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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
33 37
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 39
36our %COMMAND = (); 40our %COMMAND = ();
37our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
39 47
40our @EVENT; 48our @EVENT;
41our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
42 50
43our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 55our $NEXT_TICK;
46our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
47 61
48our %CFG; 62our %CFG;
49 63
50our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 65our $RUNTIME;
52 66
53our %PLAYER; # all users 67our %PLAYER; # all users
54our %MAP; # all maps 68our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
58 72
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 78
62binmode STDOUT; 79binmode STDOUT;
63binmode STDERR; 80binmode STDERR;
64 81
65# read virtual server time, if available 82# read virtual server time, if available
72mkdir cf::localdir; 89mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
77 95
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
81 99
82############################################################################# 100#############################################################################
83 101
84=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
85 103
156} 174}
157 175
158$Event::DIED = sub { 176$Event::DIED = sub {
159 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
160}; 178};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 179
166=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
167 181
168=over 4 182=over 4
169 183
257} 271}
258 272
259sub freeze_mainloop { 273sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
261 275
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
263 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
264 $guard 280 $guard
265} 281}
266 282
267=item cf::async { BLOCK } 283=item cf::async { BLOCK }
319 } 335 }
320} 336}
321 337
322=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
323 339
324Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 341extension calling this is being unloaded.
326 342
327=cut 343=cut
328 344
329sub async_ext(&) { 345sub async_ext(&) {
338 354
339 $coro 355 $coro
340} 356}
341 357
342sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
343 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
344 362
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 364 or return;
347 365
366 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 371 and return;
351 372
373 # always fsync - this file is important
352 aio_fsync $fh 374 aio_fsync $fh
353 and return; 375 and return;
354 376
355 close $fh 377 close $fh
356 or return; 378 or return;
362} 384}
363 385
364=back 386=back
365 387
366=cut 388=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 389
490############################################################################# 390#############################################################################
491 391
492=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
493 393
619our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 520our @CB_MAP = ();
621 521
622my %attachment; 522my %attachment;
623 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
624sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
626 532
627 use sort 'stable'; 533 use sort 'stable';
628 534
799# object support 705# object support
800 706
801sub reattach { 707sub reattach {
802 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 712
805 my $registry = $obj->registry; 713 my $registry = $obj->registry;
806 714
807 @$registry = (); 715 @$registry = ();
808 716
855 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
856 764
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 769 close $fh;
862 770
863 if (@$objs) { 771 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 777 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
871 } 779 }
872 } else { 780 } else {
873 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
940=cut 848=cut
941 849
942sub register_extcmd { 850sub register_extcmd {
943 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
944 852
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
949} 854}
950 855
951cf::player->attach ( 856cf::player->attach (
952 on_command => sub { 857 on_command => sub {
953 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
966 871
967 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
968 873
969 if (ref $msg) { 874 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 878 }
974 } 879 }
975 } else { 880 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 883
979 cf::override; 884 cf::override;
980 }, 885 },
981); 886);
982 887
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 888sub load_extension {
990 my ($path) = @_; 889 my ($path) = @_;
991 890
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 892 my $base = $1;
994 my $pkg = $1; 893 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
997 896
998 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
999 898
1000 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 900 or die "$path: $!";
1002 901
1003 my $source = 902 my $source =
1004 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 906 . "\n};\n1";
1008 907
1009 eval $source 908 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 910 : "extension disabled.\n";
1012 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 912 warn $@;
1014 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1015 914 exit 1;
1016# no strict 'refs'; 915 }
1017# @{"$pkg\::ISA"} = ext::; 916 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 917 }
1032 918
1033 # remove commands 919 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 920}
1058 921
1059sub load_extensions { 922sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 924 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1066 } 929 }
1067} 930}
1068 931
1069############################################################################# 932#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 933
1085=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1086 935
1087Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1088 937
1124 973
1125sub exists($) { 974sub exists($) {
1126 my ($login) = @_; 975 my ($login) = @_;
1127 976
1128 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1130} 979}
1131 980
1132sub find($) { 981sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 983 my $login = $_[0];
1224 \@logins 1073 \@logins
1225} 1074}
1226 1075
1227=item $player->maps 1076=item $player->maps
1228 1077
1229Returns an arrayref of cf::path's of all maps that are private for this 1078Returns an arrayref of map paths that are private for this
1230player. May block. 1079player. May block.
1231 1080
1232=cut 1081=cut
1233 1082
1234sub maps($) { 1083sub maps($) {
1235 my ($pl) = @_; 1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1087
1237 my $files = aio_readdir playerdir $pl 1088 my $files = aio_readdir playerdir $pl
1238 or return; 1089 or return;
1239 1090
1240 my @paths; 1091 my @paths;
1241 1092
1242 for (@$files) { 1093 for (@$files) {
1243 utf8::decode $_; 1094 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1095 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1096 next unless /^$PATH_SEP/o;
1246 1097
1247 s/$PATH_SEP/\//g; 1098 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1099 }
1250 1100
1251 \@paths 1101 \@paths
1252} 1102}
1253 1103
1279package cf::map; 1129package cf::map;
1280 1130
1281use Fcntl; 1131use Fcntl;
1282use Coro::AIO; 1132use Coro::AIO;
1283 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1284our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1286 1140
1287sub generate_random_map { 1141sub generate_random_map {
1288 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1144 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1286}
1305 1287
1306# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1307# all maps in C++... 1289# all maps in C++...
1308sub change_all_map_light { 1290sub change_all_map_light {
1310 1292
1311 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1313} 1295}
1314 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1315sub try_load_header($) { 1305sub load_header_from($) {
1316 my ($path) = @_; 1306 my ($self, $path) = @_;
1317 1307
1318 utf8::encode $path; 1308 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1320 or return; 1313 or return;
1321 1314
1322 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1323 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1324 1361
1325 # for better error messages only, will be overwritten 1362 1
1326 $map->path ($path);
1327
1328 $map->load_header ($path)
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1363}
1335 1364
1336sub find; 1365sub find;
1337sub find { 1366sub find {
1338 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1339 1368
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1370
1345 cf::lock_wait "map_find:$key"; 1371 cf::lock_wait "map_find:$path";
1346 1372
1347 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1374 my $guard = cf::lock_acquire "map_find:$path";
1349 1375 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1376 or return;
1369 1377
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1382 1379
1383 Coro::cede; 1380 $map->load_header
1381 or return;
1384 1382
1385 if ($map->should_reset) { 1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1386 $map->reset;
1387 undef $guard; 1387 undef $guard;
1388 $map = find $path 1388 return find $path;
1389 or return;
1390 } 1389 }
1391 1390
1392 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1393 } 1392 }
1394} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1395 1397
1396sub load { 1398sub load {
1397 my ($self) = @_; 1399 my ($self) = @_;
1398 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1399 my $path = $self->{path}; 1403 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1404 my $guard = cf::lock_acquire "map_load:$path";
1401 1405
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1407
1404 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1405 1409
1406 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1407 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1415 or return;
1409 1416
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1412 1419
1413 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1421 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1423 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1418 } 1425 }
1419 } 1426 }
1420 1427
1421 Coro::cede; 1428 Coro::cede;
1422 1429
1423 # now do the right thing for maps 1430 # now do the right thing for maps
1424 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1425 1432
1426 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1434 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1433 $self->set_darkness_map; 1438 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1436 $self->activate; 1442 $self->activate;
1437 } 1443 }
1438 1444
1439 Coro::cede; 1445 $self->post_load;
1440 1446
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
1461 my ($map) = @_;
1462
1463 my @diag; # diagonal neighbours
1464
1465 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
1471
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
1475
1476 for (@diag) {
1477 my $neigh = find @$_
1478 or next;
1479 $neigh->load;
1480 }
1442} 1481}
1443 1482
1444sub find_sync { 1483sub find_sync {
1445 my ($path, $origin) = @_; 1484 my ($path, $origin) = @_;
1446 1485
1447 cf::sync_job { cf::map::find $path, $origin } 1486 cf::sync_job { find $path, $origin }
1448} 1487}
1449 1488
1450sub do_load_sync { 1489sub do_load_sync {
1451 my ($map) = @_; 1490 my ($map) = @_;
1452 1491
1453 cf::sync_job { $map->load }; 1492 cf::sync_job { $map->load };
1454} 1493}
1455 1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1523}
1524
1456sub save { 1525sub save {
1457 my ($self) = @_; 1526 my ($self) = @_;
1458 1527
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1529
1461 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1462 1531
1463 return unless $self->dirty; 1532 return unless $self->dirty;
1464 1533
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1536
1468 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1469 1538
1470 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1471 1540
1474 cf::async { 1543 cf::async {
1475 $_->contr->save for $self->players; 1544 $_->contr->save for $self->players;
1476 }; 1545 };
1477 1546
1478 if ($uniq) { 1547 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1550 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1552 }
1484} 1553}
1485 1554
1486sub swap_out { 1555sub swap_out {
1487 my ($self) = @_; 1556 my ($self) = @_;
1501 1570
1502sub reset_at { 1571sub reset_at {
1503 my ($self) = @_; 1572 my ($self) = @_;
1504 1573
1505 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1507 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1508 1577
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1580
1516 my ($self) = @_; 1585 my ($self) = @_;
1517 1586
1518 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1519} 1588}
1520 1589
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1590sub reset {
1543 my ($self) = @_; 1591 my ($self) = @_;
1544 1592
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1594
1547 return if $self->players; 1595 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1549 1597
1550 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1551 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1552 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1553 1613
1554 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1555 1615
1556 $self->unlink_save; 1616 $self->unlink_save;
1557 $self->destroy; 1617 $self->destroy;
1560my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1561 1621
1562sub nuke { 1622sub nuke {
1563 my ($self) = @_; 1623 my ($self) = @_;
1564 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1568 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1569} 1638}
1570 1639
1571sub customise_for { 1640=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1641
1574 if ($map->per_player) { 1642Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1643instantiated unique items. May block.
1576 }
1577 1644
1578 $map 1645=cut
1646
1647sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_;
1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1659 }
1660
1661 \@paths
1579} 1662}
1580 1663
1581package cf; 1664package cf;
1582 1665
1583=back 1666=back
1655 1738
1656=item $player_object->enter_link 1739=item $player_object->enter_link
1657 1740
1658Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1659 1742
1660The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1662 1745
1746Will never block.
1747
1663=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1664 1749
1665Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1753fails, to the emergency map position.
1669 1754
1670Might block. 1755Might block.
1671 1756
1672=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1673 1768
1674sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1675 my ($self) = @_; 1770 my ($self) = @_;
1676 1771
1677 $self->deactivate_recursive; 1772 $self->deactivate_recursive;
1678 1773
1679 return if $self->map == $LINK_MAP; 1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1775
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1777 if $self->map;
1683 1778
1684 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1780}
1686 1781
1687sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1689 1784
1707 # use -1 or undef as default coordinates, not 0, 0 1802 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1804 if $x <=0 && $y <= 0;
1710 1805
1711 $map->load; 1806 $map->load;
1807 $map->load_diag;
1712 1808
1713 return unless $self->contr->active; 1809 return unless $self->contr->active;
1714 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1716} 1814}
1717 1815
1718cf::player->attach ( 1816cf::player->attach (
1719 on_logout => sub { 1817 on_logout => sub {
1732 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes 1831 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1736 (async { 1834 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef, 1835 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, " 1836 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.", 1837 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED); 1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1743 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1745 })->prio (2); 1843 })->prio (2);
1746 } 1844 }
1747 }, 1845 },
1752=cut 1850=cut
1753 1851
1754sub cf::object::player::goto { 1852sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1756 1854
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1855 $self->enter_link;
1761 1856
1762 (async { 1857 (async {
1858 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1765 1861 $map
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1770 1864
1771 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1772 })->prio (1); 1866 })->prio (1);
1773} 1867}
1774 1868
1778 1872
1779sub parse_random_map_params { 1873sub parse_random_map_params {
1780 my ($spec) = @_; 1874 my ($spec) = @_;
1781 1875
1782 my $rmp = { # defaults 1876 my $rmp = { # defaults
1783 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1785 }; 1881 };
1786 1882
1787 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1789 1885
1793 $rmp 1889 $rmp
1794} 1890}
1795 1891
1796sub prepare_random_map { 1892sub prepare_random_map {
1797 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 1896
1799 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 1899 # that depends on the exit object
1802 1900
1803 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1804 1902
1805 if ($exit->map) { 1903 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1810 } 1908 }
1811 1909
1812 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1813 1911
1814 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1816 1915
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1819 1920
1820 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 1922 $exit->msg (undef);
1822 } 1923 }
1823} 1924}
1824 1925
1825sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1827 1928
1828 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1829 1939
1830 $self->enter_link; 1940 $self->enter_link;
1831 1941
1832 (async { 1942 (async {
1833 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 1944 unless (eval {
1835 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 1946
1841 1; 1947 1;
1842 }) { 1948 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1847 1953
1848 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 1955 $self->leave_link;
1850 } 1956 }
1905 # get handled first 2011 # get handled first
1906 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2014
1909 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2017
1911 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1912 2019
1913 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2021 if (@$queue) {
2075The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
2076using it, it should be unique. 2183using it, it should be unique.
2077 2184
2078=over 4 2185=over 4
2079 2186
2080=item $hashref = cf::db_get $family
2081
2082Return a hashref for use by the extension C<$family>, which can be
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085
2086=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
2087 2188
2088Returns a single value from the database 2189Returns a single value from the database.
2089
2090=item cf::db_put $family => $hashref
2091
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094 2190
2095=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
2096 2192
2097Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107 2194
2108=cut 2195=cut
2109 2196
2110our $DB; 2197our $DB;
2111 2198
2112{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2113 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2114 2218
2115 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
2116 $DB = stat $path ? Storable::retrieve $path : { }; 2220 cf::db_put (guildrules => data => $pst->{guildrules});
2117 } 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2118 2223
2119 my $pid; 2224 unlink $path;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 } 2225 };
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 });
2141
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 }
2146
2147 sub db_get($;$) {
2148 @_ >= 2
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152
2153 sub db_put($$;$) {
2154 if (@_ >= 3) {
2155 $DB->{$_[0]}{$_[1]} = $_[2];
2156 } else {
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161
2162 cf::global->attach (
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 2226 }
2167 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2168} 2244}
2169 2245
2170############################################################################# 2246#############################################################################
2171# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
2172 2253
2173sub cfg_load { 2254sub cfg_load {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
2175 or return; 2256 or return;
2176 2257
2189 }; 2270 };
2190 warn $@ if $@; 2271 warn $@ if $@;
2191 } 2272 }
2192} 2273}
2193 2274
2275sub init {
2276 init_resources;
2277}
2278
2194sub main { 2279sub main {
2195 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2198 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2199 }; 2286 };
2200 2287
2201 cfg_load; 2288 cfg_load;
2202 db_load; 2289 db_init;
2203 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2204 Event::loop; 2293 Event::loop;
2205} 2294}
2206 2295
2207############################################################################# 2296#############################################################################
2208# initialisation and cleanup 2297# initialisation and cleanup
2209 2298
2210# install some emergency cleanup handlers 2299# install some emergency cleanup handlers
2211BEGIN { 2300BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2301 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2302 Event->signal (
2303 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2304 data => WF_AUTOCANCEL,
2215 signal => $signal, 2305 signal => $signal,
2306 prio => 0,
2216 cb => sub { 2307 cb => sub {
2217 cf::cleanup "SIG$signal"; 2308 cf::cleanup "SIG$signal";
2218 }, 2309 },
2219 ); 2310 );
2220 } 2311 }
2221} 2312}
2226 warn "enter emergency perl save\n"; 2317 warn "enter emergency perl save\n";
2227 2318
2228 cf::sync_job { 2319 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2320 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2321 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2322 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2323 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2324 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2325 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2326 $pl->valid or next;
2236 $pl->save; 2327 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 2333 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 2334 $map->valid or next;
2244 $map->save; 2335 $map->save;
2245 } 2336 }
2246 warn "end emergency map save\n"; 2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2247 }; 2342 };
2248 2343
2249 warn "leave emergency perl save\n"; 2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2250} 2352}
2251 2353
2252sub reload() { 2354sub reload() {
2253 # can/must only be called in main 2355 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
2256 return; 2358 return;
2257 } 2359 }
2258 2360
2259 warn "reloading..."; 2361 warn "reloading...";
2260 2362
2261 my $guard = freeze_mainloop; 2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2263 2369
2264 eval { 2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2265 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
2266 2374
2267 # cancel all watchers 2375 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2378 }
2271 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2272 # cancel all extension coros 2389 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2391 %EXT_CORO = ();
2275 2392
2276 # unload all extensions 2393 warn "removing commands";
2277 for (@exts) { 2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2401 warn "... unloading $pkg";
2279 unload_extension $_; 2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2408 }
2281 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
2282 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2417
2286 warn "removing <$k>"; 2418 warn "... unloading $k";
2287 delete $INC{$k}; 2419 delete $INC{$k};
2288 2420
2289 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
2291 2423
2294 } 2426 }
2295 2427
2296 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
2297 } 2429 }
2298 2430
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2434
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
2312 2437
2313 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2439 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
2316 2441
2317 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
2318 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
2319 require cf; 2445 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2447
2322 # load config and database again 2448 warn "loading config and database again";
2323 cf::cfg_load; 2449 cf::cfg_load;
2324 cf::db_load;
2325 2450
2326 # load extensions
2327 warn "load extensions"; 2451 warn "loading extensions";
2328 cf::load_extensions; 2452 cf::load_extensions;
2329 2453
2330 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
2331 warn "reattach";
2332 _global_reattach; 2455 _global_reattach;
2456 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2457 reattach $_ for values %MAP;
2334 };
2335 2458
2336 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2337 warn $@; 2466 warn $@;
2338 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
2339 exit 1; 2468 exit 1;
2340 } 2469 };
2341 2470
2342 warn "reloaded successfully"; 2471 warn "reloaded";
2343}; 2472};
2344 2473
2345############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386}
2387
2388register "<global>", __PACKAGE__;
2389 2475
2390register_command "reload" => sub { 2476register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2392 2478
2393 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2395 reload; 2490 reload;
2396 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2397 } 2494 }
2398}; 2495};
2399 2496
2400unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2401 2500
2402$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2404 prio => 0, 2504 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2407 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2408 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2411 2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2412 $WAIT_FOR_TICK->broadcast; 2528 $WAIT_FOR_TICK->broadcast;
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2414 2533
2415 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417 2536
2418 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2420 }, 2539 },
2421); 2540);
2422 2541
2542{
2423IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2424 2544 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 2545 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2427 poll => 'r', 2547 poll => 'r',
2428 prio => 5, 2548 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2435 after => 0, 2550 cb => \&BDB::poll_cb,
2436 interval => 10, 2551 );
2437 cb => sub { 2552 BDB::min_parallel 8;
2438 (Coro::unblock_sub { 2553
2439 write_runtime 2554 BDB::set_sync_prepare {
2440 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2441 })->(); 2588 };
2442 }, 2589 }
2443); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2444 2606
2445END { cf::emergency_save } 2607END { cf::emergency_save }
2446 2608
24471 26091
2448 2610

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