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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.214 by root, Wed Feb 14 00:40:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 39
21our %COMMAND = (); 40our %COMMAND = ();
22our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 44our %EXTCMD = ();
24 45our %EXT_CORO = (); # coroutines bound to extensions
25_init_vars; 46our %EXT_MAP = (); # pluggable maps
26 47
27our @EVENT; 48our @EVENT;
28our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
29 50
30our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
33 61
34our %CFG; 62our %CFG;
35 63
36our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
37 99
38############################################################################# 100#############################################################################
39 101
40=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
41 103
42=over 4 104=over 4
43 105
44=item $cf::UPTIME 106=item $cf::UPTIME
45 107
46The timestamp of the server start (so not actually an uptime). 108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
47 114
48=item $cf::LIBDIR 115=item $cf::LIBDIR
49 116
50The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
52 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
53=item $cf::TICK 124=item $cf::TICK
54 125
55The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
56 127
57=item %cf::CFG 128=item %cf::CFG
58 129
59Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
61 139
62=back 140=back
63 141
64=cut 142=cut
65 143
66BEGIN { 144BEGIN {
67 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
69 $msg .= "\n" 149 $msg .= "\n"
70 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
71 151
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
74 }; 153 };
75} 154}
76 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 162
79# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 164# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
82 no strict 'refs'; 172 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 174}
85 175
86$Event::DIED = sub { 176$Event::DIED = sub {
87 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
88}; 178};
89 179
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
95 181
96=over 4 182=over 4
97 183
184=item dumpval $ref
185
98=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
99 206
100use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
101 208
102=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
103 210
119sub to_json($) { 226sub to_json($) {
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
121 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
122} 229}
123 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
124=back 384=back
125 385
126=cut 386=cut
127 387
128############################################################################# 388#############################################################################
129 389
130=head2 EVENTS AND OBJECT ATTACHMENTS 390=head2 ATTACHABLE OBJECTS
391
392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
395
396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
131 399
132=over 4 400=over 4
133 401
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 402=item $attachable->attach ($attachment, key => $value...)
147 403
148=item $map->detach ($attachment) 404=item $attachable->detach ($attachment)
149 405
150Attach/detach a pre-registered attachment to a map. 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
151 408
152=item $bool = $object->attached ($name) 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
153 411
154=item $bool = $player->attached ($name) 412 $obj->attach (minesweeper => width => 10, height => 10);
155 413
156=item $bool = $map->attached ($name) 414=item $bool = $attachable->attached ($name)
157 415
158Checks wether the named attachment is currently attached to the object. 416Checks wether the named attachment is currently attached to the object.
159 417
160=item cf::attach_global ... 418=item cf::CLASS->attach ...
161 419
162Attach handlers for global events. 420=item cf::CLASS->detach ...
163 421
164This and all following C<attach_*>-functions expect any number of the 422Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
166 456
167=over 4 457=over 4
168 458
169=item prio => $number 459=item prio => $number
170 460
172by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 465unless you know what you are doing.
176 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
177=item on_I<event> => \&cb 473=item on_I<event> => \&cb
178 474
179Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
191object/class are recognised. 487object/class are recognised.
192 488
193=back 489=back
194 490
195=item cf::attach_to_type $object_type, $subtype, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
196 493
197Attach handlers for a specific object type (e.g. TRANSPORT) and 494 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 495 on_skill_attack => sub {
199type. 496 my ($self, $victim) = @_;
200 497 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 498 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 499 }
422}
423 500
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 501=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 502
450Just because you have a perl object does not mean that the corresponding 503Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 504C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 505valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 506can be used to test for existence of the C object part without causing an
454exception. 507exception.
455 508
509=cut
510
511# the following variables are defined in .xs and must not be re-created
512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
517our @CB_TYPE = (); # registry for type (cf-object class) based events
518our @CB_MAP = ();
519
520my %attachment;
521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
528sub _attach_cb($$$$) {
529 my ($registry, $event, $prio, $cb) = @_;
530
531 use sort 'stable';
532
533 $cb = [$prio, $cb];
534
535 @{$registry->[$event]} = sort
536 { $a->[0] cmp $b->[0] }
537 @{$registry->[$event] || []}, $cb;
538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
542
543# attach handles attaching event callbacks
544# the only thing the caller has to do is pass the correct
545# registry (== where the callback attaches to).
546sub _attach {
547 my ($registry, $klass, @arg) = @_;
548
549 my $object_type;
550 my $prio = 0;
551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
557
558 while (@arg) {
559 my $type = shift @arg;
560
561 if ($type eq "prio") {
562 $prio = shift @arg;
563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
573 } elsif ($type eq "package") {
574 my $pkg = shift @arg;
575
576 while (my ($name, $id) = each %cb_id) {
577 if (my $cb = $pkg->can ($name)) {
578 _attach_cb $registry, $id, $prio, $cb;
579 }
580 }
581
582 } elsif (exists $cb_id{$type}) {
583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
584
585 } elsif (ref $type) {
586 warn "attaching objects not supported, ignoring.\n";
587
588 } else {
589 shift @arg;
590 warn "attach argument '$type' not supported, ignoring.\n";
591 }
592 }
593}
594
595sub _object_attach {
596 my ($obj, $name, %arg) = @_;
597
598 return if exists $obj->{_attachment}{$name};
599
600 if (my $attach = $attachment{$name}) {
601 my $registry = $obj->registry;
602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
605 _attach $registry, $klass, @attach;
606 }
607
608 $obj->{$name} = \%arg;
609 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n";
611 }
612
613 $obj->{_attachment}{$name} = undef;
614}
615
616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
626 my ($obj, $name) = @_;
627
628 if (ref $obj) {
629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
635
636sub cf::attachable::attached {
637 my ($obj, $name) = @_;
638
639 exists $obj->{_attachment}{$name}
640}
641
642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
647
648 sub cf::\L$klass\E::attachment {
649 my \$name = shift;
650
651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
655}
656
657our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659
660sub override {
661 $override = 1;
662 @invoke_results = ();
663}
664
665sub do_invoke {
666 my $event = shift;
667 my $callbacks = shift;
668
669 @invoke_results = ();
670
671 local $override;
672
673 for (@$callbacks) {
674 eval { &{$_->[1]} };
675
676 if ($@) {
677 warn "$@";
678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
679 override;
680 }
681
682 return 1 if $override;
683 }
684
685 0
686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
456=back 698=back
457 699
458=cut 700=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 701
464############################################################################# 702#############################################################################
465# object support 703# object support
466 704
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 705sub reattach {
706 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
482 my $registry = $obj->registry; 711 my $registry = $obj->registry;
483 712
484 @$registry = (); 713 @$registry = ();
485 714
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 716
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 719 for (@$attach) {
491 my ($klass, @attach) = @$_; 720 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 721 _attach $registry, $klass, @attach;
493 } 722 }
494 } else { 723 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 725 }
497 } 726 }
498} 727}
499 728
500sub object_freezer_save { 729cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
560 on_clone => sub { 743 on_clone => sub {
561 my ($src, $dst) = @_; 744 my ($src, $dst) = @_;
562 745
563 @{$dst->registry} = @{$src->registry}; 746 @{$dst->registry} = @{$src->registry};
564 747
565 %$dst = %$src; 748 %$dst = %$src;
566 749
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 750 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 751 if exists $src->{_attachment};
569 }, 752 },
570; 753);
754
755sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_;
757
758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
762
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
786 } else {
787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 }
797}
798
799sub object_freezer_as_string {
800 my ($rdata, $objs) = @_;
801
802 use Data::Dumper;
803
804 $$rdata . Dumper $objs
805}
806
807sub object_thawer_load {
808 my ($filename) = @_;
809
810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814
815 (aio_load $filename, $data) >= 0
816 or return;
817
818 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0
820 or return;
821 $av = eval { (Storable::thaw $av)->{objs} };
822 }
823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
826 return ($data, $av);
827}
571 828
572############################################################################# 829#############################################################################
573# command handling &c 830# command handling &c
574 831
575=item cf::register_command $name => \&callback($ob,$args); 832=item cf::register_command $name => \&callback($ob,$args);
598=cut 855=cut
599 856
600sub register_extcmd { 857sub register_extcmd {
601 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
602 859
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
607} 861}
608 862
609attach_to_players 863cf::player->attach (
610 on_command => sub { 864 on_command => sub {
611 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
612 866
613 my $cb = $COMMAND{$name} 867 my $cb = $COMMAND{$name}
614 or return; 868 or return;
624 878
625 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
626 880
627 if (ref $msg) { 881 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 885 }
632 } 886 }
633 } else { 887 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 889 }
636 890
637 cf::override; 891 cf::override;
638 }, 892 },
639; 893);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 894
647sub load_extension { 895sub load_extension {
648 my ($path) = @_; 896 my ($path) = @_;
649 897
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 899 my $base = $1;
652 my $pkg = $1; 900 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
655 903
656 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
657 905
658 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 907 or die "$path: $!";
660 908
661 my $source = 909 my $source =
662 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
665 . "\n};\n1"; 913 . "\n};\n1";
666 914
667 eval $source 915 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 917 : "extension disabled.\n";
670 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 919 warn $@;
672 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
673 921 exit 1;
674# no strict 'refs'; 922 }
675# @{"$pkg\::ISA"} = ext::; 923 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 924 }
690 925
691 # remove commands 926 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 927}
716 928
717sub load_extensions { 929sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 931 next unless -r $ext;
722 eval { 932 eval {
723 load_extension $ext; 933 load_extension $ext;
724 1 934 1
725 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
726 } 936 }
727} 937}
728 938
729############################################################################# 939#############################################################################
730# load/save/clean perl data associated with a map
731 940
732*cf::mapsupport::on_clean = sub { 941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
733 my ($map) = @_; 1473 my ($map) = @_;
734 1474
735 my $path = $map->tmpname; 1475 my @diag; # diagonal neighbours
736 defined $path or return;
737 1476
738 unlink "$path.pst"; 1477 for (0 .. 3) {
739}; 1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
740 1483
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
742 1487
743############################################################################# 1488 for (@diag) {
744# load/save perl data associated with player->ob objects 1489 my $neigh = find @$_
745 1490 or next;
746sub all_objects(@) { 1491 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1492 }
748} 1493}
749 1494
750# TODO: compatibility cruft, remove when no longer needed 1495sub find_sync {
751attach_to_players 1496 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1497
755 for my $o (all_objects $pl->ob) { 1498 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1499}
757 $o->set_ob_key_value ("_perl_data");
758 1500
759 %$o = %{ Storable::thaw pack "H*", $value }; 1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
760 } 1528 }
761 } 1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1564 }
763; 1565}
764 1566
765############################################################################# 1567sub swap_out {
1568 my ($self) = @_;
766 1569
767=head2 CORE EXTENSIONS 1570 # save first because save cedes
1571 $self->save;
768 1572
769Functions and methods that extend core crossfire objects. 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1574
1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
1584 my ($self) = @_;
1585
1586 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
1589
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
770 1685
771=over 4 1686=over 4
772 1687
773=item cf::player::exists $login 1688=item $ob->inv_recursive
774 1689
775Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
776 1691
777=cut 1692=cut
778 1693
779sub cf::player::exists($) { 1694sub inv_recursive_;
780 cf::player::find $_[0] 1695sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
782} 1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1706
1707=head3 cf::object::player
1708
1709=over 4
783 1710
784=item $player_object->reply ($npc, $msg[, $flags]) 1711=item $player_object->reply ($npc, $msg[, $flags])
785 1712
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1714can be C<undef>. Does the right thing when the player is currently in a
789 1716
790=cut 1717=cut
791 1718
792# rough implementation of a future "reply" method that works 1719# rough implementation of a future "reply" method that works
793# with dialog boxes. 1720# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1722sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1723 my ($self, $npc, $msg, $flags) = @_;
796 1724
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1726
802 $msg = $npc->name . " says: $msg" if $npc; 1730 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1731 $self->message ($msg, $flags);
804 } 1732 }
805} 1733}
806 1734
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1735=item $player_object->may ("access")
822 1736
823Returns wether the given player is authorized to access resource "access" 1737Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1738(e.g. "command_wizcast").
825 1739
832 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
835} 1749}
836 1750
837=cut 1751=item $player_object->enter_link
838 1752
839############################################################################# 1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823 $self->enter_map ($map, $x, $y);
1824}
1825
1826cf::player->attach (
1827 on_logout => sub {
1828 my ($pl) = @_;
1829
1830 # abort map switching before logout
1831 if ($pl->ob->{_link_pos}) {
1832 cf::sync_job {
1833 $pl->ob->leave_link
1834 };
1835 }
1836 },
1837 on_login => sub {
1838 my ($pl) = @_;
1839
1840 # try to abort aborted map switching on player login :)
1841 # should happen only on crashes
1842 if ($pl->ob->{_link_pos}) {
1843 $pl->ob->enter_link;
1844 (async {
1845 # we need this sleep as the login has a concurrent enter_exit running
1846 # and this sleep increases chances of the player not ending up in scorn
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 Coro::Timer::sleep 1;
1852 $pl->ob->leave_link;
1853 })->prio (2);
1854 }
1855 },
1856);
1857
1858=item $player_object->goto ($path, $x, $y)
1859
1860=cut
1861
1862sub cf::object::player::goto {
1863 my ($self, $path, $x, $y) = @_;
1864
1865 $self->enter_link;
1866
1867 (async {
1868 my $map = eval {
1869 my $map = cf::map::find $path;
1870 $map = $map->customise_for ($self) if $map;
1871 $map
1872 } or
1873 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1874
1875 $self->leave_link ($map, $x, $y);
1876 })->prio (1);
1877}
1878
1879=item $player_object->enter_exit ($exit_object)
1880
1881=cut
1882
1883sub parse_random_map_params {
1884 my ($spec) = @_;
1885
1886 my $rmp = { # defaults
1887 xsize => (cf::rndm 15, 40),
1888 ysize => (cf::rndm 15, 40),
1889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1890 #layout => string,
1891 };
1892
1893 for (split /\n/, $spec) {
1894 my ($k, $v) = split /\s+/, $_, 2;
1895
1896 $rmp->{lc $k} = $v if (length $k) && (length $v);
1897 }
1898
1899 $rmp
1900}
1901
1902sub prepare_random_map {
1903 my ($exit) = @_;
1904
1905 my $guard = cf::lock_acquire "exit_prepare:$exit";
1906
1907 # all this does is basically replace the /! path by
1908 # a new random map path (?random/...) with a seed
1909 # that depends on the exit object
1910
1911 my $rmp = parse_random_map_params $exit->msg;
1912
1913 if ($exit->map) {
1914 $rmp->{region} = $exit->region->name;
1915 $rmp->{origin_map} = $exit->map->path;
1916 $rmp->{origin_x} = $exit->x;
1917 $rmp->{origin_y} = $exit->y;
1918 }
1919
1920 $rmp->{random_seed} ||= $exit->random_seed;
1921
1922 my $data = cf::to_json $rmp;
1923 my $md5 = Digest::MD5::md5_hex $data;
1924 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1925
1926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1927 aio_write $fh, 0, (length $data), $data, 0;
1928 undef $fh;
1929 aio_rename "$meta~", $meta;
1930
1931 $exit->slaying ("?random/$md5");
1932 $exit->msg (undef);
1933 }
1934}
1935
1936sub cf::object::player::enter_exit {
1937 my ($self, $exit) = @_;
1938
1939 return unless $self->type == cf::PLAYER;
1940
1941 if ($exit->slaying eq "/!") {
1942 #TODO: this should de-fi-ni-te-ly not be a sync-job
1943 cf::sync_job { prepare_random_map $exit };
1944 }
1945
1946 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1947 my $hp = $exit->stats->hp;
1948 my $sp = $exit->stats->sp;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 $self->deactivate_recursive; # just to be sure
1954 unless (eval {
1955 $self->goto ($slaying, $hp, $sp);
1956
1957 1;
1958 }) {
1959 $self->message ("Something went wrong deep within the crossfire server. "
1960 . "I'll try to bring you back to the map you were before. "
1961 . "Please report this to the dungeon master!",
1962 cf::NDI_UNIQUE | cf::NDI_RED);
1963
1964 warn "ERROR in enter_exit: $@";
1965 $self->leave_link;
1966 }
1967 })->prio (1);
1968}
1969
1970=head3 cf::client
1971
1972=over 4
1973
1974=item $client->send_drawinfo ($text, $flags)
1975
1976Sends a drawinfo packet to the client. Circumvents output buffering so
1977should not be used under normal circumstances.
1978
1979=cut
1980
1981sub cf::client::send_drawinfo {
1982 my ($self, $text, $flags) = @_;
1983
1984 utf8::encode $text;
1985 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1986}
1987
1988
1989=item $success = $client->query ($flags, "text", \&cb)
1990
1991Queues a query to the client, calling the given callback with
1992the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1993C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1994
1995Queries can fail, so check the return code. Or don't, as queries will become
1996reliable at some point in the future.
1997
1998=cut
1999
2000sub cf::client::query {
2001 my ($self, $flags, $text, $cb) = @_;
2002
2003 return unless $self->state == ST_PLAYING
2004 || $self->state == ST_SETUP
2005 || $self->state == ST_CUSTOM;
2006
2007 $self->state (ST_CUSTOM);
2008
2009 utf8::encode $text;
2010 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2011
2012 $self->send_packet ($self->{query_queue}[0][0])
2013 if @{ $self->{query_queue} } == 1;
2014}
2015
2016cf::client->attach (
2017 on_reply => sub {
2018 my ($ns, $msg) = @_;
2019
2020 # this weird shuffling is so that direct followup queries
2021 # get handled first
2022 my $queue = delete $ns->{query_queue}
2023 or return; # be conservative, not sure how that can happen, but we saw a crash here
2024
2025 (shift @$queue)->[1]->($msg);
2026 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2027
2028 push @{ $ns->{query_queue} }, @$queue;
2029
2030 if (@{ $ns->{query_queue} } == @$queue) {
2031 if (@$queue) {
2032 $ns->send_packet ($ns->{query_queue}[0][0]);
2033 } else {
2034 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2035 }
2036 }
2037 },
2038);
2039
2040=item $client->async (\&cb)
2041
2042Create a new coroutine, running the specified callback. The coroutine will
2043be automatically cancelled when the client gets destroyed (e.g. on logout,
2044or loss of connection).
2045
2046=cut
2047
2048sub cf::client::async {
2049 my ($self, $cb) = @_;
2050
2051 my $coro = &Coro::async ($cb);
2052
2053 $coro->on_destroy (sub {
2054 delete $self->{_coro}{$coro+0};
2055 });
2056
2057 $self->{_coro}{$coro+0} = $coro;
2058
2059 $coro
2060}
2061
2062cf::client->attach (
2063 on_destroy => sub {
2064 my ($ns) = @_;
2065
2066 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2067 },
2068);
2069
2070=back
2071
840 2072
841=head2 SAFE SCRIPTING 2073=head2 SAFE SCRIPTING
842 2074
843Functions that provide a safe environment to compile and execute 2075Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2076snippets of perl code without them endangering the safety of the server
859 2091
860=pod 2092=pod
861 2093
862The following fucntions and emthods are available within a safe environment: 2094The following fucntions and emthods are available within a safe environment:
863 2095
864 cf::object contr pay_amount pay_player 2096 cf::object contr pay_amount pay_player map
865 cf::object::player player 2097 cf::object::player player
866 cf::player peaceful 2098 cf::player peaceful
2099 cf::map trigger
867 2100
868=cut 2101=cut
869 2102
870for ( 2103for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2104 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2105 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2106 ["cf::player" => qw(peaceful)],
2107 ["cf::map" => qw(trigger)],
874) { 2108) {
875 no strict 'refs'; 2109 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2110 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2111 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2112 for @funs;
958The parameter C<$family> should best start with the name of the extension 2192The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2193using it, it should be unique.
960 2194
961=over 4 2195=over 4
962 2196
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2197=item $value = cf::db_get $family => $key
970 2198
971Returns a single value from the database 2199Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2200
978=item cf::db_put $family => $key => $value 2201=item cf::db_put $family => $key => $value
979 2202
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2203Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2204
991=cut 2205=cut
992 2206
993our $DB; 2207our $DB;
994 2208
995{ 2209sub db_init {
2210 unless ($DB) {
2211 $DB = BDB::db_create $DB_ENV;
2212
2213 cf::sync_job {
2214 eval {
2215 $DB->set_flags (BDB::CHKSUM);
2216
2217 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2218 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2219 cf::cleanup "db_open(db): $!" if $!;
2220 };
2221 cf::cleanup "db_open(db): $@" if $@;
2222 };
2223
996 my $path = cf::localdir . "/database.pst"; 2224 my $path = cf::localdir . "/database.pst";
2225 if (stat $path) {
2226 cf::sync_job {
2227 my $pst = Storable::retrieve $path;
997 2228
998 sub db_load() { 2229 cf::db_put (board => data => $pst->{board});
999 warn "loading database $path\n";#d# remove later 2230 cf::db_put (guildrules => data => $pst->{guildrules});
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2231 cf::db_put (rent => balance => $pst->{rent}{balance});
1001 } 2232 BDB::db_env_txn_checkpoint $DB_ENV;
1002 2233
1003 my $pid; 2234 unlink $path;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2235 };
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2236 }
1052 ; 2237 }
2238}
2239
2240sub db_get($$) {
2241 my $key = "$_[0]/$_[1]";
2242
2243 cf::sync_job {
2244 BDB::db_get $DB, undef, $key, my $data;
2245
2246 $! ? ()
2247 : Compress::LZF::sthaw $data
2248 }
2249}
2250
2251sub db_put($$$) {
2252 BDB::dbreq_pri 4;
2253 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1053} 2254}
1054 2255
1055############################################################################# 2256#############################################################################
1056# the server's main() 2257# the server's init and main functions
2258
2259sub load_resources {
2260 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2261 or die "unable to load regions file\n";#d#
2262}
1057 2263
1058sub cfg_load { 2264sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2265 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2266 or return;
1061 2267
1062 local $/; 2268 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2269 *CFG = YAML::Syck::Load <$fh>;
2270
2271 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2272
2273 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2274 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2275
2276 if (exists $CFG{mlockall}) {
2277 eval {
2278 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2279 and die "WARNING: m(un)lockall failed: $!\n";
2280 };
2281 warn $@ if $@;
2282 }
2283}
2284
2285sub init {
2286 load_resources;
1064} 2287}
1065 2288
1066sub main { 2289sub main {
2290 # we must not ever block the main coroutine
2291 local $Coro::idle = sub {
2292 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2293 (async {
2294 Event::one_event;
2295 })->prio (Coro::PRIO_MAX);
2296 };
2297
1067 cfg_load; 2298 cfg_load;
1068 db_load; 2299 db_init;
1069 load_extensions; 2300 load_extensions;
2301
2302 $TICK_WATCHER->start;
1070 Event::loop; 2303 Event::loop;
1071} 2304}
1072 2305
1073############################################################################# 2306#############################################################################
1074# initialisation 2307# initialisation and cleanup
1075 2308
2309# install some emergency cleanup handlers
2310BEGIN {
2311 for my $signal (qw(INT HUP TERM)) {
2312 Event->signal (
2313 reentrant => 0,
2314 data => WF_AUTOCANCEL,
2315 signal => $signal,
2316 prio => 0,
2317 cb => sub {
2318 cf::cleanup "SIG$signal";
2319 },
2320 );
2321 }
2322}
2323
2324sub emergency_save() {
2325 my $freeze_guard = cf::freeze_mainloop;
2326
2327 warn "enter emergency perl save\n";
2328
2329 cf::sync_job {
2330 # use a peculiar iteration method to avoid tripping on perl
2331 # refcount bugs in for. also avoids problems with players
2332 # and maps saved/destroyed asynchronously.
2333 warn "begin emergency player save\n";
2334 for my $login (keys %cf::PLAYER) {
2335 my $pl = $cf::PLAYER{$login} or next;
2336 $pl->valid or next;
2337 $pl->save;
2338 }
2339 warn "end emergency player save\n";
2340
2341 warn "begin emergency map save\n";
2342 for my $path (keys %cf::MAP) {
2343 my $map = $cf::MAP{$path} or next;
2344 $map->valid or next;
2345 $map->save;
2346 }
2347 warn "end emergency map save\n";
2348
2349 warn "begin emergency database checkpoint\n";
2350 BDB::db_env_txn_checkpoint $DB_ENV;
2351 warn "end emergency database checkpoint\n";
2352 };
2353
2354 warn "leave emergency perl save\n";
2355}
2356
2357sub post_cleanup {
2358 my ($make_core) = @_;
2359
2360 warn Carp::longmess "post_cleanup backtrace"
2361 if $make_core;
2362}
2363
1076sub _perl_reload(&) { 2364sub reload() {
1077 my ($msg) = @_; 2365 # can/must only be called in main
2366 if ($Coro::current != $Coro::main) {
2367 warn "can only reload from main coroutine";
2368 return;
2369 }
1078 2370
1079 $msg->("reloading..."); 2371 warn "reloading...";
1080 2372
1081 eval { 2373 warn "entering sync_job";
1082 # cancel all watchers 2374
2375 cf::sync_job {
2376 cf::write_runtime; # external watchdog should not bark
2377 cf::emergency_save;
2378 cf::write_runtime; # external watchdog should not bark
2379
2380 warn "syncing database to disk";
2381 BDB::db_env_txn_checkpoint $DB_ENV;
2382
2383 # if anything goes wrong in here, we should simply crash as we already saved
2384
2385 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
1084 2389
1085 # unload all extensions 2390 warn "flushing outstanding aio requests";
1086 for (@exts) { 2391 for (;;) {
1087 $msg->("unloading <$_>"); 2392 BDB::flush;
1088 unload_extension $_; 2393 IO::AIO::flush;
2394 Coro::cede;
2395 last unless IO::AIO::nreqs || BDB::nreqs;
2396 warn "iterate...";
2397 }
2398
2399 warn "cancelling all extension coros";
2400 $_->cancel for values %EXT_CORO;
2401 %EXT_CORO = ();
2402
2403 warn "removing commands";
2404 %COMMAND = ();
2405
2406 warn "removing ext commands";
2407 %EXTCMD = ();
2408
2409 warn "unloading/nuking all extensions";
2410 for my $pkg (@EXTS) {
2411 warn "... unloading $pkg";
2412
2413 if (my $cb = $pkg->can ("unload")) {
2414 eval {
2415 $cb->($pkg);
2416 1
2417 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2418 }
1090 2419
2420 warn "... nuking $pkg";
2421 Symbol::delete_package $pkg;
2422 }
2423
1091 # unload all modules loaded from $LIBDIR 2424 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2425 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2426 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2427
1095 $msg->("removing <$k>"); 2428 warn "... unloading $k";
1096 delete $INC{$k}; 2429 delete $INC{$k};
1097 2430
1098 $k =~ s/\.pm$//; 2431 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2432 $k =~ s/\//::/g;
1100 2433
1103 } 2436 }
1104 2437
1105 Symbol::delete_package $k; 2438 Symbol::delete_package $k;
1106 } 2439 }
1107 2440
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2441 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2442 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2443 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2444
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2445 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2446 delete $INC{"cf.pm"};
1120 2447
1121 # don't, removes xs symbols, too, 2448 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2449 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2450 #Symbol::delete_package __PACKAGE__;
1124 2451
1125 # reload cf.pm 2452 warn "unload completed, starting to reload now";
2453
1126 $msg->("reloading cf.pm"); 2454 warn "reloading cf.pm";
1127 require cf; 2455 require cf;
2456 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2457
1129 # load config and database again 2458 warn "loading config and database again";
1130 cf::cfg_load; 2459 cf::cfg_load;
1131 cf::db_load;
1132 2460
1133 # load extensions 2461 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2462 cf::load_extensions;
1136 2463
1137 # reattach attachments to objects 2464 warn "reattaching attachments to objects/players";
1138 $msg->("reattach");
1139 _global_reattach; 2465 _global_reattach;
2466 warn "reattaching attachments to maps";
2467 reattach $_ for values %MAP;
2468
2469 warn "loading reloadable resources";
2470 load_resources;
2471
2472 warn "leaving sync_job";
2473
2474 1
2475 } or do {
2476 warn $@;
2477 warn "error while reloading, exiting.";
2478 exit 1;
1140 }; 2479 };
1141 $msg->($@) if $@;
1142 2480
1143 $msg->("reloaded"); 2481 warn "reloaded";
1144}; 2482};
1145 2483
1146sub perl_reload() { 2484our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2485
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2486register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2487 my ($who, $arg) = @_;
1157 2488
1158 if ($who->flag (FLAG_WIZ)) { 2489 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2490 $who->message ("reloading server.");
1160 warn $_[0]; 2491
1161 $who->message ($_[0]); 2492 # doing reload synchronously and two reloads happen back-to-back,
2493 # coro crashes during coro_state_free->destroy here.
2494
2495 $RELOAD_WATCHER ||= Event->timer (
2496 reentrant => 0,
2497 after => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => sub {
2500 reload;
2501 undef $RELOAD_WATCHER;
2502 },
1162 }; 2503 );
1163 } 2504 }
1164}; 2505};
1165 2506
1166unshift @INC, $LIBDIR; 2507unshift @INC, $LIBDIR;
1167 2508
2509my $bug_warning = 0;
2510
1168$TICK_WATCHER = Event->timer ( 2511$TICK_WATCHER = Event->timer (
2512 reentrant => 0,
2513 parked => 1,
1169 prio => 1, 2514 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2515 at => $NEXT_TICK || $TICK,
2516 data => WF_AUTOCANCEL,
1172 cb => sub { 2517 cb => sub {
2518 if ($Coro::current != $Coro::main) {
2519 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2520 unless ++$bug_warning > 10;
2521 return;
2522 }
2523
2524 $NOW = Event::time;
2525
1173 cf::server_tick; # one server iteration 2526 cf::server_tick; # one server iteration
1174 2527 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2528 $NEXT_TICK += $TICK;
1177 2529
2530 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2531 $NEXT_RUNTIME_WRITE = $NOW + 10;
2532 Coro::async_pool {
2533 write_runtime
2534 or warn "ERROR: unable to write runtime file: $!";
2535 };
2536 }
2537
2538
2539 $WAIT_FOR_TICK->broadcast;
2540 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2541
2542# my $AFTER = Event::time;
2543# warn $AFTER - $NOW;#d#
2544
1178 # if we are delayed by four ticks or more, skip them all 2545 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2546 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2547
1181 $TICK_WATCHER->at ($NEXT_TICK); 2548 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2549 $TICK_WATCHER->start;
1183 }, 2550 },
1184); 2551);
1185 2552
2553{
2554 BDB::max_poll_time $TICK * 0.1;
2555 $BDB_POLL_WATCHER = Event->io (
2556 reentrant => 0,
2557 fd => BDB::poll_fileno,
2558 poll => 'r',
2559 prio => 0,
2560 data => WF_AUTOCANCEL,
2561 cb => \&BDB::poll_cb,
2562 );
2563 BDB::min_parallel 8;
2564
2565 BDB::set_sync_prepare {
2566 my $status;
2567 my $current = $Coro::current;
2568 (
2569 sub {
2570 $status = $!;
2571 $current->ready; undef $current;
2572 },
2573 sub {
2574 Coro::schedule while defined $current;
2575 $! = $status;
2576 },
2577 )
2578 };
2579
2580 unless ($DB_ENV) {
2581 $DB_ENV = BDB::db_env_create;
2582
2583 cf::sync_job {
2584 eval {
2585 BDB::db_env_open
2586 $DB_ENV,
2587 $BDB_ENV_DIR,
2588 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2589 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2590 0666;
2591
2592 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2593
2594 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2595 $DB_ENV->set_lk_detect;
2596 };
2597
2598 cf::cleanup "db_env_open(db): $@" if $@;
2599 };
2600 }
2601}
2602
2603{
2604 IO::AIO::min_parallel 8;
2605
2606 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 2607 IO::AIO::max_poll_time $TICK * 0.1;
1187 2608 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2609 reentrant => 0,
2610 data => WF_AUTOCANCEL,
2611 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2612 poll => 'r',
1190 prio => 5, 2613 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 2614 cb => \&IO::AIO::poll_cb,
2615 );
2616}
2617
2618END { cf::emergency_save }
1192 2619
11931 26201
1194 2621

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