ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.236 by root, Thu Apr 12 14:18:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
11use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
12use Time::HiRes; 28use Time::HiRes;
13use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
14$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
15 37
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
18 40
19use strict; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 44
21our %COMMAND = (); 45our %COMMAND = ();
22our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
24 52
25_init_vars; 53our $RELOAD; # number of reloads so far
26
27our @EVENT; 54our @EVENT;
28our $LIBDIR = maps_directory "perl"; 55our $LIBDIR = datadir . "/ext";
29 56
30our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
31our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
33 67
34our %CFG; 68our %CFG;
35 69
36our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
37 105
38############################################################################# 106#############################################################################
39 107
40=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
41 109
42=over 4 110=over 4
43 111
44=item $cf::UPTIME 112=item $cf::UPTIME
45 113
46The timestamp of the server start (so not actually an uptime). 114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
47 120
48=item $cf::LIBDIR 121=item $cf::LIBDIR
49 122
50The perl library directory, where extensions and cf-specific modules can 123The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 124be found. It will be added to C<@INC> automatically.
52 125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
53=item $cf::TICK 130=item $cf::TICK
54 131
55The interval between server ticks, in seconds. 132The interval between server ticks, in seconds.
56 133
57=item %cf::CFG 134=item %cf::CFG
58 135
59Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
61 145
62=back 146=back
63 147
64=cut 148=cut
65 149
66BEGIN { 150BEGIN {
67 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
69 $msg .= "\n" 155 $msg .= "\n"
70 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
71 157
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
74 }; 159 };
75} 160}
76 161
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 168
79# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 170# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 171for my $pkg (qw(
172 cf::global cf::attachable
173 cf::object cf::object::player
174 cf::client cf::player
175 cf::arch cf::living
176 cf::map cf::party cf::region
177)) {
82 no strict 'refs'; 178 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 180}
85 181
86$Event::DIED = sub { 182$Event::DIED = sub {
87 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
88}; 184};
89 185
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
95 187
96=over 4 188=over 4
97 189
98=cut 190=item dumpval $ref
99 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
100use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
101 214
102=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
103 216
104Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
105 218
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
114 220
115Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
116 222
117=cut 223=item cf::lock_wait $string
118 224
119sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
121 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
376}
377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 387}
123 388
124=back 389=back
125 390
126=cut 391=cut
127 392
128############################################################################# 393#############################################################################
129 394
130=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
131 404
132=over 4 405=over 4
133 406
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
147 408
148=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
149 410
150Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
151 413
152=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
153 416
154=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
155 418
156=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
157 420
158Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
159 422
160=item cf::attach_global ... 423=item cf::CLASS->attach ...
161 424
162Attach handlers for global events. 425=item cf::CLASS->detach ...
163 426
164This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
166 461
167=over 4 462=over 4
168 463
169=item prio => $number 464=item prio => $number
170 465
172by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 470unless you know what you are doing.
176 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
177=item on_I<event> => \&cb 478=item on_I<event> => \&cb
178 479
179Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
191object/class are recognised. 492object/class are recognised.
192 493
193=back 494=back
194 495
195=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
196 498
197Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
199type. 501 my ($self, $victim) = @_;
200 502 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 503 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 504 }
422}
423 505
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 507
450Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
454exception. 512exception.
455 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
456=back 703=back
457 704
458=cut 705=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 706
464############################################################################# 707#############################################################################
465# object support 708# object support
466 709
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
482 my $registry = $obj->registry; 716 my $registry = $obj->registry;
483 717
484 @$registry = (); 718 @$registry = ();
485 719
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 721
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 724 for (@$attach) {
491 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
493 } 727 }
494 } else { 728 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 730 }
497 } 731 }
498} 732}
499 733
500sub object_freezer_save { 734cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
560 on_clone => sub { 748 on_clone => sub {
561 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
562 750
563 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
564 752
565 %$dst = %$src; 753 %$dst = %$src;
566 754
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
569 }, 757 },
570; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
571 824
572############################################################################# 825#############################################################################
573# command handling &c 826# command handling &c
574 827
575=item cf::register_command $name => \&callback($ob,$args); 828=item cf::register_command $name => \&callback($ob,$args);
598=cut 851=cut
599 852
600sub register_extcmd { 853sub register_extcmd {
601 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
602 855
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
607} 857}
608 858
609attach_to_players 859cf::player->attach (
610 on_command => sub { 860 on_command => sub {
611 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
612 862
613 my $cb = $COMMAND{$name} 863 my $cb = $COMMAND{$name}
614 or return; 864 or return;
624 874
625 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
626 876
627 if (ref $msg) { 877 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 881 }
632 } 882 }
633 } else { 883 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 885 }
636 886
637 cf::override; 887 cf::override;
638 }, 888 },
639; 889);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 890
647sub load_extension { 891sub load_extension {
648 my ($path) = @_; 892 my ($path) = @_;
649 893
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 895 my $base = $1;
652 my $pkg = $1; 896 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
655 899
656 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
657 901
658 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 903 or die "$path: $!";
660 904
661 my $source = 905 my $source =
662 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
665 . "\n};\n1"; 909 . "\n};\n1";
666 910
667 eval $source 911 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 913 : "extension disabled.\n";
670 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 915 warn $@;
672 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
673 917 exit 1;
674# no strict 'refs'; 918 }
675# @{"$pkg\::ISA"} = ext::; 919 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 920 }
690 921
691 # remove commands 922 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 923}
716 924
717sub load_extensions { 925sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 927 next unless -r $ext;
722 eval { 928 eval {
723 load_extension $ext; 929 load_extension $ext;
724 1 930 1
725 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
726 } 932 }
727} 933}
728 934
729############################################################################# 935#############################################################################
730# load/save/clean perl data associated with a map
731 936
732*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/playerdata"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
998 my $pl = load_pl path $login
999 or return;
1000 $cf::PLAYER{$login} = $pl
1001 }
1002 }
1003}
1004
1005sub save($) {
1006 my ($pl) = @_;
1007
1008 return if $pl->{deny_save};
1009
1010 my $path = path $pl;
1011 my $guard = cf::lock_acquire "user_save:$path";
1012
1013 return if $pl->{deny_save};
1014
1015 aio_mkdir playerdir $pl, 0770;
1016 $pl->{last_save} = $cf::RUNTIME;
1017
1018 $pl->save_pl ($path);
1019 Coro::cede;
1020}
1021
1022sub new($) {
1023 my ($login) = @_;
1024
1025 my $self = create;
1026
1027 $self->ob->name ($login);
1028 $self->{deny_save} = 1;
1029
1030 $cf::PLAYER{$login} = $self;
1031
1032 $self
1033}
1034
1035=item $pl->quit_character
1036
1037Nukes the player without looking back. If logged in, the connection will
1038be destroyed. May block for a long time.
1039
1040=cut
1041
1042sub quit_character {
1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1046
1047 $pl->{deny_save} = 1;
1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1049
1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1051 $pl->deactivate;
1052 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1053 $pl->ns->destroy if $pl->ns;
1054
1055 my $path = playerdir $pl;
1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1057 aio_rename $path, $temp;
1058 delete $cf::PLAYER{$pl->ob->name};
1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1081}
1082
1083=item cf::player::list_logins
1084
1085Returns am arrayref of all valid playernames in the system, can take a
1086while and may block, so not sync_job-capable, ever.
1087
1088=cut
1089
1090sub list_logins {
1091 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1092 or return [];
1093
1094 my @logins;
1095
1096 for my $login (@$dirs) {
1097 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1098 aio_read $fh, 0, 512, my $buf, 0 or next;
1099 $buf !~ /^password -------------$/m or next; # official not-valid tag
1100
1101 utf8::decode $login;
1102 push @logins, $login;
1103 }
1104
1105 \@logins
1106}
1107
1108=item $player->maps
1109
1110Returns an arrayref of map paths that are private for this
1111player. May block.
1112
1113=cut
1114
1115sub maps($) {
1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1119
1120 my $files = aio_readdir playerdir $pl
1121 or return;
1122
1123 my @paths;
1124
1125 for (@$files) {
1126 utf8::decode $_;
1127 next if /\.(?:pl|pst)$/;
1128 next unless /^$PATH_SEP/o;
1129
1130 push @paths, cf::map::normalise "~$pl/$_";
1131 }
1132
1133 \@paths
1134}
1135
1136=item $player->ext_reply ($msgid, %msg)
1137
1138Sends an ext reply to the player.
1139
1140=cut
1141
1142sub ext_reply($$%) {
1143 my ($self, $id, %msg) = @_;
1144
1145 $msg{msgid} = $id;
1146
1147 $self->send ("ext " . cf::to_json \%msg);
1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1160}
1161
1162package cf;
1163
1164=back
1165
1166
1167=head3 cf::map
1168
1169=over 4
1170
1171=cut
1172
1173package cf::map;
1174
1175use Fcntl;
1176use Coro::AIO;
1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1182our $MAX_RESET = 3600;
1183our $DEFAULT_RESET = 3000;
1184
1185sub generate_random_map {
1186 my ($self, $rmp) = @_;
1187 # mit "rum" bekleckern, nicht
1188 $self->_create_random_map (
1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1192 $rmp->{exit_on_final_map},
1193 $rmp->{xsize}, $rmp->{ysize},
1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1330}
1331
1332# and all this just because we cannot iterate over
1333# all maps in C++...
1334sub change_all_map_light {
1335 my ($change) = @_;
1336
1337 $_->change_map_light ($change)
1338 for grep $_->outdoor, values %cf::MAP;
1339}
1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub load_header_from($) {
1350 my ($self, $path) = @_;
1351
1352 utf8::encode $path;
1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1357 or return;
1358
1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1402 or return;
1403 $self->prepare_orig;
1404 }
1405
1406 1
1407}
1408
1409sub find;
1410sub find {
1411 my ($path, $origin) = @_;
1412
1413 $path = normalise $path, $origin && $origin->path;
1414
1415 cf::lock_wait "map_find:$path";
1416
1417 $cf::MAP{$path} || do {
1418 my $guard = cf::lock_acquire "map_find:$path";
1419 my $map = new_from_path cf::map $path
1420 or return;
1421
1422 $map->{last_save} = $cf::RUNTIME;
1423
1424 $map->load_header
1425 or return;
1426
1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1430 $map->reset;
1431 undef $guard;
1432 return find $path;
1433 }
1434
1435 $cf::MAP{$path} = $map
1436 }
1437}
1438
1439sub pre_load { }
1440sub post_load { }
1441
1442sub load {
1443 my ($self) = @_;
1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1447 my $path = $self->{path};
1448 my $guard = cf::lock_acquire "map_load:$path";
1449
1450 return if $self->in_memory != cf::MAP_SWAPPED;
1451
1452 $self->in_memory (cf::MAP_LOADING);
1453
1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1458 $self->_load_objects ($self->{load_path}, 1)
1459 or return;
1460
1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1462 if delete $self->{load_original};
1463
1464 if (my $uniq = $self->uniq_path) {
1465 utf8::encode $uniq;
1466 if (aio_open $uniq, O_RDONLY, 0) {
1467 $self->clear_unique_items;
1468 $self->_load_objects ($uniq, 0);
1469 }
1470 }
1471
1472 Coro::cede;
1473
1474 # now do the right thing for maps
1475 $self->link_multipart_objects;
1476
1477 unless ($self->{deny_activate}) {
1478 $self->decay_objects;
1479 $self->fix_auto_apply;
1480 $self->update_buttons;
1481 Coro::cede;
1482 $self->set_darkness_map;
1483 $self->difficulty ($self->estimate_difficulty)
1484 unless $self->difficulty;
1485 Coro::cede;
1486 $self->activate;
1487 }
1488
1489 $self->post_load;
1490
1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1501}
1502
1503# find and load all maps in the 3x3 area around a map
1504sub load_diag {
733 my ($map) = @_; 1505 my ($map) = @_;
734 1506
735 my $path = $map->tmpname; 1507 my @diag; # diagonal neighbours
736 defined $path or return;
737 1508
738 unlink "$path.pst"; 1509 for (0 .. 3) {
739}; 1510 my $neigh = $map->tile_path ($_)
1511 or next;
1512 $neigh = find $neigh, $map
1513 or next;
1514 $neigh->load;
740 1515
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1516 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1517 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1518 }
742 1519
743############################################################################# 1520 for (@diag) {
744# load/save perl data associated with player->ob objects 1521 my $neigh = find @$_
745 1522 or next;
746sub all_objects(@) { 1523 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1524 }
748} 1525}
749 1526
750# TODO: compatibility cruft, remove when no longer needed 1527sub find_sync {
751attach_to_players 1528 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1529
755 for my $o (all_objects $pl->ob) { 1530 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1531}
757 $o->set_ob_key_value ("_perl_data");
758 1532
759 %$o = %{ Storable::thaw pack "H*", $value }; 1533sub do_load_sync {
1534 my ($map) = @_;
1535
1536 cf::sync_job { $map->load };
1537}
1538
1539our %MAP_PREFETCH;
1540our $MAP_PREFETCHER = undef;
1541
1542sub find_async {
1543 my ($path, $origin) = @_;
1544
1545 $path = normalise $path, $origin && $origin->{path};
1546
1547 if (my $map = $cf::MAP{$path}) {
1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1549 }
1550
1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
760 } 1560 }
761 } 1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1564 $MAP_PREFETCHER->prio (6);
1565
1566 ()
1567}
1568
1569sub save {
1570 my ($self) = @_;
1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1573
1574 $self->{last_save} = $cf::RUNTIME;
1575
1576 return unless $self->dirty;
1577
1578 my $save = $self->save_path; utf8::encode $save;
1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1580
1581 $self->{load_path} = $save;
1582
1583 return if $self->{deny_save};
1584
1585 local $self->{last_access} = $self->last_access;#d#
1586
1587 cf::async {
1588 $_->contr->save for $self->players;
1589 };
1590
1591 if ($uniq) {
1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1594 } else {
1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1596 }
763; 1597}
764 1598
765############################################################################# 1599sub swap_out {
1600 my ($self) = @_;
766 1601
767=head2 CORE EXTENSIONS 1602 # save first because save cedes
1603 $self->save;
768 1604
769Functions and methods that extend core crossfire objects. 1605 my $lock = cf::lock_acquire "map_data:" . $self->path;
1606
1607 return if $self->players;
1608 return if $self->in_memory != cf::MAP_IN_MEMORY;
1609 return if $self->{deny_save};
1610
1611 $self->clear;
1612 $self->in_memory (cf::MAP_SWAPPED);
1613}
1614
1615sub reset_at {
1616 my ($self) = @_;
1617
1618 # TODO: safety, remove and allow resettable per-player maps
1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1620 return 1e99 if $self->{deny_reset};
1621
1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1624
1625 $time + $to
1626}
1627
1628sub should_reset {
1629 my ($self) = @_;
1630
1631 $self->reset_at <= $cf::RUNTIME
1632}
1633
1634sub reset {
1635 my ($self) = @_;
1636
1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1638
1639 return if $self->players;
1640 return if $self->isa ("ext::map_per_player");#d#
1641
1642 warn "resetting map ", $self->path;#d#
1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1657
1658 $_->clear_links_to ($self) for values %cf::MAP;
1659
1660 $self->unlink_save;
1661 $self->destroy;
1662}
1663
1664my $nuke_counter = "aaaa";
1665
1666sub nuke {
1667 my ($self) = @_;
1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1675 $self->{deny_save} = 1;
1676 $self->reset_timeout (1);
1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1681 $self->reset; # polite request, might not happen
1682}
1683
1684=item cf::map::unique_maps
1685
1686Returns an arrayref of paths of all shared maps that have
1687instantiated unique items. May block.
1688
1689=cut
1690
1691sub unique_maps() {
1692 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1693 or return;
1694
1695 my @paths;
1696
1697 for (@$files) {
1698 utf8::decode $_;
1699 next if /\.pst$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise $_;
1703 }
1704
1705 \@paths
1706}
1707
1708package cf;
1709
1710=back
1711
1712=head3 cf::object
1713
1714=cut
1715
1716package cf::object;
770 1717
771=over 4 1718=over 4
772 1719
773=item cf::player::exists $login 1720=item $ob->inv_recursive
774 1721
775Returns true when the given account exists. 1722Returns the inventory of the object _and_ their inventories, recursively.
776 1723
777=cut 1724=cut
778 1725
779sub cf::player::exists($) { 1726sub inv_recursive_;
780 cf::player::find $_[0] 1727sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1728 map { $_, inv_recursive_ $_->inv } @_
782} 1729}
1730
1731sub inv_recursive {
1732 inv_recursive_ inv $_[0]
1733}
1734
1735package cf;
1736
1737=back
1738
1739=head3 cf::object::player
1740
1741=over 4
783 1742
784=item $player_object->reply ($npc, $msg[, $flags]) 1743=item $player_object->reply ($npc, $msg[, $flags])
785 1744
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1745Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1746can be C<undef>. Does the right thing when the player is currently in a
789 1748
790=cut 1749=cut
791 1750
792# rough implementation of a future "reply" method that works 1751# rough implementation of a future "reply" method that works
793# with dialog boxes. 1752# with dialog boxes.
1753#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1754sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1755 my ($self, $npc, $msg, $flags) = @_;
796 1756
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1757 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1758
802 $msg = $npc->name . " says: $msg" if $npc; 1762 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1763 $self->message ($msg, $flags);
804 } 1764 }
805} 1765}
806 1766
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1767=item $player_object->may ("access")
822 1768
823Returns wether the given player is authorized to access resource "access" 1769Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1770(e.g. "command_wizcast").
825 1771
832 (ref $cf::CFG{"may_$access"} 1778 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1780 : $cf::CFG{"may_$access"})
835} 1781}
836 1782
837=cut 1783=item $player_object->enter_link
838 1784
839############################################################################# 1785Freezes the player and moves him/her to a special map (C<{link}>).
1786
1787The player should be reasonably safe there for short amounts of time. You
1788I<MUST> call C<leave_link> as soon as possible, though.
1789
1790Will never block.
1791
1792=item $player_object->leave_link ($map, $x, $y)
1793
1794Moves the player out of the special C<{link}> map onto the specified
1795map. If the map is not valid (or omitted), the player will be moved back
1796to the location he/she was before the call to C<enter_link>, or, if that
1797fails, to the emergency map position.
1798
1799Might block.
1800
1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1812
1813sub cf::object::player::enter_link {
1814 my ($self) = @_;
1815
1816 $self->deactivate_recursive;
1817
1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1819
1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1821 if $self->map;
1822
1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1824}
1825
1826sub cf::object::player::leave_link {
1827 my ($self, $map, $x, $y) = @_;
1828
1829 my $link_pos = delete $self->{_link_pos};
1830
1831 unless ($map) {
1832 # restore original map position
1833 ($map, $x, $y) = @{ $link_pos || [] };
1834 $map = cf::map::find $map;
1835
1836 unless ($map) {
1837 ($map, $x, $y) = @$EMERGENCY_POSITION;
1838 $map = cf::map::find $map
1839 or die "FATAL: cannot load emergency map\n";
1840 }
1841 }
1842
1843 ($x, $y) = (-1, -1)
1844 unless (defined $x) && (defined $y);
1845
1846 # use -1 or undef as default coordinates, not 0, 0
1847 ($x, $y) = ($map->enter_x, $map->enter_y)
1848 if $x <=0 && $y <= 0;
1849
1850 $map->load;
1851 $map->load_diag;
1852
1853 return unless $self->contr->active;
1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1857 $self->enter_map ($map, $x, $y);
1858}
1859
1860cf::player->attach (
1861 on_logout => sub {
1862 my ($pl) = @_;
1863
1864 # abort map switching before logout
1865 if ($pl->ob->{_link_pos}) {
1866 cf::sync_job {
1867 $pl->ob->leave_link
1868 };
1869 }
1870 },
1871 on_login => sub {
1872 my ($pl) = @_;
1873
1874 # try to abort aborted map switching on player login :)
1875 # should happen only on crashes
1876 if ($pl->ob->{_link_pos}) {
1877 $pl->ob->enter_link;
1878 (async {
1879 $pl->ob->reply (undef,
1880 "There was an internal problem at your last logout, "
1881 . "the server will try to bring you to your intended destination in a second.",
1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1885 Coro::Timer::sleep 1;
1886 $pl->ob->leave_link;
1887 })->prio (2);
1888 }
1889 },
1890);
1891
1892=item $player_object->goto ($path, $x, $y)
1893
1894=cut
1895
1896sub cf::object::player::goto {
1897 my ($self, $path, $x, $y) = @_;
1898
1899 $self->enter_link;
1900
1901 (async {
1902 my $map = eval {
1903 my $map = cf::map::find $path;
1904 $map = $map->customise_for ($self) if $map;
1905 $map
1906 } or
1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1908
1909 $self->leave_link ($map, $x, $y);
1910 })->prio (1);
1911}
1912
1913=item $player_object->enter_exit ($exit_object)
1914
1915=cut
1916
1917sub parse_random_map_params {
1918 my ($spec) = @_;
1919
1920 my $rmp = { # defaults
1921 xsize => (cf::rndm 15, 40),
1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1925 };
1926
1927 for (split /\n/, $spec) {
1928 my ($k, $v) = split /\s+/, $_, 2;
1929
1930 $rmp->{lc $k} = $v if (length $k) && (length $v);
1931 }
1932
1933 $rmp
1934}
1935
1936sub prepare_random_map {
1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1940
1941 # all this does is basically replace the /! path by
1942 # a new random map path (?random/...) with a seed
1943 # that depends on the exit object
1944
1945 my $rmp = parse_random_map_params $exit->msg;
1946
1947 if ($exit->map) {
1948 $rmp->{region} = $exit->region->name;
1949 $rmp->{origin_map} = $exit->map->path;
1950 $rmp->{origin_x} = $exit->x;
1951 $rmp->{origin_y} = $exit->y;
1952 }
1953
1954 $rmp->{random_seed} ||= $exit->random_seed;
1955
1956 my $data = cf::to_json $rmp;
1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1959
1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1964
1965 $exit->slaying ("?random/$md5");
1966 $exit->msg (undef);
1967 }
1968}
1969
1970sub cf::object::player::enter_exit {
1971 my ($self, $exit) = @_;
1972
1973 return unless $self->type == cf::PLAYER;
1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1985
1986 $self->enter_link;
1987
1988 (async {
1989 $self->deactivate_recursive; # just to be sure
1990 unless (eval {
1991 $self->goto ($slaying, $hp, $sp);
1992
1993 1;
1994 }) {
1995 $self->message ("Something went wrong deep within the crossfire server. "
1996 . "I'll try to bring you back to the map you were before. "
1997 . "Please report this to the dungeon master!",
1998 cf::NDI_UNIQUE | cf::NDI_RED);
1999
2000 warn "ERROR in enter_exit: $@";
2001 $self->leave_link;
2002 }
2003 })->prio (1);
2004}
2005
2006=head3 cf::client
2007
2008=over 4
2009
2010=item $client->send_drawinfo ($text, $flags)
2011
2012Sends a drawinfo packet to the client. Circumvents output buffering so
2013should not be used under normal circumstances.
2014
2015=cut
2016
2017sub cf::client::send_drawinfo {
2018 my ($self, $text, $flags) = @_;
2019
2020 utf8::encode $text;
2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2022}
2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
2036
2037=item $success = $client->query ($flags, "text", \&cb)
2038
2039Queues a query to the client, calling the given callback with
2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2041C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2042
2043Queries can fail, so check the return code. Or don't, as queries will become
2044reliable at some point in the future.
2045
2046=cut
2047
2048sub cf::client::query {
2049 my ($self, $flags, $text, $cb) = @_;
2050
2051 return unless $self->state == ST_PLAYING
2052 || $self->state == ST_SETUP
2053 || $self->state == ST_CUSTOM;
2054
2055 $self->state (ST_CUSTOM);
2056
2057 utf8::encode $text;
2058 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2059
2060 $self->send_packet ($self->{query_queue}[0][0])
2061 if @{ $self->{query_queue} } == 1;
2062}
2063
2064cf::client->attach (
2065 on_reply => sub {
2066 my ($ns, $msg) = @_;
2067
2068 # this weird shuffling is so that direct followup queries
2069 # get handled first
2070 my $queue = delete $ns->{query_queue}
2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
2072
2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2075
2076 push @{ $ns->{query_queue} }, @$queue;
2077
2078 if (@{ $ns->{query_queue} } == @$queue) {
2079 if (@$queue) {
2080 $ns->send_packet ($ns->{query_queue}[0][0]);
2081 } else {
2082 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2083 }
2084 }
2085 },
2086);
2087
2088=item $client->async (\&cb)
2089
2090Create a new coroutine, running the specified callback. The coroutine will
2091be automatically cancelled when the client gets destroyed (e.g. on logout,
2092or loss of connection).
2093
2094=cut
2095
2096sub cf::client::async {
2097 my ($self, $cb) = @_;
2098
2099 my $coro = &Coro::async ($cb);
2100
2101 $coro->on_destroy (sub {
2102 delete $self->{_coro}{$coro+0};
2103 });
2104
2105 $self->{_coro}{$coro+0} = $coro;
2106
2107 $coro
2108}
2109
2110cf::client->attach (
2111 on_destroy => sub {
2112 my ($ns) = @_;
2113
2114 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2115 },
2116);
2117
2118=back
2119
840 2120
841=head2 SAFE SCRIPTING 2121=head2 SAFE SCRIPTING
842 2122
843Functions that provide a safe environment to compile and execute 2123Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2124snippets of perl code without them endangering the safety of the server
857 2137
858# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
859 2139
860=pod 2140=pod
861 2141
862The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
863 2143
864 cf::object contr pay_amount pay_player 2144 cf::object contr pay_amount pay_player map
865 cf::object::player player 2145 cf::object::player player
866 cf::player peaceful 2146 cf::player peaceful
2147 cf::map trigger
867 2148
868=cut 2149=cut
869 2150
870for ( 2151for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2152 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2153 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2154 ["cf::player" => qw(peaceful)],
2155 ["cf::map" => qw(trigger)],
874) { 2156) {
875 no strict 'refs'; 2157 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2158 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2159 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2160 for @funs;
958The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2241using it, it should be unique.
960 2242
961=over 4 2243=over 4
962 2244
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
970 2246
971Returns a single value from the database 2247Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2248
978=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
979 2250
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2252
991=cut 2253=cut
992 2254
993our $DB; 2255our $DB;
994 2256
995{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
996 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
997 2276
998 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
999 warn "loading database $path\n";#d# remove later 2278 cf::db_put (guildrules => data => $pst->{guildrules});
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
1001 } 2280 BDB::db_env_txn_checkpoint $DB_ENV;
1002 2281
1003 my $pid; 2282 unlink $path;
1004
1005 sub db_save() {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2283 };
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else {
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046
1047 attach_global
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 }, 2284 }
1052 ; 2285 }
2286}
2287
2288sub db_get($$) {
2289 my $key = "$_[0]/$_[1]";
2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2299sub db_put($$$) {
2300 BDB::dbreq_pri 4;
2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1053} 2302}
1054 2303
1055############################################################################# 2304#############################################################################
1056# the server's main() 2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $facedata;
2313 0 < aio_load $path, $facedata
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $facedata = Storable::thaw $facedata;
2318 Coro::cede;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1057 2371
1058sub cfg_load { 2372sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2374 or return;
1061 2375
1062 local $/; 2376 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1064} 2391}
1065 2392
1066sub main { 2393sub main {
2394 # we must not ever block the main coroutine
2395 local $Coro::idle = sub {
2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2400 };
2401
1067 cfg_load; 2402 cfg_load;
1068 db_load; 2403 db_init;
1069 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1070 Event::loop; 2407 Event::loop;
1071} 2408}
1072 2409
1073############################################################################# 2410#############################################################################
1074# initialisation 2411# initialisation and cleanup
1075 2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2467
1076sub _perl_reload(&) { 2468sub reload() {
1077 my ($msg) = @_; 2469 # can/must only be called in main
2470 if ($Coro::current != $Coro::main) {
2471 warn "can only reload from main coroutine";
2472 return;
2473 }
1078 2474
1079 $msg->("reloading..."); 2475 warn "reloading...";
1080 2476
1081 eval { 2477 warn "entering sync_job";
1082 # cancel all watchers 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2483
2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2487 # if anything goes wrong in here, we should simply crash as we already saved
2488
2489 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2490 for (Event::all_watchers) {
2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2492 }
1084 2493
1085 # unload all extensions 2494 warn "flushing outstanding aio requests";
1086 for (@exts) { 2495 for (;;) {
1087 $msg->("unloading <$_>"); 2496 BDB::flush;
1088 unload_extension $_; 2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2505 warn "cancelling all extension coros";
2506 $_->cancel for values %EXT_CORO;
2507 %EXT_CORO = ();
2508
2509 warn "removing commands";
2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2517 warn "... unloading $pkg";
2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2524 }
1090 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1091 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2533
1095 $msg->("removing <$k>"); 2534 warn "... unloading $k";
1096 delete $INC{$k}; 2535 delete $INC{$k};
1097 2536
1098 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1100 2539
1103 } 2542 }
1104 2543
1105 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1106 } 2545 }
1107 2546
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2550
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1120 2553
1121 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2555 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1124 2557
1125 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1126 $msg->("reloading cf.pm"); 2560 warn "reloading cf.pm";
1127 require cf; 2561 require cf;
2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2563
1129 # load config and database again 2564 warn "loading config and database again";
1130 cf::cfg_load; 2565 cf::cfg_load;
1131 cf::db_load;
1132 2566
1133 # load extensions 2567 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2568 cf::load_extensions;
1136 2569
1137 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 2571 _global_reattach; # objects, sockets
1139 _global_reattach; 2572 warn "reattaching attachments to maps";
2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2576
2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2584 warn $@;
2585 warn "error while reloading, exiting.";
2586 exit 1;
1140 }; 2587 };
1141 $msg->($@) if $@;
1142 2588
1143 $msg->("reloaded"); 2589 warn "reloaded";
1144}; 2590};
1145 2591
1146sub perl_reload() { 2592our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 };
1151}
1152 2593
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2594register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
1157 2596
1158 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2598 $who->message ("reloading server.");
1160 warn $_[0]; 2599
1161 $who->message ($_[0]); 2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload;
2609 undef $RELOAD_WATCHER;
2610 },
1162 }; 2611 );
1163 } 2612 }
1164}; 2613};
1165 2614
1166unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
1167 2616
2617my $bug_warning = 0;
2618
1168$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2620 reentrant => 0,
2621 parked => 1,
1169 prio => 1, 2622 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2623 at => $NEXT_TICK || $TICK,
2624 data => WF_AUTOCANCEL,
1172 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
1173 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
1174 2635 $RUNTIME += $TICK;
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
1177 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2651
1178 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2654
1181 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
1183 }, 2657 },
1184); 2658);
1185 2659
2660{
2661 BDB::max_poll_time $TICK * 0.1;
2662 $BDB_POLL_WATCHER = Event->io (
2663 reentrant => 0,
2664 fd => BDB::poll_fileno,
2665 poll => 'r',
2666 prio => 0,
2667 data => WF_AUTOCANCEL,
2668 cb => \&BDB::poll_cb,
2669 );
2670 BDB::min_parallel 8;
2671
2672 BDB::set_sync_prepare {
2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2706 };
2707 }
2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 2714 IO::AIO::max_poll_time $TICK * 0.1;
1187 2715 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2719 poll => 'r',
1190 prio => 5, 2720 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
1192 2726
11931 27271
1194 2728

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines