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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21our %COMMAND = (); 36our %COMMAND = ();
22our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 40our %EXTCMD = ();
24 41our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 42our %EXT_MAP = (); # pluggable maps
26 43
27our @EVENT; 44our @EVENT;
28our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
29 46
30our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
32our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
33 53
34our %CFG; 54our %CFG;
35 55
36our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
37 87
38############################################################################# 88#############################################################################
39 89
40=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
41 91
42=over 4 92=over 4
43 93
44=item $cf::UPTIME 94=item $cf::UPTIME
45 95
46The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
47 102
48=item $cf::LIBDIR 103=item $cf::LIBDIR
49 104
50The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
52 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
53=item $cf::TICK 112=item $cf::TICK
54 113
55The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
56 115
57=item %cf::CFG 116=item %cf::CFG
58 117
59Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
61 127
62=back 128=back
63 129
64=cut 130=cut
65 131
66BEGIN { 132BEGIN {
67 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
69 $msg .= "\n" 137 $msg .= "\n"
70 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
71 139
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
74 }; 141 };
75} 142}
76 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 150
79# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 152# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
82 no strict 'refs'; 160 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 162}
85 163
86$Event::DIED = sub { 164$Event::DIED = sub {
87 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
88}; 166};
89 167
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
95 169
96=over 4 170=over 4
97 171
172=item dumpval $ref
173
98=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
99 194
100use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
101 196
102=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
103 198
119sub to_json($) { 214sub to_json($) {
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
121 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
122} 217}
123 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
124=back 373=back
125 374
126=cut 375=cut
127 376
128############################################################################# 377#############################################################################
129 378
130=head2 EVENTS AND OBJECT ATTACHMENTS 379=head2 ATTACHABLE OBJECTS
380
381Many objects in crossfire are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
385In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
131 388
132=over 4 389=over 4
133 390
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 391=item $attachable->attach ($attachment, key => $value...)
147 392
148=item $map->detach ($attachment) 393=item $attachable->detach ($attachment)
149 394
150Attach/detach a pre-registered attachment to a map. 395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
151 397
152=item $bool = $object->attached ($name) 398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
153 400
154=item $bool = $player->attached ($name) 401 $obj->attach (minesweeper => width => 10, height => 10);
155 402
156=item $bool = $map->attached ($name) 403=item $bool = $attachable->attached ($name)
157 404
158Checks wether the named attachment is currently attached to the object. 405Checks wether the named attachment is currently attached to the object.
159 406
160=item cf::attach_global ... 407=item cf::CLASS->attach ...
161 408
162Attach handlers for global events. 409=item cf::CLASS->detach ...
163 410
164This and all following C<attach_*>-functions expect any number of the 411Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
436=item cf::CLASS::attachment $name, ...
437
438Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment.
440
441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
443
444These calls expect any number of the following handler/hook descriptions:
166 445
167=over 4 446=over 4
168 447
169=item prio => $number 448=item prio => $number
170 449
172by another C<prio> setting). Lower priority handlers get executed 451by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 452earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 453registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 454unless you know what you are doing.
176 455
456=item type => $type
457
458(Only for C<< cf::object->attach >> calls), limits the attachment to the
459given type of objects only (the additional parameter C<subtype> can be
460used to further limit to the given subtype).
461
177=item on_I<event> => \&cb 462=item on_I<event> => \&cb
178 463
179Call the given code reference whenever the named event happens (event is 464Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 465something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 466handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
191object/class are recognised. 476object/class are recognised.
192 477
193=back 478=back
194 479
195=item cf::attach_to_type $object_type, $subtype, ... 480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
196 482
197Attach handlers for a specific object type (e.g. TRANSPORT) and 483 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 484 on_skill_attack => sub {
199type. 485 my ($self, $victim) = @_;
200 486 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 487 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 488 }
422}
423 489
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 490=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 491
450Just because you have a perl object does not mean that the corresponding 492Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 493C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 494valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 495can be used to test for existence of the C object part without causing an
454exception. 496exception.
455 497
498=cut
499
500# the following variables are defined in .xs and must not be re-created
501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504our @CB_PLAYER = ();
505our @CB_CLIENT = ();
506our @CB_TYPE = (); # registry for type (cf-object class) based events
507our @CB_MAP = ();
508
509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
517sub _attach_cb($$$$) {
518 my ($registry, $event, $prio, $cb) = @_;
519
520 use sort 'stable';
521
522 $cb = [$prio, $cb];
523
524 @{$registry->[$event]} = sort
525 { $a->[0] cmp $b->[0] }
526 @{$registry->[$event] || []}, $cb;
527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531
532# attach handles attaching event callbacks
533# the only thing the caller has to do is pass the correct
534# registry (== where the callback attaches to).
535sub _attach {
536 my ($registry, $klass, @arg) = @_;
537
538 my $object_type;
539 my $prio = 0;
540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
547 while (@arg) {
548 my $type = shift @arg;
549
550 if ($type eq "prio") {
551 $prio = shift @arg;
552
553 } elsif ($type eq "type") {
554 $object_type = shift @arg;
555 $registry = $CB_TYPE[$object_type] ||= [];
556
557 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561
562 } elsif ($type eq "package") {
563 my $pkg = shift @arg;
564
565 while (my ($name, $id) = each %cb_id) {
566 if (my $cb = $pkg->can ($name)) {
567 _attach_cb $registry, $id, $prio, $cb;
568 }
569 }
570
571 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573
574 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n";
576
577 } else {
578 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n";
580 }
581 }
582}
583
584sub _object_attach {
585 my ($obj, $name, %arg) = @_;
586
587 return if exists $obj->{_attachment}{$name};
588
589 if (my $attach = $attachment{$name}) {
590 my $registry = $obj->registry;
591
592 for (@$attach) {
593 my ($klass, @attach) = @$_;
594 _attach $registry, $klass, @attach;
595 }
596
597 $obj->{$name} = \%arg;
598 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n";
600 }
601
602 $obj->{_attachment}{$name} = undef;
603}
604
605sub cf::attachable::attach {
606 if (ref $_[0]) {
607 _object_attach @_;
608 } else {
609 _attach shift->_attach_registry, @_;
610 }
611};
612
613# all those should be optimised
614sub cf::attachable::detach {
615 my ($obj, $name) = @_;
616
617 if (ref $obj) {
618 delete $obj->{_attachment}{$name};
619 reattach ($obj);
620 } else {
621 Carp::croak "cannot, currently, detach class attachments";
622 }
623};
624
625sub cf::attachable::attached {
626 my ($obj, $name) = @_;
627
628 exists $obj->{_attachment}{$name}
629}
630
631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 eval "#line " . __LINE__ . " 'cf.pm'
633 sub cf::\L$klass\E::_attach_registry {
634 (\\\@CB_$klass, KLASS_$klass)
635 }
636
637 sub cf::\L$klass\E::attachment {
638 my \$name = shift;
639
640 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641 }
642 ";
643 die if $@;
644}
645
646our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648
649sub override {
650 $override = 1;
651 @invoke_results = ();
652}
653
654sub do_invoke {
655 my $event = shift;
656 my $callbacks = shift;
657
658 @invoke_results = ();
659
660 local $override;
661
662 for (@$callbacks) {
663 eval { &{$_->[1]} };
664
665 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override;
669 }
670
671 return 1 if $override;
672 }
673
674 0
675}
676
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680
681Generate an object-specific event with the given arguments.
682
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly).
686
456=back 687=back
457 688
458=cut 689=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 690
464############################################################################# 691#############################################################################
465# object support 692# object support
466 693
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
482 my $registry = $obj->registry; 700 my $registry = $obj->registry;
483 701
484 @$registry = (); 702 @$registry = ();
485 703
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 705
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 706 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 707 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 708 for (@$attach) {
491 my ($klass, @attach) = @$_; 709 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 710 _attach $registry, $klass, @attach;
493 } 711 }
494 } else { 712 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 714 }
497 } 715 }
498} 716}
499 717
500sub object_freezer_save { 718cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
560 on_clone => sub { 732 on_clone => sub {
561 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
562 734
563 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
564 736
565 %$dst = %$src; 737 %$dst = %$src;
566 738
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
569 }, 741 },
570; 742);
743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
571 808
572############################################################################# 809#############################################################################
573# command handling &c 810# command handling &c
574 811
575=item cf::register_command $name => \&callback($ob,$args); 812=item cf::register_command $name => \&callback($ob,$args);
598=cut 835=cut
599 836
600sub register_extcmd { 837sub register_extcmd {
601 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
602 839
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
607} 841}
608 842
609attach_to_players 843cf::player->attach (
610 on_command => sub { 844 on_command => sub {
611 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
612 846
613 my $cb = $COMMAND{$name} 847 my $cb = $COMMAND{$name}
614 or return; 848 or return;
624 858
625 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
626 860
627 if (ref $msg) { 861 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 865 }
632 } 866 }
633 } else { 867 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 869 }
636 870
637 cf::override; 871 cf::override;
638 }, 872 },
639; 873);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 874
647sub load_extension { 875sub load_extension {
648 my ($path) = @_; 876 my ($path) = @_;
649 877
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 879 my $base = $1;
652 my $pkg = $1; 880 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
655 883
656 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
657 885
658 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 887 or die "$path: $!";
660 888
661 my $source = 889 my $source =
662 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
665 . "\n};\n1"; 893 . "\n};\n1";
666 894
667 eval $source 895 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 897 : "extension disabled.\n";
670 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 899 warn $@;
672 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
673 901 exit 1;
674# no strict 'refs'; 902 }
675# @{"$pkg\::ISA"} = ext::; 903 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 904 }
690 905
691 # remove commands 906 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 907}
716 908
717sub load_extensions { 909sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 911 next unless -r $ext;
722 eval { 912 eval {
723 load_extension $ext; 913 load_extension $ext;
724 1 914 1
725 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
726 } 916 }
727} 917}
728 918
729############################################################################# 919#############################################################################
730# load/save/clean perl data associated with a map
731 920
732*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1270# and all this just because we cannot iterate over
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_;
1274
1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1277}
1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1287sub load_header_from($) {
1288 my ($self, $path) = @_;
1289
1290 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0
1292 or return;
1293
1294 $self->_load_header ($path)
1295 or return;
1296
1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1325 or return;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1332
1333 1
1334}
1335
1336sub find;
1337sub find {
1338 my ($path, $origin) = @_;
1339
1340 $path = normalise $path, $origin && $origin->path;
1341
1342 cf::lock_wait "map_find:$path";
1343
1344 $cf::MAP{$path} || do {
1345 my $guard = cf::lock_acquire "map_find:$path";
1346 my $map = new_from_path cf::map $path
1347 or return;
1348
1349 $map->{last_save} = $cf::RUNTIME;
1350
1351 $map->load_header
1352 or return;
1353
1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1357 $map->reset;
1358 undef $guard;
1359 $map = find $path
1360 or return;
1361 }
1362
1363 $cf::MAP{$path} = $map
1364 }
1365}
1366
1367sub load {
1368 my ($self) = @_;
1369
1370 my $path = $self->{path};
1371 my $guard = cf::lock_acquire "map_load:$path";
1372
1373 return if $self->in_memory != cf::MAP_SWAPPED;
1374
1375 $self->in_memory (cf::MAP_LOADING);
1376
1377 $self->alloc;
1378 $self->_load_objects ($self->{load_path}, 1)
1379 or return;
1380
1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1382 if delete $self->{load_original};
1383
1384 if (my $uniq = $self->uniq_path) {
1385 utf8::encode $uniq;
1386 if (aio_open $uniq, O_RDONLY, 0) {
1387 $self->clear_unique_items;
1388 $self->_load_objects ($uniq, 0);
1389 }
1390 }
1391
1392 Coro::cede;
1393
1394 # now do the right thing for maps
1395 $self->link_multipart_objects;
1396
1397 unless ($self->{deny_activate}) {
1398 $self->decay_objects;
1399 $self->fix_auto_apply;
1400 $self->update_buttons;
1401 Coro::cede;
1402 $self->set_darkness_map;
1403 $self->difficulty ($self->estimate_difficulty)
1404 unless $self->difficulty;
1405 Coro::cede;
1406 $self->activate;
1407 }
1408
1409 $self->in_memory (cf::MAP_IN_MEMORY);
1410}
1411
1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
733 my ($map) = @_; 1423 my ($map) = @_;
734 1424
735 my $path = $map->tmpname; 1425 my @diag; # diagonal neighbours
736 defined $path or return;
737 1426
738 unlink "$path.pst"; 1427 for (0 .. 3) {
739}; 1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
740 1433
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
742 1437
743############################################################################# 1438 for (@diag) {
744# load/save perl data associated with player->ob objects 1439 my $neigh = find @$_
745 1440 or next;
746sub all_objects(@) { 1441 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1442 }
748} 1443}
749 1444
750# TODO: compatibility cruft, remove when no longer needed 1445sub find_sync {
751attach_to_players 1446 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1447
755 for my $o (all_objects $pl->ob) { 1448 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1449}
757 $o->set_ob_key_value ("_perl_data");
758 1450
759 %$o = %{ Storable::thaw pack "H*", $value }; 1451sub do_load_sync {
1452 my ($map) = @_;
1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1475 $map->load;
1476
1477 delete $MAP_PREFETCH{$path};
760 } 1478 }
761 } 1479 }
1480 undef $MAP_PREFETCHER;
1481 };
1482
1483 ()
1484}
1485
1486sub save {
1487 my ($self) = @_;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 $self->{last_save} = $cf::RUNTIME;
1492
1493 return unless $self->dirty;
1494
1495 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497
1498 $self->{load_path} = $save;
1499
1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1508 if ($uniq) {
1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else {
1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1513 }
763; 1514}
764 1515
765############################################################################# 1516sub swap_out {
1517 my ($self) = @_;
766 1518
767=head2 CORE EXTENSIONS 1519 # save first because save cedes
1520 $self->save;
768 1521
769Functions and methods that extend core crossfire objects. 1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1524 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save};
1527
1528 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530}
1531
1532sub reset_at {
1533 my ($self) = @_;
1534
1535 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset};
1538
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541
1542 $time + $to
1543}
1544
1545sub should_reset {
1546 my ($self) = @_;
1547
1548 $self->reset_at <= $cf::RUNTIME
1549}
1550
1551sub reset {
1552 my ($self) = @_;
1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1556 return if $self->players;
1557 return if $self->isa ("ext::map_per_player");#d#
1558
1559 warn "resetting map ", $self->path;#d#
1560
1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1565
1566 $_->clear_links_to ($self) for values %cf::MAP;
1567
1568 $self->unlink_save;
1569 $self->destroy;
1570}
1571
1572my $nuke_counter = "aaaa";
1573
1574sub nuke {
1575 my ($self) = @_;
1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1583 $self->{deny_save} = 1;
1584 $self->reset_timeout (1);
1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1589 $self->reset; # polite request, might not happen
1590}
1591
1592=item cf::map::unique_maps
1593
1594Returns an arrayref of paths of all shared maps that have
1595instantiated unique items. May block.
1596
1597=cut
1598
1599sub unique_maps() {
1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1612 }
1613
1614 \@paths
1615}
1616
1617package cf;
1618
1619=back
1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
770 1626
771=over 4 1627=over 4
772 1628
773=item cf::player::exists $login 1629=item $ob->inv_recursive
774 1630
775Returns true when the given account exists. 1631Returns the inventory of the object _and_ their inventories, recursively.
776 1632
777=cut 1633=cut
778 1634
779sub cf::player::exists($) { 1635sub inv_recursive_;
780 cf::player::find $_[0] 1636sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1637 map { $_, inv_recursive_ $_->inv } @_
782} 1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1647
1648=head3 cf::object::player
1649
1650=over 4
783 1651
784=item $player_object->reply ($npc, $msg[, $flags]) 1652=item $player_object->reply ($npc, $msg[, $flags])
785 1653
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1654Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1655can be C<undef>. Does the right thing when the player is currently in a
789 1657
790=cut 1658=cut
791 1659
792# rough implementation of a future "reply" method that works 1660# rough implementation of a future "reply" method that works
793# with dialog boxes. 1661# with dialog boxes.
1662#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1663sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1664 my ($self, $npc, $msg, $flags) = @_;
796 1665
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1666 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1667
802 $msg = $npc->name . " says: $msg" if $npc; 1671 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1672 $self->message ($msg, $flags);
804 } 1673 }
805} 1674}
806 1675
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1676=item $player_object->may ("access")
822 1677
823Returns wether the given player is authorized to access resource "access" 1678Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1679(e.g. "command_wizcast").
825 1680
832 (ref $cf::CFG{"may_$access"} 1687 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1688 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1689 : $cf::CFG{"may_$access"})
835} 1690}
836 1691
837=cut 1692=item $player_object->enter_link
838 1693
839############################################################################# 1694Freezes the player and moves him/her to a special map (C<{link}>).
1695
1696The player should be reasonably safe there for short amounts of time. You
1697I<MUST> call C<leave_link> as soon as possible, though.
1698
1699Will never block.
1700
1701=item $player_object->leave_link ($map, $x, $y)
1702
1703Moves the player out of the special C<{link}> map onto the specified
1704map. If the map is not valid (or omitted), the player will be moved back
1705to the location he/she was before the call to C<enter_link>, or, if that
1706fails, to the emergency map position.
1707
1708Might block.
1709
1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1721
1722sub cf::object::player::enter_link {
1723 my ($self) = @_;
1724
1725 $self->deactivate_recursive;
1726
1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1728
1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1730 if $self->map;
1731
1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1733}
1734
1735sub cf::object::player::leave_link {
1736 my ($self, $map, $x, $y) = @_;
1737
1738 my $link_pos = delete $self->{_link_pos};
1739
1740 unless ($map) {
1741 # restore original map position
1742 ($map, $x, $y) = @{ $link_pos || [] };
1743 $map = cf::map::find $map;
1744
1745 unless ($map) {
1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1747 $map = cf::map::find $map
1748 or die "FATAL: cannot load emergency map\n";
1749 }
1750 }
1751
1752 ($x, $y) = (-1, -1)
1753 unless (defined $x) && (defined $y);
1754
1755 # use -1 or undef as default coordinates, not 0, 0
1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1757 if $x <=0 && $y <= 0;
1758
1759 $map->load;
1760 $map->load_diag;
1761
1762 return unless $self->contr->active;
1763 $self->activate_recursive;
1764 $self->enter_map ($map, $x, $y);
1765}
1766
1767cf::player->attach (
1768 on_logout => sub {
1769 my ($pl) = @_;
1770
1771 # abort map switching before logout
1772 if ($pl->ob->{_link_pos}) {
1773 cf::sync_job {
1774 $pl->ob->leave_link
1775 };
1776 }
1777 },
1778 on_login => sub {
1779 my ($pl) = @_;
1780
1781 # try to abort aborted map switching on player login :)
1782 # should happen only on crashes
1783 if ($pl->ob->{_link_pos}) {
1784 $pl->ob->enter_link;
1785 (async {
1786 # we need this sleep as the login has a concurrent enter_exit running
1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1792 Coro::Timer::sleep 1;
1793 $pl->ob->leave_link;
1794 })->prio (2);
1795 }
1796 },
1797);
1798
1799=item $player_object->goto ($path, $x, $y)
1800
1801=cut
1802
1803sub cf::object::player::goto {
1804 my ($self, $path, $x, $y) = @_;
1805
1806 $self->enter_link;
1807
1808 (async {
1809 my $map = cf::map::find $path;
1810 $map = $map->customise_for ($self) if $map;
1811
1812# warn "entering ", $map->path, " at ($x, $y)\n"
1813# if $map;
1814
1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1816
1817 $self->leave_link ($map, $x, $y);
1818 })->prio (1);
1819}
1820
1821=item $player_object->enter_exit ($exit_object)
1822
1823=cut
1824
1825sub parse_random_map_params {
1826 my ($spec) = @_;
1827
1828 my $rmp = { # defaults
1829 xsize => (cf::rndm 15, 40),
1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1833 };
1834
1835 for (split /\n/, $spec) {
1836 my ($k, $v) = split /\s+/, $_, 2;
1837
1838 $rmp->{lc $k} = $v if (length $k) && (length $v);
1839 }
1840
1841 $rmp
1842}
1843
1844sub prepare_random_map {
1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1848
1849 # all this does is basically replace the /! path by
1850 # a new random map path (?random/...) with a seed
1851 # that depends on the exit object
1852
1853 my $rmp = parse_random_map_params $exit->msg;
1854
1855 if ($exit->map) {
1856 $rmp->{region} = $exit->map->region_name;
1857 $rmp->{origin_map} = $exit->map->path;
1858 $rmp->{origin_x} = $exit->x;
1859 $rmp->{origin_y} = $exit->y;
1860 }
1861
1862 $rmp->{random_seed} ||= $exit->random_seed;
1863
1864 my $data = cf::to_json $rmp;
1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1867
1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1872
1873 $exit->slaying ("?random/$md5");
1874 $exit->msg (undef);
1875 }
1876}
1877
1878sub cf::object::player::enter_exit {
1879 my ($self, $exit) = @_;
1880
1881 return unless $self->type == cf::PLAYER;
1882
1883 $self->enter_link;
1884
1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1887 unless (eval {
1888 prepare_random_map $exit
1889 if $exit->slaying eq "/!";
1890
1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1893
1894 1;
1895 }) {
1896 $self->message ("Something went wrong deep within the crossfire server. "
1897 . "I'll try to bring you back to the map you were before. "
1898 . "Please report this to the dungeon master!",
1899 cf::NDI_UNIQUE | cf::NDI_RED);
1900
1901 warn "ERROR in enter_exit: $@";
1902 $self->leave_link;
1903 }
1904 })->prio (1);
1905}
1906
1907=head3 cf::client
1908
1909=over 4
1910
1911=item $client->send_drawinfo ($text, $flags)
1912
1913Sends a drawinfo packet to the client. Circumvents output buffering so
1914should not be used under normal circumstances.
1915
1916=cut
1917
1918sub cf::client::send_drawinfo {
1919 my ($self, $text, $flags) = @_;
1920
1921 utf8::encode $text;
1922 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1923}
1924
1925
1926=item $success = $client->query ($flags, "text", \&cb)
1927
1928Queues a query to the client, calling the given callback with
1929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1931
1932Queries can fail, so check the return code. Or don't, as queries will become
1933reliable at some point in the future.
1934
1935=cut
1936
1937sub cf::client::query {
1938 my ($self, $flags, $text, $cb) = @_;
1939
1940 return unless $self->state == ST_PLAYING
1941 || $self->state == ST_SETUP
1942 || $self->state == ST_CUSTOM;
1943
1944 $self->state (ST_CUSTOM);
1945
1946 utf8::encode $text;
1947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1948
1949 $self->send_packet ($self->{query_queue}[0][0])
1950 if @{ $self->{query_queue} } == 1;
1951}
1952
1953cf::client->attach (
1954 on_reply => sub {
1955 my ($ns, $msg) = @_;
1956
1957 # this weird shuffling is so that direct followup queries
1958 # get handled first
1959 my $queue = delete $ns->{query_queue}
1960 or return; # be conservative, not sure how that can happen, but we saw a crash here
1961
1962 (shift @$queue)->[1]->($msg);
1963
1964 push @{ $ns->{query_queue} }, @$queue;
1965
1966 if (@{ $ns->{query_queue} } == @$queue) {
1967 if (@$queue) {
1968 $ns->send_packet ($ns->{query_queue}[0][0]);
1969 } else {
1970 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1971 }
1972 }
1973 },
1974);
1975
1976=item $client->async (\&cb)
1977
1978Create a new coroutine, running the specified callback. The coroutine will
1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1980or loss of connection).
1981
1982=cut
1983
1984sub cf::client::async {
1985 my ($self, $cb) = @_;
1986
1987 my $coro = &Coro::async ($cb);
1988
1989 $coro->on_destroy (sub {
1990 delete $self->{_coro}{$coro+0};
1991 });
1992
1993 $self->{_coro}{$coro+0} = $coro;
1994
1995 $coro
1996}
1997
1998cf::client->attach (
1999 on_destroy => sub {
2000 my ($ns) = @_;
2001
2002 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2003 },
2004);
2005
2006=back
2007
840 2008
841=head2 SAFE SCRIPTING 2009=head2 SAFE SCRIPTING
842 2010
843Functions that provide a safe environment to compile and execute 2011Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2012snippets of perl code without them endangering the safety of the server
859 2027
860=pod 2028=pod
861 2029
862The following fucntions and emthods are available within a safe environment: 2030The following fucntions and emthods are available within a safe environment:
863 2031
864 cf::object contr pay_amount pay_player 2032 cf::object contr pay_amount pay_player map
865 cf::object::player player 2033 cf::object::player player
866 cf::player peaceful 2034 cf::player peaceful
2035 cf::map trigger
867 2036
868=cut 2037=cut
869 2038
870for ( 2039for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2040 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2041 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2042 ["cf::player" => qw(peaceful)],
2043 ["cf::map" => qw(trigger)],
874) { 2044) {
875 no strict 'refs'; 2045 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2046 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2048 for @funs;
994 2164
995{ 2165{
996 my $path = cf::localdir . "/database.pst"; 2166 my $path = cf::localdir . "/database.pst";
997 2167
998 sub db_load() { 2168 sub db_load() {
999 warn "loading database $path\n";#d# remove later
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2169 $DB = stat $path ? Storable::retrieve $path : { };
1001 } 2170 }
1002 2171
1003 my $pid; 2172 my $pid;
1004 2173
1005 sub db_save() { 2174 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid; 2175 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) { 2176 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1; 2177 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~"; 2178 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path; 2179 rename "$path~", $path;
1018 sub db_sync() { 2186 sub db_sync() {
1019 db_save if $dirty; 2187 db_save if $dirty;
1020 undef $dirty; 2188 undef $dirty;
1021 } 2189 }
1022 2190
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1024 db_sync; 2192 db_sync;
1025 }); 2193 });
1026 2194
1027 sub db_dirty() { 2195 sub db_dirty() {
1028 $dirty = 1; 2196 $dirty = 1;
1042 $DB->{$_[0]} = $_[1]; 2210 $DB->{$_[0]} = $_[1];
1043 } 2211 }
1044 db_dirty; 2212 db_dirty;
1045 } 2213 }
1046 2214
1047 attach_global 2215 cf::global->attach (
1048 prio => 10000, 2216 prio => 10000,
1049 on_cleanup => sub { 2217 on_cleanup => sub {
1050 db_sync; 2218 db_sync;
1051 }, 2219 },
1052 ; 2220 );
1053} 2221}
1054 2222
1055############################################################################# 2223#############################################################################
1056# the server's main() 2224# the server's main()
1057 2225
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2227 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2228 or return;
1061 2229
1062 local $/; 2230 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
2232
2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
2238 if (exists $CFG{mlockall}) {
2239 eval {
2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2241 and die "WARNING: m(un)lockall failed: $!\n";
2242 };
2243 warn $@ if $@;
2244 }
1064} 2245}
1065 2246
1066sub main { 2247sub main {
2248 # we must not ever block the main coroutine
2249 local $Coro::idle = sub {
2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async {
2252 Event::one_event;
2253 })->prio (Coro::PRIO_MAX);
2254 };
2255
1067 cfg_load; 2256 cfg_load;
1068 db_load; 2257 db_load;
1069 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
1070 Event::loop; 2261 Event::loop;
1071} 2262}
1072 2263
1073############################################################################# 2264#############################################################################
1074# initialisation 2265# initialisation and cleanup
1075 2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2308
1076sub _perl_reload(&) { 2309sub reload() {
1077 my ($msg) = @_; 2310 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine";
2313 return;
2314 }
1078 2315
1079 $msg->("reloading..."); 2316 warn "reloading...";
2317
2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
2321 cf::emergency_save;
1080 2322
1081 eval { 2323 eval {
1082 # cancel all watchers 2324 # if anything goes wrong in here, we should simply crash as we already saved
2325
2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2330 for (Event::all_watchers) {
2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2332 }
1084 2333
1085 # unload all extensions 2334 warn "flushing outstanding aio requests";
1086 for (@exts) { 2335 for (;;) {
1087 $msg->("unloading <$_>"); 2336 IO::AIO::flush;
1088 unload_extension $_; 2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2342 warn "cancelling all extension coros";
2343 $_->cancel for values %EXT_CORO;
2344 %EXT_CORO = ();
2345
2346 warn "removing commands";
2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2354 warn "... unloading $pkg";
2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2361 }
1090 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
1091 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2370
1095 $msg->("removing <$k>"); 2371 warn "... unloading $k";
1096 delete $INC{$k}; 2372 delete $INC{$k};
1097 2373
1098 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
1100 2376
1103 } 2379 }
1104 2380
1105 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
1106 } 2382 }
1107 2383
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2387
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
1120 2390
1121 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2392 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
1124 2394
1125 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
1126 $msg->("reloading cf.pm"); 2397 warn "reloading cf.pm";
1127 require cf; 2398 require cf;
2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2400
1129 # load config and database again 2401 warn "loading config and database again";
1130 cf::cfg_load; 2402 cf::cfg_load;
1131 cf::db_load; 2403 cf::db_load;
1132 2404
1133 # load extensions 2405 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2406 cf::load_extensions;
1136 2407
1137 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
1138 $msg->("reattach");
1139 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
1140 }; 2416 };
1141 $msg->($@) if $@;
1142 2417
1143 $msg->("reloaded"); 2418 if ($@) {
2419 warn $@;
2420 warn "error while reloading, exiting.";
2421 exit 1;
2422 }
2423
2424 warn "reloaded";
1144}; 2425};
1145 2426
1146sub perl_reload() { 2427our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2428
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2429register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
1157 2431
1158 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2433 $who->message ("reloading server.");
1160 warn $_[0]; 2434
1161 $who->message ($_[0]); 2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2439 reload;
2440 undef $RELOAD_WATCHER;
1162 }; 2441 });
1163 } 2442 }
1164}; 2443};
1165 2444
1166unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
1167 2446
2447my $bug_warning = 0;
2448
1168$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2450 reentrant => 0,
2451 parked => 1,
1169 prio => 1, 2452 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2453 at => $NEXT_TICK || $TICK,
2454 data => WF_AUTOCANCEL,
1172 cb => sub { 2455 cb => sub {
2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
1173 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
1174 2465 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
1177 2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2470
1178 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2473
1181 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2475 $TICK_WATCHER->start;
1183 }, 2476 },
1184); 2477);
1185 2478
1186IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
1187 2480
2481$AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2483 poll => 'r',
1190 prio => 5, 2484 prio => 5,
2485 data => WF_AUTOCANCEL,
1191 cb => \&IO::AIO::poll_cb); 2486 cb => \&IO::AIO::poll_cb,
2487);
2488
2489$WRITE_RUNTIME_WATCHER = Event->timer (
2490 data => WF_AUTOCANCEL,
2491 after => 1,
2492 interval => 10,
2493 prio => 6, # keep it lowest so it acts like a watchdog
2494 cb => Coro::unblock_sub {
2495 write_runtime
2496 or warn "ERROR: unable to write runtime file: $!";
2497 },
2498);
2499
2500END { cf::emergency_save }
1192 2501
11931 25021
1194 2503

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