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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
180sub to_json($) { 214sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
183} 217}
184 218
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 219=item cf::lock_wait $string
208 220
209Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
210 222
211=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
212 224
213Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
216returned. 228returned.
217 229
218Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
220 232
221=cut 233=cut
222 234
223our %LOCK; 235our %LOCK;
224 236
238 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
239 lock_wait $key; 251 lock_wait $key;
240 252
241 $LOCK{$key} = []; 253 $LOCK{$key} = [];
242 254
243 cf::guard { 255 Coro::guard {
244 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
246 } 258 }
247} 259}
248 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
249=item cf::async { BLOCK } 273=item cf::async { BLOCK }
250 274
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
253 278
254=cut 279=cut
255 280
256sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 282
265=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
266 284
267The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
284 302
285 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 304 # (but this is cancel-safe)
287 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
288 306
289 my $busy = 1; 307 my $busy = 1;
290 my @res; 308 my @res;
291 309
292 (Coro::async { 310 (async {
293 @res = eval { $job->() }; 311 @res = eval { $job->() };
294 warn $@ if $@; 312 warn $@ if $@;
295 undef $busy; 313 undef $busy;
296 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
297 315
298 while ($busy) { 316 while ($busy) {
299 Coro::cede_notself; 317 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 318 }
302 319
303 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
304 } else { 321 } else {
305 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
306 323
307 $job->() 324 $job->()
308 } 325 }
309} 326}
310 327
311=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
312 329
313Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 331extension calling this is being unloaded.
315 332
316=cut 333=cut
317 334
318sub coro(&) { 335sub async_ext(&) {
319 my $cb = shift; 336 my $cb = shift;
320 337
321 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
322 339
323 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
325 }); 342 });
326 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
351} 368}
352 369
353=back 370=back
354 371
355=cut 372=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 373
477############################################################################# 374#############################################################################
478 375
479=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
480 377
606our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 504our @CB_MAP = ();
608 505
609my %attachment; 506my %attachment;
610 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
611sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
613 516
614 use sort 'stable'; 517 use sort 'stable';
615 518
786# object support 689# object support
787 690
788sub reattach { 691sub reattach {
789 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 696
792 my $registry = $obj->registry; 697 my $registry = $obj->registry;
793 698
794 @$registry = (); 699 @$registry = ();
795 700
927=cut 832=cut
928 833
929sub register_extcmd { 834sub register_extcmd {
930 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
931 836
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
936} 838}
937 839
938cf::player->attach ( 840cf::player->attach (
939 on_command => sub { 841 on_command => sub {
940 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
953 855
954 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
955 857
956 if (ref $msg) { 858 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 862 }
961 } 863 }
962 } else { 864 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 867
966 cf::override; 868 cf::override;
967 }, 869 },
968); 870);
969 871
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 872sub load_extension {
977 my ($path) = @_; 873 my ($path) = @_;
978 874
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 876 my $base = $1;
981 my $pkg = $1; 877 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
984 880
985 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
986 882
987 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 884 or die "$path: $!";
989 885
990 my $source = 886 my $source =
991 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
994 . "\n};\n1"; 890 . "\n};\n1";
995 891
996 eval $source 892 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 894 : "extension disabled.\n";
999 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 896 warn $@;
1001 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1002 898 exit 1;
1003# no strict 'refs'; 899 }
1004# @{"$pkg\::ISA"} = ext::; 900 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 901 }
1019 902
1020 # remove commands 903 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 904}
1045 905
1046sub load_extensions { 906sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 908 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1053 } 913 }
1054} 914}
1055 915
1056############################################################################# 916#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 917
1094=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1095 919
1096Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1097 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1098=head3 cf::player 928=head3 cf::player
1099 929
1100=over 4 930=over 4
1101 931
1102=item cf::player::exists $login 932=item cf::player::find $login
1103 933
1104Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1105 935
1106=cut 936=cut
1107 937
1108sub cf::player::exists($) { 938sub playerdir($) {
1109 cf::player::find $_[0] 939 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1111} 1085}
1112 1086
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1088
1115Sends an ext reply to the player. 1089Sends an ext reply to the player.
1116 1090
1117=cut 1091=cut
1118 1092
1119sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1121 1095
1122 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1123 1097
1124 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1125} 1099}
1100
1101package cf;
1126 1102
1127=back 1103=back
1128 1104
1129 1105
1130=head3 cf::map 1106=head3 cf::map
1136package cf::map; 1112package cf::map;
1137 1113
1138use Fcntl; 1114use Fcntl;
1139use Coro::AIO; 1115use Coro::AIO;
1140 1116
1117use overload
1118 '""' => \&as_string;
1119
1141our $MAX_RESET = 7200; 1120our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1121our $DEFAULT_RESET = 3000;
1143 1122
1144sub generate_random_map { 1123sub generate_random_map {
1145 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1146 1125
1147 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1127 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1254}
1162 1255
1163# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1164# all maps in C++... 1257# all maps in C++...
1165sub change_all_map_light { 1258sub change_all_map_light {
1167 1260
1168 $_->change_map_light ($change) 1261 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1262 for grep $_->outdoor, values %cf::MAP;
1170} 1263}
1171 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1172sub try_load_header($) { 1273sub load_header_from($) {
1173 my ($path) = @_; 1274 my ($self, $path) = @_;
1174 1275
1175 utf8::encode $path; 1276 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1177 or return; 1278 or return;
1178 1279
1179 my $map = cf::map::new 1280 $self->_load_header ($path)
1180 or return; 1281 or return;
1181 1282
1182 $map->load_header ($path) 1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1183 or return; 1311 or return;
1184 1312
1185 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1186 1318
1187 $map 1319 1
1188} 1320}
1189 1321
1190sub find_map; 1322sub find;
1191sub find_map { 1323sub find {
1192 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1193 1325
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1327
1199 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1200 1329
1201 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1203 1332 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1333 or return;
1219 1334
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME); 1336
1337 $map->load_header
1338 or return;
1232 1339
1233 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1342 $map->reset;
1235 undef $guard; 1343 undef $guard;
1236 $map = find_map $path 1344 $map = find $path
1237 or return; 1345 or return;
1238 } 1346 }
1239 1347
1240 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1241 } 1349 }
1242} 1350}
1243 1351
1244sub load { 1352sub load {
1245 my ($self) = @_; 1353 my ($self) = @_;
1246 1354
1247 my $path = $self->{path}; 1355 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1356 my $guard = cf::lock_acquire "map_load:$path";
1249 1357
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1359
1252 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1253 1361
1254 $self->alloc; 1362 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1364 or return;
1257 1365
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1260 1368
1261 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1370 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1372 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1266 } 1374 }
1267 } 1375 }
1376
1377 Coro::cede;
1268 1378
1269 # now do the right thing for maps 1379 # now do the right thing for maps
1270 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1271 1381
1272 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1383 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1279 $self->set_darkness_map; 1387 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1282 $self->activate; 1391 $self->activate;
1283 } 1392 }
1284 1393
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1395}
1287 1396
1288sub load_map_sync { 1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1428}
1429
1430sub find_sync {
1289 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1290 1432
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1433 cf::sync_job { find $path, $origin }
1434}
1292 1435
1293 cf::sync_job { 1436sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1437 my ($map) = @_;
1438
1439 cf::sync_job { $map->load };
1440}
1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1295 or return; 1447 or next;
1296 $map->load; 1448 $map->load;
1297 $map 1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1298 } 1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1299} 1469}
1300 1470
1301sub save { 1471sub save {
1302 my ($self) = @_; 1472 my ($self) = @_;
1303 1473
1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1475
1304 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1305 1477
1306 return unless $self->dirty; 1478 return unless $self->dirty;
1307 1479
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1480 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1482
1311 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1312 1484
1313 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1314 1486
1487 local $self->{last_access} = $self->last_access;#d#
1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1315 if ($uniq) { 1493 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1496 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1498 }
1321} 1499}
1322 1500
1323sub swap_out { 1501sub swap_out {
1324 my ($self) = @_; 1502 my ($self) = @_;
1325 1503
1326 # save first because save cedes 1504 # save first because save cedes
1327 $self->save; 1505 $self->save;
1506
1507 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1508
1329 return if $self->players; 1509 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1510 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1511 return if $self->{deny_save};
1332 1512
1336 1516
1337sub reset_at { 1517sub reset_at {
1338 my ($self) = @_; 1518 my ($self) = @_;
1339 1519
1340 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1343 1523
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1526
1351 my ($self) = @_; 1531 my ($self) = @_;
1352 1532
1353 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1354} 1534}
1355 1535
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename { 1536sub rename {
1365 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1366 1538
1539 normalise $new_path;
1540
1367 $self->unlink_save; 1541 $self->unlink_save;
1368 1542
1369 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1373 1546
1374 $self->save; 1547 $self->save;
1375} 1548}
1376 1549
1377sub reset { 1550sub reset {
1378 my ($self) = @_; 1551 my ($self) = @_;
1379 1552
1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1554
1380 return if $self->players; 1555 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1382 1557
1383 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1384 1559
1385 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1386 1564
1387 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1388 1566
1389 $self->unlink_save; 1567 $self->unlink_save;
1390 $self->destroy; 1568 $self->destroy;
1399 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1401 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1402} 1580}
1403 1581
1404sub customise_for { 1582=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1583
1407 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1409 }
1410 1586
1411 $map 1587=cut
1412}
1413 1588
1414sub emergency_save { 1589sub unique_maps() {
1415 local $cf::FREEZE = 1; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1416 1592
1417 warn "enter emergency map save\n"; 1593 my @paths;
1418 1594
1419 cf::sync_job { 1595 for (@$files) {
1420 warn "begin emergency map save\n"; 1596 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1422 }; 1602 }
1423 1603
1424 warn "end emergency map save\n"; 1604 \@paths
1425} 1605}
1426 1606
1427package cf; 1607package cf;
1428 1608
1429=back 1609=back
1430 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1431 1637
1432=head3 cf::object::player 1638=head3 cf::object::player
1433 1639
1434=over 4 1640=over 4
1435 1641
1475 1681
1476=item $player_object->enter_link 1682=item $player_object->enter_link
1477 1683
1478Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1479 1685
1480The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1482 1688
1689Will never block.
1690
1483=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1484 1692
1485Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1696fails, to the emergency map position.
1489 1697
1490Might block. 1698Might block.
1491 1699
1492=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1493 1711
1494sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1495 my ($self) = @_; 1713 my ($self) = @_;
1496 1714
1497 $self->deactivate_recursive; 1715 $self->deactivate_recursive;
1498 1716
1499 return if $self->map == $LINK_MAP; 1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1718
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1720 if $self->map;
1503 1721
1504 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1505} 1723}
1506 1724
1507sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1509 1727
1510 my $link_pos = delete $self->{_link_pos}; 1728 my $link_pos = delete $self->{_link_pos};
1511 1729
1512 unless ($map) { 1730 unless ($map) {
1513 # restore original map position 1731 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1732 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1733 $map = cf::map::find $map;
1516 1734
1517 unless ($map) { 1735 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1736 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1737 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1738 or die "FATAL: cannot load emergency map\n";
1521 } 1739 }
1522 } 1740 }
1523 1741
1524 ($x, $y) = (-1, -1) 1742 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1530 1748
1531 $map->load; 1749 $map->load;
1750 $map->load_diag;
1532 1751
1752 return unless $self->contr->active;
1533 $self->activate_recursive; 1753 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1535} 1755}
1536 1756
1537cf::player->attach ( 1757cf::player->attach (
1550 1770
1551 # try to abort aborted map switching on player login :) 1771 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1772 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1773 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1774 $pl->ob->enter_link;
1555 cf::async { 1775 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1776 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1777 # and this sleep increases chances of the player not ending up in scorn
1778 $pl->ob->reply (undef,
1779 "There was an internal problem at your last logout, "
1780 . "the server will try to bring you to your intended destination in a second.",
1781 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1782 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1783 $pl->ob->leave_link;
1560 }; 1784 })->prio (2);
1561 } 1785 }
1562 }, 1786 },
1563); 1787);
1564 1788
1565=item $player_object->goto_map ($path, $x, $y) 1789=item $player_object->goto ($path, $x, $y)
1566 1790
1567=cut 1791=cut
1568 1792
1569sub cf::object::player::goto_map { 1793sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1571 1795
1572 $self->enter_link; 1796 $self->enter_link;
1573 1797
1574 (cf::async { 1798 (async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string; 1799 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1579 1801
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map; 1803# if $map;
1582 1804
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1806
1585 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1808 })->prio (1);
1587} 1809}
1588 1810
1641 1863
1642 return unless $self->type == cf::PLAYER; 1864 return unless $self->type == cf::PLAYER;
1643 1865
1644 $self->enter_link; 1866 $self->enter_link;
1645 1867
1646 (cf::async { 1868 (async {
1869 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1870 unless (eval {
1648 prepare_random_map $exit 1871 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1650 1873
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1876
1654 1; 1877 1;
1655 }) { 1878 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1883
1661 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1885 $self->leave_link;
1663 } 1886 }
1731 } 1954 }
1732 } 1955 }
1733 }, 1956 },
1734); 1957);
1735 1958
1736=item $client->coro (\&cb) 1959=item $client->async (\&cb)
1737 1960
1738Create a new coroutine, running the specified callback. The coroutine will 1961Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 1962be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 1963or loss of connection).
1741 1964
1742=cut 1965=cut
1743 1966
1744sub cf::client::coro { 1967sub cf::client::async {
1745 my ($self, $cb) = @_; 1968 my ($self, $cb) = @_;
1746 1969
1747 my $coro = &cf::async ($cb); 1970 my $coro = &Coro::async ($cb);
1748 1971
1749 $coro->on_destroy (sub { 1972 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 1973 delete $self->{_coro}{$coro+0};
1751 }); 1974 });
1752 1975
1990 local $/; 2213 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2214 *CFG = YAML::Syck::Load <$fh>;
1992 2215
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2216 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2217
2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2220
1995 if (exists $CFG{mlockall}) { 2221 if (exists $CFG{mlockall}) {
1996 eval { 2222 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2224 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2225 };
2000 warn $@ if $@; 2226 warn $@ if $@;
2001 } 2227 }
2002} 2228}
2003 2229
2004sub main { 2230sub main {
2005 # we must not ever block the main coroutine 2231 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2232 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2233 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event; 2234 async { Event::one_event };
2010 })->();
2011 }; 2235 };
2012 2236
2013 cfg_load; 2237 cfg_load;
2014 db_load; 2238 db_load;
2015 load_extensions; 2239 load_extensions;
2016 Event::loop; 2240 Event::loop;
2017} 2241}
2018 2242
2019############################################################################# 2243#############################################################################
2020# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2021 2287
2022sub reload() { 2288sub reload() {
2023 # can/must only be called in main 2289 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
2026 return; 2292 return;
2027 } 2293 }
2028 2294
2029 warn "reloading..."; 2295 warn "reloading...";
2030 2296
2031 local $FREEZE = 1; 2297 warn "freezing server";
2298 my $guard = freeze_mainloop;
2032 cf::emergency_save; 2299 cf::emergency_save;
2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
2033 2304
2034 eval { 2305 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
2036 2307
2037 # cancel all watchers 2308 warn "cancel all watchers";
2038 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2311 }
2041 2312
2042 # cancel all extension coros 2313 warn "cancel all extension coros";
2043 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2315 %EXT_CORO = ();
2045 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
2046 # unload all extensions 2323 warn "unload/nuke all extensions";
2047 for (@exts) { 2324 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
2049 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2332 }
2051 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
2052 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2341
2056 warn "removing <$k>"; 2342 warn "removing <$k>";
2057 delete $INC{$k}; 2343 delete $INC{$k};
2064 } 2350 }
2065 2351
2066 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
2067 } 2353 }
2068 2354
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2358
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
2082 2361
2083 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2363 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
2086 2365
2087 # reload cf.pm
2088 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
2089 require cf; 2367 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2369
2092 # load config and database again 2370 warn "load config and database again";
2093 cf::cfg_load; 2371 cf::cfg_load;
2094 cf::db_load; 2372 cf::db_load;
2095 2373
2096 # load extensions
2097 warn "load extensions"; 2374 warn "load extensions";
2098 cf::load_extensions; 2375 cf::load_extensions;
2099 2376
2100 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
2103 }; 2381 };
2104 2382
2105 if ($@) { 2383 if ($@) {
2106 warn $@; 2384 warn $@;
2107 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
2108 exit 1; 2386 exit 1;
2109 } 2387 }
2110 2388
2111 warn "reloaded successfully"; 2389 warn "reloaded";
2112}; 2390};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2391
2159register_command "reload" => sub { 2392register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2161 2394
2162 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2172 reentrant => 0, 2405 reentrant => 0,
2173 prio => 0, 2406 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2176 cb => sub { 2409 cb => sub {
2177 unless ($FREEZE) { 2410 $NOW = Event::time;
2411
2178 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2183 2418
2184 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2421
2187 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2189 }, 2424 },
2190); 2425);
2191 2426
2192IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2193 2428
2194Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2195 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2431 poll => 'r',
2197 prio => 5, 2432 prio => 5,
2198 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2200); 2435);
2201 2436
2202Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2203 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2204 after => 0, 2439 after => 0,
2205 interval => 10, 2440 interval => 10,
2206 cb => sub { 2441 cb => sub {
2207 (Coro::unblock_sub { 2442 (Coro::unblock_sub {

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