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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 63
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 69
62binmode STDOUT; 70binmode STDOUT;
63binmode STDERR; 71binmode STDERR;
64 72
65# read virtual server time, if available 73# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
77 85
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
81 89
82############################################################################# 90#############################################################################
83 91
84=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
85 93
156} 164}
157 165
158$Event::DIED = sub { 166$Event::DIED = sub {
159 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
160}; 168};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 169
166=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
167 171
168=over 4 172=over 4
169 173
257} 261}
258 262
259sub freeze_mainloop { 263sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
261 265
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
263 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
264 $guard 272 $guard
265} 273}
266 274
267=item cf::async { BLOCK } 275=item cf::async { BLOCK }
319 } 327 }
320} 328}
321 329
322=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
323 331
324Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 333extension calling this is being unloaded.
326 334
327=cut 335=cut
328 336
329sub async_ext(&) { 337sub async_ext(&) {
343 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
344 352
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 354 or return;
347 355
356 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 361 and return;
351 362
352 aio_fsync $fh 363 aio_fsync $fh
353 and return; 364 and return;
362} 373}
363 374
364=back 375=back
365 376
366=cut 377=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 378
490############################################################################# 379#############################################################################
491 380
492=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
493 382
619our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 509our @CB_MAP = ();
621 510
622my %attachment; 511my %attachment;
623 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
624sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
626 521
627 use sort 'stable'; 522 use sort 'stable';
628 523
799# object support 694# object support
800 695
801sub reattach { 696sub reattach {
802 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 701
805 my $registry = $obj->registry; 702 my $registry = $obj->registry;
806 703
807 @$registry = (); 704 @$registry = ();
808 705
940=cut 837=cut
941 838
942sub register_extcmd { 839sub register_extcmd {
943 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
944 841
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
949} 843}
950 844
951cf::player->attach ( 845cf::player->attach (
952 on_command => sub { 846 on_command => sub {
953 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
966 860
967 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
968 862
969 if (ref $msg) { 863 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 867 }
974 } 868 }
975 } else { 869 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 872
979 cf::override; 873 cf::override;
980 }, 874 },
981); 875);
982 876
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 877sub load_extension {
990 my ($path) = @_; 878 my ($path) = @_;
991 879
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 881 my $base = $1;
994 my $pkg = $1; 882 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
997 885
998 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
999 887
1000 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 889 or die "$path: $!";
1002 890
1003 my $source = 891 my $source =
1004 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 895 . "\n};\n1";
1008 896
1009 eval $source 897 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 899 : "extension disabled.\n";
1012 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 901 warn $@;
1014 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
1015 903 exit 1;
1016# no strict 'refs'; 904 }
1017# @{"$pkg\::ISA"} = ext::; 905 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 906 }
1032 907
1033 # remove commands 908 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 909}
1058 910
1059sub load_extensions { 911sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 913 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1066 } 918 }
1067} 919}
1068 920
1069############################################################################# 921#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 922
1085=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1086 924
1087Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1088 926
1124 962
1125sub exists($) { 963sub exists($) {
1126 my ($login) = @_; 964 my ($login) = @_;
1127 965
1128 $cf::PLAYER{$login} 966 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 967 or cf::sync_job { !aio_stat path $login }
1130} 968}
1131 969
1132sub find($) { 970sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 971 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 972 my $login = $_[0];
1224 \@logins 1062 \@logins
1225} 1063}
1226 1064
1227=item $player->maps 1065=item $player->maps
1228 1066
1229Returns an arrayref of cf::path's of all maps that are private for this 1067Returns an arrayref of map paths that are private for this
1230player. May block. 1068player. May block.
1231 1069
1232=cut 1070=cut
1233 1071
1234sub maps($) { 1072sub maps($) {
1240 my @paths; 1078 my @paths;
1241 1079
1242 for (@$files) { 1080 for (@$files) {
1243 utf8::decode $_; 1081 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1082 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1083 next unless /^$PATH_SEP/o;
1246 1084
1247 s/$PATH_SEP/\//g;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1249 } 1086 }
1250 1087
1251 \@paths 1088 \@paths
1252} 1089}
1253 1090
1279package cf::map; 1116package cf::map;
1280 1117
1281use Fcntl; 1118use Fcntl;
1282use Coro::AIO; 1119use Coro::AIO;
1283 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1284our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1286 1127
1287sub generate_random_map { 1128sub generate_random_map {
1288 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1131 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1273}
1305 1274
1306# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1307# all maps in C++... 1276# all maps in C++...
1308sub change_all_map_light { 1277sub change_all_map_light {
1310 1279
1311 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1313} 1282}
1314 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1315sub try_load_header($) { 1292sub load_header_from($) {
1316 my ($path) = @_; 1293 my ($self, $path) = @_;
1317 1294
1318 utf8::encode $path; 1295 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1320 or return; 1297 or return;
1321 1298
1322 my $map = cf::map::new 1299 $self->_load_header ($path)
1323 or return; 1300 or return;
1324 1301
1325 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1326 $map->path ($path);
1327 1303
1328 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1329 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1330 1348
1331 $map->{load_path} = $path; 1349 1
1332
1333 $map
1334} 1350}
1335 1351
1336sub find; 1352sub find;
1337sub find { 1353sub find {
1338 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1339 1355
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1357
1345 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1346 1359
1347 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1349 1362 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1363 or return;
1369 1364
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1382 1366
1383 Coro::cede; 1367 $map->load_header
1368 or return;
1384 1369
1385 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1373 $map->reset;
1387 undef $guard; 1374 undef $guard;
1388 $map = find $path 1375 return find $path;
1389 or return;
1390 } 1376 }
1391 1377
1392 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1393 } 1379 }
1394} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1395 1384
1396sub load { 1385sub load {
1397 my ($self) = @_; 1386 my ($self) = @_;
1398 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1399 my $path = $self->{path}; 1390 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1401 1392
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1394
1404 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1405 1396
1406 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1407 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1402 or return;
1409 1403
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1412 1406
1413 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1408 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1410 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1418 } 1412 }
1419 } 1413 }
1420 1414
1421 Coro::cede; 1415 Coro::cede;
1422 1416
1423 # now do the right thing for maps 1417 # now do the right thing for maps
1424 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1425 1419
1426 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1421 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1433 $self->set_darkness_map; 1425 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1436 $self->activate; 1429 $self->activate;
1437 } 1430 }
1438 1431
1439 Coro::cede; 1432 $self->post_load;
1440 1433
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1442} 1468}
1443 1469
1444sub find_sync { 1470sub find_sync {
1445 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1446 1472
1447 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1448} 1474}
1449 1475
1450sub do_load_sync { 1476sub do_load_sync {
1451 my ($map) = @_; 1477 my ($map) = @_;
1452 1478
1453 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1454} 1480}
1455 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1456sub save { 1512sub save {
1457 my ($self) = @_; 1513 my ($self) = @_;
1458 1514
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1516
1461 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1462 1518
1463 return unless $self->dirty; 1519 return unless $self->dirty;
1464 1520
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1523
1468 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1469 1525
1470 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1471 1527
1474 cf::async { 1530 cf::async {
1475 $_->contr->save for $self->players; 1531 $_->contr->save for $self->players;
1476 }; 1532 };
1477 1533
1478 if ($uniq) { 1534 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1537 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1539 }
1484} 1540}
1485 1541
1486sub swap_out { 1542sub swap_out {
1487 my ($self) = @_; 1543 my ($self) = @_;
1501 1557
1502sub reset_at { 1558sub reset_at {
1503 my ($self) = @_; 1559 my ($self) = @_;
1504 1560
1505 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1507 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1508 1564
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1567
1516 my ($self) = @_; 1572 my ($self) = @_;
1517 1573
1518 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1519} 1575}
1520 1576
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1577sub reset {
1543 my ($self) = @_; 1578 my ($self) = @_;
1544 1579
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1581
1547 return if $self->players; 1582 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1549 1584
1550 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1551 1586
1552 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1553 1591
1554 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1555 1593
1556 $self->unlink_save; 1594 $self->unlink_save;
1557 $self->destroy; 1595 $self->destroy;
1560my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1561 1599
1562sub nuke { 1600sub nuke {
1563 my ($self) = @_; 1601 my ($self) = @_;
1564 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1568 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1569} 1616}
1570 1617
1571sub customise_for { 1618=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1619
1574 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1576 }
1577 1622
1578 $map 1623=cut
1624
1625sub unique_maps() {
1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1637 }
1638
1639 \@paths
1579} 1640}
1580 1641
1581package cf; 1642package cf;
1582 1643
1583=back 1644=back
1655 1716
1656=item $player_object->enter_link 1717=item $player_object->enter_link
1657 1718
1658Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1659 1720
1660The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1662 1723
1724Will never block.
1725
1663=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1664 1727
1665Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1731fails, to the emergency map position.
1669 1732
1670Might block. 1733Might block.
1671 1734
1672=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1673 1746
1674sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1675 my ($self) = @_; 1748 my ($self) = @_;
1676 1749
1677 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1678 1751
1679 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1753
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1755 if $self->map;
1683 1756
1684 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1758}
1686 1759
1687sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1689 1762
1707 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1710 1783
1711 $map->load; 1784 $map->load;
1785 $map->load_diag;
1712 1786
1713 return unless $self->contr->active; 1787 return unless $self->contr->active;
1714 $self->activate_recursive; 1788 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1716} 1790}
1752=cut 1826=cut
1753 1827
1754sub cf::object::player::goto { 1828sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1756 1830
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1831 $self->enter_link;
1761 1832
1762 (async { 1833 (async {
1834 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1765 1837 $map
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1770 1840
1771 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1772 })->prio (1); 1842 })->prio (1);
1773} 1843}
1774 1844
1778 1848
1779sub parse_random_map_params { 1849sub parse_random_map_params {
1780 my ($spec) = @_; 1850 my ($spec) = @_;
1781 1851
1782 my $rmp = { # defaults 1852 my $rmp = { # defaults
1783 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1785 }; 1857 };
1786 1858
1787 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1789 1861
1793 $rmp 1865 $rmp
1794} 1866}
1795 1867
1796sub prepare_random_map { 1868sub prepare_random_map {
1797 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 1872
1799 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 1875 # that depends on the exit object
1802 1876
1803 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1804 1878
1805 if ($exit->map) { 1879 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1810 } 1884 }
1811 1885
1812 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1813 1887
1814 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1816 1891
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1819 1896
1820 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 1898 $exit->msg (undef);
1822 } 1899 }
1823} 1900}
1824 1901
1825sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1827 1904
1828 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1829 1915
1830 $self->enter_link; 1916 $self->enter_link;
1831 1917
1832 (async { 1918 (async {
1833 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 1920 unless (eval {
1835 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 1922
1841 1; 1923 1;
1842 }) { 1924 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1847 1929
1848 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 1931 $self->leave_link;
1850 } 1932 }
2133 sub db_sync() { 2215 sub db_sync() {
2134 db_save if $dirty; 2216 db_save if $dirty;
2135 undef $dirty; 2217 undef $dirty;
2136 } 2218 }
2137 2219
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
2139 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
2140 }); 2227 );
2141 2228
2142 sub db_dirty() { 2229 sub db_dirty() {
2143 $dirty = 1; 2230 $dirty = 1;
2144 $idle->start; 2231 $idle->start;
2145 } 2232 }
2193 2280
2194sub main { 2281sub main {
2195 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2285 (async {
2198 async { Event::one_event }; 2286 Event::one_event;
2287 })->prio (Coro::PRIO_MAX);
2199 }; 2288 };
2200 2289
2201 cfg_load; 2290 cfg_load;
2202 db_load; 2291 db_load;
2203 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2204 Event::loop; 2295 Event::loop;
2205} 2296}
2206 2297
2207############################################################################# 2298#############################################################################
2208# initialisation and cleanup 2299# initialisation and cleanup
2209 2300
2210# install some emergency cleanup handlers 2301# install some emergency cleanup handlers
2211BEGIN { 2302BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2303 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2304 Event->signal (
2305 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2306 data => WF_AUTOCANCEL,
2215 signal => $signal, 2307 signal => $signal,
2308 prio => 0,
2216 cb => sub { 2309 cb => sub {
2217 cf::cleanup "SIG$signal"; 2310 cf::cleanup "SIG$signal";
2218 }, 2311 },
2219 ); 2312 );
2220 } 2313 }
2221} 2314}
2222 2315
2223sub emergency_save { 2316sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 2317 my $freeze_guard = cf::freeze_mainloop;
2225 2318
2226 warn "enter emergency perl save\n"; 2319 warn "enter emergency perl save\n";
2227 2320
2228 cf::sync_job { 2321 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2322 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2323 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2324 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2325 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2326 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2327 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2328 $pl->valid or next;
2236 $pl->save; 2329 $pl->save;
2250} 2343}
2251 2344
2252sub reload() { 2345sub reload() {
2253 # can/must only be called in main 2346 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2256 return; 2349 return;
2257 } 2350 }
2258 2351
2259 warn "reloading..."; 2352 warn "reloading...";
2260 2353
2261 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2262 cf::emergency_save; 2357 cf::emergency_save;
2263 2358
2264 eval { 2359 eval {
2265 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2266 2361
2267 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2368 }
2271 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2272 # cancel all extension coros 2378 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2380 %EXT_CORO = ();
2275 2381
2276 # unload all extensions 2382 warn "removing commands";
2277 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2279 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2397 }
2281 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2282 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2406
2286 warn "removing <$k>"; 2407 warn "... unloading $k";
2287 delete $INC{$k}; 2408 delete $INC{$k};
2288 2409
2289 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2291 2412
2294 } 2415 }
2295 2416
2296 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2297 } 2418 }
2298 2419
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2423
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2312 2426
2313 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2428 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2316 2430
2317 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2318 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2319 require cf; 2434 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2436
2322 # load config and database again 2437 warn "loading config and database again";
2323 cf::cfg_load; 2438 cf::cfg_load;
2324 cf::db_load; 2439 cf::db_load;
2325 2440
2326 # load extensions
2327 warn "load extensions"; 2441 warn "loading extensions";
2328 cf::load_extensions; 2442 cf::load_extensions;
2329 2443
2330 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2331 warn "reattach";
2332 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2334 }; 2452 };
2335 2453
2336 if ($@) { 2454 if ($@) {
2337 warn $@; 2455 warn $@;
2338 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2339 exit 1; 2457 exit 1;
2340 } 2458 }
2341 2459
2342 warn "reloaded successfully"; 2460 warn "reloaded";
2343}; 2461};
2344 2462
2345############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386}
2387
2388register "<global>", __PACKAGE__;
2389 2464
2390register_command "reload" => sub { 2465register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2392 2467
2393 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2395 reload; 2479 reload;
2396 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2397 } 2483 }
2398}; 2484};
2399 2485
2400unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2401 2489
2402$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2404 prio => 0, 2493 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2407 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2408 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2411 2508
2412 $WAIT_FOR_TICK->broadcast; 2509 $WAIT_FOR_TICK->broadcast;
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2414 2517
2415 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417 2520
2418 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2420 }, 2523 },
2421); 2524);
2422 2525
2423IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2424 2527
2425Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2427 poll => 'r', 2532 poll => 'r',
2428 prio => 5, 2533 prio => 6,
2429 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2431); 2536);
2432 2537
2433Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2434 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2435 after => 0, 2541 after => 1,
2436 interval => 10, 2542 interval => 10,
2437 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2438 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2439 write_runtime 2545 write_runtime
2440 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2441 })->();
2442 }, 2547 },
2443); 2548);
2444 2549
2445END { cf::emergency_save } 2550END { cf::emergency_save }
2446 2551

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