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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
28 60#
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
30$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 64
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 66
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 115
57our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
58 123
59binmode STDOUT; 124binmode STDOUT;
60binmode STDERR; 125binmode STDERR;
61 126
62# read virtual server time, if available 127# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
67} 132}
68 133
69mkdir cf::localdir; 134mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 136
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, $msg; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 282 $d
180 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
181} 284}
182 285
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
186 287
187Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
188 289
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
197 291
198Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
199 293
200=cut 294=cut
201 295
202sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
204 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
205} 299sub decode_json($) { $json_coder->decode ($_[0]) }
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
220 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
249sub freeze_mainloop { 364sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
251 366
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 368}
254 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
255} 441}
256 442
257=item cf::async { BLOCK } 443=item cf::async { BLOCK }
258 444
259Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
264 450
265BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
266 452
267=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
268 454
269The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
272 459
273If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
276fast or be very important. 463fast or be very important.
279 466
280sub sync_job(&) { 467sub sync_job(&) {
281 my ($job) = @_; 468 my ($job) = @_;
282 469
283 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
284 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
286 475
287 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 477
289 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
290 479
291 my $busy = 1; 480 my $busy = 1;
292 my @res; 481 my @res;
293 482
294 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 485 @res = eval { $job->() };
296 warn $@ if $@; 486 warn $@ if $@;
297 undef $busy; 487 undef $busy;
298 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
299 489
300 while ($busy) { 490 while ($busy) {
301 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
302 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
303 501
304 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
305 } else { 503 } else {
306 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
307 505
309 } 507 }
310} 508}
311 509
312=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
313 511
314Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 513extension calling this is being unloaded.
316 514
317=cut 515=cut
318 516
319sub async_ext(&) { 517sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
328 526
329 $coro 527 $coro
330} 528}
331 529
332sub write_runtime { 530=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 531
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
336 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
337 536
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 538
342 aio_fsync $fh 539sub fork_call(&@) {
343 and return; 540 my ($cb, @args) = @_;
344 541
345 close $fh 542 # we seemingly have to make a local copy of the whole thing,
346 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
347 545
348 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
349 and return; 547 reset_signals;
548 &$cb
549 }, @args;
350 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
351 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 717}
353 718
354=back 719=back
355 720
356=cut 721=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 722
480############################################################################# 723#############################################################################
481 724
482=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
483 726
485attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
487 730
488In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 733Deliantra).
491 734
492=over 4 735=over 4
493 736
494=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
495 738
609our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 853our @CB_MAP = ();
611 854
612my %attachment; 855my %attachment;
613 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
614sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
616 865
617 use sort 'stable'; 866 use sort 'stable';
618 867
652 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
653 902
654 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 907
659 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 909 my $pkg = shift @arg;
661 910
662 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
692 } 941 }
693 942
694 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
695 } else { 944 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 946 }
698 947
699 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
700} 949}
701 950
703 if (ref $_[0]) { 952 if (ref $_[0]) {
704 _object_attach @_; 953 _object_attach @_;
705 } else { 954 } else {
706 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
707 } 956 }
957 _recalc_want;
708}; 958};
709 959
710# all those should be optimised 960# all those should be optimised
711sub cf::attachable::detach { 961sub cf::attachable::detach {
712 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
716 reattach ($obj); 966 reattach ($obj);
717 } else { 967 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
719 } 969 }
970 _recalc_want;
720}; 971};
721 972
722sub cf::attachable::attached { 973sub cf::attachable::attached {
723 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
724 975
739 "; 990 ";
740 die if $@; 991 die if $@;
741} 992}
742 993
743our $override; 994our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 996
746sub override { 997sub override {
747 $override = 1; 998 $override = 1;
748 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
749} 1000}
750 1001
751sub do_invoke { 1002sub do_invoke {
752 my $event = shift; 1003 my $event = shift;
753 my $callbacks = shift; 1004 my $callbacks = shift;
754 1005
755 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
756 1007
757 local $override; 1008 local $override;
758 1009
759 for (@$callbacks) { 1010 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
769 } 1020 }
770 1021
771 0 1022 0
772} 1023}
773 1024
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1026
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1028
778Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
779 1030
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1034
784=back 1035=back
785 1036
786=cut 1037=cut
787 1038
788############################################################################# 1039#############################################################################
789# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
790 1083
791sub reattach { 1084sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1089
795 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
796 1091
797 @$registry = (); 1092 @$registry = ();
798 1093
813cf::attachable->attach ( 1108cf::attachable->attach (
814 prio => -1000000, 1109 prio => -1000000,
815 on_instantiate => sub { 1110 on_instantiate => sub {
816 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
817 1112
818 $data = from_json $data; 1113 $data = decode_json $data;
819 1114
820 for (@$data) { 1115 for (@$data) {
821 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
822 1117
823 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1134sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
841 1136
842 sync_job { 1137 sync_job {
843 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
846 1142
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1147 close $fh;
852 1148
853 if (@$objs) { 1149 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1155 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
861 } 1157 }
862 } else { 1158 } else {
863 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
869 } 1165 }
870 } else { 1166 } else {
871 aio_unlink $filename; 1167 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
873 } 1169 }
874 } 1170 };
875} 1171}
876 1172
877sub object_freezer_as_string { 1173sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
879 1175
891 or return; 1187 or return;
892 1188
893 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
895 or return; 1191 or return;
1192
896 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
897 } 1195 }
898 1196
1197 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
901 return ($data, $av); 1201 ($data, $av)
902} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
903 1209
904############################################################################# 1210#############################################################################
905# command handling &c 1211# command handling &c
906 1212
907=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1227}
922 1228
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1230
925Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
926 1236
927If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
928called. 1238called.
929 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
930=cut 1251=cut
931 1252
932sub register_extcmd { 1253sub register_extcmd {
933 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
934 1255
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
939} 1263}
940 1264
941cf::player->attach ( 1265cf::player->attach (
942 on_command => sub { 1266 on_command => sub {
943 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
952 cf::override; 1276 cf::override;
953 }, 1277 },
954 on_extcmd => sub { 1278 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
956 1280
957 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1282
959 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
965 } else { 1298 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1300 }
968 1301
969 cf::override; 1302 cf::override;
970 }, 1303 },
971); 1304);
972 1305
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1050 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1311 next unless -r $path;
1052 eval { 1312
1053 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1054 1 1369 }
1055 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1056 } 1375 };
1057} 1376}
1058 1377
1059############################################################################# 1378#############################################################################
1060# load/save/clean perl data associated with a map
1061 1379
1062*cf::mapsupport::on_clean = sub { 1380=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1381
1097=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1098 1383
1099Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1100 1385
1106 1391
1107=head3 cf::player 1392=head3 cf::player
1108 1393
1109=over 4 1394=over 4
1110 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1111=item cf::player::find $login 1410=item cf::player::find $login
1112 1411
1113Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1114 1413
1115=cut 1414=cut
1116 1415
1117sub playerdir($) { 1416sub playerdir($) {
1118 cf::localdir 1417 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1419}
1124 1420
1125sub path($) { 1421sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1423
1128 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1129} 1425}
1130 1426
1131sub find_active($) { 1427sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1136 1432
1137sub exists($) { 1433sub exists($) {
1138 my ($login) = @_; 1434 my ($login) = @_;
1139 1435
1140 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1142} 1438}
1143 1439
1144sub find($) { 1440sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1442 my $login = $_[0];
1147 1443
1148 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1149 1445
1150 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1154 } 1462 }
1155 } 1463 }
1156} 1464}
1157 1465
1167 1475
1168 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1170 1478
1171 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1172 Coro::cede; 1480 cf::cede_to_tick;
1173} 1481}
1174 1482
1175sub new($) { 1483sub new($) {
1176 my ($login) = @_; 1484 my ($login) = @_;
1177 1485
1183 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1184 1492
1185 $self 1493 $self
1186} 1494}
1187 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1188=item $pl->quit_character 1506=item $pl->quit_character
1189 1507
1190Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1192 1510
1193=cut 1511=cut
1194 1512
1195sub quit_character { 1513sub quit_character {
1196 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1197 1517
1198 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1520
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1211 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1212} 1552}
1213 1553
1214=item cf::player::list_logins 1554=item cf::player::list_logins
1215 1555
1216Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1218 1558
1219=cut 1559=cut
1220 1560
1221sub list_logins { 1561sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1563 or return [];
1224 1564
1225 my @logins; 1565 my @logins;
1226 1566
1227 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1231 1576
1232 utf8::decode $login; 1577 utf8::decode $login;
1233 push @logins, $login; 1578 push @logins, $login;
1234 } 1579 }
1235 1580
1236 \@logins 1581 \@logins
1237} 1582}
1238 1583
1239=item $player->maps 1584=item $player->maps
1240 1585
1241Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1242player. May block. 1587player. May block.
1243 1588
1244=cut 1589=cut
1245 1590
1246sub maps($) { 1591sub maps($) {
1247 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1595
1249 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1250 or return; 1597 or return;
1251 1598
1252 my @paths; 1599 my @paths;
1253 1600
1254 for (@$files) { 1601 for (@$files) {
1255 utf8::decode $_; 1602 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1604 next unless /^$PATH_SEP/o;
1258 1605
1259 s/$PATH_SEP/\//g; 1606 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1607 }
1262 1608
1263 \@paths 1609 \@paths
1264} 1610}
1265 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1267 1706
1268Sends an ext reply to the player. 1707Sends an ext reply to the player.
1269 1708
1270=cut 1709=cut
1271 1710
1272sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1274 1713
1275 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1715}
1279 1716
1280package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1281 1757
1282=back 1758=back
1283
1284 1759
1285=head3 cf::map 1760=head3 cf::map
1286 1761
1287=over 4 1762=over 4
1288 1763
1291package cf::map; 1766package cf::map;
1292 1767
1293use Fcntl; 1768use Fcntl;
1294use Coro::AIO; 1769use Coro::AIO;
1295 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1296our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1298 1777
1299sub generate_random_map { 1778sub generate_random_map {
1300 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1782
1302 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1784 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1923 "$UNIQUEDIR/$path"
1316} 1924}
1317 1925
1318# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1319# all maps in C++... 1927# all maps in C++...
1320sub change_all_map_light { 1928sub change_all_map_light {
1322 1930
1323 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1325} 1933}
1326 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1327sub try_load_header($) { 1951sub load_header_from($) {
1328 my ($path) = @_; 1952 my ($self, $path) = @_;
1329 1953
1330 utf8::encode $path; 1954 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1332 or return; 1956 or return;
1333 1957
1334 my $map = cf::map::new 1958 $self->_load_header ($f)
1335 or return; 1959 or return;
1336 1960
1337 # for better error messages only, will be overwritten 1961 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1339 1963
1340 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1341 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1342 2010
1343 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1344 2013
1345 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1346} 2018}
1347 2019
1348sub find; 2020sub find;
1349sub find { 2021sub find {
1350 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1351 2023
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1358 2028
1359 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 2032
1362 # do it the slow way 2033 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2034 or return;
1381 2035
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1394 2037
1395 Coro::cede; 2038 $map->load_header
2039 or return;
1396 2040
1397 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1398 $map->reset; 2046 $map->reset;
1399 undef $guard;
1400 $map = find $path 2047 return find $path;
1401 or return;
1402 } 2048 }
1403 2049
1404 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1405 } 2051 }
1406} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1407 2056
1408sub load { 2057sub load {
1409 my ($self) = @_; 2058 my ($self) = @_;
1410 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1411 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1413 2066
2067 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2069
1416 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1417 2071
1418 $self->alloc; 2072 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1420 or return; 2080 or return;
1421 2081
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1424 2084
1425 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2086 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2089 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1430 } 2093 }
1431 } 2094 }
1432 2095
1433 Coro::cede; 2096 $f->resolve_delayed_derefs;
1434 2097
2098 cf::cede_to_tick;
1435 # now do the right thing for maps 2099 # now do the right thing for maps
1436 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1448 $self->activate; 2112 $self->activate;
1449 } 2113 }
1450 2114
1451 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1452 2117
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
2134}
2135
2136# find and load all maps in the 3x3 area around a map
2137sub load_neighbours {
2138 my ($map) = @_;
2139
2140 my @neigh; # diagonal neighbours
2141
2142 for (0 .. 3) {
2143 my $neigh = $map->tile_path ($_)
2144 or next;
2145 $neigh = find $neigh, $map
2146 or next;
2147 $neigh->load;
2148
2149 push @neigh,
2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2152 }
2153
2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
2156 my $neigh = find $path, $origin
2157 or next;
2158 $neigh->load;
2159 }
1454} 2160}
1455 2161
1456sub find_sync { 2162sub find_sync {
1457 my ($path, $origin) = @_; 2163 my ($path, $origin) = @_;
1458 2164
1459 cf::sync_job { cf::map::find $path, $origin } 2165 cf::sync_job { find $path, $origin }
1460} 2166}
1461 2167
1462sub do_load_sync { 2168sub do_load_sync {
1463 my ($map) = @_; 2169 my ($map) = @_;
1464 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1465 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
2175}
2176
2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
2191 $MAP_PREFETCHER ||= cf::async {
2192 $Coro::current->{desc} = "map prefetcher";
2193
2194 while (%MAP_PREFETCH) {
2195 while (my ($k, $v) = each %MAP_PREFETCH) {
2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
2200 delete $MAP_PREFETCH{$k};
2201 }
2202 }
2203 undef $MAP_PREFETCHER;
2204 };
2205 $MAP_PREFETCHER->prio (6);
2206
2207 ()
1466} 2208}
1467 2209
1468sub save { 2210sub save {
1469 my ($self) = @_; 2211 my ($self) = @_;
1470 2212
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2214
1473 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1474 2216
1475 return unless $self->dirty; 2217 return unless $self->dirty;
1476 2218
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2221
1480 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1481 2223
1482 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1483 2225
1484 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1485 2227
1486 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1488 }; 2231 };
1489 2232
1490 if ($uniq) { 2233 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2236 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2238 }
1496} 2239}
1497 2240
1498sub swap_out { 2241sub swap_out {
1499 my ($self) = @_; 2242 my ($self) = @_;
1500 2243
1501 # save first because save cedes 2244 # save first because save cedes
1502 $self->save; 2245 $self->save;
1503 2246
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2248
1506 return if $self->players; 2249 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1509 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2257 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2258}
1513 2259
1514sub reset_at { 2260sub reset_at {
1515 my ($self) = @_; 2261 my ($self) = @_;
1516 2262
1517 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1520 2265
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2268
1528 my ($self) = @_; 2273 my ($self) = @_;
1529 2274
1530 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1531} 2276}
1532 2277
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2278sub reset {
1555 my ($self) = @_; 2279 my ($self) = @_;
1556 2280
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2282
1559 return if $self->players; 2283 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2284
1562 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1563 2296
1564 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1565 2298
2299 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1567 2302
1568 $self->unlink_save; 2303 $self->unlink_save;
1569 $self->destroy; 2304 $self->destroy;
1570} 2305}
1571 2306
1572my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1573 2308
1574sub nuke { 2309sub nuke {
1575 my ($self) = @_; 2310 my ($self) = @_;
1576 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1580 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1581} 2329}
1582 2330
1583sub customise_for { 2331=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2332
1586 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1588 } 2339 [
1589 2340 map {
1590 $map 2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
1591} 2347}
1592 2348
1593sub emergency_save { 2349=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2350
1596 warn "enter emergency perl save\n"; 2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
1597 2353
1598 cf::sync_job { 2354=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2355
1603 warn "begin emergency map save\n"; 2356sub random_maps() {
1604 $_->save for values %cf::MAP; 2357 [
1605 warn "end emergency map save\n"; 2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
2365}
2366
2367=item cf::map::unique_maps
2368
2369Returns an arrayref of paths of all shared maps that have
2370instantiated unique items. May block.
2371
2372=cut
2373
2374sub unique_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise $_
2380 : ()
2381 } @{ aio_readdir $UNIQUEDIR or [] }
2382 ]
2383}
2384
2385=back
2386
2387=head3 cf::object
2388
2389=cut
2390
2391package cf::object;
2392
2393=over 4
2394
2395=item $ob->inv_recursive
2396
2397Returns the inventory of the object _and_ their inventories, recursively.
2398
2399=cut
2400
2401sub inv_recursive_;
2402sub inv_recursive_ {
2403 map { $_, inv_recursive_ $_->inv } @_
2404}
2405
2406sub inv_recursive {
2407 inv_recursive_ inv $_[0]
2408}
2409
2410=item $ref = $ob->ref
2411
2412creates and returns a persistent reference to an objetc that can be stored as a string.
2413
2414=item $ob = cf::object::deref ($refstring)
2415
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block.
2418
2419=cut
2420
2421sub deref {
2422 my ($ref) = @_;
2423
2424 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2425 my ($uuid, $name) = ($1, $2);
2426 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2427 or return;
2428 $pl->ob->uuid eq $uuid
2429 or return;
2430
2431 $pl->ob
2432 } else {
2433 warn "$ref: cannot resolve object reference\n";
2434 undef
1606 }; 2435 }
1607
1608 warn "leave emergency perl save\n";
1609} 2436}
1610 2437
1611package cf; 2438package cf;
1612 2439
1613=back 2440=back
1614
1615 2441
1616=head3 cf::object::player 2442=head3 cf::object::player
1617 2443
1618=over 4 2444=over 4
1619 2445
1633 2459
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2461
1636 if ($self->{record_replies}) { 2462 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2463 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2464
1638 } else { 2465 } else {
2466 my $pl = $self->contr;
2467
2468 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2469 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471
2472 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2473 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2474 $self->message ($msg, $flags);
2475 }
1641 } 2476 }
2477}
2478
2479=item $object->send_msg ($channel, $msg, $color, [extra...])
2480
2481=cut
2482
2483sub cf::object::send_msg {
2484 my $pl = shift->contr
2485 or return;
2486 $pl->send_msg (@_);
1642} 2487}
1643 2488
1644=item $player_object->may ("access") 2489=item $player_object->may ("access")
1645 2490
1646Returns wether the given player is authorized to access resource "access" 2491Returns wether the given player is authorized to access resource "access"
1659 2504
1660=item $player_object->enter_link 2505=item $player_object->enter_link
1661 2506
1662Freezes the player and moves him/her to a special map (C<{link}>). 2507Freezes the player and moves him/her to a special map (C<{link}>).
1663 2508
1664The player should be reaosnably safe there for short amounts of time. You 2509The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2510I<MUST> call C<leave_link> as soon as possible, though.
1666 2511
2512Will never block.
2513
1667=item $player_object->leave_link ($map, $x, $y) 2514=item $player_object->leave_link ($map, $x, $y)
1668 2515
1669Moves the player out of the specila link map onto the given map. If the 2516Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2517map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2518to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2519fails, to the emergency map position.
1673 2520
1674Might block. 2521Might block.
1675 2522
1676=cut 2523=cut
2524
2525sub link_map {
2526 unless ($LINK_MAP) {
2527 $LINK_MAP = cf::map::find "{link}"
2528 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2529 $LINK_MAP->load;
2530 }
2531
2532 $LINK_MAP
2533}
1677 2534
1678sub cf::object::player::enter_link { 2535sub cf::object::player::enter_link {
1679 my ($self) = @_; 2536 my ($self) = @_;
1680 2537
1681 $self->deactivate_recursive; 2538 $self->deactivate_recursive;
1682 2539
1683 return if $self->map == $LINK_MAP; 2540 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2541
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2542 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2543 if $self->map && $self->map->{path} ne "{link}";
1687 2544
1688 $self->enter_map ($LINK_MAP, 20, 20); 2545 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2546}
1690 2547
1691sub cf::object::player::leave_link { 2548sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2549 my ($self, $map, $x, $y) = @_;
2550
2551 return unless $self->contr->active;
1693 2552
1694 my $link_pos = delete $self->{_link_pos}; 2553 my $link_pos = delete $self->{_link_pos};
1695 2554
1696 unless ($map) { 2555 unless ($map) {
1697 # restore original map position 2556 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2570 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2571 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2572 if $x <=0 && $y <= 0;
1714 2573
1715 $map->load; 2574 $map->load;
2575 $map->load_neighbours;
1716 2576
1717 return unless $self->contr->active; 2577 return unless $self->contr->active;
1718 $self->activate_recursive; 2578 $self->activate_recursive;
2579
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2581 $self->enter_map ($map, $x, $y);
1720} 2582}
1721 2583
1722cf::player->attach ( 2584=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2585
1726 # abort map switching before logout 2586Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2587her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2588that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2589the new (success) or old (failed) map position. In either case, $done will
1730 }; 2590be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2591
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2592=cut
2593
2594our $GOTOGEN;
1757 2595
1758sub cf::object::player::goto { 2596sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2597 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2598
1761 $path = new cf::path $path; 2599 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2600 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2601
1764 $self->enter_link; 2602 $self->enter_link;
1765 2603
1766 (async { 2604 (async {
1767 my $map = cf::map::find $path->as_string; 2605 $Coro::current->{desc} = "player::goto $path $x $y";
2606
2607 # *tag paths override both path and x|y
2608 if ($path =~ /^\*(.*)$/) {
2609 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2610 my $ob = $obs[rand @obs];
2611
2612 # see if we actually can go there
2613 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2614 $ob = $obs[rand @obs];
2615 } else {
2616 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618 # else put us there anyways for now #d#
2619
2620 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2621 } else {
2622 ($path, $x, $y) = (undef, undef, undef);
2623 }
2624 }
2625
2626 my $map = eval {
2627 my $map = defined $path ? cf::map::find $path : undef;
2628
2629 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2630 $map = $map->customise_for ($self);
1769 2631 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2632 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2633 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2634 }
1774 2635
2636 $map
2637 };
2638
2639 if ($@) {
2640 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2641 LOG llevError | logBacktrace, Carp::longmess $@;
2642 }
2643
2644 if ($gen == $self->{_goto_generation}) {
2645 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2646 $self->leave_link ($map, $x, $y);
2647 }
2648
2649 $done->() if $done;
1776 })->prio (1); 2650 })->prio (1);
1777} 2651}
1778 2652
1779=item $player_object->enter_exit ($exit_object) 2653=item $player_object->enter_exit ($exit_object)
1780 2654
1782 2656
1783sub parse_random_map_params { 2657sub parse_random_map_params {
1784 my ($spec) = @_; 2658 my ($spec) = @_;
1785 2659
1786 my $rmp = { # defaults 2660 my $rmp = { # defaults
1787 xsize => 10, 2661 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2662 ysize => (cf::rndm 15, 40),
2663 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2664 #layout => string,
1789 }; 2665 };
1790 2666
1791 for (split /\n/, $spec) { 2667 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2668 my ($k, $v) = split /\s+/, $_, 2;
1793 2669
1797 $rmp 2673 $rmp
1798} 2674}
1799 2675
1800sub prepare_random_map { 2676sub prepare_random_map {
1801 my ($exit) = @_; 2677 my ($exit) = @_;
2678
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2680
1803 # all this does is basically replace the /! path by 2681 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2682 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2683 # that depends on the exit object
1806 2684
1807 my $rmp = parse_random_map_params $exit->msg; 2685 my $rmp = parse_random_map_params $exit->msg;
1808 2686
1809 if ($exit->map) { 2687 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2688 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2689 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2690 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2691 $rmp->{origin_y} = $exit->y;
1814 } 2692 }
1815 2693
1816 $rmp->{random_seed} ||= $exit->random_seed; 2694 $rmp->{random_seed} ||= $exit->random_seed;
1817 2695
1818 my $data = cf::to_json $rmp; 2696 my $data = cf::encode_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2697 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta";
1820 2699
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2701 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh;
2703 aio_rename "$meta~", $meta;
1823 2704
1824 $exit->slaying ("?random/$md5"); 2705 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2706 $exit->msg (undef);
1826 } 2707 }
1827} 2708}
1829sub cf::object::player::enter_exit { 2710sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2711 my ($self, $exit) = @_;
1831 2712
1832 return unless $self->type == cf::PLAYER; 2713 return unless $self->type == cf::PLAYER;
1833 2714
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
1834 $self->enter_link; 2726 $self->enter_link;
1835 2727
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
1836 (async { 2732 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2734
1837 $self->deactivate_recursive; # just to be sure 2735 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2736 unless (eval {
1839 prepare_random_map $exit 2737 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2738
1845 1; 2739 1;
1846 }) { 2740 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2741 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2742 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2743 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2744 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2745
1852 warn "ERROR in enter_exit: $@"; 2746 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2747 $self->leave_link;
1854 } 2748 }
1855 })->prio (1); 2749 })->prio (1);
1868 2762
1869sub cf::client::send_drawinfo { 2763sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2764 my ($self, $text, $flags) = @_;
1871 2765
1872 utf8::encode $text; 2766 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2767 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2768}
1875 2769
2770=item $client->send_msg ($channel, $msg, $color, [extra...])
2771
2772Send a drawinfo or msg packet to the client, formatting the msg for the
2773client if neccessary. C<$type> should be a string identifying the type of
2774the message, with C<log> being the default. If C<$color> is negative, suppress
2775the message unless the client supports the msg packet.
2776
2777=cut
2778
2779# non-persistent channels (usually the info channel)
2780our %CHANNEL = (
2781 "c/identify" => {
2782 id => "infobox",
2783 title => "Identify",
2784 reply => undef,
2785 tooltip => "Items recently identified",
2786 },
2787 "c/examine" => {
2788 id => "infobox",
2789 title => "Examine",
2790 reply => undef,
2791 tooltip => "Signs and other items you examined",
2792 },
2793 "c/book" => {
2794 id => "infobox",
2795 title => "Book",
2796 reply => undef,
2797 tooltip => "The contents of a note or book",
2798 },
2799 "c/lookat" => {
2800 id => "infobox",
2801 title => "Look",
2802 reply => undef,
2803 tooltip => "What you saw there",
2804 },
2805 "c/who" => {
2806 id => "infobox",
2807 title => "Players",
2808 reply => undef,
2809 tooltip => "Shows players who are currently online",
2810 },
2811 "c/body" => {
2812 id => "infobox",
2813 title => "Body Parts",
2814 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available",
2816 },
2817 "c/uptime" => {
2818 id => "infobox",
2819 title => "Uptime",
2820 reply => undef,
2821 tooltip => "How long the server has been running since last restart",
2822 },
2823 "c/mapinfo" => {
2824 id => "infobox",
2825 title => "Map Info",
2826 reply => undef,
2827 tooltip => "Information related to the maps",
2828 },
2829);
2830
2831sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_;
2833
2834 $msg = $self->pl->expand_cfpod ($msg);
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel)
2843 if $self->can_msg;
2844
2845 $channel = $channel->{id};
2846
2847 } elsif (ref $channel) {
2848 # send meta info to client, if not yet sent
2849 unless (exists $self->{channel}{$channel->{id}}) {
2850 $self->{channel}{$channel->{id}} = $channel;
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853 }
2854
2855 $channel = $channel->{id};
2856 }
2857
2858 return unless @extra || length $msg;
2859
2860 if ($self->can_msg) {
2861 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF;
2864
2865 $self->send_packet ("msg " . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2867 } else {
2868 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones
2870 for ($msg) {
2871 1 while
2872 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2873 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2874 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2875 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2876 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2877 }
2878
2879 $color &= cf::NDI_COLOR_MASK;
2880
2881 utf8::encode $msg;
2882
2883 if (0 && $msg =~ /\[/) {
2884 # COMMAND/INFO
2885 $self->send_packet ("drawextinfo $color 10 8 $msg")
2886 } else {
2887 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2888 $self->send_packet ("drawinfo $color $msg")
2889 }
2890 }
2891 }
2892}
2893
2894=item $client->ext_msg ($type, @msg)
2895
2896Sends an ext event to the client.
2897
2898=cut
2899
2900sub cf::client::ext_msg($$@) {
2901 my ($self, $type, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2905 } elsif ($self->extcmd == 1) { # TODO: remove
2906 push @msg, msgtype => "event_$type";
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2908 }
2909}
2910
2911=item $client->ext_reply ($msgid, @msg)
2912
2913Sends an ext reply to the client.
2914
2915=cut
2916
2917sub cf::client::ext_reply($$@) {
2918 my ($self, $id, @msg) = @_;
2919
2920 if ($self->extcmd == 2) {
2921 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2922 } elsif ($self->extcmd == 1) {
2923 #TODO: version 1, remove
2924 unshift @msg, msgtype => "reply", msgid => $id;
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2926 }
2927}
1876 2928
1877=item $success = $client->query ($flags, "text", \&cb) 2929=item $success = $client->query ($flags, "text", \&cb)
1878 2930
1879Queues a query to the client, calling the given callback with 2931Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2934
1883Queries can fail, so check the return code. Or don't, as queries will become 2935Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2936become reliable at some point in the future.
1885 2937
1886=cut 2938=cut
1887 2939
1888sub cf::client::query { 2940sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2941 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2949 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2951
1900 $self->send_packet ($self->{query_queue}[0][0]) 2952 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2953 if @{ $self->{query_queue} } == 1;
2954
2955 1
1902} 2956}
1903 2957
1904cf::client->attach ( 2958cf::client->attach (
2959 on_connect => sub {
2960 my ($ns) = @_;
2961
2962 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2963 },
1905 on_reply => sub { 2964 on_reply => sub {
1906 my ($ns, $msg) = @_; 2965 my ($ns, $msg) = @_;
1907 2966
1908 # this weird shuffling is so that direct followup queries 2967 # this weird shuffling is so that direct followup queries
1909 # get handled first 2968 # get handled first
1910 my $queue = delete $ns->{query_queue} 2969 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2970 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2971
1913 (shift @$queue)->[1]->($msg); 2972 (shift @$queue)->[1]->($msg);
2973 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2974
1915 push @{ $ns->{query_queue} }, @$queue; 2975 push @{ $ns->{query_queue} }, @$queue;
1916 2976
1917 if (@{ $ns->{query_queue} } == @$queue) { 2977 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2978 if (@$queue) {
1920 } else { 2980 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2981 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2982 }
1923 } 2983 }
1924 }, 2984 },
2985 on_exticmd => sub {
2986 my ($ns, $buf) = @_;
2987
2988 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2989
2990 if (ref $msg) {
2991 my ($type, $reply, @payload) =
2992 "ARRAY" eq ref $msg
2993 ? @$msg
2994 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2995
2996 my @reply;
2997
2998 if (my $cb = $EXTICMD{$type}) {
2999 @reply = $cb->($ns, @payload);
3000 }
3001
3002 $ns->ext_reply ($reply, @reply)
3003 if $reply;
3004
3005 } else {
3006 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3007 }
3008
3009 cf::override;
3010 },
1925); 3011);
1926 3012
1927=item $client->async (\&cb) 3013=item $client->async (\&cb)
1928 3014
1929Create a new coroutine, running the specified callback. The coroutine will 3015Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3056our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3057our $safe_hole = new Safe::Hole;
1972 3058
1973$SIG{FPE} = 'IGNORE'; 3059$SIG{FPE} = 'IGNORE';
1974 3060
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3061$safe->permit_only (Opcode::opset qw(
3062 :base_core :base_mem :base_orig :base_math
3063 grepstart grepwhile mapstart mapwhile
3064 sort time
3065));
1976 3066
1977# here we export the classes and methods available to script code 3067# here we export the classes and methods available to script code
1978 3068
1979=pod 3069=pod
1980 3070
1981The following fucntions and emthods are available within a safe environment: 3071The following functions and methods are available within a safe environment:
1982 3072
1983 cf::object contr pay_amount pay_player map 3073 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr
3076
1984 cf::object::player player 3077 cf::object::player
1985 cf::player peaceful 3078 player
1986 cf::map trigger 3079
3080 cf::player
3081 peaceful
3082
3083 cf::map
3084 trigger
1987 3085
1988=cut 3086=cut
1989 3087
1990for ( 3088for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race
3091 decrease_ob_nr destroy)],
1992 ["cf::object::player" => qw(player)], 3092 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3093 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3094 ["cf::map" => qw(trigger)],
1995) { 3095) {
1996 no strict 'refs'; 3096 no strict 'refs';
2067=back 3167=back
2068 3168
2069=cut 3169=cut
2070 3170
2071############################################################################# 3171#############################################################################
3172# the server's init and main functions
2072 3173
2073=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
2074 3176
2075Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
2077excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3180
2079The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3182
2082=over 4 3183 warn "loading facedata from $path\n";
2083 3184
2084=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
2085 3188
2086Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3190
2090=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3193
2092Returns a single value from the database 3194 # patch in the exptable
2093 3195 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3196 type => FT_RSRC,
2095 3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3198 };
3199 cf::cede_to_tick;
2145 3200
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3201 {
3202 my $faces = $facedata->{faceinfo};
2150 3203
2151 sub db_get($;$) { 3204 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3206
2157 sub db_put($$;$) { 3207 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3208 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3211
2166 cf::global->attach ( 3212 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3213 }
2171 );
2172}
2173 3214
2174############################################################################# 3215 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3216 next unless $info->{smooth};
2176 3217
2177sub cfg_load { 3218 my $idx = cf::face::find $face
3219 or next;
3220
3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
3227
3228 cf::cede_to_tick;
3229 }
3230 }
3231
3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = ();
3313
3314 load_resource_file "$MAPDIR/regions"
3315 or die "unable to load regions file\n";
3316
3317 for (cf::region::list) {
3318 $_->{match} = qr/$_->{match}/
3319 if exists $_->{match};
3320 }
3321}
3322
3323sub reload_facedata {
3324 load_facedata "$DATADIR/facedata"
3325 or die "unable to load facedata\n";
3326}
3327
3328sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures;
3351
3352 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357}
3358
3359sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3361 or return;
2180 3362
2181 local $/; 3363 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
2183 3365
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3367
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3379
2198sub main { 3380sub main {
2199 # we must not ever block the main coroutine 3381 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3382 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3384 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX);
2203 }; 3388 };
2204 3389
2205 cfg_load; 3390 reload_config;
2206 db_load; 3391 db_init;
2207 load_extensions; 3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno;
2208 Event::loop; 3396 EV::loop;
2209} 3397}
2210 3398
2211############################################################################# 3399#############################################################################
2212# initialisation 3400# initialisation and cleanup
2213 3401
3402# install some emergency cleanup handlers
3403BEGIN {
3404 our %SIGWATCHER = ();
3405 for my $signal (qw(INT HUP TERM)) {
3406 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3407 cf::cleanup "SIG$signal";
3408 };
3409 }
3410}
3411
3412sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time.
3417
3418 IO::AIO::aio_utime $runtime, undef, undef;
3419
3420 my $guard = cf::lock_acquire "write_runtime";
3421
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3423 or return;
3424
3425 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server.
3428
3429 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3430 and return;
3431
3432 # always fsync - this file is important
3433 aio_fsync $fh
3434 and return;
3435
3436 # touch it again to show we are up-to-date
3437 aio_utime $fh, undef, undef;
3438
3439 close $fh
3440 or return;
3441
3442 aio_rename "$runtime~", $runtime
3443 and return;
3444
3445 warn "runtime file written.\n";
3446
3447 1
3448}
3449
3450our $uuid_lock;
3451our $uuid_skip;
3452
3453sub write_uuid_sync($) {
3454 $uuid_skip ||= $_[0];
3455
3456 return if $uuid_lock;
3457 local $uuid_lock = 1;
3458
3459 my $uuid = "$LOCALDIR/uuid";
3460
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3465 $uuid_skip = 0;
3466
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return;
3469
3470 # always fsync - this file is important
3471 aio_fsync $fh
3472 and return;
3473
3474 close $fh
3475 or return;
3476
3477 aio_rename "$uuid~", $uuid
3478 and return;
3479
3480 warn "uuid file written ($value).\n";
3481
3482 1
3483
3484}
3485
3486sub write_uuid($$) {
3487 my ($skip, $sync) = @_;
3488
3489 $sync ? write_uuid_sync $skip
3490 : async { write_uuid_sync $skip };
3491}
3492
3493sub emergency_save() {
3494 my $freeze_guard = cf::freeze_mainloop;
3495
3496 warn "enter emergency perl save\n";
3497
3498 cf::sync_job {
3499 # use a peculiar iteration method to avoid tripping on perl
3500 # refcount bugs in for. also avoids problems with players
3501 # and maps saved/destroyed asynchronously.
3502 warn "begin emergency player save\n";
3503 for my $login (keys %cf::PLAYER) {
3504 my $pl = $cf::PLAYER{$login} or next;
3505 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3507 $pl->save;
3508 }
3509 warn "end emergency player save\n";
3510
3511 warn "begin emergency map save\n";
3512 for my $path (keys %cf::MAP) {
3513 my $map = $cf::MAP{$path} or next;
3514 $map->valid or next;
3515 $map->save;
3516 }
3517 warn "end emergency map save\n";
3518
3519 warn "begin emergency database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n";
3522
3523 warn "begin write uuid\n";
3524 write_uuid_sync 1;
3525 warn "end write uuid\n";
3526 };
3527
3528 warn "leave emergency perl save\n";
3529}
3530
3531sub post_cleanup {
3532 my ($make_core) = @_;
3533
3534 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core;
3536}
3537
2214sub reload() { 3538sub do_reload_perl() {
2215 # can/must only be called in main 3539 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3540 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3541 warn "can only reload from main coroutine";
2218 return; 3542 return;
2219 } 3543 }
2220 3544
2221 warn "reloading..."; 3545 warn "reloading...";
2222 3546
2223 my $guard = freeze_mainloop; 3547 warn "entering sync_job";
3548
3549 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3551 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark
2225 3553
2226 eval { 3554 warn "syncing database to disk";
3555 BDB::db_env_txn_checkpoint $DB_ENV;
3556
2227 # if anything goes wrong in here, we should simply crash as we already saved 3557 # if anything goes wrong in here, we should simply crash as we already saved
2228 3558
2229 # cancel all watchers 3559 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3560 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs;
3565 warn "iterate...";
2232 } 3566 }
2233 3567
3568 ++$RELOAD;
3569
2234 # cancel all extension coros 3570 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3571 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3572 %EXT_CORO = ();
2237 3573
2238 # unload all extensions 3574 warn "removing commands";
2239 for (@exts) { 3575 %COMMAND = ();
3576
3577 warn "removing ext/exti commands";
3578 %EXTCMD = ();
3579 %EXTICMD = ();
3580
3581 warn "unloading/nuking all extensions";
3582 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3583 warn "... unloading $pkg";
2241 unload_extension $_; 3584
3585 if (my $cb = $pkg->can ("unload")) {
3586 eval {
3587 $cb->($pkg);
3588 1
3589 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3590 }
2243 3591
3592 warn "... nuking $pkg";
3593 Symbol::delete_package $pkg;
3594 }
3595
2244 # unload all modules loaded from $LIBDIR 3596 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3597 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3599
2248 warn "removing <$k>"; 3600 warn "... unloading $k";
2249 delete $INC{$k}; 3601 delete $INC{$k};
2250 3602
2251 $k =~ s/\.pm$//; 3603 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3604 $k =~ s/\//::/g;
2253 3605
2256 } 3608 }
2257 3609
2258 Symbol::delete_package $k; 3610 Symbol::delete_package $k;
2259 } 3611 }
2260 3612
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3613 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3614 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3616
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3617 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3618 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"};
2274 3620
2275 # don't, removes xs symbols, too, 3621 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3622 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3623 #Symbol::delete_package __PACKAGE__;
2278 3624
2279 # reload cf.pm 3625 warn "unload completed, starting to reload now";
3626
2280 warn "reloading cf.pm"; 3627 warn "reloading cf.pm";
2281 require cf; 3628 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3630
2284 # load config and database again 3631 warn "loading config and database again";
2285 cf::cfg_load; 3632 cf::reload_config;
2286 cf::db_load;
2287 3633
2288 # load extensions
2289 warn "load extensions"; 3634 warn "loading extensions";
2290 cf::load_extensions; 3635 cf::load_extensions;
2291 3636
2292 # reattach attachments to objects 3637 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3638 _global_reattach; # objects, sockets
2294 _global_reattach; 3639 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3640 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER;
3643
3644 warn "leaving sync_job";
3645
3646 1
3647 } or do {
3648 warn $@;
3649 cf::cleanup "error while reloading, exiting.";
2296 }; 3650 };
2297 3651
2298 if ($@) { 3652 warn "reloaded";
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305}; 3653};
2306 3654
2307############################################################################# 3655our $RELOAD_WATCHER; # used only during reload
2308 3656
2309unless ($LINK_MAP) { 3657sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3658 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here.
2311 3660
2312 $LINK_MAP->width (41); 3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3662 do_reload_perl;
2314 $LINK_MAP->alloc; 3663 undef $RELOAD_WATCHER;
2315 $LINK_MAP->path ("{link}"); 3664 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3665}
2349
2350register "<global>", __PACKAGE__;
2351 3666
2352register_command "reload" => sub { 3667register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3668 my ($who, $arg) = @_;
2354 3669
2355 if ($who->flag (FLAG_WIZ)) { 3670 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3671 $who->message ("reloading server.");
3672 async {
3673 $Coro::current->{desc} = "perl_reload";
3674 reload_perl;
3675 };
2359 } 3676 }
2360}; 3677};
2361 3678
2362unshift @INC, $LIBDIR; 3679unshift @INC, $LIBDIR;
2363 3680
2364$TICK_WATCHER = Event->timer ( 3681my $bug_warning = 0;
2365 reentrant => 0, 3682
2366 prio => 0, 3683our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3684our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3685
2369 cb => sub { 3686sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main;
3689
3690 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait;
3693}
3694
3695sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main;
3698
3699 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait;
3702}
3703
3704sub tick {
3705 if ($Coro::current != $Coro::main) {
3706 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3707 unless ++$bug_warning > 10;
3708 return;
3709 }
3710
2370 cf::server_tick; # one server iteration 3711 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3712
2374 # if we are delayed by four ticks or more, skip them all 3713 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3714 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3715 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3716 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3717 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3718 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3719 };
2401 }, 3720 }
2402); 3721
3722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3723 $sig->send;
3724 }
3725 while (my $sig = shift @WAIT_FOR_TICK) {
3726 $sig->send;
3727 }
3728
3729 $LOAD = ($NOW - $TICK_START) / $TICK;
3730 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3731
3732 if (0) {
3733 if ($NEXT_TICK) {
3734 my $jitter = $TICK_START - $NEXT_TICK;
3735 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3736 warn "jitter $JITTER\n";#d#
3737 }
3738 }
3739}
3740
3741{
3742 # configure BDB
3743
3744 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1);
3747
3748 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3751 | BDB::LOG_AUTOREMOVE, 1);
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754
3755 cf::sync_job {
3756 eval {
3757 BDB::db_env_open
3758 $DB_ENV,
3759 $BDBDIR,
3760 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3761 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3762 0666;
3763
3764 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3765 };
3766
3767 cf::cleanup "db_env_open(db): $@" if $@;
3768 };
3769 }
3770
3771 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3772 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3773 };
3774 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3775 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3776 };
3777 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3778 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3779 };
3780}
3781
3782{
3783 # configure IO::AIO
3784
3785 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1);
3788}
3789
3790my $_log_backtrace;
3791
3792sub _log_backtrace {
3793 my ($msg, @addr) = @_;
3794
3795 $msg =~ s/\n//;
3796
3797 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace;
3800 async {
3801 $Coro::current->{desc} = "abt $msg";
3802
3803 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr;
3805 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3806 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3807 or die "addr2line: $!";
3808
3809 my @funcs;
3810 my @res = <$fh>;
3811 chomp for @res;
3812 while (@res) {
3813 my ($func, $line) = splice @res, 0, 2, ();
3814 push @funcs, "[$func] $line";
3815 }
3816
3817 @funcs
3818 };
3819
3820 LOG llevInfo, "[ABT] $msg\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace;
3823 };
3824 } else {
3825 LOG llevInfo, "[ABT] $msg\n";
3826 LOG llevInfo, "[ABT] [suppressed]\n";
3827 }
3828}
3829
3830# load additional modules
3831use cf::pod;
2403 3832
2404END { cf::emergency_save } 3833END { cf::emergency_save }
2405 3834
24061 38351
2407 3836

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