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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
337 354
338 $coro 355 $coro
339} 356}
340 357
341sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
342 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
343 362
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 364 or return;
346 365
366 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 371 and return;
350 372
373 # always fsync - this file is important
351 aio_fsync $fh 374 aio_fsync $fh
352 and return; 375 and return;
353 376
354 close $fh 377 close $fh
355 or return; 378 or return;
361} 384}
362 385
363=back 386=back
364 387
365=cut 388=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 389
522############################################################################# 390#############################################################################
523 391
524=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
525 393
651our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 520our @CB_MAP = ();
653 521
654my %attachment; 522my %attachment;
655 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
656sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
658 532
659 use sort 'stable'; 533 use sort 'stable';
660 534
831# object support 705# object support
832 706
833sub reattach { 707sub reattach {
834 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 712
837 my $registry = $obj->registry; 713 my $registry = $obj->registry;
838 714
839 @$registry = (); 715 @$registry = ();
840 716
887 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
888 764
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 769 close $fh;
894 770
895 if (@$objs) { 771 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 777 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
903 } 779 }
904 } else { 780 } else {
905 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 906 . "\n};\n1";
1031 907
1032 eval $source 908 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1035 918
1036 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1037} 920}
1038 921
1039sub load_extensions { 922sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1046 } 929 }
1047} 930}
1048 931
1049############################################################################# 932#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 933
1065=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1066 935
1067Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1068 937
1104 973
1105sub exists($) { 974sub exists($) {
1106 my ($login) = @_; 975 my ($login) = @_;
1107 976
1108 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1110} 979}
1111 980
1112sub find($) { 981sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 983 my $login = $_[0];
1204 \@logins 1073 \@logins
1205} 1074}
1206 1075
1207=item $player->maps 1076=item $player->maps
1208 1077
1209Returns an arrayref of cf::path's of all maps that are private for this 1078Returns an arrayref of map paths that are private for this
1210player. May block. 1079player. May block.
1211 1080
1212=cut 1081=cut
1213 1082
1214sub maps($) { 1083sub maps($) {
1215 my ($pl) = @_; 1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1087
1217 my $files = aio_readdir playerdir $pl 1088 my $files = aio_readdir playerdir $pl
1218 or return; 1089 or return;
1219 1090
1220 my @paths; 1091 my @paths;
1222 for (@$files) { 1093 for (@$files) {
1223 utf8::decode $_; 1094 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1095 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1096 next unless /^$PATH_SEP/o;
1226 1097
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1098 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1099 }
1229 1100
1230 \@paths 1101 \@paths
1231} 1102}
1232 1103
1258package cf::map; 1129package cf::map;
1259 1130
1260use Fcntl; 1131use Fcntl;
1261use Coro::AIO; 1132use Coro::AIO;
1262 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1263our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1265 1140
1266sub generate_random_map { 1141sub generate_random_map {
1267 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1144 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1286}
1284 1287
1285# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1286# all maps in C++... 1289# all maps in C++...
1287sub change_all_map_light { 1290sub change_all_map_light {
1289 1292
1290 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1292} 1295}
1293 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1294sub load_map_header($) { 1305sub load_header_from($) {
1295 my ($path) = @_; 1306 my ($self, $path) = @_;
1296 1307
1297 utf8::encode $path; 1308 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1299 or return; 1313 or return;
1300 1314
1301 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1302 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1303 1361
1304 # for better error messages only, will be overwritten later 1362 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1363}
1314 1364
1315sub find; 1365sub find;
1316sub find { 1366sub find {
1317 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1318 1368
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1370
1324 cf::lock_wait "map_find:$key"; 1371 cf::lock_wait "map_find:$path";
1325 1372
1326 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1374 my $guard = cf::lock_acquire "map_find:$path";
1328 1375 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1376 or return;
1343 1377
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1356 1379
1357 Coro::cede; 1380 $map->load_header
1381 or return;
1358 1382
1359 if ($map->should_reset) { 1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1386 $map->reset;
1361 undef $guard; 1387 undef $guard;
1362 $map = find $path 1388 return find $path;
1363 or return;
1364 } 1389 }
1365 1390
1366 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1367 } 1392 }
1368} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1369 1397
1370sub load { 1398sub load {
1371 my ($self) = @_; 1399 my ($self) = @_;
1372 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1373 my $path = $self->{path}; 1403 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1404 my $guard = cf::lock_acquire "map_load:$path";
1375 1405
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1407
1378 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1379 1409
1380 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1381 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1415 or return;
1383 1416
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1386 1419
1387 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1421 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1423 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1392 } 1425 }
1393 } 1426 }
1394 1427
1395 Coro::cede; 1428 Coro::cede;
1396 1429
1397 # now do the right thing for maps 1430 # now do the right thing for maps
1398 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1399 1432
1400 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1434 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1407 $self->set_darkness_map; 1438 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1410 $self->activate; 1442 $self->activate;
1411 } 1443 }
1412 1444
1413 Coro::cede; 1445 $self->post_load;
1414 1446
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1416} 1457}
1417 1458
1418# find and load all maps in the 3x3 area around a map 1459# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1460sub load_diag {
1420 my ($map) = @_; 1461 my ($map) = @_;
1450 1491
1451 cf::sync_job { $map->load }; 1492 cf::sync_job { $map->load };
1452} 1493}
1453 1494
1454our %MAP_PREFETCH; 1495our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1496our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1497
1470sub find_async { 1498sub find_async {
1471 my ($path, $origin) = @_; 1499 my ($path, $origin) = @_;
1472 1500
1473 $path = new cf::path $path, $origin && $origin->path; 1501 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1502
1476 if (my $map = $cf::MAP{$key}) { 1503 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1505 }
1479 1506
1480 $MAP_PREFETCH{$key} = $path; 1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1519 };
1481 $MAP_PREFETCHER->ready; 1520 $MAP_PREFETCHER->prio (6);
1482 1521
1483 () 1522 ()
1484} 1523}
1485 1524
1486sub save { 1525sub save {
1490 1529
1491 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1492 1531
1493 return unless $self->dirty; 1532 return unless $self->dirty;
1494 1533
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1536
1498 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1499 1538
1500 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1501 1540
1504 cf::async { 1543 cf::async {
1505 $_->contr->save for $self->players; 1544 $_->contr->save for $self->players;
1506 }; 1545 };
1507 1546
1508 if ($uniq) { 1547 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1550 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1552 }
1514} 1553}
1515 1554
1516sub swap_out { 1555sub swap_out {
1517 my ($self) = @_; 1556 my ($self) = @_;
1531 1570
1532sub reset_at { 1571sub reset_at {
1533 my ($self) = @_; 1572 my ($self) = @_;
1534 1573
1535 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1538 1577
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1580
1546 my ($self) = @_; 1585 my ($self) = @_;
1547 1586
1548 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1549} 1588}
1550 1589
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1590sub reset {
1573 my ($self) = @_; 1591 my ($self) = @_;
1574 1592
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1594
1577 return if $self->players; 1595 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1579 1597
1580 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1581 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1582 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1583 1613
1584 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1585 1615
1586 $self->unlink_save; 1616 $self->unlink_save;
1587 $self->destroy; 1617 $self->destroy;
1590my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1591 1621
1592sub nuke { 1622sub nuke {
1593 my ($self) = @_; 1623 my ($self) = @_;
1594 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1598 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1599} 1638}
1600 1639
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1640=item cf::map::unique_maps
1612 1641
1613Returns an arrayref of cf::path's of all shared maps that have 1642Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1643instantiated unique items. May block.
1615 1644
1616=cut 1645=cut
1617 1646
1618sub unique_maps() { 1647sub unique_maps() {
1624 for (@$files) { 1653 for (@$files) {
1625 utf8::decode $_; 1654 utf8::decode $_;
1626 next if /\.pst$/; 1655 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1656 next unless /^$PATH_SEP/o;
1628 1657
1629 push @paths, new cf::path $_; 1658 push @paths, cf::map::normalise $_;
1630 } 1659 }
1631 1660
1632 \@paths 1661 \@paths
1633} 1662}
1634 1663
1709 1738
1710=item $player_object->enter_link 1739=item $player_object->enter_link
1711 1740
1712Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1713 1742
1714The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1716 1745
1746Will never block.
1747
1717=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1718 1749
1719Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1753fails, to the emergency map position.
1723 1754
1724Might block. 1755Might block.
1725 1756
1726=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1727 1768
1728sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1729 my ($self) = @_; 1770 my ($self) = @_;
1730 1771
1731 $self->deactivate_recursive; 1772 $self->deactivate_recursive;
1732 1773
1733 return if $self->map == $LINK_MAP; 1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1775
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1777 if $self->map;
1737 1778
1738 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1780}
1740 1781
1741sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1743 1784
1765 $map->load; 1806 $map->load;
1766 $map->load_diag; 1807 $map->load_diag;
1767 1808
1768 return unless $self->contr->active; 1809 return unless $self->contr->active;
1769 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1771} 1814}
1772 1815
1773cf::player->attach ( 1816cf::player->attach (
1774 on_logout => sub { 1817 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1831 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1791 (async { 1834 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1835 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1836 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1837 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1800 })->prio (2); 1843 })->prio (2);
1801 } 1844 }
1802 }, 1845 },
1807=cut 1850=cut
1808 1851
1809sub cf::object::player::goto { 1852sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1811 1854
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1855 $self->enter_link;
1815 1856
1816 (async { 1857 (async {
1858 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1819 1861 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1864
1825 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1866 })->prio (1);
1827} 1867}
1828 1868
1832 1872
1833sub parse_random_map_params { 1873sub parse_random_map_params {
1834 my ($spec) = @_; 1874 my ($spec) = @_;
1835 1875
1836 my $rmp = { # defaults 1876 my $rmp = { # defaults
1837 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1839 }; 1881 };
1840 1882
1841 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1843 1885
1847 $rmp 1889 $rmp
1848} 1890}
1849 1891
1850sub prepare_random_map { 1892sub prepare_random_map {
1851 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1896
1853 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1899 # that depends on the exit object
1856 1900
1857 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1858 1902
1859 if ($exit->map) { 1903 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1864 } 1908 }
1865 1909
1866 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1867 1911
1868 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1915
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1873 1920
1874 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1922 $exit->msg (undef);
1876 } 1923 }
1877} 1924}
1878 1925
1879sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1881 1928
1882 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1883 1939
1884 $self->enter_link; 1940 $self->enter_link;
1885 1941
1886 (async { 1942 (async {
1887 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1944 unless (eval {
1889 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1946
1895 1; 1947 1;
1896 }) { 1948 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1959 # get handled first 2011 # get handled first
1960 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2014
1963 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2017
1965 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1966 2019
1967 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2021 if (@$queue) {
2129The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2183using it, it should be unique.
2131 2184
2132=over 4 2185=over 4
2133 2186
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
2141 2188
2142Returns a single value from the database 2189Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2190
2149=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
2150 2192
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2194
2162=cut 2195=cut
2163 2196
2164our $DB; 2197our $DB;
2165 2198
2166{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2167 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2168 2218
2169 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2220 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2223
2173 my $pid; 2224 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2225 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 });
2195
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) {
2202 @_ >= 2
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206
2207 sub db_put($$;$) {
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2226 }
2221 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2222} 2244}
2223 2245
2224############################################################################# 2246#############################################################################
2225# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
2226 2253
2227sub cfg_load { 2254sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2256 or return;
2230 2257
2243 }; 2270 };
2244 warn $@ if $@; 2271 warn $@ if $@;
2245 } 2272 }
2246} 2273}
2247 2274
2275sub init {
2276 init_resources;
2277}
2278
2248sub main { 2279sub main {
2249 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2252 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2253 }; 2286 };
2254 2287
2255 cfg_load; 2288 cfg_load;
2256 db_load; 2289 db_init;
2257 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2258 Event::loop; 2293 Event::loop;
2259} 2294}
2260 2295
2261############################################################################# 2296#############################################################################
2262# initialisation and cleanup 2297# initialisation and cleanup
2263 2298
2264# install some emergency cleanup handlers 2299# install some emergency cleanup handlers
2265BEGIN { 2300BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2301 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2302 Event->signal (
2303 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2304 data => WF_AUTOCANCEL,
2269 signal => $signal, 2305 signal => $signal,
2306 prio => 0,
2270 cb => sub { 2307 cb => sub {
2271 cf::cleanup "SIG$signal"; 2308 cf::cleanup "SIG$signal";
2272 }, 2309 },
2273 ); 2310 );
2274 } 2311 }
2275} 2312}
2280 warn "enter emergency perl save\n"; 2317 warn "enter emergency perl save\n";
2281 2318
2282 cf::sync_job { 2319 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2320 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2321 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2322 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2323 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2324 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2325 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2326 $pl->valid or next;
2290 $pl->save; 2327 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2333 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2334 $map->valid or next;
2298 $map->save; 2335 $map->save;
2299 } 2336 }
2300 warn "end emergency map save\n"; 2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2301 }; 2342 };
2302 2343
2303 warn "leave emergency perl save\n"; 2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2304} 2352}
2305 2353
2306sub reload() { 2354sub reload() {
2307 # can/must only be called in main 2355 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
2310 return; 2358 return;
2311 } 2359 }
2312 2360
2313 warn "reloading..."; 2361 warn "reloading...";
2314 2362
2315 warn "freezing server"; 2363 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2318 2369
2319 warn "sync database to disk"; 2370 warn "syncing database to disk";
2320 cf::db_sync; 2371 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2372
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
2325 2374
2326 warn "cancel all watchers"; 2375 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2378 }
2330 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2331 warn "cancel all extension coros"; 2389 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2391 %EXT_CORO = ();
2334 2392
2335 warn "remove commands"; 2393 warn "removing commands";
2336 %COMMAND = (); 2394 %COMMAND = ();
2337 2395
2338 warn "remove ext commands"; 2396 warn "removing ext commands";
2339 %EXTCMD = (); 2397 %EXTCMD = ();
2340 2398
2341 warn "unload/nuke all extensions"; 2399 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2400 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2401 warn "... unloading $pkg";
2344 2402
2345 if (my $cb = $pkg->can ("unload")) { 2403 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2404 eval {
2351 2409
2352 warn "... nuking $pkg"; 2410 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2411 Symbol::delete_package $pkg;
2354 } 2412 }
2355 2413
2356 warn "unload all perl modules loaded from $LIBDIR"; 2414 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2417
2360 warn "removing <$k>"; 2418 warn "... unloading $k";
2361 delete $INC{$k}; 2419 delete $INC{$k};
2362 2420
2363 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
2365 2423
2368 } 2426 }
2369 2427
2370 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
2371 } 2429 }
2372 2430
2373 warn "get rid of safe::, as good as possible"; 2431 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2434
2377 warn "unload cf.pm \"a bit\""; 2435 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
2379 2437
2380 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2439 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
2383 2441
2442 warn "unload completed, starting to reload now";
2443
2384 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
2385 require cf; 2445 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2447
2388 warn "load config and database again"; 2448 warn "loading config and database again";
2389 cf::cfg_load; 2449 cf::cfg_load;
2390 cf::db_load;
2391 2450
2392 warn "load extensions"; 2451 warn "loading extensions";
2393 cf::load_extensions; 2452 cf::load_extensions;
2394 2453
2395 warn "reattach attachments to objects/players"; 2454 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2455 _global_reattach;
2397 warn "reattach attachments to maps"; 2456 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2457 reattach $_ for values %MAP;
2399 };
2400 2458
2401 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2402 warn $@; 2466 warn $@;
2403 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
2404 exit 1; 2468 exit 1;
2405 } 2469 };
2406 2470
2407 warn "reloaded"; 2471 warn "reloaded";
2408}; 2472};
2409 2473
2410############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2475
2453register_command "reload" => sub { 2476register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2455 2478
2456 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2458 reload; 2490 reload;
2459 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2460 } 2494 }
2461}; 2495};
2462 2496
2463unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2464 2500
2465$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2467 prio => 0, 2504 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2470 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2471 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2474 2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2475 $WAIT_FOR_TICK->broadcast; 2528 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2477 2533
2478 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2536
2481 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2483 }, 2539 },
2484); 2540);
2485 2541
2542{
2486IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2487 2544 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2545 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2490 poll => 'r', 2547 poll => 'r',
2491 prio => 5, 2548 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2498 after => 0, 2550 cb => \&BDB::poll_cb,
2499 interval => 10, 2551 );
2500 cb => sub { 2552 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2553
2502 write_runtime 2554 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2588 };
2505 }, 2589 }
2506); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2507 2606
2508END { cf::emergency_save } 2607END { cf::emergency_save }
2509 2608
25101 26091
2511 2610

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