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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.388 by root, Thu Oct 18 02:56:13 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 59our %EXT_MAP = (); # pluggable maps
43 60
61our $RELOAD; # number of reloads so far
44our @EVENT; 62our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 63
47our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 80our $NEXT_TICK;
50our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
51 89
52our %CFG; 90our %CFG;
53 91
54our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 93our $RUNTIME;
56 94
57our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 98
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
64 105
65binmode STDOUT; 106binmode STDOUT;
66binmode STDERR; 107binmode STDERR;
67 108
68# read virtual server time, if available 109# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
73} 114}
74 115
75mkdir cf::localdir; 116mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 118
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
84 122
85############################################################################# 123#############################################################################
86 124
87=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
88 126
95=item $cf::RUNTIME 133=item $cf::RUNTIME
96 134
97The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 136every server tick.
99 137
100=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 141
102The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
104 146
105=item $cf::NOW 147=item $cf::NOW
106 148
107The time of the last (current) server tick. 149The time of the last (current) server tick.
108 150
109=item $cf::TICK 151=item $cf::TICK
110 152
111The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
112 164
113=item %cf::CFG 165=item %cf::CFG
114 166
115Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 168from wherever your confdir points to.
117 169
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
119 171
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
124 181
125=back 182=back
126 183
127=cut 184=cut
128 185
129BEGIN { 186BEGIN {
130 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 188 my $msg = join "", @_;
132 utf8::encode $msg;
133 189
134 $msg .= "\n" 190 $msg .= "\n"
135 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
136 194
137 LOG llevError, $msg; 195 LOG llevError, $msg;
138 }; 196 };
139} 197}
140 198
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 206
148# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 208# within the Safe compartment.
150for my $pkg (qw( 209for my $pkg (qw(
151 cf::global cf::attachable 210 cf::global cf::attachable
159} 218}
160 219
161$Event::DIED = sub { 220$Event::DIED = sub {
162 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
163}; 222};
223
224#############################################################################
164 225
165=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
166 227
167=over 4 228=over 4
168 229
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 249 $d
189 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
190} 251}
191 252
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
195 254
196Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
197 256
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
206 258
207Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
208 260
209=cut 261=cut
210 262
211sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
213 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
214} 266sub from_json ($) { $json_coder->decode ($_[0]) }
215 267
216=item cf::lock_wait $string 268=item cf::lock_wait $string
217 269
218Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
219 271
222Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
225returned. 277returned.
226 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
227Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
229 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
230=cut 289=cut
231 290
232our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
233 293
234sub lock_wait($) { 294sub lock_wait($) {
235 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
236 301
237 # wait for lock, if any 302 # wait for lock, if any
238 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 305 Coro::schedule;
246 311
247 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
248 lock_wait $key; 313 lock_wait $key;
249 314
250 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
251 317
252 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
255 } 322 }
256} 323}
257 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
258sub freeze_mainloop { 331sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
260 333
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
262 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
263 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
264} 397}
265 398
266=item cf::async { BLOCK } 399=item cf::async { BLOCK }
267 400
268Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
273 406
274BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
275 408
276=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
277 410
278The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
281 415
282If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
285fast or be very important. 419fast or be very important.
288 422
289sub sync_job(&) { 423sub sync_job(&) {
290 my ($job) = @_; 424 my ($job) = @_;
291 425
292 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
293 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
295 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
296 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 435 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
299 437
300 my $busy = 1; 438 my $busy = 1;
301 my @res; 439 my @res;
302 440
303 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 443 @res = eval { $job->() };
305 warn $@ if $@; 444 warn $@ if $@;
306 undef $busy; 445 undef $busy;
307 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
308 447
309 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
310 Coro::cede or Event::one_event; 452 Event::one_event;
311 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
312 462
313 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
314 } else { 464 } else {
315 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
316 466
336 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
337 487
338 $coro 488 $coro
339} 489}
340 490
341sub write_runtime { 491=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 492
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
345 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
346 497
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 499
351 aio_fsync $fh 500sub fork_call(&@) {
352 and return; 501 my ($cb, @args) = @_;
353 502
354 close $fh 503 # we seemingly have to make a local copy of the whole thing,
355 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
356 506
357 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
358 and return; 508 reset_signals;
509 &$cb
510 }, @args;
359 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
360 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 651}
362 652
363=back 653=back
364 654
365=cut 655=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 656
522############################################################################# 657#############################################################################
523 658
524=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
525 660
527attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
529 664
530In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 667Crossfire TRT).
533 668
534=over 4 669=over 4
535 670
536=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
537 672
651our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 787our @CB_MAP = ();
653 788
654my %attachment; 789my %attachment;
655 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
656sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
658 799
659 use sort 'stable'; 800 use sort 'stable';
660 801
694 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
695 836
696 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 841
701 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 843 my $pkg = shift @arg;
703 844
704 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
734 } 875 }
735 876
736 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
737 } else { 878 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 880 }
740 881
741 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
742} 883}
743 884
745 if (ref $_[0]) { 886 if (ref $_[0]) {
746 _object_attach @_; 887 _object_attach @_;
747 } else { 888 } else {
748 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
749 } 890 }
891 _recalc_want;
750}; 892};
751 893
752# all those should be optimised 894# all those should be optimised
753sub cf::attachable::detach { 895sub cf::attachable::detach {
754 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
758 reattach ($obj); 900 reattach ($obj);
759 } else { 901 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
761 } 903 }
904 _recalc_want;
762}; 905};
763 906
764sub cf::attachable::attached { 907sub cf::attachable::attached {
765 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
766 909
781 "; 924 ";
782 die if $@; 925 die if $@;
783} 926}
784 927
785our $override; 928our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 930
788sub override { 931sub override {
789 $override = 1; 932 $override = 1;
790 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
791} 934}
792 935
793sub do_invoke { 936sub do_invoke {
794 my $event = shift; 937 my $event = shift;
795 my $callbacks = shift; 938 my $callbacks = shift;
796 939
797 @invoke_results = (); 940 @INVOKE_RESULTS = ();
798 941
799 local $override; 942 local $override;
800 943
801 for (@$callbacks) { 944 for (@$callbacks) {
802 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
819 962
820Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
821 964
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 968
826=back 969=back
827 970
828=cut 971=cut
829 972
830############################################################################# 973#############################################################################
831# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
832 1017
833sub reattach { 1018sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1023
837 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
838 1025
839 @$registry = (); 1026 @$registry = ();
840 1027
881sub object_freezer_save { 1068sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
883 1070
884 sync_job { 1071 sync_job {
885 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
888 1076
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1081 close $fh;
894 1082
895 if (@$objs) { 1083 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1089 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
903 } 1091 }
904 } else { 1092 } else {
905 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
911 } 1099 }
912 } else { 1100 } else {
913 aio_unlink $filename; 1101 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
915 } 1103 }
916 } 1104 };
917} 1105}
918 1106
919sub object_freezer_as_string { 1107sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
921 1109
933 or return; 1121 or return;
934 1122
935 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
937 or return; 1125 or return;
1126
938 $av = eval { (Storable::thaw $av)->{objs} }; 1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
939 } 1129 }
940 1130
1131 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1132 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1133 $decname, length $data, scalar @{$av || []};
1134
943 return ($data, $av); 1135 ($data, $av)
944} 1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
945 1143
946############################################################################# 1144#############################################################################
947# command handling &c 1145# command handling &c
948 1146
949=item cf::register_command $name => \&callback($ob,$args); 1147=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1161}
964 1162
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1163=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1164
967Register a callbackf ro execution when the client sends an extcmd packet. 1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
968 1170
969If the callback returns something, it is sent back as if reply was being 1171If the callback returns something, it is sent back as if reply was being
970called. 1172called.
971 1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
972=cut 1185=cut
973 1186
974sub register_extcmd { 1187sub register_extcmd {
975 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
976 1189
977 $EXTCMD{$name} = $cb; 1190 $EXTCMD{$name} = $cb;
1191}
1192
1193sub register_exticmd {
1194 my ($name, $cb) = @_;
1195
1196 $EXTICMD{$name} = $cb;
978} 1197}
979 1198
980cf::player->attach ( 1199cf::player->attach (
981 on_command => sub { 1200 on_command => sub {
982 my ($pl, $name, $params) = @_; 1201 my ($pl, $name, $params) = @_;
991 cf::override; 1210 cf::override;
992 }, 1211 },
993 on_extcmd => sub { 1212 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
995 1214
996 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1216
998 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
1004 } else { 1232 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1234 }
1007 1235
1008 cf::override; 1236 cf::override;
1009 }, 1237 },
1010); 1238);
1011 1239
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1040 for my $ext (<$LIBDIR/*.ext>) { 1244 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1245 next unless -r $path;
1042 eval { 1246
1043 load_extension $ext; 1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1044 1 1304 }
1045 } or warn "$ext not loaded: $@"; 1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1046 } 1310 };
1047} 1311}
1048 1312
1049############################################################################# 1313#############################################################################
1050# load/save/clean perl data associated with a map
1051 1314
1052*cf::mapsupport::on_clean = sub { 1315=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1316
1065=head2 CORE EXTENSIONS 1317=head2 CORE EXTENSIONS
1066 1318
1067Functions and methods that extend core crossfire objects. 1319Functions and methods that extend core crossfire objects.
1068 1320
1074 1326
1075=head3 cf::player 1327=head3 cf::player
1076 1328
1077=over 4 1329=over 4
1078 1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1079=item cf::player::find $login 1345=item cf::player::find $login
1080 1346
1081Returns the given player object, loading it if necessary (might block). 1347Returns the given player object, loading it if necessary (might block).
1082 1348
1083=cut 1349=cut
1084 1350
1085sub playerdir($) { 1351sub playerdir($) {
1086 cf::localdir 1352 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1354}
1092 1355
1093sub path($) { 1356sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1358
1096 (playerdir $login) . "/$login.pl" 1359 (playerdir $login) . "/playerdata"
1097} 1360}
1098 1361
1099sub find_active($) { 1362sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1363 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1364 and $cf::PLAYER{$_[0]}->active
1104 1367
1105sub exists($) { 1368sub exists($) {
1106 my ($login) = @_; 1369 my ($login) = @_;
1107 1370
1108 $cf::PLAYER{$login} 1371 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1372 or cf::sync_job { !aio_stat path $login }
1110} 1373}
1111 1374
1112sub find($) { 1375sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1376 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1377 my $login = $_[0];
1115 1378
1116 my $guard = cf::lock_acquire "user_find:$login"; 1379 my $guard = cf::lock_acquire "user_find:$login";
1117 1380
1118 $cf::PLAYER{$_[0]} || do { 1381 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1396 $cf::PLAYER{$login} = $pl
1122 } 1397 }
1123 } 1398 }
1124} 1399}
1125 1400
1135 1410
1136 aio_mkdir playerdir $pl, 0770; 1411 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1412 $pl->{last_save} = $cf::RUNTIME;
1138 1413
1139 $pl->save_pl ($path); 1414 $pl->save_pl ($path);
1140 Coro::cede; 1415 cf::cede_to_tick;
1141} 1416}
1142 1417
1143sub new($) { 1418sub new($) {
1144 my ($login) = @_; 1419 my ($login) = @_;
1145 1420
1151 $cf::PLAYER{$login} = $self; 1426 $cf::PLAYER{$login} = $self;
1152 1427
1153 $self 1428 $self
1154} 1429}
1155 1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1156=item $pl->quit_character 1441=item $pl->quit_character
1157 1442
1158Nukes the player without looking back. If logged in, the connection will 1443Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1444be destroyed. May block for a long time.
1160 1445
1161=cut 1446=cut
1162 1447
1163sub quit_character { 1448sub quit_character {
1164 my ($pl) = @_; 1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1165 1452
1166 $pl->{deny_save} = 1; 1453 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1455
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1461 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1463 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1464 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1179 IO::AIO::aio_rmtree $temp; 1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1180} 1487}
1181 1488
1182=item cf::player::list_logins 1489=item cf::player::list_logins
1183 1490
1184Returns am arrayref of all valid playernames in the system, can take a 1491Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1492while and may block, so not sync_job-capable, ever.
1186 1493
1187=cut 1494=cut
1188 1495
1189sub list_logins { 1496sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1497 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1498 or return [];
1192 1499
1193 my @logins; 1500 my @logins;
1194 1501
1195 for my $login (@$dirs) { 1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1199 1511
1200 utf8::decode $login; 1512 utf8::decode $login;
1201 push @logins, $login; 1513 push @logins, $login;
1202 } 1514 }
1203 1515
1204 \@logins 1516 \@logins
1205} 1517}
1206 1518
1207=item $player->maps 1519=item $player->maps
1208 1520
1209Returns an arrayref of cf::path's of all maps that are private for this 1521Returns an arrayref of map paths that are private for this
1210player. May block. 1522player. May block.
1211 1523
1212=cut 1524=cut
1213 1525
1214sub maps($) { 1526sub maps($) {
1215 my ($pl) = @_; 1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1530
1217 my $files = aio_readdir playerdir $pl 1531 my $files = aio_readdir playerdir $pl
1218 or return; 1532 or return;
1219 1533
1220 my @paths; 1534 my @paths;
1222 for (@$files) { 1536 for (@$files) {
1223 utf8::decode $_; 1537 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1538 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1539 next unless /^$PATH_SEP/o;
1226 1540
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1541 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1542 }
1229 1543
1230 \@paths 1544 \@paths
1231} 1545}
1232 1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1598=item $player->ext_reply ($msgid, @msg)
1234 1599
1235Sends an ext reply to the player. 1600Sends an ext reply to the player.
1236 1601
1237=cut 1602=cut
1238 1603
1239sub ext_reply($$$%) { 1604sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1605 my ($self, $id, @msg) = @_;
1241 1606
1242 $msg{msgid} = $id; 1607 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1608}
1246 1609
1247package cf; 1610=item $player->ext_msg ($type, @msg)
1611
1612Sends an ext event to the client.
1613
1614=cut
1615
1616sub ext_msg($$@) {
1617 my ($self, $type, @msg) = @_;
1618
1619 $self->ns->ext_msg ($type, @msg);
1620}
1621
1622=head3 cf::region
1623
1624=over 4
1625
1626=cut
1627
1628package cf::region;
1629
1630=item cf::region::find_by_path $path
1631
1632Tries to decuce the likely region for a map knowing only its path.
1633
1634=cut
1635
1636sub find_by_path($) {
1637 my ($path) = @_;
1638
1639 my ($match, $specificity);
1640
1641 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) {
1643 ($match, $specificity) = ($region, $region->specificity)
1644 if $region->specificity > $specificity;
1645 }
1646 }
1647
1648 $match
1649}
1248 1650
1249=back 1651=back
1250
1251 1652
1252=head3 cf::map 1653=head3 cf::map
1253 1654
1254=over 4 1655=over 4
1255 1656
1258package cf::map; 1659package cf::map;
1259 1660
1260use Fcntl; 1661use Fcntl;
1261use Coro::AIO; 1662use Coro::AIO;
1262 1663
1664use overload
1665 '""' => \&as_string,
1666 fallback => 1;
1667
1263our $MAX_RESET = 3600; 1668our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1669our $DEFAULT_RESET = 3000;
1265 1670
1266sub generate_random_map { 1671sub generate_random_map {
1267 my ($path, $rmp) = @_; 1672 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1673 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1674 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1678 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1679 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1682 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1683 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1684 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1685 (cf::region::find $rmp->{region}), $rmp->{custom}
1686 )
1687}
1688
1689=item cf::map->register ($regex, $prio)
1690
1691Register a handler for the map path matching the given regex at the
1692givne priority (higher is better, built-in handlers have priority 0, the
1693default).
1694
1695=cut
1696
1697sub register {
1698 my (undef, $regex, $prio) = @_;
1699 my $pkg = caller;
1700
1701 no strict;
1702 push @{"$pkg\::ISA"}, __PACKAGE__;
1703
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705}
1706
1707# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1709
1710sub thawer_merge {
1711 my ($self, $merge) = @_;
1712
1713 # we have to keep some variables in memory intact
1714 local $self->{path};
1715 local $self->{load_path};
1716
1717 $self->SUPER::thawer_merge ($merge);
1718}
1719
1720sub normalise {
1721 my ($path, $base) = @_;
1722
1723 $path = "$path"; # make sure its a string
1724
1725 $path =~ s/\.map$//;
1726
1727 # map plan:
1728 #
1729 # /! non-realised random map exit (special hack!)
1730 # {... are special paths that are not being touched
1731 # ?xxx/... are special absolute paths
1732 # ?random/... random maps
1733 # /... normal maps
1734 # ~user/... per-player map of a specific user
1735
1736 $path =~ s/$PATH_SEP/\//go;
1737
1738 # treat it as relative path if it starts with
1739 # something that looks reasonable
1740 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1741 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1742
1743 $base =~ s{[^/]+/?$}{};
1744 $path = "$base/$path";
1745 }
1746
1747 for ($path) {
1748 redo if s{//}{/};
1749 redo if s{/\.?/}{/};
1750 redo if s{/[^/]+/\.\./}{/};
1751 }
1752
1753 $path
1754}
1755
1756sub new_from_path {
1757 my (undef, $path, $base) = @_;
1758
1759 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1760
1761 $path = normalise $path, $base;
1762
1763 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1764 if ($path =~ $EXT_MAP{$pkg}[1]) {
1765 my $self = bless cf::map::new, $pkg;
1766 $self->{path} = $path; $self->path ($path);
1767 $self->init; # pass $1 etc.
1768 return $self;
1769 }
1770 }
1771
1772 Carp::cluck "unable to resolve path '$path' (base '$base').";
1773 ()
1774}
1775
1776sub init {
1777 my ($self) = @_;
1778
1779 $self
1780}
1781
1782sub as_string {
1783 my ($self) = @_;
1784
1785 "$self->{path}"
1786}
1787
1788# the displayed name, this is a one way mapping
1789sub visible_name {
1790 &as_string
1791}
1792
1793# the original (read-only) location
1794sub load_path {
1795 my ($self) = @_;
1796
1797 "$MAPDIR/$self->{path}.map"
1798}
1799
1800# the temporary/swap location
1801sub save_path {
1802 my ($self) = @_;
1803
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1805 "$TMPDIR/$path.map"
1806}
1807
1808# the unique path, undef == no special unique path
1809sub uniq_path {
1810 my ($self) = @_;
1811
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1813 "$UNIQUEDIR/$path"
1283} 1814}
1284 1815
1285# and all this just because we cannot iterate over 1816# and all this just because we cannot iterate over
1286# all maps in C++... 1817# all maps in C++...
1287sub change_all_map_light { 1818sub change_all_map_light {
1289 1820
1290 $_->change_map_light ($change) 1821 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1822 for grep $_->outdoor, values %cf::MAP;
1292} 1823}
1293 1824
1825sub decay_objects {
1826 my ($self) = @_;
1827
1828 return if $self->{deny_reset};
1829
1830 $self->do_decay_objects;
1831}
1832
1833sub unlink_save {
1834 my ($self) = @_;
1835
1836 utf8::encode (my $save = $self->save_path);
1837 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1839}
1840
1294sub load_map_header($) { 1841sub load_header_from($) {
1295 my ($path) = @_; 1842 my ($self, $path) = @_;
1296 1843
1297 utf8::encode $path; 1844 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1845 my $f = new_from_file cf::object::thawer $path
1299 or return; 1846 or return;
1300 1847
1301 my $map = cf::map::new 1848 $self->_load_header ($f)
1302 or return; 1849 or return;
1303 1850
1304 # for better error messages only, will be overwritten later 1851 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1852 $f->resolve_delayed_derefs;
1306 1853
1307 $map->load_header ($path) 1854 $self->{load_path} = $path;
1855
1856 1
1857}
1858
1859sub load_header_orig {
1860 my ($self) = @_;
1861
1862 $self->load_header_from ($self->load_path)
1863}
1864
1865sub load_header_temp {
1866 my ($self) = @_;
1867
1868 $self->load_header_from ($self->save_path)
1869}
1870
1871sub prepare_temp {
1872 my ($self) = @_;
1873
1874 $self->last_access ((delete $self->{last_access})
1875 || $cf::RUNTIME); #d#
1876 # safety
1877 $self->{instantiate_time} = $cf::RUNTIME
1878 if $self->{instantiate_time} > $cf::RUNTIME;
1879}
1880
1881sub prepare_orig {
1882 my ($self) = @_;
1883
1884 $self->{load_original} = 1;
1885 $self->{instantiate_time} = $cf::RUNTIME;
1886 $self->last_access ($cf::RUNTIME);
1887 $self->instantiate;
1888}
1889
1890sub load_header {
1891 my ($self) = @_;
1892
1893 if ($self->load_header_temp) {
1894 $self->prepare_temp;
1895 } else {
1896 $self->load_header_orig
1308 or return; 1897 or return;
1898 $self->prepare_orig;
1899 }
1309 1900
1310 $map->{load_path} = $path; 1901 $self->{deny_reset} = 1
1902 if $self->no_reset;
1311 1903
1312 $map 1904 $self->default_region (cf::region::find_by_path $self->{path})
1905 unless $self->default_region;
1906
1907 1
1313} 1908}
1314 1909
1315sub find; 1910sub find;
1316sub find { 1911sub find {
1317 my ($path, $origin) = @_; 1912 my ($path, $origin) = @_;
1318 1913
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1914 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1915
1916 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1917 cf::lock_wait "map_find:$path";
1325 1918
1326 $cf::MAP{$key} || do { 1919 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 1922
1329 # do it the slow way 1923 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1924 or return;
1343 1925
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1926 $map->{last_save} = $cf::RUNTIME;
1356 1927
1357 Coro::cede; 1928 $map->load_header
1929 or return;
1358 1930
1359 if ($map->should_reset) { 1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1360 $map->reset; 1936 $map->reset;
1361 undef $guard;
1362 $map = find $path 1937 return find $path;
1363 or return;
1364 } 1938 }
1365 1939
1366 $cf::MAP{$key} = $map 1940 $cf::MAP{$path} = $map
1367 } 1941 }
1368} 1942}
1943
1944sub pre_load { }
1945sub post_load { }
1369 1946
1370sub load { 1947sub load {
1371 my ($self) = @_; 1948 my ($self) = @_;
1372 1949
1950 local $self->{deny_reset} = 1; # loading can take a long time
1951
1373 my $path = $self->{path}; 1952 my $path = $self->{path};
1953
1954 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1955 my $guard = cf::lock_acquire "map_data:$path";
1375 1956
1957 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 1959
1378 $self->in_memory (cf::MAP_LOADING); 1960 $self->in_memory (cf::MAP_LOADING);
1379 1961
1380 $self->alloc; 1962 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 1963
1964 $self->pre_load;
1965 cf::cede_to_tick;
1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1969 $self->_load_objects ($f)
1382 or return; 1970 or return;
1383 1971
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1973 if delete $self->{load_original};
1386 1974
1387 if (my $uniq = $path->uniq_path) { 1975 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1976 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 1979 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
1982 }
1392 } 1983 }
1393 } 1984 }
1394 1985
1395 Coro::cede; 1986 $f->resolve_delayed_derefs;
1396 1987
1988 cf::cede_to_tick;
1397 # now do the right thing for maps 1989 # now do the right thing for maps
1398 $self->link_multipart_objects; 1990 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1991 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1992 unless $self->difficulty;
1993 cf::cede_to_tick;
1994
1995 unless ($self->{deny_activate}) {
1996 $self->decay_objects;
1997 $self->fix_auto_apply;
1998 $self->update_buttons;
1999 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
1410 $self->activate; 2002 $self->activate;
1411 } 2003 }
1412 2004
1413 Coro::cede; 2005 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
1414 2007
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2008 $self->in_memory (cf::MAP_IN_MEMORY);
2009 }
2010
2011 $self->post_load;
2012}
2013
2014sub customise_for {
2015 my ($self, $ob) = @_;
2016
2017 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player;
2019
2020# return find "?party/" . $ob->name . "/" . $self->{path}
2021# if $self->per_party;
2022
2023 $self
1416} 2024}
1417 2025
1418# find and load all maps in the 3x3 area around a map 2026# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2027sub load_neighbours {
1420 my ($map) = @_; 2028 my ($map) = @_;
1421 2029
1422 my @diag; # diagonal neighbours 2030 my @neigh; # diagonal neighbours
1423 2031
1424 for (0 .. 3) { 2032 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2033 my $neigh = $map->tile_path ($_)
1426 or next; 2034 or next;
1427 $neigh = find $neigh, $map 2035 $neigh = find $neigh, $map
1428 or next; 2036 or next;
1429 $neigh->load; 2037 $neigh->load;
1430 2038
2039 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2040 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2041 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2042 }
1434 2043
1435 for (@diag) { 2044 for (grep defined $_->[0], @neigh) {
2045 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2046 my $neigh = find $path, $origin
1437 or next; 2047 or next;
1438 $neigh->load; 2048 $neigh->load;
1439 } 2049 }
1440} 2050}
1441 2051
1446} 2056}
1447 2057
1448sub do_load_sync { 2058sub do_load_sync {
1449 my ($map) = @_; 2059 my ($map) = @_;
1450 2060
2061 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2062 if $Coro::current == $Coro::main;
2063
1451 cf::sync_job { $map->load }; 2064 cf::sync_job { $map->load };
1452} 2065}
1453 2066
1454our %MAP_PREFETCH; 2067our %MAP_PREFETCH;
2068our $MAP_PREFETCHER = undef;
2069
2070sub find_async {
2071 my ($path, $origin, $load) = @_;
2072
2073 $path = normalise $path, $origin && $origin->{path};
2074
2075 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2077 }
2078
2079 $MAP_PREFETCH{$path} |= $load;
2080
1455our $MAP_PREFETCHER = Coro::async { 2081 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2082 $Coro::current->{desc} = "map prefetcher";
2083
1457 while (%MAP_PREFETCH) { 2084 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2085 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2086 if (my $map = find $k) {
2087 $map->load if $v;
2088 }
2089
1460 my $path = delete $MAP_PREFETCH{$key}; 2090 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2091 }
1466 Coro::schedule; 2092 }
2093 undef $MAP_PREFETCHER;
1467 } 2094 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2095 $MAP_PREFETCHER->prio (6);
1482 2096
1483 () 2097 ()
1484} 2098}
1485 2099
1486sub save { 2100sub save {
1487 my ($self) = @_; 2101 my ($self) = @_;
1488 2102
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2104
1491 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1492 2106
1493 return unless $self->dirty; 2107 return unless $self->dirty;
1494 2108
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2109 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2110 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2111
1498 $self->{load_path} = $save; 2112 $self->{load_path} = $save;
1499 2113
1500 return if $self->{deny_save}; 2114 return if $self->{deny_save};
1501 2115
1502 local $self->{last_access} = $self->last_access;#d# 2116 local $self->{last_access} = $self->last_access;#d#
1503 2117
1504 cf::async { 2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2120 $_->contr->save for $self->players;
1506 }; 2121 };
1507 2122
1508 if ($uniq) { 2123 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2125 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2126 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2128 }
1514} 2129}
1515 2130
1516sub swap_out { 2131sub swap_out {
1517 my ($self) = @_; 2132 my ($self) = @_;
1518 2133
1519 # save first because save cedes 2134 # save first because save cedes
1520 $self->save; 2135 $self->save;
1521 2136
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2138
1524 return if $self->players; 2139 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2141 return if $self->{deny_save};
1527 2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2147 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2148}
1531 2149
1532sub reset_at { 2150sub reset_at {
1533 my ($self) = @_; 2151 my ($self) = @_;
1534 2152
1535 # TODO: safety, remove and allow resettable per-player maps 2153 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2154 return 1e99 if $self->{deny_reset};
1538 2155
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2158
1546 my ($self) = @_; 2163 my ($self) = @_;
1547 2164
1548 $self->reset_at <= $cf::RUNTIME 2165 $self->reset_at <= $cf::RUNTIME
1549} 2166}
1550 2167
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2168sub reset {
1573 my ($self) = @_; 2169 my ($self) = @_;
1574 2170
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2172
1577 return if $self->players; 2173 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2174
1580 warn "resetting map ", $self->path;#d# 2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
1581 2186
1582 delete $cf::MAP{$self->path}; 2187 delete $cf::MAP{$self->path};
1583 2188
2189 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
1585 2192
1586 $self->unlink_save; 2193 $self->unlink_save;
1587 $self->destroy; 2194 $self->destroy;
1588} 2195}
1589 2196
1590my $nuke_counter = "aaaa"; 2197my $nuke_counter = "aaaa";
1591 2198
1592sub nuke { 2199sub nuke {
1593 my ($self) = @_; 2200 my ($self) = @_;
1594 2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2205 delete $cf::MAP{$self->path};
2206
2207 $self->unlink_save;
2208
2209 bless $self, "cf::map";
2210 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2211 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2212 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214
2215 $cf::MAP{$self->path} = $self;
2216 }
2217
1598 $self->reset; # polite request, might not happen 2218 $self->reset; # polite request, might not happen
1599} 2219}
1600 2220
1601sub customise_for { 2221=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2222
1604 if ($map->per_player) { 2223Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2224maps. May block.
2225
2226=cut
2227
2228sub tmp_maps() {
1606 } 2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $TMPDIR or [] }
2236 ]
2237}
1607 2238
1608 $map 2239=item $maps = cf::map::random_maps
2240
2241Returns an arrayref with all map paths of currently instantiated and saved
2242random maps. May block.
2243
2244=cut
2245
2246sub random_maps() {
2247 [
2248 map {
2249 utf8::decode $_;
2250 /\.map$/
2251 ? normalise "?random/$_"
2252 : ()
2253 } @{ aio_readdir $RANDOMDIR or [] }
2254 ]
1609} 2255}
1610 2256
1611=item cf::map::unique_maps 2257=item cf::map::unique_maps
1612 2258
1613Returns an arrayref of cf::path's of all shared maps that have 2259Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2260instantiated unique items. May block.
1615 2261
1616=cut 2262=cut
1617 2263
1618sub unique_maps() { 2264sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2265 [
1620 or return; 2266 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2267 utf8::decode $_;
1626 next if /\.pst$/; 2268 /\.map$/
1627 next unless /^$PATH_SEP/o; 2269 ? normalise $_
1628 2270 : ()
1629 push @paths, new cf::path $_; 2271 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2272 ]
1631
1632 \@paths
1633} 2273}
1634 2274
1635package cf; 2275package cf;
1636 2276
1637=back 2277=back
1655 map { $_, inv_recursive_ $_->inv } @_ 2295 map { $_, inv_recursive_ $_->inv } @_
1656} 2296}
1657 2297
1658sub inv_recursive { 2298sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2299 inv_recursive_ inv $_[0]
2300}
2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
1660} 2328}
1661 2329
1662package cf; 2330package cf;
1663 2331
1664=back 2332=back
1683 2351
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2352 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2353
1686 if ($self->{record_replies}) { 2354 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2355 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2356
1688 } else { 2357 } else {
2358 my $pl = $self->contr;
2359
2360 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2361 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363
2364 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2365 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2366 $self->message ($msg, $flags);
2367 }
1691 } 2368 }
2369}
2370
2371=item $object->send_msg ($channel, $msg, $color, [extra...])
2372
2373=cut
2374
2375sub cf::object::send_msg {
2376 my $pl = shift->contr
2377 or return;
2378 $pl->send_msg (@_);
1692} 2379}
1693 2380
1694=item $player_object->may ("access") 2381=item $player_object->may ("access")
1695 2382
1696Returns wether the given player is authorized to access resource "access" 2383Returns wether the given player is authorized to access resource "access"
1709 2396
1710=item $player_object->enter_link 2397=item $player_object->enter_link
1711 2398
1712Freezes the player and moves him/her to a special map (C<{link}>). 2399Freezes the player and moves him/her to a special map (C<{link}>).
1713 2400
1714The player should be reaosnably safe there for short amounts of time. You 2401The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2402I<MUST> call C<leave_link> as soon as possible, though.
1716 2403
2404Will never block.
2405
1717=item $player_object->leave_link ($map, $x, $y) 2406=item $player_object->leave_link ($map, $x, $y)
1718 2407
1719Moves the player out of the specila link map onto the given map. If the 2408Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2409map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2410to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2411fails, to the emergency map position.
1723 2412
1724Might block. 2413Might block.
1725 2414
1726=cut 2415=cut
2416
2417sub link_map {
2418 unless ($LINK_MAP) {
2419 $LINK_MAP = cf::map::find "{link}"
2420 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2421 $LINK_MAP->load;
2422 }
2423
2424 $LINK_MAP
2425}
1727 2426
1728sub cf::object::player::enter_link { 2427sub cf::object::player::enter_link {
1729 my ($self) = @_; 2428 my ($self) = @_;
1730 2429
1731 $self->deactivate_recursive; 2430 $self->deactivate_recursive;
1732 2431
1733 return if $self->map == $LINK_MAP; 2432 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2433
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2435 if $self->map && $self->map->{path} ne "{link}";
1737 2436
1738 $self->enter_map ($LINK_MAP, 20, 20); 2437 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2438}
1740 2439
1741sub cf::object::player::leave_link { 2440sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2441 my ($self, $map, $x, $y) = @_;
2442
2443 return unless $self->contr->active;
1743 2444
1744 my $link_pos = delete $self->{_link_pos}; 2445 my $link_pos = delete $self->{_link_pos};
1745 2446
1746 unless ($map) { 2447 unless ($map) {
1747 # restore original map position 2448 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2462 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2463 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2464 if $x <=0 && $y <= 0;
1764 2465
1765 $map->load; 2466 $map->load;
1766 $map->load_diag; 2467 $map->load_neighbours;
1767 2468
1768 return unless $self->contr->active; 2469 return unless $self->contr->active;
1769 $self->activate_recursive; 2470 $self->activate_recursive;
2471
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2473 $self->enter_map ($map, $x, $y);
1771} 2474}
1772 2475
1773cf::player->attach ( 2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2477
1777 # abort map switching before logout 2478Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2479her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2480that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2481the new (success) or old (failed) map position. In either case, $done will
1781 }; 2482be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2483
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2484=cut
2485
2486our $GOTOGEN;
1808 2487
1809sub cf::object::player::goto { 2488sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2489 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2490
1812 $path = new cf::path $path; 2491 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2493
1814 $self->enter_link; 2494 $self->enter_link;
1815 2495
1816 (async { 2496 (async {
1817 my $map = cf::map::find $path->as_string; 2497 $Coro::current->{desc} = "player::goto $path $x $y";
2498
2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2518 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef;
2520
2521 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2522 $map = $map->customise_for ($self);
1819 2523 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2524 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 }
1824 2527
2528 $map
2529 };
2530
2531 if ($@) {
2532 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2533 LOG llevError | logBacktrace, Carp::longmess $@;
2534 }
2535
2536 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2538 $self->leave_link ($map, $x, $y);
2539 }
2540
2541 $done->() if $done;
1826 })->prio (1); 2542 })->prio (1);
1827} 2543}
1828 2544
1829=item $player_object->enter_exit ($exit_object) 2545=item $player_object->enter_exit ($exit_object)
1830 2546
1832 2548
1833sub parse_random_map_params { 2549sub parse_random_map_params {
1834 my ($spec) = @_; 2550 my ($spec) = @_;
1835 2551
1836 my $rmp = { # defaults 2552 my $rmp = { # defaults
1837 xsize => 10, 2553 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2554 ysize => (cf::rndm 15, 40),
2555 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2556 #layout => string,
1839 }; 2557 };
1840 2558
1841 for (split /\n/, $spec) { 2559 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2560 my ($k, $v) = split /\s+/, $_, 2;
1843 2561
1847 $rmp 2565 $rmp
1848} 2566}
1849 2567
1850sub prepare_random_map { 2568sub prepare_random_map {
1851 my ($exit) = @_; 2569 my ($exit) = @_;
2570
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2572
1853 # all this does is basically replace the /! path by 2573 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2574 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2575 # that depends on the exit object
1856 2576
1857 my $rmp = parse_random_map_params $exit->msg; 2577 my $rmp = parse_random_map_params $exit->msg;
1858 2578
1859 if ($exit->map) { 2579 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2580 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2581 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2582 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2583 $rmp->{origin_y} = $exit->y;
1864 } 2584 }
1865 2585
1866 $rmp->{random_seed} ||= $exit->random_seed; 2586 $rmp->{random_seed} ||= $exit->random_seed;
1867 2587
1868 my $data = cf::to_json $rmp; 2588 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2589 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta";
1870 2591
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2593 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh;
2595 aio_rename "$meta~", $meta;
1873 2596
1874 $exit->slaying ("?random/$md5"); 2597 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2598 $exit->msg (undef);
1876 } 2599 }
1877} 2600}
1879sub cf::object::player::enter_exit { 2602sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2603 my ($self, $exit) = @_;
1881 2604
1882 return unless $self->type == cf::PLAYER; 2605 return unless $self->type == cf::PLAYER;
1883 2606
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
1884 $self->enter_link; 2618 $self->enter_link;
1885 2619
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
1886 (async { 2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
1887 $self->deactivate_recursive; # just to be sure 2627 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2628 unless (eval {
1889 prepare_random_map $exit 2629 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2630
1895 1; 2631 1;
1896 }) { 2632 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2633 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2634 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2635 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2636 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2637
1902 warn "ERROR in enter_exit: $@"; 2638 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2639 $self->leave_link;
1904 } 2640 }
1905 })->prio (1); 2641 })->prio (1);
1918 2654
1919sub cf::client::send_drawinfo { 2655sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2656 my ($self, $text, $flags) = @_;
1921 2657
1922 utf8::encode $text; 2658 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2660}
1925 2661
2662=item $client->send_msg ($channel, $msg, $color, [extra...])
2663
2664Send a drawinfo or msg packet to the client, formatting the msg for the
2665client if neccessary. C<$type> should be a string identifying the type of
2666the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet.
2668
2669=cut
2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/lookat" => {
2685 id => "infobox",
2686 title => "Look",
2687 reply => undef,
2688 tooltip => "What you saw there",
2689 },
2690);
2691
2692sub cf::client::send_msg {
2693 my ($self, $channel, $msg, $color, @extra) = @_;
2694
2695 $msg = $self->pl->expand_cfpod ($msg);
2696
2697 $color &= cf::NDI_CLIENT_MASK; # just in case...
2698
2699 # check predefined channels, for the benefit of C
2700 if ($CHANNEL{$channel}) {
2701 $channel = $CHANNEL{$channel};
2702
2703 $self->ext_msg (channel_info => $channel)
2704 if $self->can_msg;
2705
2706 $channel = $channel->{id};
2707
2708 } elsif (ref $channel) {
2709 # send meta info to client, if not yet sent
2710 unless (exists $self->{channel}{$channel->{id}}) {
2711 $self->{channel}{$channel->{id}} = $channel;
2712 $self->ext_msg (channel_info => $channel)
2713 if $self->can_msg;
2714 }
2715
2716 $channel = $channel->{id};
2717 }
2718
2719 return unless @extra || length $msg;
2720
2721 if ($self->can_msg) {
2722 # default colour, mask it out
2723 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2724 if $color & cf::NDI_DEF;
2725
2726 $self->send_packet ("msg " . $self->{json_coder}->encode (
2727 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2728 } else {
2729 if ($color >= 0) {
2730 # replace some tags by gcfclient-compatible ones
2731 for ($msg) {
2732 1 while
2733 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2734 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2735 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2736 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2737 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2738 }
2739
2740 $color &= cf::NDI_COLOR_MASK;
2741
2742 utf8::encode $msg;
2743
2744 if (0 && $msg =~ /\[/) {
2745 # COMMAND/INFO
2746 $self->send_packet ("drawextinfo $color 10 8 $msg")
2747 } else {
2748 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2749 $self->send_packet ("drawinfo $color $msg")
2750 }
2751 }
2752 }
2753}
2754
2755=item $client->ext_msg ($type, @msg)
2756
2757Sends an ext event to the client.
2758
2759=cut
2760
2761sub cf::client::ext_msg($$@) {
2762 my ($self, $type, @msg) = @_;
2763
2764 if ($self->extcmd == 2) {
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2766 } elsif ($self->extcmd == 1) { # TODO: remove
2767 push @msg, msgtype => "event_$type";
2768 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2769 }
2770}
2771
2772=item $client->ext_reply ($msgid, @msg)
2773
2774Sends an ext reply to the client.
2775
2776=cut
2777
2778sub cf::client::ext_reply($$@) {
2779 my ($self, $id, @msg) = @_;
2780
2781 if ($self->extcmd == 2) {
2782 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2783 } elsif ($self->extcmd == 1) {
2784 #TODO: version 1, remove
2785 unshift @msg, msgtype => "reply", msgid => $id;
2786 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2787 }
2788}
1926 2789
1927=item $success = $client->query ($flags, "text", \&cb) 2790=item $success = $client->query ($flags, "text", \&cb)
1928 2791
1929Queues a query to the client, calling the given callback with 2792Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2795
1933Queries can fail, so check the return code. Or don't, as queries will become 2796Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2797become reliable at some point in the future.
1935 2798
1936=cut 2799=cut
1937 2800
1938sub cf::client::query { 2801sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2802 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2810 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2812
1950 $self->send_packet ($self->{query_queue}[0][0]) 2813 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2814 if @{ $self->{query_queue} } == 1;
2815
2816 1
1952} 2817}
1953 2818
1954cf::client->attach ( 2819cf::client->attach (
2820 on_connect => sub {
2821 my ($ns) = @_;
2822
2823 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2824 },
1955 on_reply => sub { 2825 on_reply => sub {
1956 my ($ns, $msg) = @_; 2826 my ($ns, $msg) = @_;
1957 2827
1958 # this weird shuffling is so that direct followup queries 2828 # this weird shuffling is so that direct followup queries
1959 # get handled first 2829 # get handled first
1960 my $queue = delete $ns->{query_queue} 2830 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2831 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2832
1963 (shift @$queue)->[1]->($msg); 2833 (shift @$queue)->[1]->($msg);
2834 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2835
1965 push @{ $ns->{query_queue} }, @$queue; 2836 push @{ $ns->{query_queue} }, @$queue;
1966 2837
1967 if (@{ $ns->{query_queue} } == @$queue) { 2838 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2839 if (@$queue) {
1970 } else { 2841 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2842 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2843 }
1973 } 2844 }
1974 }, 2845 },
2846 on_exticmd => sub {
2847 my ($ns, $buf) = @_;
2848
2849 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2850
2851 if (ref $msg) {
2852 my ($type, $reply, @payload) =
2853 "ARRAY" eq ref $msg
2854 ? @$msg
2855 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2856
2857 my @reply;
2858
2859 if (my $cb = $EXTICMD{$type}) {
2860 @reply = $cb->($ns, @payload);
2861 }
2862
2863 $ns->ext_reply ($reply, @reply)
2864 if $reply;
2865
2866 } else {
2867 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2868 }
2869
2870 cf::override;
2871 },
1975); 2872);
1976 2873
1977=item $client->async (\&cb) 2874=item $client->async (\&cb)
1978 2875
1979Create a new coroutine, running the specified callback. The coroutine will 2876Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 2917our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 2918our $safe_hole = new Safe::Hole;
2022 2919
2023$SIG{FPE} = 'IGNORE'; 2920$SIG{FPE} = 'IGNORE';
2024 2921
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2922$safe->permit_only (Opcode::opset qw(
2923 :base_core :base_mem :base_orig :base_math
2924 grepstart grepwhile mapstart mapwhile
2925 sort time
2926));
2026 2927
2027# here we export the classes and methods available to script code 2928# here we export the classes and methods available to script code
2028 2929
2029=pod 2930=pod
2030 2931
2031The following fucntions and emthods are available within a safe environment: 2932The following functions and methods are available within a safe environment:
2032 2933
2033 cf::object contr pay_amount pay_player map 2934 cf::object
2935 contr pay_amount pay_player map x y force_find force_add destroy
2936 insert remove name archname title slaying race decrease_ob_nr
2937
2034 cf::object::player player 2938 cf::object::player
2035 cf::player peaceful 2939 player
2036 cf::map trigger 2940
2941 cf::player
2942 peaceful
2943
2944 cf::map
2945 trigger
2037 2946
2038=cut 2947=cut
2039 2948
2040for ( 2949for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 2950 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2951 insert remove inv name archname title slaying race
2952 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 2953 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 2954 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 2955 ["cf::map" => qw(trigger)],
2045) { 2956) {
2046 no strict 'refs'; 2957 no strict 'refs';
2117=back 3028=back
2118 3029
2119=cut 3030=cut
2120 3031
2121############################################################################# 3032#############################################################################
3033# the server's init and main functions
2122 3034
2123=head2 EXTENSION DATABASE SUPPORT 3035sub load_facedata($) {
3036 my ($path) = @_;
2124 3037
2125Crossfire maintains a very simple database for extension use. It can 3038 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3039 # for this (global event?)
2127excludes objects. 3040 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3041
2129The parameter C<$family> should best start with the name of the extension 3042 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3043
2132=over 4 3044 warn "loading facedata from $path\n";
2133 3045
2134=item $hashref = cf::db_get $family 3046 my $facedata;
3047 0 < aio_load $path, $facedata
3048 or die "$path: $!";
2135 3049
2136Return a hashref for use by the extension C<$family>, which can be 3050 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3051
2140=item $value = cf::db_get $family => $key 3052 $facedata->{version} == 2
3053 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3054
2142Returns a single value from the database 3055 # patch in the exptable
2143 3056 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3057 type => FT_RSRC,
2145 3058 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3059 };
3060 cf::cede_to_tick;
2195 3061
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3062 {
3063 my $faces = $facedata->{faceinfo};
2200 3064
2201 sub db_get($;$) { 3065 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3066 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]} 3067 cf::face::set_visibility $idx, $info->{visibility};
2204 : ($DB->{$_[0]} ||= { }) 3068 cf::face::set_magicmap $idx, $info->{magicmap};
2205 } 3069 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3070 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2206 3071
2207 sub db_put($$;$) { 3072 cf::cede_to_tick;
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3073 }
2221 );
2222}
2223 3074
2224############################################################################# 3075 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3076 next unless $info->{smooth};
3077 my $idx = cf::face::find $face
3078 or next;
3079 if (my $smooth = cf::face::find $info->{smooth}) {
3080 cf::face::set_smooth $idx, $smooth;
3081 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3082 } else {
3083 warn "smooth face '$info->{smooth}' not found for face '$face'";
3084 }
2226 3085
2227sub cfg_load { 3086 cf::cede_to_tick;
3087 }
3088 }
3089
3090 {
3091 my $anims = $facedata->{animinfo};
3092
3093 while (my ($anim, $info) = each %$anims) {
3094 cf::anim::set $anim, $info->{frames}, $info->{facings};
3095 cf::cede_to_tick;
3096 }
3097
3098 cf::anim::invalidate_all; # d'oh
3099 }
3100
3101 {
3102 # TODO: for gcfclient pleasure, we should give resources
3103 # that gcfclient doesn't grok a >10000 face index.
3104 my $res = $facedata->{resource};
3105
3106 my $soundconf = delete $res->{"res/sound.conf"};
3107
3108 while (my ($name, $info) = each %$res) {
3109 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3110 my $data;
3111
3112 if ($info->{type} & 1) {
3113 # prepend meta info
3114
3115 my $meta = $enc->encode ({
3116 name => $name,
3117 %{ $info->{meta} || {} },
3118 });
3119
3120 $data = pack "(w/a*)*", $meta, $info->{data};
3121 } else {
3122 $data = $info->{data};
3123 }
3124
3125 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3126 cf::face::set_type $idx, $info->{type};
3127
3128 cf::cede_to_tick;
3129 }
3130
3131 if ($soundconf) {
3132 $soundconf = $enc->decode (delete $soundconf->{data});
3133
3134 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3135 my $sound = $soundconf->{compat}[$_]
3136 or next;
3137
3138 my $face = cf::face::find "sound/$sound->[1]";
3139 cf::sound::set $sound->[0] => $face;
3140 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3141 }
3142
3143 while (my ($k, $v) = each %{$soundconf->{event}}) {
3144 my $face = cf::face::find "sound/$v";
3145 cf::sound::set $k => $face;
3146 }
3147 }
3148 }
3149
3150 1
3151}
3152
3153register_exticmd fx_want => sub {
3154 my ($ns, $want) = @_;
3155
3156 while (my ($k, $v) = each %$want) {
3157 $ns->fx_want ($k, $v);
3158 }
3159};
3160
3161sub reload_regions {
3162 # HACK to clear player env face cache, we need some signal framework
3163 # for this (global event?)
3164 %ext::player_env::MUSIC_FACE_CACHE = ();
3165
3166 load_resource_file "$MAPDIR/regions"
3167 or die "unable to load regions file\n";
3168
3169 for (cf::region::list) {
3170 $_->{match} = qr/$_->{match}/
3171 if exists $_->{match};
3172 }
3173}
3174
3175sub reload_facedata {
3176 load_facedata "$DATADIR/facedata"
3177 or die "unable to load facedata\n";
3178}
3179
3180sub reload_archetypes {
3181 load_resource_file "$DATADIR/archetypes"
3182 or die "unable to load archetypes\n";
3183 #d# NEED to laod twice to resolve forward references
3184 # this really needs to be done in an extra post-pass
3185 # (which needs to be synchronous, so solve it differently)
3186 load_resource_file "$DATADIR/archetypes"
3187 or die "unable to load archetypes\n";
3188}
3189
3190sub reload_treasures {
3191 load_resource_file "$DATADIR/treasures"
3192 or die "unable to load treasurelists\n";
3193}
3194
3195sub reload_resources {
3196 warn "reloading resource files...\n";
3197
3198 reload_regions;
3199 reload_facedata;
3200 #reload_archetypes;#d#
3201 reload_archetypes;
3202 reload_treasures;
3203
3204 warn "finished reloading resource files\n";
3205}
3206
3207sub init {
3208 reload_resources;
3209}
3210
3211sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3212 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3213 or return;
2230 3214
2231 local $/; 3215 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3216 *CFG = YAML::Syck::Load <$fh>;
2233 3217
2247 3231
2248sub main { 3232sub main {
2249 # we must not ever block the main coroutine 3233 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3234 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3235 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3236 (async {
3237 $Coro::current->{desc} = "IDLE BUG HANDLER";
2252 async { Event::one_event }; 3238 Event::one_event;
3239 })->prio (Coro::PRIO_MAX);
2253 }; 3240 };
2254 3241
2255 cfg_load; 3242 reload_config;
2256 db_load; 3243 db_init;
2257 load_extensions; 3244 load_extensions;
3245
3246 $TICK_WATCHER->start;
2258 Event::loop; 3247 Event::loop;
2259} 3248}
2260 3249
2261############################################################################# 3250#############################################################################
2262# initialisation and cleanup 3251# initialisation and cleanup
2263 3252
2264# install some emergency cleanup handlers 3253# install some emergency cleanup handlers
2265BEGIN { 3254BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 3255 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3256 Event->signal (
3257 reentrant => 0,
2268 data => WF_AUTOCANCEL, 3258 data => WF_AUTOCANCEL,
2269 signal => $signal, 3259 signal => $signal,
3260 prio => 0,
2270 cb => sub { 3261 cb => sub {
2271 cf::cleanup "SIG$signal"; 3262 cf::cleanup "SIG$signal";
2272 }, 3263 },
2273 ); 3264 );
2274 } 3265 }
2275} 3266}
2276 3267
3268sub write_runtime {
3269 my $runtime = "$LOCALDIR/runtime";
3270
3271 # first touch the runtime file to show we are still running:
3272 # the fsync below can take a very very long time.
3273
3274 IO::AIO::aio_utime $runtime, undef, undef;
3275
3276 my $guard = cf::lock_acquire "write_runtime";
3277
3278 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3279 or return;
3280
3281 my $value = $cf::RUNTIME + 90 + 10;
3282 # 10 is the runtime save interval, for a monotonic clock
3283 # 60 allows for the watchdog to kill the server.
3284
3285 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3286 and return;
3287
3288 # always fsync - this file is important
3289 aio_fsync $fh
3290 and return;
3291
3292 # touch it again to show we are up-to-date
3293 aio_utime $fh, undef, undef;
3294
3295 close $fh
3296 or return;
3297
3298 aio_rename "$runtime~", $runtime
3299 and return;
3300
3301 warn "runtime file written.\n";
3302
3303 1
3304}
3305
2277sub emergency_save() { 3306sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3307 my $freeze_guard = cf::freeze_mainloop;
2279 3308
2280 warn "enter emergency perl save\n"; 3309 warn "enter emergency perl save\n";
2281 3310
2282 cf::sync_job { 3311 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3312 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3313 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3314 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3315 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3316 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3317 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3318 $pl->valid or next;
3319 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3320 $pl->save;
2291 } 3321 }
2292 warn "end emergency player save\n"; 3322 warn "end emergency player save\n";
2293 3323
2294 warn "begin emergency map save\n"; 3324 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3326 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3327 $map->valid or next;
2298 $map->save; 3328 $map->save;
2299 } 3329 }
2300 warn "end emergency map save\n"; 3330 warn "end emergency map save\n";
3331
3332 warn "begin emergency database checkpoint\n";
3333 BDB::db_env_txn_checkpoint $DB_ENV;
3334 warn "end emergency database checkpoint\n";
2301 }; 3335 };
2302 3336
2303 warn "leave emergency perl save\n"; 3337 warn "leave emergency perl save\n";
2304} 3338}
2305 3339
3340sub post_cleanup {
3341 my ($make_core) = @_;
3342
3343 warn Carp::longmess "post_cleanup backtrace"
3344 if $make_core;
3345}
3346
2306sub reload() { 3347sub do_reload_perl() {
2307 # can/must only be called in main 3348 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3349 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3350 warn "can only reload from main coroutine";
2310 return; 3351 return;
2311 } 3352 }
2312 3353
2313 warn "reloading..."; 3354 warn "reloading...";
2314 3355
2315 warn "freezing server"; 3356 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3357
3358 cf::sync_job {
3359 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3360 cf::emergency_save;
3361 cf::write_runtime; # external watchdog should not bark
2318 3362
2319 warn "sync database to disk"; 3363 warn "syncing database to disk";
2320 cf::db_sync; 3364 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3365
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3366 # if anything goes wrong in here, we should simply crash as we already saved
2325 3367
2326 warn "cancel all watchers"; 3368 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 3369 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3370 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 3371 }
2330 3372
3373 warn "flushing outstanding aio requests";
3374 for (;;) {
3375 BDB::flush;
3376 IO::AIO::flush;
3377 Coro::cede_notself;
3378 last unless IO::AIO::nreqs || BDB::nreqs;
3379 warn "iterate...";
3380 }
3381
3382 ++$RELOAD;
3383
2331 warn "cancel all extension coros"; 3384 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3385 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3386 %EXT_CORO = ();
2334 3387
2335 warn "remove commands"; 3388 warn "removing commands";
2336 %COMMAND = (); 3389 %COMMAND = ();
2337 3390
2338 warn "remove ext commands"; 3391 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3392 %EXTCMD = ();
3393 %EXTICMD = ();
2340 3394
2341 warn "unload/nuke all extensions"; 3395 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3396 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3397 warn "... unloading $pkg";
2344 3398
2345 if (my $cb = $pkg->can ("unload")) { 3399 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3400 eval {
2351 3405
2352 warn "... nuking $pkg"; 3406 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3407 Symbol::delete_package $pkg;
2354 } 3408 }
2355 3409
2356 warn "unload all perl modules loaded from $LIBDIR"; 3410 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3411 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3412 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3413
2360 warn "removing <$k>"; 3414 warn "... unloading $k";
2361 delete $INC{$k}; 3415 delete $INC{$k};
2362 3416
2363 $k =~ s/\.pm$//; 3417 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3418 $k =~ s/\//::/g;
2365 3419
2368 } 3422 }
2369 3423
2370 Symbol::delete_package $k; 3424 Symbol::delete_package $k;
2371 } 3425 }
2372 3426
2373 warn "get rid of safe::, as good as possible"; 3427 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3428 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3429 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3430
2377 warn "unload cf.pm \"a bit\""; 3431 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3432 delete $INC{"cf.pm"};
3433 delete $INC{"cf/pod.pm"};
2379 3434
2380 # don't, removes xs symbols, too, 3435 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3436 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3437 #Symbol::delete_package __PACKAGE__;
2383 3438
3439 warn "unload completed, starting to reload now";
3440
2384 warn "reloading cf.pm"; 3441 warn "reloading cf.pm";
2385 require cf; 3442 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3443 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3444
2388 warn "load config and database again"; 3445 warn "loading config and database again";
2389 cf::cfg_load; 3446 cf::reload_config;
2390 cf::db_load;
2391 3447
2392 warn "load extensions"; 3448 warn "loading extensions";
2393 cf::load_extensions; 3449 cf::load_extensions;
2394 3450
2395 warn "reattach attachments to objects/players"; 3451 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3452 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3453 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3454 reattach $_ for values %MAP;
2399 }; 3455 warn "reattaching attachments to players";
3456 reattach $_ for values %PLAYER;
2400 3457
2401 if ($@) { 3458 warn "leaving sync_job";
3459
3460 1
3461 } or do {
2402 warn $@; 3462 warn $@;
2403 warn "error while reloading, exiting."; 3463 warn "error while reloading, exiting.";
2404 exit 1; 3464 exit 1;
2405 } 3465 };
2406 3466
2407 warn "reloaded"; 3467 warn "reloaded";
2408}; 3468};
2409 3469
2410############################################################################# 3470our $RELOAD_WATCHER; # used only during reload
2411 3471
2412unless ($LINK_MAP) { 3472sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3473 # doing reload synchronously and two reloads happen back-to-back,
3474 # coro crashes during coro_state_free->destroy here.
2414 3475
2415 $LINK_MAP->width (41); 3476 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 3477 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 3478 after => 0,
3479 data => WF_AUTOCANCEL,
2425 cb => sub { 3480 cb => sub {
2426 $_[0]->w->cancel; 3481 do_reload_perl;
2427 3482 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 3483 },
2446 3484 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3485}
2452 3486
2453register_command "reload" => sub { 3487register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3488 my ($who, $arg) = @_;
2455 3489
2456 if ($who->flag (FLAG_WIZ)) { 3490 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3491 $who->message ("reloading server.");
3492 async {
3493 $Coro::current->{desc} = "perl_reload";
3494 reload_perl;
3495 };
2460 } 3496 }
2461}; 3497};
2462 3498
2463unshift @INC, $LIBDIR; 3499unshift @INC, $LIBDIR;
3500
3501my $bug_warning = 0;
3502
3503our @WAIT_FOR_TICK;
3504our @WAIT_FOR_TICK_BEGIN;
3505
3506sub wait_for_tick {
3507 return unless $TICK_WATCHER->is_active;
3508 return if $Coro::current == $Coro::main;
3509
3510 my $signal = new Coro::Signal;
3511 push @WAIT_FOR_TICK, $signal;
3512 $signal->wait;
3513}
3514
3515sub wait_for_tick_begin {
3516 return unless $TICK_WATCHER->is_active;
3517 return if $Coro::current == $Coro::main;
3518
3519 my $signal = new Coro::Signal;
3520 push @WAIT_FOR_TICK_BEGIN, $signal;
3521 $signal->wait;
3522}
2464 3523
2465$TICK_WATCHER = Event->timer ( 3524$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 3525 reentrant => 0,
3526 parked => 1,
2467 prio => 0, 3527 prio => 0,
2468 at => $NEXT_TICK || $TICK, 3528 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 3529 data => WF_AUTOCANCEL,
2470 cb => sub { 3530 cb => sub {
3531 if ($Coro::current != $Coro::main) {
3532 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3533 unless ++$bug_warning > 10;
3534 return;
3535 }
3536
3537 $NOW = $tick_start = Event::time;
3538
2471 cf::server_tick; # one server iteration 3539 cf::server_tick; # one server iteration
3540
2472 $RUNTIME += $TICK; 3541 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 3542 $NEXT_TICK += $TICK;
2474 3543
2475 $WAIT_FOR_TICK->broadcast; 3544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3545 $NEXT_RUNTIME_WRITE = $NOW + 10;
3546 Coro::async_pool {
3547 $Coro::current->{desc} = "runtime saver";
3548 write_runtime
3549 or warn "ERROR: unable to write runtime file: $!";
3550 };
3551 }
3552
3553 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3554 $sig->send;
3555 }
3556 while (my $sig = shift @WAIT_FOR_TICK) {
3557 $sig->send;
3558 }
3559
3560 $NOW = Event::time;
2477 3561
2478 # if we are delayed by four ticks or more, skip them all 3562 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3563 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 3564
2481 $TICK_WATCHER->at ($NEXT_TICK); 3565 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 3566 $TICK_WATCHER->start;
3567
3568 $LOAD = ($NOW - $tick_start) / $TICK;
3569 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3570
3571 _post_tick;
2483 }, 3572 },
2484); 3573);
2485 3574
3575{
3576 BDB::min_parallel 8;
2486IO::AIO::max_poll_time $TICK * 0.2; 3577 BDB::max_poll_time $TICK * 0.1;
2487 3578 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 3579 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 3580 fd => BDB::poll_fileno,
2490 poll => 'r', 3581 poll => 'r',
2491 prio => 5, 3582 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 3583 data => WF_AUTOCANCEL,
3584 cb => \&BDB::poll_cb,
3585 );
3586
3587 BDB::set_sync_prepare {
3588 my $status;
3589 my $current = $Coro::current;
3590 (
3591 sub {
3592 $status = $!;
3593 $current->ready; undef $current;
3594 },
3595 sub {
3596 Coro::schedule while defined $current;
3597 $! = $status;
3598 },
3599 )
3600 };
3601
3602 unless ($DB_ENV) {
3603 $DB_ENV = BDB::db_env_create;
3604 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3605 | BDB::LOG_AUTOREMOVE, 1);
3606 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3607 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3608
3609 cf::sync_job {
3610 eval {
3611 BDB::db_env_open
3612 $DB_ENV,
3613 $BDBDIR,
3614 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3615 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3616 0666;
3617
3618 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3619 };
3620
3621 cf::cleanup "db_env_open(db): $@" if $@;
3622 };
3623 }
3624
3625 $BDB_DEADLOCK_WATCHER = Event->timer (
2498 after => 0, 3626 after => 3,
2499 interval => 10, 3627 interval => 1,
3628 hard => 1,
3629 prio => 0,
3630 data => WF_AUTOCANCEL,
2500 cb => sub { 3631 cb => sub {
2501 (Coro::unblock_sub { 3632 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2502 write_runtime 3633 },
2503 or warn "ERROR: unable to write runtime file: $!"; 3634 );
3635 $BDB_CHECKPOINT_WATCHER = Event->timer (
3636 after => 11,
3637 interval => 60,
3638 hard => 1,
3639 prio => 0,
3640 data => WF_AUTOCANCEL,
3641 cb => sub {
3642 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3643 },
3644 );
3645 $BDB_TRICKLE_WATCHER = Event->timer (
3646 after => 5,
3647 interval => 10,
3648 hard => 1,
3649 prio => 0,
3650 data => WF_AUTOCANCEL,
3651 cb => sub {
3652 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3653 },
3654 );
3655}
3656
3657{
3658 IO::AIO::min_parallel 8;
3659
3660 undef $Coro::AIO::WATCHER;
3661 IO::AIO::max_poll_time $TICK * 0.1;
3662 $AIO_POLL_WATCHER = Event->io (
3663 reentrant => 0,
3664 data => WF_AUTOCANCEL,
3665 fd => IO::AIO::poll_fileno,
3666 poll => 'r',
3667 prio => 0,
3668 cb => \&IO::AIO::poll_cb,
3669 );
3670}
3671
3672my $_log_backtrace;
3673
3674sub _log_backtrace {
3675 my ($msg, @addr) = @_;
3676
3677 $msg =~ s/\n//;
3678
3679 # limit the # of concurrent backtraces
3680 if ($_log_backtrace < 2) {
3681 ++$_log_backtrace;
3682 async {
3683 $Coro::current->{desc} = "abt $msg";
3684
3685 my @bt = fork_call {
3686 @addr = map { sprintf "%x", $_ } @addr;
3687 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3688 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3689 or die "addr2line: $!";
3690
3691 my @funcs;
3692 my @res = <$fh>;
3693 chomp for @res;
3694 while (@res) {
3695 my ($func, $line) = splice @res, 0, 2, ();
3696 push @funcs, "[$func] $line";
3697 }
3698
3699 @funcs
3700 };
3701
3702 LOG llevInfo, "[ABT] $msg\n";
3703 LOG llevInfo, "[ABT] $_\n" for @bt;
3704 --$_log_backtrace;
2504 })->(); 3705 };
3706 } else {
3707 LOG llevInfo, "[ABT] $msg\n";
3708 LOG llevInfo, "[ABT] [suppressed]\n";
2505 }, 3709 }
2506); 3710}
3711
3712# load additional modules
3713use cf::pod;
2507 3714
2508END { cf::emergency_save } 3715END { cf::emergency_save }
2509 3716
25101 37171
2511 3718

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