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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.268 by root, Tue May 22 10:50:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 234 $d
188 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
189} 236}
190 237
191use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 239
193=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
194 241
195Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
196 243
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
205 245
206Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 247
215=item cf::lock_wait $string 248=item cf::lock_wait $string
216 249
217Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
218 251
224returned. 257returned.
225 258
226Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
228 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
229=cut 266=cut
230 267
231our %LOCK; 268our %LOCK;
232 269
233sub lock_wait($) { 270sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
254 } 291 }
255} 292}
256 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
257sub freeze_mainloop { 300sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
259 302
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
261 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
262 $guard 307 $guard
263} 308}
264 309
265=item cf::async { BLOCK } 310=item cf::async { BLOCK }
287 332
288sub sync_job(&) { 333sub sync_job(&) {
289 my ($job) = @_; 334 my ($job) = @_;
290 335
291 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
292 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
294 341
295 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 343 # (but this is cancel-safe)
307 354
308 while ($busy) { 355 while ($busy) {
309 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
310 } 357 }
311 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
312 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
313 } else { 367 } else {
314 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
315 369
316 $job->() 370 $job->()
336 390
337 $coro 391 $coro
338} 392}
339 393
340sub write_runtime { 394sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
342 405
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 407 or return;
345 408
409 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 414 and return;
349 415
416 # always fsync - this file is important
350 aio_fsync $fh 417 aio_fsync $fh
351 and return; 418 and return;
352 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
353 close $fh 423 close $fh
354 or return; 424 or return;
355 425
356 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
357 and return; 427 and return;
358 428
429 warn "runtime file written.\n";#d#
430
359 1 431 1
360} 432}
361 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
362=back 445=back
363 446
364=cut 447=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 448
493############################################################################# 449#############################################################################
494 450
495=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
496 452
622our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 579our @CB_MAP = ();
624 580
625my %attachment; 581my %attachment;
626 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
627sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
629 591
630 use sort 'stable'; 592 use sort 'stable';
631 593
665 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
666 628
667 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 633
672 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 635 my $pkg = shift @arg;
674 636
675 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 678 if (ref $_[0]) {
717 _object_attach @_; 679 _object_attach @_;
718 } else { 680 } else {
719 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
720 } 682 }
683 _recalc_want;
721}; 684};
722 685
723# all those should be optimised 686# all those should be optimised
724sub cf::attachable::detach { 687sub cf::attachable::detach {
725 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
729 reattach ($obj); 692 reattach ($obj);
730 } else { 693 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
732 } 695 }
696 _recalc_want;
733}; 697};
734 698
735sub cf::attachable::attached { 699sub cf::attachable::attached {
736 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
737 701
802# object support 766# object support
803 767
804sub reattach { 768sub reattach {
805 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 773
808 my $registry = $obj->registry; 774 my $registry = $obj->registry;
809 775
810 @$registry = (); 776 @$registry = ();
811 777
858 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
859 825
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 830 close $fh;
865 831
866 if (@$objs) { 832 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 838 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
874 } 840 }
875 } else { 841 } else {
876 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
987 my $base = $1; 953 my $base = $1;
988 my $pkg = $1; 954 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
991 957
992 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
993 959
994 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 961 or die "$path: $!";
996 962
997 my $source = 963 my $source =
998 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 967 . "\n};\n1";
1002 968
1003 eval $source 969 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1006 979
1007 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1008} 981}
1009 982
1010sub load_extensions { 983sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1017 } 990 }
1018} 991}
1019 992
1020############################################################################# 993#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 994
1036=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1037 996
1038Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1039 998
1052Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1053 1012
1054=cut 1013=cut
1055 1014
1056sub playerdir($) { 1015sub playerdir($) {
1057 cf::localdir 1016 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1018}
1063 1019
1064sub path($) { 1020sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1022
1067 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1068} 1024}
1069 1025
1070sub find_active($) { 1026sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1075 1031
1076sub exists($) { 1032sub exists($) {
1077 my ($login) = @_; 1033 my ($login) = @_;
1078 1034
1079 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1081} 1037}
1082 1038
1083sub find($) { 1039sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1041 my $login = $_[0];
1086 1042
1087 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1088 1044
1089 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1090 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1091 or return; 1054 or return;
1092 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1093 } 1056 }
1094 } 1057 }
1131 1094
1132=cut 1095=cut
1133 1096
1134sub quit_character { 1097sub quit_character {
1135 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1136 1101
1137 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1104
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1150 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1151} 1136}
1152 1137
1153=item cf::player::list_logins 1138=item cf::player::list_logins
1154 1139
1155Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1157 1142
1158=cut 1143=cut
1159 1144
1160sub list_logins { 1145sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1147 or return [];
1163 1148
1164 my @logins; 1149 my @logins;
1165 1150
1166 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1175 \@logins 1160 \@logins
1176} 1161}
1177 1162
1178=item $player->maps 1163=item $player->maps
1179 1164
1180Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1181player. May block. 1166player. May block.
1182 1167
1183=cut 1168=cut
1184 1169
1185sub maps($) { 1170sub maps($) {
1186 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1174
1188 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1189 or return; 1176 or return;
1190 1177
1191 my @paths; 1178 my @paths;
1193 for (@$files) { 1180 for (@$files) {
1194 utf8::decode $_; 1181 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1197 1184
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1186 }
1200 1187
1201 \@paths 1188 \@paths
1202} 1189}
1203 1190
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1205 1192
1206Sends an ext reply to the player. 1193Sends an ext reply to the player.
1207 1194
1208=cut 1195=cut
1209 1196
1210sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1212 1199
1213 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1214 1201
1215 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1216} 1203}
1217 1204
1218package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1219 1245
1220=back 1246=back
1221
1222 1247
1223=head3 cf::map 1248=head3 cf::map
1224 1249
1225=over 4 1250=over 4
1226 1251
1229package cf::map; 1254package cf::map;
1230 1255
1231use Fcntl; 1256use Fcntl;
1232use Coro::AIO; 1257use Coro::AIO;
1233 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1234our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1236 1265
1237sub generate_random_map { 1266sub generate_random_map {
1238 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1269 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1254} 1411}
1255 1412
1256# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1257# all maps in C++... 1414# all maps in C++...
1258sub change_all_map_light { 1415sub change_all_map_light {
1260 1417
1261 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1263} 1420}
1264 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1265sub try_load_header($) { 1430sub load_header_from($) {
1266 my ($path) = @_; 1431 my ($self, $path) = @_;
1267 1432
1268 utf8::encode $path; 1433 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1270 or return; 1438 or return;
1271 1439
1272 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1273 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1274 1486
1275 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1488 unless $self->default_region;
1277 1489
1278 $map->load_header ($path) 1490 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1491}
1285 1492
1286sub find; 1493sub find;
1287sub find { 1494sub find {
1288 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1289 1496
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1498
1295 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1296 1500
1297 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1299 1503 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1504 or return;
1319 1505
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1332 1507
1333 Coro::cede; 1508 $map->load_header
1509 or return;
1334 1510
1335 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1514 $map->reset;
1337 undef $guard; 1515 undef $guard;
1338 $map = find $path 1516 return find $path;
1339 or return;
1340 } 1517 }
1341 1518
1342 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1343 } 1520 }
1344} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1345 1525
1346sub load { 1526sub load {
1347 my ($self) = @_; 1527 my ($self) = @_;
1348 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1349 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1351 1535
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1537
1354 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1355 1539
1356 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1357 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1546 or return;
1359 1547
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1362 1550
1363 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1552 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1554 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1368 } 1556 }
1369 } 1557 }
1370 1558
1371 Coro::cede; 1559 Coro::cede;
1372
1373 # now do the right thing for maps 1560 # now do the right thing for maps
1374 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1386 $self->activate; 1573 $self->activate;
1387 } 1574 }
1388 1575
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1392} 1589}
1393 1590
1394# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1592sub load_diag {
1396 my ($map) = @_; 1593 my ($map) = @_;
1426 1623
1427 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1428} 1625}
1429 1626
1430our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1629
1446sub find_async { 1630sub find_async {
1447 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1448 1632
1449 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1634
1452 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1637 }
1455 1638
1456 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1457 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1458 1653
1459 () 1654 ()
1460} 1655}
1461 1656
1462sub save { 1657sub save {
1466 1661
1467 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1468 1663
1469 return unless $self->dirty; 1664 return unless $self->dirty;
1470 1665
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1668
1474 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1475 1670
1476 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1477 1672
1480 cf::async { 1675 cf::async {
1481 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1482 }; 1677 };
1483 1678
1484 if ($uniq) { 1679 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1682 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1684 }
1490} 1685}
1491 1686
1492sub swap_out { 1687sub swap_out {
1493 my ($self) = @_; 1688 my ($self) = @_;
1507 1702
1508sub reset_at { 1703sub reset_at {
1509 my ($self) = @_; 1704 my ($self) = @_;
1510 1705
1511 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1514 1709
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1712
1522 my ($self) = @_; 1717 my ($self) = @_;
1523 1718
1524 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1525} 1720}
1526 1721
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1722sub reset {
1549 my ($self) = @_; 1723 my ($self) = @_;
1550 1724
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1726
1553 return if $self->players; 1727 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1555 1729
1556 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1557 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1558 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1559 1745
1560 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1561 1747
1562 $self->unlink_save; 1748 $self->unlink_save;
1563 $self->destroy; 1749 $self->destroy;
1566my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1567 1753
1568sub nuke { 1754sub nuke {
1569 my ($self) = @_; 1755 my ($self) = @_;
1570 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1574 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1575} 1770}
1576 1771
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1772=item cf::map::unique_maps
1588 1773
1589Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1775instantiated unique items. May block.
1591 1776
1592=cut 1777=cut
1593 1778
1594sub unique_maps() { 1779sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1781 or return;
1597 1782
1598 my @paths; 1783 my @paths;
1599 1784
1600 for (@$files) { 1785 for (@$files) {
1601 utf8::decode $_; 1786 utf8::decode $_;
1602 next if /\.pst$/; 1787 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1604 1789
1605 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1606 } 1791 }
1607 1792
1608 \@paths 1793 \@paths
1609} 1794}
1610 1795
1685 1870
1686=item $player_object->enter_link 1871=item $player_object->enter_link
1687 1872
1688Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1689 1874
1690The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1692 1877
1878Will never block.
1879
1693=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1694 1881
1695Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1885fails, to the emergency map position.
1699 1886
1700Might block. 1887Might block.
1701 1888
1702=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1703 1900
1704sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1705 my ($self) = @_; 1902 my ($self) = @_;
1706 1903
1707 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1708 1905
1709 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1907
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1909 if $self->map;
1713 1910
1714 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1912}
1716 1913
1717sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1719 1916
1741 $map->load; 1938 $map->load;
1742 $map->load_diag; 1939 $map->load_diag;
1743 1940
1744 return unless $self->contr->active; 1941 return unless $self->contr->active;
1745 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1747} 1946}
1748 1947
1749cf::player->attach ( 1948cf::player->attach (
1750 on_logout => sub { 1949 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1963 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1767 (async { 1966 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1776 })->prio (2); 1975 })->prio (2);
1777 } 1976 }
1778 }, 1977 },
1779); 1978);
1780 1979
1781=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1782 1986
1783=cut 1987=cut
1784 1988
1785sub cf::object::player::goto { 1989sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1787 1991
1788 $path = new cf::path $path; 1992 #d# #TODO#
1993 if ($check && !ref $check) {
1994 warn Carp::longmess "goto called with non-ref check argument";#d#
1995 undef $check;
1996 }
1789 1997
1790 $self->enter_link; 1998 $self->enter_link;
1791 1999
1792 (async { 2000 (async {
2001 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2002 my $map = cf::map::find $path;
2003
2004 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2005 $map = $map->customise_for ($self);
1795 2006 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2007 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2008 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2009 }
2010
2011 $map
2012 };
2013
2014 if ($@) {
2015 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2016 LOG llevError | logBacktrace, Carp::longmess $@;
2017 }
1800 2018
1801 $self->leave_link ($map, $x, $y); 2019 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 2020 })->prio (1);
1803} 2021}
1804 2022
1808 2026
1809sub parse_random_map_params { 2027sub parse_random_map_params {
1810 my ($spec) = @_; 2028 my ($spec) = @_;
1811 2029
1812 my $rmp = { # defaults 2030 my $rmp = { # defaults
1813 xsize => 10, 2031 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2032 ysize => (cf::rndm 15, 40),
2033 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2034 #layout => string,
1815 }; 2035 };
1816 2036
1817 for (split /\n/, $spec) { 2037 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2038 my ($k, $v) = split /\s+/, $_, 2;
1819 2039
1823 $rmp 2043 $rmp
1824} 2044}
1825 2045
1826sub prepare_random_map { 2046sub prepare_random_map {
1827 my ($exit) = @_; 2047 my ($exit) = @_;
2048
2049 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2050
1829 # all this does is basically replace the /! path by 2051 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2052 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2053 # that depends on the exit object
1832 2054
1833 my $rmp = parse_random_map_params $exit->msg; 2055 my $rmp = parse_random_map_params $exit->msg;
1834 2056
1835 if ($exit->map) { 2057 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2058 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2059 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2060 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2061 $rmp->{origin_y} = $exit->y;
1840 } 2062 }
1841 2063
1842 $rmp->{random_seed} ||= $exit->random_seed; 2064 $rmp->{random_seed} ||= $exit->random_seed;
1843 2065
1844 my $data = cf::to_json $rmp; 2066 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2067 my $md5 = Digest::MD5::md5_hex $data;
2068 my $meta = "$RANDOMDIR/$md5.meta";
1846 2069
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2070 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2071 aio_write $fh, 0, (length $data), $data, 0;
2072 undef $fh;
2073 aio_rename "$meta~", $meta;
1849 2074
1850 $exit->slaying ("?random/$md5"); 2075 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2076 $exit->msg (undef);
1852 } 2077 }
1853} 2078}
1854 2079
1855sub cf::object::player::enter_exit { 2080sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2081 my ($self, $exit) = @_;
1857 2082
1858 return unless $self->type == cf::PLAYER; 2083 return unless $self->type == cf::PLAYER;
2084
2085 if ($exit->slaying eq "/!") {
2086 #TODO: this should de-fi-ni-te-ly not be a sync-job
2087 # the problem is that $exit might not survive long enough
2088 # so it needs to be done right now, right here
2089 cf::sync_job { prepare_random_map $exit };
2090 }
2091
2092 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2093 my $hp = $exit->stats->hp;
2094 my $sp = $exit->stats->sp;
1859 2095
1860 $self->enter_link; 2096 $self->enter_link;
1861 2097
1862 (async { 2098 (async {
1863 $self->deactivate_recursive; # just to be sure 2099 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2100 unless (eval {
1865 prepare_random_map $exit 2101 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2102
1871 1; 2103 1;
1872 }) { 2104 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2105 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2106 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2107 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2108 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2109
1878 warn "ERROR in enter_exit: $@"; 2110 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2111 $self->leave_link;
1880 } 2112 }
1881 })->prio (1); 2113 })->prio (1);
1894 2126
1895sub cf::client::send_drawinfo { 2127sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2128 my ($self, $text, $flags) = @_;
1897 2129
1898 utf8::encode $text; 2130 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2131 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2132}
1901 2133
2134=item $client->ext_event ($type, %msg)
2135
2136Sends an exti event to the client.
2137
2138=cut
2139
2140sub cf::client::ext_event($$%) {
2141 my ($self, $type, %msg) = @_;
2142
2143 $msg{msgtype} = "event_$type";
2144 $self->send_packet ("ext " . cf::to_json \%msg);
2145}
1902 2146
1903=item $success = $client->query ($flags, "text", \&cb) 2147=item $success = $client->query ($flags, "text", \&cb)
1904 2148
1905Queues a query to the client, calling the given callback with 2149Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2150the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2179 # get handled first
1936 my $queue = delete $ns->{query_queue} 2180 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2181 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2182
1939 (shift @$queue)->[1]->($msg); 2183 (shift @$queue)->[1]->($msg);
2184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2185
1941 push @{ $ns->{query_queue} }, @$queue; 2186 push @{ $ns->{query_queue} }, @$queue;
1942 2187
1943 if (@{ $ns->{query_queue} } == @$queue) { 2188 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2189 if (@$queue) {
2002 2247
2003# here we export the classes and methods available to script code 2248# here we export the classes and methods available to script code
2004 2249
2005=pod 2250=pod
2006 2251
2007The following fucntions and emthods are available within a safe environment: 2252The following functions and methods are available within a safe environment:
2008 2253
2009 cf::object contr pay_amount pay_player map 2254 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2255 cf::object::player player
2011 cf::player peaceful 2256 cf::player peaceful
2012 cf::map trigger 2257 cf::map trigger
2097############################################################################# 2342#############################################################################
2098 2343
2099=head2 EXTENSION DATABASE SUPPORT 2344=head2 EXTENSION DATABASE SUPPORT
2100 2345
2101Crossfire maintains a very simple database for extension use. It can 2346Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2347currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2348convert to/from binary).
2104 2349
2105The parameter C<$family> should best start with the name of the extension 2350The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2351using it, it should be unique.
2107 2352
2108=over 4 2353=over 4
2109 2354
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2355=item $value = cf::db_get $family => $key
2117 2356
2118Returns a single value from the database 2357Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2358
2125=item cf::db_put $family => $key => $value 2359=item cf::db_put $family => $key => $value
2126 2360
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2361Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2362
2138=cut 2363=cut
2139 2364
2140our $DB; 2365our $DB;
2141 2366
2142{ 2367sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2368 unless ($DB) {
2369 $DB = BDB::db_create $DB_ENV;
2144 2370
2145 sub db_load() { 2371 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2372 eval {
2147 } 2373 $DB->set_flags (BDB::CHKSUM);
2148 2374
2149 my $pid; 2375 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2376 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2377 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2378 };
2153 if (0 == ($pid = fork)) { 2379 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2380 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2381 }
2382}
2171 2383
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2384sub db_get($$) {
2178 @_ >= 2 2385 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2386
2387 cf::sync_job {
2388 BDB::db_get $DB, undef, $key, my $data;
2389
2390 $! ? ()
2391 : $data
2392 }
2393}
2394
2183 sub db_put($$;$) { 2395sub db_put($$$) {
2184 if (@_ >= 3) { 2396 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2397 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2398}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2399
2192 cf::global->attach ( 2400=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2401
2194 on_cleanup => sub { 2402Generic caching function that returns the value of the resource $id,
2195 db_sync; 2403caching and regenerating as required.
2404
2405This function can block.
2406
2407=cut
2408
2409sub cache {
2410 my ($id, $src, $processversion, $process) = @_;
2411
2412 my $meta =
2413 join "\x00",
2414 $processversion,
2415 map {
2416 aio_stat $_
2417 and Carp::croak "$_: $!";
2418
2419 ($_, (stat _)[7,9])
2420 } @$src;
2421
2422 my $dbmeta = db_get cache => "$id/meta";
2423 if ($dbmeta ne $meta) {
2424 # changed, we may need to process
2425
2426 my @data;
2427 my $md5;
2428
2429 for (0 .. $#$src) {
2430 0 <= aio_load $src->[$_], $data[$_]
2431 or Carp::croak "$src->[$_]: $!";
2196 }, 2432 }
2197 ); 2433
2434 # if processing is expensive, check
2435 # checksum first
2436 if (1) {
2437 $md5 =
2438 join "\x00",
2439 $processversion,
2440 map {
2441 Coro::cede;
2442 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2443 } 0.. $#$src;
2444
2445
2446 my $dbmd5 = db_get cache => "$id/md5";
2447 if ($dbmd5 eq $md5) {
2448 db_put cache => "$id/meta", $meta;
2449
2450 return db_get cache => "$id/data";
2451 }
2452 }
2453
2454 my $t1 = Time::HiRes::time;
2455 my $data = $process->(\@data);
2456 my $t2 = Time::HiRes::time;
2457
2458 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2459
2460 db_put cache => "$id/data", $data;
2461 db_put cache => "$id/md5" , $md5;
2462 db_put cache => "$id/meta", $meta;
2463
2464 return $data;
2465 }
2466
2467 db_get cache => "$id/data"
2198} 2468}
2469
2470=item fork_call { }, $args
2471
2472Executes the given code block with the given arguments in a seperate
2473process, returning the results. Everything must be serialisable with
2474Coro::Storable. May, of course, block. Note that the executed sub may
2475never block itself or use any form of Event handling.
2476
2477=cut
2478
2479sub fork_call(&@) {
2480 my ($cb, @args) = @_;
2481
2482# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2483# or die "socketpair: $!";
2484 pipe my $fh1, my $fh2
2485 or die "pipe: $!";
2486
2487 if (my $pid = fork) {
2488 close $fh2;
2489
2490 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2491 $res = Coro::Storable::thaw $res;
2492
2493 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2494
2495 die $$res unless "ARRAY" eq ref $res;
2496
2497 return wantarray ? @$res : $res->[-1];
2498 } else {
2499 reset_signals;
2500 local $SIG{__WARN__};
2501 local $SIG{__DIE__};
2502 eval {
2503 close $fh1;
2504
2505 my @res = eval { $cb->(@args) };
2506 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2507 };
2508
2509 warn $@ if $@;
2510 _exit 0;
2511 }
2512}
2513
2514
2199 2515
2200############################################################################# 2516#############################################################################
2201# the server's main() 2517# the server's init and main functions
2518
2519sub load_facedata($) {
2520 my ($path) = @_;
2521
2522 warn "loading facedata from $path\n";
2523
2524 my $facedata;
2525 0 < aio_load $path, $facedata
2526 or die "$path: $!";
2527
2528 $facedata = Coro::Storable::thaw $facedata;
2529
2530 $facedata->{version} == 2
2531 or cf::cleanup "$path: version mismatch, cannot proceed.";
2532
2533 {
2534 my $faces = $facedata->{faceinfo};
2535
2536 while (my ($face, $info) = each %$faces) {
2537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2538 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2539 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2540 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2541 Coro::cede;
2542 }
2543
2544 while (my ($face, $info) = each %$faces) {
2545 next unless $info->{smooth};
2546 my $idx = cf::face::find $face
2547 or next;
2548 if (my $smooth = cf::face::find $info->{smooth}) {
2549 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2550 } else {
2551 warn "smooth face '$info->{smooth}' not found for face '$face'";
2552 }
2553 Coro::cede;
2554 }
2555 }
2556
2557 {
2558 my $anims = $facedata->{animinfo};
2559
2560 while (my ($anim, $info) = each %$anims) {
2561 cf::anim::set $anim, $info->{frames}, $info->{facings};
2562 Coro::cede;
2563 }
2564
2565 cf::anim::invalidate_all; # d'oh
2566 }
2567
2568 1
2569}
2570
2571sub reload_regions {
2572 load_resource_file "$MAPDIR/regions"
2573 or die "unable to load regions file\n";
2574}
2575
2576sub reload_facedata {
2577 load_facedata "$DATADIR/facedata"
2578 or die "unable to load facedata\n";
2579}
2580
2581sub reload_archetypes {
2582 load_resource_file "$DATADIR/archetypes"
2583 or die "unable to load archetypes\n";
2584}
2585
2586sub reload_treasures {
2587 load_resource_file "$DATADIR/treasures"
2588 or die "unable to load treasurelists\n";
2589}
2590
2591sub reload_resources {
2592 warn "reloading resource files...\n";
2593
2594 reload_regions;
2595 reload_facedata;
2596 reload_archetypes;
2597 reload_treasures;
2598
2599 warn "finished reloading resource files\n";
2600}
2601
2602sub init {
2603 reload_resources;
2604}
2202 2605
2203sub cfg_load { 2606sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2607 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2608 or return;
2206 2609
2207 local $/; 2610 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2611 *CFG = YAML::Syck::Load <$fh>;
2209 2612
2223 2626
2224sub main { 2627sub main {
2225 # we must not ever block the main coroutine 2628 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2629 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async {
2228 async { Event::one_event }; 2632 Event::one_event;
2633 })->prio (Coro::PRIO_MAX);
2229 }; 2634 };
2230 2635
2231 cfg_load; 2636 cfg_load;
2232 db_load; 2637 db_init;
2233 load_extensions; 2638 load_extensions;
2639
2640 $TICK_WATCHER->start;
2234 Event::loop; 2641 Event::loop;
2235} 2642}
2236 2643
2237############################################################################# 2644#############################################################################
2238# initialisation and cleanup 2645# initialisation and cleanup
2239 2646
2240# install some emergency cleanup handlers 2647# install some emergency cleanup handlers
2241BEGIN { 2648BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2649 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2650 Event->signal (
2651 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2652 data => WF_AUTOCANCEL,
2245 signal => $signal, 2653 signal => $signal,
2654 prio => 0,
2246 cb => sub { 2655 cb => sub {
2247 cf::cleanup "SIG$signal"; 2656 cf::cleanup "SIG$signal";
2248 }, 2657 },
2249 ); 2658 );
2250 } 2659 }
2251} 2660}
2256 warn "enter emergency perl save\n"; 2665 warn "enter emergency perl save\n";
2257 2666
2258 cf::sync_job { 2667 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2668 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2669 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2670 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2671 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2672 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2673 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2674 $pl->valid or next;
2266 $pl->save; 2675 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2681 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2682 $map->valid or next;
2274 $map->save; 2683 $map->save;
2275 } 2684 }
2276 warn "end emergency map save\n"; 2685 warn "end emergency map save\n";
2686
2687 warn "begin emergency database checkpoint\n";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689 warn "end emergency database checkpoint\n";
2277 }; 2690 };
2278 2691
2279 warn "leave emergency perl save\n"; 2692 warn "leave emergency perl save\n";
2280} 2693}
2281 2694
2695sub post_cleanup {
2696 my ($make_core) = @_;
2697
2698 warn Carp::longmess "post_cleanup backtrace"
2699 if $make_core;
2700}
2701
2282sub reload() { 2702sub do_reload_perl() {
2283 # can/must only be called in main 2703 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2704 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2705 warn "can only reload from main coroutine";
2286 return; 2706 return;
2287 } 2707 }
2288 2708
2289 warn "reloading..."; 2709 warn "reloading...";
2290 2710
2291 warn "freezing server"; 2711 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2712
2713 cf::sync_job {
2714 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2715 cf::emergency_save;
2716 cf::write_runtime; # external watchdog should not bark
2294 2717
2295 warn "sync database to disk"; 2718 warn "syncing database to disk";
2296 cf::db_sync; 2719 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2720
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2721 # if anything goes wrong in here, we should simply crash as we already saved
2301 2722
2302 warn "cancel all watchers"; 2723 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2724 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2725 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2726 }
2306 2727
2728 warn "flushing outstanding aio requests";
2729 for (;;) {
2730 BDB::flush;
2731 IO::AIO::flush;
2732 Coro::cede;
2733 last unless IO::AIO::nreqs || BDB::nreqs;
2734 warn "iterate...";
2735 }
2736
2737 ++$RELOAD;
2738
2307 warn "cancel all extension coros"; 2739 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2740 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2741 %EXT_CORO = ();
2310 2742
2311 warn "remove commands"; 2743 warn "removing commands";
2312 %COMMAND = (); 2744 %COMMAND = ();
2313 2745
2314 warn "remove ext commands"; 2746 warn "removing ext commands";
2315 %EXTCMD = (); 2747 %EXTCMD = ();
2316 2748
2317 warn "unload/nuke all extensions"; 2749 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2750 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2751 warn "... unloading $pkg";
2320 2752
2321 if (my $cb = $pkg->can ("unload")) { 2753 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2754 eval {
2323 $cb->($pkg); 2755 $cb->($pkg);
2324 1 2756 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2757 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2758 }
2327 2759
2760 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2761 Symbol::delete_package $pkg;
2329 } 2762 }
2330 2763
2331 warn "unload all perl modules loaded from $LIBDIR"; 2764 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2765 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2766 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2767
2335 warn "removing <$k>"; 2768 warn "... unloading $k";
2336 delete $INC{$k}; 2769 delete $INC{$k};
2337 2770
2338 $k =~ s/\.pm$//; 2771 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2772 $k =~ s/\//::/g;
2340 2773
2343 } 2776 }
2344 2777
2345 Symbol::delete_package $k; 2778 Symbol::delete_package $k;
2346 } 2779 }
2347 2780
2348 warn "get rid of safe::, as good as possible"; 2781 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2782 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2783 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2784
2352 warn "unload cf.pm \"a bit\""; 2785 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2786 delete $INC{"cf.pm"};
2787 delete $INC{"cf/pod.pm"};
2354 2788
2355 # don't, removes xs symbols, too, 2789 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2790 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2791 #Symbol::delete_package __PACKAGE__;
2358 2792
2793 warn "unload completed, starting to reload now";
2794
2359 warn "reloading cf.pm"; 2795 warn "reloading cf.pm";
2360 require cf; 2796 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2797 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2798
2363 warn "load config and database again"; 2799 warn "loading config and database again";
2364 cf::cfg_load; 2800 cf::cfg_load;
2365 cf::db_load;
2366 2801
2367 warn "load extensions"; 2802 warn "loading extensions";
2368 cf::load_extensions; 2803 cf::load_extensions;
2369 2804
2370 warn "reattach attachments to objects/players"; 2805 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2806 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2807 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2808 reattach $_ for values %MAP;
2374 }; 2809 warn "reattaching attachments to players";
2810 reattach $_ for values %PLAYER;
2375 2811
2376 if ($@) { 2812 warn "leaving sync_job";
2813
2814 1
2815 } or do {
2377 warn $@; 2816 warn $@;
2378 warn "error while reloading, exiting."; 2817 warn "error while reloading, exiting.";
2379 exit 1; 2818 exit 1;
2380 } 2819 };
2381 2820
2382 warn "reloaded"; 2821 warn "reloaded";
2383}; 2822};
2384 2823
2385############################################################################# 2824our $RELOAD_WATCHER; # used only during reload
2386 2825
2387unless ($LINK_MAP) { 2826sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2827 # doing reload synchronously and two reloads happen back-to-back,
2828 # coro crashes during coro_state_free->destroy here.
2389 2829
2390 $LINK_MAP->width (41); 2830 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2831 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2832 after => 0,
2833 data => WF_AUTOCANCEL,
2400 cb => sub { 2834 cb => sub {
2401 $_[0]->w->cancel; 2835 do_reload_perl;
2402 2836 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2837 },
2421 2838 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2839}
2427 2840
2428register_command "reload" => sub { 2841register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2842 my ($who, $arg) = @_;
2430 2843
2431 if ($who->flag (FLAG_WIZ)) { 2844 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2845 $who->message ("reloading server.");
2846 async { reload_perl };
2435 } 2847 }
2436}; 2848};
2437 2849
2438unshift @INC, $LIBDIR; 2850unshift @INC, $LIBDIR;
2439 2851
2852my $bug_warning = 0;
2853
2854our @WAIT_FOR_TICK;
2855our @WAIT_FOR_TICK_BEGIN;
2856
2857sub wait_for_tick {
2858 return unless $TICK_WATCHER->is_active;
2859 return if $Coro::current == $Coro::main;
2860
2861 my $signal = new Coro::Signal;
2862 push @WAIT_FOR_TICK, $signal;
2863 $signal->wait;
2864}
2865
2866sub wait_for_tick_begin {
2867 return unless $TICK_WATCHER->is_active;
2868 return if $Coro::current == $Coro::main;
2869
2870 my $signal = new Coro::Signal;
2871 push @WAIT_FOR_TICK_BEGIN, $signal;
2872 $signal->wait;
2873}
2874
2875 my $min = 1e6;#d#
2876 my $avg = 10;
2440$TICK_WATCHER = Event->timer ( 2877$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2878 reentrant => 0,
2879 parked => 1,
2442 prio => 0, 2880 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2881 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2882 data => WF_AUTOCANCEL,
2445 cb => sub { 2883 cb => sub {
2884 if ($Coro::current != $Coro::main) {
2885 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2886 unless ++$bug_warning > 10;
2887 return;
2888 }
2889
2890 $NOW = $tick_start = Event::time;
2891
2446 cf::server_tick; # one server iteration 2892 cf::server_tick; # one server iteration
2893
2894 0 && sync_job {#d#
2895 for(1..10) {
2896 my $t = Event::time;
2897 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2898 or die;
2899
2900 $map->width (50);
2901 $map->height (50);
2902 $map->alloc;
2903 $map->_load_objects ("/tmp/x.map", 1);
2904 my $t = Event::time - $t;
2905
2906 #next unless $t < 0.0013;#d#
2907 if ($t < $min) {
2908 $min = $t;
2909 }
2910 $avg = $avg * 0.99 + $t * 0.01;
2911 }
2912 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2913 exit 0;
2914 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2915 };
2916
2447 $RUNTIME += $TICK; 2917 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2918 $NEXT_TICK += $TICK;
2449 2919
2450 $WAIT_FOR_TICK->broadcast; 2920 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2921 $NEXT_RUNTIME_WRITE = $NOW + 10;
2922 Coro::async_pool {
2923 write_runtime
2924 or warn "ERROR: unable to write runtime file: $!";
2925 };
2926 }
2927
2928# my $AFTER = Event::time;
2929# warn $AFTER - $NOW;#d#
2930
2931 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2932 $sig->send;
2933 }
2934 while (my $sig = shift @WAIT_FOR_TICK) {
2935 $sig->send;
2936 }
2937
2938 $NOW = Event::time;
2452 2939
2453 # if we are delayed by four ticks or more, skip them all 2940 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2941 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 2942
2456 $TICK_WATCHER->at ($NEXT_TICK); 2943 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2944 $TICK_WATCHER->start;
2945
2946 $LOAD = ($NOW - $tick_start) / $TICK;
2947 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2948
2949 _post_tick;
2950
2951
2458 }, 2952 },
2459); 2953);
2460 2954
2955{
2461IO::AIO::max_poll_time $TICK * 0.2; 2956 BDB::max_poll_time $TICK * 0.1;
2462 2957 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2958 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2959 fd => BDB::poll_fileno,
2465 poll => 'r', 2960 poll => 'r',
2466 prio => 5, 2961 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2962 data => WF_AUTOCANCEL,
2473 after => 0, 2963 cb => \&BDB::poll_cb,
2474 interval => 10, 2964 );
2475 cb => sub { 2965 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2966
2477 write_runtime 2967 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2968 my $status;
2969 my $current = $Coro::current;
2970 (
2971 sub {
2972 $status = $!;
2973 $current->ready; undef $current;
2974 },
2975 sub {
2976 Coro::schedule while defined $current;
2977 $! = $status;
2978 },
2979 )
2980 };
2981
2982 unless ($DB_ENV) {
2983 $DB_ENV = BDB::db_env_create;
2984
2985 cf::sync_job {
2986 eval {
2987 BDB::db_env_open
2988 $DB_ENV,
2989 $BDBDIR,
2990 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2991 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2992 0666;
2993
2994 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2995
2996 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2997 $DB_ENV->set_lk_detect;
2998 };
2999
3000 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 3001 };
2480 }, 3002 }
2481); 3003}
3004
3005{
3006 IO::AIO::min_parallel 8;
3007
3008 undef $Coro::AIO::WATCHER;
3009 IO::AIO::max_poll_time $TICK * 0.1;
3010 $AIO_POLL_WATCHER = Event->io (
3011 reentrant => 0,
3012 data => WF_AUTOCANCEL,
3013 fd => IO::AIO::poll_fileno,
3014 poll => 'r',
3015 prio => 6,
3016 cb => \&IO::AIO::poll_cb,
3017 );
3018}
3019
3020my $_log_backtrace;
3021
3022sub _log_backtrace {
3023 my ($msg, @addr) = @_;
3024
3025 $msg =~ s/\n//;
3026
3027 # limit the # of concurrent backtraces
3028 if ($_log_backtrace < 2) {
3029 ++$_log_backtrace;
3030 async {
3031 my @bt = fork_call {
3032 @addr = map { sprintf "%x", $_ } @addr;
3033 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3034 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3035 or die "addr2line: $!";
3036
3037 my @funcs;
3038 my @res = <$fh>;
3039 chomp for @res;
3040 while (@res) {
3041 my ($func, $line) = splice @res, 0, 2, ();
3042 push @funcs, "[$func] $line";
3043 }
3044
3045 @funcs
3046 };
3047
3048 LOG llevInfo, "[ABT] $msg\n";
3049 LOG llevInfo, "[ABT] $_\n" for @bt;
3050 --$_log_backtrace;
3051 };
3052 } else {
3053 LOG llevInfo, "[ABT] $msg\n";
3054 LOG llevInfo, "[ABT] [suppressed]\n";
3055 }
3056}
3057
3058# load additional modules
3059use cf::pod;
2482 3060
2483END { cf::emergency_save } 3061END { cf::emergency_save }
2484 3062
24851 30631
2486 3064

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