… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
… | |
… | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
52 | our %MAP; # all maps |
52 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
55 | our %EXT_CORO; |
57 | |
56 | |
58 | binmode STDOUT; |
57 | binmode STDOUT; |
59 | binmode STDERR; |
58 | binmode STDERR; |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
70 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
71 | mkdir $RANDOM_MAPS; |
73 | |
72 | |
74 | # a special map that is always available |
73 | # a special map that is always available |
75 | our $LINK_MAP; |
74 | our $LINK_MAP; |
76 | |
75 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
76 | |
79 | ############################################################################# |
77 | ############################################################################# |
80 | |
78 | |
81 | =head2 GLOBAL VARIABLES |
79 | =head2 GLOBAL VARIABLES |
82 | |
80 | |
… | |
… | |
214 | Wait until the given lock is available and then acquires it and returns |
212 | Wait until the given lock is available and then acquires it and returns |
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
216 | for example when the coroutine gets canceled), the lock is automatically |
214 | for example when the coroutine gets canceled), the lock is automatically |
217 | returned. |
215 | returned. |
218 | |
216 | |
219 | Lock names should begin with a unique identifier (for example, find_map |
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
220 | uses map_find and load_map uses map_load). |
218 | uses map_find and cf::map::load uses map_load). |
221 | |
219 | |
222 | =cut |
220 | =cut |
223 | |
221 | |
224 | our %LOCK; |
222 | our %LOCK; |
225 | |
223 | |
… | |
… | |
243 | |
241 | |
244 | cf::guard { |
242 | cf::guard { |
245 | # wake up all waiters, to be on the safe side |
243 | # wake up all waiters, to be on the safe side |
246 | $_->ready for @{ delete $LOCK{$key} }; |
244 | $_->ready for @{ delete $LOCK{$key} }; |
247 | } |
245 | } |
|
|
246 | } |
|
|
247 | |
|
|
248 | =item cf::async { BLOCK } |
|
|
249 | |
|
|
250 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
251 | error instead of exiting the server in case of a problem. |
|
|
252 | |
|
|
253 | =cut |
|
|
254 | |
|
|
255 | sub async(&) { |
|
|
256 | my ($cb) = @_; |
|
|
257 | |
|
|
258 | Coro::async { |
|
|
259 | eval { $cb->() }; |
|
|
260 | warn $@ if $@; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub freeze_mainloop { |
|
|
265 | return unless $TICK_WATCHER->is_active; |
|
|
266 | |
|
|
267 | my $guard = guard { $TICK_WATCHER->start }; |
|
|
268 | $TICK_WATCHER->stop; |
|
|
269 | $guard |
248 | } |
270 | } |
249 | |
271 | |
250 | =item cf::sync_job { BLOCK } |
272 | =item cf::sync_job { BLOCK } |
251 | |
273 | |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
274 | The design of crossfire+ requires that the main coro ($Coro::main) is |
… | |
… | |
267 | # this is the main coro, too bad, we have to block |
289 | # this is the main coro, too bad, we have to block |
268 | # till the operation succeeds, freezing the server :/ |
290 | # till the operation succeeds, freezing the server :/ |
269 | |
291 | |
270 | # TODO: use suspend/resume instead |
292 | # TODO: use suspend/resume instead |
271 | # (but this is cancel-safe) |
293 | # (but this is cancel-safe) |
272 | local $FREEZE = 1; |
294 | my $freeze_guard = freeze_mainloop; |
273 | |
295 | |
274 | my $busy = 1; |
296 | my $busy = 1; |
275 | my @res; |
297 | my @res; |
276 | |
298 | |
277 | (Coro::async { |
299 | (Coro::async { |
… | |
… | |
301 | =cut |
323 | =cut |
302 | |
324 | |
303 | sub coro(&) { |
325 | sub coro(&) { |
304 | my $cb = shift; |
326 | my $cb = shift; |
305 | |
327 | |
306 | my $coro; $coro = async { |
328 | my $coro = &cf::async ($cb); |
307 | eval { |
|
|
308 | $cb->(); |
|
|
309 | }; |
|
|
310 | warn $@ if $@; |
|
|
311 | }; |
|
|
312 | |
329 | |
313 | $coro->on_destroy (sub { |
330 | $coro->on_destroy (sub { |
314 | delete $EXT_CORO{$coro+0}; |
331 | delete $EXT_CORO{$coro+0}; |
315 | }); |
332 | }); |
316 | $EXT_CORO{$coro+0} = $coro; |
333 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1126 | package cf::map; |
1143 | package cf::map; |
1127 | |
1144 | |
1128 | use Fcntl; |
1145 | use Fcntl; |
1129 | use Coro::AIO; |
1146 | use Coro::AIO; |
1130 | |
1147 | |
1131 | our $MAX_RESET = 7200; |
1148 | our $MAX_RESET = 3600; |
1132 | our $DEFAULT_RESET = 3600; |
1149 | our $DEFAULT_RESET = 3000; |
1133 | |
1150 | |
1134 | sub generate_random_map { |
1151 | sub generate_random_map { |
1135 | my ($path, $rmp) = @_; |
1152 | my ($path, $rmp) = @_; |
1136 | |
1153 | |
1137 | # mit "rum" bekleckern, nicht |
1154 | # mit "rum" bekleckern, nicht |
… | |
… | |
1175 | $map->{load_path} = $path; |
1192 | $map->{load_path} = $path; |
1176 | |
1193 | |
1177 | $map |
1194 | $map |
1178 | } |
1195 | } |
1179 | |
1196 | |
|
|
1197 | sub find; |
1180 | sub find_map { |
1198 | sub find { |
1181 | my ($path, $origin) = @_; |
1199 | my ($path, $origin) = @_; |
1182 | |
1200 | |
1183 | #warn "find_map<$path,$origin>\n";#d# |
1201 | #warn "find<$path,$origin>\n";#d# |
1184 | |
1202 | |
1185 | $path = new cf::path $path, $origin && $origin->path; |
1203 | $path = new cf::path $path, $origin && $origin->path; |
1186 | my $key = $path->as_string; |
1204 | my $key = $path->as_string; |
1187 | |
1205 | |
1188 | cf::lock_wait "map_find:$key"; |
1206 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1191 | my $guard = cf::lock_acquire "map_find:$key"; |
1209 | my $guard = cf::lock_acquire "map_find:$key"; |
1192 | |
1210 | |
1193 | # do it the slow way |
1211 | # do it the slow way |
1194 | my $map = try_load_header $path->save_path; |
1212 | my $map = try_load_header $path->save_path; |
1195 | |
1213 | |
|
|
1214 | Coro::cede; |
|
|
1215 | |
1196 | if ($map) { |
1216 | if ($map) { |
|
|
1217 | $map->last_access ((delete $map->{last_access}) |
|
|
1218 | || $cf::RUNTIME); #d# |
1197 | # safety |
1219 | # safety |
1198 | $map->{instantiate_time} = $cf::RUNTIME |
1220 | $map->{instantiate_time} = $cf::RUNTIME |
1199 | if $map->{instantiate_time} > $cf::RUNTIME; |
1221 | if $map->{instantiate_time} > $cf::RUNTIME; |
1200 | } else { |
1222 | } else { |
1201 | if (my $rmp = $path->random_map_params) { |
1223 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1206 | |
1228 | |
1207 | $map or return; |
1229 | $map or return; |
1208 | |
1230 | |
1209 | $map->{load_original} = 1; |
1231 | $map->{load_original} = 1; |
1210 | $map->{instantiate_time} = $cf::RUNTIME; |
1232 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1233 | $map->last_access ($cf::RUNTIME); |
1211 | $map->instantiate; |
1234 | $map->instantiate; |
1212 | |
1235 | |
1213 | # per-player maps become, after loading, normal maps |
1236 | # per-player maps become, after loading, normal maps |
1214 | $map->per_player (0) if $path->{user_rel}; |
1237 | $map->per_player (0) if $path->{user_rel}; |
1215 | } |
1238 | } |
1216 | |
1239 | |
1217 | $map->path ($key); |
1240 | $map->path ($key); |
1218 | $map->{path} = $path; |
1241 | $map->{path} = $path; |
1219 | $map->{last_save} = $cf::RUNTIME; |
1242 | $map->{last_save} = $cf::RUNTIME; |
1220 | $map->last_access ($cf::RUNTIME); |
1243 | |
|
|
1244 | Coro::cede; |
1221 | |
1245 | |
1222 | if ($map->should_reset) { |
1246 | if ($map->should_reset) { |
1223 | $map->reset; |
1247 | $map->reset; |
1224 | undef $guard; |
1248 | undef $guard; |
1225 | $map = cf::map::find_map ($path) |
1249 | $map = find $path |
1226 | or return; |
1250 | or return; |
1227 | } |
1251 | } |
1228 | |
1252 | |
1229 | $cf::MAP{$key} = $map |
1253 | $cf::MAP{$key} = $map |
1230 | } |
1254 | } |
… | |
… | |
1252 | if (aio_open $uniq, O_RDONLY, 0) { |
1276 | if (aio_open $uniq, O_RDONLY, 0) { |
1253 | $self->clear_unique_items; |
1277 | $self->clear_unique_items; |
1254 | $self->load_objects ($uniq, 0); |
1278 | $self->load_objects ($uniq, 0); |
1255 | } |
1279 | } |
1256 | } |
1280 | } |
|
|
1281 | |
|
|
1282 | Coro::cede; |
1257 | |
1283 | |
1258 | # now do the right thing for maps |
1284 | # now do the right thing for maps |
1259 | $self->link_multipart_objects; |
1285 | $self->link_multipart_objects; |
1260 | |
1286 | |
1261 | if ($self->{path}->is_style_map) { |
1287 | if ($self->{path}->is_style_map) { |
… | |
… | |
1269 | $self->difficulty ($self->estimate_difficulty) |
1295 | $self->difficulty ($self->estimate_difficulty) |
1270 | unless $self->difficulty; |
1296 | unless $self->difficulty; |
1271 | $self->activate; |
1297 | $self->activate; |
1272 | } |
1298 | } |
1273 | |
1299 | |
|
|
1300 | Coro::cede; |
|
|
1301 | |
1274 | $self->in_memory (cf::MAP_IN_MEMORY); |
1302 | $self->in_memory (cf::MAP_IN_MEMORY); |
1275 | } |
1303 | } |
1276 | |
1304 | |
1277 | sub load_map_sync { |
1305 | sub find_sync { |
1278 | my ($path, $origin) = @_; |
1306 | my ($path, $origin) = @_; |
1279 | |
1307 | |
1280 | #warn "load_map_sync<$path, $origin>\n";#d# |
1308 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1309 | } |
1281 | |
1310 | |
1282 | cf::sync_job { |
1311 | sub do_load_sync { |
1283 | my $map = cf::map::find_map $path, $origin |
1312 | my ($map) = @_; |
1284 | or return; |
1313 | |
1285 | $map->load; |
1314 | cf::sync_job { $map->load }; |
1286 | $map |
|
|
1287 | } |
|
|
1288 | } |
1315 | } |
1289 | |
1316 | |
1290 | sub save { |
1317 | sub save { |
1291 | my ($self) = @_; |
1318 | my ($self) = @_; |
1292 | |
1319 | |
… | |
… | |
1298 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1325 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1299 | |
1326 | |
1300 | $self->{load_path} = $save; |
1327 | $self->{load_path} = $save; |
1301 | |
1328 | |
1302 | return if $self->{deny_save}; |
1329 | return if $self->{deny_save}; |
|
|
1330 | |
|
|
1331 | local $self->{last_access} = $self->last_access;#d# |
1303 | |
1332 | |
1304 | if ($uniq) { |
1333 | if ($uniq) { |
1305 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1334 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1306 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1335 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1307 | } else { |
1336 | } else { |
… | |
… | |
1310 | } |
1339 | } |
1311 | |
1340 | |
1312 | sub swap_out { |
1341 | sub swap_out { |
1313 | my ($self) = @_; |
1342 | my ($self) = @_; |
1314 | |
1343 | |
|
|
1344 | # save first because save cedes |
|
|
1345 | $self->save; |
|
|
1346 | |
1315 | return if $self->players; |
1347 | return if $self->players; |
1316 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1348 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1317 | return if $self->{deny_save}; |
1349 | return if $self->{deny_save}; |
1318 | |
1350 | |
1319 | $self->save; |
|
|
1320 | $self->clear; |
1351 | $self->clear; |
1321 | $self->in_memory (cf::MAP_SWAPPED); |
1352 | $self->in_memory (cf::MAP_SWAPPED); |
1322 | } |
1353 | } |
1323 | |
1354 | |
1324 | sub reset_at { |
1355 | sub reset_at { |
… | |
… | |
1390 | |
1421 | |
1391 | sub customise_for { |
1422 | sub customise_for { |
1392 | my ($map, $ob) = @_; |
1423 | my ($map, $ob) = @_; |
1393 | |
1424 | |
1394 | if ($map->per_player) { |
1425 | if ($map->per_player) { |
1395 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1426 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1396 | } |
1427 | } |
1397 | |
1428 | |
1398 | $map |
1429 | $map |
1399 | } |
1430 | } |
1400 | |
1431 | |
1401 | sub emergency_save { |
1432 | sub emergency_save { |
1402 | local $cf::FREEZE = 1; |
1433 | my $freeze_guard = cf::freeze_mainloop; |
1403 | |
1434 | |
1404 | warn "enter emergency map save\n"; |
1435 | warn "enter emergency map save\n"; |
1405 | |
1436 | |
1406 | cf::sync_job { |
1437 | cf::sync_job { |
1407 | warn "begin emergency map save\n"; |
1438 | warn "begin emergency map save\n"; |
… | |
… | |
1497 | my $link_pos = delete $self->{_link_pos}; |
1528 | my $link_pos = delete $self->{_link_pos}; |
1498 | |
1529 | |
1499 | unless ($map) { |
1530 | unless ($map) { |
1500 | # restore original map position |
1531 | # restore original map position |
1501 | ($map, $x, $y) = @{ $link_pos || [] }; |
1532 | ($map, $x, $y) = @{ $link_pos || [] }; |
1502 | $map = cf::map::find_map $map; |
1533 | $map = cf::map::find $map; |
1503 | |
1534 | |
1504 | unless ($map) { |
1535 | unless ($map) { |
1505 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1536 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1506 | $map = cf::map::find_map $map |
1537 | $map = cf::map::find $map |
1507 | or die "FATAL: cannot load emergency map\n"; |
1538 | or die "FATAL: cannot load emergency map\n"; |
1508 | } |
1539 | } |
1509 | } |
1540 | } |
1510 | |
1541 | |
1511 | ($x, $y) = (-1, -1) |
1542 | ($x, $y) = (-1, -1) |
… | |
… | |
1537 | |
1568 | |
1538 | # try to abort aborted map switching on player login :) |
1569 | # try to abort aborted map switching on player login :) |
1539 | # should happen only on crashes |
1570 | # should happen only on crashes |
1540 | if ($pl->ob->{_link_pos}) { |
1571 | if ($pl->ob->{_link_pos}) { |
1541 | $pl->ob->enter_link; |
1572 | $pl->ob->enter_link; |
1542 | Coro::async { |
1573 | cf::async { |
1543 | # we need this sleep as the login has a concurrent enter_exit running |
1574 | # we need this sleep as the login has a concurrent enter_exit running |
1544 | # and this sleep increases chances of the player not ending up in scorn |
1575 | # and this sleep increases chances of the player not ending up in scorn |
1545 | Coro::Timer::sleep 1; |
1576 | Coro::Timer::sleep 1; |
1546 | $pl->ob->leave_link; |
1577 | $pl->ob->leave_link; |
1547 | }; |
1578 | }; |
… | |
… | |
1556 | sub cf::object::player::goto_map { |
1587 | sub cf::object::player::goto_map { |
1557 | my ($self, $path, $x, $y) = @_; |
1588 | my ($self, $path, $x, $y) = @_; |
1558 | |
1589 | |
1559 | $self->enter_link; |
1590 | $self->enter_link; |
1560 | |
1591 | |
1561 | (Coro::async { |
1592 | (cf::async { |
1562 | $path = new cf::path $path; |
1593 | $path = new cf::path $path; |
1563 | |
1594 | |
1564 | my $map = cf::map::find_map $path->as_string; |
1595 | my $map = cf::map::find $path->as_string; |
1565 | $map = $map->customise_for ($self) if $map; |
1596 | $map = $map->customise_for ($self) if $map; |
1566 | |
1597 | |
1567 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1598 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1568 | # if $map; |
1599 | # if $map; |
1569 | |
1600 | |
… | |
… | |
1628 | |
1659 | |
1629 | return unless $self->type == cf::PLAYER; |
1660 | return unless $self->type == cf::PLAYER; |
1630 | |
1661 | |
1631 | $self->enter_link; |
1662 | $self->enter_link; |
1632 | |
1663 | |
1633 | (Coro::async { |
1664 | (cf::async { |
|
|
1665 | $self->deactivate_recursive; # just to be sure |
1634 | unless (eval { |
1666 | unless (eval { |
1635 | |
|
|
1636 | prepare_random_map $exit |
1667 | prepare_random_map $exit |
1637 | if $exit->slaying eq "/!"; |
1668 | if $exit->slaying eq "/!"; |
1638 | |
1669 | |
1639 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1670 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1640 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1671 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
… | |
… | |
1702 | on_reply => sub { |
1733 | on_reply => sub { |
1703 | my ($ns, $msg) = @_; |
1734 | my ($ns, $msg) = @_; |
1704 | |
1735 | |
1705 | # this weird shuffling is so that direct followup queries |
1736 | # this weird shuffling is so that direct followup queries |
1706 | # get handled first |
1737 | # get handled first |
1707 | my $queue = delete $ns->{query_queue}; |
1738 | my $queue = delete $ns->{query_queue} |
|
|
1739 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1708 | |
1740 | |
1709 | (shift @$queue)->[1]->($msg); |
1741 | (shift @$queue)->[1]->($msg); |
1710 | |
1742 | |
1711 | push @{ $ns->{query_queue} }, @$queue; |
1743 | push @{ $ns->{query_queue} }, @$queue; |
1712 | |
1744 | |
… | |
… | |
1729 | =cut |
1761 | =cut |
1730 | |
1762 | |
1731 | sub cf::client::coro { |
1763 | sub cf::client::coro { |
1732 | my ($self, $cb) = @_; |
1764 | my ($self, $cb) = @_; |
1733 | |
1765 | |
1734 | my $coro; $coro = async { |
1766 | my $coro = &cf::async ($cb); |
1735 | eval { |
|
|
1736 | $cb->(); |
|
|
1737 | }; |
|
|
1738 | warn $@ if $@; |
|
|
1739 | }; |
|
|
1740 | |
1767 | |
1741 | $coro->on_destroy (sub { |
1768 | $coro->on_destroy (sub { |
1742 | delete $self->{_coro}{$coro+0}; |
1769 | delete $self->{_coro}{$coro+0}; |
1743 | }); |
1770 | }); |
1744 | |
1771 | |
… | |
… | |
1979 | open my $fh, "<:utf8", cf::confdir . "/config" |
2006 | open my $fh, "<:utf8", cf::confdir . "/config" |
1980 | or return; |
2007 | or return; |
1981 | |
2008 | |
1982 | local $/; |
2009 | local $/; |
1983 | *CFG = YAML::Syck::Load <$fh>; |
2010 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2011 | |
|
|
2012 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2013 | |
|
|
2014 | if (exists $CFG{mlockall}) { |
|
|
2015 | eval { |
|
|
2016 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
2017 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2018 | }; |
|
|
2019 | warn $@ if $@; |
|
|
2020 | } |
1984 | } |
2021 | } |
1985 | |
2022 | |
1986 | sub main { |
2023 | sub main { |
1987 | # we must not ever block the main coroutine |
2024 | # we must not ever block the main coroutine |
1988 | local $Coro::idle = sub { |
2025 | local $Coro::idle = sub { |
… | |
… | |
2008 | return; |
2045 | return; |
2009 | } |
2046 | } |
2010 | |
2047 | |
2011 | warn "reloading..."; |
2048 | warn "reloading..."; |
2012 | |
2049 | |
2013 | local $FREEZE = 1; |
2050 | my $guard = freeze_mainloop; |
2014 | cf::emergency_save; |
2051 | cf::emergency_save; |
2015 | |
2052 | |
2016 | eval { |
2053 | eval { |
2017 | # if anything goes wrong in here, we should simply crash as we already saved |
2054 | # if anything goes wrong in here, we should simply crash as we already saved |
2018 | |
2055 | |
… | |
… | |
2154 | reentrant => 0, |
2191 | reentrant => 0, |
2155 | prio => 0, |
2192 | prio => 0, |
2156 | at => $NEXT_TICK || $TICK, |
2193 | at => $NEXT_TICK || $TICK, |
2157 | data => WF_AUTOCANCEL, |
2194 | data => WF_AUTOCANCEL, |
2158 | cb => sub { |
2195 | cb => sub { |
2159 | unless ($FREEZE) { |
|
|
2160 | cf::server_tick; # one server iteration |
2196 | cf::server_tick; # one server iteration |
2161 | $RUNTIME += $TICK; |
2197 | $RUNTIME += $TICK; |
2162 | } |
|
|
2163 | |
|
|
2164 | $NEXT_TICK += $TICK; |
2198 | $NEXT_TICK += $TICK; |
2165 | |
2199 | |
2166 | # if we are delayed by four ticks or more, skip them all |
2200 | # if we are delayed by four ticks or more, skip them all |
2167 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2201 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2168 | |
2202 | |