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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 35
23our %COMMAND = (); 36our %COMMAND = ();
24our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 40our %EXTCMD = ();
26 41our %EXT_CORO = (); # coroutines bound to extensions
27_init_vars; 42our %EXT_MAP = (); # pluggable maps
28 43
29our @EVENT; 44our @EVENT;
30our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
31 46
32our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 48our $TICK_WATCHER;
34our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
35 51
36our %CFG; 52our %CFG;
37 53
38our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65binmode STDOUT;
66binmode STDERR;
67
68# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime"
71 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.;
73}
74
75mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION;
39 84
40############################################################################# 85#############################################################################
41 86
42=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
43 88
44=over 4 89=over 4
45 90
46=item $cf::UPTIME 91=item $cf::UPTIME
47 92
48The timestamp of the server start (so not actually an uptime). 93The timestamp of the server start (so not actually an uptime).
94
95=item $cf::RUNTIME
96
97The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick.
49 99
50=item $cf::LIBDIR 100=item $cf::LIBDIR
51 101
52The perl library directory, where extensions and cf-specific modules can 102The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 103be found. It will be added to C<@INC> automatically.
54 104
105=item $cf::NOW
106
107The time of the last (current) server tick.
108
55=item $cf::TICK 109=item $cf::TICK
56 110
57The interval between server ticks, in seconds. 111The interval between server ticks, in seconds.
58 112
59=item %cf::CFG 113=item %cf::CFG
60 114
61Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
63 124
64=back 125=back
65 126
66=cut 127=cut
67 128
68BEGIN { 129BEGIN {
69 *CORE::GLOBAL::warn = sub { 130 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 131 my $msg = join "", @_;
132 utf8::encode $msg;
133
71 $msg .= "\n" 134 $msg .= "\n"
72 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
73 136
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
76 }; 138 };
77} 139}
78 140
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 147
81# we bless all objects into (empty) derived classes to force a method lookup 148# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 149# within the Safe compartment.
83for my $pkg (qw( 150for my $pkg (qw(
151 cf::global cf::attachable
84 cf::object cf::object::player 152 cf::object cf::object::player
85 cf::client_socket cf::player 153 cf::client cf::player
86 cf::arch cf::living 154 cf::arch cf::living
87 cf::map cf::party cf::region 155 cf::map cf::party cf::region
88)) { 156)) {
89 no strict 'refs'; 157 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 160
93$Event::DIED = sub { 161$Event::DIED = sub {
94 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
95}; 163};
96 164
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
102 166
103=over 4 167=over 4
104 168
169=item dumpval $ref
170
105=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
106 191
107use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
108 193
109=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
110 195
126sub to_json($) { 211sub to_json($) {
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
128 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
129} 214}
130 215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
275
276=item cf::sync_job { BLOCK }
277
278The design of crossfire+ requires that the main coro ($Coro::main) is
279always able to handle events or runnable, as crossfire+ is only partly
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
281
282If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish
285fast or be very important.
286
287=cut
288
289sub sync_job(&) {
290 my ($job) = @_;
291
292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
307 })->prio (Coro::PRIO_MAX);
308
309 while ($busy) {
310 Coro::cede or Event::one_event;
311 }
312
313 wantarray ? @res : $res[0]
314 } else {
315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
318 }
319}
320
321=item $coro = cf::async_ext { BLOCK }
322
323Like async, but this coro is automatically being canceled when the
324extension calling this is being unloaded.
325
326=cut
327
328sub async_ext(&) {
329 my $cb = shift;
330
331 my $coro = &Coro::async ($cb);
332
333 $coro->on_destroy (sub {
334 delete $EXT_CORO{$coro+0};
335 });
336 $EXT_CORO{$coro+0} = $coro;
337
338 $coro
339}
340
341sub write_runtime {
342 my $runtime = cf::localdir . "/runtime";
343
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return;
346
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350
351 aio_fsync $fh
352 and return;
353
354 close $fh
355 or return;
356
357 aio_rename "$runtime~", $runtime
358 and return;
359
360 1
361}
362
131=back 363=back
132 364
133=cut 365=cut
134 366
135############################################################################# 367#############################################################################
136 368
137=head2 EVENTS AND OBJECT ATTACHMENTS 369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS
526
527Many objects in crossfire are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods.
530
531In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+).
138 534
139=over 4 535=over 4
140 536
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 537=item $attachable->attach ($attachment, key => $value...)
154 538
155=item $map->detach ($attachment) 539=item $attachable->detach ($attachment)
156 540
157Attach/detach a pre-registered attachment to a map. 541Attach/detach a pre-registered attachment to a specific object and give it
542the specified key/value pairs as arguments.
158 543
159=item $bool = $object->attached ($name) 544Example, attach a minesweeper attachment to the given object, making it a
54510x10 minesweeper game:
160 546
161=item $bool = $player->attached ($name) 547 $obj->attach (minesweeper => width => 10, height => 10);
162 548
163=item $bool = $map->attached ($name) 549=item $bool = $attachable->attached ($name)
164 550
165Checks wether the named attachment is currently attached to the object. 551Checks wether the named attachment is currently attached to the object.
166 552
167=item cf::attach_global ... 553=item cf::CLASS->attach ...
168 554
169Attach handlers for global events. 555=item cf::CLASS->detach ...
170 556
171This and all following C<attach_*>-functions expect any number of the 557Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 558CLASS. See the next function for an explanation of its arguments.
559
560You can attach to global events by using the C<cf::global> class.
561
562Example, log all player logins:
563
564 cf::player->attach (
565 on_login => sub {
566 my ($pl) = @_;
567 ...
568 },
569 );
570
571Example, attach to the jeweler skill:
572
573 cf::object->attach (
574 type => cf::SKILL,
575 subtype => cf::SK_JEWELER,
576 on_use_skill => sub {
577 my ($sk, $ob, $part, $dir, $msg) = @_;
578 ...
579 },
580 );
581
582=item cf::CLASS::attachment $name, ...
583
584Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment.
586
587Some classes such as crossfire maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name.
589
590These calls expect any number of the following handler/hook descriptions:
173 591
174=over 4 592=over 4
175 593
176=item prio => $number 594=item prio => $number
177 595
179by another C<prio> setting). Lower priority handlers get executed 597by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 598earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 599registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 600unless you know what you are doing.
183 601
602=item type => $type
603
604(Only for C<< cf::object->attach >> calls), limits the attachment to the
605given type of objects only (the additional parameter C<subtype> can be
606used to further limit to the given subtype).
607
184=item on_I<event> => \&cb 608=item on_I<event> => \&cb
185 609
186Call the given code reference whenever the named event happens (event is 610Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 611something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 612handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 621package and register them. Only handlers for eevents supported by the
198object/class are recognised. 622object/class are recognised.
199 623
200=back 624=back
201 625
202=item cf::attach_to_type $object_type, $subtype, ... 626Example, define an attachment called "sockpuppet" that calls the given
627event handler when a monster attacks:
203 628
204Attach handlers for a specific object type (e.g. TRANSPORT) and 629 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 630 on_skill_attack => sub {
206type. 631 my ($self, $victim) = @_;
207 632 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 633 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 634 }
429}
430 635
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 636=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 637
457Just because you have a perl object does not mean that the corresponding 638Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 639C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 640valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 641can be used to test for existence of the C object part without causing an
461exception. 642exception.
462 643
644=cut
645
646# the following variables are defined in .xs and must not be re-created
647our @CB_GLOBAL = (); # registry for all global events
648our @CB_ATTACHABLE = (); # registry for all attachables
649our @CB_OBJECT = (); # all objects (should not be used except in emergency)
650our @CB_PLAYER = ();
651our @CB_CLIENT = ();
652our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = ();
654
655my %attachment;
656
657sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_;
659
660 use sort 'stable';
661
662 $cb = [$prio, $cb];
663
664 @{$registry->[$event]} = sort
665 { $a->[0] cmp $b->[0] }
666 @{$registry->[$event] || []}, $cb;
667}
668
669# hack
670my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
671
672# attach handles attaching event callbacks
673# the only thing the caller has to do is pass the correct
674# registry (== where the callback attaches to).
675sub _attach {
676 my ($registry, $klass, @arg) = @_;
677
678 my $object_type;
679 my $prio = 0;
680 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
681
682 #TODO: get rid of this hack
683 if ($attachable_klass{$klass}) {
684 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
685 }
686
687 while (@arg) {
688 my $type = shift @arg;
689
690 if ($type eq "prio") {
691 $prio = shift @arg;
692
693 } elsif ($type eq "type") {
694 $object_type = shift @arg;
695 $registry = $CB_TYPE[$object_type] ||= [];
696
697 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
701
702 } elsif ($type eq "package") {
703 my $pkg = shift @arg;
704
705 while (my ($name, $id) = each %cb_id) {
706 if (my $cb = $pkg->can ($name)) {
707 _attach_cb $registry, $id, $prio, $cb;
708 }
709 }
710
711 } elsif (exists $cb_id{$type}) {
712 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
713
714 } elsif (ref $type) {
715 warn "attaching objects not supported, ignoring.\n";
716
717 } else {
718 shift @arg;
719 warn "attach argument '$type' not supported, ignoring.\n";
720 }
721 }
722}
723
724sub _object_attach {
725 my ($obj, $name, %arg) = @_;
726
727 return if exists $obj->{_attachment}{$name};
728
729 if (my $attach = $attachment{$name}) {
730 my $registry = $obj->registry;
731
732 for (@$attach) {
733 my ($klass, @attach) = @$_;
734 _attach $registry, $klass, @attach;
735 }
736
737 $obj->{$name} = \%arg;
738 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n";
740 }
741
742 $obj->{_attachment}{$name} = undef;
743}
744
745sub cf::attachable::attach {
746 if (ref $_[0]) {
747 _object_attach @_;
748 } else {
749 _attach shift->_attach_registry, @_;
750 }
751};
752
753# all those should be optimised
754sub cf::attachable::detach {
755 my ($obj, $name) = @_;
756
757 if (ref $obj) {
758 delete $obj->{_attachment}{$name};
759 reattach ($obj);
760 } else {
761 Carp::croak "cannot, currently, detach class attachments";
762 }
763};
764
765sub cf::attachable::attached {
766 my ($obj, $name) = @_;
767
768 exists $obj->{_attachment}{$name}
769}
770
771for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
772 eval "#line " . __LINE__ . " 'cf.pm'
773 sub cf::\L$klass\E::_attach_registry {
774 (\\\@CB_$klass, KLASS_$klass)
775 }
776
777 sub cf::\L$klass\E::attachment {
778 my \$name = shift;
779
780 \$attachment{\$name} = [[KLASS_$klass, \@_]];
781 }
782 ";
783 die if $@;
784}
785
786our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788
789sub override {
790 $override = 1;
791 @invoke_results = ();
792}
793
794sub do_invoke {
795 my $event = shift;
796 my $callbacks = shift;
797
798 @invoke_results = ();
799
800 local $override;
801
802 for (@$callbacks) {
803 eval { &{$_->[1]} };
804
805 if ($@) {
806 warn "$@";
807 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
808 override;
809 }
810
811 return 1 if $override;
812 }
813
814 0
815}
816
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
818
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820
821Generate an object-specific event with the given arguments.
822
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly).
826
463=back 827=back
464 828
465=cut 829=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 830
471############################################################################# 831#############################################################################
472# object support 832# object support
473 833
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 834sub reattach {
835 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 836 my ($obj) = @_;
837
489 my $registry = $obj->registry; 838 my $registry = $obj->registry;
490 839
491 @$registry = (); 840 @$registry = ();
492 841
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 842 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 843
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 844 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 845 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 846 for (@$attach) {
498 my ($klass, @attach) = @$_; 847 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 848 _attach $registry, $klass, @attach;
500 } 849 }
501 } else { 850 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 851 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 852 }
504 } 853 }
505} 854}
506 855
507sub object_freezer_save { 856cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 857 prio => -1000000,
858 on_instantiate => sub {
859 my ($obj, $data) = @_;
860
861 $data = from_json $data;
862
863 for (@$data) {
864 my ($name, $args) = @$_;
865
866 $obj->attach ($name, %{$args || {} });
867 }
868 },
869 on_reattach => \&reattach,
567 on_clone => sub { 870 on_clone => sub {
568 my ($src, $dst) = @_; 871 my ($src, $dst) = @_;
569 872
570 @{$dst->registry} = @{$src->registry}; 873 @{$dst->registry} = @{$src->registry};
571 874
572 %$dst = %$src; 875 %$dst = %$src;
573 876
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 877 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 878 if exists $src->{_attachment};
576 }, 879 },
577; 880);
881
882sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_;
884
885 sync_job {
886 if (length $$rdata) {
887 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs;
889
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh;
894 close $fh;
895
896 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh;
902 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst";
904 }
905 } else {
906 aio_unlink "$filename.pst";
907 }
908
909 aio_rename "$filename~", $filename;
910 } else {
911 warn "FATAL: $filename~: $!\n";
912 }
913 } else {
914 aio_unlink $filename;
915 aio_unlink "$filename.pst";
916 }
917 }
918}
919
920sub object_freezer_as_string {
921 my ($rdata, $objs) = @_;
922
923 use Data::Dumper;
924
925 $$rdata . Dumper $objs
926}
927
928sub object_thawer_load {
929 my ($filename) = @_;
930
931 my ($data, $av);
932
933 (aio_load $filename, $data) >= 0
934 or return;
935
936 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0
938 or return;
939 $av = eval { (Storable::thaw $av)->{objs} };
940 }
941
942 warn sprintf "loading %s (%d)\n",
943 $filename, length $data, scalar @{$av || []};#d#
944 return ($data, $av);
945}
578 946
579############################################################################# 947#############################################################################
580# command handling &c 948# command handling &c
581 949
582=item cf::register_command $name => \&callback($ob,$args); 950=item cf::register_command $name => \&callback($ob,$args);
605=cut 973=cut
606 974
607sub register_extcmd { 975sub register_extcmd {
608 my ($name, $cb) = @_; 976 my ($name, $cb) = @_;
609 977
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 978 $EXTCMD{$name} = $cb;
614} 979}
615 980
616attach_to_players 981cf::player->attach (
617 on_command => sub { 982 on_command => sub {
618 my ($pl, $name, $params) = @_; 983 my ($pl, $name, $params) = @_;
619 984
620 my $cb = $COMMAND{$name} 985 my $cb = $COMMAND{$name}
621 or return; 986 or return;
631 996
632 my $msg = eval { from_json $buf }; 997 my $msg = eval { from_json $buf };
633 998
634 if (ref $msg) { 999 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 1001 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 1002 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 1003 }
639 } 1004 }
640 } else { 1005 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 1007 }
643 1008
644 cf::override; 1009 cf::override;
645 }, 1010 },
646; 1011);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 1012
654sub load_extension { 1013sub load_extension {
655 my ($path) = @_; 1014 my ($path) = @_;
656 1015
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 1017 my $base = $1;
659 my $pkg = $1; 1018 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 1019 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 1020 $pkg = "ext::$pkg";
662 1021
663 warn "loading '$path' into '$pkg'\n"; 1022 warn "... loading '$path' into '$pkg'\n";
664 1023
665 open my $fh, "<:utf8", $path 1024 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 1025 or die "$path: $!";
667 1026
668 my $source = 1027 my $source =
673 1032
674 eval $source 1033 eval $source
675 or die $@ ? "$path: $@\n" 1034 or die $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 1035 : "extension disabled.\n";
677 1036
678 push @exts, $pkg; 1037 push @EXTS, $pkg;
679 $ext_pkg{$base} = $pkg;
680
681# no strict 'refs';
682# @{"$pkg\::ISA"} = ext::;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# }
697
698 # remove commands
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 1038}
723 1039
724sub load_extensions { 1040sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) { 1041 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext; 1042 next unless -r $ext;
729 eval { 1043 eval {
730 load_extension $ext; 1044 load_extension $ext;
731 1 1045 1
743 defined $path or return; 1057 defined $path or return;
744 1058
745 unlink "$path.pst"; 1059 unlink "$path.pst";
746}; 1060};
747 1061
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 1063
750############################################################################# 1064#############################################################################
751# load/save perl data associated with player->ob objects
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755}
756
757# TODO: compatibility cruft, remove when no longer needed
758attach_to_players
759 on_load => sub {
760 my ($pl, $path) = @_;
761
762 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) {
764 $o->set_ob_key_value ("_perl_data");
765
766 %$o = %{ Storable::thaw pack "H*", $value };
767 }
768 }
769 },
770;
771
772#############################################################################
773 1065
774=head2 CORE EXTENSIONS 1066=head2 CORE EXTENSIONS
775 1067
776Functions and methods that extend core crossfire objects. 1068Functions and methods that extend core crossfire objects.
777 1069
1070=cut
1071
1072package cf::player;
1073
1074use Coro::AIO;
1075
1076=head3 cf::player
1077
778=over 4 1078=over 4
779 1079
780=item cf::player::exists $login 1080=item cf::player::find $login
781 1081
782Returns true when the given account exists. 1082Returns the given player object, loading it if necessary (might block).
783 1083
784=cut 1084=cut
785 1085
786sub cf::player::exists($) { 1086sub playerdir($) {
787 cf::player::find $_[0] 1087 cf::localdir
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0])
789} 1092}
1093
1094sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096
1097 (playerdir $login) . "/$login.pl"
1098}
1099
1100sub find_active($) {
1101 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active
1103 and $cf::PLAYER{$_[0]}
1104}
1105
1106sub exists($) {
1107 my ($login) = @_;
1108
1109 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login }
1111}
1112
1113sub find($) {
1114 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0];
1116
1117 my $guard = cf::lock_acquire "user_find:$login";
1118
1119 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login
1121 or return;
1122 $cf::PLAYER{$login} = $pl
1123 }
1124 }
1125}
1126
1127sub save($) {
1128 my ($pl) = @_;
1129
1130 return if $pl->{deny_save};
1131
1132 my $path = path $pl;
1133 my $guard = cf::lock_acquire "user_save:$path";
1134
1135 return if $pl->{deny_save};
1136
1137 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME;
1139
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157=item $pl->quit_character
1158
1159Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time.
1161
1162=cut
1163
1164sub quit_character {
1165 my ($pl) = @_;
1166
1167 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns;
1174
1175 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy;
1180 IO::AIO::aio_rmtree $temp;
1181}
1182
1183=item cf::player::list_logins
1184
1185Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever.
1187
1188=cut
1189
1190sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1192 or return [];
1193
1194 my @logins;
1195
1196 for my $login (@$dirs) {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag
1200
1201 utf8::decode $login;
1202 push @logins, $login;
1203 }
1204
1205 \@logins
1206}
1207
1208=item $player->maps
1209
1210Returns an arrayref of cf::path's of all maps that are private for this
1211player. May block.
1212
1213=cut
1214
1215sub maps($) {
1216 my ($pl) = @_;
1217
1218 my $files = aio_readdir playerdir $pl
1219 or return;
1220
1221 my @paths;
1222
1223 for (@$files) {
1224 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o;
1227
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1229 }
1230
1231 \@paths
1232}
1233
1234=item $player->ext_reply ($msgid, $msgtype, %msg)
1235
1236Sends an ext reply to the player.
1237
1238=cut
1239
1240sub ext_reply($$$%) {
1241 my ($self, $id, %msg) = @_;
1242
1243 $msg{msgid} = $id;
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246}
1247
1248package cf;
1249
1250=back
1251
1252
1253=head3 cf::map
1254
1255=over 4
1256
1257=cut
1258
1259package cf::map;
1260
1261use Fcntl;
1262use Coro::AIO;
1263
1264our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000;
1266
1267sub generate_random_map {
1268 my ($path, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize},
1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 )
1285}
1286
1287# and all this just because we cannot iterate over
1288# all maps in C++...
1289sub change_all_map_light {
1290 my ($change) = @_;
1291
1292 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP;
1294}
1295
1296sub load_map_header($) {
1297 my ($path) = @_;
1298
1299 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0
1301 or return;
1302
1303 my $map = cf::map::new
1304 or return;
1305
1306 # for better error messages only, will be overwritten later
1307 $map->path ($path);
1308
1309 $map->load_header ($path)
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315}
1316
1317sub find;
1318sub find {
1319 my ($path, $origin) = @_;
1320
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325
1326 cf::lock_wait "map_find:$key";
1327
1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key";
1330
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return;
1345
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME;
1358
1359 Coro::cede;
1360
1361 if ($map->should_reset) {
1362 $map->reset;
1363 undef $guard;
1364 $map = find $path
1365 or return;
1366 }
1367
1368 $cf::MAP{$key} = $map
1369 }
1370}
1371
1372sub load {
1373 my ($self) = @_;
1374
1375 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1377
1378 return if $self->in_memory != cf::MAP_SWAPPED;
1379
1380 $self->in_memory (cf::MAP_LOADING);
1381
1382 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1)
1384 or return;
1385
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original};
1388
1389 if (my $uniq = $path->uniq_path) {
1390 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0);
1394 }
1395 }
1396
1397 Coro::cede;
1398
1399 # now do the right thing for maps
1400 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty;
1412 $self->activate;
1413 }
1414
1415 Coro::cede;
1416
1417 $self->in_memory (cf::MAP_IN_MEMORY);
1418}
1419
1420# find and load all maps in the 3x3 area around a map
1421sub load_diag {
1422 my ($map) = @_;
1423
1424 my @diag; # diagonal neighbours
1425
1426 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_)
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442}
1443
1444sub find_sync {
1445 my ($path, $origin) = @_;
1446
1447 cf::sync_job { find $path, $origin }
1448}
1449
1450sub do_load_sync {
1451 my ($map) = @_;
1452
1453 cf::sync_job { $map->load };
1454}
1455
1456our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async {
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready;
1484
1485 ()
1486}
1487
1488sub save {
1489 my ($self) = @_;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1493 $self->{last_save} = $cf::RUNTIME;
1494
1495 return unless $self->dirty;
1496
1497 my $save = $self->{path}->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1499
1500 $self->{load_path} = $save;
1501
1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1509
1510 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1513 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 }
1516}
1517
1518sub swap_out {
1519 my ($self) = @_;
1520
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path;
1525
1526 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save};
1529
1530 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532}
1533
1534sub reset_at {
1535 my ($self) = @_;
1536
1537 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset};
1540
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543
1544 $time + $to
1545}
1546
1547sub should_reset {
1548 my ($self) = @_;
1549
1550 $self->reset_at <= $cf::RUNTIME
1551}
1552
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset {
1575 my ($self) = @_;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1578
1579 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581
1582 warn "resetting map ", $self->path;#d#
1583
1584 delete $cf::MAP{$self->path};
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587
1588 $self->unlink_save;
1589 $self->destroy;
1590}
1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 $self->{deny_save} = 1;
1598 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++));
1600 $self->reset; # polite request, might not happen
1601}
1602
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps
1614
1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1617
1618=cut
1619
1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1632 }
1633
1634 \@paths
1635}
1636
1637package cf;
1638
1639=back
1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1667
1668=head3 cf::object::player
1669
1670=over 4
790 1671
791=item $player_object->reply ($npc, $msg[, $flags]) 1672=item $player_object->reply ($npc, $msg[, $flags])
792 1673
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1675can be C<undef>. Does the right thing when the player is currently in a
796 1677
797=cut 1678=cut
798 1679
799# rough implementation of a future "reply" method that works 1680# rough implementation of a future "reply" method that works
800# with dialog boxes. 1681# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1683sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1684 my ($self, $npc, $msg, $flags) = @_;
803 1685
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1687
809 $msg = $npc->name . " says: $msg" if $npc; 1691 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1692 $self->message ($msg, $flags);
811 } 1693 }
812} 1694}
813 1695
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1696=item $player_object->may ("access")
829 1697
830Returns wether the given player is authorized to access resource "access" 1698Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1699(e.g. "command_wizcast").
832 1700
839 (ref $cf::CFG{"may_$access"} 1707 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1709 : $cf::CFG{"may_$access"})
842} 1710}
843 1711
844=cut 1712=item $player_object->enter_link
845 1713
846############################################################################# 1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reaosnably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719=item $player_object->leave_link ($map, $x, $y)
1720
1721Moves the player out of the specila link map onto the given map. If the
1722map is not valid (or omitted), the player will be moved back to the
1723location he/she was before the call to C<enter_link>, or, if that fails,
1724to the emergency map position.
1725
1726Might block.
1727
1728=cut
1729
1730sub cf::object::player::enter_link {
1731 my ($self) = @_;
1732
1733 $self->deactivate_recursive;
1734
1735 return if $self->map == $LINK_MAP;
1736
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map;
1739
1740 $self->enter_map ($LINK_MAP, 20, 20);
1741}
1742
1743sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_;
1745
1746 my $link_pos = delete $self->{_link_pos};
1747
1748 unless ($map) {
1749 # restore original map position
1750 ($map, $x, $y) = @{ $link_pos || [] };
1751 $map = cf::map::find $map;
1752
1753 unless ($map) {
1754 ($map, $x, $y) = @$EMERGENCY_POSITION;
1755 $map = cf::map::find $map
1756 or die "FATAL: cannot load emergency map\n";
1757 }
1758 }
1759
1760 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y);
1762
1763 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0;
1766
1767 $map->load;
1768 $map->load_diag;
1769
1770 return unless $self->contr->active;
1771 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut
1810
1811sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_;
1813
1814 $path = new cf::path $path;
1815
1816 $self->enter_link;
1817
1818 (async {
1819 my $map = cf::map::find $path->as_string;
1820 $map = $map->customise_for ($self) if $map;
1821
1822# warn "entering ", $map->path, " at ($x, $y)\n"
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826
1827 $self->leave_link ($map, $x, $y);
1828 })->prio (1);
1829}
1830
1831=item $player_object->enter_exit ($exit_object)
1832
1833=cut
1834
1835sub parse_random_map_params {
1836 my ($spec) = @_;
1837
1838 my $rmp = { # defaults
1839 xsize => 10,
1840 ysize => 10,
1841 };
1842
1843 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2;
1845
1846 $rmp->{lc $k} = $v if (length $k) && (length $v);
1847 }
1848
1849 $rmp
1850}
1851
1852sub prepare_random_map {
1853 my ($exit) = @_;
1854
1855 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object
1858
1859 my $rmp = parse_random_map_params $exit->msg;
1860
1861 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name;
1863 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y;
1866 }
1867
1868 $rmp->{random_seed} ||= $exit->random_seed;
1869
1870 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data;
1872
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0;
1875
1876 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef);
1878 }
1879}
1880
1881sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_;
1883
1884 return unless $self->type == cf::PLAYER;
1885
1886 $self->enter_link;
1887
1888 (async {
1889 $self->deactivate_recursive; # just to be sure
1890 unless (eval {
1891 prepare_random_map $exit
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896
1897 1;
1898 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED);
1903
1904 warn "ERROR in enter_exit: $@";
1905 $self->leave_link;
1906 }
1907 })->prio (1);
1908}
1909
1910=head3 cf::client
1911
1912=over 4
1913
1914=item $client->send_drawinfo ($text, $flags)
1915
1916Sends a drawinfo packet to the client. Circumvents output buffering so
1917should not be used under normal circumstances.
1918
1919=cut
1920
1921sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_;
1923
1924 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1926}
1927
1928
1929=item $success = $client->query ($flags, "text", \&cb)
1930
1931Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934
1935Queries can fail, so check the return code. Or don't, as queries will become
1936reliable at some point in the future.
1937
1938=cut
1939
1940sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_;
1942
1943 return unless $self->state == ST_PLAYING
1944 || $self->state == ST_SETUP
1945 || $self->state == ST_CUSTOM;
1946
1947 $self->state (ST_CUSTOM);
1948
1949 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951
1952 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1;
1954}
1955
1956cf::client->attach (
1957 on_reply => sub {
1958 my ($ns, $msg) = @_;
1959
1960 # this weird shuffling is so that direct followup queries
1961 # get handled first
1962 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964
1965 (shift @$queue)->[1]->($msg);
1966
1967 push @{ $ns->{query_queue} }, @$queue;
1968
1969 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) {
1971 $ns->send_packet ($ns->{query_queue}[0][0]);
1972 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 }
1975 }
1976 },
1977);
1978
1979=item $client->async (\&cb)
1980
1981Create a new coroutine, running the specified callback. The coroutine will
1982be automatically cancelled when the client gets destroyed (e.g. on logout,
1983or loss of connection).
1984
1985=cut
1986
1987sub cf::client::async {
1988 my ($self, $cb) = @_;
1989
1990 my $coro = &Coro::async ($cb);
1991
1992 $coro->on_destroy (sub {
1993 delete $self->{_coro}{$coro+0};
1994 });
1995
1996 $self->{_coro}{$coro+0} = $coro;
1997
1998 $coro
1999}
2000
2001cf::client->attach (
2002 on_destroy => sub {
2003 my ($ns) = @_;
2004
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 },
2007);
2008
2009=back
2010
847 2011
848=head2 SAFE SCRIPTING 2012=head2 SAFE SCRIPTING
849 2013
850Functions that provide a safe environment to compile and execute 2014Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2015snippets of perl code without them endangering the safety of the server
866 2030
867=pod 2031=pod
868 2032
869The following fucntions and emthods are available within a safe environment: 2033The following fucntions and emthods are available within a safe environment:
870 2034
871 cf::object contr pay_amount pay_player 2035 cf::object contr pay_amount pay_player map
872 cf::object::player player 2036 cf::object::player player
873 cf::player peaceful 2037 cf::player peaceful
2038 cf::map trigger
874 2039
875=cut 2040=cut
876 2041
877for ( 2042for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2043 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2044 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2045 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)],
881) { 2047) {
882 no strict 'refs'; 2048 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2049 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2051 for @funs;
1001 2167
1002{ 2168{
1003 my $path = cf::localdir . "/database.pst"; 2169 my $path = cf::localdir . "/database.pst";
1004 2170
1005 sub db_load() { 2171 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2172 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2173 }
1009 2174
1010 my $pid; 2175 my $pid;
1011 2176
1012 sub db_save() { 2177 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 2178 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 2179 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 2180 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 2181 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 2182 rename "$path~", $path;
1049 $DB->{$_[0]} = $_[1]; 2213 $DB->{$_[0]} = $_[1];
1050 } 2214 }
1051 db_dirty; 2215 db_dirty;
1052 } 2216 }
1053 2217
1054 attach_global 2218 cf::global->attach (
1055 prio => 10000, 2219 prio => 10000,
1056 on_cleanup => sub { 2220 on_cleanup => sub {
1057 db_sync; 2221 db_sync;
1058 }, 2222 },
1059 ; 2223 );
1060} 2224}
1061 2225
1062############################################################################# 2226#############################################################################
1063# the server's main() 2227# the server's main()
1064 2228
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2230 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2231 or return;
1068 2232
1069 local $/; 2233 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2234 *CFG = YAML::Syck::Load <$fh>;
2235
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240
2241 if (exists $CFG{mlockall}) {
2242 eval {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n";
2245 };
2246 warn $@ if $@;
2247 }
1071} 2248}
1072 2249
1073sub main { 2250sub main {
2251 # we must not ever block the main coroutine
2252 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event };
2255 };
2256
1074 cfg_load; 2257 cfg_load;
1075 db_load; 2258 db_load;
1076 load_extensions; 2259 load_extensions;
1077 Event::loop; 2260 Event::loop;
1078} 2261}
1079 2262
1080############################################################################# 2263#############################################################################
1081# initialisation 2264# initialisation and cleanup
1082 2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2307
1083sub _perl_reload(&) { 2308sub reload() {
1084 my ($msg) = @_; 2309 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n";
2312 return;
2313 }
1085 2314
1086 $msg->("reloading..."); 2315 warn "reloading...";
2316
2317 warn "freezing server";
2318 my $guard = freeze_mainloop;
2319 cf::emergency_save;
2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
1087 2324
1088 eval { 2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved
2327
1089 # cancel all watchers 2328 warn "cancel all watchers";
1090 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2331 }
1093 2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
1094 # unload all extensions 2343 warn "unload/nuke all extensions";
1095 for (@exts) { 2344 for my $pkg (@EXTS) {
1096 $msg->("unloading <$_>"); 2345 warn "... unloading $pkg";
1097 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2352 }
1099 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
1100 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2361
1104 $msg->("removing <$k>"); 2362 warn "removing <$k>";
1105 delete $INC{$k}; 2363 delete $INC{$k};
1106 2364
1107 $k =~ s/\.pm$//; 2365 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2366 $k =~ s/\//::/g;
1109 2367
1112 } 2370 }
1113 2371
1114 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
1115 } 2373 }
1116 2374
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2378
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
1129 2381
1130 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2383 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
1133 2385
1134 # reload cf.pm
1135 $msg->("reloading cf.pm"); 2386 warn "reloading cf.pm";
1136 require cf; 2387 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2389
1138 # load config and database again 2390 warn "load config and database again";
1139 cf::cfg_load; 2391 cf::cfg_load;
1140 cf::db_load; 2392 cf::db_load;
1141 2393
1142 # load extensions 2394 warn "load extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2395 cf::load_extensions;
1145 2396
1146 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
1147 $msg->("reattach");
1148 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
1149 }; 2401 };
1150 $msg->($@) if $@;
1151 2402
1152 $msg->("reloaded"); 2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
1153}; 2410};
1154 2411
1155sub perl_reload() { 2412#############################################################################
1156 _perl_reload {
1157 warn $_[0];
1158 print "$_[0]\n";
1159 };
1160}
1161 2413
1162register "<global>", __PACKAGE__; 2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
1163 2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454
1164register_command "perl-reload" => sub { 2455register_command "reload" => sub {
1165 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
1166 2457
1167 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 2459 $who->message ("start of reload.");
1169 warn $_[0]; 2460 reload;
1170 $who->message ($_[0]); 2461 $who->message ("end of reload.");
1171 };
1172 } 2462 }
1173}; 2463};
1174 2464
1175unshift @INC, $LIBDIR; 2465unshift @INC, $LIBDIR;
1176 2466
1177$TICK_WATCHER = Event->timer ( 2467$TICK_WATCHER = Event->timer (
2468 reentrant => 0,
1178 prio => 1, 2469 prio => 0,
1179 async => 1,
1180 at => $NEXT_TICK || 1, 2470 at => $NEXT_TICK || $TICK,
1181 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
1182 cb => sub { 2472 cb => sub {
2473 $NOW = Event::time;
2474
1183 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
1184 2476 $RUNTIME += $TICK;
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
1187 2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481
1188 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2484
1191 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2486 $TICK_WATCHER->start;
1193 }, 2487 },
1194); 2488);
1195 2489
1196IO::AIO::max_poll_time $TICK * 0.2; 2490IO::AIO::max_poll_time $TICK * 0.2;
1197 2491
2492Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2493 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2494 poll => 'r',
1200 prio => 5, 2495 prio => 5,
1201 data => WF_AUTOCANCEL, 2496 data => WF_AUTOCANCEL,
1202 cb => \&IO::AIO::poll_cb); 2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime
2507 or warn "ERROR: unable to write runtime file: $!";
2508 })->();
2509 },
2510);
2511
2512END { cf::emergency_save }
1203 2513
12041 25141
1205 2515

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