anything goes wrong in here, we should simply crash as we already saved
1243 2307
1244 cf::emergency_save;
1245
1246 # cancel all watchers 2308 warn "cancel all watchers";
1247 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
1248 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
1249 } 2311 }
1250 2312
1251 # cancel all extension coros 2313 warn "cancel all extension coros";
1252 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
1253 %EXT_CORO = (); 2315 %EXT_CORO = ();
1254 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
1255 # unload all extensions 2323 warn "unload/nuke all extensions";
1256 for (@exts) { 2324 for my $pkg (@EXTS) {
1257 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
1258 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
1259 } 2332 }
1260 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
1261 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
1262 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
1263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1264 2341
1265 warn "removing <$k>"; 2342 warn "removing <$k>";
1266 delete $INC{$k}; 2343 delete $INC{$k};
1273 } 2350 }
1274 2351
1275 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
1276 } 2353 }
1277 2354
1278 # sync database to disk
1279 cf::db_sync;
1280 IO::AIO::flush;
1281
1282 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
1283 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
1284 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1285 2358
1286 # remove register_script_function callbacks
1287 # TODO
1288
1289 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
1290 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
1291 2361
1292 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
1293 # and global variables created in xs 2363 # and global variables created in xs
1294 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
1295 2365
1296 # reload cf.pm
1297 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
1298 require cf; 2367 require cf;
1299 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1300 2369
1301 # load config and database again 2370 warn "load config and database again";
1302 cf::cfg_load; 2371 cf::cfg_load;
1303 cf::db_load; 2372 cf::db_load;
1304 2373
1305 # load extensions
1306 warn "load extensions"; 2374 warn "load extensions";
1307 cf::load_extensions; 2375 cf::load_extensions;
1308 2376
1309 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
1310 warn "reattach";
1311 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
1312 }; 2381 };
1313 warn $@ if $@; 2382
2383 if ($@) {
2384 warn $@;
2385 warn "error while reloading, exiting.";
2386 exit 1;
2387 }
1314 2388
1315 warn "reloaded"; 2389 warn "reloaded";
1316}; 2390};
1317 2391
1318sub perl_reload() {
1319 _perl_reload;
1320}
1321
1322register "<global>", __PACKAGE__;
1323
1324register_command "perl-reload" => sub { 2392register_command "reload" => sub {
1325 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
1326 2394
1327 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2396 $who->message ("start of reload.");
2397 reload;
1328 $who->message ("reloading..."); 2398 $who->message ("end of reload.");
1329 _perl_reload;
1330 } 2399 }
1331}; 2400};
1332 2401
1333unshift @INC, $LIBDIR; 2402unshift @INC, $LIBDIR;
1334 2403
1336 reentrant => 0, 2405 reentrant => 0,
1337 prio => 0, 2406 prio => 0,
1338 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
1339 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
1340 cb => sub { 2409 cb => sub {
1341 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
1342 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
1343 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
1344 }
1345
1346 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1347 2418
1348 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
1349 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1350 2421
1351 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
1353 }, 2424 },
1354); 2425);
1355 2426
1356IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
1357 2428
2429$AIO_POLL_WATCHER = Event->io (
1358Event->io (fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
1359 poll => 'r', 2431 poll => 'r',
1360 prio => 5, 2432 prio => 5,
1361 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
1362 cb => \&IO::AIO::poll_cb); 2434 cb => \&IO::AIO::poll_cb,
2435);
1363 2436
1364# we must not ever block the main coroutine 2437$WRITE_RUNTIME_WATCHER = Event->timer (
1365$Coro::idle = sub { 2438 data => WF_AUTOCANCEL,
1366 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2439 after => 0,
1367 warn "FATAL: Coro::idle was called, major BUG\n"; 2440 interval => 10,
2441 cb => sub {
1368 (Coro::unblock_sub { 2442 (Coro::unblock_sub {
1369 Event::one_event; 2443 write_runtime
2444 or warn "ERROR: unable to write runtime file: $!";
1370 })->(); 2445 })->();
1371}; 2446 },
2447);
2448
2449END { cf::emergency_save }
1372 2450
13731 24511
1374 2452

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