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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
28############################################################################# 79#############################################################################
29 80
30=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
31 82
32=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
33 93
34=item $cf::LIBDIR 94=item $cf::LIBDIR
35 95
36The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
38 102
39=item $cf::TICK 103=item $cf::TICK
40 104
41The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
42 106
50=cut 114=cut
51 115
52BEGIN { 116BEGIN {
53 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
55 $msg .= "\n" 121 $msg .= "\n"
56 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
57 123
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
60 }; 125 };
61} 126}
62 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 134
65# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 136# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
68 no strict 'refs'; 144 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 146}
71 147
72$Event::DIED = sub { 148$Event::DIED = sub {
74}; 150};
75 151
76my %ext_pkg; 152my %ext_pkg;
77my @exts; 153my @exts;
78my @hook; 154my @hook;
79my %command;
80my %extcmd;
81 155
82=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
83 157
84=over 4 158=over 4
85 159
107sub to_json($) { 181sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
110} 184}
111 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
112=back 279=back
113 280
281=cut
282
114############################################################################# 283#############################################################################
115 284
116=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
117 414
118=over 4 415=over 4
119 416
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
133 418
134=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
135 420
136Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
137 423
138=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
139 426
140=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
141 428
142=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
143 430
144Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
145 432
146=item cf::attach_global ... 433=item cf::CLASS->attach ...
147 434
148Attach handlers for global events. 435=item cf::CLASS->detach ...
149 436
150This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
152 471
153=over 4 472=over 4
154 473
155=item prio => $number 474=item prio => $number
156 475
158by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 480unless you know what you are doing.
162 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
163=item on_I<event> => \&cb 488=item on_I<event> => \&cb
164 489
165Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
177object/class are recognised. 502object/class are recognised.
178 503
179=back 504=back
180 505
181=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
182 508
183Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
185type. 511 my ($self, $victim) = @_;
186 512 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 513 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 514 }
408}
409 515
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 517
434Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
438exception. 522exception.
439 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
440=back 707=back
441 708
442=cut 709=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 710
448############################################################################# 711#############################################################################
449# object support 712# object support
450 713
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 716 my ($obj) = @_;
717
466 my $registry = $obj->registry; 718 my $registry = $obj->registry;
467 719
468 @$registry = (); 720 @$registry = ();
469 721
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 723
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 726 for (@$attach) {
475 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
477 } 729 }
478 } else { 730 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 732 }
481 } 733 }
482} 734}
483 735
484sub object_freezer_save { 736cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
536 on_clone => sub { 750 on_clone => sub {
537 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
538 752
539 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
540 754
541 %$dst = %$src; 755 %$dst = %$src;
542 756
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
545 }, 759 },
546; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
547 824
548############################################################################# 825#############################################################################
549# old plug-in events 826# command handling &c
550 827
551sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 829
555 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
556 or return; 831$name.
557 832
558 &$cb 833=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 834
580sub register_command { 835sub register_command {
581 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
582 837
583 my $caller = caller; 838 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
585 840
586 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
589 852
590sub register_extcmd { 853sub register_extcmd {
591 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
592 855
593 my $caller = caller; 856 my $caller = caller;
594 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
595 858
596 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
597} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
598 893
599sub register { 894sub register {
600 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
601 896
602 #TODO 897 #TODO
621 . "#line 1 \"$path\"\n{\n" 916 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 917 . (do { local $/; <$fh> })
623 . "\n};\n1"; 918 . "\n};\n1";
624 919
625 eval $source 920 eval $source
626 or die "$path: $@"; 921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
627 923
628 push @exts, $pkg; 924 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg; 925 $ext_pkg{$base} = $pkg;
630 926
631# no strict 'refs'; 927# no strict 'refs';
644# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
646# } 942# }
647 943
648 # remove commands 944 # remove commands
649 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
651 947
652 if (@cb) { 948 if (@cb) {
653 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else { 950 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
658 } 952 }
659 } 953 }
660 954
661 # remove extcmds 955 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
663 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
664 } 958 }
665 959
666 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
667 eval { 961 eval {
668 $cb->($pkg); 962 $cb->($pkg);
672 966
673 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
674} 968}
675 969
676sub load_extensions { 970sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 972 next unless -r $ext;
681 eval { 973 eval {
682 load_extension $ext; 974 load_extension $ext;
683 1 975 1
684 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
685 } 977 }
686} 978}
687 979
688############################################################################# 980#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub {
694 my ($pl, $buf) = @_;
695
696 my $msg = eval { from_json $buf };
697
698 if (ref $msg) {
699 if (my $cb = $extcmd{$msg->{msgtype}}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) {
701 $pl->ext_reply ($msg->{msgid}, %reply);
702 }
703 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 }
707
708 cf::override;
709 },
710;
711
712#############################################################################
713# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
714 982
715*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 984 my ($map) = @_;
717 985
719 defined $path or return; 987 defined $path or return;
720 988
721 unlink "$path.pst"; 989 unlink "$path.pst";
722}; 990};
723 991
724attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
725 993
726############################################################################# 994#############################################################################
727# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
728 996
729sub all_objects(@) { 997sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
731} 999}
732 1000
733# TODO: compatibility cruft, remove when no longer needed 1001# TODO: compatibility cruft, remove when no longer needed
734attach_to_players 1002cf::player->attach (
735 on_load => sub { 1003 on_load => sub {
736 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
737 1005
738 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
741 1009
742 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
743 } 1011 }
744 } 1012 }
745 }, 1013 },
746; 1014);
747 1015
748############################################################################# 1016#############################################################################
749 1017
750=head2 CORE EXTENSIONS 1018=head2 CORE EXTENSIONS
751 1019
752Functions and methods that extend core crossfire objects. 1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
753 1023
754=over 4 1024=over 4
755 1025
756=item cf::player::exists $login 1026=item cf::player::exists $login
757 1027
762sub cf::player::exists($) { 1032sub cf::player::exists($) {
763 cf::player::find $_[0] 1033 cf::player::find $_[0]
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
765} 1035}
766 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150
1151 if ($map->should_reset) {
1152 $map->reset;
1153 $map = find_map $path;
1154 }
1155
1156 $cf::MAP{$key} = $map
1157 }
1158}
1159
1160sub load {
1161 my ($self) = @_;
1162
1163 return if $self->in_memory != cf::MAP_SWAPPED;
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168
1169 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1)
1171 or return;
1172
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original};
1175
1176 if (my $uniq = $path->uniq_path) {
1177 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0);
1181 }
1182 }
1183
1184 # now do the right thing for maps
1185 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty;
1197 $self->activate;
1198 }
1199
1200 $self->in_memory (cf::MAP_IN_MEMORY);
1201}
1202
1203sub load_map_sync {
1204 my ($path, $origin) = @_;
1205
1206 #warn "load_map_sync<$path, $origin>\n";#d#
1207
1208 cf::sync_job {
1209 my $map = cf::map::find_map $path, $origin
1210 or return;
1211 $map->load;
1212 $map
1213 }
1214}
1215
1216sub save {
1217 my ($self) = @_;
1218
1219 my $save = $self->{path}->save_path; utf8::encode $save;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 $self->{load_path} = $save;
1227
1228 return if $self->{deny_save};
1229
1230 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES);
1233 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 }
1236}
1237
1238sub swap_out {
1239 my ($self) = @_;
1240
1241 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save};
1244
1245 $self->save;
1246 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248}
1249
1250sub reset_at {
1251 my ($self) = @_;
1252
1253 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset};
1256
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259
1260 $time + $to
1261}
1262
1263sub should_reset {
1264 my ($self) = @_;
1265
1266 $self->reset_at <= $cf::RUNTIME
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset {
1291 my ($self) = @_;
1292
1293 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295
1296 warn "resetting map ", $self->path;#d#
1297
1298 delete $cf::MAP{$self->path};
1299
1300 $_->clear_links_to ($self) for values %cf::MAP;
1301
1302 $self->unlink_save;
1303 $self->destroy;
1304}
1305
1306my $nuke_counter = "aaaa";
1307
1308sub nuke {
1309 my ($self) = @_;
1310
1311 $self->{deny_save} = 1;
1312 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen
1315}
1316
1317sub customise_for {
1318 my ($map, $ob) = @_;
1319
1320 if ($map->per_player) {
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1322 }
1323
1324 $map
1325}
1326
1327sub emergency_save {
1328 local $cf::FREEZE = 1;
1329
1330 warn "enter emergency map save\n";
1331
1332 cf::sync_job {
1333 warn "begin emergency map save\n";
1334 $_->save for values %cf::MAP;
1335 };
1336
1337 warn "end emergency map save\n";
1338}
1339
1340package cf;
1341
1342=back
1343
1344
1345=head3 cf::object::player
1346
1347=over 4
1348
767=item $player->reply ($npc, $msg[, $flags]) 1349=item $player_object->reply ($npc, $msg[, $flags])
768 1350
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1351Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1352can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1353dialogue with the given NPC character.
772 1354
773=cut 1355=cut
774 1356
775# rough implementation of a future "reply" method that works 1357# rough implementation of a future "reply" method that works
776# with dialog boxes. 1358# with dialog boxes.
1359#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1360sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1361 my ($self, $npc, $msg, $flags) = @_;
779 1362
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1364
785 $msg = $npc->name . " says: $msg" if $npc; 1368 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1369 $self->message ($msg, $flags);
787 } 1370 }
788} 1371}
789 1372
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1373=item $player_object->may ("access")
791 1374
792Sends an ext reply to the player. 1375Returns wether the given player is authorized to access resource "access"
1376(e.g. "command_wizcast").
793 1377
794=cut 1378=cut
795 1379
796sub cf::player::ext_reply($$$%) { 1380sub cf::object::player::may {
1381 my ($self, $access) = @_;
1382
1383 $self->flag (cf::FLAG_WIZ) ||
1384 (ref $cf::CFG{"may_$access"}
1385 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1386 : $cf::CFG{"may_$access"})
1387}
1388
1389=item $player_object->enter_link
1390
1391Freezes the player and moves him/her to a special map (C<{link}>).
1392
1393The player should be reaosnably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though.
1395
1396=item $player_object->leave_link ($map, $x, $y)
1397
1398Moves the player out of the specila link map onto the given map. If the
1399map is not valid (or omitted), the player will be moved back to the
1400location he/she was before the call to C<enter_link>, or, if that fails,
1401to the emergency map position.
1402
1403Might block.
1404
1405=cut
1406
1407sub cf::object::player::enter_link {
1408 my ($self) = @_;
1409
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417}
1418
1419sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_;
1421
1422 my $link_pos = delete $self->{_link_pos};
1423
1424 unless ($map) {
1425 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map;
1428
1429 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map
1432 or die "FATAL: cannot load emergency map\n";
1433 }
1434 }
1435
1436 ($x, $y) = (-1, -1)
1437 unless (defined $x) && (defined $y);
1438
1439 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0;
1442
1443 $map->load;
1444
1445 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y);
1447}
1448
1449=item $player_object->goto_map ($map, $x, $y)
1450
1451=cut
1452
1453sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map;
1466
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468
1469 $self->leave_link ($map, $x, $y);
1470 })->prio (1);
1471}
1472
1473=item $player_object->enter_exit ($exit_object)
1474
1475=cut
1476
1477sub parse_random_map_params {
1478 my ($spec) = @_;
1479
1480 my $rmp = { # defaults
1481 xsize => 10,
1482 ysize => 10,
1483 };
1484
1485 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2;
1487
1488 $rmp->{lc $k} = $v if (length $k) && (length $v);
1489 }
1490
1491 $rmp
1492}
1493
1494sub prepare_random_map {
1495 my ($exit) = @_;
1496
1497 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object
1500
1501 my $rmp = parse_random_map_params $exit->msg;
1502
1503 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name;
1505 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y;
1508 }
1509
1510 $rmp->{random_seed} ||= $exit->random_seed;
1511
1512 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data;
1514
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0;
1517
1518 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef);
1520 }
1521}
1522
1523sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1524 my ($self, $exit) = @_;
798 1525
799 $msg{msgid} = $id; 1526 return unless $self->type == cf::PLAYER;
800 1527
801 $self->send ("ext " . to_json \%msg); 1528 $self->enter_link;
1529
1530 (Coro::async {
1531 unless (eval {
1532
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538
1539 1;
1540 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master",
1544 cf::NDI_UNIQUE | cf::NDI_RED);
1545
1546 warn "ERROR in enter_exit: $@";
1547 $self->leave_link;
1548 }
1549 })->prio (1);
802} 1550}
1551
1552=head3 cf::client
1553
1554=over 4
1555
1556=item $client->send_drawinfo ($text, $flags)
1557
1558Sends a drawinfo packet to the client. Circumvents output buffering so
1559should not be used under normal circumstances.
1560
1561=cut
1562
1563sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_;
1565
1566 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1568}
1569
1570
1571=item $success = $client->query ($flags, "text", \&cb)
1572
1573Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576
1577Queries can fail, so check the return code. Or don't, as queries will become
1578reliable at some point in the future.
1579
1580=cut
1581
1582sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_;
1584
1585 return unless $self->state == ST_PLAYING
1586 || $self->state == ST_SETUP
1587 || $self->state == ST_CUSTOM;
1588
1589 $self->state (ST_CUSTOM);
1590
1591 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593
1594 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1;
1596}
1597
1598cf::client->attach (
1599 on_reply => sub {
1600 my ($ns, $msg) = @_;
1601
1602 # this weird shuffling is so that direct followup queries
1603 # get handled first
1604 my $queue = delete $ns->{query_queue};
1605
1606 (shift @$queue)->[1]->($msg);
1607
1608 push @{ $ns->{query_queue} }, @$queue;
1609
1610 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) {
1612 $ns->send_packet ($ns->{query_queue}[0][0]);
1613 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 }
1616 }
1617 },
1618);
1619
1620=item $client->coro (\&cb)
1621
1622Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection).
1625
1626=cut
1627
1628sub cf::client::coro {
1629 my ($self, $cb) = @_;
1630
1631 my $coro; $coro = async {
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637
1638 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0};
1640 });
1641
1642 $self->{_coro}{$coro+0} = $coro;
1643
1644 $coro
1645}
1646
1647cf::client->attach (
1648 on_destroy => sub {
1649 my ($ns) = @_;
1650
1651 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1652 },
1653);
803 1654
804=back 1655=back
805 1656
806=cut
807
808#############################################################################
809 1657
810=head2 SAFE SCRIPTING 1658=head2 SAFE SCRIPTING
811 1659
812Functions that provide a safe environment to compile and execute 1660Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 1661snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 1662itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 1663is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 1664functions and methods that can be called is greatly reduced.
817 1665
818=cut 1666=cut
819 1667
820our $safe = new Safe "safe"; 1668our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 1669our $safe_hole = new Safe::Hole;
828 1676
829=pod 1677=pod
830 1678
831The following fucntions and emthods are available within a safe environment: 1679The following fucntions and emthods are available within a safe environment:
832 1680
833 cf::object contr pay_amount pay_player 1681 cf::object contr pay_amount pay_player map
834 cf::object::player player 1682 cf::object::player player
835 cf::player peaceful 1683 cf::player peaceful
1684 cf::map trigger
836 1685
837=cut 1686=cut
838 1687
839for ( 1688for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 1689 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 1690 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 1691 ["cf::player" => qw(peaceful)],
1692 ["cf::map" => qw(trigger)],
843) { 1693) {
844 no strict 'refs'; 1694 no strict 'refs';
845 my ($pkg, @funs) = @$_; 1695 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1696 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 1697 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1762 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 1763}
914 1764
915=back 1765=back
916 1766
1767=cut
1768
917############################################################################# 1769#############################################################################
918 1770
919=head2 EXTENSION DATABASE SUPPORT 1771=head2 EXTENSION DATABASE SUPPORT
920 1772
921Crossfire maintains a very simple database for extension use. It can 1773Crossfire maintains a very simple database for extension use. It can
955 1807
956Immediately write the database to disk I<if it is dirty>. 1808Immediately write the database to disk I<if it is dirty>.
957 1809
958=cut 1810=cut
959 1811
1812our $DB;
1813
960{ 1814{
961 my $db;
962 my $path = cf::localdir . "/database.pst"; 1815 my $path = cf::localdir . "/database.pst";
963 1816
964 sub db_load() { 1817 sub db_load() {
965 warn "loading database $path\n";#d# remove later 1818 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { }; 1819 $DB = stat $path ? Storable::retrieve $path : { };
967 } 1820 }
968 1821
969 my $pid; 1822 my $pid;
970 1823
971 sub db_save() { 1824 sub db_save() {
972 warn "saving database $path\n";#d# remove later 1825 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid; 1826 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) { 1827 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1; 1828 $DB->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~"; 1829 Storable::nstore $DB, "$path~";
977 rename "$path~", $path; 1830 rename "$path~", $path;
978 cf::_exit 0 if defined $pid; 1831 cf::_exit 0 if defined $pid;
979 } 1832 }
980 } 1833 }
981 1834
984 sub db_sync() { 1837 sub db_sync() {
985 db_save if $dirty; 1838 db_save if $dirty;
986 undef $dirty; 1839 undef $dirty;
987 } 1840 }
988 1841
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
990 db_sync; 1843 db_sync;
991 }); 1844 });
992 1845
993 sub db_dirty() { 1846 sub db_dirty() {
994 $dirty = 1; 1847 $dirty = 1;
995 $idle->start; 1848 $idle->start;
996 } 1849 }
997 1850
998 sub db_get($;$) { 1851 sub db_get($;$) {
999 @_ >= 2 1852 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]} 1853 ? $DB->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { }) 1854 : ($DB->{$_[0]} ||= { })
1002 } 1855 }
1003 1856
1004 sub db_put($$;$) { 1857 sub db_put($$;$) {
1005 if (@_ >= 3) { 1858 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2]; 1859 $DB->{$_[0]}{$_[1]} = $_[2];
1007 } else { 1860 } else {
1008 $db->{$_[0]} = $_[1]; 1861 $DB->{$_[0]} = $_[1];
1009 } 1862 }
1010 db_dirty; 1863 db_dirty;
1011 } 1864 }
1012 1865
1013 attach_global 1866 cf::global->attach (
1014 prio => 10000, 1867 prio => 10000,
1015 on_cleanup => sub { 1868 on_cleanup => sub {
1016 db_sync; 1869 db_sync;
1017 }, 1870 },
1018 ; 1871 );
1019} 1872}
1020 1873
1021############################################################################# 1874#############################################################################
1022# the server's main() 1875# the server's main()
1023 1876
1877sub cfg_load {
1878 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return;
1880
1881 local $/;
1882 *CFG = YAML::Syck::Load <$fh>;
1883}
1884
1024sub main { 1885sub main {
1886 # we must not ever block the main coroutine
1887 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event;
1891 })->();
1892 };
1893
1894 cfg_load;
1025 db_load; 1895 db_load;
1026 load_extensions; 1896 load_extensions;
1027 Event::loop; 1897 Event::loop;
1028} 1898}
1029 1899
1030############################################################################# 1900#############################################################################
1031# initialisation 1901# initialisation
1032 1902
1033sub _perl_reload(&) { 1903sub reload() {
1034 my ($msg) = @_; 1904 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n";
1907 return;
1908 }
1035 1909
1036 $msg->("reloading..."); 1910 warn "reloading...";
1911
1912 local $FREEZE = 1;
1913 cf::emergency_save;
1037 1914
1038 eval { 1915 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved
1917
1039 # cancel all watchers 1918 # cancel all watchers
1040 $_->cancel for Event::all_watchers; 1919 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 }
1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1041 1926
1042 # unload all extensions 1927 # unload all extensions
1043 for (@exts) { 1928 for (@exts) {
1044 $msg->("unloading <$_>"); 1929 warn "unloading <$_>";
1045 unload_extension $_; 1930 unload_extension $_;
1046 } 1931 }
1047 1932
1048 # unload all modules loaded from $LIBDIR 1933 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) { 1934 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 1936
1052 $msg->("removing <$k>"); 1937 warn "removing <$k>";
1053 delete $INC{$k}; 1938 delete $INC{$k};
1054 1939
1055 $k =~ s/\.pm$//; 1940 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 1941 $k =~ s/\//::/g;
1057 1942
1062 Symbol::delete_package $k; 1947 Symbol::delete_package $k;
1063 } 1948 }
1064 1949
1065 # sync database to disk 1950 # sync database to disk
1066 cf::db_sync; 1951 cf::db_sync;
1952 IO::AIO::flush;
1067 1953
1068 # get rid of safe::, as good as possible 1954 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_" 1955 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 1957
1072 # remove register_script_function callbacks 1958 # remove register_script_function callbacks
1073 # TODO 1959 # TODO
1074 1960
1075 # unload cf.pm "a bit" 1961 # unload cf.pm "a bit"
1078 # don't, removes xs symbols, too, 1964 # don't, removes xs symbols, too,
1079 # and global variables created in xs 1965 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 1966 #Symbol::delete_package __PACKAGE__;
1081 1967
1082 # reload cf.pm 1968 # reload cf.pm
1083 $msg->("reloading cf.pm"); 1969 warn "reloading cf.pm";
1084 require cf; 1970 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 1972
1086 # load database again 1973 # load config and database again
1974 cf::cfg_load;
1087 cf::db_load; 1975 cf::db_load;
1088 1976
1089 # load extensions 1977 # load extensions
1090 $msg->("load extensions"); 1978 warn "load extensions";
1091 cf::load_extensions; 1979 cf::load_extensions;
1092 1980
1093 # reattach attachments to objects 1981 # reattach attachments to objects
1094 $msg->("reattach"); 1982 warn "reattach";
1095 _global_reattach; 1983 _global_reattach;
1096 }; 1984 };
1097 $msg->($@) if $@;
1098 1985
1099 $msg->("reloaded"); 1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1100}; 1993};
1101 1994
1102sub perl_reload() { 1995#############################################################################
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039
1109register_command "perl-reload", 0, sub { 2040register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2041 my ($who, $arg) = @_;
1111 2042
1112 if ($who->flag (FLAG_WIZ)) { 2043 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2044 $who->message ("start of reload.");
1114 warn $_[0]; 2045 reload;
1115 $who->message ($_[0]); 2046 $who->message ("end of reload.");
1116 };
1117 } 2047 }
1118}; 2048};
1119 2049
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2050unshift @INC, $LIBDIR;
1123 2051
1124$TICK_WATCHER = Event->timer ( 2052$TICK_WATCHER = Event->timer (
2053 reentrant => 0,
1125 prio => 1, 2054 prio => 0,
1126 at => $NEXT_TICK || 1, 2055 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL,
1127 cb => sub { 2057 cb => sub {
2058 unless ($FREEZE) {
1128 cf::server_tick; # one server iteration 2059 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
1129 2062
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2063 $NEXT_TICK += $TICK;
1132 2064
1133 # if we are delayed by four ticks, skip them all 2065 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2067
1136 $TICK_WATCHER->at ($NEXT_TICK); 2068 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2069 $TICK_WATCHER->start;
1138 }, 2070 },
1139); 2071);
1140 2072
2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 },
2093);
2094
11411 20951
1142 2096

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