… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
… | |
… | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
30 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
32 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
34 | |
35 | our %COMMAND = (); |
35 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
36 | our %COMMAND_TIME = (); |
… | |
… | |
47 | our %CFG; |
47 | our %CFG; |
48 | |
48 | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
|
|
52 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
53 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
54 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
56 | our %EXT_CORO; # coroutines bound to extensions |
57 | |
57 | |
58 | binmode STDOUT; |
58 | binmode STDOUT; |
59 | binmode STDERR; |
59 | binmode STDERR; |
60 | |
60 | |
61 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
72 | mkdir $RANDOM_MAPS; |
73 | |
73 | |
74 | # a special map that is always available |
74 | # a special map that is always available |
75 | our $LINK_MAP; |
75 | our $LINK_MAP; |
76 | |
76 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
77 | |
79 | ############################################################################# |
78 | ############################################################################# |
80 | |
79 | |
81 | =head2 GLOBAL VARIABLES |
80 | =head2 GLOBAL VARIABLES |
82 | |
81 | |
… | |
… | |
181 | sub to_json($) { |
180 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
182 | JSON::Syck::Dump $_[0] |
184 | } |
183 | } |
185 | |
184 | |
|
|
185 | =item cf::lock_wait $string |
|
|
186 | |
|
|
187 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
188 | |
|
|
189 | =item my $lock = cf::lock_acquire $string |
|
|
190 | |
|
|
191 | Wait until the given lock is available and then acquires it and returns |
|
|
192 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
|
|
193 | for example when the coroutine gets canceled), the lock is automatically |
|
|
194 | returned. |
|
|
195 | |
|
|
196 | Lock names should begin with a unique identifier (for example, cf::map::find |
|
|
197 | uses map_find and cf::map::load uses map_load). |
|
|
198 | |
|
|
199 | =cut |
|
|
200 | |
|
|
201 | our %LOCK; |
|
|
202 | |
|
|
203 | sub lock_wait($) { |
|
|
204 | my ($key) = @_; |
|
|
205 | |
|
|
206 | # wait for lock, if any |
|
|
207 | while ($LOCK{$key}) { |
|
|
208 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
209 | Coro::schedule; |
|
|
210 | } |
|
|
211 | } |
|
|
212 | |
|
|
213 | sub lock_acquire($) { |
|
|
214 | my ($key) = @_; |
|
|
215 | |
|
|
216 | # wait, to be sure we are not locked |
|
|
217 | lock_wait $key; |
|
|
218 | |
|
|
219 | $LOCK{$key} = []; |
|
|
220 | |
|
|
221 | Coro::guard { |
|
|
222 | # wake up all waiters, to be on the safe side |
|
|
223 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
224 | } |
|
|
225 | } |
|
|
226 | |
|
|
227 | sub freeze_mainloop { |
|
|
228 | return unless $TICK_WATCHER->is_active; |
|
|
229 | |
|
|
230 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
231 | $TICK_WATCHER->stop; |
|
|
232 | $guard |
|
|
233 | } |
|
|
234 | |
|
|
235 | =item cf::async { BLOCK } |
|
|
236 | |
|
|
237 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
238 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
239 | thing you are allowed to do is call C<prio> on it. |
|
|
240 | |
|
|
241 | =cut |
|
|
242 | |
|
|
243 | BEGIN { *async = \&Coro::async_pool } |
|
|
244 | |
186 | =item cf::sync_job { BLOCK } |
245 | =item cf::sync_job { BLOCK } |
187 | |
246 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
247 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
248 | always able to handle events or runnable, as crossfire+ is only partly |
190 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
249 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
197 | =cut |
256 | =cut |
198 | |
257 | |
199 | sub sync_job(&) { |
258 | sub sync_job(&) { |
200 | my ($job) = @_; |
259 | my ($job) = @_; |
201 | |
260 | |
202 | my $busy = 1; |
|
|
203 | my @res; |
|
|
204 | |
|
|
205 | my $coro = Coro::async { |
|
|
206 | @res = eval { $job->() }; |
|
|
207 | warn $@ if $@; |
|
|
208 | undef $busy; |
|
|
209 | }; |
|
|
210 | |
|
|
211 | if ($Coro::current == $Coro::main) { |
261 | if ($Coro::current == $Coro::main) { |
|
|
262 | # this is the main coro, too bad, we have to block |
|
|
263 | # till the operation succeeds, freezing the server :/ |
|
|
264 | |
212 | # TODO: use suspend/resume instead |
265 | # TODO: use suspend/resume instead |
213 | local $FREEZE = 1; |
266 | # (but this is cancel-safe) |
|
|
267 | my $freeze_guard = freeze_mainloop; |
|
|
268 | |
|
|
269 | my $busy = 1; |
|
|
270 | my @res; |
|
|
271 | |
|
|
272 | (async { |
|
|
273 | @res = eval { $job->() }; |
|
|
274 | warn $@ if $@; |
|
|
275 | undef $busy; |
214 | $coro->prio (Coro::PRIO_MAX); |
276 | })->prio (Coro::PRIO_MAX); |
|
|
277 | |
215 | while ($busy) { |
278 | while ($busy) { |
216 | Coro::cede_notself; |
279 | Coro::cede or Event::one_event; |
217 | Event::one_event unless Coro::nready; |
|
|
218 | } |
280 | } |
|
|
281 | |
|
|
282 | wantarray ? @res : $res[0] |
219 | } else { |
283 | } else { |
220 | $coro->join; |
284 | # we are in another coroutine, how wonderful, everything just works |
|
|
285 | |
|
|
286 | $job->() |
221 | } |
287 | } |
222 | |
|
|
223 | wantarray ? @res : $res[0] |
|
|
224 | } |
288 | } |
225 | |
289 | |
226 | =item $coro = cf::coro { BLOCK } |
290 | =item $coro = cf::async_ext { BLOCK } |
227 | |
291 | |
228 | Creates and returns a new coro. This coro is automcatially being canceled |
292 | Like async, but this coro is automcatially being canceled when the |
229 | when the extension calling this is being unloaded. |
293 | extension calling this is being unloaded. |
230 | |
294 | |
231 | =cut |
295 | =cut |
232 | |
296 | |
233 | sub coro(&) { |
297 | sub async_ext(&) { |
234 | my $cb = shift; |
298 | my $cb = shift; |
235 | |
299 | |
236 | my $coro; $coro = async { |
300 | my $coro = &Coro::async ($cb); |
237 | eval { |
|
|
238 | $cb->(); |
|
|
239 | }; |
|
|
240 | warn $@ if $@; |
|
|
241 | }; |
|
|
242 | |
301 | |
243 | $coro->on_destroy (sub { |
302 | $coro->on_destroy (sub { |
244 | delete $EXT_CORO{$coro+0}; |
303 | delete $EXT_CORO{$coro+0}; |
245 | }); |
304 | }); |
246 | $EXT_CORO{$coro+0} = $coro; |
305 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
252 | my $runtime = cf::localdir . "/runtime"; |
311 | my $runtime = cf::localdir . "/runtime"; |
253 | |
312 | |
254 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
313 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
255 | or return; |
314 | or return; |
256 | |
315 | |
257 | my $value = $cf::RUNTIME; |
316 | my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
258 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
317 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
259 | and return; |
318 | and return; |
260 | |
319 | |
261 | aio_fsync $fh |
320 | aio_fsync $fh |
262 | and return; |
321 | and return; |
… | |
… | |
283 | |
342 | |
284 | $path = $path->as_string if ref $path; |
343 | $path = $path->as_string if ref $path; |
285 | |
344 | |
286 | my $self = bless { }, $class; |
345 | my $self = bless { }, $class; |
287 | |
346 | |
|
|
347 | # {... are special paths that are not touched |
|
|
348 | # ?xxx/... are special absolute paths |
|
|
349 | # ?random/... random maps |
|
|
350 | # /! non-realised random map exit |
|
|
351 | # /... normal maps |
|
|
352 | # ~/... per-player maps without a specific player (DO NOT USE) |
|
|
353 | # ~user/... per-player map of a specific user |
|
|
354 | |
|
|
355 | if ($path =~ /^{/) { |
|
|
356 | # fine as it is |
288 | if ($path =~ s{^\?random/}{}) { |
357 | } elsif ($path =~ s{^\?random/}{}) { |
289 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
358 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
290 | $self->{random} = cf::from_json $data; |
359 | $self->{random} = cf::from_json $data; |
291 | } else { |
360 | } else { |
292 | if ($path =~ s{^~([^/]+)?}{}) { |
361 | if ($path =~ s{^~([^/]+)?}{}) { |
293 | $self->{user_rel} = 1; |
362 | $self->{user_rel} = 1; |
… | |
… | |
798 | or return; |
867 | or return; |
799 | |
868 | |
800 | unless (aio_stat "$filename.pst") { |
869 | unless (aio_stat "$filename.pst") { |
801 | (aio_load "$filename.pst", $av) >= 0 |
870 | (aio_load "$filename.pst", $av) >= 0 |
802 | or return; |
871 | or return; |
803 | $av = eval { (Storable::thaw <$av>)->{objs} }; |
872 | $av = eval { (Storable::thaw $av)->{objs} }; |
804 | } |
873 | } |
805 | |
874 | |
|
|
875 | warn sprintf "loading %s (%d)\n", |
|
|
876 | $filename, length $data, scalar @{$av || []};#d# |
806 | return ($data, $av); |
877 | return ($data, $av); |
807 | } |
878 | } |
808 | |
879 | |
809 | ############################################################################# |
880 | ############################################################################# |
810 | # command handling &c |
881 | # command handling &c |
… | |
… | |
1001 | |
1072 | |
1002 | =head2 CORE EXTENSIONS |
1073 | =head2 CORE EXTENSIONS |
1003 | |
1074 | |
1004 | Functions and methods that extend core crossfire objects. |
1075 | Functions and methods that extend core crossfire objects. |
1005 | |
1076 | |
|
|
1077 | =cut |
|
|
1078 | |
|
|
1079 | package cf::player; |
|
|
1080 | |
1006 | =head3 cf::player |
1081 | =head3 cf::player |
1007 | |
1082 | |
1008 | =over 4 |
1083 | =over 4 |
1009 | |
1084 | |
1010 | =item cf::player::exists $login |
1085 | =item cf::player::find $login |
1011 | |
1086 | |
1012 | Returns true when the given account exists. |
1087 | Returns the given player object, loading it if necessary (might block). |
1013 | |
1088 | |
1014 | =cut |
1089 | =cut |
1015 | |
1090 | |
1016 | sub cf::player::exists($) { |
1091 | sub path($) { |
1017 | cf::player::find $_[0] |
1092 | sprintf "%s/%s/%s/%s.pl", |
1018 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1093 | cf::localdir, cf::playerdir, |
|
|
1094 | (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | sub find_active($) { |
|
|
1098 | $cf::PLAYER{$_[0]} |
|
|
1099 | and $cf::PLAYER{$_[0]}->active |
|
|
1100 | and $cf::PLAYER{$_[0]} |
|
|
1101 | } |
|
|
1102 | |
|
|
1103 | sub exists($) { |
|
|
1104 | my ($login) = @_; |
|
|
1105 | |
|
|
1106 | $cf::PLAYER{$login} |
|
|
1107 | or cf::sync_job { !aio_stat $login } |
|
|
1108 | } |
|
|
1109 | |
|
|
1110 | sub find($) { |
|
|
1111 | return $cf::PLAYER{$_[0]} || do { |
|
|
1112 | my $login = $_[0]; |
|
|
1113 | |
|
|
1114 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1115 | |
|
|
1116 | $cf::PLAYER{$login} ||= (load_pl path $login or return); |
|
|
1117 | }; |
|
|
1118 | } |
|
|
1119 | |
|
|
1120 | sub save($) { |
|
|
1121 | my ($pl) = @_; |
|
|
1122 | |
|
|
1123 | return if $pl->{deny_save}; |
|
|
1124 | |
|
|
1125 | my $path = path $pl; |
|
|
1126 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1127 | |
|
|
1128 | return if $pl->{deny_save}; |
|
|
1129 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1130 | |
|
|
1131 | Coro::cede; |
|
|
1132 | $pl->save_pl ($path); |
|
|
1133 | Coro::cede; |
|
|
1134 | } |
|
|
1135 | |
|
|
1136 | sub new($) { |
|
|
1137 | my ($login) = @_; |
|
|
1138 | |
|
|
1139 | my $self = create; |
|
|
1140 | |
|
|
1141 | $self->ob->name ($login); |
|
|
1142 | $self->{deny_save} = 1; |
|
|
1143 | |
|
|
1144 | $cf::PLAYER{$login} = $self; |
|
|
1145 | |
|
|
1146 | $self |
1019 | } |
1147 | } |
1020 | |
1148 | |
1021 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1149 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1022 | |
1150 | |
1023 | Sends an ext reply to the player. |
1151 | Sends an ext reply to the player. |
1024 | |
1152 | |
1025 | =cut |
1153 | =cut |
1026 | |
1154 | |
1027 | sub cf::player::ext_reply($$$%) { |
1155 | sub ext_reply($$$%) { |
1028 | my ($self, $id, %msg) = @_; |
1156 | my ($self, $id, %msg) = @_; |
1029 | |
1157 | |
1030 | $msg{msgid} = $id; |
1158 | $msg{msgid} = $id; |
1031 | |
1159 | |
1032 | $self->send ("ext " . to_json \%msg); |
1160 | $self->send ("ext " . cf::to_json \%msg); |
1033 | } |
1161 | } |
|
|
1162 | |
|
|
1163 | package cf; |
1034 | |
1164 | |
1035 | =back |
1165 | =back |
1036 | |
1166 | |
1037 | |
1167 | |
1038 | =head3 cf::map |
1168 | =head3 cf::map |
… | |
… | |
1044 | package cf::map; |
1174 | package cf::map; |
1045 | |
1175 | |
1046 | use Fcntl; |
1176 | use Fcntl; |
1047 | use Coro::AIO; |
1177 | use Coro::AIO; |
1048 | |
1178 | |
1049 | our $MAX_RESET = 7200; |
1179 | our $MAX_RESET = 3600; |
1050 | our $DEFAULT_RESET = 3600; |
1180 | our $DEFAULT_RESET = 3000; |
1051 | $MAX_RESET = 10;#d# |
|
|
1052 | $DEFAULT_RESET = 10;#d# |
|
|
1053 | |
1181 | |
1054 | sub generate_random_map { |
1182 | sub generate_random_map { |
1055 | my ($path, $rmp) = @_; |
1183 | my ($path, $rmp) = @_; |
1056 | |
1184 | |
1057 | # mit "rum" bekleckern, nicht |
1185 | # mit "rum" bekleckern, nicht |
… | |
… | |
1073 | # and all this just because we cannot iterate over |
1201 | # and all this just because we cannot iterate over |
1074 | # all maps in C++... |
1202 | # all maps in C++... |
1075 | sub change_all_map_light { |
1203 | sub change_all_map_light { |
1076 | my ($change) = @_; |
1204 | my ($change) = @_; |
1077 | |
1205 | |
1078 | $_->change_map_light ($change) for values %cf::MAP; |
1206 | $_->change_map_light ($change) |
|
|
1207 | for grep $_->outdoor, values %cf::MAP; |
1079 | } |
1208 | } |
1080 | |
1209 | |
1081 | sub try_load_header($) { |
1210 | sub try_load_header($) { |
1082 | my ($path) = @_; |
1211 | my ($path) = @_; |
1083 | |
1212 | |
… | |
… | |
1086 | or return; |
1215 | or return; |
1087 | |
1216 | |
1088 | my $map = cf::map::new |
1217 | my $map = cf::map::new |
1089 | or return; |
1218 | or return; |
1090 | |
1219 | |
|
|
1220 | # for better error messages only, will be overwritten |
|
|
1221 | $map->path ($path); |
|
|
1222 | |
1091 | $map->load_header ($path) |
1223 | $map->load_header ($path) |
1092 | or return; |
1224 | or return; |
1093 | |
1225 | |
1094 | $map->{load_path} = $path; |
1226 | $map->{load_path} = $path; |
1095 | use Data::Dumper; warn Dumper $map;#d# |
|
|
1096 | |
1227 | |
1097 | $map |
1228 | $map |
1098 | } |
1229 | } |
1099 | |
1230 | |
|
|
1231 | sub find; |
1100 | sub find_map { |
1232 | sub find { |
1101 | my ($path, $origin) = @_; |
1233 | my ($path, $origin) = @_; |
1102 | |
1234 | |
1103 | #warn "find_map<$path,$origin>\n";#d# |
1235 | #warn "find<$path,$origin>\n";#d# |
1104 | |
1236 | |
1105 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
1237 | $path = new cf::path $path, $origin && $origin->path; |
1106 | my $key = $path->as_string; |
1238 | my $key = $path->as_string; |
1107 | |
1239 | |
|
|
1240 | cf::lock_wait "map_find:$key"; |
|
|
1241 | |
1108 | $cf::MAP{$key} || do { |
1242 | $cf::MAP{$key} || do { |
|
|
1243 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1244 | |
1109 | # do it the slow way |
1245 | # do it the slow way |
1110 | my $map = try_load_header $path->save_path; |
1246 | my $map = try_load_header $path->save_path; |
1111 | |
1247 | |
|
|
1248 | Coro::cede; |
|
|
1249 | |
1112 | if ($map) { |
1250 | if ($map) { |
|
|
1251 | $map->last_access ((delete $map->{last_access}) |
|
|
1252 | || $cf::RUNTIME); #d# |
1113 | # safety |
1253 | # safety |
1114 | $map->{instantiate_time} = $cf::RUNTIME |
1254 | $map->{instantiate_time} = $cf::RUNTIME |
1115 | if $map->{instantiate_time} > $cf::RUNTIME; |
1255 | if $map->{instantiate_time} > $cf::RUNTIME; |
1116 | } else { |
1256 | } else { |
1117 | if (my $rmp = $path->random_map_params) { |
1257 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1122 | |
1262 | |
1123 | $map or return; |
1263 | $map or return; |
1124 | |
1264 | |
1125 | $map->{load_original} = 1; |
1265 | $map->{load_original} = 1; |
1126 | $map->{instantiate_time} = $cf::RUNTIME; |
1266 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1267 | $map->last_access ($cf::RUNTIME); |
1127 | $map->instantiate; |
1268 | $map->instantiate; |
1128 | |
1269 | |
1129 | # per-player maps become, after loading, normal maps |
1270 | # per-player maps become, after loading, normal maps |
1130 | $map->per_player (0) if $path->{user_rel}; |
1271 | $map->per_player (0) if $path->{user_rel}; |
1131 | } |
1272 | } |
1132 | |
1273 | |
1133 | $map->path ($key); |
1274 | $map->path ($key); |
1134 | $map->{path} = $path; |
1275 | $map->{path} = $path; |
1135 | $map->last_access ($cf::RUNTIME); |
1276 | $map->{last_save} = $cf::RUNTIME; |
1136 | |
1277 | |
|
|
1278 | Coro::cede; |
|
|
1279 | |
1137 | $map->reset if $map->should_reset; |
1280 | if ($map->should_reset) { |
|
|
1281 | $map->reset; |
|
|
1282 | undef $guard; |
|
|
1283 | $map = find $path |
|
|
1284 | or return; |
|
|
1285 | } |
1138 | |
1286 | |
1139 | $cf::MAP{$key} = $map |
1287 | $cf::MAP{$key} = $map |
1140 | } |
1288 | } |
1141 | } |
1289 | } |
1142 | |
1290 | |
1143 | sub load { |
1291 | sub load { |
1144 | my ($self) = @_; |
1292 | my ($self) = @_; |
1145 | |
1293 | |
|
|
1294 | my $path = $self->{path}; |
|
|
1295 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1296 | |
1146 | return if $self->in_memory != cf::MAP_SWAPPED; |
1297 | return if $self->in_memory != cf::MAP_SWAPPED; |
1147 | |
1298 | |
1148 | $self->in_memory (cf::MAP_LOADING); |
1299 | $self->in_memory (cf::MAP_LOADING); |
1149 | |
|
|
1150 | my $path = $self->{path}; |
|
|
1151 | |
1300 | |
1152 | $self->alloc; |
1301 | $self->alloc; |
1153 | $self->load_objects ($self->{load_path}, 1) |
1302 | $self->load_objects ($self->{load_path}, 1) |
1154 | or return; |
1303 | or return; |
1155 | |
1304 | |
1156 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; |
1305 | $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
|
|
1306 | if delete $self->{load_original}; |
1157 | |
1307 | |
1158 | if (my $uniq = $path->uniq_path) { |
1308 | if (my $uniq = $path->uniq_path) { |
1159 | utf8::encode $uniq; |
1309 | utf8::encode $uniq; |
1160 | if (aio_open $uniq, O_RDONLY, 0) { |
1310 | if (aio_open $uniq, O_RDONLY, 0) { |
1161 | $self->clear_unique_items; |
1311 | $self->clear_unique_items; |
1162 | $self->load_objects ($uniq, 0); |
1312 | $self->load_objects ($uniq, 0); |
1163 | } |
1313 | } |
1164 | } |
1314 | } |
|
|
1315 | |
|
|
1316 | Coro::cede; |
1165 | |
1317 | |
1166 | # now do the right thing for maps |
1318 | # now do the right thing for maps |
1167 | $self->link_multipart_objects; |
1319 | $self->link_multipart_objects; |
1168 | |
1320 | |
1169 | if ($self->{path}->is_style_map) { |
1321 | if ($self->{path}->is_style_map) { |
… | |
… | |
1177 | $self->difficulty ($self->estimate_difficulty) |
1329 | $self->difficulty ($self->estimate_difficulty) |
1178 | unless $self->difficulty; |
1330 | unless $self->difficulty; |
1179 | $self->activate; |
1331 | $self->activate; |
1180 | } |
1332 | } |
1181 | |
1333 | |
|
|
1334 | Coro::cede; |
|
|
1335 | |
1182 | $self->in_memory (cf::MAP_IN_MEMORY); |
1336 | $self->in_memory (cf::MAP_IN_MEMORY); |
1183 | } |
1337 | } |
1184 | |
1338 | |
1185 | sub load_map_sync { |
1339 | sub find_sync { |
1186 | my ($path, $origin) = @_; |
1340 | my ($path, $origin) = @_; |
1187 | |
1341 | |
1188 | #warn "load_map_sync<$path, $origin>\n";#d# |
1342 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1343 | } |
1189 | |
1344 | |
1190 | cf::sync_job { |
1345 | sub do_load_sync { |
1191 | my $map = cf::map::find_map $path, $origin |
1346 | my ($map) = @_; |
1192 | or return; |
1347 | |
1193 | $map->load; |
1348 | cf::sync_job { $map->load }; |
1194 | $map |
|
|
1195 | } |
|
|
1196 | } |
1349 | } |
1197 | |
1350 | |
1198 | sub save { |
1351 | sub save { |
1199 | my ($self) = @_; |
1352 | my ($self) = @_; |
1200 | |
1353 | |
|
|
1354 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1355 | |
|
|
1356 | $self->{last_save} = $cf::RUNTIME; |
|
|
1357 | |
|
|
1358 | return unless $self->dirty; |
|
|
1359 | |
1201 | my $save = $self->{path}->save_path; utf8::encode $save; |
1360 | my $save = $self->{path}->save_path; utf8::encode $save; |
1202 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1361 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1203 | |
1362 | |
1204 | $self->{last_save} = $cf::RUNTIME; |
|
|
1205 | |
|
|
1206 | return unless $self->dirty; |
|
|
1207 | |
|
|
1208 | $self->{load_path} = $save; |
1363 | $self->{load_path} = $save; |
1209 | |
1364 | |
1210 | return if $self->{deny_save}; |
1365 | return if $self->{deny_save}; |
1211 | |
1366 | |
1212 | warn "saving map ", $self->path; |
1367 | local $self->{last_access} = $self->last_access;#d# |
|
|
1368 | |
|
|
1369 | cf::async { |
|
|
1370 | $_->contr->save for $self->players; |
|
|
1371 | }; |
1213 | |
1372 | |
1214 | if ($uniq) { |
1373 | if ($uniq) { |
1215 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1374 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1216 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1375 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1217 | } else { |
1376 | } else { |
… | |
… | |
1220 | } |
1379 | } |
1221 | |
1380 | |
1222 | sub swap_out { |
1381 | sub swap_out { |
1223 | my ($self) = @_; |
1382 | my ($self) = @_; |
1224 | |
1383 | |
|
|
1384 | # save first because save cedes |
|
|
1385 | $self->save; |
|
|
1386 | |
|
|
1387 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1388 | |
1225 | return if $self->players; |
1389 | return if $self->players; |
1226 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1390 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1227 | return if $self->{deny_save}; |
1391 | return if $self->{deny_save}; |
1228 | |
1392 | |
1229 | $self->save; |
|
|
1230 | $self->clear; |
1393 | $self->clear; |
1231 | $self->in_memory (cf::MAP_SWAPPED); |
1394 | $self->in_memory (cf::MAP_SWAPPED); |
1232 | } |
1395 | } |
1233 | |
1396 | |
|
|
1397 | sub reset_at { |
|
|
1398 | my ($self) = @_; |
|
|
1399 | |
|
|
1400 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1401 | return 1e99 if $self->{path}{user_rel}; |
|
|
1402 | return 1e99 if $self->{deny_reset}; |
|
|
1403 | |
|
|
1404 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
1405 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
1406 | |
|
|
1407 | $time + $to |
|
|
1408 | } |
|
|
1409 | |
1234 | sub should_reset { |
1410 | sub should_reset { |
1235 | my ($map) = @_; |
1411 | my ($self) = @_; |
1236 | |
1412 | |
1237 | # TODO: safety, remove and allow resettable per-player maps |
1413 | $self->reset_at <= $cf::RUNTIME |
1238 | return if $map->{path}{user_rel};#d# |
|
|
1239 | return if $map->{deny_reset}; |
|
|
1240 | #return unless $map->reset_timeout; |
|
|
1241 | |
|
|
1242 | my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; |
|
|
1243 | my $to = $map->reset_timeout || $DEFAULT_RESET; |
|
|
1244 | $to = $MAX_RESET if $to > $MAX_RESET; |
|
|
1245 | |
|
|
1246 | $time + $to < $cf::RUNTIME |
|
|
1247 | } |
1414 | } |
1248 | |
1415 | |
1249 | sub unlink_save { |
1416 | sub unlink_save { |
1250 | my ($self) = @_; |
1417 | my ($self) = @_; |
1251 | |
1418 | |
1252 | utf8::encode (my $save = $self->{path}->save_path); |
1419 | utf8::encode (my $save = $self->{path}->save_path); |
1253 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1420 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
1254 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
1421 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
1255 | } |
1422 | } |
1256 | |
1423 | |
|
|
1424 | sub rename { |
|
|
1425 | my ($self, $new_path) = @_; |
|
|
1426 | |
|
|
1427 | $self->unlink_save; |
|
|
1428 | |
|
|
1429 | delete $cf::MAP{$self->path}; |
|
|
1430 | $self->{path} = new cf::path $new_path; |
|
|
1431 | $self->path ($self->{path}->as_string); |
|
|
1432 | $cf::MAP{$self->path} = $self; |
|
|
1433 | |
|
|
1434 | $self->save; |
|
|
1435 | } |
|
|
1436 | |
1257 | sub reset { |
1437 | sub reset { |
1258 | my ($self) = @_; |
1438 | my ($self) = @_; |
1259 | |
1439 | |
|
|
1440 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1441 | |
1260 | return if $self->players; |
1442 | return if $self->players; |
1261 | return if $self->{path}{user_rel};#d# |
1443 | return if $self->{path}{user_rel};#d# |
1262 | |
1444 | |
1263 | warn "resetting map ", $self->path;#d# |
1445 | warn "resetting map ", $self->path;#d# |
1264 | |
1446 | |
… | |
… | |
1268 | |
1450 | |
1269 | $self->unlink_save; |
1451 | $self->unlink_save; |
1270 | $self->destroy; |
1452 | $self->destroy; |
1271 | } |
1453 | } |
1272 | |
1454 | |
|
|
1455 | my $nuke_counter = "aaaa"; |
|
|
1456 | |
|
|
1457 | sub nuke { |
|
|
1458 | my ($self) = @_; |
|
|
1459 | |
|
|
1460 | $self->{deny_save} = 1; |
|
|
1461 | $self->reset_timeout (1); |
|
|
1462 | $self->rename ("{nuke}/" . ($nuke_counter++)); |
|
|
1463 | $self->reset; # polite request, might not happen |
|
|
1464 | } |
|
|
1465 | |
1273 | sub customise_for { |
1466 | sub customise_for { |
1274 | my ($map, $ob) = @_; |
1467 | my ($map, $ob) = @_; |
1275 | |
1468 | |
1276 | if ($map->per_player) { |
1469 | if ($map->per_player) { |
1277 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1470 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1278 | } |
1471 | } |
1279 | |
1472 | |
1280 | $map |
1473 | $map |
1281 | } |
1474 | } |
1282 | |
1475 | |
1283 | sub emergency_save { |
1476 | sub emergency_save { |
1284 | local $cf::FREEZE = 1; |
1477 | my $freeze_guard = cf::freeze_mainloop; |
1285 | |
1478 | |
1286 | warn "enter emergency map save\n"; |
1479 | warn "enter emergency perl save\n"; |
1287 | |
1480 | |
1288 | cf::sync_job { |
1481 | cf::sync_job { |
|
|
1482 | warn "begin emergency player save\n"; |
|
|
1483 | $_->save for values %cf::PLAYER; |
|
|
1484 | warn "end emergency player save\n"; |
|
|
1485 | |
1289 | warn "begin emergency map save\n"; |
1486 | warn "begin emergency map save\n"; |
1290 | $_->save for values %cf::MAP; |
1487 | $_->save for values %cf::MAP; |
|
|
1488 | warn "end emergency map save\n"; |
1291 | }; |
1489 | }; |
1292 | |
1490 | |
1293 | warn "end emergency map save\n"; |
1491 | warn "leave emergency perl save\n"; |
1294 | } |
1492 | } |
1295 | |
1493 | |
1296 | package cf; |
1494 | package cf; |
1297 | |
1495 | |
1298 | =back |
1496 | =back |
… | |
… | |
1340 | (ref $cf::CFG{"may_$access"} |
1538 | (ref $cf::CFG{"may_$access"} |
1341 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1539 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1342 | : $cf::CFG{"may_$access"}) |
1540 | : $cf::CFG{"may_$access"}) |
1343 | } |
1541 | } |
1344 | |
1542 | |
|
|
1543 | =item $player_object->enter_link |
|
|
1544 | |
|
|
1545 | Freezes the player and moves him/her to a special map (C<{link}>). |
|
|
1546 | |
|
|
1547 | The player should be reaosnably safe there for short amounts of time. You |
|
|
1548 | I<MUST> call C<leave_link> as soon as possible, though. |
|
|
1549 | |
|
|
1550 | =item $player_object->leave_link ($map, $x, $y) |
|
|
1551 | |
|
|
1552 | Moves the player out of the specila link map onto the given map. If the |
|
|
1553 | map is not valid (or omitted), the player will be moved back to the |
|
|
1554 | location he/she was before the call to C<enter_link>, or, if that fails, |
|
|
1555 | to the emergency map position. |
|
|
1556 | |
|
|
1557 | Might block. |
|
|
1558 | |
|
|
1559 | =cut |
|
|
1560 | |
1345 | sub cf::object::player::enter_link { |
1561 | sub cf::object::player::enter_link { |
1346 | my ($self) = @_; |
1562 | my ($self) = @_; |
1347 | |
1563 | |
|
|
1564 | $self->deactivate_recursive; |
|
|
1565 | |
1348 | return if $self->map == $LINK_MAP; |
1566 | return if $self->map == $LINK_MAP; |
1349 | |
1567 | |
1350 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1568 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1351 | if $self->map; |
1569 | if $self->map; |
1352 | |
1570 | |
1353 | $self->enter_map ($LINK_MAP, 20, 20); |
1571 | $self->enter_map ($LINK_MAP, 20, 20); |
1354 | $self->deactivate_recursive; |
|
|
1355 | } |
1572 | } |
1356 | |
1573 | |
1357 | sub cf::object::player::leave_link { |
1574 | sub cf::object::player::leave_link { |
1358 | my ($self, $map, $x, $y) = @_; |
1575 | my ($self, $map, $x, $y) = @_; |
1359 | |
1576 | |
1360 | my $link_pos = delete $self->{_link_pos}; |
1577 | my $link_pos = delete $self->{_link_pos}; |
1361 | |
1578 | |
1362 | unless ($map) { |
1579 | unless ($map) { |
1363 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1364 | |
|
|
1365 | # restore original map position |
1580 | # restore original map position |
1366 | ($map, $x, $y) = @{ $link_pos || [] }; |
1581 | ($map, $x, $y) = @{ $link_pos || [] }; |
1367 | $map = cf::map::find_map $map; |
1582 | $map = cf::map::find $map; |
1368 | |
1583 | |
1369 | unless ($map) { |
1584 | unless ($map) { |
1370 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1585 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1371 | $map = cf::map::find_map $map |
1586 | $map = cf::map::find $map |
1372 | or die "FATAL: cannot load emergency map\n"; |
1587 | or die "FATAL: cannot load emergency map\n"; |
1373 | } |
1588 | } |
1374 | } |
1589 | } |
1375 | |
1590 | |
1376 | ($x, $y) = (-1, -1) |
1591 | ($x, $y) = (-1, -1) |
… | |
… | |
1380 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1595 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1381 | if $x <=0 && $y <= 0; |
1596 | if $x <=0 && $y <= 0; |
1382 | |
1597 | |
1383 | $map->load; |
1598 | $map->load; |
1384 | |
1599 | |
|
|
1600 | return unless $self->contr->active; |
1385 | $self->activate_recursive; |
1601 | $self->activate_recursive; |
1386 | $self->enter_map ($map, $x, $y); |
1602 | $self->enter_map ($map, $x, $y); |
1387 | } |
1603 | } |
1388 | |
1604 | |
|
|
1605 | cf::player->attach ( |
|
|
1606 | on_logout => sub { |
|
|
1607 | my ($pl) = @_; |
|
|
1608 | |
|
|
1609 | # abort map switching before logout |
|
|
1610 | if ($pl->ob->{_link_pos}) { |
|
|
1611 | cf::sync_job { |
|
|
1612 | $pl->ob->leave_link |
|
|
1613 | }; |
|
|
1614 | } |
|
|
1615 | }, |
|
|
1616 | on_login => sub { |
|
|
1617 | my ($pl) = @_; |
|
|
1618 | |
|
|
1619 | # try to abort aborted map switching on player login :) |
|
|
1620 | # should happen only on crashes |
|
|
1621 | if ($pl->ob->{_link_pos}) { |
|
|
1622 | $pl->ob->enter_link; |
|
|
1623 | (async { |
|
|
1624 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1625 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1626 | $pl->ob->reply (undef, |
|
|
1627 | "There was an internal problem at your last logout, " |
|
|
1628 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1629 | cf::NDI_RED); |
|
|
1630 | Coro::Timer::sleep 1; |
|
|
1631 | $pl->ob->leave_link; |
|
|
1632 | })->prio (2); |
|
|
1633 | } |
|
|
1634 | }, |
|
|
1635 | ); |
|
|
1636 | |
1389 | =item $player_object->goto_map ($map, $x, $y) |
1637 | =item $player_object->goto ($path, $x, $y) |
1390 | |
1638 | |
1391 | =cut |
1639 | =cut |
1392 | |
1640 | |
1393 | sub cf::object::player::goto_map { |
1641 | sub cf::object::player::goto { |
1394 | my ($self, $path, $x, $y) = @_; |
1642 | my ($self, $path, $x, $y) = @_; |
1395 | |
1643 | |
1396 | $self->enter_link; |
1644 | $self->enter_link; |
1397 | |
1645 | |
1398 | (Coro::async { |
1646 | (async { |
1399 | $path = new cf::path $path; |
1647 | $path = new cf::path $path; |
1400 | |
1648 | |
1401 | my $map = cf::map::find_map $path->as_string; |
1649 | my $map = cf::map::find $path->as_string; |
1402 | $map = $map->customise_for ($self) if $map; |
1650 | $map = $map->customise_for ($self) if $map; |
1403 | |
1651 | |
1404 | warn "entering ", $map->path, " at ($x, $y)\n" |
1652 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1405 | if $map; |
1653 | # if $map; |
|
|
1654 | |
|
|
1655 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1406 | |
1656 | |
1407 | $self->leave_link ($map, $x, $y); |
1657 | $self->leave_link ($map, $x, $y); |
1408 | })->prio (1); |
1658 | })->prio (1); |
1409 | } |
1659 | } |
1410 | |
1660 | |
… | |
… | |
1463 | |
1713 | |
1464 | return unless $self->type == cf::PLAYER; |
1714 | return unless $self->type == cf::PLAYER; |
1465 | |
1715 | |
1466 | $self->enter_link; |
1716 | $self->enter_link; |
1467 | |
1717 | |
1468 | (Coro::async { |
1718 | (async { |
|
|
1719 | $self->deactivate_recursive; # just to be sure |
1469 | unless (eval { |
1720 | unless (eval { |
1470 | |
|
|
1471 | prepare_random_map $exit |
1721 | prepare_random_map $exit |
1472 | if $exit->slaying eq "/!"; |
1722 | if $exit->slaying eq "/!"; |
1473 | |
1723 | |
1474 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1724 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1475 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1725 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1476 | |
1726 | |
1477 | 1; |
1727 | 1; |
1478 | }) { |
1728 | }) { |
1479 | $self->message ("Something went wrong deep within the crossfire server. " |
1729 | $self->message ("Something went wrong deep within the crossfire server. " |
1480 | . "I'll try to bring you back to the map you were before. " |
1730 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1537 | on_reply => sub { |
1787 | on_reply => sub { |
1538 | my ($ns, $msg) = @_; |
1788 | my ($ns, $msg) = @_; |
1539 | |
1789 | |
1540 | # this weird shuffling is so that direct followup queries |
1790 | # this weird shuffling is so that direct followup queries |
1541 | # get handled first |
1791 | # get handled first |
1542 | my $queue = delete $ns->{query_queue}; |
1792 | my $queue = delete $ns->{query_queue} |
|
|
1793 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1543 | |
1794 | |
1544 | (shift @$queue)->[1]->($msg); |
1795 | (shift @$queue)->[1]->($msg); |
1545 | |
1796 | |
1546 | push @{ $ns->{query_queue} }, @$queue; |
1797 | push @{ $ns->{query_queue} }, @$queue; |
1547 | |
1798 | |
… | |
… | |
1553 | } |
1804 | } |
1554 | } |
1805 | } |
1555 | }, |
1806 | }, |
1556 | ); |
1807 | ); |
1557 | |
1808 | |
1558 | =item $client->coro (\&cb) |
1809 | =item $client->async (\&cb) |
1559 | |
1810 | |
1560 | Create a new coroutine, running the specified callback. The coroutine will |
1811 | Create a new coroutine, running the specified callback. The coroutine will |
1561 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1812 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1562 | or loss of connection). |
1813 | or loss of connection). |
1563 | |
1814 | |
1564 | =cut |
1815 | =cut |
1565 | |
1816 | |
1566 | sub cf::client::coro { |
1817 | sub cf::client::async { |
1567 | my ($self, $cb) = @_; |
1818 | my ($self, $cb) = @_; |
1568 | |
1819 | |
1569 | my $coro; $coro = async { |
1820 | my $coro = &Coro::async ($cb); |
1570 | eval { |
|
|
1571 | $cb->(); |
|
|
1572 | }; |
|
|
1573 | warn $@ if $@; |
|
|
1574 | }; |
|
|
1575 | |
1821 | |
1576 | $coro->on_destroy (sub { |
1822 | $coro->on_destroy (sub { |
1577 | delete $self->{_coro}{$coro+0}; |
1823 | delete $self->{_coro}{$coro+0}; |
1578 | }); |
1824 | }); |
1579 | |
1825 | |
… | |
… | |
1751 | |
1997 | |
1752 | { |
1998 | { |
1753 | my $path = cf::localdir . "/database.pst"; |
1999 | my $path = cf::localdir . "/database.pst"; |
1754 | |
2000 | |
1755 | sub db_load() { |
2001 | sub db_load() { |
1756 | warn "loading database $path\n";#d# remove later |
|
|
1757 | $DB = stat $path ? Storable::retrieve $path : { }; |
2002 | $DB = stat $path ? Storable::retrieve $path : { }; |
1758 | } |
2003 | } |
1759 | |
2004 | |
1760 | my $pid; |
2005 | my $pid; |
1761 | |
2006 | |
1762 | sub db_save() { |
2007 | sub db_save() { |
1763 | warn "saving database $path\n";#d# remove later |
|
|
1764 | waitpid $pid, 0 if $pid; |
2008 | waitpid $pid, 0 if $pid; |
1765 | if (0 == ($pid = fork)) { |
2009 | if (0 == ($pid = fork)) { |
1766 | $DB->{_meta}{version} = 1; |
2010 | $DB->{_meta}{version} = 1; |
1767 | Storable::nstore $DB, "$path~"; |
2011 | Storable::nstore $DB, "$path~"; |
1768 | rename "$path~", $path; |
2012 | rename "$path~", $path; |
… | |
… | |
1816 | open my $fh, "<:utf8", cf::confdir . "/config" |
2060 | open my $fh, "<:utf8", cf::confdir . "/config" |
1817 | or return; |
2061 | or return; |
1818 | |
2062 | |
1819 | local $/; |
2063 | local $/; |
1820 | *CFG = YAML::Syck::Load <$fh>; |
2064 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2065 | |
|
|
2066 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2067 | |
|
|
2068 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2069 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2070 | |
|
|
2071 | if (exists $CFG{mlockall}) { |
|
|
2072 | eval { |
|
|
2073 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
2074 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2075 | }; |
|
|
2076 | warn $@ if $@; |
|
|
2077 | } |
1821 | } |
2078 | } |
1822 | |
2079 | |
1823 | sub main { |
2080 | sub main { |
1824 | # we must not ever block the main coroutine |
2081 | # we must not ever block the main coroutine |
1825 | local $Coro::idle = sub { |
2082 | local $Coro::idle = sub { |
1826 | Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# |
2083 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1827 | (Coro::unblock_sub { |
|
|
1828 | Event::one_event; |
2084 | async { Event::one_event }; |
1829 | })->(); |
|
|
1830 | }; |
2085 | }; |
1831 | |
2086 | |
1832 | cfg_load; |
2087 | cfg_load; |
1833 | db_load; |
2088 | db_load; |
1834 | load_extensions; |
2089 | load_extensions; |
… | |
… | |
1845 | return; |
2100 | return; |
1846 | } |
2101 | } |
1847 | |
2102 | |
1848 | warn "reloading..."; |
2103 | warn "reloading..."; |
1849 | |
2104 | |
1850 | local $FREEZE = 1; |
2105 | my $guard = freeze_mainloop; |
1851 | cf::emergency_save; |
2106 | cf::emergency_save; |
1852 | |
2107 | |
1853 | eval { |
2108 | eval { |
1854 | # if anything goes wrong in here, we should simply crash as we already saved |
2109 | # if anything goes wrong in here, we should simply crash as we already saved |
1855 | |
2110 | |
… | |
… | |
1917 | cf::load_extensions; |
2172 | cf::load_extensions; |
1918 | |
2173 | |
1919 | # reattach attachments to objects |
2174 | # reattach attachments to objects |
1920 | warn "reattach"; |
2175 | warn "reattach"; |
1921 | _global_reattach; |
2176 | _global_reattach; |
|
|
2177 | reattach $_ for values %MAP; |
1922 | }; |
2178 | }; |
1923 | |
2179 | |
1924 | if ($@) { |
2180 | if ($@) { |
1925 | warn $@; |
2181 | warn $@; |
1926 | warn "error while reloading, exiting."; |
2182 | warn "error while reloading, exiting."; |
… | |
… | |
1942 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2198 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
1943 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2199 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
1944 | |
2200 | |
1945 | # dirty hack because... archetypes are not yet loaded |
2201 | # dirty hack because... archetypes are not yet loaded |
1946 | Event->timer ( |
2202 | Event->timer ( |
1947 | after => 2, |
2203 | after => 10, |
1948 | cb => sub { |
2204 | cb => sub { |
1949 | $_[0]->w->cancel; |
2205 | $_[0]->w->cancel; |
1950 | |
2206 | |
1951 | # provide some exits "home" |
2207 | # provide some exits "home" |
1952 | my $exit = cf::object::new "exit"; |
2208 | my $exit = cf::object::new "exit"; |
… | |
… | |
1991 | reentrant => 0, |
2247 | reentrant => 0, |
1992 | prio => 0, |
2248 | prio => 0, |
1993 | at => $NEXT_TICK || $TICK, |
2249 | at => $NEXT_TICK || $TICK, |
1994 | data => WF_AUTOCANCEL, |
2250 | data => WF_AUTOCANCEL, |
1995 | cb => sub { |
2251 | cb => sub { |
1996 | unless ($FREEZE) { |
|
|
1997 | cf::server_tick; # one server iteration |
2252 | cf::server_tick; # one server iteration |
1998 | $RUNTIME += $TICK; |
2253 | $RUNTIME += $TICK; |
1999 | } |
|
|
2000 | |
|
|
2001 | $NEXT_TICK += $TICK; |
2254 | $NEXT_TICK += $TICK; |
2002 | |
2255 | |
2003 | # if we are delayed by four ticks or more, skip them all |
2256 | # if we are delayed by four ticks or more, skip them all |
2004 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2257 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2005 | |
2258 | |
… | |
… | |
2028 | or warn "ERROR: unable to write runtime file: $!"; |
2281 | or warn "ERROR: unable to write runtime file: $!"; |
2029 | })->(); |
2282 | })->(); |
2030 | }, |
2283 | }, |
2031 | ); |
2284 | ); |
2032 | |
2285 | |
|
|
2286 | END { cf::emergency_save } |
|
|
2287 | |
2033 | 1 |
2288 | 1 |
2034 | |
2289 | |