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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
343 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 378 or return;
346 379
380 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 385 and return;
350 386
387 # always fsync - this file is important
351 aio_fsync $fh 388 aio_fsync $fh
352 and return; 389 and return;
353 390
354 close $fh 391 close $fh
355 or return; 392 or return;
356 393
357 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
358 and return; 395 and return;
359 396
397 warn "... done writing runtime.\n";#d#
398
360 1 399 1
361} 400}
362 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
363=back 413=back
364 414
365=cut 415=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 416
531############################################################################# 417#############################################################################
532 418
533=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
534 420
660our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 547our @CB_MAP = ();
662 548
663my %attachment; 549my %attachment;
664 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
665sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
667 559
668 use sort 'stable'; 560 use sort 'stable';
669 561
840# object support 732# object support
841 733
842sub reattach { 734sub reattach {
843 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 739
846 my $registry = $obj->registry; 740 my $registry = $obj->registry;
847 741
848 @$registry = (); 742 @$registry = ();
849 743
896 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
897 791
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 796 close $fh;
903 797
904 if (@$objs) { 798 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 804 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
912 } 806 }
913 } else { 807 } else {
914 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
1036 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 933 . "\n};\n1";
1040 934
1041 eval $source 935 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 937 : "extension disabled.\n";
938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
939 warn $@;
940 warn "mandatory extension failed to load, exiting.\n";
941 exit 1;
942 }
943 die $@;
944 }
1044 945
1045 push @EXTS, $pkg; 946 push @EXTS, $pkg;
1046} 947}
1047 948
1048sub load_extensions { 949sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1055 } 956 }
1056} 957}
1057 958
1058############################################################################# 959#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 960
1074=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1075 962
1076Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1077 964
1090Returns the given player object, loading it if necessary (might block). 977Returns the given player object, loading it if necessary (might block).
1091 978
1092=cut 979=cut
1093 980
1094sub playerdir($) { 981sub playerdir($) {
1095 cf::localdir 982 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 984}
1101 985
1102sub path($) { 986sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 988
1105 (playerdir $login) . "/$login.pl" 989 (playerdir $login) . "/playerdata"
1106} 990}
1107 991
1108sub find_active($) { 992sub find_active($) {
1109 $cf::PLAYER{$_[0]} 993 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 994 and $cf::PLAYER{$_[0]}->active
1113 997
1114sub exists($) { 998sub exists($) {
1115 my ($login) = @_; 999 my ($login) = @_;
1116 1000
1117 $cf::PLAYER{$login} 1001 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1002 or cf::sync_job { !aio_stat path $login }
1119} 1003}
1120 1004
1121sub find($) { 1005sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1006 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1007 my $login = $_[0];
1124 1008
1125 my $guard = cf::lock_acquire "user_find:$login"; 1009 my $guard = cf::lock_acquire "user_find:$login";
1126 1010
1127 $cf::PLAYER{$_[0]} || do { 1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1128 my $pl = load_pl path $login 1019 my $pl = load_pl path $login
1129 or return; 1020 or return;
1130 $cf::PLAYER{$login} = $pl 1021 $cf::PLAYER{$login} = $pl
1131 } 1022 }
1132 } 1023 }
1169 1060
1170=cut 1061=cut
1171 1062
1172sub quit_character { 1063sub quit_character {
1173 my ($pl) = @_; 1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1174 1067
1175 $pl->{deny_save} = 1; 1068 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1070
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1076 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1078 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1079 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1188 IO::AIO::aio_rmtree $temp; 1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1189} 1102}
1190 1103
1191=item cf::player::list_logins 1104=item cf::player::list_logins
1192 1105
1193Returns am arrayref of all valid playernames in the system, can take a 1106Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1107while and may block, so not sync_job-capable, ever.
1195 1108
1196=cut 1109=cut
1197 1110
1198sub list_logins { 1111sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1112 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1113 or return [];
1201 1114
1202 my @logins; 1115 my @logins;
1203 1116
1204 for my $login (@$dirs) { 1117 for my $login (@$dirs) {
1213 \@logins 1126 \@logins
1214} 1127}
1215 1128
1216=item $player->maps 1129=item $player->maps
1217 1130
1218Returns an arrayref of cf::path's of all maps that are private for this 1131Returns an arrayref of map paths that are private for this
1219player. May block. 1132player. May block.
1220 1133
1221=cut 1134=cut
1222 1135
1223sub maps($) { 1136sub maps($) {
1224 my ($pl) = @_; 1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1140
1226 my $files = aio_readdir playerdir $pl 1141 my $files = aio_readdir playerdir $pl
1227 or return; 1142 or return;
1228 1143
1229 my @paths; 1144 my @paths;
1231 for (@$files) { 1146 for (@$files) {
1232 utf8::decode $_; 1147 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1148 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1149 next unless /^$PATH_SEP/o;
1235 1150
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1151 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1152 }
1238 1153
1239 \@paths 1154 \@paths
1240} 1155}
1241 1156
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1243 1158
1244Sends an ext reply to the player. 1159Sends an ext reply to the player.
1245 1160
1246=cut 1161=cut
1247 1162
1248sub ext_reply($$$%) { 1163sub ext_reply($$%) {
1249 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1250 1165
1251 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1252 1167
1253 $self->send ("ext " . cf::to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1254} 1169}
1255 1170
1256package cf; 1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1257 1211
1258=back 1212=back
1259
1260 1213
1261=head3 cf::map 1214=head3 cf::map
1262 1215
1263=over 4 1216=over 4
1264 1217
1267package cf::map; 1220package cf::map;
1268 1221
1269use Fcntl; 1222use Fcntl;
1270use Coro::AIO; 1223use Coro::AIO;
1271 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1272our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1274 1231
1275sub generate_random_map { 1232sub generate_random_map {
1276 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1235 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1247 )
1293} 1248}
1294 1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1377}
1378
1295# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1296# all maps in C++... 1380# all maps in C++...
1297sub change_all_map_light { 1381sub change_all_map_light {
1298 my ($change) = @_; 1382 my ($change) = @_;
1299 1383
1300 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1302} 1386}
1303 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1304sub load_map_header($) { 1396sub load_header_from($) {
1305 my ($path) = @_; 1397 my ($self, $path) = @_;
1306 1398
1307 utf8::encode $path; 1399 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1309 or return; 1404 or return;
1310 1405
1311 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1312 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1313 1452
1314 # for better error messages only, will be overwritten later 1453 $self->default_region (cf::region::find_by_path $self->{path})
1315 $map->path ($path); 1454 unless $self->default_region;
1316 1455
1317 $map->load_header ($path) 1456 1
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323} 1457}
1324 1458
1325sub find; 1459sub find;
1326sub find { 1460sub find {
1327 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1328 1462
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1464
1334 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1335 1466
1336 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1338 1469 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1470 or return;
1353 1471
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1366 1473
1367 Coro::cede; 1474 $map->load_header
1475 or return;
1368 1476
1369 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1480 $map->reset;
1371 undef $guard; 1481 undef $guard;
1372 $map = find $path 1482 return find $path;
1373 or return;
1374 } 1483 }
1375 1484
1376 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1377 } 1486 }
1378} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1379 1491
1380sub load { 1492sub load {
1381 my ($self) = @_; 1493 my ($self) = @_;
1382 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1383 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1385 1501
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1503
1388 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1389 1505
1390 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1391 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1512 or return;
1393 1513
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1396 1516
1397 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1518 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1520 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1402 } 1522 }
1403 } 1523 }
1404 1524
1405 Coro::cede; 1525 Coro::cede;
1406
1407 # now do the right thing for maps 1526 # now do the right thing for maps
1408 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1420 $self->activate; 1539 $self->activate;
1421 } 1540 }
1422 1541
1423 Coro::cede;
1424
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1426} 1555}
1427 1556
1428# find and load all maps in the 3x3 area around a map 1557# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1558sub load_diag {
1430 my ($map) = @_; 1559 my ($map) = @_;
1460 1589
1461 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1462} 1591}
1463 1592
1464our %MAP_PREFETCH; 1593our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1594our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1595
1480sub find_async { 1596sub find_async {
1481 my ($path, $origin) = @_; 1597 my ($path, $origin) = @_;
1482 1598
1483 $path = new cf::path $path, $origin && $origin->path; 1599 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1600
1486 if (my $map = $cf::MAP{$key}) { 1601 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1603 }
1489 1604
1490 $MAP_PREFETCH{$key} = $path; 1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1491 $MAP_PREFETCHER->ready; 1618 $MAP_PREFETCHER->prio (6);
1492 1619
1493 () 1620 ()
1494} 1621}
1495 1622
1496sub save { 1623sub save {
1500 1627
1501 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1502 1629
1503 return unless $self->dirty; 1630 return unless $self->dirty;
1504 1631
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1634
1508 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1509 1636
1510 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1511 1638
1514 cf::async { 1641 cf::async {
1515 $_->contr->save for $self->players; 1642 $_->contr->save for $self->players;
1516 }; 1643 };
1517 1644
1518 if ($uniq) { 1645 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1648 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1650 }
1524} 1651}
1525 1652
1526sub swap_out { 1653sub swap_out {
1527 my ($self) = @_; 1654 my ($self) = @_;
1541 1668
1542sub reset_at { 1669sub reset_at {
1543 my ($self) = @_; 1670 my ($self) = @_;
1544 1671
1545 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1547 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1548 1675
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1678
1556 my ($self) = @_; 1683 my ($self) = @_;
1557 1684
1558 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1559} 1686}
1560 1687
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1688sub reset {
1575 my ($self) = @_; 1689 my ($self) = @_;
1576 1690
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1692
1579 return if $self->players; 1693 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1581 1695
1582 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1583 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1584 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1585 1709
1710 $self->clear;
1711
1586 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1587 1713
1588 $self->{path}->unlink_save; 1714 $self->unlink_save;
1589 $self->destroy; 1715 $self->destroy;
1590} 1716}
1591 1717
1592my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1593 1719
1594sub nuke { 1720sub nuke {
1595 my ($self) = @_; 1721 my ($self) = @_;
1596 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1600 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1601} 1736}
1602 1737
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1738=item cf::map::unique_maps
1614 1739
1615Returns an arrayref of cf::path's of all shared maps that have 1740Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1741instantiated unique items. May block.
1617 1742
1618=cut 1743=cut
1619 1744
1620sub unique_maps() { 1745sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1746 my $files = aio_readdir $UNIQUEDIR
1622 or return; 1747 or return;
1623 1748
1624 my @paths; 1749 my @paths;
1625 1750
1626 for (@$files) { 1751 for (@$files) {
1627 utf8::decode $_; 1752 utf8::decode $_;
1628 next if /\.pst$/; 1753 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1754 next unless /^$PATH_SEP/o;
1630 1755
1631 push @paths, new cf::path $_; 1756 push @paths, cf::map::normalise $_;
1632 } 1757 }
1633 1758
1634 \@paths 1759 \@paths
1635} 1760}
1636 1761
1711 1836
1712=item $player_object->enter_link 1837=item $player_object->enter_link
1713 1838
1714Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1715 1840
1716The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1718 1843
1844Will never block.
1845
1719=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1720 1847
1721Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1851fails, to the emergency map position.
1725 1852
1726Might block. 1853Might block.
1727 1854
1728=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1729 1866
1730sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1731 my ($self) = @_; 1868 my ($self) = @_;
1732 1869
1733 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1734 1871
1735 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1873
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1875 if $self->map;
1739 1876
1740 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1878}
1742 1879
1743sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1745 1882
1767 $map->load; 1904 $map->load;
1768 $map->load_diag; 1905 $map->load_diag;
1769 1906
1770 return unless $self->contr->active; 1907 return unless $self->contr->active;
1771 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1773} 1912}
1774 1913
1775cf::player->attach ( 1914cf::player->attach (
1776 on_logout => sub { 1915 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1929 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1793 (async { 1932 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1933 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1934 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1935 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1802 })->prio (2); 1941 })->prio (2);
1803 } 1942 }
1804 }, 1943 },
1809=cut 1948=cut
1810 1949
1811sub cf::object::player::goto { 1950sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1813 1952
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1953 $self->enter_link;
1817 1954
1818 (async { 1955 (async {
1956 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1821 1959 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1962
1827 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1964 })->prio (1);
1829} 1965}
1830 1966
1834 1970
1835sub parse_random_map_params { 1971sub parse_random_map_params {
1836 my ($spec) = @_; 1972 my ($spec) = @_;
1837 1973
1838 my $rmp = { # defaults 1974 my $rmp = { # defaults
1839 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1841 }; 1979 };
1842 1980
1843 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1845 1983
1849 $rmp 1987 $rmp
1850} 1988}
1851 1989
1852sub prepare_random_map { 1990sub prepare_random_map {
1853 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1994
1855 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1997 # that depends on the exit object
1858 1998
1859 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1860 2000
1861 if ($exit->map) { 2001 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1866 } 2006 }
1867 2007
1868 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1869 2009
1870 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1872 2013
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1875 2018
1876 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2020 $exit->msg (undef);
1878 } 2021 }
1879} 2022}
1880 2023
1881sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1883 2026
1884 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
1885 2039
1886 $self->enter_link; 2040 $self->enter_link;
1887 2041
1888 (async { 2042 (async {
1889 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2044 unless (eval {
1891 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2046
1897 1; 2047 1;
1898 }) { 2048 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2051 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2053
1904 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2055 $self->leave_link;
1906 } 2056 }
1907 })->prio (1); 2057 })->prio (1);
1920 2070
1921sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1923 2073
1924 utf8::encode $text; 2074 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2076}
1927 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1928 2090
1929=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1930 2092
1931Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2123 # get handled first
1962 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2126
1965 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2129
1967 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1968 2131
1969 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2133 if (@$queue) {
2028 2191
2029# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
2030 2193
2031=pod 2194=pod
2032 2195
2033The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
2034 2197
2035 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2199 cf::object::player player
2037 cf::player peaceful 2200 cf::player peaceful
2038 cf::map trigger 2201 cf::map trigger
2123############################################################################# 2286#############################################################################
2124 2287
2125=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
2126 2289
2127Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
2128currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2129excludes objects. 2292convert to/from binary).
2130 2293
2131The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2295using it, it should be unique.
2133 2296
2134=over 4 2297=over 4
2135 2298
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
2143 2300
2144Returns a single value from the database 2301Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2302
2151=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
2152 2304
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2306
2164=cut 2307=cut
2165 2308
2166our $DB; 2309our $DB;
2167 2310
2168{ 2311sub db_init {
2169 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
2170 2314
2171 sub db_load() { 2315 cf::sync_job {
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
2173 } 2317 $DB->set_flags (BDB::CHKSUM);
2174 2318
2175 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2176 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2177 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
2178 waitpid $pid, 0 if $pid; 2322 };
2179 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2324 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 2325 }
2326}
2197 2327
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) { 2328sub db_get($$) {
2204 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
2209 sub db_put($$;$) { 2339sub db_put($$$) {
2210 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2212 } else { 2342}
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 2343
2218 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
2219 prio => 10000, 2345
2220 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
2221 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
2222 }, 2376 }
2223 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
2224} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
2225 2459
2226############################################################################# 2460#############################################################################
2227# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2228 2549
2229sub cfg_load { 2550sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 2552 or return;
2232 2553
2233 local $/; 2554 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2235 2556
2249 2570
2250sub main { 2571sub main {
2251 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2254 async { Event::one_event }; 2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2255 }; 2578 };
2256 2579
2257 cfg_load; 2580 cfg_load;
2258 db_load; 2581 db_init;
2259 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2260 Event::loop; 2585 Event::loop;
2261} 2586}
2262 2587
2263############################################################################# 2588#############################################################################
2264# initialisation and cleanup 2589# initialisation and cleanup
2265 2590
2266# install some emergency cleanup handlers 2591# install some emergency cleanup handlers
2267BEGIN { 2592BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2593 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2594 Event->signal (
2595 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2596 data => WF_AUTOCANCEL,
2271 signal => $signal, 2597 signal => $signal,
2598 prio => 0,
2272 cb => sub { 2599 cb => sub {
2273 cf::cleanup "SIG$signal"; 2600 cf::cleanup "SIG$signal";
2274 }, 2601 },
2275 ); 2602 );
2276 } 2603 }
2277} 2604}
2282 warn "enter emergency perl save\n"; 2609 warn "enter emergency perl save\n";
2283 2610
2284 cf::sync_job { 2611 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2612 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2613 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2614 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2615 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2616 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2617 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2618 $pl->valid or next;
2292 $pl->save; 2619 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2625 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2626 $map->valid or next;
2300 $map->save; 2627 $map->save;
2301 } 2628 }
2302 warn "end emergency map save\n"; 2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2303 }; 2634 };
2304 2635
2305 warn "leave emergency perl save\n"; 2636 warn "leave emergency perl save\n";
2306} 2637}
2307 2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2308sub reload() { 2646sub do_reload_perl() {
2309 # can/must only be called in main 2647 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2312 return; 2650 return;
2313 } 2651 }
2314 2652
2315 warn "reloading..."; 2653 warn "reloading...";
2316 2654
2317 warn "freezing server"; 2655 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2320 2661
2321 warn "sync database to disk"; 2662 warn "syncing database to disk";
2322 cf::db_sync; 2663 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2664
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2327 2666
2328 warn "cancel all watchers"; 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2670 }
2332 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2333 warn "cancel all extension coros"; 2683 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2685 %EXT_CORO = ();
2336 2686
2337 warn "remove commands"; 2687 warn "removing commands";
2338 %COMMAND = (); 2688 %COMMAND = ();
2339 2689
2340 warn "remove ext commands"; 2690 warn "removing ext commands";
2341 %EXTCMD = (); 2691 %EXTCMD = ();
2342 2692
2343 warn "unload/nuke all extensions"; 2693 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2694 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2695 warn "... unloading $pkg";
2346 2696
2347 if (my $cb = $pkg->can ("unload")) { 2697 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2698 eval {
2353 2703
2354 warn "... nuking $pkg"; 2704 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2705 Symbol::delete_package $pkg;
2356 } 2706 }
2357 2707
2358 warn "unload all perl modules loaded from $LIBDIR"; 2708 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2711
2362 warn "removing <$k>"; 2712 warn "... unloading $k";
2363 delete $INC{$k}; 2713 delete $INC{$k};
2364 2714
2365 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2367 2717
2370 } 2720 }
2371 2721
2372 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2373 } 2723 }
2374 2724
2375 warn "get rid of safe::, as good as possible"; 2725 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2728
2379 warn "unload cf.pm \"a bit\""; 2729 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2381 2732
2382 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2734 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2385 2736
2737 warn "unload completed, starting to reload now";
2738
2386 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2387 require cf; 2740 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2742
2390 warn "load config and database again"; 2743 warn "loading config and database again";
2391 cf::cfg_load; 2744 cf::cfg_load;
2392 cf::db_load;
2393 2745
2394 warn "load extensions"; 2746 warn "loading extensions";
2395 cf::load_extensions; 2747 cf::load_extensions;
2396 2748
2397 warn "reattach attachments to objects/players"; 2749 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2750 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2751 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2752 reattach $_ for values %MAP;
2401 }; 2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2402 2755
2403 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2404 warn $@; 2760 warn $@;
2405 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2406 exit 1; 2762 exit 1;
2407 } 2763 };
2408 2764
2409 warn "reloaded"; 2765 warn "reloaded";
2410}; 2766};
2411 2767
2412############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2413 2769
2414unless ($LINK_MAP) { 2770sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2416 2773
2417 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2418 $LINK_MAP->height (41); 2775 reentrant => 0,
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2427 cb => sub { 2778 cb => sub {
2428 $_[0]->w->cancel; 2779 do_reload_perl;
2429 2780 undef $RELOAD_WATCHER;
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 }); 2781 },
2448 2782 );
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 2783}
2454 2784
2455register_command "reload" => sub { 2785register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2457 2787
2458 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2462 } 2791 }
2463}; 2792};
2464 2793
2465unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2466 2818
2467$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2469 prio => 0, 2822 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2472 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2473 $NOW = Event::time; 2832 $NOW = Event::time;
2474 2833
2475 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2476 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2478 2838
2479 $WAIT_FOR_TICK->broadcast; 2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2481 2849
2482 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2852
2485 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2487 }, 2864 },
2488); 2865);
2489 2866
2867{
2490IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2491 2869 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2870 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2494 poll => 'r', 2872 poll => 'r',
2495 prio => 5, 2873 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2502 after => 0, 2875 cb => \&BDB::poll_cb,
2503 interval => 10, 2876 );
2504 cb => sub { 2877 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2878
2506 write_runtime 2879 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2913 };
2509 }, 2914 }
2510); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2511 2972
2512END { cf::emergency_save } 2973END { cf::emergency_save }
2513 2974
25141 29751
2515 2976

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