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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.184 by root, Fri Jan 19 22:47:57 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38 38
39our @EXTS = (); # list of extension package names 39our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
42 43
43our @EVENT; 44our @EVENT;
44our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
45 46
46our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
48our $NEXT_TICK; 51our $NEXT_TICK;
49our $NOW; 52our $NOW;
50 53
51our %CFG; 54our %CFG;
52 55
53our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 57our $RUNTIME;
55 58
56our %PLAYER; # all users 59our %PLAYER; # all users
57our %MAP; # all maps 60our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
60 63
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
63 69
64binmode STDOUT; 70binmode STDOUT;
65binmode STDERR; 71binmode STDERR;
66 72
67# read virtual server time, if available 73# read virtual server time, if available
75mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
79 85
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
83 87
84############################################################################# 88#############################################################################
85 89
86=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
255} 259}
256 260
257sub freeze_mainloop { 261sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
259 263
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
261 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
262 $guard 270 $guard
263} 271}
264 272
265=item cf::async { BLOCK } 273=item cf::async { BLOCK }
360} 368}
361 369
362=back 370=back
363 371
364=cut 372=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 373
493############################################################################# 374#############################################################################
494 375
495=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
496 377
622our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 504our @CB_MAP = ();
624 505
625my %attachment; 506my %attachment;
626 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
627sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
629 516
630 use sort 'stable'; 517 use sort 'stable';
631 518
802# object support 689# object support
803 690
804sub reattach { 691sub reattach {
805 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 696
808 my $registry = $obj->registry; 697 my $registry = $obj->registry;
809 698
810 @$registry = (); 699 @$registry = ();
811 700
987 my $base = $1; 876 my $base = $1;
988 my $pkg = $1; 877 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
991 880
992 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
993 882
994 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 884 or die "$path: $!";
996 885
997 my $source = 886 my $source =
998 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 890 . "\n};\n1";
1002 891
1003 eval $source 892 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 894 : "extension disabled.\n";
895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
896 warn $@;
897 warn "mandatory extension failed to load, exiting.\n";
898 exit 1;
899 }
900 die $@;
901 }
1006 902
1007 push @EXTS, $pkg; 903 push @EXTS, $pkg;
1008} 904}
1009 905
1010sub load_extensions { 906sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1017 } 913 }
1018} 914}
1019 915
1020############################################################################# 916#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 917
1036=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1037 919
1038Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1039 921
1075 957
1076sub exists($) { 958sub exists($) {
1077 my ($login) = @_; 959 my ($login) = @_;
1078 960
1079 $cf::PLAYER{$login} 961 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 962 or cf::sync_job { !aio_stat path $login }
1081} 963}
1082 964
1083sub find($) { 965sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 966 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 967 my $login = $_[0];
1175 \@logins 1057 \@logins
1176} 1058}
1177 1059
1178=item $player->maps 1060=item $player->maps
1179 1061
1180Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1181player. May block. 1063player. May block.
1182 1064
1183=cut 1065=cut
1184 1066
1185sub maps($) { 1067sub maps($) {
1193 for (@$files) { 1075 for (@$files) {
1194 utf8::decode $_; 1076 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1078 next unless /^$PATH_SEP/o;
1197 1079
1080 s/\.map$//;
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1199 } 1082 }
1200 1083
1201 \@paths 1084 \@paths
1202} 1085}
1203 1086
1229package cf::map; 1112package cf::map;
1230 1113
1231use Fcntl; 1114use Fcntl;
1232use Coro::AIO; 1115use Coro::AIO;
1233 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1234our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1236 1123
1237sub generate_random_map { 1124sub generate_random_map {
1238 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1127 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254} 1257}
1255 1258
1256# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1257# all maps in C++... 1260# all maps in C++...
1258sub change_all_map_light { 1261sub change_all_map_light {
1260 1263
1261 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1263} 1266}
1264 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1265sub try_load_header($) { 1276sub load_header_from($) {
1266 my ($path) = @_; 1277 my ($self, $path) = @_;
1267 1278
1268 utf8::encode $path; 1279 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1270 or return; 1281 or return;
1271 1282
1272 my $map = cf::map::new 1283 $self->_load_header ($path)
1273 or return; 1284 or return;
1274 1285
1275 # for better error messages only, will be overwritten 1286 $self->{load_path} = $path;
1276 $map->path ($path);
1277 1287
1278 $map->load_header ($path) 1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1279 or return; 1314 or return;
1280 1315
1281 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1282 1321
1283 $map 1322 1
1284} 1323}
1285 1324
1286sub find; 1325sub find;
1287sub find { 1326sub find {
1288 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1289 1328
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1330
1295 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1296 1332
1297 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1299 1335 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1336 or return;
1319 1337
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1332 1339
1333 Coro::cede; 1340 $map->load_header
1341 or return;
1334 1342
1335 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1345 $map->reset;
1337 undef $guard; 1346 undef $guard;
1338 $map = find $path 1347 $map = find $path
1339 or return; 1348 or return;
1340 } 1349 }
1341 1350
1342 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1343 } 1352 }
1344} 1353}
1345 1354
1346sub load { 1355sub load {
1347 my ($self) = @_; 1356 my ($self) = @_;
1348 1357
1349 my $path = $self->{path}; 1358 my $path = $self->{path};
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1351 1360
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1362
1354 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1355 1364
1356 $self->alloc; 1365 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1367 or return;
1359 1368
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1362 1371
1363 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1373 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1375 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1368 } 1377 }
1369 } 1378 }
1370 1379
1371 Coro::cede; 1380 Coro::cede;
1372 1381
1373 # now do the right thing for maps 1382 # now do the right thing for maps
1374 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1375 1384
1376 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1377 $self->{deny_save} = 1; 1386 $self->decay_objects;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1383 $self->set_darkness_map; 1390 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1386 $self->activate; 1394 $self->activate;
1387 } 1395 }
1388 1396
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1392} 1407}
1393 1408
1394# find and load all maps in the 3x3 area around a map 1409# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1410sub load_diag {
1396 my ($map) = @_; 1411 my ($map) = @_;
1426 1441
1427 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1428} 1443}
1429 1444
1430our %MAP_PREFETCH; 1445our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1446our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1447
1446sub find_async { 1448sub find_async {
1447 my ($path, $origin) = @_; 1449 my ($path, $origin) = @_;
1448 1450
1449 $path = new cf::path $path, $origin && $origin->path; 1451 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1452
1452 if (my $map = $cf::MAP{$key}) { 1453 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1454 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1455 }
1455 1456
1456 $MAP_PREFETCH{$key} = $path; 1457 undef $MAP_PREFETCH{$path};
1457 $MAP_PREFETCHER->ready; 1458 $MAP_PREFETCHER ||= cf::async {
1459 while (%MAP_PREFETCH) {
1460 for my $path (keys %MAP_PREFETCH) {
1461 my $map = find $path
1462 or next;
1463 $map->load;
1464
1465 delete $MAP_PREFETCH{$path};
1466 }
1467 }
1468 undef $MAP_PREFETCHER;
1469 };
1458 1470
1459 () 1471 ()
1460} 1472}
1461 1473
1462sub save { 1474sub save {
1466 1478
1467 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1468 1480
1469 return unless $self->dirty; 1481 return unless $self->dirty;
1470 1482
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1485
1474 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1475 1487
1476 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1477 1489
1480 cf::async { 1492 cf::async {
1481 $_->contr->save for $self->players; 1493 $_->contr->save for $self->players;
1482 }; 1494 };
1483 1495
1484 if ($uniq) { 1496 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1499 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1501 }
1490} 1502}
1491 1503
1492sub swap_out { 1504sub swap_out {
1493 my ($self) = @_; 1505 my ($self) = @_;
1507 1519
1508sub reset_at { 1520sub reset_at {
1509 my ($self) = @_; 1521 my ($self) = @_;
1510 1522
1511 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1514 1526
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1529
1522 my ($self) = @_; 1534 my ($self) = @_;
1523 1535
1524 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1525} 1537}
1526 1538
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1539sub reset {
1549 my ($self) = @_; 1540 my ($self) = @_;
1550 1541
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1543
1553 return if $self->players; 1544 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1555 1546
1556 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1557 1548
1558 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1559 1553
1560 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1561 1555
1562 $self->unlink_save; 1556 $self->unlink_save;
1563 $self->destroy; 1557 $self->destroy;
1566my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1567 1561
1568sub nuke { 1562sub nuke {
1569 my ($self) = @_; 1563 my ($self) = @_;
1570 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1574 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1575} 1578}
1576 1579
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1580=item cf::map::unique_maps
1588 1581
1589Returns an arrayref of cf::path's of all shared maps that have 1582Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1583instantiated unique items. May block.
1591 1584
1592=cut 1585=cut
1593 1586
1594sub unique_maps() { 1587sub unique_maps() {
1600 for (@$files) { 1593 for (@$files) {
1601 utf8::decode $_; 1594 utf8::decode $_;
1602 next if /\.pst$/; 1595 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1596 next unless /^$PATH_SEP/o;
1604 1597
1598 s/\.map$//;
1605 push @paths, new cf::path $_; 1599 push @paths, $_;
1606 } 1600 }
1607 1601
1608 \@paths 1602 \@paths
1609} 1603}
1610 1604
1685 1679
1686=item $player_object->enter_link 1680=item $player_object->enter_link
1687 1681
1688Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1689 1683
1690The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1692 1686
1687Will never block.
1688
1693=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1694 1690
1695Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1694fails, to the emergency map position.
1699 1695
1700Might block. 1696Might block.
1701 1697
1702=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1703 1709
1704sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1705 my ($self) = @_; 1711 my ($self) = @_;
1706 1712
1707 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1708 1714
1709 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1716
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1718 if $self->map;
1713 1719
1714 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1715} 1721}
1716 1722
1717sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1719 1725
1783=cut 1789=cut
1784 1790
1785sub cf::object::player::goto { 1791sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1787 1793
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1794 $self->enter_link;
1791 1795
1792 (async { 1796 (async {
1793 my $map = cf::map::find $path->as_string; 1797 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1795 1799
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1797# if $map; 1801# if $map;
1798 1802
1808 1812
1809sub parse_random_map_params { 1813sub parse_random_map_params {
1810 my ($spec) = @_; 1814 my ($spec) = @_;
1811 1815
1812 my $rmp = { # defaults 1816 my $rmp = { # defaults
1813 xsize => 10, 1817 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 1818 ysize => (cf::rndm 15, 40),
1819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1820 #layout => string,
1815 }; 1821 };
1816 1822
1817 for (split /\n/, $spec) { 1823 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 1824 my ($k, $v) = split /\s+/, $_, 2;
1819 1825
1823 $rmp 1829 $rmp
1824} 1830}
1825 1831
1826sub prepare_random_map { 1832sub prepare_random_map {
1827 my ($exit) = @_; 1833 my ($exit) = @_;
1834
1835 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 1836
1829 # all this does is basically replace the /! path by 1837 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 1838 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 1839 # that depends on the exit object
1832 1840
1841 1849
1842 $rmp->{random_seed} ||= $exit->random_seed; 1850 $rmp->{random_seed} ||= $exit->random_seed;
1843 1851
1844 my $data = cf::to_json $rmp; 1852 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 1853 my $md5 = Digest::MD5::md5_hex $data;
1854 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1846 1855
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 1857 aio_write $fh, 0, (length $data), $data, 0;
1858 undef $fh;
1859 aio_rename "$meta~", $meta;
1849 1860
1850 $exit->slaying ("?random/$md5"); 1861 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 1862 $exit->msg (undef);
1852 } 1863 }
1853} 1864}
1863 $self->deactivate_recursive; # just to be sure 1874 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 1875 unless (eval {
1865 prepare_random_map $exit 1876 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 1877 if $exit->slaying eq "/!";
1867 1878
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1879 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1880 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 1881
1871 1; 1882 1;
1872 }) { 1883 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 1884 $self->message ("Something went wrong deep within the crossfire server. "
2163 sub db_sync() { 2174 sub db_sync() {
2164 db_save if $dirty; 2175 db_save if $dirty;
2165 undef $dirty; 2176 undef $dirty;
2166 } 2177 }
2167 2178
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2179 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync; 2180 db_sync;
2170 }); 2181 });
2171 2182
2172 sub db_dirty() { 2183 sub db_dirty() {
2173 $dirty = 1; 2184 $dirty = 1;
2223 2234
2224sub main { 2235sub main {
2225 # we must not ever block the main coroutine 2236 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2237 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2238 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2239 (async {
2228 async { Event::one_event }; 2240 Event::one_event;
2241 })->prio (Coro::PRIO_MAX);
2229 }; 2242 };
2230 2243
2231 cfg_load; 2244 cfg_load;
2232 db_load; 2245 db_load;
2233 load_extensions; 2246 load_extensions;
2247
2248 $TICK_WATCHER->start;
2234 Event::loop; 2249 Event::loop;
2235} 2250}
2236 2251
2237############################################################################# 2252#############################################################################
2238# initialisation and cleanup 2253# initialisation and cleanup
2256 warn "enter emergency perl save\n"; 2271 warn "enter emergency perl save\n";
2257 2272
2258 cf::sync_job { 2273 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2274 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2275 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2276 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2277 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2278 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2279 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2280 $pl->valid or next;
2266 $pl->save; 2281 $pl->save;
2280} 2295}
2281 2296
2282sub reload() { 2297sub reload() {
2283 # can/must only be called in main 2298 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2299 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2300 warn "can only reload from main coroutine";
2286 return; 2301 return;
2287 } 2302 }
2288 2303
2289 warn "reloading..."; 2304 warn "reloading...";
2290 2305
2291 warn "freezing server"; 2306 warn "cancelling server ticker";
2292 my $guard = freeze_mainloop; 2307 $TICK_WATCHER->cancel;
2308
2293 cf::emergency_save; 2309 cf::emergency_save;
2294
2295 warn "sync database to disk";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298 2310
2299 eval { 2311 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2312 # if anything goes wrong in here, we should simply crash as we already saved
2301 2313
2314 warn "syncing database to disk";
2315 cf::db_sync;
2316
2302 warn "cancel all watchers"; 2317 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2318 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2319 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2320 }
2306 2321
2322 warn "flushing outstanding aio requests";
2323 for (;;) {
2324 IO::AIO::flush;
2325 Coro::cede;
2326 last unless IO::AIO::nreqs;
2327 warn "iterate...";
2328 }
2329
2307 warn "cancel all extension coros"; 2330 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2331 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2332 %EXT_CORO = ();
2310 2333
2311 warn "remove commands"; 2334 warn "removing commands";
2312 %COMMAND = (); 2335 %COMMAND = ();
2313 2336
2314 warn "remove ext commands"; 2337 warn "removing ext commands";
2315 %EXTCMD = (); 2338 %EXTCMD = ();
2316 2339
2317 warn "unload/nuke all extensions"; 2340 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2341 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2342 warn "... unloading $pkg";
2320 2343
2321 if (my $cb = $pkg->can ("unload")) { 2344 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2345 eval {
2323 $cb->($pkg); 2346 $cb->($pkg);
2324 1 2347 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2348 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2349 }
2327 2350
2351 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2352 Symbol::delete_package $pkg;
2329 } 2353 }
2330 2354
2331 warn "unload all perl modules loaded from $LIBDIR"; 2355 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2356 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2357 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2358
2335 warn "removing <$k>"; 2359 warn "... unloading $k";
2336 delete $INC{$k}; 2360 delete $INC{$k};
2337 2361
2338 $k =~ s/\.pm$//; 2362 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2363 $k =~ s/\//::/g;
2340 2364
2343 } 2367 }
2344 2368
2345 Symbol::delete_package $k; 2369 Symbol::delete_package $k;
2346 } 2370 }
2347 2371
2348 warn "get rid of safe::, as good as possible"; 2372 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2373 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2374 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2375
2352 warn "unload cf.pm \"a bit\""; 2376 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2377 delete $INC{"cf.pm"};
2354 2378
2355 # don't, removes xs symbols, too, 2379 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2380 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2381 #Symbol::delete_package __PACKAGE__;
2358 2382
2383 warn "unload completed, starting to reload now";
2384
2359 warn "reloading cf.pm"; 2385 warn "reloading cf.pm";
2360 require cf; 2386 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2387 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2388
2363 warn "load config and database again"; 2389 warn "loading config and database again";
2364 cf::cfg_load; 2390 cf::cfg_load;
2365 cf::db_load; 2391 cf::db_load;
2366 2392
2367 warn "load extensions"; 2393 warn "loading extensions";
2368 cf::load_extensions; 2394 cf::load_extensions;
2369 2395
2370 warn "reattach attachments to objects/players"; 2396 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2397 _global_reattach;
2372 warn "reattach attachments to maps"; 2398 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2399 reattach $_ for values %MAP;
2400
2401 warn "restarting server ticker";
2402
2403 $TICK_WATCHER->start;
2374 }; 2404 };
2375 2405
2376 if ($@) { 2406 if ($@) {
2377 warn $@; 2407 warn $@;
2378 warn "error while reloading, exiting."; 2408 warn "error while reloading, exiting.";
2380 } 2410 }
2381 2411
2382 warn "reloaded"; 2412 warn "reloaded";
2383}; 2413};
2384 2414
2385############################################################################# 2415our $RELOAD_WATCHER; # used only during reload
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426}
2427 2416
2428register_command "reload" => sub { 2417register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2418 my ($who, $arg) = @_;
2430 2419
2431 if ($who->flag (FLAG_WIZ)) { 2420 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload."); 2421 $who->message ("reloading server.");
2422
2423 # doing reload synchronously and two reloads happen back-to-back,
2424 # coro crashes during coro_state_free->destroy here.
2425
2426 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2433 reload; 2427 reload;
2434 $who->message ("end of reload."); 2428 undef $RELOAD_WATCHER;
2429 });
2435 } 2430 }
2436}; 2431};
2437 2432
2438unshift @INC, $LIBDIR; 2433unshift @INC, $LIBDIR;
2434
2435my $bug_warning = 0;
2439 2436
2440$TICK_WATCHER = Event->timer ( 2437$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2438 reentrant => 0,
2439 parked => 1,
2442 prio => 0, 2440 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2441 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2442 data => WF_AUTOCANCEL,
2445 cb => sub { 2443 cb => sub {
2444 if ($Coro::current != $Coro::main) {
2445 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2446 unless ++$bug_warning > 10;
2447 return;
2448 }
2449
2450 $NOW = Event::time;
2451
2446 cf::server_tick; # one server iteration 2452 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK; 2453 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2454 $NEXT_TICK += $TICK;
2449 2455
2450 $WAIT_FOR_TICK->broadcast; 2456 $WAIT_FOR_TICK->broadcast;
2458 }, 2464 },
2459); 2465);
2460 2466
2461IO::AIO::max_poll_time $TICK * 0.2; 2467IO::AIO::max_poll_time $TICK * 0.2;
2462 2468
2463Event->io ( 2469$AIO_POLL_WATCHER = Event->io (
2464 fd => IO::AIO::poll_fileno, 2470 fd => IO::AIO::poll_fileno,
2465 poll => 'r', 2471 poll => 'r',
2466 prio => 5, 2472 prio => 5,
2467 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb, 2474 cb => \&IO::AIO::poll_cb,
2469); 2475);
2470 2476
2471Event->timer ( 2477$WRITE_RUNTIME_WATCHER = Event->timer (
2472 data => WF_AUTOCANCEL, 2478 data => WF_AUTOCANCEL,
2473 after => 0, 2479 after => 1,
2474 interval => 10, 2480 interval => 10,
2475 cb => sub { 2481 cb => Coro::unblock_sub {
2476 (Coro::unblock_sub {
2477 write_runtime 2482 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 2483 or warn "ERROR: unable to write runtime file: $!";
2479 })->();
2480 }, 2484 },
2481); 2485);
2482 2486
2483END { cf::emergency_save } 2487END { cf::emergency_save }
2484 2488

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