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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 48
21our %COMMAND = (); 49our %COMMAND = ();
22our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
24 56
25_init_vars; 57our $RELOAD; # number of reloads so far
26
27our @EVENT; 58our @EVENT;
28our $LIBDIR = maps_directory "perl";
29 59
30our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
33 82
34our %CFG; 83our %CFG;
35 84
36our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
37 115
38############################################################################# 116#############################################################################
39 117
40=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
41 119
43 121
44=item $cf::UPTIME 122=item $cf::UPTIME
45 123
46The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
47 125
48=item $cf::LIBDIR 126=item $cf::RUNTIME
49 127
50The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
52 143
53=item $cf::TICK 144=item $cf::TICK
54 145
55The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
56 157
57=item %cf::CFG 158=item %cf::CFG
58 159
59Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
61 168
62=back 169=back
63 170
64=cut 171=cut
65 172
66BEGIN { 173BEGIN {
67 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 175 my $msg = join "", @_;
176
69 $msg .= "\n" 177 $msg .= "\n"
70 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
71 179
72 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
74 }; 184 };
75} 185}
76 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 193
79# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 195# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 196for my $pkg (qw(
197 cf::global cf::attachable
198 cf::object cf::object::player
199 cf::client cf::player
200 cf::arch cf::living
201 cf::map cf::party cf::region
202)) {
82 no strict 'refs'; 203 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 204 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 205}
85 206
86$Event::DIED = sub { 207$Event::DIED = sub {
87 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
88}; 209};
89 210
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
95 212
96=over 4 213=over 4
97 214
98=cut 215=item dumpval $ref
99 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
100use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
101 239
102=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
103 241
104Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
105 243
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
114 245
115Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
116 247
117=cut 248=item cf::lock_wait $string
118 249
119sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
121 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 443}
123 444
124=back 445=back
125 446
126=cut 447=cut
127 448
128############################################################################# 449#############################################################################
129 450
130=head2 EVENTS AND OBJECT ATTACHMENTS 451=head2 ATTACHABLE OBJECTS
452
453Many objects in crossfire are so-called attachable objects. That means you can
454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
457In the following description, CLASS can be any of C<global>, C<object>
458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
131 460
132=over 4 461=over 4
133 462
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 463=item $attachable->attach ($attachment, key => $value...)
147 464
148=item $map->detach ($attachment) 465=item $attachable->detach ($attachment)
149 466
150Attach/detach a pre-registered attachment to a map. 467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
151 469
152=item $bool = $object->attached ($name) 470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
153 472
154=item $bool = $player->attached ($name) 473 $obj->attach (minesweeper => width => 10, height => 10);
155 474
156=item $bool = $map->attached ($name) 475=item $bool = $attachable->attached ($name)
157 476
158Checks wether the named attachment is currently attached to the object. 477Checks wether the named attachment is currently attached to the object.
159 478
160=item cf::attach_global ... 479=item cf::CLASS->attach ...
161 480
162Attach handlers for global events. 481=item cf::CLASS->detach ...
163 482
164This and all following C<attach_*>-functions expect any number of the 483Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
508=item cf::CLASS::attachment $name, ...
509
510Register an attachment by C<$name> through which attachable objects of the
511given CLASS can refer to this attachment.
512
513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
515
516These calls expect any number of the following handler/hook descriptions:
166 517
167=over 4 518=over 4
168 519
169=item prio => $number 520=item prio => $number
170 521
172by another C<prio> setting). Lower priority handlers get executed 523by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 524earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 525registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 526unless you know what you are doing.
176 527
528=item type => $type
529
530(Only for C<< cf::object->attach >> calls), limits the attachment to the
531given type of objects only (the additional parameter C<subtype> can be
532used to further limit to the given subtype).
533
177=item on_I<event> => \&cb 534=item on_I<event> => \&cb
178 535
179Call the given code reference whenever the named event happens (event is 536Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 537something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 538handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
191object/class are recognised. 548object/class are recognised.
192 549
193=back 550=back
194 551
195=item cf::attach_to_type $object_type, $subtype, ... 552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
196 554
197Attach handlers for a specific object type (e.g. TRANSPORT) and 555 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 556 on_skill_attack => sub {
199type. 557 my ($self, $victim) = @_;
200 558 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 559 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 560 }
422}
423 561
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 562=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 563
450Just because you have a perl object does not mean that the corresponding 564Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 565C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 566valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 567can be used to test for existence of the C object part without causing an
454exception. 568exception.
455 569
570=cut
571
572# the following variables are defined in .xs and must not be re-created
573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
576our @CB_PLAYER = ();
577our @CB_CLIENT = ();
578our @CB_TYPE = (); # registry for type (cf-object class) based events
579our @CB_MAP = ();
580
581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683 _recalc_want;
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696 _recalc_want;
697};
698
699sub cf::attachable::attached {
700 my ($obj, $name) = @_;
701
702 exists $obj->{_attachment}{$name}
703}
704
705for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
706 eval "#line " . __LINE__ . " 'cf.pm'
707 sub cf::\L$klass\E::_attach_registry {
708 (\\\@CB_$klass, KLASS_$klass)
709 }
710
711 sub cf::\L$klass\E::attachment {
712 my \$name = shift;
713
714 \$attachment{\$name} = [[KLASS_$klass, \@_]];
715 }
716 ";
717 die if $@;
718}
719
720our $override;
721our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
722
723sub override {
724 $override = 1;
725 @invoke_results = ();
726}
727
728sub do_invoke {
729 my $event = shift;
730 my $callbacks = shift;
731
732 @invoke_results = ();
733
734 local $override;
735
736 for (@$callbacks) {
737 eval { &{$_->[1]} };
738
739 if ($@) {
740 warn "$@";
741 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
742 override;
743 }
744
745 return 1 if $override;
746 }
747
748 0
749}
750
751=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
752
753=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
754
755Generate an object-specific event with the given arguments.
756
757This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
758removed in future versions), and there is no public API to access override
759results (if you must, access C<@cf::invoke_results> directly).
760
456=back 761=back
457 762
458=cut 763=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 764
464############################################################################# 765#############################################################################
465# object support 766# object support
466 767
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 768sub reattach {
769 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
773
482 my $registry = $obj->registry; 774 my $registry = $obj->registry;
483 775
484 @$registry = (); 776 @$registry = ();
485 777
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 778 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 779
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 780 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 781 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 782 for (@$attach) {
491 my ($klass, @attach) = @$_; 783 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 784 _attach $registry, $klass, @attach;
493 } 785 }
494 } else { 786 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 787 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 788 }
497 } 789 }
498} 790}
499 791
500sub object_freezer_save { 792cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 793 prio => -1000000,
794 on_instantiate => sub {
795 my ($obj, $data) = @_;
796
797 $data = from_json $data;
798
799 for (@$data) {
800 my ($name, $args) = @$_;
801
802 $obj->attach ($name, %{$args || {} });
803 }
804 },
805 on_reattach => \&reattach,
560 on_clone => sub { 806 on_clone => sub {
561 my ($src, $dst) = @_; 807 my ($src, $dst) = @_;
562 808
563 @{$dst->registry} = @{$src->registry}; 809 @{$dst->registry} = @{$src->registry};
564 810
565 %$dst = %$src; 811 %$dst = %$src;
566 812
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 813 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 814 if exists $src->{_attachment};
569 }, 815 },
570; 816);
817
818sub object_freezer_save {
819 my ($filename, $rdata, $objs) = @_;
820
821 sync_job {
822 if (length $$rdata) {
823 warn sprintf "saving %s (%d,%d)\n",
824 $filename, length $$rdata, scalar @$objs;
825
826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
827 chmod SAVE_MODE, $fh;
828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
829 aio_fsync $fh if $cf::USE_FSYNC;
830 close $fh;
831
832 if (@$objs) {
833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
834 chmod SAVE_MODE, $fh;
835 my $data = Storable::nfreeze { version => 1, objs => $objs };
836 aio_write $fh, 0, (length $data), $data, 0;
837 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh;
839 aio_rename "$filename.pst~", "$filename.pst";
840 }
841 } else {
842 aio_unlink "$filename.pst";
843 }
844
845 aio_rename "$filename~", $filename;
846 } else {
847 warn "FATAL: $filename~: $!\n";
848 }
849 } else {
850 aio_unlink $filename;
851 aio_unlink "$filename.pst";
852 }
853 }
854}
855
856sub object_freezer_as_string {
857 my ($rdata, $objs) = @_;
858
859 use Data::Dumper;
860
861 $$rdata . Dumper $objs
862}
863
864sub object_thawer_load {
865 my ($filename) = @_;
866
867 my ($data, $av);
868
869 (aio_load $filename, $data) >= 0
870 or return;
871
872 unless (aio_stat "$filename.pst") {
873 (aio_load "$filename.pst", $av) >= 0
874 or return;
875 $av = eval { (Storable::thaw $av)->{objs} };
876 }
877
878 warn sprintf "loading %s (%d)\n",
879 $filename, length $data, scalar @{$av || []};#d#
880 return ($data, $av);
881}
571 882
572############################################################################# 883#############################################################################
573# command handling &c 884# command handling &c
574 885
575=item cf::register_command $name => \&callback($ob,$args); 886=item cf::register_command $name => \&callback($ob,$args);
598=cut 909=cut
599 910
600sub register_extcmd { 911sub register_extcmd {
601 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
602 913
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
607} 915}
608 916
609attach_to_players 917cf::player->attach (
610 on_command => sub { 918 on_command => sub {
611 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
612 920
613 my $cb = $COMMAND{$name} 921 my $cb = $COMMAND{$name}
614 or return; 922 or return;
624 932
625 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
626 934
627 if (ref $msg) { 935 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 939 }
632 } 940 }
633 } else { 941 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 943 }
636 944
637 cf::override; 945 cf::override;
638 }, 946 },
639; 947);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 948
647sub load_extension { 949sub load_extension {
648 my ($path) = @_; 950 my ($path) = @_;
649 951
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 953 my $base = $1;
652 my $pkg = $1; 954 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
655 957
656 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
657 959
658 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 961 or die "$path: $!";
660 962
661 my $source = 963 my $source =
662 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
665 . "\n};\n1"; 967 . "\n};\n1";
666 968
667 eval $source 969 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 971 : "extension disabled.\n";
670 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 973 warn $@;
672 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
673 975 exit 1;
674# no strict 'refs'; 976 }
675# @{"$pkg\::ISA"} = ext::; 977 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 978 }
690 979
691 # remove commands 980 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 981}
716 982
717sub load_extensions { 983sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 985 next unless -r $ext;
722 eval { 986 eval {
723 load_extension $ext; 987 load_extension $ext;
724 1 988 1
725 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
726 } 990 }
727} 991}
728 992
729############################################################################# 993#############################################################################
730# load/save/clean perl data associated with a map
731 994
732*cf::mapsupport::on_clean = sub { 995=head2 CORE EXTENSIONS
996
997Functions and methods that extend core crossfire objects.
998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1005=head3 cf::player
1006
1007=over 4
1008
1009=item cf::player::find $login
1010
1011Returns the given player object, loading it if necessary (might block).
1012
1013=cut
1014
1015sub playerdir($) {
1016 "$PLAYERDIR/"
1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1018}
1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1191=item $player->ext_reply ($msgid, %msg)
1192
1193Sends an ext reply to the player.
1194
1195=cut
1196
1197sub ext_reply($$%) {
1198 my ($self, $id, %msg) = @_;
1199
1200 $msg{msgid} = $id;
1201
1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1245
1246=back
1247
1248=head3 cf::map
1249
1250=over 4
1251
1252=cut
1253
1254package cf::map;
1255
1256use Fcntl;
1257use Coro::AIO;
1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($self, $rmp) = @_;
1268 # mit "rum" bekleckern, nicht
1269 $self->_create_random_map (
1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1273 $rmp->{exit_on_final_map},
1274 $rmp->{xsize}, $rmp->{ysize},
1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1413# and all this just because we cannot iterate over
1414# all maps in C++...
1415sub change_all_map_light {
1416 my ($change) = @_;
1417
1418 $_->change_map_light ($change)
1419 for grep $_->outdoor, values %cf::MAP;
1420}
1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1430sub load_header_from($) {
1431 my ($self, $path) = @_;
1432
1433 utf8::encode $path;
1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1438 or return;
1439
1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1483 or return;
1484 $self->prepare_orig;
1485 }
1486
1487 $self->default_region (cf::region::find_by_path $self->{path})
1488 unless $self->default_region;
1489
1490 1
1491}
1492
1493sub find;
1494sub find {
1495 my ($path, $origin) = @_;
1496
1497 $path = normalise $path, $origin && $origin->path;
1498
1499 cf::lock_wait "map_find:$path";
1500
1501 $cf::MAP{$path} || do {
1502 my $guard = cf::lock_acquire "map_find:$path";
1503 my $map = new_from_path cf::map $path
1504 or return;
1505
1506 $map->{last_save} = $cf::RUNTIME;
1507
1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1514 $map->reset;
1515 undef $guard;
1516 return find $path;
1517 }
1518
1519 $cf::MAP{$path} = $map
1520 }
1521}
1522
1523sub pre_load { }
1524sub post_load { }
1525
1526sub load {
1527 my ($self) = @_;
1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1531 my $path = $self->{path};
1532
1533 {
1534 my $guard = cf::lock_acquire "map_load:$path";
1535
1536 return if $self->in_memory != cf::MAP_SWAPPED;
1537
1538 $self->in_memory (cf::MAP_LOADING);
1539
1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1545 $self->_load_objects ($self->{load_path}, 1)
1546 or return;
1547
1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1549 if delete $self->{load_original};
1550
1551 if (my $uniq = $self->uniq_path) {
1552 utf8::encode $uniq;
1553 if (aio_open $uniq, O_RDONLY, 0) {
1554 $self->clear_unique_items;
1555 $self->_load_objects ($uniq, 0);
1556 }
1557 }
1558
1559 Coro::cede;
1560 # now do the right thing for maps
1561 $self->link_multipart_objects;
1562 $self->difficulty ($self->estimate_difficulty)
1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1573 $self->activate;
1574 }
1575
1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
733 my ($map) = @_; 1593 my ($map) = @_;
734 1594
735 my $path = $map->tmpname; 1595 my @diag; # diagonal neighbours
736 defined $path or return;
737 1596
738 unlink "$path.pst"; 1597 for (0 .. 3) {
739}; 1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
740 1603
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
742 1607
743############################################################################# 1608 for (@diag) {
744# load/save perl data associated with player->ob objects 1609 my $neigh = find @$_
745 1610 or next;
746sub all_objects(@) { 1611 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1612 }
748} 1613}
749 1614
750# TODO: compatibility cruft, remove when no longer needed 1615sub find_sync {
751attach_to_players 1616 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1617
755 for my $o (all_objects $pl->ob) { 1618 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1619}
757 $o->set_ob_key_value ("_perl_data");
758 1620
759 %$o = %{ Storable::thaw pack "H*", $value }; 1621sub do_load_sync {
1622 my ($map) = @_;
1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
760 } 1648 }
761 } 1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1657sub save {
1658 my ($self) = @_;
1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1662 $self->{last_save} = $cf::RUNTIME;
1663
1664 return unless $self->dirty;
1665
1666 my $save = $self->save_path; utf8::encode $save;
1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1668
1669 $self->{load_path} = $save;
1670
1671 return if $self->{deny_save};
1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1679 if ($uniq) {
1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1682 } else {
1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1684 }
763; 1685}
764 1686
765############################################################################# 1687sub swap_out {
1688 my ($self) = @_;
766 1689
767=head2 CORE EXTENSIONS 1690 # save first because save cedes
1691 $self->save;
768 1692
769Functions and methods that extend core crossfire objects. 1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1694
1695 return if $self->players;
1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1697 return if $self->{deny_save};
1698
1699 $self->clear;
1700 $self->in_memory (cf::MAP_SWAPPED);
1701}
1702
1703sub reset_at {
1704 my ($self) = @_;
1705
1706 # TODO: safety, remove and allow resettable per-player maps
1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1708 return 1e99 if $self->{deny_reset};
1709
1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1712
1713 $time + $to
1714}
1715
1716sub should_reset {
1717 my ($self) = @_;
1718
1719 $self->reset_at <= $cf::RUNTIME
1720}
1721
1722sub reset {
1723 my ($self) = @_;
1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1727 return if $self->players;
1728 return if $self->isa ("ext::map_per_player");#d#
1729
1730 warn "resetting map ", $self->path;#d#
1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1745
1746 $_->clear_links_to ($self) for values %cf::MAP;
1747
1748 $self->unlink_save;
1749 $self->destroy;
1750}
1751
1752my $nuke_counter = "aaaa";
1753
1754sub nuke {
1755 my ($self) = @_;
1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1763 $self->{deny_save} = 1;
1764 $self->reset_timeout (1);
1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1769 $self->reset; # polite request, might not happen
1770}
1771
1772=item cf::map::unique_maps
1773
1774Returns an arrayref of paths of all shared maps that have
1775instantiated unique items. May block.
1776
1777=cut
1778
1779sub unique_maps() {
1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1782
1783 my @paths;
1784
1785 for (@$files) {
1786 utf8::decode $_;
1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1791 }
1792
1793 \@paths
1794}
1795
1796package cf;
1797
1798=back
1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
770 1805
771=over 4 1806=over 4
772 1807
773=item cf::player::exists $login 1808=item $ob->inv_recursive
774 1809
775Returns true when the given account exists. 1810Returns the inventory of the object _and_ their inventories, recursively.
776 1811
777=cut 1812=cut
778 1813
779sub cf::player::exists($) { 1814sub inv_recursive_;
780 cf::player::find $_[0] 1815sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1816 map { $_, inv_recursive_ $_->inv } @_
782} 1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1826
1827=head3 cf::object::player
1828
1829=over 4
783 1830
784=item $player_object->reply ($npc, $msg[, $flags]) 1831=item $player_object->reply ($npc, $msg[, $flags])
785 1832
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1833Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1834can be C<undef>. Does the right thing when the player is currently in a
789 1836
790=cut 1837=cut
791 1838
792# rough implementation of a future "reply" method that works 1839# rough implementation of a future "reply" method that works
793# with dialog boxes. 1840# with dialog boxes.
1841#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1842sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1843 my ($self, $npc, $msg, $flags) = @_;
796 1844
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1845 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1846
802 $msg = $npc->name . " says: $msg" if $npc; 1850 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1851 $self->message ($msg, $flags);
804 } 1852 }
805} 1853}
806 1854
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1855=item $player_object->may ("access")
822 1856
823Returns wether the given player is authorized to access resource "access" 1857Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1858(e.g. "command_wizcast").
825 1859
832 (ref $cf::CFG{"may_$access"} 1866 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1868 : $cf::CFG{"may_$access"})
835} 1869}
836 1870
837=cut 1871=item $player_object->enter_link
838 1872
839############################################################################# 1873Freezes the player and moves him/her to a special map (C<{link}>).
1874
1875The player should be reasonably safe there for short amounts of time. You
1876I<MUST> call C<leave_link> as soon as possible, though.
1877
1878Will never block.
1879
1880=item $player_object->leave_link ($map, $x, $y)
1881
1882Moves the player out of the special C<{link}> map onto the specified
1883map. If the map is not valid (or omitted), the player will be moved back
1884to the location he/she was before the call to C<enter_link>, or, if that
1885fails, to the emergency map position.
1886
1887Might block.
1888
1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1900
1901sub cf::object::player::enter_link {
1902 my ($self) = @_;
1903
1904 $self->deactivate_recursive;
1905
1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1907
1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1909 if $self->map;
1910
1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1912}
1913
1914sub cf::object::player::leave_link {
1915 my ($self, $map, $x, $y) = @_;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948cf::player->attach (
1949 on_logout => sub {
1950 my ($pl) = @_;
1951
1952 # abort map switching before logout
1953 if ($pl->ob->{_link_pos}) {
1954 cf::sync_job {
1955 $pl->ob->leave_link
1956 };
1957 }
1958 },
1959 on_login => sub {
1960 my ($pl) = @_;
1961
1962 # try to abort aborted map switching on player login :)
1963 # should happen only on crashes
1964 if ($pl->ob->{_link_pos}) {
1965 $pl->ob->enter_link;
1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1973 Coro::Timer::sleep 1;
1974 $pl->ob->leave_link;
1975 })->prio (2);
1976 }
1977 },
1978);
1979
1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1986
1987=cut
1988
1989sub cf::object::player::goto {
1990 my ($self, $path, $x, $y, $check) = @_;
1991
1992 $self->enter_link;
1993
1994 (async {
1995 my $map = eval {
1996 my $map = cf::map::find $path;
1997
1998 if ($map) {
1999 $map = $map->customise_for ($self);
2000 $map = $check->($map) if $check && $map;
2001 } else {
2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
2012
2013 $self->leave_link ($map, $x, $y);
2014 })->prio (1);
2015}
2016
2017=item $player_object->enter_exit ($exit_object)
2018
2019=cut
2020
2021sub parse_random_map_params {
2022 my ($spec) = @_;
2023
2024 my $rmp = { # defaults
2025 xsize => (cf::rndm 15, 40),
2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
2029 };
2030
2031 for (split /\n/, $spec) {
2032 my ($k, $v) = split /\s+/, $_, 2;
2033
2034 $rmp->{lc $k} = $v if (length $k) && (length $v);
2035 }
2036
2037 $rmp
2038}
2039
2040sub prepare_random_map {
2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
2044
2045 # all this does is basically replace the /! path by
2046 # a new random map path (?random/...) with a seed
2047 # that depends on the exit object
2048
2049 my $rmp = parse_random_map_params $exit->msg;
2050
2051 if ($exit->map) {
2052 $rmp->{region} = $exit->region->name;
2053 $rmp->{origin_map} = $exit->map->path;
2054 $rmp->{origin_x} = $exit->x;
2055 $rmp->{origin_y} = $exit->y;
2056 }
2057
2058 $rmp->{random_seed} ||= $exit->random_seed;
2059
2060 my $data = cf::to_json $rmp;
2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
2063
2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
2068
2069 $exit->slaying ("?random/$md5");
2070 $exit->msg (undef);
2071 }
2072}
2073
2074sub cf::object::player::enter_exit {
2075 my ($self, $exit) = @_;
2076
2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
2089
2090 $self->enter_link;
2091
2092 (async {
2093 $self->deactivate_recursive; # just to be sure
2094 unless (eval {
2095 $self->goto ($slaying, $hp, $sp);
2096
2097 1;
2098 }) {
2099 $self->message ("Something went wrong deep within the crossfire server. "
2100 . "I'll try to bring you back to the map you were before. "
2101 . "Please report this to the dungeon master!",
2102 cf::NDI_UNIQUE | cf::NDI_RED);
2103
2104 warn "ERROR in enter_exit: $@";
2105 $self->leave_link;
2106 }
2107 })->prio (1);
2108}
2109
2110=head3 cf::client
2111
2112=over 4
2113
2114=item $client->send_drawinfo ($text, $flags)
2115
2116Sends a drawinfo packet to the client. Circumvents output buffering so
2117should not be used under normal circumstances.
2118
2119=cut
2120
2121sub cf::client::send_drawinfo {
2122 my ($self, $text, $flags) = @_;
2123
2124 utf8::encode $text;
2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2126}
2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
2140
2141=item $success = $client->query ($flags, "text", \&cb)
2142
2143Queues a query to the client, calling the given callback with
2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2145C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2146
2147Queries can fail, so check the return code. Or don't, as queries will become
2148reliable at some point in the future.
2149
2150=cut
2151
2152sub cf::client::query {
2153 my ($self, $flags, $text, $cb) = @_;
2154
2155 return unless $self->state == ST_PLAYING
2156 || $self->state == ST_SETUP
2157 || $self->state == ST_CUSTOM;
2158
2159 $self->state (ST_CUSTOM);
2160
2161 utf8::encode $text;
2162 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2163
2164 $self->send_packet ($self->{query_queue}[0][0])
2165 if @{ $self->{query_queue} } == 1;
2166}
2167
2168cf::client->attach (
2169 on_reply => sub {
2170 my ($ns, $msg) = @_;
2171
2172 # this weird shuffling is so that direct followup queries
2173 # get handled first
2174 my $queue = delete $ns->{query_queue}
2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
2176
2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2179
2180 push @{ $ns->{query_queue} }, @$queue;
2181
2182 if (@{ $ns->{query_queue} } == @$queue) {
2183 if (@$queue) {
2184 $ns->send_packet ($ns->{query_queue}[0][0]);
2185 } else {
2186 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2187 }
2188 }
2189 },
2190);
2191
2192=item $client->async (\&cb)
2193
2194Create a new coroutine, running the specified callback. The coroutine will
2195be automatically cancelled when the client gets destroyed (e.g. on logout,
2196or loss of connection).
2197
2198=cut
2199
2200sub cf::client::async {
2201 my ($self, $cb) = @_;
2202
2203 my $coro = &Coro::async ($cb);
2204
2205 $coro->on_destroy (sub {
2206 delete $self->{_coro}{$coro+0};
2207 });
2208
2209 $self->{_coro}{$coro+0} = $coro;
2210
2211 $coro
2212}
2213
2214cf::client->attach (
2215 on_destroy => sub {
2216 my ($ns) = @_;
2217
2218 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2219 },
2220);
2221
2222=back
2223
840 2224
841=head2 SAFE SCRIPTING 2225=head2 SAFE SCRIPTING
842 2226
843Functions that provide a safe environment to compile and execute 2227Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2228snippets of perl code without them endangering the safety of the server
857 2241
858# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
859 2243
860=pod 2244=pod
861 2245
862The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
863 2247
864 cf::object contr pay_amount pay_player 2248 cf::object contr pay_amount pay_player map
865 cf::object::player player 2249 cf::object::player player
866 cf::player peaceful 2250 cf::player peaceful
2251 cf::map trigger
867 2252
868=cut 2253=cut
869 2254
870for ( 2255for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2256 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2257 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2258 ["cf::player" => qw(peaceful)],
2259 ["cf::map" => qw(trigger)],
874) { 2260) {
875 no strict 'refs'; 2261 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2262 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2263 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2264 for @funs;
950############################################################################# 2336#############################################################################
951 2337
952=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
953 2339
954Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
955currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
956excludes objects. 2342convert to/from binary).
957 2343
958The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2345using it, it should be unique.
960 2346
961=over 4 2347=over 4
962 2348
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
970 2350
971Returns a single value from the database 2351Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2352
978=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
979 2354
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2356
991=cut 2357=cut
992 2358
993our $DB; 2359our $DB;
994 2360
995{ 2361sub db_init {
996 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
997 2364
998 sub db_load() { 2365 cf::sync_job {
999 warn "loading database $path\n";#d# remove later 2366 eval {
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2367 $DB->set_flags (BDB::CHKSUM);
1001 }
1002 2368
1003 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1004 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1005 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
1006 warn "saving database $path\n";#d# remove later 2372 };
1007 waitpid $pid, 0 if $pid; 2373 cf::cleanup "db_open(db): $@" if $@;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2374 };
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 }); 2375 }
2376}
1026 2377
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) { 2378sub db_get($$) {
1033 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
1038 sub db_put($$;$) { 2389sub db_put($$$) {
1039 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
1040 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1041 } else { 2392}
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046 2393
1047 attach_global 2394=item cf::cache $id => [$paths...], $processversion => $process
1048 prio => 10000, 2395
1049 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
1050 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
1051 }, 2426 }
2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
1052 ; 2459 }
2460
2461 db_get cache => "$id/data"
1053} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
1054 2509
1055############################################################################# 2510#############################################################################
1056# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
1057 2599
1058sub cfg_load { 2600sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
1060 or return; 2602 or return;
1061 2603
1062 local $/; 2604 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2606
2607 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2608
2609 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2610 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2611
2612 if (exists $CFG{mlockall}) {
2613 eval {
2614 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2615 and die "WARNING: m(un)lockall failed: $!\n";
2616 };
2617 warn $@ if $@;
2618 }
1064} 2619}
1065 2620
1066sub main { 2621sub main {
2622 # we must not ever block the main coroutine
2623 local $Coro::idle = sub {
2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2628 };
2629
1067 cfg_load; 2630 cfg_load;
1068 db_load; 2631 db_init;
1069 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
1070 Event::loop; 2635 Event::loop;
1071} 2636}
1072 2637
1073############################################################################# 2638#############################################################################
1074# initialisation 2639# initialisation and cleanup
1075 2640
1076sub _perl_reload(&) { 2641# install some emergency cleanup handlers
2642BEGIN {
2643 for my $signal (qw(INT HUP TERM)) {
2644 Event->signal (
2645 reentrant => 0,
2646 data => WF_AUTOCANCEL,
2647 signal => $signal,
2648 prio => 0,
2649 cb => sub {
2650 cf::cleanup "SIG$signal";
2651 },
2652 );
2653 }
2654}
2655
2656sub emergency_save() {
2657 my $freeze_guard = cf::freeze_mainloop;
2658
2659 warn "enter emergency perl save\n";
2660
2661 cf::sync_job {
2662 # use a peculiar iteration method to avoid tripping on perl
2663 # refcount bugs in for. also avoids problems with players
2664 # and maps saved/destroyed asynchronously.
2665 warn "begin emergency player save\n";
2666 for my $login (keys %cf::PLAYER) {
2667 my $pl = $cf::PLAYER{$login} or next;
2668 $pl->valid or next;
2669 $pl->save;
2670 }
2671 warn "end emergency player save\n";
2672
2673 warn "begin emergency map save\n";
2674 for my $path (keys %cf::MAP) {
2675 my $map = $cf::MAP{$path} or next;
2676 $map->valid or next;
2677 $map->save;
2678 }
2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2684 };
2685
2686 warn "leave emergency perl save\n";
2687}
2688
2689sub post_cleanup {
1077 my ($msg) = @_; 2690 my ($make_core) = @_;
1078 2691
1079 $msg->("reloading..."); 2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
1080 2695
1081 eval { 2696sub do_reload_perl() {
1082 # cancel all watchers 2697 # can/must only be called in main
2698 if ($Coro::current != $Coro::main) {
2699 warn "can only reload from main coroutine";
2700 return;
2701 }
2702
2703 warn "reloading...";
2704
2705 warn "entering sync_job";
2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2711
2712 warn "syncing database to disk";
2713 BDB::db_env_txn_checkpoint $DB_ENV;
2714
2715 # if anything goes wrong in here, we should simply crash as we already saved
2716
2717 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2718 for (Event::all_watchers) {
2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2720 }
1084 2721
1085 # unload all extensions 2722 warn "flushing outstanding aio requests";
1086 for (@exts) { 2723 for (;;) {
1087 $msg->("unloading <$_>"); 2724 BDB::flush;
1088 unload_extension $_; 2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2733 warn "cancelling all extension coros";
2734 $_->cancel for values %EXT_CORO;
2735 %EXT_CORO = ();
2736
2737 warn "removing commands";
2738 %COMMAND = ();
2739
2740 warn "removing ext commands";
2741 %EXTCMD = ();
2742
2743 warn "unloading/nuking all extensions";
2744 for my $pkg (@EXTS) {
2745 warn "... unloading $pkg";
2746
2747 if (my $cb = $pkg->can ("unload")) {
2748 eval {
2749 $cb->($pkg);
2750 1
2751 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2752 }
1090 2753
2754 warn "... nuking $pkg";
2755 Symbol::delete_package $pkg;
2756 }
2757
1091 # unload all modules loaded from $LIBDIR 2758 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2761
1095 $msg->("removing <$k>"); 2762 warn "... unloading $k";
1096 delete $INC{$k}; 2763 delete $INC{$k};
1097 2764
1098 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
1100 2767
1103 } 2770 }
1104 2771
1105 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
1106 } 2773 }
1107 2774
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2775 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2778
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2779 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
1120 2782
1121 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2784 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
1124 2786
1125 # reload cf.pm 2787 warn "unload completed, starting to reload now";
2788
1126 $msg->("reloading cf.pm"); 2789 warn "reloading cf.pm";
1127 require cf; 2790 require cf;
2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2792
1129 # load config and database again 2793 warn "loading config and database again";
1130 cf::cfg_load; 2794 cf::cfg_load;
1131 cf::db_load;
1132 2795
1133 # load extensions 2796 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2797 cf::load_extensions;
1136 2798
1137 # reattach attachments to objects 2799 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 2800 _global_reattach; # objects, sockets
1139 _global_reattach; 2801 warn "reattaching attachments to maps";
2802 reattach $_ for values %MAP;
2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2805
2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2810 warn $@;
2811 warn "error while reloading, exiting.";
2812 exit 1;
1140 }; 2813 };
1141 $msg->($@) if $@;
1142 2814
1143 $msg->("reloaded"); 2815 warn "reloaded";
1144}; 2816};
1145 2817
1146sub perl_reload() { 2818our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload { 2819
1148 warn $_[0]; 2820sub reload_perl() {
1149 print "$_[0]\n"; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2823
2824 $RELOAD_WATCHER ||= Event->timer (
2825 reentrant => 0,
2826 after => 0,
2827 data => WF_AUTOCANCEL,
2828 cb => sub {
2829 do_reload_perl;
2830 undef $RELOAD_WATCHER;
2831 },
1150 }; 2832 );
1151} 2833}
1152 2834
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2835register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
1157 2837
1158 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2839 $who->message ("reloading server.");
1160 warn $_[0]; 2840 async { reload_perl };
1161 $who->message ($_[0]); 2841 }
2842};
2843
2844unshift @INC, $LIBDIR;
2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2871$TICK_WATCHER = Event->timer (
2872 reentrant => 0,
2873 parked => 1,
2874 prio => 0,
2875 at => $NEXT_TICK || $TICK,
2876 data => WF_AUTOCANCEL,
2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2884 $NOW = $tick_start = Event::time;
2885
2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1162 }; 2909 };
1163 }
1164};
1165 2910
1166unshift @INC, $LIBDIR; 2911 $RUNTIME += $TICK;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2913
2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
1177 2933
1178 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180 2936
1181 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
1183 }, 2946 },
1184); 2947);
1185 2948
2949{
2950 BDB::max_poll_time $TICK * 0.1;
2951 $BDB_POLL_WATCHER = Event->io (
2952 reentrant => 0,
2953 fd => BDB::poll_fileno,
2954 poll => 'r',
2955 prio => 0,
2956 data => WF_AUTOCANCEL,
2957 cb => \&BDB::poll_cb,
2958 );
2959 BDB::min_parallel 8;
2960
2961 BDB::set_sync_prepare {
2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2995 };
2996 }
2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 3003 IO::AIO::max_poll_time $TICK * 0.1;
1187 3004 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 3008 poll => 'r',
1190 prio => 5, 3009 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
3054
3055END { cf::emergency_save }
1192 3056
11931 30571
1194 3058

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