ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
277} 368}
278 369
279=back 370=back
280 371
281=cut 372=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 373
393############################################################################# 374#############################################################################
394 375
395=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
396 377
702# object support 683# object support
703 684
704sub reattach { 685sub reattach {
705 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 690
708 my $registry = $obj->registry; 691 my $registry = $obj->registry;
709 692
710 @$registry = (); 693 @$registry = ();
711 694
804 or return; 787 or return;
805 788
806 unless (aio_stat "$filename.pst") { 789 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 790 (aio_load "$filename.pst", $av) >= 0
808 or return; 791 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 792 $av = eval { (Storable::thaw $av)->{objs} };
810 } 793 }
811 794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 797 return ($data, $av);
813} 798}
814 799
815############################################################################# 800#############################################################################
816# command handling &c 801# command handling &c
841=cut 826=cut
842 827
843sub register_extcmd { 828sub register_extcmd {
844 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
845 830
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
850} 832}
851 833
852cf::player->attach ( 834cf::player->attach (
853 on_command => sub { 835 on_command => sub {
854 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
867 849
868 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
869 851
870 if (ref $msg) { 852 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 856 }
875 } 857 }
876 } else { 858 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 861
880 cf::override; 862 cf::override;
881 }, 863 },
882); 864);
883 865
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 866sub load_extension {
891 my ($path) = @_; 867 my ($path) = @_;
892 868
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 870 my $base = $1;
895 my $pkg = $1; 871 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
898 874
899 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
900 876
901 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 878 or die "$path: $!";
903 879
904 my $source = 880 my $source =
905 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
908 . "\n};\n1"; 884 . "\n};\n1";
909 885
910 eval $source 886 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 888 : "extension disabled.\n";
913 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 890 warn $@;
915 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
916 892 exit 1;
917# no strict 'refs'; 893 }
918# @{"$pkg\::ISA"} = ext::; 894 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 895 }
933 896
934 # remove commands 897 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 898}
959 899
960sub load_extensions { 900sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 902 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
967 } 907 }
968} 908}
969 909
970############################################################################# 910#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 911
1008=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1009 913
1010Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1011 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1012=head3 cf::player 922=head3 cf::player
1013 923
1014=over 4 924=over 4
1015 925
1016=item cf::player::exists $login 926=item cf::player::find $login
1017 927
1018Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1019 929
1020=cut 930=cut
1021 931
1022sub cf::player::exists($) { 932sub playerdir($) {
1023 cf::player::find $_[0] 933 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1025} 1079}
1026 1080
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1082
1029Sends an ext reply to the player. 1083Sends an ext reply to the player.
1030 1084
1031=cut 1085=cut
1032 1086
1033sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1035 1089
1036 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1037 1091
1038 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1039} 1093}
1094
1095package cf;
1040 1096
1041=back 1097=back
1042 1098
1043 1099
1044=head3 cf::map 1100=head3 cf::map
1050package cf::map; 1106package cf::map;
1051 1107
1052use Fcntl; 1108use Fcntl;
1053use Coro::AIO; 1109use Coro::AIO;
1054 1110
1111use overload
1112 '""' => \&as_string;
1113
1055our $MAX_RESET = 7200; 1114our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1115our $DEFAULT_RESET = 3000;
1057 1116
1058sub generate_random_map { 1117sub generate_random_map {
1059 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1060 1119
1061 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1121 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1239}
1076 1240
1077# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1078# all maps in C++... 1242# all maps in C++...
1079sub change_all_map_light { 1243sub change_all_map_light {
1080 my ($change) = @_; 1244 my ($change) = @_;
1081 1245
1082 $_->change_map_light ($change) for values %cf::MAP; 1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1083} 1248}
1084 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1085sub try_load_header($) { 1258sub load_header_from($) {
1086 my ($path) = @_; 1259 my ($self, $path) = @_;
1087 1260
1088 utf8::encode $path; 1261 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1090 or return; 1263 or return;
1091 1264
1092 my $map = cf::map::new 1265 $self->_load_header ($path)
1093 or return; 1266 or return;
1094 1267
1095 $map->load_header ($path) 1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1096 or return; 1296 or return;
1097 1297
1098 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1099 1303
1100 $map 1304 1
1101} 1305}
1102 1306
1307sub find;
1103sub find_map { 1308sub find {
1104 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1105 1310
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1311 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1312
1313 cf::lock_wait "map_find:$path";
1314
1111 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1112 # do it the slow way 1316 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1317 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1318 or return;
1127 1319
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1139 1324
1140 if ($map->should_reset) { 1325 if ($map->should_reset) {
1141 $map->reset; 1326 $map->reset;
1327 undef $guard;
1142 $map = find_map $path; 1328 $map = find $path
1329 or return;
1143 } 1330 }
1144 1331
1145 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1146 } 1333 }
1147} 1334}
1148 1335
1149sub load { 1336sub load {
1150 my ($self) = @_; 1337 my ($self) = @_;
1151 1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1343
1154 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1155 1345
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1346 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1348 or return;
1161 1349
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1351 if delete $self->{load_original};
1164 1352
1165 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1354 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1356 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1170 } 1358 }
1171 } 1359 }
1360
1361 Coro::cede;
1172 1362
1173 # now do the right thing for maps 1363 # now do the right thing for maps
1174 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1175 1365
1176 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1367 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1183 $self->set_darkness_map; 1371 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1186 $self->activate; 1375 $self->activate;
1187 } 1376 }
1188 1377
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1379}
1191 1380
1192sub load_map_sync { 1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1193 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1194 1416
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1417 cf::sync_job { find $path, $origin }
1418}
1196 1419
1197 cf::sync_job { 1420sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1199 or return; 1431 or next;
1200 $map->load; 1432 $map->load;
1201 $map 1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1202 } 1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1203} 1453}
1204 1454
1205sub save { 1455sub save {
1206 my ($self) = @_; 1456 my ($self) = @_;
1207 1457
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1459
1211 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1212 1461
1213 return unless $self->dirty; 1462 return unless $self->dirty;
1214 1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1215 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1216 1468
1217 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1218 1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1219 if ($uniq) { 1477 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1480 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1482 }
1225} 1483}
1226 1484
1227sub swap_out { 1485sub swap_out {
1228 my ($self) = @_; 1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1492
1230 return if $self->players; 1493 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1495 return if $self->{deny_save};
1233 1496
1234 $self->save;
1235 $self->clear; 1497 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1498 $self->in_memory (cf::MAP_SWAPPED);
1237} 1499}
1238 1500
1239sub reset_at { 1501sub reset_at {
1240 my ($self) = @_; 1502 my ($self) = @_;
1241 1503
1242 # TODO: safety, remove and allow resettable per-player maps 1504 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1506 return 1e99 if $self->{deny_reset};
1245 1507
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1510
1250 $time + $to 1511 $time + $to
1251} 1512}
1252 1513
1253sub should_reset { 1514sub should_reset {
1254 my ($self) = @_; 1515 my ($self) = @_;
1255 1516
1256 $self->reset_at <= $cf::RUNTIME 1517 $self->reset_at <= $cf::RUNTIME
1257} 1518}
1258 1519
1259sub unlink_save { 1520sub rename {
1260 my ($self) = @_; 1521 my ($self, $new_path) = @_;
1261 1522
1262 utf8::encode (my $save = $self->{path}->save_path); 1523 normalise $new_path;
1263 aioreq_pri 3; IO::AIO::aio_unlink $save; 1524
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1265} 1532}
1266 1533
1267sub reset { 1534sub reset {
1268 my ($self) = @_; 1535 my ($self) = @_;
1269 1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1270 return if $self->players; 1539 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1272 1541
1273 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1274 1543
1275 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1276 1548
1277 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1278 1550
1279 $self->unlink_save; 1551 $self->unlink_save;
1280 $self->destroy; 1552 $self->destroy;
1281} 1553}
1282 1554
1283sub customise_for { 1555my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1556
1286 if ($map->per_player) { 1557sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1558 my ($self) = @_;
1288 }
1289 1559
1290 $map 1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1291} 1564}
1292 1565
1293sub emergency_save { 1566=item cf::map::unique_maps
1294 local $cf::FREEZE = 1;
1295 1567
1296 warn "enter emergency map save\n"; 1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1297 1570
1298 cf::sync_job { 1571=cut
1299 warn "begin emergency map save\n"; 1572
1300 $_->save for values %cf::MAP; 1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1301 }; 1586 }
1302 1587
1303 warn "end emergency map save\n"; 1588 \@paths
1304} 1589}
1305 1590
1306package cf; 1591package cf;
1307 1592
1308=back 1593=back
1309 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1310 1621
1311=head3 cf::object::player 1622=head3 cf::object::player
1312 1623
1313=over 4 1624=over 4
1314 1625
1350 (ref $cf::CFG{"may_$access"} 1661 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1663 : $cf::CFG{"may_$access"})
1353} 1664}
1354 1665
1666=item $player_object->enter_link
1667
1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1355sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1356 my ($self) = @_; 1697 my ($self) = @_;
1357 1698
1358 return if $self->map == $LINK_MAP; 1699 $self->deactivate_recursive;
1359 1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1704 if $self->map;
1362 1705
1363 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1364 $self->deactivate_recursive;
1365} 1707}
1366 1708
1367sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1369 1711
1370 my $link_pos = delete $self->{_link_pos}; 1712 my $link_pos = delete $self->{_link_pos};
1371 1713
1372 unless ($map) { 1714 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1715 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1716 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1717 $map = cf::map::find $map;
1378 1718
1379 unless ($map) { 1719 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1721 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1722 or die "FATAL: cannot load emergency map\n";
1383 } 1723 }
1384 } 1724 }
1385 1725
1386 ($x, $y) = (-1, -1) 1726 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1392 1732
1393 $map->load; 1733 $map->load;
1734 $map->load_diag;
1394 1735
1736 return unless $self->contr->active;
1395 $self->activate_recursive; 1737 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1397} 1739}
1398 1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1399=item $player_object->goto_map ($map, $x, $y) 1773=item $player_object->goto ($path, $x, $y)
1400 1774
1401=cut 1775=cut
1402 1776
1403sub cf::object::player::goto_map { 1777sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1405 1779
1406 $self->enter_link; 1780 $self->enter_link;
1407 1781
1408 (Coro::async { 1782 (async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string; 1783 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1413 1785
1414 warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1790
1417 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1792 })->prio (1);
1419} 1793}
1420 1794
1473 1847
1474 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1475 1849
1476 $self->enter_link; 1850 $self->enter_link;
1477 1851
1478 (Coro::async { 1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1854 unless (eval {
1480
1481 prepare_random_map $exit 1855 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1483 1857
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1486 1860
1487 1; 1861 1;
1488 }) { 1862 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1867
1494 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1869 $self->leave_link;
1496 } 1870 }
1547 on_reply => sub { 1921 on_reply => sub {
1548 my ($ns, $msg) = @_; 1922 my ($ns, $msg) = @_;
1549 1923
1550 # this weird shuffling is so that direct followup queries 1924 # this weird shuffling is so that direct followup queries
1551 # get handled first 1925 # get handled first
1552 my $queue = delete $ns->{query_queue}; 1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 1928
1554 (shift @$queue)->[1]->($msg); 1929 (shift @$queue)->[1]->($msg);
1555 1930
1556 push @{ $ns->{query_queue} }, @$queue; 1931 push @{ $ns->{query_queue} }, @$queue;
1557 1932
1563 } 1938 }
1564 } 1939 }
1565 }, 1940 },
1566); 1941);
1567 1942
1568=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1569 1944
1570Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 1947or loss of connection).
1573 1948
1574=cut 1949=cut
1575 1950
1576sub cf::client::coro { 1951sub cf::client::async {
1577 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1578 1953
1579 my $coro; $coro = async { 1954 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 1955
1586 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1588 }); 1958 });
1589 1959
1761 2131
1762{ 2132{
1763 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1764 2134
1765 sub db_load() { 2135 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1768 } 2137 }
1769 2138
1770 my $pid; 2139 my $pid;
1771 2140
1772 sub db_save() { 2141 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path; 2146 rename "$path~", $path;
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2195 or return;
1828 2196
1829 local $/; 2197 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1831} 2212}
1832 2213
1833sub main { 2214sub main {
1834 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event; 2218 async { Event::one_event };
1839 })->();
1840 }; 2219 };
1841 2220
1842 cfg_load; 2221 cfg_load;
1843 db_load; 2222 db_load;
1844 load_extensions; 2223 load_extensions;
1845 Event::loop; 2224 Event::loop;
1846} 2225}
1847 2226
1848############################################################################# 2227#############################################################################
1849# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
1850 2271
1851sub reload() { 2272sub reload() {
1852 # can/must only be called in main 2273 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
1855 return; 2276 return;
1856 } 2277 }
1857 2278
1858 warn "reloading..."; 2279 warn "reloading...";
1859 2280
1860 local $FREEZE = 1; 2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
1861 cf::emergency_save; 2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
1862 2288
1863 eval { 2289 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
1865 2291
1866 # cancel all watchers 2292 warn "cancel all watchers";
1867 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2295 }
1870 2296
1871 # cancel all extension coros 2297 warn "cancel all extension coros";
1872 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2299 %EXT_CORO = ();
1874 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1875 # unload all extensions 2307 warn "unload/nuke all extensions";
1876 for (@exts) { 2308 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
1878 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2316 }
1880 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1881 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2325
1885 warn "removing <$k>"; 2326 warn "removing <$k>";
1886 delete $INC{$k}; 2327 delete $INC{$k};
1893 } 2334 }
1894 2335
1895 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1896 } 2337 }
1897 2338
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2342
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1911 2345
1912 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2347 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1915 2349
1916 # reload cf.pm
1917 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
1918 require cf; 2351 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2353
1921 # load config and database again 2354 warn "load config and database again";
1922 cf::cfg_load; 2355 cf::cfg_load;
1923 cf::db_load; 2356 cf::db_load;
1924 2357
1925 # load extensions
1926 warn "load extensions"; 2358 warn "load extensions";
1927 cf::load_extensions; 2359 cf::load_extensions;
1928 2360
1929 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1930 warn "reattach";
1931 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1932 }; 2365 };
1933 2366
1934 if ($@) { 2367 if ($@) {
1935 warn $@; 2368 warn $@;
1936 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
1937 exit 1; 2370 exit 1;
1938 } 2371 }
1939 2372
1940 warn "reloaded successfully"; 2373 warn "reloaded";
1941}; 2374};
1942
1943#############################################################################
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2375
1988register_command "reload" => sub { 2376register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
1990 2378
1991 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2001 reentrant => 0, 2389 reentrant => 0,
2002 prio => 0, 2390 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
2005 cb => sub { 2393 cb => sub {
2006 unless ($FREEZE) { 2394 $NOW = Event::time;
2395
2007 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2012 2402
2013 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2405
2016 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2018 }, 2408 },
2019); 2409);
2020 2410
2021IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2022 2412
2023Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2024 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2025 poll => 'r', 2415 poll => 'r',
2026 prio => 5, 2416 prio => 5,
2027 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2029); 2419);
2030 2420
2031Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2032 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2033 after => 0, 2423 after => 0,
2034 interval => 10, 2424 interval => 10,
2035 cb => sub { 2425 cb => sub {
2036 (Coro::unblock_sub { 2426 (Coro::unblock_sub {
2038 or warn "ERROR: unable to write runtime file: $!"; 2428 or warn "ERROR: unable to write runtime file: $!";
2039 })->(); 2429 })->();
2040 }, 2430 },
2041); 2431);
2042 2432
2433END { cf::emergency_save }
2434
20431 24351
2044 2436

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines