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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.88 by root, Fri Dec 15 19:29:18 2006 UTC vs.
Revision 1.385 by root, Fri Oct 12 19:13:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
10use IO::AIO (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
24our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
26 60
27_init_vars; 61our $RELOAD; # number of reloads so far
28
29our @EVENT; 62our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 63
32our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
35 89
36our %CFG; 90our %CFG;
37 91
38our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
39 122
40############################################################################# 123#############################################################################
41 124
42=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
43 126
45 128
46=item $cf::UPTIME 129=item $cf::UPTIME
47 130
48The timestamp of the server start (so not actually an uptime). 131The timestamp of the server start (so not actually an uptime).
49 132
50=item $cf::LIBDIR 133=item $cf::RUNTIME
51 134
52The perl library directory, where extensions and cf-specific modules can 135The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
54 150
55=item $cf::TICK 151=item $cf::TICK
56 152
57The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
58 164
59=item %cf::CFG 165=item %cf::CFG
60 166
61Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
63 181
64=back 182=back
65 183
66=cut 184=cut
67 185
68BEGIN { 186BEGIN {
69 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 188 my $msg = join "", @_;
189
71 $msg .= "\n" 190 $msg .= "\n"
72 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
73 192
74 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
75 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
76 }; 196 };
77} 197}
78 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
80 206
81# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 208# within the Safe compartment.
83for my $pkg (qw( 209for my $pkg (qw(
210 cf::global cf::attachable
84 cf::object cf::object::player 211 cf::object cf::object::player
85 cf::client_socket cf::player 212 cf::client cf::player
86 cf::arch cf::living 213 cf::arch cf::living
87 cf::map cf::party cf::region 214 cf::map cf::party cf::region
88)) { 215)) {
89 no strict 'refs'; 216 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 219
93$Event::DIED = sub { 220$Event::DIED = sub {
94 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
95}; 222};
96 223
97my %ext_pkg; 224#############################################################################
98my @exts;
99my @hook;
100 225
101=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
102 227
103=over 4 228=over 4
104 229
105=cut 230=item dumpval $ref
106 231
107use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
108 252
109=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
110 254
111Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
112 256
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
121 258
122Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
123 260
124=cut 261=cut
125 262
126sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
128 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 Coro::cede or Event::one_event;
450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
458
459 wantarray ? @res : $res[0]
460 } else {
461 # we are in another coroutine, how wonderful, everything just works
462
463 $job->()
464 }
465}
466
467=item $coro = cf::async_ext { BLOCK }
468
469Like async, but this coro is automatically being canceled when the
470extension calling this is being unloaded.
471
472=cut
473
474sub async_ext(&) {
475 my $cb = shift;
476
477 my $coro = &Coro::async ($cb);
478
479 $coro->on_destroy (sub {
480 delete $EXT_CORO{$coro+0};
481 });
482 $EXT_CORO{$coro+0} = $coro;
483
484 $coro
485}
486
487=item fork_call { }, $args
488
489Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
493
494=cut
495
496sub fork_call(&@) {
497 my ($cb, @args) = @_;
498
499 # we seemingly have to make a local copy of the whole thing,
500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
502
503 my @res = Coro::Util::fork_eval {
504 reset_signals;
505 &$cb
506 }, @args;
507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 647}
130 648
131=back 649=back
132 650
133=cut 651=cut
134 652
135############################################################################# 653#############################################################################
136 654
137=head2 EVENTS AND OBJECT ATTACHMENTS 655=head2 ATTACHABLE OBJECTS
656
657Many objects in crossfire are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods.
660
661In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT).
138 664
139=over 4 665=over 4
140 666
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
154 668
155=item $map->detach ($attachment) 669=item $attachable->detach ($attachment)
156 670
157Attach/detach a pre-registered attachment to a map. 671Attach/detach a pre-registered attachment to a specific object and give it
672the specified key/value pairs as arguments.
158 673
159=item $bool = $object->attached ($name) 674Example, attach a minesweeper attachment to the given object, making it a
67510x10 minesweeper game:
160 676
161=item $bool = $player->attached ($name) 677 $obj->attach (minesweeper => width => 10, height => 10);
162 678
163=item $bool = $map->attached ($name) 679=item $bool = $attachable->attached ($name)
164 680
165Checks wether the named attachment is currently attached to the object. 681Checks wether the named attachment is currently attached to the object.
166 682
167=item cf::attach_global ... 683=item cf::CLASS->attach ...
168 684
169Attach handlers for global events. 685=item cf::CLASS->detach ...
170 686
171This and all following C<attach_*>-functions expect any number of the 687Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 688CLASS. See the next function for an explanation of its arguments.
689
690You can attach to global events by using the C<cf::global> class.
691
692Example, log all player logins:
693
694 cf::player->attach (
695 on_login => sub {
696 my ($pl) = @_;
697 ...
698 },
699 );
700
701Example, attach to the jeweler skill:
702
703 cf::object->attach (
704 type => cf::SKILL,
705 subtype => cf::SK_JEWELER,
706 on_use_skill => sub {
707 my ($sk, $ob, $part, $dir, $msg) = @_;
708 ...
709 },
710 );
711
712=item cf::CLASS::attachment $name, ...
713
714Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment.
716
717Some classes such as crossfire maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name.
719
720These calls expect any number of the following handler/hook descriptions:
173 721
174=over 4 722=over 4
175 723
176=item prio => $number 724=item prio => $number
177 725
179by another C<prio> setting). Lower priority handlers get executed 727by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 728earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 729registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 730unless you know what you are doing.
183 731
732=item type => $type
733
734(Only for C<< cf::object->attach >> calls), limits the attachment to the
735given type of objects only (the additional parameter C<subtype> can be
736used to further limit to the given subtype).
737
184=item on_I<event> => \&cb 738=item on_I<event> => \&cb
185 739
186Call the given code reference whenever the named event happens (event is 740Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 741something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 742handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 751package and register them. Only handlers for eevents supported by the
198object/class are recognised. 752object/class are recognised.
199 753
200=back 754=back
201 755
202=item cf::attach_to_type $object_type, $subtype, ... 756Example, define an attachment called "sockpuppet" that calls the given
757event handler when a monster attacks:
203 758
204Attach handlers for a specific object type (e.g. TRANSPORT) and 759 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 760 on_skill_attack => sub {
206type. 761 my ($self, $victim) = @_;
207 762 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 763 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 764 }
429}
430 765
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 766=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 767
457Just because you have a perl object does not mean that the corresponding 768Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 769C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 770valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 771can be used to test for existence of the C object part without causing an
461exception. 772exception.
462 773
774=cut
775
776# the following variables are defined in .xs and must not be re-created
777our @CB_GLOBAL = (); # registry for all global events
778our @CB_ATTACHABLE = (); # registry for all attachables
779our @CB_OBJECT = (); # all objects (should not be used except in emergency)
780our @CB_PLAYER = ();
781our @CB_CLIENT = ();
782our @CB_TYPE = (); # registry for type (cf-object class) based events
783our @CB_MAP = ();
784
785my %attachment;
786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
793sub _attach_cb($$$$) {
794 my ($registry, $event, $prio, $cb) = @_;
795
796 use sort 'stable';
797
798 $cb = [$prio, $cb];
799
800 @{$registry->[$event]} = sort
801 { $a->[0] cmp $b->[0] }
802 @{$registry->[$event] || []}, $cb;
803}
804
805# hack
806my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
807
808# attach handles attaching event callbacks
809# the only thing the caller has to do is pass the correct
810# registry (== where the callback attaches to).
811sub _attach {
812 my ($registry, $klass, @arg) = @_;
813
814 my $object_type;
815 my $prio = 0;
816 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
817
818 #TODO: get rid of this hack
819 if ($attachable_klass{$klass}) {
820 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
821 }
822
823 while (@arg) {
824 my $type = shift @arg;
825
826 if ($type eq "prio") {
827 $prio = shift @arg;
828
829 } elsif ($type eq "type") {
830 $object_type = shift @arg;
831 $registry = $CB_TYPE[$object_type] ||= [];
832
833 } elsif ($type eq "subtype") {
834 defined $object_type or Carp::croak "subtype specified without type";
835 my $object_subtype = shift @arg;
836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
837
838 } elsif ($type eq "package") {
839 my $pkg = shift @arg;
840
841 while (my ($name, $id) = each %cb_id) {
842 if (my $cb = $pkg->can ($name)) {
843 _attach_cb $registry, $id, $prio, $cb;
844 }
845 }
846
847 } elsif (exists $cb_id{$type}) {
848 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
849
850 } elsif (ref $type) {
851 warn "attaching objects not supported, ignoring.\n";
852
853 } else {
854 shift @arg;
855 warn "attach argument '$type' not supported, ignoring.\n";
856 }
857 }
858}
859
860sub _object_attach {
861 my ($obj, $name, %arg) = @_;
862
863 return if exists $obj->{_attachment}{$name};
864
865 if (my $attach = $attachment{$name}) {
866 my $registry = $obj->registry;
867
868 for (@$attach) {
869 my ($klass, @attach) = @$_;
870 _attach $registry, $klass, @attach;
871 }
872
873 $obj->{$name} = \%arg;
874 } else {
875 warn "object uses attachment '$name' which is not available, postponing.\n";
876 }
877
878 $obj->{_attachment}{$name} = undef;
879}
880
881sub cf::attachable::attach {
882 if (ref $_[0]) {
883 _object_attach @_;
884 } else {
885 _attach shift->_attach_registry, @_;
886 }
887 _recalc_want;
888};
889
890# all those should be optimised
891sub cf::attachable::detach {
892 my ($obj, $name) = @_;
893
894 if (ref $obj) {
895 delete $obj->{_attachment}{$name};
896 reattach ($obj);
897 } else {
898 Carp::croak "cannot, currently, detach class attachments";
899 }
900 _recalc_want;
901};
902
903sub cf::attachable::attached {
904 my ($obj, $name) = @_;
905
906 exists $obj->{_attachment}{$name}
907}
908
909for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
910 eval "#line " . __LINE__ . " 'cf.pm'
911 sub cf::\L$klass\E::_attach_registry {
912 (\\\@CB_$klass, KLASS_$klass)
913 }
914
915 sub cf::\L$klass\E::attachment {
916 my \$name = shift;
917
918 \$attachment{\$name} = [[KLASS_$klass, \@_]];
919 }
920 ";
921 die if $@;
922}
923
924our $override;
925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
926
927sub override {
928 $override = 1;
929 @INVOKE_RESULTS = (@_);
930}
931
932sub do_invoke {
933 my $event = shift;
934 my $callbacks = shift;
935
936 @INVOKE_RESULTS = ();
937
938 local $override;
939
940 for (@$callbacks) {
941 eval { &{$_->[1]} };
942
943 if ($@) {
944 warn "$@";
945 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
946 override;
947 }
948
949 return 1 if $override;
950 }
951
952 0
953}
954
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
956
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958
959Generate an object-specific event with the given arguments.
960
961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
962removed in future versions), and there is no public API to access override
963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
964
463=back 965=back
464 966
465=cut 967=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 968
471############################################################################# 969#############################################################################
472# object support 970# object support
971#
473 972
474sub instantiate { 973sub _can_merge {
475 my ($obj, $data) = @_; 974 my ($ob1, $ob2) = @_;
476 975
477 $data = from_json $data; 976 return 1;#d#
478 977
479 for (@$data) { 978 #todo#d# kill yourself and do some recursive checking manually without storable
480 my ($name, $args) = @$_; 979 sync_job {
481 980 my $guard = Coro::Storable::guard;
482 $obj->attach ($name, %{$args || {} }); 981 local $Storable::canonical = 1;
982 my $fob1 = Storable::freeze $ob1;
983 my $fob2 = Storable::freeze $ob2;
984 $fob1 eq $fob2
483 } 985 }
484} 986}
485 987
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 988sub reattach {
989 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 990 my ($obj) = @_;
991
992 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
993
489 my $registry = $obj->registry; 994 my $registry = $obj->registry;
490 995
491 @$registry = (); 996 @$registry = ();
492 997
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 998 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 999
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 1000 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 1001 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 1002 for (@$attach) {
498 my ($klass, @attach) = @$_; 1003 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
500 } 1005 }
501 } else { 1006 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 1007 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 1008 }
504 } 1009 }
505} 1010}
506 1011
507sub object_freezer_save { 1012cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 1013 prio => -1000000,
1014 on_instantiate => sub {
1015 my ($obj, $data) = @_;
1016
1017 $data = from_json $data;
1018
1019 for (@$data) {
1020 my ($name, $args) = @$_;
1021
1022 $obj->attach ($name, %{$args || {} });
1023 }
1024 },
1025 on_reattach => \&reattach,
567 on_clone => sub { 1026 on_clone => sub {
568 my ($src, $dst) = @_; 1027 my ($src, $dst) = @_;
569 1028
570 @{$dst->registry} = @{$src->registry}; 1029 @{$dst->registry} = @{$src->registry};
571 1030
572 %$dst = %$src; 1031 %$dst = %$src;
573 1032
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 1033 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 1034 if exists $src->{_attachment};
576 }, 1035 },
577; 1036);
1037
1038sub object_freezer_save {
1039 my ($filename, $rdata, $objs) = @_;
1040
1041 sync_job {
1042 if (length $$rdata) {
1043 utf8::decode (my $decname = $filename);
1044 warn sprintf "saving %s (%d,%d)\n",
1045 $decname, length $$rdata, scalar @$objs;
1046
1047 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh;
1049 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh;
1052
1053 if (@$objs) {
1054 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1055 chmod SAVE_MODE, $fh;
1056 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
1057 aio_write $fh, 0, (length $data), $data, 0;
1058 aio_fsync $fh if $cf::USE_FSYNC;
1059 close $fh;
1060 aio_rename "$filename.pst~", "$filename.pst";
1061 }
1062 } else {
1063 aio_unlink "$filename.pst";
1064 }
1065
1066 aio_rename "$filename~", $filename;
1067 } else {
1068 warn "FATAL: $filename~: $!\n";
1069 }
1070 } else {
1071 aio_unlink $filename;
1072 aio_unlink "$filename.pst";
1073 }
1074 };
1075}
1076
1077sub object_freezer_as_string {
1078 my ($rdata, $objs) = @_;
1079
1080 use Data::Dumper;
1081
1082 $$rdata . Dumper $objs
1083}
1084
1085sub object_thawer_load {
1086 my ($filename) = @_;
1087
1088 my ($data, $av);
1089
1090 (aio_load $filename, $data) >= 0
1091 or return;
1092
1093 unless (aio_stat "$filename.pst") {
1094 (aio_load "$filename.pst", $av) >= 0
1095 or return;
1096
1097 my $st = eval { Coro::Storable::thaw $av }
1098 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1099 $av = $st->{objs};
1100 }
1101
1102 utf8::decode (my $decname = $filename);
1103 warn sprintf "loading %s (%d,%d)\n",
1104 $decname, length $data, scalar @{$av || []};
1105
1106 ($data, $av)
1107}
1108
1109=head2 COMMAND CALLBACKS
1110
1111=over 4
1112
1113=cut
578 1114
579############################################################################# 1115#############################################################################
580# command handling &c 1116# command handling &c
581 1117
582=item cf::register_command $name => \&callback($ob,$args); 1118=item cf::register_command $name => \&callback($ob,$args);
595 push @{ $COMMAND{$name} }, [$caller, $cb]; 1131 push @{ $COMMAND{$name} }, [$caller, $cb];
596} 1132}
597 1133
598=item cf::register_extcmd $name => \&callback($pl,$packet); 1134=item cf::register_extcmd $name => \&callback($pl,$packet);
599 1135
600Register a callbackf ro execution when the client sends an extcmd packet. 1136Register a callback for execution when the client sends an (synchronous)
1137extcmd packet. Ext commands will be processed in the order they are
1138received by the server, like other user commands. The first argument is
1139the logged-in player. Ext commands can only be processed after a player
1140has logged in successfully.
601 1141
602If the callback returns something, it is sent back as if reply was being 1142If the callback returns something, it is sent back as if reply was being
603called. 1143called.
604 1144
1145=item cf::register_exticmd $name => \&callback($ns,$packet);
1146
1147Register a callback for execution when the client sends an (asynchronous)
1148exticmd packet. Exti commands are processed by the server as soon as they
1149are received, i.e. out of order w.r.t. other commands. The first argument
1150is a client socket. Exti commands can be received anytime, even before
1151log-in.
1152
1153If the callback returns something, it is sent back as if reply was being
1154called.
1155
605=cut 1156=cut
606 1157
607sub register_extcmd { 1158sub register_extcmd {
608 my ($name, $cb) = @_; 1159 my ($name, $cb) = @_;
609 1160
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 1161 $EXTCMD{$name} = $cb;
614} 1162}
615 1163
616attach_to_players 1164sub register_exticmd {
1165 my ($name, $cb) = @_;
1166
1167 $EXTICMD{$name} = $cb;
1168}
1169
1170cf::player->attach (
617 on_command => sub { 1171 on_command => sub {
618 my ($pl, $name, $params) = @_; 1172 my ($pl, $name, $params) = @_;
619 1173
620 my $cb = $COMMAND{$name} 1174 my $cb = $COMMAND{$name}
621 or return; 1175 or return;
627 cf::override; 1181 cf::override;
628 }, 1182 },
629 on_extcmd => sub { 1183 on_extcmd => sub {
630 my ($pl, $buf) = @_; 1184 my ($pl, $buf) = @_;
631 1185
632 my $msg = eval { from_json $buf }; 1186 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
633 1187
634 if (ref $msg) { 1188 if (ref $msg) {
1189 my ($type, $reply, @payload) =
1190 "ARRAY" eq ref $msg
1191 ? @$msg
1192 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1193
1194 my @reply;
1195
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1196 if (my $cb = $EXTCMD{$type}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1197 @reply = $cb->($pl, @payload);
637 $pl->ext_reply ($msg->{msgid}, %reply); 1198 }
1199
1200 $pl->ext_reply ($reply, @reply)
1201 if $reply;
1202
1203 } else {
1204 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1205 }
1206
1207 cf::override;
1208 },
1209);
1210
1211sub load_extensions {
1212 cf::sync_job {
1213 my %todo;
1214
1215 for my $path (<$LIBDIR/*.ext>) {
1216 next unless -r $path;
1217
1218 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1219 my $base = $1;
1220 my $pkg = $1;
1221 $pkg =~ s/[^[:word:]]/_/g;
1222 $pkg = "ext::$pkg";
1223
1224 open my $fh, "<:utf8", $path
1225 or die "$path: $!";
1226
1227 my $source = do { local $/; <$fh> };
1228
1229 my %ext = (
1230 path => $path,
1231 base => $base,
1232 pkg => $pkg,
1233 );
1234
1235 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1236 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1237
1238 $ext{source} =
1239 "package $pkg; use strict; use utf8;\n"
1240 . "#line 1 \"$path\"\n{\n"
1241 . $source
1242 . "\n};\n1";
1243
1244 $todo{$base} = \%ext;
1245 }
1246
1247 my %done;
1248 while (%todo) {
1249 my $progress;
1250
1251 while (my ($k, $v) = each %todo) {
1252 for (split /,\s*/, $v->{meta}{depends}) {
1253 goto skip
1254 unless exists $done{$_};
1255 }
1256
1257 warn "... loading '$k' into '$v->{pkg}'\n";
1258
1259 unless (eval $v->{source}) {
1260 my $msg = $@ ? "$v->{path}: $@\n"
1261 : "$v->{base}: extension inactive.\n";
1262
1263 if (exists $v->{meta}{mandatory}) {
1264 warn $msg;
1265 warn "mandatory extension failed to load, exiting.\n";
1266 exit 1;
1267 }
1268
1269 warn $msg;
1270 }
1271
1272 $done{$k} = delete $todo{$k};
1273 push @EXTS, $v->{pkg};
1274 $progress = 1;
1275 }
1276
1277 skip:
1278 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1279 unless $progress;
1280 }
1281 };
1282}
1283
1284#############################################################################
1285
1286=back
1287
1288=head2 CORE EXTENSIONS
1289
1290Functions and methods that extend core crossfire objects.
1291
1292=cut
1293
1294package cf::player;
1295
1296use Coro::AIO;
1297
1298=head3 cf::player
1299
1300=over 4
1301
1302=item cf::player::num_playing
1303
1304Returns the official number of playing players, as per the Crossfire metaserver rules.
1305
1306=cut
1307
1308sub num_playing {
1309 scalar grep
1310 $_->ob->map
1311 && !$_->hidden
1312 && !$_->ob->flag (cf::FLAG_WIZ),
1313 cf::player::list
1314}
1315
1316=item cf::player::find $login
1317
1318Returns the given player object, loading it if necessary (might block).
1319
1320=cut
1321
1322sub playerdir($) {
1323 "$PLAYERDIR/"
1324 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1325}
1326
1327sub path($) {
1328 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1329
1330 (playerdir $login) . "/playerdata"
1331}
1332
1333sub find_active($) {
1334 $cf::PLAYER{$_[0]}
1335 and $cf::PLAYER{$_[0]}->active
1336 and $cf::PLAYER{$_[0]}
1337}
1338
1339sub exists($) {
1340 my ($login) = @_;
1341
1342 $cf::PLAYER{$login}
1343 or cf::sync_job { !aio_stat path $login }
1344}
1345
1346sub find($) {
1347 return $cf::PLAYER{$_[0]} || do {
1348 my $login = $_[0];
1349
1350 my $guard = cf::lock_acquire "user_find:$login";
1351
1352 $cf::PLAYER{$_[0]} || do {
1353 # rename old playerfiles to new ones
1354 #TODO: remove when no longer required
1355 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1356 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1357 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1358 aio_unlink +(playerdir $login) . "/$login.pl";
1359
1360 my $f = new_from_file cf::object::thawer path $login
1361 or return;
1362
1363 my $pl = cf::player::load_pl $f
1364 or return;
1365 local $cf::PLAYER_LOADING{$login} = $pl;
1366 $f->resolve_delayed_derefs;
1367 $cf::PLAYER{$login} = $pl
1368 }
1369 }
1370}
1371
1372sub save($) {
1373 my ($pl) = @_;
1374
1375 return if $pl->{deny_save};
1376
1377 my $path = path $pl;
1378 my $guard = cf::lock_acquire "user_save:$path";
1379
1380 return if $pl->{deny_save};
1381
1382 aio_mkdir playerdir $pl, 0770;
1383 $pl->{last_save} = $cf::RUNTIME;
1384
1385 $pl->save_pl ($path);
1386 cf::cede_to_tick;
1387}
1388
1389sub new($) {
1390 my ($login) = @_;
1391
1392 my $self = create;
1393
1394 $self->ob->name ($login);
1395 $self->{deny_save} = 1;
1396
1397 $cf::PLAYER{$login} = $self;
1398
1399 $self
1400}
1401
1402=item $player->send_msg ($channel, $msg, $color, [extra...])
1403
1404=cut
1405
1406sub send_msg {
1407 my $ns = shift->ns
1408 or return;
1409 $ns->send_msg (@_);
1410}
1411
1412=item $pl->quit_character
1413
1414Nukes the player without looking back. If logged in, the connection will
1415be destroyed. May block for a long time.
1416
1417=cut
1418
1419sub quit_character {
1420 my ($pl) = @_;
1421
1422 my $name = $pl->ob->name;
1423
1424 $pl->{deny_save} = 1;
1425 $pl->password ("*"); # this should lock out the player until we nuked the dir
1426
1427 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1428 $pl->deactivate;
1429 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1430 $pl->ns->destroy if $pl->ns;
1431
1432 my $path = playerdir $pl;
1433 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 aio_rename $path, $temp;
1435 delete $cf::PLAYER{$pl->ob->name};
1436 $pl->destroy;
1437
1438 my $prefix = qr<^~\Q$name\E/>;
1439
1440 # nuke player maps
1441 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1442
1443 IO::AIO::aio_rmtree $temp;
1444}
1445
1446=item $pl->kick
1447
1448Kicks a player out of the game. This destroys the connection.
1449
1450=cut
1451
1452sub kick {
1453 my ($pl, $kicker) = @_;
1454
1455 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1456 $pl->killer ("kicked");
1457 $pl->ns->destroy;
1458}
1459
1460=item cf::player::list_logins
1461
1462Returns am arrayref of all valid playernames in the system, can take a
1463while and may block, so not sync_job-capable, ever.
1464
1465=cut
1466
1467sub list_logins {
1468 my $dirs = aio_readdir $PLAYERDIR
1469 or return [];
1470
1471 my @logins;
1472
1473 for my $login (@$dirs) {
1474 my $path = path $login;
1475
1476 # a .pst is a dead give-away for a valid player
1477 unless (-e "$path.pst") {
1478 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1479 aio_read $fh, 0, 512, my $buf, 0 or next;
1480 $buf !~ /^password -------------$/m or next; # official not-valid tag
1481 }
1482
1483 utf8::decode $login;
1484 push @logins, $login;
1485 }
1486
1487 \@logins
1488}
1489
1490=item $player->maps
1491
1492Returns an arrayref of map paths that are private for this
1493player. May block.
1494
1495=cut
1496
1497sub maps($) {
1498 my ($pl) = @_;
1499
1500 $pl = ref $pl ? $pl->ob->name : $pl;
1501
1502 my $files = aio_readdir playerdir $pl
1503 or return;
1504
1505 my @paths;
1506
1507 for (@$files) {
1508 utf8::decode $_;
1509 next if /\.(?:pl|pst)$/;
1510 next unless /^$PATH_SEP/o;
1511
1512 push @paths, cf::map::normalise "~$pl/$_";
1513 }
1514
1515 \@paths
1516}
1517
1518=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1519
1520Expand crossfire pod fragments into protocol xml.
1521
1522=cut
1523
1524sub expand_cfpod {
1525 ((my $self), (local $_)) = @_;
1526
1527 # escape & and <
1528 s/&/&amp;/g;
1529 s/(?<![BIUGHT])</&lt;/g;
1530
1531 # this is buggy, it needs to properly take care of nested <'s
1532
1533 1 while
1534 # replace B<>, I<>, U<> etc.
1535 s/B<([^\>]*)>/<b>$1<\/b>/
1536 || s/I<([^\>]*)>/<i>$1<\/i>/
1537 || s/U<([^\>]*)>/<u>$1<\/u>/
1538 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1539 # replace G<male|female> tags
1540 || s{G<([^>|]*)\|([^>]*)>}{
1541 $self->gender ? $2 : $1
1542 }ge
1543 # replace H<hint text>
1544 || s{H<([^\>]*)>}
1545 {
1546 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1547 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1548 "")
1549 [$self->{hintmode}]
1550 }ge;
1551
1552 # create single paragraphs (very hackish)
1553 s/(?<=\S)\n(?=\w)/ /g;
1554
1555 # compress some whitespace
1556 s/\s+\n/\n/g; # ws line-ends
1557 s/\n\n+/\n/g; # double lines
1558 s/^\n+//; # beginning lines
1559 s/\n+$//; # ending lines
1560
1561 $_
1562}
1563
1564sub hintmode {
1565 $_[0]{hintmode} = $_[1] if @_ > 1;
1566 $_[0]{hintmode}
1567}
1568
1569=item $player->ext_reply ($msgid, @msg)
1570
1571Sends an ext reply to the player.
1572
1573=cut
1574
1575sub ext_reply($$@) {
1576 my ($self, $id, @msg) = @_;
1577
1578 $self->ns->ext_reply ($id, @msg)
1579}
1580
1581=item $player->ext_msg ($type, @msg)
1582
1583Sends an ext event to the client.
1584
1585=cut
1586
1587sub ext_msg($$@) {
1588 my ($self, $type, @msg) = @_;
1589
1590 $self->ns->ext_msg ($type, @msg);
1591}
1592
1593=head3 cf::region
1594
1595=over 4
1596
1597=cut
1598
1599package cf::region;
1600
1601=item cf::region::find_by_path $path
1602
1603Tries to decuce the likely region for a map knowing only its path.
1604
1605=cut
1606
1607sub find_by_path($) {
1608 my ($path) = @_;
1609
1610 my ($match, $specificity);
1611
1612 for my $region (list) {
1613 if ($region->{match} && $path =~ $region->{match}) {
1614 ($match, $specificity) = ($region, $region->specificity)
1615 if $region->specificity > $specificity;
1616 }
1617 }
1618
1619 $match
1620}
1621
1622=back
1623
1624=head3 cf::map
1625
1626=over 4
1627
1628=cut
1629
1630package cf::map;
1631
1632use Fcntl;
1633use Coro::AIO;
1634
1635use overload
1636 '""' => \&as_string,
1637 fallback => 1;
1638
1639our $MAX_RESET = 3600;
1640our $DEFAULT_RESET = 3000;
1641
1642sub generate_random_map {
1643 my ($self, $rmp) = @_;
1644 # mit "rum" bekleckern, nicht
1645 $self->_create_random_map (
1646 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1647 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1648 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1649 $rmp->{exit_on_final_map},
1650 $rmp->{xsize}, $rmp->{ysize},
1651 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1652 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1653 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1654 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1655 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1656 (cf::region::find $rmp->{region}), $rmp->{custom}
1657 )
1658}
1659
1660=item cf::map->register ($regex, $prio)
1661
1662Register a handler for the map path matching the given regex at the
1663givne priority (higher is better, built-in handlers have priority 0, the
1664default).
1665
1666=cut
1667
1668sub register {
1669 my (undef, $regex, $prio) = @_;
1670 my $pkg = caller;
1671
1672 no strict;
1673 push @{"$pkg\::ISA"}, __PACKAGE__;
1674
1675 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1676}
1677
1678# also paths starting with '/'
1679$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1680
1681sub thawer_merge {
1682 my ($self, $merge) = @_;
1683
1684 # we have to keep some variables in memory intact
1685 local $self->{path};
1686 local $self->{load_path};
1687
1688 $self->SUPER::thawer_merge ($merge);
1689}
1690
1691sub normalise {
1692 my ($path, $base) = @_;
1693
1694 $path = "$path"; # make sure its a string
1695
1696 $path =~ s/\.map$//;
1697
1698 # map plan:
1699 #
1700 # /! non-realised random map exit (special hack!)
1701 # {... are special paths that are not being touched
1702 # ?xxx/... are special absolute paths
1703 # ?random/... random maps
1704 # /... normal maps
1705 # ~user/... per-player map of a specific user
1706
1707 $path =~ s/$PATH_SEP/\//go;
1708
1709 # treat it as relative path if it starts with
1710 # something that looks reasonable
1711 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1712 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1713
1714 $base =~ s{[^/]+/?$}{};
1715 $path = "$base/$path";
1716 }
1717
1718 for ($path) {
1719 redo if s{//}{/};
1720 redo if s{/\.?/}{/};
1721 redo if s{/[^/]+/\.\./}{/};
1722 }
1723
1724 $path
1725}
1726
1727sub new_from_path {
1728 my (undef, $path, $base) = @_;
1729
1730 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1731
1732 $path = normalise $path, $base;
1733
1734 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1735 if ($path =~ $EXT_MAP{$pkg}[1]) {
1736 my $self = bless cf::map::new, $pkg;
1737 $self->{path} = $path; $self->path ($path);
1738 $self->init; # pass $1 etc.
1739 return $self;
1740 }
1741 }
1742
1743 Carp::cluck "unable to resolve path '$path' (base '$base').";
1744 ()
1745}
1746
1747sub init {
1748 my ($self) = @_;
1749
1750 $self
1751}
1752
1753sub as_string {
1754 my ($self) = @_;
1755
1756 "$self->{path}"
1757}
1758
1759# the displayed name, this is a one way mapping
1760sub visible_name {
1761 &as_string
1762}
1763
1764# the original (read-only) location
1765sub load_path {
1766 my ($self) = @_;
1767
1768 "$MAPDIR/$self->{path}.map"
1769}
1770
1771# the temporary/swap location
1772sub save_path {
1773 my ($self) = @_;
1774
1775 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1776 "$TMPDIR/$path.map"
1777}
1778
1779# the unique path, undef == no special unique path
1780sub uniq_path {
1781 my ($self) = @_;
1782
1783 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1784 "$UNIQUEDIR/$path"
1785}
1786
1787# and all this just because we cannot iterate over
1788# all maps in C++...
1789sub change_all_map_light {
1790 my ($change) = @_;
1791
1792 $_->change_map_light ($change)
1793 for grep $_->outdoor, values %cf::MAP;
1794}
1795
1796sub decay_objects {
1797 my ($self) = @_;
1798
1799 return if $self->{deny_reset};
1800
1801 $self->do_decay_objects;
1802}
1803
1804sub unlink_save {
1805 my ($self) = @_;
1806
1807 utf8::encode (my $save = $self->save_path);
1808 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1809 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1810}
1811
1812sub load_header_from($) {
1813 my ($self, $path) = @_;
1814
1815 utf8::encode $path;
1816 my $f = new_from_file cf::object::thawer $path
1817 or return;
1818
1819 $self->_load_header ($f)
1820 or return;
1821
1822 local $MAP_LOADING{$self->{path}} = $self;
1823 $f->resolve_delayed_derefs;
1824
1825 $self->{load_path} = $path;
1826
1827 1
1828}
1829
1830sub load_header_orig {
1831 my ($self) = @_;
1832
1833 $self->load_header_from ($self->load_path)
1834}
1835
1836sub load_header_temp {
1837 my ($self) = @_;
1838
1839 $self->load_header_from ($self->save_path)
1840}
1841
1842sub prepare_temp {
1843 my ($self) = @_;
1844
1845 $self->last_access ((delete $self->{last_access})
1846 || $cf::RUNTIME); #d#
1847 # safety
1848 $self->{instantiate_time} = $cf::RUNTIME
1849 if $self->{instantiate_time} > $cf::RUNTIME;
1850}
1851
1852sub prepare_orig {
1853 my ($self) = @_;
1854
1855 $self->{load_original} = 1;
1856 $self->{instantiate_time} = $cf::RUNTIME;
1857 $self->last_access ($cf::RUNTIME);
1858 $self->instantiate;
1859}
1860
1861sub load_header {
1862 my ($self) = @_;
1863
1864 if ($self->load_header_temp) {
1865 $self->prepare_temp;
1866 } else {
1867 $self->load_header_orig
1868 or return;
1869 $self->prepare_orig;
1870 }
1871
1872 $self->{deny_reset} = 1
1873 if $self->no_reset;
1874
1875 $self->default_region (cf::region::find_by_path $self->{path})
1876 unless $self->default_region;
1877
1878 1
1879}
1880
1881sub find;
1882sub find {
1883 my ($path, $origin) = @_;
1884
1885 $path = normalise $path, $origin && $origin->path;
1886
1887 cf::lock_wait "map_data:$path";#d#remove
1888 cf::lock_wait "map_find:$path";
1889
1890 $cf::MAP{$path} || do {
1891 my $guard1 = cf::lock_acquire "map_find:$path";
1892 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1893
1894 my $map = new_from_path cf::map $path
1895 or return;
1896
1897 $map->{last_save} = $cf::RUNTIME;
1898
1899 $map->load_header
1900 or return;
1901
1902 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1903 # doing this can freeze the server in a sync job, obviously
1904 #$cf::WAIT_FOR_TICK->wait;
1905 undef $guard1;
1906 undef $guard2;
1907 $map->reset;
1908 return find $path;
1909 }
1910
1911 $cf::MAP{$path} = $map
1912 }
1913}
1914
1915sub pre_load { }
1916sub post_load { }
1917
1918sub load {
1919 my ($self) = @_;
1920
1921 local $self->{deny_reset} = 1; # loading can take a long time
1922
1923 my $path = $self->{path};
1924
1925 {
1926 my $guard = cf::lock_acquire "map_data:$path";
1927
1928 return unless $self->valid;
1929 return unless $self->in_memory == cf::MAP_SWAPPED;
1930
1931 $self->in_memory (cf::MAP_LOADING);
1932
1933 $self->alloc;
1934
1935 $self->pre_load;
1936 cf::cede_to_tick;
1937
1938 my $f = new_from_file cf::object::thawer $self->{load_path};
1939 $f->skip_block;
1940 $self->_load_objects ($f)
1941 or return;
1942
1943 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1944 if delete $self->{load_original};
1945
1946 if (my $uniq = $self->uniq_path) {
1947 utf8::encode $uniq;
1948 unless (aio_stat $uniq) {
1949 if (my $f = new_from_file cf::object::thawer $uniq) {
1950 $self->clear_unique_items;
1951 $self->_load_objects ($f);
1952 $f->resolve_delayed_derefs;
638 } 1953 }
639 } 1954 }
640 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1955 }
643 1956
644 cf::override; 1957 $f->resolve_delayed_derefs;
1958
1959 cf::cede_to_tick;
1960 # now do the right thing for maps
1961 $self->link_multipart_objects;
1962 $self->difficulty ($self->estimate_difficulty)
1963 unless $self->difficulty;
1964 cf::cede_to_tick;
1965
1966 unless ($self->{deny_activate}) {
1967 $self->decay_objects;
1968 $self->fix_auto_apply;
1969 $self->update_buttons;
1970 cf::cede_to_tick;
1971 $self->set_darkness_map;
1972 cf::cede_to_tick;
1973 $self->activate;
1974 }
1975
1976 $self->{last_save} = $cf::RUNTIME;
1977 $self->last_access ($cf::RUNTIME);
1978
1979 $self->in_memory (cf::MAP_IN_MEMORY);
645 }, 1980 }
646;
647 1981
648sub register { 1982 $self->post_load;
1983}
1984
1985sub customise_for {
649 my ($base, $pkg) = @_; 1986 my ($self, $ob) = @_;
650 1987
651 #TODO 1988 return find "~" . $ob->name . "/" . $self->{path}
652} 1989 if $self->per_player;
653 1990
654sub load_extension { 1991# return find "?party/" . $ob->name . "/" . $self->{path}
655 my ($path) = @_; 1992# if $self->per_party;
656 1993
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1994 $self
658 my $base = $1;
659 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg";
662
663 warn "loading '$path' into '$pkg'\n";
664
665 open my $fh, "<:utf8", $path
666 or die "$path: $!";
667
668 my $source =
669 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> })
672 . "\n};\n1";
673
674 eval $source
675 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n";
677
678 push @exts, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685} 1995}
686 1996
687sub unload_extension { 1997# find and load all maps in the 3x3 area around a map
688 my ($pkg) = @_; 1998sub load_neighbours {
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722}
723
724sub load_extensions {
725 for my $ext (<$LIBDIR/*.ext>) {
726 next unless -r $ext;
727 eval {
728 load_extension $ext;
729 1
730 } or warn "$ext not loaded: $@";
731 }
732}
733
734#############################################################################
735# load/save/clean perl data associated with a map
736
737*cf::mapsupport::on_clean = sub {
738 my ($map) = @_; 1999 my ($map) = @_;
739 2000
740 my $path = $map->tmpname; 2001 my @neigh; # diagonal neighbours
741 defined $path or return;
742 2002
743 unlink "$path.pst"; 2003 for (0 .. 3) {
744}; 2004 my $neigh = $map->tile_path ($_)
2005 or next;
2006 $neigh = find $neigh, $map
2007 or next;
2008 $neigh->load;
745 2009
746attach_to_maps prio => -10000, package => cf::mapsupport::; 2010 push @neigh,
2011 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2012 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2013 }
747 2014
748############################################################################# 2015 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 2016 my ($path, $origin) = @$_;
750 2017 my $neigh = find $path, $origin
751sub all_objects(@) { 2018 or next;
752 @_, map all_objects ($_->inv), @_ 2019 $neigh->load;
2020 }
753} 2021}
754 2022
755# TODO: compatibility cruft, remove when no longer needed 2023sub find_sync {
756attach_to_players 2024 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 2025
760 for my $o (all_objects $pl->ob) { 2026 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2027}
762 $o->set_ob_key_value ("_perl_data");
763 2028
764 %$o = %{ Storable::thaw pack "H*", $value }; 2029sub do_load_sync {
2030 my ($map) = @_;
2031
2032 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2033 if $Coro::current == $Coro::main;
2034
2035 cf::sync_job { $map->load };
2036}
2037
2038our %MAP_PREFETCH;
2039our $MAP_PREFETCHER = undef;
2040
2041sub find_async {
2042 my ($path, $origin, $load) = @_;
2043
2044 $path = normalise $path, $origin && $origin->{path};
2045
2046 if (my $map = $cf::MAP{$path}) {
2047 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2048 }
2049
2050 $MAP_PREFETCH{$path} |= $load;
2051
2052 $MAP_PREFETCHER ||= cf::async {
2053 $Coro::current->{desc} = "map prefetcher";
2054
2055 while (%MAP_PREFETCH) {
2056 while (my ($k, $v) = each %MAP_PREFETCH) {
2057 if (my $map = find $k) {
2058 $map->load if $v;
2059 }
2060
2061 delete $MAP_PREFETCH{$k};
765 } 2062 }
766 } 2063 }
2064 undef $MAP_PREFETCHER;
2065 };
2066 $MAP_PREFETCHER->prio (6);
2067
2068 ()
2069}
2070
2071sub save {
2072 my ($self) = @_;
2073
2074 my $lock = cf::lock_acquire "map_data:$self->{path}";
2075
2076 $self->{last_save} = $cf::RUNTIME;
2077
2078 return unless $self->dirty;
2079
2080 my $save = $self->save_path; utf8::encode $save;
2081 my $uniq = $self->uniq_path; utf8::encode $uniq;
2082
2083 $self->{load_path} = $save;
2084
2085 return if $self->{deny_save};
2086
2087 local $self->{last_access} = $self->last_access;#d#
2088
2089 cf::async {
2090 $Coro::current->{desc} = "map player save";
2091 $_->contr->save for $self->players;
2092 };
2093
2094 if ($uniq) {
2095 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2096 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2097 } else {
2098 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2099 }
768; 2100}
769 2101
770############################################################################# 2102sub swap_out {
2103 my ($self) = @_;
771 2104
772=head2 CORE EXTENSIONS 2105 # save first because save cedes
2106 $self->save;
773 2107
774Functions and methods that extend core crossfire objects. 2108 my $lock = cf::lock_acquire "map_data:$self->{path}";
2109
2110 return if $self->players;
2111 return if $self->in_memory != cf::MAP_IN_MEMORY;
2112 return if $self->{deny_save};
2113
2114 $self->in_memory (cf::MAP_SWAPPED);
2115
2116 $self->deactivate;
2117 $_->clear_links_to ($self) for values %cf::MAP;
2118 $self->clear;
2119}
2120
2121sub reset_at {
2122 my ($self) = @_;
2123
2124 # TODO: safety, remove and allow resettable per-player maps
2125 return 1e99 if $self->{deny_reset};
2126
2127 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2128 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2129
2130 $time + $to
2131}
2132
2133sub should_reset {
2134 my ($self) = @_;
2135
2136 $self->reset_at <= $cf::RUNTIME
2137}
2138
2139sub reset {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 return if $self->players;
2145
2146 warn "resetting map ", $self->path;
2147
2148 $self->in_memory (cf::MAP_SWAPPED);
2149
2150 # need to save uniques path
2151 unless ($self->{deny_save}) {
2152 my $uniq = $self->uniq_path; utf8::encode $uniq;
2153
2154 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2155 if $uniq;
2156 }
2157
2158 delete $cf::MAP{$self->path};
2159
2160 $self->deactivate;
2161 $_->clear_links_to ($self) for values %cf::MAP;
2162 $self->clear;
2163
2164 $self->unlink_save;
2165 $self->destroy;
2166}
2167
2168my $nuke_counter = "aaaa";
2169
2170sub nuke {
2171 my ($self) = @_;
2172
2173 {
2174 my $lock = cf::lock_acquire "map_data:$self->{path}";
2175
2176 delete $cf::MAP{$self->path};
2177
2178 $self->unlink_save;
2179
2180 bless $self, "cf::map";
2181 delete $self->{deny_reset};
2182 $self->{deny_save} = 1;
2183 $self->reset_timeout (1);
2184 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2185
2186 $cf::MAP{$self->path} = $self;
2187 }
2188
2189 $self->reset; # polite request, might not happen
2190}
2191
2192=item $maps = cf::map::tmp_maps
2193
2194Returns an arrayref with all map paths of currently instantiated and saved
2195maps. May block.
2196
2197=cut
2198
2199sub tmp_maps() {
2200 [
2201 map {
2202 utf8::decode $_;
2203 /\.map$/
2204 ? normalise $_
2205 : ()
2206 } @{ aio_readdir $TMPDIR or [] }
2207 ]
2208}
2209
2210=item $maps = cf::map::random_maps
2211
2212Returns an arrayref with all map paths of currently instantiated and saved
2213random maps. May block.
2214
2215=cut
2216
2217sub random_maps() {
2218 [
2219 map {
2220 utf8::decode $_;
2221 /\.map$/
2222 ? normalise "?random/$_"
2223 : ()
2224 } @{ aio_readdir $RANDOMDIR or [] }
2225 ]
2226}
2227
2228=item cf::map::unique_maps
2229
2230Returns an arrayref of paths of all shared maps that have
2231instantiated unique items. May block.
2232
2233=cut
2234
2235sub unique_maps() {
2236 [
2237 map {
2238 utf8::decode $_;
2239 /\.map$/
2240 ? normalise $_
2241 : ()
2242 } @{ aio_readdir $UNIQUEDIR or [] }
2243 ]
2244}
2245
2246package cf;
2247
2248=back
2249
2250=head3 cf::object
2251
2252=cut
2253
2254package cf::object;
775 2255
776=over 4 2256=over 4
777 2257
778=item cf::player::exists $login 2258=item $ob->inv_recursive
779 2259
780Returns true when the given account exists. 2260Returns the inventory of the object _and_ their inventories, recursively.
781 2261
782=cut 2262=cut
783 2263
784sub cf::player::exists($) { 2264sub inv_recursive_;
785 cf::player::find $_[0] 2265sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2266 map { $_, inv_recursive_ $_->inv } @_
787} 2267}
2268
2269sub inv_recursive {
2270 inv_recursive_ inv $_[0]
2271}
2272
2273=item $ref = $ob->ref
2274
2275creates and returns a persistent reference to an objetc that can be stored as a string.
2276
2277=item $ob = cf::object::deref ($refstring)
2278
2279returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2280even if the object actually exists. May block.
2281
2282=cut
2283
2284sub deref {
2285 my ($ref) = @_;
2286
2287 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2288 my ($uuid, $name) = ($1, $2);
2289 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2290 or return;
2291 $pl->ob->uuid eq $uuid
2292 or return;
2293
2294 $pl->ob
2295 } else {
2296 warn "$ref: cannot resolve object reference\n";
2297 undef
2298 }
2299}
2300
2301package cf;
2302
2303=back
2304
2305=head3 cf::object::player
2306
2307=over 4
788 2308
789=item $player_object->reply ($npc, $msg[, $flags]) 2309=item $player_object->reply ($npc, $msg[, $flags])
790 2310
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2311Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2312can be C<undef>. Does the right thing when the player is currently in a
794 2314
795=cut 2315=cut
796 2316
797# rough implementation of a future "reply" method that works 2317# rough implementation of a future "reply" method that works
798# with dialog boxes. 2318# with dialog boxes.
2319#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2320sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2321 my ($self, $npc, $msg, $flags) = @_;
801 2322
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2323 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2324
804 if ($self->{record_replies}) { 2325 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2326 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2327
806 } else { 2328 } else {
2329 my $pl = $self->contr;
2330
2331 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2332 my $dialog = $pl->{npc_dialog};
2333 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2334
2335 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2336 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2337 $self->message ($msg, $flags);
2338 }
809 } 2339 }
810} 2340}
811 2341
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2342=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2343
814Sends an ext reply to the player.
815
816=cut 2344=cut
817 2345
818sub cf::player::ext_reply($$$%) { 2346sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2347 my $pl = shift->contr
820 2348 or return;
821 $msg{msgid} = $id; 2349 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2350}
825 2351
826=item $player_object->may ("access") 2352=item $player_object->may ("access")
827 2353
828Returns wether the given player is authorized to access resource "access" 2354Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2363 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2365 : $cf::CFG{"may_$access"})
840} 2366}
841 2367
842=cut 2368=item $player_object->enter_link
843 2369
844############################################################################# 2370Freezes the player and moves him/her to a special map (C<{link}>).
2371
2372The player should be reasonably safe there for short amounts of time. You
2373I<MUST> call C<leave_link> as soon as possible, though.
2374
2375Will never block.
2376
2377=item $player_object->leave_link ($map, $x, $y)
2378
2379Moves the player out of the special C<{link}> map onto the specified
2380map. If the map is not valid (or omitted), the player will be moved back
2381to the location he/she was before the call to C<enter_link>, or, if that
2382fails, to the emergency map position.
2383
2384Might block.
2385
2386=cut
2387
2388sub link_map {
2389 unless ($LINK_MAP) {
2390 $LINK_MAP = cf::map::find "{link}"
2391 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2392 $LINK_MAP->load;
2393 }
2394
2395 $LINK_MAP
2396}
2397
2398sub cf::object::player::enter_link {
2399 my ($self) = @_;
2400
2401 $self->deactivate_recursive;
2402
2403 return if UNIVERSAL::isa $self->map, "ext::map_link";
2404
2405 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2406 if $self->map && $self->map->{path} ne "{link}";
2407
2408 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2409}
2410
2411sub cf::object::player::leave_link {
2412 my ($self, $map, $x, $y) = @_;
2413
2414 return unless $self->contr->active;
2415
2416 my $link_pos = delete $self->{_link_pos};
2417
2418 unless ($map) {
2419 # restore original map position
2420 ($map, $x, $y) = @{ $link_pos || [] };
2421 $map = cf::map::find $map;
2422
2423 unless ($map) {
2424 ($map, $x, $y) = @$EMERGENCY_POSITION;
2425 $map = cf::map::find $map
2426 or die "FATAL: cannot load emergency map\n";
2427 }
2428 }
2429
2430 ($x, $y) = (-1, -1)
2431 unless (defined $x) && (defined $y);
2432
2433 # use -1 or undef as default coordinates, not 0, 0
2434 ($x, $y) = ($map->enter_x, $map->enter_y)
2435 if $x <=0 && $y <= 0;
2436
2437 $map->load;
2438 $map->load_neighbours;
2439
2440 return unless $self->contr->active;
2441 $self->activate_recursive;
2442
2443 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2444 $self->enter_map ($map, $x, $y);
2445}
2446
2447=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2448
2449Moves the player to the given map-path and coordinates by first freezing
2450her, loading and preparing them map, calling the provided $check callback
2451that has to return the map if sucecssful, and then unfreezes the player on
2452the new (success) or old (failed) map position. In either case, $done will
2453be called at the end of this process.
2454
2455=cut
2456
2457our $GOTOGEN;
2458
2459sub cf::object::player::goto {
2460 my ($self, $path, $x, $y, $check, $done) = @_;
2461
2462 # do generation counting so two concurrent goto's will be executed in-order
2463 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2464
2465 $self->enter_link;
2466
2467 (async {
2468 $Coro::current->{desc} = "player::goto $path $x $y";
2469
2470 # *tag paths override both path and x|y
2471 if ($path =~ /^\*(.*)$/) {
2472 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2473 my $ob = $obs[rand @obs];
2474
2475 # see if we actually can go there
2476 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2477 $ob = $obs[rand @obs];
2478 } else {
2479 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2480 }
2481 # else put us there anyways for now #d#
2482
2483 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2484 } else {
2485 ($path, $x, $y) = (undef, undef, undef);
2486 }
2487 }
2488
2489 my $map = eval {
2490 my $map = defined $path ? cf::map::find $path : undef;
2491
2492 if ($map) {
2493 $map = $map->customise_for ($self);
2494 $map = $check->($map) if $check && $map;
2495 } else {
2496 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2497 }
2498
2499 $map
2500 };
2501
2502 if ($@) {
2503 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2504 LOG llevError | logBacktrace, Carp::longmess $@;
2505 }
2506
2507 if ($gen == $self->{_goto_generation}) {
2508 delete $self->{_goto_generation};
2509 $self->leave_link ($map, $x, $y);
2510 }
2511
2512 $done->() if $done;
2513 })->prio (1);
2514}
2515
2516=item $player_object->enter_exit ($exit_object)
2517
2518=cut
2519
2520sub parse_random_map_params {
2521 my ($spec) = @_;
2522
2523 my $rmp = { # defaults
2524 xsize => (cf::rndm 15, 40),
2525 ysize => (cf::rndm 15, 40),
2526 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2527 #layout => string,
2528 };
2529
2530 for (split /\n/, $spec) {
2531 my ($k, $v) = split /\s+/, $_, 2;
2532
2533 $rmp->{lc $k} = $v if (length $k) && (length $v);
2534 }
2535
2536 $rmp
2537}
2538
2539sub prepare_random_map {
2540 my ($exit) = @_;
2541
2542 my $guard = cf::lock_acquire "exit_prepare:$exit";
2543
2544 # all this does is basically replace the /! path by
2545 # a new random map path (?random/...) with a seed
2546 # that depends on the exit object
2547
2548 my $rmp = parse_random_map_params $exit->msg;
2549
2550 if ($exit->map) {
2551 $rmp->{region} = $exit->region->name;
2552 $rmp->{origin_map} = $exit->map->path;
2553 $rmp->{origin_x} = $exit->x;
2554 $rmp->{origin_y} = $exit->y;
2555 }
2556
2557 $rmp->{random_seed} ||= $exit->random_seed;
2558
2559 my $data = cf::to_json $rmp;
2560 my $md5 = Digest::MD5::md5_hex $data;
2561 my $meta = "$RANDOMDIR/$md5.meta";
2562
2563 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2564 aio_write $fh, 0, (length $data), $data, 0;
2565 undef $fh;
2566 aio_rename "$meta~", $meta;
2567
2568 $exit->slaying ("?random/$md5");
2569 $exit->msg (undef);
2570 }
2571}
2572
2573sub cf::object::player::enter_exit {
2574 my ($self, $exit) = @_;
2575
2576 return unless $self->type == cf::PLAYER;
2577
2578 if ($exit->slaying eq "/!") {
2579 #TODO: this should de-fi-ni-te-ly not be a sync-job
2580 # the problem is that $exit might not survive long enough
2581 # so it needs to be done right now, right here
2582 cf::sync_job { prepare_random_map $exit };
2583 }
2584
2585 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2586 my $hp = $exit->stats->hp;
2587 my $sp = $exit->stats->sp;
2588
2589 $self->enter_link;
2590
2591 # if exit is damned, update players death & WoR home-position
2592 $self->contr->savebed ($slaying, $hp, $sp)
2593 if $exit->flag (FLAG_DAMNED);
2594
2595 (async {
2596 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2597
2598 $self->deactivate_recursive; # just to be sure
2599 unless (eval {
2600 $self->goto ($slaying, $hp, $sp);
2601
2602 1;
2603 }) {
2604 $self->message ("Something went wrong deep within the crossfire server. "
2605 . "I'll try to bring you back to the map you were before. "
2606 . "Please report this to the dungeon master!",
2607 cf::NDI_UNIQUE | cf::NDI_RED);
2608
2609 warn "ERROR in enter_exit: $@";
2610 $self->leave_link;
2611 }
2612 })->prio (1);
2613}
2614
2615=head3 cf::client
2616
2617=over 4
2618
2619=item $client->send_drawinfo ($text, $flags)
2620
2621Sends a drawinfo packet to the client. Circumvents output buffering so
2622should not be used under normal circumstances.
2623
2624=cut
2625
2626sub cf::client::send_drawinfo {
2627 my ($self, $text, $flags) = @_;
2628
2629 utf8::encode $text;
2630 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2631}
2632
2633=item $client->send_msg ($channel, $msg, $color, [extra...])
2634
2635Send a drawinfo or msg packet to the client, formatting the msg for the
2636client if neccessary. C<$type> should be a string identifying the type of
2637the message, with C<log> being the default. If C<$color> is negative, suppress
2638the message unless the client supports the msg packet.
2639
2640=cut
2641
2642our %CHANNEL = (
2643 "c/identify" => {
2644 id => "infobox",
2645 title => "Identify",
2646 reply => undef,
2647 tooltip => "Items recently identified",
2648 },
2649 "c/examine" => {
2650 id => "infobox",
2651 title => "Examine",
2652 reply => undef,
2653 tooltip => "Signs and other items you examined",
2654 },
2655 "c/lookat" => {
2656 id => "infobox",
2657 title => "Look",
2658 reply => undef,
2659 tooltip => "What you saw there",
2660 },
2661);
2662
2663sub cf::client::send_msg {
2664 my ($self, $channel, $msg, $color, @extra) = @_;
2665
2666 $msg = $self->pl->expand_cfpod ($msg);
2667
2668 $color &= cf::NDI_CLIENT_MASK; # just in case...
2669
2670 # check predefined channels, for the benefit of C
2671 if ($CHANNEL{$channel}) {
2672 $channel = $CHANNEL{$channel};
2673
2674 $self->ext_msg (channel_info => $channel)
2675 if $self->can_msg;
2676
2677 $channel = $channel->{id};
2678
2679 } elsif (ref $channel) {
2680 # send meta info to client, if not yet sent
2681 unless (exists $self->{channel}{$channel->{id}}) {
2682 $self->{channel}{$channel->{id}} = $channel;
2683 $self->ext_msg (channel_info => $channel)
2684 if $self->can_msg;
2685 }
2686
2687 $channel = $channel->{id};
2688 }
2689
2690 return unless @extra || length $msg;
2691
2692 if ($self->can_msg) {
2693 # default colour, mask it out
2694 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2695 if $color & cf::NDI_DEF;
2696
2697 $self->send_packet ("msg " . $self->{json_coder}->encode (
2698 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2699 } else {
2700 if ($color >= 0) {
2701 # replace some tags by gcfclient-compatible ones
2702 for ($msg) {
2703 1 while
2704 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2705 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2706 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2707 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2708 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2709 }
2710
2711 $color &= cf::NDI_COLOR_MASK;
2712
2713 utf8::encode $msg;
2714
2715 if (0 && $msg =~ /\[/) {
2716 # COMMAND/INFO
2717 $self->send_packet ("drawextinfo $color 10 8 $msg")
2718 } else {
2719 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2720 $self->send_packet ("drawinfo $color $msg")
2721 }
2722 }
2723 }
2724}
2725
2726=item $client->ext_msg ($type, @msg)
2727
2728Sends an ext event to the client.
2729
2730=cut
2731
2732sub cf::client::ext_msg($$@) {
2733 my ($self, $type, @msg) = @_;
2734
2735 if ($self->extcmd == 2) {
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2737 } elsif ($self->extcmd == 1) { # TODO: remove
2738 push @msg, msgtype => "event_$type";
2739 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2740 }
2741}
2742
2743=item $client->ext_reply ($msgid, @msg)
2744
2745Sends an ext reply to the client.
2746
2747=cut
2748
2749sub cf::client::ext_reply($$@) {
2750 my ($self, $id, @msg) = @_;
2751
2752 if ($self->extcmd == 2) {
2753 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2754 } elsif ($self->extcmd == 1) {
2755 #TODO: version 1, remove
2756 unshift @msg, msgtype => "reply", msgid => $id;
2757 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2758 }
2759}
2760
2761=item $success = $client->query ($flags, "text", \&cb)
2762
2763Queues a query to the client, calling the given callback with
2764the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2765C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2766
2767Queries can fail, so check the return code. Or don't, as queries will
2768become reliable at some point in the future.
2769
2770=cut
2771
2772sub cf::client::query {
2773 my ($self, $flags, $text, $cb) = @_;
2774
2775 return unless $self->state == ST_PLAYING
2776 || $self->state == ST_SETUP
2777 || $self->state == ST_CUSTOM;
2778
2779 $self->state (ST_CUSTOM);
2780
2781 utf8::encode $text;
2782 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2783
2784 $self->send_packet ($self->{query_queue}[0][0])
2785 if @{ $self->{query_queue} } == 1;
2786
2787 1
2788}
2789
2790cf::client->attach (
2791 on_connect => sub {
2792 my ($ns) = @_;
2793
2794 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2795 },
2796 on_reply => sub {
2797 my ($ns, $msg) = @_;
2798
2799 # this weird shuffling is so that direct followup queries
2800 # get handled first
2801 my $queue = delete $ns->{query_queue}
2802 or return; # be conservative, not sure how that can happen, but we saw a crash here
2803
2804 (shift @$queue)->[1]->($msg);
2805 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2806
2807 push @{ $ns->{query_queue} }, @$queue;
2808
2809 if (@{ $ns->{query_queue} } == @$queue) {
2810 if (@$queue) {
2811 $ns->send_packet ($ns->{query_queue}[0][0]);
2812 } else {
2813 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2814 }
2815 }
2816 },
2817 on_exticmd => sub {
2818 my ($ns, $buf) = @_;
2819
2820 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2821
2822 if (ref $msg) {
2823 my ($type, $reply, @payload) =
2824 "ARRAY" eq ref $msg
2825 ? @$msg
2826 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2827
2828 my @reply;
2829
2830 if (my $cb = $EXTICMD{$type}) {
2831 @reply = $cb->($ns, @payload);
2832 }
2833
2834 $ns->ext_reply ($reply, @reply)
2835 if $reply;
2836
2837 } else {
2838 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2839 }
2840
2841 cf::override;
2842 },
2843);
2844
2845=item $client->async (\&cb)
2846
2847Create a new coroutine, running the specified callback. The coroutine will
2848be automatically cancelled when the client gets destroyed (e.g. on logout,
2849or loss of connection).
2850
2851=cut
2852
2853sub cf::client::async {
2854 my ($self, $cb) = @_;
2855
2856 my $coro = &Coro::async ($cb);
2857
2858 $coro->on_destroy (sub {
2859 delete $self->{_coro}{$coro+0};
2860 });
2861
2862 $self->{_coro}{$coro+0} = $coro;
2863
2864 $coro
2865}
2866
2867cf::client->attach (
2868 on_destroy => sub {
2869 my ($ns) = @_;
2870
2871 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2872 },
2873);
2874
2875=back
2876
845 2877
846=head2 SAFE SCRIPTING 2878=head2 SAFE SCRIPTING
847 2879
848Functions that provide a safe environment to compile and execute 2880Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 2881snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 2888our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 2889our $safe_hole = new Safe::Hole;
858 2890
859$SIG{FPE} = 'IGNORE'; 2891$SIG{FPE} = 'IGNORE';
860 2892
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2893$safe->permit_only (Opcode::opset qw(
2894 :base_core :base_mem :base_orig :base_math
2895 grepstart grepwhile mapstart mapwhile
2896 sort time
2897));
862 2898
863# here we export the classes and methods available to script code 2899# here we export the classes and methods available to script code
864 2900
865=pod 2901=pod
866 2902
867The following fucntions and emthods are available within a safe environment: 2903The following functions and methods are available within a safe environment:
868 2904
869 cf::object contr pay_amount pay_player 2905 cf::object
2906 contr pay_amount pay_player map x y force_find force_add destroy
2907 insert remove name archname title slaying race decrease_ob_nr
2908
870 cf::object::player player 2909 cf::object::player
871 cf::player peaceful 2910 player
2911
2912 cf::player
2913 peaceful
2914
2915 cf::map
2916 trigger
872 2917
873=cut 2918=cut
874 2919
875for ( 2920for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2921 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2922 insert remove inv name archname title slaying race
2923 decrease_ob_nr destroy)],
877 ["cf::object::player" => qw(player)], 2924 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2925 ["cf::player" => qw(peaceful)],
2926 ["cf::map" => qw(trigger)],
879) { 2927) {
880 no strict 'refs'; 2928 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2929 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2930 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2931 for @funs;
951=back 2999=back
952 3000
953=cut 3001=cut
954 3002
955############################################################################# 3003#############################################################################
3004# the server's init and main functions
956 3005
957=head2 EXTENSION DATABASE SUPPORT 3006sub load_facedata($) {
3007 my ($path) = @_;
958 3008
959Crossfire maintains a very simple database for extension use. It can 3009 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3010 # for this (global event?)
961excludes objects. 3011 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3012
963The parameter C<$family> should best start with the name of the extension 3013 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3014
966=over 4 3015 warn "loading facedata from $path\n";
967 3016
968=item $hashref = cf::db_get $family 3017 my $facedata;
3018 0 < aio_load $path, $facedata
3019 or die "$path: $!";
969 3020
970Return a hashref for use by the extension C<$family>, which can be 3021 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3022
974=item $value = cf::db_get $family => $key 3023 $facedata->{version} == 2
3024 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3025
976Returns a single value from the database 3026 # patch in the exptable
977 3027 $facedata->{resource}{"res/exp_table"} = {
978=item cf::db_put $family => $hashref 3028 type => FT_RSRC,
979 3029 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
980Stores the given family hashref into the database. Updates are delayed, if
981you want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_put $family => $key => $value
984
985Stores the given C<$value> in the family hash. Updates are delayed, if you
986want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_dirty
989
990Marks the database as dirty, to be updated at a later time.
991
992=item cf::db_sync
993
994Immediately write the database to disk I<if it is dirty>.
995
996=cut
997
998our $DB;
999
1000{
1001 my $path = cf::localdir . "/database.pst";
1002
1003 sub db_load() {
1004 warn "loading database $path\n";#d# remove later
1005 $DB = stat $path ? Storable::retrieve $path : { };
1006 }
1007
1008 my $pid;
1009
1010 sub db_save() {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1029 db_sync;
1030 }); 3030 };
3031 cf::cede_to_tick;
1031 3032
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 } 3033 {
3034 my $faces = $facedata->{faceinfo};
1036 3035
1037 sub db_get($;$) { 3036 while (my ($face, $info) = each %$faces) {
1038 @_ >= 2 3037 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1039 ? $DB->{$_[0]}{$_[1]} 3038 cf::face::set_visibility $idx, $info->{visibility};
1040 : ($DB->{$_[0]} ||= { }) 3039 cf::face::set_magicmap $idx, $info->{magicmap};
1041 } 3040 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3041 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1042 3042
1043 sub db_put($$;$) { 3043 cf::cede_to_tick;
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else {
1047 $DB->{$_[0]} = $_[1];
1048 }
1049 db_dirty;
1050 }
1051
1052 attach_global
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 }, 3044 }
3045
3046 while (my ($face, $info) = each %$faces) {
3047 next unless $info->{smooth};
3048 my $idx = cf::face::find $face
3049 or next;
3050 if (my $smooth = cf::face::find $info->{smooth}) {
3051 cf::face::set_smooth $idx, $smooth;
3052 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3053 } else {
3054 warn "smooth face '$info->{smooth}' not found for face '$face'";
3055 }
3056
3057 cf::cede_to_tick;
3058 }
1057 ; 3059 }
1058}
1059 3060
1060############################################################################# 3061 {
1061# the server's main() 3062 my $anims = $facedata->{animinfo};
1062 3063
1063sub cfg_load { 3064 while (my ($anim, $info) = each %$anims) {
3065 cf::anim::set $anim, $info->{frames}, $info->{facings};
3066 cf::cede_to_tick;
3067 }
3068
3069 cf::anim::invalidate_all; # d'oh
3070 }
3071
3072 {
3073 # TODO: for gcfclient pleasure, we should give resources
3074 # that gcfclient doesn't grok a >10000 face index.
3075 my $res = $facedata->{resource};
3076
3077 my $soundconf = delete $res->{"res/sound.conf"};
3078
3079 while (my ($name, $info) = each %$res) {
3080 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3081 my $data;
3082
3083 if ($info->{type} & 1) {
3084 # prepend meta info
3085
3086 my $meta = $enc->encode ({
3087 name => $name,
3088 %{ $info->{meta} || {} },
3089 });
3090
3091 $data = pack "(w/a*)*", $meta, $info->{data};
3092 } else {
3093 $data = $info->{data};
3094 }
3095
3096 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3097 cf::face::set_type $idx, $info->{type};
3098
3099 cf::cede_to_tick;
3100 }
3101
3102 if ($soundconf) {
3103 $soundconf = $enc->decode (delete $soundconf->{data});
3104
3105 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3106 my $sound = $soundconf->{compat}[$_]
3107 or next;
3108
3109 my $face = cf::face::find "sound/$sound->[1]";
3110 cf::sound::set $sound->[0] => $face;
3111 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3112 }
3113
3114 while (my ($k, $v) = each %{$soundconf->{event}}) {
3115 my $face = cf::face::find "sound/$v";
3116 cf::sound::set $k => $face;
3117 }
3118 }
3119 }
3120
3121 1
3122}
3123
3124register_exticmd fx_want => sub {
3125 my ($ns, $want) = @_;
3126
3127 while (my ($k, $v) = each %$want) {
3128 $ns->fx_want ($k, $v);
3129 }
3130};
3131
3132sub reload_regions {
3133 # HACK to clear player env face cache, we need some signal framework
3134 # for this (global event?)
3135 %ext::player_env::MUSIC_FACE_CACHE = ();
3136
3137 load_resource_file "$MAPDIR/regions"
3138 or die "unable to load regions file\n";
3139
3140 for (cf::region::list) {
3141 $_->{match} = qr/$_->{match}/
3142 if exists $_->{match};
3143 }
3144}
3145
3146sub reload_facedata {
3147 load_facedata "$DATADIR/facedata"
3148 or die "unable to load facedata\n";
3149}
3150
3151sub reload_archetypes {
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154 #d# NEED to laod twice to resolve forward references
3155 # this really needs to be done in an extra post-pass
3156 # (which needs to be synchronous, so solve it differently)
3157 load_resource_file "$DATADIR/archetypes"
3158 or die "unable to load archetypes\n";
3159}
3160
3161sub reload_treasures {
3162 load_resource_file "$DATADIR/treasures"
3163 or die "unable to load treasurelists\n";
3164}
3165
3166sub reload_resources {
3167 warn "reloading resource files...\n";
3168
3169 reload_regions;
3170 reload_facedata;
3171 #reload_archetypes;#d#
3172 reload_archetypes;
3173 reload_treasures;
3174
3175 warn "finished reloading resource files\n";
3176}
3177
3178sub init {
3179 reload_resources;
3180}
3181
3182sub reload_config {
1064 open my $fh, "<:utf8", cf::confdir . "/config" 3183 open my $fh, "<:utf8", "$CONFDIR/config"
1065 or return; 3184 or return;
1066 3185
1067 local $/; 3186 local $/;
1068 *CFG = YAML::Syck::Load <$fh>; 3187 *CFG = YAML::Syck::Load <$fh>;
3188
3189 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3190
3191 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3192 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3193
3194 if (exists $CFG{mlockall}) {
3195 eval {
3196 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3197 and die "WARNING: m(un)lockall failed: $!\n";
3198 };
3199 warn $@ if $@;
3200 }
1069} 3201}
1070 3202
1071sub main { 3203sub main {
1072 cfg_load; 3204 # we must not ever block the main coroutine
1073 db_load; 3205 local $Coro::idle = sub {
3206 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3207 (async {
3208 $Coro::current->{desc} = "IDLE BUG HANDLER";
3209 Event::one_event;
3210 })->prio (Coro::PRIO_MAX);
3211 };
3212
3213 reload_config;
3214 db_init;
1074 load_extensions; 3215 load_extensions;
3216
3217 $TICK_WATCHER->start;
1075 Event::loop; 3218 Event::loop;
1076} 3219}
1077 3220
1078############################################################################# 3221#############################################################################
1079# initialisation 3222# initialisation and cleanup
1080 3223
1081sub _perl_reload(&) { 3224# install some emergency cleanup handlers
3225BEGIN {
3226 for my $signal (qw(INT HUP TERM)) {
3227 Event->signal (
3228 reentrant => 0,
3229 data => WF_AUTOCANCEL,
3230 signal => $signal,
3231 prio => 0,
3232 cb => sub {
3233 cf::cleanup "SIG$signal";
3234 },
3235 );
3236 }
3237}
3238
3239sub write_runtime {
3240 my $runtime = "$LOCALDIR/runtime";
3241
3242 # first touch the runtime file to show we are still running:
3243 # the fsync below can take a very very long time.
3244
3245 IO::AIO::aio_utime $runtime, undef, undef;
3246
3247 my $guard = cf::lock_acquire "write_runtime";
3248
3249 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3250 or return;
3251
3252 my $value = $cf::RUNTIME + 90 + 10;
3253 # 10 is the runtime save interval, for a monotonic clock
3254 # 60 allows for the watchdog to kill the server.
3255
3256 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3257 and return;
3258
3259 # always fsync - this file is important
3260 aio_fsync $fh
3261 and return;
3262
3263 # touch it again to show we are up-to-date
3264 aio_utime $fh, undef, undef;
3265
3266 close $fh
3267 or return;
3268
3269 aio_rename "$runtime~", $runtime
3270 and return;
3271
3272 warn "runtime file written.\n";
3273
3274 1
3275}
3276
3277sub emergency_save() {
3278 my $freeze_guard = cf::freeze_mainloop;
3279
3280 warn "enter emergency perl save\n";
3281
3282 cf::sync_job {
3283 # use a peculiar iteration method to avoid tripping on perl
3284 # refcount bugs in for. also avoids problems with players
3285 # and maps saved/destroyed asynchronously.
3286 warn "begin emergency player save\n";
3287 for my $login (keys %cf::PLAYER) {
3288 my $pl = $cf::PLAYER{$login} or next;
3289 $pl->valid or next;
3290 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3291 $pl->save;
3292 }
3293 warn "end emergency player save\n";
3294
3295 warn "begin emergency map save\n";
3296 for my $path (keys %cf::MAP) {
3297 my $map = $cf::MAP{$path} or next;
3298 $map->valid or next;
3299 $map->save;
3300 }
3301 warn "end emergency map save\n";
3302
3303 warn "begin emergency database checkpoint\n";
3304 BDB::db_env_txn_checkpoint $DB_ENV;
3305 warn "end emergency database checkpoint\n";
3306 };
3307
3308 warn "leave emergency perl save\n";
3309}
3310
3311sub post_cleanup {
1082 my ($msg) = @_; 3312 my ($make_core) = @_;
1083 3313
1084 $msg->("reloading..."); 3314 warn Carp::longmess "post_cleanup backtrace"
3315 if $make_core;
3316}
1085 3317
1086 eval { 3318sub do_reload_perl() {
1087 # cancel all watchers 3319 # can/must only be called in main
3320 if ($Coro::current != $Coro::main) {
3321 warn "can only reload from main coroutine";
3322 return;
3323 }
3324
3325 warn "reloading...";
3326
3327 warn "entering sync_job";
3328
3329 cf::sync_job {
3330 cf::write_runtime; # external watchdog should not bark
3331 cf::emergency_save;
3332 cf::write_runtime; # external watchdog should not bark
3333
3334 warn "syncing database to disk";
3335 BDB::db_env_txn_checkpoint $DB_ENV;
3336
3337 # if anything goes wrong in here, we should simply crash as we already saved
3338
3339 warn "cancelling all WF_AUTOCANCEL watchers";
1088 for (Event::all_watchers) { 3340 for (Event::all_watchers) {
1089 $_->cancel if $_->data & WF_AUTOCANCEL; 3341 $_->cancel if $_->data & WF_AUTOCANCEL;
1090 } 3342 }
1091 3343
1092 # unload all extensions 3344 warn "flushing outstanding aio requests";
1093 for (@exts) { 3345 for (;;) {
1094 $msg->("unloading <$_>"); 3346 BDB::flush;
1095 unload_extension $_; 3347 IO::AIO::flush;
3348 Coro::cede;
3349 last unless IO::AIO::nreqs || BDB::nreqs;
3350 warn "iterate...";
3351 }
3352
3353 ++$RELOAD;
3354
3355 warn "cancelling all extension coros";
3356 $_->cancel for values %EXT_CORO;
3357 %EXT_CORO = ();
3358
3359 warn "removing commands";
3360 %COMMAND = ();
3361
3362 warn "removing ext/exti commands";
3363 %EXTCMD = ();
3364 %EXTICMD = ();
3365
3366 warn "unloading/nuking all extensions";
3367 for my $pkg (@EXTS) {
3368 warn "... unloading $pkg";
3369
3370 if (my $cb = $pkg->can ("unload")) {
3371 eval {
3372 $cb->($pkg);
3373 1
3374 } or warn "$pkg unloaded, but with errors: $@";
1096 } 3375 }
1097 3376
3377 warn "... nuking $pkg";
3378 Symbol::delete_package $pkg;
3379 }
3380
1098 # unload all modules loaded from $LIBDIR 3381 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 3382 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3383 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 3384
1102 $msg->("removing <$k>"); 3385 warn "... unloading $k";
1103 delete $INC{$k}; 3386 delete $INC{$k};
1104 3387
1105 $k =~ s/\.pm$//; 3388 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 3389 $k =~ s/\//::/g;
1107 3390
1110 } 3393 }
1111 3394
1112 Symbol::delete_package $k; 3395 Symbol::delete_package $k;
1113 } 3396 }
1114 3397
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 3398 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 3399 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3400 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 3401
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 3402 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 3403 delete $INC{"cf.pm"};
3404 delete $INC{"cf/pod.pm"};
1127 3405
1128 # don't, removes xs symbols, too, 3406 # don't, removes xs symbols, too,
1129 # and global variables created in xs 3407 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 3408 #Symbol::delete_package __PACKAGE__;
1131 3409
1132 # reload cf.pm 3410 warn "unload completed, starting to reload now";
3411
1133 $msg->("reloading cf.pm"); 3412 warn "reloading cf.pm";
1134 require cf; 3413 require cf;
3414 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 3415
1136 # load config and database again 3416 warn "loading config and database again";
1137 cf::cfg_load; 3417 cf::reload_config;
1138 cf::db_load;
1139 3418
1140 # load extensions 3419 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 3420 cf::load_extensions;
1143 3421
1144 # reattach attachments to objects 3422 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 3423 _global_reattach; # objects, sockets
1146 _global_reattach; 3424 warn "reattaching attachments to maps";
3425 reattach $_ for values %MAP;
3426 warn "reattaching attachments to players";
3427 reattach $_ for values %PLAYER;
3428
3429 warn "leaving sync_job";
3430
3431 1
3432 } or do {
3433 warn $@;
3434 warn "error while reloading, exiting.";
3435 exit 1;
1147 }; 3436 };
1148 $msg->($@) if $@;
1149 3437
1150 $msg->("reloaded"); 3438 warn "reloaded";
1151}; 3439};
1152 3440
1153sub perl_reload() { 3441our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 3442
1155 warn $_[0]; 3443sub reload_perl() {
1156 print "$_[0]\n"; 3444 # doing reload synchronously and two reloads happen back-to-back,
3445 # coro crashes during coro_state_free->destroy here.
3446
3447 $RELOAD_WATCHER ||= Event->timer (
3448 reentrant => 0,
3449 after => 0,
3450 data => WF_AUTOCANCEL,
3451 cb => sub {
3452 do_reload_perl;
3453 undef $RELOAD_WATCHER;
3454 },
1157 }; 3455 );
1158} 3456}
1159 3457
1160register "<global>", __PACKAGE__;
1161
1162register_command "perl-reload" => sub { 3458register_command "reload" => sub {
1163 my ($who, $arg) = @_; 3459 my ($who, $arg) = @_;
1164 3460
1165 if ($who->flag (FLAG_WIZ)) { 3461 if ($who->flag (FLAG_WIZ)) {
1166 _perl_reload { 3462 $who->message ("reloading server.");
1167 warn $_[0]; 3463 async {
1168 $who->message ($_[0]); 3464 $Coro::current->{desc} = "perl_reload";
3465 reload_perl;
1169 }; 3466 };
1170 } 3467 }
1171}; 3468};
1172 3469
1173unshift @INC, $LIBDIR; 3470unshift @INC, $LIBDIR;
1174 3471
3472my $bug_warning = 0;
3473
3474our @WAIT_FOR_TICK;
3475our @WAIT_FOR_TICK_BEGIN;
3476
3477sub wait_for_tick {
3478 return unless $TICK_WATCHER->is_active;
3479 return if $Coro::current == $Coro::main;
3480
3481 my $signal = new Coro::Signal;
3482 push @WAIT_FOR_TICK, $signal;
3483 $signal->wait;
3484}
3485
3486sub wait_for_tick_begin {
3487 return unless $TICK_WATCHER->is_active;
3488 return if $Coro::current == $Coro::main;
3489
3490 my $signal = new Coro::Signal;
3491 push @WAIT_FOR_TICK_BEGIN, $signal;
3492 $signal->wait;
3493}
3494
1175$TICK_WATCHER = Event->timer ( 3495$TICK_WATCHER = Event->timer (
3496 reentrant => 0,
3497 parked => 1,
1176 prio => 1, 3498 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 3499 at => $NEXT_TICK || $TICK,
1179 data => WF_AUTOCANCEL, 3500 data => WF_AUTOCANCEL,
1180 cb => sub { 3501 cb => sub {
3502 if ($Coro::current != $Coro::main) {
3503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3504 unless ++$bug_warning > 10;
3505 return;
3506 }
3507
3508 $NOW = $tick_start = Event::time;
3509
1181 cf::server_tick; # one server iteration 3510 cf::server_tick; # one server iteration
1182 3511
1183 my $NOW = Event::time; 3512 $RUNTIME += $TICK;
1184 $NEXT_TICK += $TICK; 3513 $NEXT_TICK += $TICK;
3514
3515 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3516 $NEXT_RUNTIME_WRITE = $NOW + 10;
3517 Coro::async_pool {
3518 $Coro::current->{desc} = "runtime saver";
3519 write_runtime
3520 or warn "ERROR: unable to write runtime file: $!";
3521 };
3522 }
3523
3524 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3525 $sig->send;
3526 }
3527 while (my $sig = shift @WAIT_FOR_TICK) {
3528 $sig->send;
3529 }
3530
3531 $NOW = Event::time;
1185 3532
1186 # if we are delayed by four ticks or more, skip them all 3533 # if we are delayed by four ticks or more, skip them all
1187 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3534 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1188 3535
1189 $TICK_WATCHER->at ($NEXT_TICK); 3536 $TICK_WATCHER->at ($NEXT_TICK);
1190 $TICK_WATCHER->start; 3537 $TICK_WATCHER->start;
3538
3539 $LOAD = ($NOW - $tick_start) / $TICK;
3540 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3541
3542 _post_tick;
1191 }, 3543 },
1192); 3544);
1193 3545
3546{
3547 BDB::min_parallel 8;
3548 BDB::max_poll_time $TICK * 0.1;
3549 $BDB_POLL_WATCHER = Event->io (
3550 reentrant => 0,
3551 fd => BDB::poll_fileno,
3552 poll => 'r',
3553 prio => 0,
3554 data => WF_AUTOCANCEL,
3555 cb => \&BDB::poll_cb,
3556 );
3557
3558 BDB::set_sync_prepare {
3559 my $status;
3560 my $current = $Coro::current;
3561 (
3562 sub {
3563 $status = $!;
3564 $current->ready; undef $current;
3565 },
3566 sub {
3567 Coro::schedule while defined $current;
3568 $! = $status;
3569 },
3570 )
3571 };
3572
3573 unless ($DB_ENV) {
3574 $DB_ENV = BDB::db_env_create;
3575 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3576 | BDB::LOG_AUTOREMOVE, 1);
3577 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3578 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3579
3580 cf::sync_job {
3581 eval {
3582 BDB::db_env_open
3583 $DB_ENV,
3584 $BDBDIR,
3585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3587 0666;
3588
3589 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3590 };
3591
3592 cf::cleanup "db_env_open(db): $@" if $@;
3593 };
3594 }
3595
3596 $BDB_DEADLOCK_WATCHER = Event->timer (
3597 after => 3,
3598 interval => 1,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3604 },
3605 );
3606 $BDB_CHECKPOINT_WATCHER = Event->timer (
3607 after => 11,
3608 interval => 60,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3614 },
3615 );
3616 $BDB_TRICKLE_WATCHER = Event->timer (
3617 after => 5,
3618 interval => 10,
3619 hard => 1,
3620 prio => 0,
3621 data => WF_AUTOCANCEL,
3622 cb => sub {
3623 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3624 },
3625 );
3626}
3627
3628{
3629 IO::AIO::min_parallel 8;
3630
3631 undef $Coro::AIO::WATCHER;
1194IO::AIO::max_poll_time $TICK * 0.2; 3632 IO::AIO::max_poll_time $TICK * 0.1;
1195 3633 $AIO_POLL_WATCHER = Event->io (
1196Event->io (fd => IO::AIO::poll_fileno, 3634 reentrant => 0,
1197 poll => 'r',
1198 prio => 5,
1199 data => WF_AUTOCANCEL, 3635 data => WF_AUTOCANCEL,
3636 fd => IO::AIO::poll_fileno,
3637 poll => 'r',
3638 prio => 0,
1200 cb => \&IO::AIO::poll_cb); 3639 cb => \&IO::AIO::poll_cb,
3640 );
3641}
3642
3643my $_log_backtrace;
3644
3645sub _log_backtrace {
3646 my ($msg, @addr) = @_;
3647
3648 $msg =~ s/\n//;
3649
3650 # limit the # of concurrent backtraces
3651 if ($_log_backtrace < 2) {
3652 ++$_log_backtrace;
3653 async {
3654 $Coro::current->{desc} = "abt $msg";
3655
3656 my @bt = fork_call {
3657 @addr = map { sprintf "%x", $_ } @addr;
3658 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3659 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3660 or die "addr2line: $!";
3661
3662 my @funcs;
3663 my @res = <$fh>;
3664 chomp for @res;
3665 while (@res) {
3666 my ($func, $line) = splice @res, 0, 2, ();
3667 push @funcs, "[$func] $line";
3668 }
3669
3670 @funcs
3671 };
3672
3673 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] $_\n" for @bt;
3675 --$_log_backtrace;
3676 };
3677 } else {
3678 LOG llevInfo, "[ABT] $msg\n";
3679 LOG llevInfo, "[ABT] [suppressed]\n";
3680 }
3681}
3682
3683# load additional modules
3684use cf::pod;
3685
3686END { cf::emergency_save }
1201 3687
12021 36881
1203 3689

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